Showing Posts For Hexs.8015:

[Suggestions] Please Bring Back these Gem Stores Items

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Great changes on salvaging, but I missed the sale of the silver fed a while back and would love to buy it to go with the mass salvage improvements. Please consider bringing it back

Add guild wars 2 on Steam

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Wildstar went to steam. NCsoft backs them as well

Getting less exotics from bags, more rares

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Orange bags seem to be giving more yellow gear than orange lately.

Anyone notice? Did a few AB / silverwastes and barely got any exotics out of it

Chuka and Champawat: How long?

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Took me 3 weeks, but it was my first legendary and I needed to get huntsman and leatherworking up.

Gift of battle was easier to get back then as well. Now it requires 8 1/2 hours in wvw

Quickest way to progress the reward track?

in WvW

Posted by: Hexs.8015

Hexs.8015

Thanks for the responses. I did it yesterday in one long go. Seemed reasonable until around the 6 hour mark. 8 1/2 just too long imo. But its done so gg

Quickest way to progress the reward track?

in WvW

Posted by: Hexs.8015

Hexs.8015

Trying to decide between edge of the mist and eternal battlegrounds solely on reward track speed.

Any strategies are appreciated, ty.

Increase footstep duration on new legendaries

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Please arena-net. Small change like this would make alot of us happy

If Arena net lifted the armor restrictions?

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

So heavy classes could wear leather and medium classes could wear cloth etc.

It would certainly open up some options for the player base.

Edit: I mean in terms of looks, stats remain as they are

(edited by Hexs.8015)

Second gift of maguuma

in Guild Wars 2: Heart of Thorns

Posted by: Hexs.8015

Hexs.8015

If I want to make a second legendary, must I really go through the entire map completion of the expac a second time on a different character?

Guard/DH is complete and utter trash

in PvP

Posted by: Hexs.8015

Hexs.8015

Just got out of some spvp, nothing but guardians.

1 game had 5/10 players as guardians, next had 4/5 of my opponents all guardians, then another 2 games had 3/5 of the opposing players as guardians.

They are super popular right now, so they can’t be that bad.

I've just made it to diamond...

in PvP

Posted by: Hexs.8015

Hexs.8015

You should have known what you were getting yourself into. Climbing ranks is rarely fun in any game.

Time to nerf dragon hunter traps again

in PvP

Posted by: Hexs.8015

Hexs.8015

People spamming 2-4 guardians a team then mass dropping aoe fields/ pulls and barriers to keep you in them. Its rediculous

(edited by Hexs.8015)

Where are the minis? Only pet rock in store?

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

They advertised adding Margery, scarlet, kasmeer and faren, but I only see the pet rock on the store. Where are the other time limited mini?

Still no old Human Female idles

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

They had old stretching animations that disappeared with no answer from the devs. Bring em back Please :-)

Legendary foot imprint nerfed? Why?

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Just curious as to why all new legendaries have their foot imprints disappear immediately.

Is there a path towards getting their durations increased?

Chuka and Champawat - weak effects

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

It would be nice for the new legendary weapons to get a second look.

My main desire is for the footfalls to last longer

Chuka & Champawat's footprint effects

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Hey, Anet. I just finished crafting chuka and champawat myself and have to agree with the OP. The footfall effects should definitely last longer. Please improve this as you are able

A reward for gold in all adventures

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Would be nice to have my hard work count for a bit more

Craft Demolishers gear outside of PvP?

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

I’ve decided I greatly prefer Demolisher gear to Marauder and am looking for a way to use it’s stats outside of sPvP.

Both Marauder and Demolisher give precision, power and ferocity, but Demolisher grants toughness instead of vitality, which feels better imo.

Unfortunately i’m not sure one can craft gear with this composition. The amulet was only just added to pvp. Any help is appreciated

Trap meta is tough for a thief

in Thief

Posted by: Hexs.8015

Hexs.8015

Building squishy doesn’t seem to be very good right now. People chain invulnerabilities, and traps literally 1 hit you, or knock you down long enough to be globaled.

Paladin’s amulet feels almost required right now

Looking for advice on beating condi mesmer

in Thief

Posted by: Hexs.8015

Hexs.8015

I hear thieves counter them, yet i’ve been having a fairly hard time. Even when I get clean backstabs, the damage feels very reduced, as if im hitting a bunker guardian, instead of a dps class.

What strategies have you guys found effective vs mesmers? Thanks!

What makes mesmers so tanky?

in PvP

Posted by: Hexs.8015

Hexs.8015

As a thief player, I noticed that even when I figure out which mesmer is real and get a clean backstab, the damage is severely weakened compared hitting to other classes like warrior or ranger.

When I backstab a mesmer, it honestly feels like im hitting a bunker guardian. What’s reducing my damage? It wasn’t protection I double checked.

Does heart of thorns give enough hero points?

in Guild Wars 2: Heart of Thorns

Posted by: Hexs.8015

Hexs.8015

I boosted a character to 80 today, and got enough hero points for all trees except for the new one. Do I have to get the old skill points in old content before doing heart of thorns?

Does heart of thorns content provide hero points?

What spvp builds do you guys use?

in Necromancer

Posted by: Hexs.8015

Hexs.8015

Friends have suggested I try out a necro, so here I go!

I’m completely new to the class so what are some good condition and power builds for use in spvp?

Came back to gw2 recently. Warrior spvp?

in Warrior

Posted by: Hexs.8015

Hexs.8015

I haven’t played in over a year, but back when I quit warriors were having a hard time. Now an expac later its still a problem?

What sites list viable warrior builds for spvp? What success have you guys had?

(edited by Hexs.8015)

Can Arena Net rework Theif main hand Pistol

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Thief pistols are one of the coolest looking weapon sets. I’d love to see them improved and focused towards power rather than condition.

Tarnished Coast or Jade Quarry?

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

Returning player with friends. We want a highly populated realm and have come down to tarnished coast or jade quarry. Which should we choose and why

Thanks all !

Is This Game Worth Returning To?

in Players Helping Players

Posted by: Hexs.8015

Hexs.8015

The game is amazing…im just burnt out from 8 years of wow :-(

Where are the patch notes?

in PvP

Posted by: Hexs.8015

Hexs.8015

Everyone is referencing patch notes, but I cant seem to find any

What keeps you clockin in to Gw2

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

game doesnt ask anything from you really. Just log in when you feel like. Im pretty burnt out on mmos in general. Quit wow ankitten ot going back. GW2 helps satisfy my pvp itch when it comes around.

I think the mmo genre in general is getting old to alot of us vets

Make mesmers less annoying

in PvP

Posted by: Hexs.8015

Hexs.8015

I don’t care if you have to buff them overall to do it, but make them less annoying.

Phantasm spec trolls people in 1v1’s. People say it sucks for team fights. Make it less of a 1v1 troll and give it a proper place in tpvp.

Moa morph. Long cooldown “I win” button. This is annoying to the player who gets locked out of every ability for an unheard of 10 seconds. Its also annoying to the mesmer because of the relatively long cooldown. Change this ulti to something else.

Then you have teleports, invisibility, clones, boon stealing, stuns and dazes. I don’t mind mesmers being strong, but right now I think they are simply unfun to play against win or lose.

Balance thief sword abilities

in PvP

Posted by: Hexs.8015

Hexs.8015

Sword port is fairly costly in Initiative when spamming and the second part can be easily dodged since it requires a 1 second cast and has an obvious animation.

The sword port was already “nerfed” in a sense since it had its range brought down to earth at 1200 instead of unlimited. The stun breaker requires the thief to spend 5 total initiative and prevents her from from using the root portion of the ability

Sword also hits noticeably softer than dagger imo.

Stun+Mind Wrack+Blurred Frenzy

in PvP

Posted by: Hexs.8015

Hexs.8015

Mesmers are pretty frustrating to fight. They require constant target switching and the phantasm burst is very hard to avoid when surrounded by clones and a mes dancing in and out of stealth.

Even if they are technically not OP, they are annoying to fight by design, which leaves players wanting to nerf the frustration if not the class.

Should we use an anti-leaver system like LOL?

in PvP

Posted by: Hexs.8015

Hexs.8015

I recently started playing League of Legends and noticed that they don’t mess around when it comes to leavers. After each match players can report others for having gone idle. The system also auto d/cs you if you idle for too long. When you d/c you forfeit any points gained for the match and if you are a repeat offender you get bans from 1 hour to a week to perma ban.

As a result, im very careful to make sure I have enough time for a full game. Matches are always even and people stick around, even when things get bad. I’ve had more than a few come from behind wins this way.

What do you guys think?

(edited by Hexs.8015)

I dislike the Custom Arenas business model

in PvP

Posted by: Hexs.8015

Hexs.8015

Remember theres no sub guys. I much prefer optional payment on non mandatory features+ free everything else to forced payment every month

State of the mesmer.

in PvP

Posted by: Hexs.8015

Hexs.8015

My question is: How can we reduce phantasm spec’s 1v1 dominance, while also making it more viable for team play?

Moa Morph lasts too long

in PvP

Posted by: Hexs.8015

Hexs.8015

Mesmer has enough going for them 1v1. They don’t need a 10 second disable on top of everything else.

Devs please reevaluate this spell. Thanks

Blatant bias by Arena Net?

in PvP

Posted by: Hexs.8015

Hexs.8015

The offhand pistol is fine, its the main hand pistol that needs to be looked at.

Turn the pistol 2 into a blast finisher so that it synergies with pistol 5.

Vulnerability needs to be looked at. It is too easily removed for requiring 15 initiative and several seconds to stack to full.

Last refuge needs to not cause revealed, since it often triggers mid weapon swing and locks the thief out of stealth when he needs it most.

Pistol whip feels really awkward rooting the thief in place and may be 1 initiative too costly for what it does.

Sword could use a damage buff.

How to Make Warrior Viable

in PvP

Posted by: Hexs.8015

Hexs.8015

piercing shot currently belongs to the thief harpoon auto attack 1. It bleeds as well.

A day in TPVP

in PvP

Posted by: Hexs.8015

Hexs.8015

I wonder if you can invulnerability out of the kill damage >.>

Weakness?

in PvP

Posted by: Hexs.8015

Hexs.8015

Just make weakness also reduce crit chance by 20 percent matching fury’s buff.
No need to create an entire new condition.

Weakness reducing normal dmg + reducing crit chance will have a stronger impact in pvp

Zerker thieves in tPvP?

in Thief

Posted by: Hexs.8015

Hexs.8015

3 of any one class other than mesmer can mean a loss. Thieves are actually one of the better classes you want on your team

Thieves Last refuge broken: heres a fix

in PvP

Posted by: Hexs.8015

Hexs.8015

Last refuge triggers blinding powder at 25 percent. The problem is the players will often be bursted down to 25% while in the middle of a weapon swing, resulting in 4 seconds of reveal when you should be benefiting from a stealth as opposed to being hard locked out.

Make last refuge not trigger the revealed debuff. Its bad enough that thing is often wasted auto-popping mid swing, but to have it trigger the revealed on top is overkill.

Weakness?

in PvP

Posted by: Hexs.8015

Hexs.8015

consider nerfing protection as well. 25 percent to match vulnerability

The state of Pistol Thief

in PvP

Posted by: Hexs.8015

Hexs.8015

The good pistol skills are on the offhand. Main hand pistol utility is vulnerability stacking, which is all too easily removed

[Warrior] Change to Burst Damage attribute

in Suggestions

Posted by: Hexs.8015

Hexs.8015

I totally agree with changing the ability from + damage to actually improving the respective burst skills. Not every burst skill is purely for damage anyhow.

[Warrior] Warrior changes for SPVP viability

in PvP

Posted by: Hexs.8015

Hexs.8015

OP put alot of work into this. Fine job, though some changes are needed more than others. Hopefully the devs steal a couple from this list.

The current state of the warrior

in PvP

Posted by: Hexs.8015

Hexs.8015

I find too many people focus on the class instead of the player.

The current state of the warrior

in PvP

Posted by: Hexs.8015

Hexs.8015

Give wars the mug treatment. Lower damage but add a heal in to the equation

Login server down free trial?

in Guild Wars 2 Discussion

Posted by: Hexs.8015

Hexs.8015

I haven’t been able to log on at all. Are some people able to connect to the servers?