Im here just so everyone can see my new signature.
Thanks guys!
We’re being very mindful about the way the Sigil of Para fix will hit Warriors. We’ve already got another balance patch brewing, and we’re being very careful to watch all the classes and see how they feel after we shave down the condition spam classes slightly.
As others have said, once we bring down the conditions that “hold down” some of the physical based classes, they will feel stronger. We’re aware of that!
Thanks again for the feedback!
If you are in fact going to “fix” sigil of paralysation then make hundred blades a mobile skill (NOT A BURST SKILL), just mobile, so we can stop depending on CC to do our damage, make all of our weapon skill more quick, i hate to see that the warrior is the only class wich can be countered because all his animations can be seen but other classes have little to no animation and do tons of damage, warrior is already the most telegraphed class in the game which is balanced, but is imbalanced when you compare it to the other classes no animations at all, this what makes warriors dependant on CC, we already have the most telegraphed skill in the game: Hundred Blades, which not only is telegrphed it snares you in place… so its useless by itself, but still warrior is so dependant on the CC that is actually the only way right now to play it.
Im not going to play again until i see what are you going to do to the warrior, there is no point in spending time on a class that will be changed in the next patch and probably its going to be nerfed so the people that cant learn how to counter a simple stun is happy, while we have these thief spamming mechanics and stealth broken mechanics hurting the game since the first comming of jesus and no one is doing anything, how about the blind spams of theves… actually thief its all about spam.
Sorry if i sound a bit harsh, i support the devs and i like you communicate with us, but this is what i feel about warriors, and the changes made to this class are going to define if i dare to play the game again or i leave for good, im only cheking the forums and waiting to see what the next patch brings to warrior then i will decide if i uninstall the game or what, until then im going to stay away from the game.
(edited by Fenrir.5493)
Was this the “balance” patch for this month?
Because this patch was horrible. All that feedback has been given to a-net and they refused to look at it and did this?Necro is still ridicilous.
1200 spam meta is still there…Just wondering if this really was the balance patch, because didn’t really look it.
So terrible.
More like the spirit ranger nerf patch xD
They should really ban people claiming stupid things and spreading their dirty propaganda on the forums, defaming classes just for the sake of it.
While I agree with the sentiment of your post, its hilariously hypocritical coming from you.
When it’s the class you play, people shouldn’t be allowed to post their opinions (Wrong or not). When it’s you defaming other classes, it’s A-Ok. Lawl.
Back on topic, something probably needs to be done about the Signet + Adrenaline heal + cleansing ire combo. Whereas the usual answer to this level of passive regen would be “just keep poison up”, its almost impossible to do so in this meta because of how much condition cleanse has been prioritized – when a warrior can drop 3 conditions every 7-10 seconds (just by using burst skills they’d be using anyway), it’s almost impossible to keep them poisoned and continue doing adequate damage.
It’s also not boon based, so it can’t be stripped/stolen. Prior to the LS change, the main problem with boon bunkers was there weren’t enough options to strip protection/regen/stability to keep your target from just passively regenerating huge amounts of health. This isn’t necessarily a problem, just something to keep in mind.
As far as what actually needs to be changed, and how severe the change should be, I’ve got nothing – that’s a playtesting issue.
Its not, because they are claiming nerfs on a class that they refuse to learn how to counter, the regen of healing signet is crap in pvp, is that crap that i dont even use it, they only throw defaming claims with no evidence at all that is the problem.
Nearly every warrior is using Healing signet, to great effect I might add. If you haven’t found a way to use it effectively, that’s on you, and honestly kind of hard to believe.
Again, I’m not sitting here screaming thakittens obviously insanely broken and needs nerfing, but the combo of Signet + Adrenaline heal + Cleansing ire probably warrants looking at.
I made a full regen warrior build in pvp and it was crap, as soon as a burst build hit me like a thief the regen couldnt compensate the high damage, warriors have no protection so they cant bunker only other bunkers and that is lol…
Then i realized that healing signet was over rated and stoped using it i prefer burst healing when i need it and not passive crappy healing, just burst a healing signet user and see how fast its going to start running away.
I don’t know what else to tell you, other than to speak to some more experienced warriors so they can guide you in how to properly use healing signet.
Why dont you explain to me sir, you seem to know some kind of SECRET im not aware off, so please by any means show me the light because as it is right now im only seing that you are runing away for not having anything to say about this matter.
Its incredibly hard to convince the ignorant of their ignorance. I have neither the time or patience to attempt it.
In addition, while I know the basics of most warrior specs, I’m certainly not qualified to give you the level of hand holding you obviously require to lead you to what has been an obvious conclusion for most warriors over the entirety of the past month. I could post my Hammer – M/S warrior build when I get home – I’m sure it’s not the best it could be, but it certainly works fairly well for someone who’s never played warrior before last month (me).
It’s hardly a secret – 9/10 warriors you run into are running healing signet. Some are better than others, but the ones that are good are very obviously powerful. Like I’ve repeatedly said, Healing signet isn’t really an issue IMO. Healing signet + adrenal healing + Cleansing ire is in question as far as I’m concerned, and even then, I’m not prepared to claim its crazy OP, just something that warrants looking in to.
So you have no arguments and everyone that dont agrees with you dosent know how to play, by the way i love how you stealth insult people when you clearly have no evidence and arguments of the things that you are claiming.
They should really ban people claiming stupid things and spreading their dirty propaganda on the forums, defaming classes just for the sake of it.
While I agree with the sentiment of your post, its hilariously hypocritical coming from you.
When it’s the class you play, people shouldn’t be allowed to post their opinions (Wrong or not). When it’s you defaming other classes, it’s A-Ok. Lawl.
Back on topic, something probably needs to be done about the Signet + Adrenaline heal + cleansing ire combo. Whereas the usual answer to this level of passive regen would be “just keep poison up”, its almost impossible to do so in this meta because of how much condition cleanse has been prioritized – when a warrior can drop 3 conditions every 7-10 seconds (just by using burst skills they’d be using anyway), it’s almost impossible to keep them poisoned and continue doing adequate damage.
It’s also not boon based, so it can’t be stripped/stolen. Prior to the LS change, the main problem with boon bunkers was there weren’t enough options to strip protection/regen/stability to keep your target from just passively regenerating huge amounts of health. This isn’t necessarily a problem, just something to keep in mind.
As far as what actually needs to be changed, and how severe the change should be, I’ve got nothing – that’s a playtesting issue.
Its not, because they are claiming nerfs on a class that they refuse to learn how to counter, the regen of healing signet is crap in pvp, is that crap that i dont even use it, they only throw defaming claims with no evidence at all that is the problem.
Nearly every warrior is using Healing signet, to great effect I might add. If you haven’t found a way to use it effectively, that’s on you, and honestly kind of hard to believe.
Again, I’m not sitting here screaming thakittens obviously insanely broken and needs nerfing, but the combo of Signet + Adrenaline heal + Cleansing ire probably warrants looking at.
I made a full regen warrior build in pvp and it was crap, as soon as a burst build hit me like a thief the regen couldnt compensate the high damage, warriors have no protection so they cant bunker only other bunkers and that is lol…
Then i realized that healing signet was over rated and stoped using it i prefer burst healing when i need it and not passive crappy healing, just burst a healing signet user and see how fast its going to start running away.
I don’t know what else to tell you, other than to speak to some more experienced warriors so they can guide you in how to properly use healing signet.
Why dont you explain to me sir, you seem to know some kind of SECRET im not aware off, so please by any means show me the light because as it is right now im only seing that you are runing away for not having anything to say about this matter.
They should really ban people claiming stupid things and spreading their dirty propaganda on the forums, defaming classes just for the sake of it.
While I agree with the sentiment of your post, its hilariously hypocritical coming from you.
When it’s the class you play, people shouldn’t be allowed to post their opinions (Wrong or not). When it’s you defaming other classes, it’s A-Ok. Lawl.
Back on topic, something probably needs to be done about the Signet + Adrenaline heal + cleansing ire combo. Whereas the usual answer to this level of passive regen would be “just keep poison up”, its almost impossible to do so in this meta because of how much condition cleanse has been prioritized – when a warrior can drop 3 conditions every 7-10 seconds (just by using burst skills they’d be using anyway), it’s almost impossible to keep them poisoned and continue doing adequate damage.
It’s also not boon based, so it can’t be stripped/stolen. Prior to the LS change, the main problem with boon bunkers was there weren’t enough options to strip protection/regen/stability to keep your target from just passively regenerating huge amounts of health. This isn’t necessarily a problem, just something to keep in mind.
As far as what actually needs to be changed, and how severe the change should be, I’ve got nothing – that’s a playtesting issue.
Its not, because they are claiming nerfs on a class that they refuse to learn how to counter, the regen of healing signet is crap in pvp, is that crap that i dont even use it, they only throw defaming claims with no evidence at all that is the problem.
Nearly every warrior is using Healing signet, to great effect I might add. If you haven’t found a way to use it effectively, that’s on you, and honestly kind of hard to believe.
Again, I’m not sitting here screaming thakittens obviously insanely broken and needs nerfing, but the combo of Signet + Adrenaline heal + Cleansing ire probably warrants looking at.
I made a full regen warrior build in pvp and it was crap, as soon as a burst build hit me like a thief the regen couldnt compensate the high damage, warriors have no protection so they cant bunker only other bunkers and that is lol…
Then i realized that healing signet was over rated and stoped using it i prefer burst healing when i need it and not passive crappy healing, just burst a healing signet user and see how fast its going to start running away.
When the patch its comming out?
They should really ban people claiming stupid things and spreading their dirty propaganda on the forums, defaming classes just for the sake of it.
While I agree with the sentiment of your post, its hilariously hypocritical coming from you.
When it’s the class you play, people shouldn’t be allowed to post their opinions (Wrong or not). When it’s you defaming other classes, it’s A-Ok. Lawl.
Back on topic, something probably needs to be done about the Signet + Adrenaline heal + cleansing ire combo. Whereas the usual answer to this level of passive regen would be “just keep poison up”, its almost impossible to do so in this meta because of how much condition cleanse has been prioritized – when a warrior can drop 3 conditions every 7-10 seconds (just by using burst skills they’d be using anyway), it’s almost impossible to keep them poisoned and continue doing adequate damage.
It’s also not boon based, so it can’t be stripped/stolen. Prior to the LS change, the main problem with boon bunkers was there weren’t enough options to strip protection/regen/stability to keep your target from just passively regenerating huge amounts of health. This isn’t necessarily a problem, just something to keep in mind.
As far as what actually needs to be changed, and how severe the change should be, I’ve got nothing – that’s a playtesting issue.
Its not, because they are claiming nerfs on a class that they refuse to learn how to counter, the regen of healing signet is crap in pvp, is that crap that i dont even use it, they only throw defaming claims with no evidence at all that is the problem.
They should really ban people claiming stupid things and spreading their dirty propaganda on the forums, defaming classes just for the sake of it.
I think stability cant be extended with boon duration… a long time ago tested this but it was in pvp and i was testing runes and other things not foods because in pvp they dont exist.
Changed from Healing Surge to Healing Signet is because Healing Signet combine with Lyssa Rune is really good. Also another purpose is to against other none skilled required cheesy warrior build, such as GS/Mace Shield.
Someone got his kitten kicked by a stun lock warrior.
Good job censoring this post.
OMG at the image ate the end… just lol.
Also i agree on the mesmers/elementalists, they are kind of balanced the thing is that this meta revolves around necros and evasion spam thieves thakittens very hard to find a spot on that classes, its not that they are underpowered, its that there are other OP classes on the game.
- Conditions need a stat and a boon that reduces their damage, just like Power damage has Armor/Toughnees and Protection. (I suggest: vitality/toughness and fury why?, because that way bunkers are not going to tank conditions and it will be balanced like Power>Conditions>Bunkers>Power, if not we are going back to a bunker meta…)
- Condition damage need to be toned down and allow the damage to crit, so people cant just wear a shaman ammulet and go full tanky and still have very good condition damage, they will need to invest in their damage just like Power based character in order to do good damage, Power characters cant just go full tank with a cleric ammulet and still do tons of damage, because they need Power/Crit/Crit Damage, while Conditions need only Condition Damage.
- Thief blind spamm fest needs to go, or blind needs to go back to how it previously worked because thiefs are abusing this spam mechanics they have to perma blind a player. Also the Sword/dagger thief evasion spam fest.
- Targeting system needs an option called "Target nearest PLAYER enemy " that only targets players not pets or turrets and all kinds of stuff except players, its bad right now.
- Warriors are coming back but still needs some love, there are crazy people suggesting nerfs already on the warrior so i hope they dont listen to them and i would like to hear what they think about this QQ of players about warrior, which is miles away from beign OP.
(edited by Fenrir.5493)
Ohgod…
Fights Unkillable Warrior whose only defense is healing.
Doesn’t use Poison.
Learn to play please…
What is more ironic is the fact that thief playstyle is just so wrong and is clearly showed in this video, what with that evasion and dodges spam?, and he even dares to say the warriors is OP when we all saw what we saw, the warrior was not a good player either but i can say for sure that warriors build was far more complicated to play than the thief spam fest, if anything we are seeing the thief broken mechanics.
He wasn’t condi bunk :/ he was Gs/Macesheild 2signets..
Stop your BS already, you didnt see the video why are you posting LIES?
pretty sure he was referring to his little story about kiting a warrior around all day that never died.
Look the first post on this topic that this user posted, he didnt saw the video, what this have to do with stun warriors?, yet he is spreading his dirty propaganda trying to deviate the attention of people.
He wasn’t condi bunk :/ he was Gs/Macesheild 2signets..
Stop it already, you didnt see the video why are you posting LIES?
(edited by Fenrir.5493)
Stunlock Warrior with that regen is cray cray got chased across the map by some sub30 warrior named Euro hero, and after like a day of kiting he was still at full hp.
In before we get another thread moved to the Warrior Forum where all the pve heros are ready with their L2PADAPTNOOBL2P shut down arguments.
Who is talking about stun warriors here… did you saw the video or you are just throwing your dirty propaganda here?
If anything we are seing the cheesy evasion/dodge spam of thieves.
Don’t you think ANet knows what the Warrior can and can’t do? Don’t you think that if someone makes a claim they would try to reproduce that claim to see if it is or is not true? Do you have so little faith in ANet’s ability to do their jobs that you can’t have anyone speak out against something they may even think is true?
Yeah, but not all the people is ANet, so they probably will fall for the false porpaganda and add more to the table, then with all the wining and no word from the devs well its kind of difficult to see what is going to happen.
Their post should be infracted, there are tons of people claiming imposible things so they can make the devs nerf a class, one example right now is all the amount of people that is attacking the warrior community posting so very unfair and false propagande claiming impossible things and keep defaming the class all te time, at first it was kind of funny, but it isnt anymore. so can we start infracting all of those posts?
The problem are conditions, they are broken, so yeah, condition warrior is more faceroll than a CC build, whoever complains about CC has no reason to, they are just crappy players that dont slot stun breakers, dont dodge, dont evade, just expect to faceroll warrior… whoever complains about condition warrior, has a point because by now everyone pretty much agrees and knows even if they dont admit it, that conditions are just broken.
As a Warrior main I thought I would put in my two-cents about this new counter meta build.
It is over powered. Straight and Simple.
It offers mobility, High damage, Strong Defenses, and Strong condition removal.
While the counter is to carry a reliable stunbreaker and stability, the amount of times you can stun an enemy compared to the actual amount of times you can use stability and stunbreakers are unequal by far.
Does it need to be fixed? I think it needs minor changes to balance it out.
lol this guy plays a thief. Sounds like he got wiped on the floor by a warrior – you have to be bad to lose to the worst pvp class in the game when you play the cheapest one-.
You should see his thread representing warriors in the thief forums and saying that class isn’t cheap, lol.
What an embarrassment to KOS.
Here is his thread, lol:
https://forum-en.gw2archive.eu/forum/professions/thief/Warriors-Perspective-on-Thief/first
Here is another threa:
https://forum-en.gw2archive.eu/forum/professions/warrior/Warrior-stacking-torment
in which he says:
Bacon Please.8407
I just checked it out. The guy is using those new Tormenting Runes. He just kited me down. Oh well. Back to playing thief
Just thought I’d paste it here before he deletes it.
Thanks for your perspective but I think you gotta know your class -either one- before sharing your opinions.
Yeah, im going to make a thread on the thief forums saying:
Hell people as a THIEF MAIN we are OP and we deserve a nerf.
They nerf the warrior and i hope they give us somehting BIG to compesante, they give nothing and im done with this game for real, im going to wait till wildstar comes and start kicking kitten.
Sigil of Paralization just needs nerfed, or looked at in pvp/pve.
Or completely disabled in spvp.
Warrior’s don’t need nerfs, and the stuns effect every class.
It dosent, what people needs is to learn to use stun breakers.
Kinda funny because when I am fighting people in wvw, even bads, they still manage to drop me at 50% health
Very funny indeed.
Bullkitten. Check the last fight, vs 4 people. No matter how skilled you are you can’t hope to troll around wvw with that many people wailing at you and coming out unscathed. Do you understand that any of his opponent in 1v1 STOOD NO CHANCE?
Its 1 thing to be able to beat someone 1v1, its another when your opponent might as well drop dead. Don’t be so biased please. 550hp/sec regen on signet of healing is OP no matter how look at it.
550hp/s healing? Are you blind? Trolling? Trying to exaggerate to prove a point? His signet is healing 411 during the video.
He is.
Well its very good thing that the game dont depends on your ridiculous thoughts.
This is the OP warrior I am describing. Care to comment on it?
I already did on the other post, not need to spam it on my post, and im going to say the same, terrible players that dont even know how to pvp, they deserve to die like insects like that.
Terrible players on that video, i guess they dont do pvp at all.
Try the sword-shield / hammer berzerker, its very fun, you dont feel grounded for having the hammer because the sword movility and earth shaker, also you can do very good combos with that set.
That’s exactly what I run. 0/10/30/0/30
I dont go that deep in the discipline line with this build i like the 10 points in streght so my heals removes another 4 conditions + 3 of mending 7 conditions on healing, a lot of help on this condi meta.
I hope this is true because passive phantasm that do everything for you should be not part of the game, but i also hope they get some love to compensate this, also i hope they nerf every single npc that players(any class) have acces, to the ground, well not to the point to be just useless but to a point where its reasonable and dont do all of the players job.
But if anything , conditions should be the priority of the devs right now fix what is already broken, mesmers are not that bad right now.
OP just seems like a bad warrior, he doesn’t believe Bulls Rush stuns? he takes mobile strikes any movement skill breaks immobilize. Sounds like he doesn’t know his class too well.
That is because… you know, its an MMORPG???
No… you said introduce/bring drastic change. Its a cookie cutter MMO modeled after WoW by Vanilla WoW devs for Vanilla WoW players. Therein your statement, to which I replied, is at odds with your current statement.
That game is not trying to be anything very drastic different its taking all the things that worked in other games and use them, also combat is kind of revolutionary and actually more skilled based than the other MMORPG because you actually need to aim your attacks not like the auto target that every other MMORPG uses.
You may want to actually read up on the game but let me clue you in:
- Homing missiles
- It has traditional tab-targeting as well as its “aiming system”, which is just another way of saying: “aim cones at things to hit them” that has existed since Ultimate Online.
And like you said, the path option seems thakittens going to be very good.
No, the path option is stupid inorganic gameplay gating. I was talking about warplots.
It could well be the best MMO evar but since it hasn’t released and barely anyone’s actually given the thing proper playing, it is as much a hopeful shine on the horizon as Godot’s arrival is to your future.
So much hate for a game that dosent even come out yet, its like you were afraid of something…
About skills, you cant hit something in that game if you dont aim it correclty, the tab targeting dosent mean you are granted a hit if you aimed poorly.
Its going to be a good game whether people like you hate it for no reason or not.
Try the sword-shield / hammer berzerker, its very fun, you dont feel grounded for having the hammer because the sword movility and earth shaker, also you can do very good combos with that set.
Also, i recently saw the light, there is a game called Wildstar, and i think that is the game that will make a drastic change in the MMORPG industry, somehting that GW2 tried and failed.
By being a standard MMO in every way? The only cool idea they have is the plots.
Have fun gear-grinding your way to victory.
That is because… you know, its an MMORPG???
That game is not trying to be anything very drastic different its taking all the things that worked in other games and use them, also combat is kind of revolutionary and actually more skilled based than the other MMORPG because you actually need to aim your attacks not like the auto target that every other MMORPG uses.
Also the world seems more appealing it looks big, here in GW2 no matter how actually large the map is, for a uknown reason you feel like everything around you its so small, i played wow and what i liked was the big surroundings and in GW2 i dont see that, everything seems to small ver small to be anything impressive.
Another thing its that it breaks the mold of the standard medievalish theme of the MMORPG so thats another point for the game, fresh things like that are good.
And like you said, the path option seems thakittens going to be very good.
Go power, sword shield / hammer.
Sword not for damage its for movility, your main source of damage its hammer.
Pretty much, they are forcing the game like WOW did and look what happened to that game….
Also, i recently saw the light, there is a game called Wildstar, and i think that is the game that will make a drastic change in the MMORPG industry, somehting that GW2 tried and failed.
No………………….
He mains a spirit ranger, that is all that we need to know.
5 sek stun…
1 of the faceroll classes…
…Every kittening noob started to play warrior…
A viable start would be for the balance team to look the traits of each class, and simply remove every single passive effect.
Burning on crit. Protection when stunned, condition removal, vigor on crit.But it’s not that simply. Would you substitute them for what? I’d say a bigged problem is the fact that characters have access to 14 passive traits in addition to the equipment’s passive effects. It’s too much for a fast-paced combat like GW2’s.
I kinda answered that question in my post as well.
Regarding Warrior:
Warrior has always been the better balanced class, due to very few spammable yet deadly skills.
However, with the recent changes I believe Warrior has become the new old-Beastmaster. Thing is again, that you’re not punished for playing badly.
You have incredible amounts of PASSIVE (again) healing, which require no skills to use at all. If you miss a skullcrack you do not lose the adrenaline, which results in you gaining additionally 300 hp pr. sec. If you hit, then you lose 3 conditions and stun your opponent for 3 seconds. No downsides.
With 600 Healing Power, 3.1k tougness and two blocks you’re a freaking tank.
With that stats you are not doing any damage only of course to glass cannons and that is not the warriors fault, its the glass cannon fault.
Also about the passive healing is not that good, healing signet is bad i dont know why people complain about it i dont even use it, i see it like a crap healing skill, its not a good healing ability if you are facing good players, they know that you cant stand a burst or poison, so they pressure you and when you reach what i call “the point of no return”, then the healing signet user freaks out and starts running away, they look patethic if you ask me, and they run because they do not have any way to heal themselves, unless they are running shouts, but again, if you invested 30 in tactics you are not doing any damage, i tried it and used a regen build with shouts a long time ago, yeah had some kind of sustain against 1 player (no chance a warrior is tanking more than 1 player, and that shoudlnt be called tanking) but as soon as you face a burst player, like a zerk thief and your heals cant heal you enought to overcome the damage, warrior has no protection so it dosent matter how much he heals (which is isnt a lot) it still dies with ease to burst, and of course with that build i only deal a fair amount of damage to glass cannons and they still could survive my attacks very well.
I would prefer sword over mace if you are using a hammer, for the movility, otherwise you are a sitting duck unless you have bulls charge but it has a high cd.
Spamming: Currently almost every class is spamming (I would say only guardian needs some coordination).
Ok man now everybodie knows that you dont know the warrior class, the only balanced class of the entire game.
Sorry to dissapoint you but warrior is now the exactly opposit of “balanced”. It was so most balanced class beside some other builds like trapper ranger but 8 sek invul against conditions, 5 sek stun, alot of stability, high healthpool alot of direct damage made it to 1 of the faceroll classes. You think it was love to the warrior that every 3rd gamer is no playing warrior in solo q? It is the most effective build against necro, spirit ranger, other warriors, engineers….
Every kittening noob started to play warrior, your complain about my statement is 1 month to late bro…adapt to the meta.
Warrior is the most balanced class, FACT, it is the only class that everyobodie knows how to win to them because you know what?, they have clear animations of what they are doing, they dont instagib you like other classes do, really you cant win to a warrior?, then that says how skilled you are as a player.
-8 second invul against conditions is not like every other class have protection acces or blind spams or evasion frames spam warrior needs to have something or do you expect them to be a freekill forever so you can say they are ok?…
-5 seconds stun… ok kid we really know right now that you dont know a damm of warriors, you are for sure one of the QQers that can use stun breakers.
-A lot of stability… yeah for sure they can build to have like 20 seconds stability i think? but guess what?, it does nothing compared to have perma protection, stealth, evasion, vigor, deathshroud, stability dosent make you a god you can still die like an insect.
-High health pool… yeah its not like damage eats through it like nothing having no protection or a lot of negating damage skill like other classes.
-FACE ROLL CLASS… NOW THAT IS WHAT I CALL BS.
Show us how facerool it is in tpvp then, for sure with all that stability and your 5 second stun and your 8 seconds invulneravility to conditions which cleanses your conditions when you use it right? right? there is no one stoping you, hell every team runs at least 8 warriors with this setup, specially with the 5 seconds stun.
Defektive I look at you analysis and I can’t help but remember you telling me, " I will never run mace shield/ gs"
Whelp, I am still glad to see that I am not kittened.
Falls faster a talkative than a crippled.
Spamming: Currently almost every class is spamming (I would say only guardian needs some coordination).
Ok man now everybodie knows that you dont know the warrior class, the only balanced class of the entire game.
Why guys like this are not the devs…
BTW what are anets problems with him, is he saying so much truth that they cant stand it?
Any reason why you’re not using healing signet?
Lol what?, your OP theory just crushed in your face or something?…
What happens is that mesmers right now are kind of “balanced” but the problem is that conditions are out of control, and classes like the necro, engi or ranger have very strong conditions so in consecuence this classes are dominating the game, mesmers are not very good at condition applications but they are not bad either, the problem are the classes i mentioned too much condition acces and the core of condition mechanics are broken, to make conditions effective you only need condition damage and thats it, not like power where you need to invest in 3 stats (power, crit chance and crit damage), so as people can see we have bunkering characters dealing tons of condition damage thanks to shamans ammulet, and if you invest heavily on condition offense you are NUKING with conditions, and i mean bursting people with condis it can not be a part of game mechanics conditions are supposused to pressure in time not to burst people down.
Solution: condi damage gets a stat that reduces its damage like power has armor/toughnes, condi damage gets a boon that reduces the damage of conditions do, just like protection, tone down the damage of all the types of conditions, then allow conditions to crit.