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Mace/shield GS build = Overpowered

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Posted by: Fenrir.5493

Fenrir.5493

Why is it not valid? I killed pretty much all warriors prior to this patch, and after patch I lost to quite a few warriors, don’t you think this is strange and suggest that they were overbuffed?

Because a thief should be overwhelmingly better than warrior 1v1, not struggle at all. Warrior is already one of the best at PvE, ZvZ, GvG (where the thief sucks), it stands to reason the thief should crush the warrior no questions asked.

Last couple of patches overtuned warrior mobility, sustainability, and CC, so now they are too good at everything and needs to be brought down a couple of nothces.

A roaming class should absolutely have the advantage over warrior… warrior is already good in PvE, ZvZ, GvG, it’s not fair that it’s good at everything at once.

Well thief should be better than warrior in 1v1, but right now warrior is a pain to take down

lol srsly?! you would challenge a fresh lv80 to a duel? (Especially a spec you have some experience in, I’ve seen that video) That wouldn’t prove anything would it.

You realize that dueling builds are different from roaming builds right? If you know what build I’m gonna run, then you can just run a build specifically tailored to beat this one. How is that even fair?

Should be able to run from the few counters with greatsword mobility and -98% condi duration.

Now lets take a look

no stealth is balanced.

Just roll with the zerg if you don’t think you can win a duel with a thief that abuses stealth.

Thieves are the biggest joke in the game right now, People really need to L2P if they can’t beat a thief 1v1 100% of the time.

Not all builds are supposed to be good at 1v1.

The initiative system alone makes it worth it. Thief is great at getting away and having unparalleled mobility which makes the class what it is.

I love spamming FS on a guardian. Always makes them run.

Like timing 1.2.3. roll…?? Seriously? Wow the thief only has to wait until you waste the roll then spam the back stab on you.

unfortunately, I’m not that skilled. I spam FS and that works as well. hehe

This is a serious L2P issue here. I never lose to thief on my warrior, without even breaking a sweat.

And best one;

i think it’s an underserved nerf. now we have to slot a stun breaker??

Someone wanna sum up that guy? I will stay away from that to not get banned for few words.

Poor guy, really.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Way to bring more players to solo arena

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Posted by: Fenrir.5493

Fenrir.5493

I agre, hot join is for people that want to be baby sitted by other players, it needs to go, how can a zerg fest give more points than actual skilled gameplay.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Can a necro bunker?

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Posted by: Fenrir.5493

Fenrir.5493

Really is surprising that necros dont know theyr class, it really is… you can have 5 wells 6 if you revive an ally… so much for 1 skill isnt it.

I don’t know if you are aware or not, but only Well of Blood heals. And, by the way, it is far inferior to Consume Conditions, even when Cleric amulets, which is useless on Necromancer because nothing scales with Healing Power.

Unkillable against direct damage… really, maybe you should stop bunkering and do real damage, any real burst damage will get to a warrior hard specially if it is from a thief, warriors cant bunker if they dont have protection, and rangers regen more health than a warrior and have acces to protection.

Really?
Do you have any proof backing up what you say?

Warriors have, because of the armor, 7% extra damage reduction compared to rangers. They can easily get to over 3500 armor, while rangers can’t, which makes protection not that needed.

Anyway, warrior regeneration with Cleric and 20 points into Defense is:
- 448 HP per second from Healing Signet
- ~176 HP per second from Adrenal Health with full adrenaline
- ~270 HP per second from permanent regeneration with banners
Total is: 894 HP per second

You can easily reach 1k by picking healing power runes or going deeper into Defense.

Ranger regen is:
- 129 HP per second from Signet of the Wild
- ~44 HP per second from Natural Healing
- ~270 HP per second from regen
Total is: 443 HP per second

Not even half of the Warrior HP regen.

Only well of blood heals… i know now that you dont even know your traits or bunkers, bunkers are no healing lla the time, the role of bunkers is endure damage with protection, otherwise they dont bunker, you would take full damage with 0 protection and with a well necro you can have a lot of protection and a very good healing.

About the other i know warrior can be downed by burst very easy i have a warrior and i tryied a very “bunkering” regen build even with shouts to have some burst healing, but that dosent prevented a thief from stealth to get my health to 20% in 1 backstab and then just spam heart seeker me to death, that for sure wouldnt happened if i had protection on him, regeneration is meaningless to bunker, you should know that if you know what bunkers do but you dont because you dont even bunker because “poor necros cant do that”, and i have a bunker and i know what im talking about.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Can a necro bunker?

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Posted by: Fenrir.5493

Fenrir.5493

Ok i screwed up my descrptions i meal WELLS not pools, my bad.

Im talking about this:

http://wiki.guildwars2.com/wiki/Well_of_Blood

http://wiki.guildwars2.com/wiki/Ritual_of_Life

You can make a good combo with these:

http://wiki.guildwars2.com/wiki/Ritual_Mastery

http://wiki.guildwars2.com/wiki/Ritual_of_Protection

http://wiki.guildwars2.com/wiki/Vampiric_Rituals

And obviously deathshroud, you can make a necrro bunker with these and a shaman amulet, plague elite too.

I guess that you are just (bad) theorycrafting and you never jumped on your Necro and tried to bunk.

You’re saying that Necros can bunker because of a single skill and 3-4 traits to make it work? Really?

On an average situation, you have just Well of Blood. To trigger Ritual of Life, you have to revive an ally, which isn’t actually a reliable situation.

But what when Well of Blood is on cooldown?
You have no healing at all.

Look at other bunkers and how they are capable to heal and completely restore their HP bar with ease and you’ll realize why Necromancers can’t bunk.

Really is surprising that necros dont know theyr class, it really is… you can have 5 wells 6 if you revive an ally… so much for 1 skill isnt it.

Warriors cant even try bunkering what do you say to that, at least necros have the option to do so, i would love to have these protection uptime with my warrior.

Warriors can’t bunker? Really?

Have you ever tried the builds that are around with 100% regen uptime, 3200+ armor, healing signet and adrenaline healing?

They regen over 1k hp per second, unkillable against any form of direct damage and quite hard to kill even against condition damage (high hp pool).

Unkillable against direct damage… really, maybe you should stop bunkering and do real damage, any real burst damage will get to a warrior hard specially if it is from a thief, warriors cant bunker if they dont have protection, and rangers regen more health than a warrior and have acces to protection.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

I'm sorry, but Please Learn to Play.

in Warrior

Posted by: Fenrir.5493

Fenrir.5493

I think you have the wrong forum this is the warrior forum not the thief forum. Said as a lvl 80 thief.

Don’t lie.

No it’s true, the thief forum is actually here:

https://forum-en.gw2archive.eu/forum/professions/thief

I think he found it

https://forum-en.gw2archive.eu/forum/professions/thief/Thief-is-most-useless-class

LAL

OMG this kid really, how much age you bet he has?, i bet 8 years 9 years probably 10

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

SoloQ: you won't feel super powerful

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Posted by: Fenrir.5493

Fenrir.5493

No more zergs at least.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

How will solo queue affect parties of 2 or 3

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Posted by: Fenrir.5493

Fenrir.5493

Someone asked in another post the same.

It’s going to be so ridiculous if there’s no way to play with anything less than a full premade. It’s already kitten hard to play spvp with friends as it is. The devs run around trying to figure out how to make spvp more popular, and they still haven’t managed to notice one of the biggest and worst problems it has. kitten. I just wish this combat system were in the hands of a different company.

Just tell me this, how stupid would be if the problem right now is people that joins individualy fights premade teams that are clearly gaining an advantage against a guy who enters with other 4 guys that he dosent know and dont have plans, or strategies, then the devs decides to support 2,3,4 people in a group join the solo games, didint this is stupid to you?, to try to solve the problem creating the same problem at the same time?…

There is no way they are allowing this because there is a reason for it to be SOLO games, there are already TEAM games, you and your friends can play there right now, you are not complete?, then find members, thats it.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

I'm sorry, but Please Learn to Play.

in Warrior

Posted by: Fenrir.5493

Fenrir.5493

I think you have the wrong forum this is the warrior forum not the thief forum. Said as a lvl 80 thief.

Don’t lie.

No it’s true, the thief forum is actually here:

https://forum-en.gw2archive.eu/forum/professions/thief

OMG you make me LOL again.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Unskilled peons....

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Posted by: Fenrir.5493

Fenrir.5493

Oh man, more terrain stuff in general in WvW. Fighting near a couple of trees against anything with range is hilarious.

I’m gonna upload 2 videos tomorrow, hopefully you guys will be generous with the veiws. Some hilarious kitten that I can’t help but share LOL

Want to see.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Mace/shield GS build = Overpowered

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Posted by: Fenrir.5493

Fenrir.5493

If this spec doesn’t get nerfed next patch, I’m taking my warrior (currently lv2) to lv80 in WvW and I’ll stream/make some videos with him to show how easy mode it is.

I was levelling my warrior earlier, but then I remembered with next patch comes account balance so I’ll be able to level my FotM warrior much easier.

You do the videos for spvp and show us how OP it is, really i want to see, you dont need to lvl up for that, just enter the mist, show us how much of a talker you are by not doing it or puting some excuses or not even answering this post.

Man, it has to feel very bad to not beign able to be carried by the most op stealth class in the history of mmorpg, you should stop playing video games for the sake of your dignity.

First of all, I don’t really use stealth so I don’t know why you keep bring up that “most op stealth class” thing. Secondly, feel free to show us how op thieves are in sPvP with some videos since you keep saying that and I doubt you’d be able to back it up. 3rdly, I never said the build is OP in sPvP, it’s a very different dynamic in sPvP.

When i said stealth class i was refering to the class not only the actual stealth, thieves have a lots of ways to be cheese, want evidence look at the videos i posted in here:

https://forum-en.gw2archive.eu/forum/pvp/pvp/Evade-thief/first#post2419502

And it dosent matter if its WVW or SPVP a stun breaker or a teleport is the counter to this build, HELL YOU ARE A THIEF you can spam blind and shut down a warrior completely… just try to use one of the dosens of teleports thief have or a stun breaker and stop with this nonesense.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Mace/shield GS build = Overpowered

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Posted by: Fenrir.5493

Fenrir.5493

It’s okay guys, he’s “usually sensitive to this sort of thing”.

LOL

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

It should be toughness.

Toughness already colaborates to armor, its physical, if we put condi damage too there, then bunkers will be bunkering conditions too.

Bunkers mostly use protection/evades/mobility/evasion/stealth/healing, not actual toughness. (Armor won’t count, only toughness.)

Shamans amulet and clerics amulet have a lot of toughness, soldier too. But yeah bunker depends on protection anyway, and protection cant be the boon for reducing condi damage thats for sure.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

It should be toughness.

Toughness already colaborates to armor, its physical, if we put condi damage too there, then bunkers will be bunkering conditions too.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Unskilled peons....

in Warrior

Posted by: Fenrir.5493

Fenrir.5493

My only complaint about those builds or blind-reliant builds is that even if you block a move that applies blind, you still get blinded. Makes about as much sense as thieves not getting revealed when they get blocked.

We are playing thief of wars here remember, with the most broken stealth class in the history of mmorpg.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Mace/shield GS build = Overpowered

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Posted by: Fenrir.5493

Fenrir.5493

As a thief I have to disagree. It’s not OP, it’s just a build people aren’t use to counter yet. Warriors have been in the shadows for way too long, and I’m glad I finally see some! I have never played a warrior, but I’ve never had any trouble beating them, and I still do. It’s all about evading or interrupting the skull crack, then it’s just about bursting the warrior down. With enough damage you can more him too..

When warriors dominate PvP / WvW with this build, then we can start talking about it being too powerful. And as far as I know, they doesn’t dominate any PvP part of this game.

Man i take my hat off for this is the first time i see a thief says something coherent.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Mace/shield GS build = Overpowered

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Posted by: Fenrir.5493

Fenrir.5493

If this spec doesn’t get nerfed next patch, I’m taking my warrior (currently lv2) to lv80 in WvW and I’ll stream/make some videos with him to show how easy mode it is.

I was levelling my warrior earlier, but then I remembered with next patch comes account balance so I’ll be able to level my FotM warrior much easier.

You do the videos for spvp and show us how OP it is, really i want to see, you dont need to lvl up for that, just enter the mist, show us how much of a talker you are by not doing it or puting some excuses or not even answering this post.

Man, it has to feel very bad to not beign able to be carried by the most op stealth class in the history of mmorpg, you should stop playing video games for the sake of your dignity.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

So you want to play a game of rock-paper-scissors?
Well, you can already do that with a friend. It is pretty simple.
You meet each other and play rock-paper-scissors.

In a video game you want to try to avoid such a system as much as possible.
You don’t want to run into an enemy player, knowing that you will lose just because the builds of you and your enemy dictates the most likely outcome.

The rule itself is simple:
Every class and every build has a near equal chance at winning against any other build/class.

Applying that rule not so much.

Yeah, right now is a game only of scisssors (conditions)… so yeah i want some more depth in the game you know…

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

No. The point of conditions is to go through passive defense. Adding a passive stat to defend against it would be counter-productive.

Says the necro who wants to continue to overwhelm with conditions everywhere, like i said, people dont want a balance, they want to be over the top, that what they call “balance”.

But he is right.

He is not seing the point, and its nor rightt, as i stated condition should be the bunker weakness, but not all builds weak to conditions, power builds should be the counter to them, its clearly stated in my post.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Mace/shield GS build = Overpowered

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Posted by: Fenrir.5493

Fenrir.5493

If i see this build nerfed im going to quit this game and i suggest everyone does the same, really, this by no means deserves a nerf but what other things do, like thief core spam mechanic, or the necros condi aoe spam,, there are already so many broken mechanics in this game but really warrior has no acces to any of those, i even laught at people that suggest this build has amazing sustain just because healing signet, there is no way, healing signet is outhealing the incoming damage the warrior recieves because he has no protection and we are not rangers, now that is a class that can achieve immortality through regenerations but warrior dosent.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Thoughts about "Condition Damage" in sPvP

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Posted by: Fenrir.5493

Fenrir.5493

Each and every day I get accused of being a “necro who wants to continue to overwhelm with conditions everywhere”, and each and every day I reply the same way.

Is the Terror/Dhuumfire build OP right now?
Yes.

Are any other necro builds viable for PvP right now?
No.

What would I change with Terror/Dhuumfire?
Replace burning with torment, switch their places around.

Do I think other necro builds need help?
Yes, I do. Particularly axe and main dagger.

Do I think conditions as a whole need to be nerfed?
No.

Now will you please stop with the ad hominem attacks against me, and argue my points, and not my person? Thanks.

How dare you mask your propaganda behind an attempt at logical discourse. We all see how you’re using reverse psychology to make ANet think the general community thinks something is OP so they can disregard it and you can remain OP in your OP build.

AMEN.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

Fenrir dear, did you read what you said in first sentence?

“Condition damage needs a stat/boon that reduces their incoming damage, but it shouldnt be accesed by bunkers”.

Am sorry, what in your eyes defines a bunker? Is it a specific trait line / skills combination, OR the gear choices? So if someone is wearing rabid set for example, they should not have access to said stat / boon?

Do you realize what are you asking in regards to game mechanics?

What i meant is that bunkers should not be able to tank conditions if this is implemented in some way so the game stays in balance, otherwise bunkers are going to still be at the top and going from a condition meta to another bunker meta.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

(edited by Fenrir.5493)

Can a necro bunker?

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Posted by: Fenrir.5493

Fenrir.5493

Would it be a complete waste of time trying out a bunker necro?

Talk to Spazzcromancer, he has a very effective mid-point bunker Necro.

Quoted for truth.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Can a necro bunker?

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Posted by: Fenrir.5493

Fenrir.5493

…did you honestly just tell me that I don’t know how to tactically trigger an effect that happens when I revive an ally?

I can see that you dont only dont know that but you dont even know the class you are defending at all, do you realize that you can have 5 wells in your character+ deathshroud + plague and probably Last Gasp wich is spectral armor when 50% health depending on how you build the necro.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Mace/shield GS build = Overpowered

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Posted by: Fenrir.5493

Fenrir.5493

Well thief should be better than warrior in 1v1

Because you said so kid?

When warriors signed that agreement?

If you cant be carried by the most OP stealth class on the history of mmorpg then that is no warriors fault that is your fault.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Can a necro bunker?

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Posted by: Fenrir.5493

Fenrir.5493

Sure, bunker for 30 seconds every four minutes. That’s entirely viable.
Note: this is sarcasm.

If you dont know hot to trigger these with strategy then how is that my fault, you cant just faceroll tank with any bunker, you need to use your abilites with caution and with some timing, also with boon duration + protection duration runes you can have a lot of protection.

Point is, Necros don’t have the key components to bunking:

HIGH uptime on protection (sort of can be covered but not as effective as others)/stability
High healing as relative to your total HP pool, all good bunkers can go from 20% to 100% multiple times in a fight, a bunker that dwindles away after some time is just not a bunker, it’s a meat shield that stalls an inevitable loss.
EVADES/Blocks (Because nothing absorbs damage like 100% absorbs, face tanking works 1v1, but the more you get on you the more you’re hit, evades nullifies that, we can’t do that)

Those are the basic things, and we can’t do some of that effective enough, the rest we can’t do at all. So no its not really “viable”. Some people can do fine enough with it, but its far from optimal

Warriors cant even try bunkering what do you say to that, at least necros have the option to do so, i would love to have these protection uptime with my warrior.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Can a necro bunker?

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Posted by: Fenrir.5493

Fenrir.5493

Sure, bunker for 30 seconds every four minutes. That’s entirely viable.
Note: this is sarcasm.

If you dont know how to trigger these with strategy then how is that my fault, you cant just faceroll tank with any bunker, you need to use your abilites with caution and with some timing, also with boon duration + protection duration runes you can have a lot of protection.

Seriously man, you should stop with these already, trying to make people believe that necros are underpowered and need help, when in reality is a class that is in a very good spot right now and dosent need anything more, if anything they should add condition mitigations:

https://forum-en.gw2archive.eu/forum/pvp/pvp/Game-balance-with-only-2-additions/first#post2544370

But these will affect every condition build not only necros, and this will put a leash on necro spam meta right now.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

(edited by Fenrir.5493)

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

No. The point of conditions is to go through passive defense. Adding a passive stat to defend against it would be counter-productive.

Says the necro who wants to continue to overwhelm with conditions everywhere, like i said, people dont want a balance, they want to be over the top, that what they call “balance”.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Can a necro bunker?

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Posted by: Fenrir.5493

Fenrir.5493

No sustain?, you have a healing pool you even have a free one when you start to revive someone, you have acces to regen too.

Also, bunkers dont rely specifically on healing but enduring damage, the only class that regenerates to everything is ranger.

What are you talking about?
The healing on necromancer is horrible.
Best classes at bunkering are the only professions capable to heal for a decent amount (Engineer, Guardian, Elementalists).

Ok i screwed up my descrptions i meal WELLS not pools, my bad.

Im talking about this:

http://wiki.guildwars2.com/wiki/Well_of_Blood

http://wiki.guildwars2.com/wiki/Ritual_of_Life

You can make a good combo with these:

http://wiki.guildwars2.com/wiki/Ritual_Mastery

http://wiki.guildwars2.com/wiki/Ritual_of_Protection

http://wiki.guildwars2.com/wiki/Vampiric_Rituals

And obviously deathshroud, you can make a necrro bunker with these and a shaman amulet, plague elite too.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

The answer is that people dont want balance they want to be over the others thats their definition of balance i think.

What you just defined is what you are suggesting. You original post wants Condition classes to always win over Bunkers, when it should be more like, they have a stronger ability to neutralize a bunker.

I love when people put words in my mouth, i never said that, but fo sure a bunker should not bunker condition damage, because if you can mitigate every damage in the game and deal a lot of condition damage, then guess where we are going again?, yeah, another bunker meta.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

Obviously bunker owners or condi damage dealers are not going to agree to this, but is the best for the game, other wise there is not going to be balance ever.

No, the only way this game will be good is if it gets new devs.
Within a years time they have barely improved an extremely mediocre game to play.
They haven’t addressed any of the main issues and their ‘fixes’ tend to be kittenty knockoffs of what other games can crank out in a week.

In all fairness though, the game is more balanced (between classes, not specs) than most MMOs.

Anyways… balance isn’t the end goal of ‘patch notes’.
Better gameplay is.

What you are saying will make the game more balanced… BUT, to put it bluntly… no one gives a f@k if the game is even worse to play.

The answer is that people dont want balance they want to be over the others thats their definition of balance i think.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

Obviously bunker owners or condi damage dealers are not going to agree to this, but is the best for the game, other wise there is not going to be balance ever.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Can a necro bunker?

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Posted by: Fenrir.5493

Fenrir.5493

Pools+boon/protection duration+ deathshroud should be enough

No healing => no sustain => no bunk

No sustain?, you have a healing pool you even have a free one when you start to revive someone, you have acces to regen too.

Also, bunkers dont rely specifically on healing but enduring damage, the only class that regenerates to everything is ranger.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Can a necro bunker?

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Posted by: Fenrir.5493

Fenrir.5493

Pools+boon/protection duration+ deathshroud should be enough

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Game balance with only 2 additions:

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Posted by: Fenrir.5493

Fenrir.5493

Condition damage needs a stat/boon that reduces their incoming damage, but it shouldnt be accesed by bunkers so the food chain is like this:

POWER>CONDITION>BUNKER>POWER

Then people will start to use a lot of differetn builds instead just the FOTM builds, right now conditions are over the top, making the game run around them, even bunkers are going condition damage so they can bunker and deal ton of damage.

If we tone down conditions with a stat and a boon, then sudenly people will start to use all of the variations of the game offers, power builds, condi builds, bunker builds, each one will have a role and a spot, no one is going to become the WAY TO GO.

Like i said, we dont want another bunker meta, so if the stat and boon is implemented should be accesed by power builds to get a balance here.

Vitality/Power could be a good stat to counter condi damage (carefull with vit, because some bunkers have vit, not that much really, unless you are regen bunker ranger)

Fury/Might could be a good boon to reduce condition damage, fury would suit it best.

Not protection, remember we cant afford to go back to bunker meta, not regen, also regen is affected by poison so there is no point in doing this, and some bunkers rely on regeneration.

This has to be done, if you keep balancing the game, from a imbalanced perspective you will fail, and this is what is happening now with conditions beign out of hand.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Thoughts about "Condition Damage" in sPvP

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Posted by: Fenrir.5493

Fenrir.5493

This discussion has to stop, people that are posting here are just defending his hidden agenda:

The Boz – obviously has a necro condition op class and he does not want his lolipop to be stealed from him.

jportell- has a bunker and he wants to tank conditions….

Basically the old bunker meta vs the new condi meta fighting.

This is not going to end until people stops to push their hidden agendas…

The truth is that condition damage has no real counter, there is no stat in the game or a boon that clearly states and does reduce condition damage, that is the issue, and needs to be adressed carefully, because if they dont do that, what is going to happen is that we are going back to the bunker meta, wich is not a good step.

^This. yes I have a bunker and I do want to “tank” conditions. However what you stated at the bottom is what I have been trying to push all along and it is the absolute truth.

Ok but you do realize that devs cant allow bunkers to bunker conditions?, so if they do that (put stat and a boon to mitigate condition damage) probably its not going to be for the bunkers, they need a counter and that is condition damage, bunkers are meant to bunker power damage.

Bunkers right now are using condi damage as their main source of damage because its over the top so basically they are bunkering and doing a lot of damage too, but they cant be allowed to bunker this so the game can be balanced there should be a counter to everything and this way all the builds have a role, power>condi>bunker>power.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Blind needs to go back

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Posted by: Fenrir.5493

Fenrir.5493

For me personally blind is very anoying, because i can’t use my second skill effectively when being downed (my main is ranger). In other words, blind is just as effective as stabillity when it comes to killing a downed person. As it is so easy to spam, it makes Necro’s, Guards and Rangers downed abilitys pretty much useless. Other then that blind is fine.

Devs, mayby a good option is to make downed skills immune to blind?
Or mayby an immune to blind trait when being downed. That would be nice

Quoted for truth.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

I'm sorry, but Please Learn to Play.

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Posted by: Fenrir.5493

Fenrir.5493

Warriors have low damage?
I suggest go play a ranger then. This thread is more or less a joke!

I admit, I stopped playing my warrior last year. But not because of “low damage” or “low sustain” (and we were a lot worse back then!)
I still like to take out my warri for one or two sPvP matches some time.
Warriors got some awesome updates, amazing condition removal (something rangers can only dream about!), amazing stun abilities and many viable builds comming up since the last patches.
Im not saying that the warrior reached the top of the foodchain, but it is most certainly not the bottom anymore.
A few months ago (as a ranger) I simply sent my pet to get rid of nasty warriors – now I think twice about starting a fight with them at all.

In dungeons, warriors are still No.1 pick and there is nothing more awesome then a zerker warri.

A ranger that can bunker and still high amounts of damage yeah poor rangers…

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

I'm sorry, but Please Learn to Play.

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Posted by: Fenrir.5493

Fenrir.5493

Its because they got accustomed to warriors beign free kills, and now that they are having more trouble killing them they want to nerf them so they stay in free kills, they were accostumed to not even try to kill a warrior, they just made autoattacks and warrior is dead, and now thay have to play right or they are dead, too much time subestimating warrior and not learning the class is making them to suffer HELL, AND THEY DESERVE IT.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Mace/shield GS build = Overpowered

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Posted by: Fenrir.5493

Fenrir.5493

The stun uptime since the Skull Crack and Burst Mastery buffs is maybe a little too much for such a strong hard CC. If you fail it, you can do it 7 seconds later, you don’t lose the adrenaline, there’s not much risk for such a strong reward.
Even widely percieved weak classes can have possibly unbalanced mechanics, but that’s not something that justifies having them.

I’m not sure if Healling Signet got overbuffed just yet.

You want a no risk class, try thief.

Also, you need to understand this, if you fail skull crack (which is a very short range skill and very very easy to fail because of that) you are screwed for another 10-7 seconds in wich you cant do a kitten, because this build relys completely in doing 100b and that is the weakness, dodge/stun break skullcrack and you win.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

(edited by Fenrir.5493)

Unskilled peons....

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Posted by: Fenrir.5493

Fenrir.5493

They should remove the ability for them to teleport when Rooted,it just doesn’t make sense.

They should remake thief spam fest mechanics, thats the core problem of that cheese class.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Partial Premades support?

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Posted by: Fenrir.5493

Fenrir.5493

It’s going to be so ridiculous if there’s no way to play with anything less than a full premade. It’s already kitten hard to play spvp with friends as it is. The devs run around trying to figure out how to make spvp more popular, and they still haven’t managed to notice one of the biggest and worst problems it has. kitten. I just wish this combat system were in the hands of a different company.

Just tell me this, how stupid would be if the problem right now is people that joins individualy fights premade teams that are clearly gaining an advantage against a guy who enters with other 4 guys that he dosent know and dont have plans, or strategies, then the devs decides to support 2,3,4 people in a group join the solo games, didint this is stupid to you?, to try to solve the problem creating the same problem at the same time?…

There is no way they are allowing this because there is a reason for it to be SOLO games, there are already TEAM games, you and your friends can play there right now, you are not complete?, then find members, thats it.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Unskilled peons....

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Posted by: Fenrir.5493

Fenrir.5493

Yet, thieves say that blind isnt spammable, LOL at their pathetic attitudes.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Lets nerf us before the Dev will..

in Warrior

Posted by: Fenrir.5493

Fenrir.5493

Why, you idiots create such a topic, WHY? , really you want to be nerfed, you dont know that by posting this kitten means YOU ARE OK AND ACCEPTING NERFS???!.

If anything you should prove how friging easy is to counter s skull crack gimmick, really, all of the foods CAN BE USED BY ANY CLASS!!!, ALL OF THE RUNES ARE THE SAME!!!, ALL OF THE SIGILS TOO!!! , what does this have to do with warrior???, just because an idiot dont know how to play any other of the broken classes (wich are better in any single aspcet than warrior) and usea stupid stun breaker we shouldt be posting things like this, warriors are not OP by any means, and, the class have nothing to do with a kid that cant be carried by his class.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Mace/shield GS build = Overpowered

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Posted by: Fenrir.5493

Fenrir.5493

This idiot even changed the topic tittle to get attention, “MOMY I WANT ATTENTION!”

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Blind needs to go back

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Posted by: Fenrir.5493

Fenrir.5493

Target drops. Blinded. Target drops. Blinded. Target drops. Blinded. Seriously?

Is there any build in the game that comes even close to how dull and tiresome fighting a blind-spamming, stealth-spamming thief is?

It’s not skillful, it’s completely mindless. And it’s nothing to do with standing in Black Powder.

Quoted for truth.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Partial Premades support?

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Posted by: Fenrir.5493

Fenrir.5493

I hope this dosent happen, find full team members or play solo thats it.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Warrior inconsistencies topic.

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Posted by: Fenrir.5493

Fenrir.5493

OP just seems like a bad warrior, he doesn’t believe Bulls Rush stuns? he takes mobile strikes any movement skill breaks immobilize. Sounds like he doesn’t know his class too well.
Warriors are very hard to beat when played well…and they do still have some of the highest damage in the game.

Oh you are!!!!

I read this post and i guessed it was the same guy who posted this stupid thing, just read it and LOL HARD:

If you trait warhorn you remove 2 conditions every 12 seconds along with free removal of cripple/chill/immobilize. On top of this you can trait to get free shake it off every 20 seconds if you have 2+ conditions. Even more on top of that you can trait cleansing ire to remove max 3 conditions with full adrenaline bar.

Hope you don’t mind me expanding on this.

Berserker Stance removes all conditions and stops them being applied to you for 10 seconds…possibly 12 if you trait stances.
Signet of Stamina removes all conditions.
Restorative Strength – Removes chilled, immobilize and weakness on heal.
Mobile strikes – Any movement skill removes immobilize.

Then this happened:

Berserker Stance removes ZERO conditions. It is preventative only. You cannot pop it after the conditions are already on you to make them fall off.

Should learn your class then it reduces duration by 100% that means they are removed.

Here is the topic:

https://forum-en.gw2archive.eu/forum/pvp/pvp/Warrior-is-not-allowed-to-be-OP/first

I think this kid should stop posting on warrior threads for the sake of his dignity.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

LOS-ing and Kiting like a boss

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Posted by: Fenrir.5493

Fenrir.5493

Whats your build, its glad to see another different build than the common ones.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

There should be class/race based mounts!

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Posted by: Fenrir.5493

Fenrir.5493

What this have to do with warriors?.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”

Nerfing the runes of lyssa

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Posted by: Fenrir.5493

Fenrir.5493

A necro got owned.

“We also realize that we can make mistakes but we dont care because I HAVE THE POWAAA!!”