Showing Posts For Oxygen.5918:

rip my build

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

change ur sig…….

done

I was the best at burning things. Especially bosses that
didn’t move.

rip my build

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

rip burnzerker 23/11/2015

you will be remembered

I was the best at burning things. Especially bosses that
didn’t move.

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

You’re using sword offhand and you’re using smoldering arrow, so there’s no benefit to showing the rotation if you’re going to show the wrong one.

Correct, however in my defense, the video is old (i.e. not optimised, but certainly not awful either), from when the theorycrafting had just begun. But it shows the important part, i.e. positioning, double dipping, and so on. Smoldering Arrow is a DPS increase because it provides 2s of burning while in a fire field on a 1/4 cast time, which is more DPS than Double Shot does for a 3/4 cast time. Pls dahkeus.

If you like to camp longbow the whole time, that’s your choice, but it’s also a dps loss over swapping to sword+torch.

Yes, it’s definitely my choice, but not on fights where melee’ing is near impossible/too dangerous/etc. Certain Verdant Brinks dragon fights come to mind. Again, all is situational, even the whole build itself.

I was the best at burning things. Especially bosses that
didn’t move.

Condi warrior, this a thing?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Dude 99% of the threads that were basing warriors had to do with PVP. To this day people are still making them. No one thought warriors were weak in PVE, and no one thought that warriors didn’t have high condi DPS since that was already a thing.

My number 1 reply to you was basically negative because I didn’t care because after testing it I knew that the practice application of it wouldn’t help you in PVP. It worked great on golems though. I thested it with a viper amulet and Balth runes. I thought it was cool then I went into a PVP match and got wrecked. Then I made a thread that berserker spec was trash in PVP.

You’re avoiding the question.

I was the best at burning things. Especially bosses that
didn’t move.

Condi warrior, this a thing?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

My biggest influence was Gorseval. <3

What build do you run on other bosses?

NO oxy you are wrong. Every single warrior in the game that had a condi build has a Long Bow. Every single warrior in the game knew what longbow did. Berserker is the natral progression for condi warrior. You are like assuming that you are the only person who got a new burst skill. Oxy your beef can be with NIKE on weather or not he agrees with you. But you don’t get credit for inventing condi warrior sorry.

Never claimed to have invented condi warrior as a whole, or the use of LB; if you think I did, please quote me.

All I did was publicise an otherwise unknown aspect of Scorched Earth (double-dipping), and theorised the practical application of Burst Mastery, Smash Brawler, and Furious to maximise the ability’s uptime. Which did eventually lead to the build’s current apogee, even if it took a few weeks for people to accept the idea (just read the majority of my threads’ responses and you’ll see for yourself how negative it generally was).

I was the best at burning things. Especially bosses that
didn’t move.

(edited by Oxygen.5918)

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Actually, this is the build link and video you should be looking to. What Oxy posted was not optimized and has since been refined:

http://gw2skills.net/editor/?vJAQNAT8fnMdAtki1eAefA0hglpA74IEAGZKBhYQP490+artA-TBSFAB9r+zgKBR2CCAuIAEr8r3nAgS7H0uuBSBAzyK-e
Wild Blow can substitute Shattering Blow if you need breakbar assistance.

Utility skills come down to the situation at hand. I include a few choices in the written guide included with the video. In fact, I did include my video over Nike’s because it actually shows the rotation, not just a character sitting around for 15 minutes, which is more useful to someone trying to learn how to play versus “what” to play.

Deep Strike vs. Blademaster is more of a choice than optimisation; Deep Strike is better if you can’t/don’t want to switch off LB for obvious reasons (which I don’t because I like shooting arrows), and vice versa.

The same can be said about Blood Reaction vs. Heat the Soul.

Rabid backpiece was a mistake from my part over Rampager (oopsies), but otherwise, both builds are exactly the same, unless I’m missing something else?

I was the best at burning things. Especially bosses that
didn’t move.

[Raid] Condition Build

in Thief

Posted by: Oxygen.5918

Oxygen.5918

Screenshots or video, please.

I was the best at burning things. Especially bosses that
didn’t move.

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Oxygen.5918:
I am intrigued to play a condi Warrior and so far what you have posted looks great! Do you have a recent build you could link and one that is viable for raiding? Thanks heaps. I am new to this Warrior thing but am liking it!

http://en.gw2skills.net/editor/?vJAQNAT8fnMdAtkiVeAefAcigFoA7oJEASZKHhbwQ4t1Ob3tA-TBSFAB9r+DyWQAwTAgYlf9eRAUa/g21NklSQSBAxyK-e

I was the best at burning things. Especially bosses that
didn’t move.

Condi build help...

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

I was the best at burning things. Especially bosses that
didn’t move.

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

And this is exactly why the profession sub forums, especially Warriors, is god awful as depicted by many amazing examples in this topic.

At least we did it reddit. We did it.

I was the best at burning things. Especially bosses that
didn’t move.

Condi warrior, this a thing?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Oxygen had a post over a month ago about how powerful condi warrior is and he was laughed out of the building. Not sure if NIKE or not posted in it as I havent followed the thread recently, but I believe this is what hes referring too

Mmmhm. I did have to deal with posts such as:

Berserker is far from being the new top damage dealer.. it doesn’t even kill faster than old power build Warriors sad to say the difference is evident as night and day. Anything you can kill with a power Warrior inn 3-4 hits will take a while for a condition Warrior to bleed out or burn down. Condition is fairly feasible on huge HP bosses.. where you stack bleed and burning up to 5k a tick assuming you keep your ticks on a high enough uptime.

or…

Condi does good damage.
Power does more

There is the issue.

or…

Flaws in your process….

1. Scorched earth is only an improvement over COmbustive shot for large hit box bosses.

2. You haven’t recorded a video of a stable DPS rotation of your build in action for evaluation. If you posted a stable 1 minute dps rotation video I would be more than happy to tell you the exact DPS of your build with typical PvE buffs and optimal gearing.

3. I’m not closed minded about condi warrior. I’ve been playing condi warrior for months or years. Also, when better practices prove themselves to be better practices, I ofcourse incorporate them. changing one’s mind when they get new data is what you should always do. The problem is you haven’t taken a single step towards validating your ideas besides posting a combat log screen shot and a suboptimal build calc from gw2skills.

or…

Thief bashing us about complaining about berserker while displaying some cherry picked data here. Am i the only one that sees the problem?

…and so on. So yeah, a bit.

What? NIKE always said condi warrior was at least equal and stronger on gorse. His calculations were based on engi doing perfect rotations. Perfect rotations on engi ia hard. Good rotations on warrior is easy.

https://forum-en.gw2archive.eu/forum/game/dungeons/Raids-Will-anyone-take-thief/page/2#post5755299

https://forum-en.gw2archive.eu/forum/professions/warrior/Condi-zerker-new-top-damage-dealer/first#post5683753

https://forum-en.gw2archive.eu/forum/game/hot/PvE-What-profession-can-spec-Condi-for-PvE/first#post5670951

Point being: before I figured SE double dipping out, he didn’t think condi would cut it. But that is pretty much irrelevant. If it hadn’t been me, some other guy would have figured it out sooner or later.

Basically, he posted an unoptimized build and said “this is good.” People said, “is it?” And he didn’t provide any proof of the build working in practice. […] if you want people to take your theorycraft seriously you have to do something with it.

I laid down the basics of the build and put out a decent written guide (https://docs.google.com/document/d/13G_nyKtoh7xnsO2cl5HPghakMw4oaE9va0Ci96y96rk/edit) where I suggested a couple of gear sets to try and maximise damage/condition duration. As it turns out, that’s the right answer (as with all condi builds) but more pieces were required to run Earth. I wouldn’t call my work lazy or whatever; I just lack time. The discovery in itself is pretty important; beforehand, no one had figured out that Scorched Earth could double/triple dip, and included a very clear video despite limited means and resources to build the gear in PvE. That was the real issue for me; I mostly PvP/WvW, I simply can’t craft valuable gear & runes on-demand.

Your optimisation essentially involved the mighty process of swapping out 3 pieces of armor and a sigil. Ayy.

So I optimized the build more

By swapping out 4 pieces of armor and a sigil. Very good catch on Earth; that’s a nice 4 extra stacks of bleed.

Should Oxy have done these things? Probably. especially so if he wants a pat on the back and e-credit for the idea.

I’m very busy with university work, icy-veins writing, & HotS tournaments. I did put out an open invitation to work on the build which, obviously, ended up paying off because it proves to be really doing well. The quote below:

I have no clue what to do for runes and sigils because mathcrafting puts me to sleep, so let’s have someone smarterer than me do it or something.

when rational people are given new information they change their conclusions

Glad to see we agree. Case settled.

sinister warrior was already a thing. There was already a sinister meta condi build that use longbow and sword torch, since sinister came out. It was already tested agisnt bosses like LUPI in solo runs etc. The facts were already know the DPS was better than zerk warrior due to nerds atleast solo.

Scorched Earth didn’t exist to anyone not in the beta just about 30 minutes before I posted the build video. So I don’t think so here.

Are you guys new? Nike already had a video and build guide for condi war and said it was more DPS than melee on Lupi.

That’s funny, he doesn’t seem too impressed with the berserker in his hands-on video found here; https://youtu.be/7BXULiE_-Tc?t=591

That is in fact the video that made me want to look into the condi warrior’s newfound viability because the class and playstyle was my PvP love and how I ended up topping the PvP leaderboards pre-hot.

Way before OXY even knew what a warrior was. If anything Oxy copied Nikes build that was already out.

lolz

I was the best at burning things. Especially bosses that
didn’t move.

(edited by Oxygen.5918)

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Hello,

it turns out I was right after all. Thanks to everyone for your support, it means a lot to me. The build has been vastly improved over time (as expected) but the core is there.

I was the best at burning things. Especially bosses that
didn’t move.

Condi warrior, this a thing?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Unfortunately, there are basically 0 encounters in the game where condi engie is better dps in practice than condi warrior. A supremely skilled condi engie is at best equal to an average condi warrior who understands the build. I say this as a main warrior, but its sad that the balance is so off that one of the hardest builds to play well in the game has a lower dps ceiling than one of the easiest, but thats been a GW2 issue since the start really.

That’s so far off your initial assessment of the condi warrior. I wonder what happened.

I was the best at burning things. Especially bosses that
didn’t move.

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Easily reproduced yet you dont post a video showing the rotation and the actual numbers crunched by the build.

Data is so cherry picked you chose numbers from a specific boss with a specifically large hitbox and a specific motion (almost none). For all we know it only works in this encounter.

Oh, man, if only I’d linked the video of the rotation…

Oh wait:

Literally in the first post. Your ineptitude is palpable. Try reading troll. Most relevant boss encounters have very little movement. Hell, isn’t Bloomhunger, a LARGE STATIONARY boss used for dps races? Just leave.

I was the best at burning things. Especially bosses that
didn’t move.

(edited by Oxygen.5918)

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

I like this type of reply “wrong for several reasons” – it’s cute because it doesn’t actually list them.
Why even bother replying?

Is my thinking process flawed? What could be improved with the build?

You came here looking for input from people and when you get it you get upset and get an attitude.
Nobody is going to care about you or your posts if you’re going to come in here with that attitude.
Why did you even post?

That’s because no relevant feedback was actually provided. Seriously, try and quote some. The thread is filled with people flat out saying “it sucks power > condi”. You’re just perpetuating the circle of useless responses. You’re hypocritical.

OP makes post about new DPS build asking for criticism, proceeds to get ultra kitten when criticism is given and attacks anyone not fellating him.

Same response as above. Where’s the criticism? I mean, look at these shtposts:

Condi does good damage.
Power does more

There is the issue.

Wtf do I make of this?

basically you are abusing the unintended exploit of zerker lb f1 has a overlap….

Or this?

Like, hurrr. Do you even think before you hit that post button?

I was the best at burning things. Especially bosses that
didn’t move.

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Isn’t this mostly because the Patriarch has a very large hitbox?

http://i.imgur.com/AokGH31.png

Achieved on a “normal” hitbox. With subpar sPvP gear.

Thief bashing us about complaining about berserker while displaying some cherry picked data here. Am i the only one that sees the problem?

Easily reproduced is what you probably meant by “cherry picked”. Go ahead and try instead of wasting your time posting here.

I play a thief in sPvP, so what? Does that magically discredit me, and void my ability to add up a couple numbers? Of course not.

1. It requires quite a bit of ramp up time to get going, makes it less viable than GS when clearing trash and doing speed runs.

All of your points are very relevant, however, the build is 100% intended to be used against large hitboxes/stationary monsters. Not that the hitbox really matters.

GW2 allows for a lot of flexibility, and no build rules all. In the fight described above, (i.e. Patchwerk) however, this build does well.

Flaws in your process….

1. Scorched earth is only an improvement over COmbustive shot for large hit box bosses.

Wrong for several reasons.

2. You haven’t recorded a video of a stable DPS rotation of your build in action for evaluation. If you posted a stable 1 minute dps rotation video I would be more than happy to tell you the exact DPS of your build with typical PvE buffs and optimal gearing.

Now that you know the rotation, just do it yourself. I’m not your mom, nor do I care for your input.

3. I’m not closed minded about condi warrior.

If the message was addressed to you, I’d have PM’d you. The nerve is real.

I was the best at burning things. Especially bosses that
didn’t move.

(edited by Oxygen.5918)

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Isn’t this mostly because the Patriarch has a very large hitbox?

As do most bosses. You can stagger SE on small hitboxes with proper positioning anyway, so it’s not relevant.

Yes its exactly because the Patriarch has a very large hit box, since each box of Scorch Earth’s area burning hits separately and the Patriarch is probably sitting on at least 2-3 of those.

Berserker is far from being the new top damage dealer.. it doesn’t even kill faster than old power build Warriors sad to say the difference is evident as night and day. Anything you can kill with a power Warrior inn 3-4 hits will take a while for a condition Warrior to bleed out or burn down.

Sustained dps =/= killing random monsters. Burst is the realm of power/direct damage builds, as it has been since the dawn of mmos.

Condition is fairly feasible on huge HP bosses.. where you stack bleed and burning up to 5k a tick assuming you keep your ticks on a high enough uptime.

Did you even click the attachment, and click the video link before replying? My wild guess is that you haven’t. Why do you even reply without considering everything I posted?

I was the best at burning things. Especially bosses that
didn’t move.

Condi zerker; new top damage dealer?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Hi,

a lot of closed minded individuals and otherwise bad theorycrafters with beta access have prematurely bashed the condi warrior as a competitive damage dealer. However, I believe that the use of Scorched Earth and a few specific talents can push the class’ damage to very reasonable levels.

So far, I have figured out the best gear spread to be Nightmare runes + sinister gear/trinkets, except for weapon, helm, shoulders and chest, which sould be viper’s. This gives you 100% condi duration (assuming food and oil, as well as smoldering sigil and king of fires) to both burning and bleeding; bleeding is a large % of your dps, and should not be neglected, with runes such as Balthazar.

See this thread for more info: https://forum-en.gw2archive.eu/forum/professions/warrior/PvE-Ridic-DPS-Longbow-condi-video-guide/

Is my thinking process flawed? What could be improved with the build?

Attachments:

I was the best at burning things. Especially bosses that
didn’t move.

(edited by Oxygen.5918)

[PvE] Ridic DPS Longbow condi (video + guide)

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

https://wiki.guildwars2.com/wiki/Superior_Rune_of_Balthazar

I’ve also got these equipped in game.

They give condition damage.

Woops, I mixed the runes up with Bael’fire. I still think a mix of nightmare + viper will be best.

I was the best at burning things. Especially bosses that
didn’t move.

Berserker vs. Balthazar runes for burnzerker?

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Condition duration is the best way of increasing DPS. Without Viper’s / other condi duration gear, and runes, you can have…

Food: 20%
King of fires: 20%
Smoldering: 20%
Oil: 10%

= 70% burning duration

Bleed is 83% instead (due to Arms traitline).

The bulk of your damage comes from burn, in a 2:1 ratio (burn:bleed), probably. Idea would then be to find the optimal mix of gear to get both conditions to 100%. My guess is that balthazar runes aren’t very good since they give power, a suboptimal stat (though not awful) and don’t help with capping bleed. My guess is that a mix of viper (or giver) + nightmare OR berserker runes is the best mix. I’m guessing nightmare are better since condi duration is so expensive on gear.

I just need to know the values on viper’s.

I was the best at burning things. Especially bosses that
didn’t move.

[PvE] Ridic DPS Longbow condi (video + guide)

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Don’t worry, my condi warrior build guide will be up soon™

Hi, thanks for the free bump. Establishing myself as the premiere HoT condi warrior theorycrafter wouldn’t have been possible without your support.

Looking at your play here >[https://www.youtube.com/watch?v=7BXULiE_-Tc], you don’t quite seem to have grasped (or noticed? you make no mention of it) the concept of scorched earth double-dipping, resulting in highly subpart DPS. Will your next guide account for this discovery?

I understand that my “guide” (loosely used here) may come off as trashy, but I only had about two minutes of hands-on play with the berserker (no beta access/care to play it) to come up with the build concept. I’m hoping that you’ll build upon my initial groundwork to min/max everything, so that I don’t have to put any more work into it.

A little Informations.

Viper Set is not good in my opinion. Condition Duration on equip is not cheap.

Balthasar Rune Set gives +45% Burning Duration. 1% are 15 Points on the Viper Equip.
The Runes gives a Value from 675 Points plus Condition Damage.
———
+45%

The Berserker Grandmaster gives 20% plus additional Burning proc.
———
+65%

Sigil of Smoldering Weapon + 20%
——-
85%

Pizza Bufffood the second best with 18% cost 3-4s
——-
=103%
—————
—————
They nerfed the condition duration on the bufffood. The old gives 36 or 40% and have been another weapons sigil but now you must smoldering or use Viper equip. But the opportunity cost is heavy in my opinion. With Toxic cristal and better Bufffood maybe you can change the Weaponsigil but the gold costs are big.

Another good thing about the Bow is the Attackspeed. Wiki says one shot every 1.3 seconds. With Berserker 15% Attackspeed you are over 1 second thats important because Sigil procs have full seconds as internal cooldown and you hit twice. The proc rate is very good in my opinion.

I wonder how important also getting your bleed duration would be. The build maintains a very decent amount of them.

Balthasar runes also lose condition damage (since they provide power), something to consider.

What are the stats on exotic/ascended viper?

I was the best at burning things. Especially bosses that
didn’t move.

[PvE] Ridic DPS Longbow condi (video + guide)

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

I personally would do something like this. Replace all Sinister with Viper’s, which gives slightly less condition damage and precision, but more power and around 35-40% condition duration. In total, you could have 100% condition damage which can significantly increase your total dps (along with the extra power). The build calculator is missing about 400 condition damage, so I’d expect around 650 damage per tick and 200 dps bleeds.

I really like this idea. Pretty cool.

You can already achieve 100% burn condition duration with only the viper weapon:

Nightmare runes (15%)
Smoldering sigils (35%)
Koi cakes (55%)
Condi oil (65%)
Grandmaster burn talent (85%)
Viper weapon (capped)

Bleed should also be capped with

Nightmare runes (15%)
Agony sigils (35%)
Koi cakes (55%)
Condi oil (65%)
Minor bleed talent (97%)
Viper weapon (capped)

I guess the full set would allow you to drop one of these elements for something else more valuable. Let’s have someone else math out what’s better.

I was the best at burning things. Especially bosses that
didn’t move.

[PvE] Ridic DPS Longbow condi (video + guide)

in Warrior

Posted by: Oxygen.5918

Oxygen.5918

Sup nerds,

This overly bad video presents the fundamentals of the Longbow Berserker condi Warrior PvE build. In a nutshell, the build exploits the overlapping fire fields of the new skill, Scorched Earth (Berserk mode Combustive Shot), to stack up more burn than it is reasonable to do so. Proper positioning is obviously needed to play this build.

Utility skills include stuff that give you more damage because defense is for chumps. Get that burn duration to 100%, stack up condition damage.

Key traits include Smash Brawler and Versatile power, to reduce the cooldown of Scorched Earth to 2.5 sec (and Berserk to 10), and Furious, to generate a bunch of adrenaline and stack up condition damage. Other stuff, too.

I have no clue what to do for runes and sigils because mathcrafting puts me to sleep, so let’s have someone smarterer than me do it or something. Gear is Sinister all the way. Food is typical condi food.

Basic rotation:

Opener:

Buffs (FGJ, BoStrength, SoR)

Impale

Get 25 adren

Swap to LB

Berserk

Scorched Earth as it gets off cooldown

Pin Down

Fan of FIre

Smoldering Arrow

When Berserk wears off, swap to sword

Impale

Use Flurry once, because you have time while ’zerk gets off CD

Get 25 adren

Swap to LB once Berserk is up

Rince repeat

Loot

I was the best at burning things. Especially bosses that
didn’t move.

Meta-Battle New Venomshare PvE Build

in Thief

Posted by: Oxygen.5918

Oxygen.5918

DnT: The most important brick of the least important wall. You’d think they’d pick a game with actual PvE content that doesn’t seem like it came right out of 1998 to try and be snob about. But you’d be wrong.

As for OP, you seem to mistake DPS and Damage per Cast. Death Blossom isn’t 16k dps because it deals 16k per cast. It’s initial damage + (16k/bleed duration) = dps.

I was the best at burning things. Especially bosses that
didn’t move.

(edited by Oxygen.5918)

[Forum Specialist] Backstab Reveal Bug

in PvP

Posted by: Oxygen.5918

Oxygen.5918

If you allow this to happen, then remove the revealed mechanic altogether.

I was the best at burning things. Especially bosses that
didn’t move.

Explain Condi Thief and Power Thief?

in Thief

Posted by: Oxygen.5918

Oxygen.5918

Venom share can pretty much outdamage anything else available right now. That’s a condi build.

I was the best at burning things. Especially bosses that
didn’t move.

Meta-Battle New Venomshare PvE Build

in Thief

Posted by: Oxygen.5918

Oxygen.5918

Forum isn’t the place to post troll builds.

Hahaha have you tried it? This isn’t a troll, it’s the fastest boss killer in the game right now.

Why don’t you back up your bold claims with bold evidence?

Why don’t you do your own research instead of letting people talk you into things?

Forum isn’t the place to post troll builds.

This isn’t a troll build. Bosses literally die in 3 seconds. RIP your petty world records.

as petty as 500 viewer lolesports pvp and wvw
are you still mad because you couldnt make it in PvE and because people abuse reflects?
)))))))

Are you like, trying to insult me? by trashing your favorite game?

I was the best at burning things. Especially bosses that
didn’t move.

(edited by Oxygen.5918)

Meta-Battle New Venomshare PvE Build

in Thief

Posted by: Oxygen.5918

Oxygen.5918

Forum isn’t the place to post troll builds.

This isn’t a troll build. Bosses literally die in 3 seconds. RIP your petty world records.

I was the best at burning things. Especially bosses that
didn’t move.

Name a worst trait than Guarded Initiation

in Thief

Posted by: Oxygen.5918

Oxygen.5918

Last Refuge

15

I was the best at burning things. Especially bosses that
didn’t move.

Hidden Thief, Hidden Cooldown

in Thief

Posted by: Oxygen.5918

Oxygen.5918

I hope they fix it to have no cooldown rather than making it say it has one.

I was the best at burning things. Especially bosses that
didn’t move.

My biggest problem with this patch...

in Thief

Posted by: Oxygen.5918

Oxygen.5918

It works for the conditions you usually want to remove anyway.

I was the best at burning things. Especially bosses that
didn’t move.

Trapper's Respite is back!

in Thief

Posted by: Oxygen.5918

Oxygen.5918

It kinda sucks. Withdraw casts the trap at the end of the roll (as it does with runes that do stuff when you heal), making it super unweildy. Traps gets rolled through randomly, and minions love to step into them.

I was the best at burning things. Especially bosses that
didn’t move.

[BUG] Hidden Thief = Blinding Powder

in Thief

Posted by: Oxygen.5918

Oxygen.5918

Either way I hope they fix the CD bug associated with it, because right now the cooldown with Hidden Thief is bugged

Ah, so that’s what’s happening. God kitten it.

I was the best at burning things. Especially bosses that
didn’t move.

[Bug] Mug + Hidden Thief = revealed... again

in Thief

Posted by: Oxygen.5918

Oxygen.5918

As you use shadow trap that might end valuable, or you try out dagger training for poison upkeep to diminish the heals of your opponent

Yeah, I run STrap, so I’ll give the talent a whirl tomorrow. I use pistol, so no dagger poison?

I was the best at burning things. Especially bosses that
didn’t move.

[Bug] Mug + Hidden Thief = revealed... again

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Posted by: Oxygen.5918

Oxygen.5918

I might switch to trapper just to avoid the mug mess.

I was the best at burning things. Especially bosses that
didn’t move.

[Bug] Mug + Hidden Thief = revealed... again

in Thief

Posted by: Oxygen.5918

Oxygen.5918

This ^ really sucks now cause the “Stealth when steal” is a minor trait that cant be avoided if you take the SA line. this minor trait kittens thief so much that we will lose our "main"burst openners like for exemple you cant pre-cast CnD, steal, BS anymore cause you will be revealed. or BP,HS, steal, BS it will always fail…. this is really really bad.

Unless i didnt understand things right ANET should really change this minor trait. This trait alone makes the use of an offensive steal crap.

Right, I completely forgot it now becomes baseline. Ouch. They really need to look into it, then.

http://dulfy.net/2015/06/16/gw2-june-23-specialization-changes/#Thief

It’s not a minor nor is it baseline. Trait has almost always been useless anyways.

Fair enough. The trait isn’t far from useless, however – it’s the crux of my current build, essentially acting as an instant +2 initiative, stealth, and condi removal on a 21 sec cd. Not shabby at all.

I was the best at burning things. Especially bosses that
didn’t move.

SA trait line less desirable post HoT

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Posted by: Oxygen.5918

Oxygen.5918

As condi, yes. Otherwise, unsure.

I was the best at burning things. Especially bosses that
didn’t move.

[Bug] Mug + Hidden Thief = revealed... again

in Thief

Posted by: Oxygen.5918

Oxygen.5918

This ^ really sucks now cause the “Stealth when steal” is a minor trait that cant be avoided if you take the SA line. this minor trait kittens thief so much that we will lose our "main"burst openners like for exemple you cant pre-cast CnD, steal, BS anymore cause you will be revealed. or BP,HS, steal, BS it will always fail…. this is really really bad.

Unless i didnt understand things right ANET should really change this minor trait. This trait alone makes the use of an offensive steal crap.

Right, I completely forgot it now becomes baseline. Ouch. They really need to look into it, then.

I was the best at burning things. Especially bosses that
didn’t move.

[Bug] Mug + Hidden Thief = revealed... again

in Thief

Posted by: Oxygen.5918

Oxygen.5918

Added a video to demonstrate the bug and the random aspect of it; you can find it right here: https://www.youtube.com/watch?v=caOvGy3TFXI

I was the best at burning things. Especially bosses that
didn’t move.

[Bug] Mug + Hidden Thief = revealed... again

in Thief

Posted by: Oxygen.5918

Oxygen.5918

An oldie just made a reappearance: Mug and Hidden Thief will reveal you. But only sometimes, for some weird reason.

Needless to say that this needs to be fixed asap. I have no idea what causes it to happen, but it just randomly does. I’d say about 33% of the time?

I was the best at burning things. Especially bosses that
didn’t move.

(edited by Oxygen.5918)

Channeling skills + stealth

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Posted by: Oxygen.5918

Oxygen.5918

The counter right now is offhand pistol (interrupt) or steal (daze). Sometimes I just swap to shortbow and 3-3-3-3 but that’s always sad times.

I was the best at burning things. Especially bosses that
didn’t move.

[3:02] Discussing 2 stealth-related issues

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Posted by: Oxygen.5918

Oxygen.5918

Stream highlight link: http://www.twitch.tv/liquidoxygg/v/4460500

Hi guys,

two issues have been plaguing thief play for quite some time now. I’d like to discuss these issues in light of the upcoming trait reworks.

Issue #1: Hidden thief + ranged attacks

When using a pistol (vital shot) or short bow (trick shot) autoattacks in conjunction with hidden thief, mid-air projectiles will instantly reveal you as you reach your target faster than the projectiles themselves.

Discussion: This breaks the flow of combat by requiring you to either about-face to avoid facing your target as you stealth, by requiring you to stop your attack about a second ahead of time, or by requiring you to turn off your autoattack altogether, though mid-air projectiles can still reveal you then.

Suggested fix: Vital shots and trick shots that originate from before stealthing should an anti-revealing clause added to them, as to prevent accidental reveals.

Further discussion: The design goal of reveal was to prevent thieves from dealing damage from a stealthed state. However, given that the projectiles are launched before stealthing makes this a tricky issue to handle, to the point where meeting the exception rather than the rule would be a very nice quality of life fix for thief players. I do not believe that game balance would be impacted heavily by this change.

Issue #2: Shadow trap + stealth

When using shadow trap from a stealthed state, your thief character will begin using their autoattacks (if they are activated) without being ordered to do so. It is as if the game considered that dropping the trap was an offensive move, thus reactivating your autoattacking.

Discussion: As with the above issue, this breaks the flow of combat by requiring you to either about-face to avoid facing your target as you drop the trap or, by requiring you to stop your attack about a second ahead of time, or by requiring you to turn off your autoattack altogether. Given that Vital shot and Trick shot have such short cooldowns and cast times, you end up in a situation of keyboard mashing to get the most out of your attacks in order to avoid dealing with clunkiness.

Suggested fix: Simply stop considering traps as autoattack-declaring abilities.

Thank you for watching/reading.

I was the best at burning things. Especially bosses that
didn’t move.

Ready Up AMA Initial thoughts: Deadly Arts

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Posted by: Oxygen.5918

Oxygen.5918

The problem I see with trap on heal is that it’ll trigger at the end of withdraw, not at the start of it, if it’s anything like with on-heal triggering runes. Making it pretty kitten.

I do not see this as a problem at all unlike those proc on heal traits simply because a trap is persistent. You will withdraw and drop a trap. Generally the other person chases you after a withdraw and will than stand in the trap. Stealth off him/backstab. He can not dodge.

That’s terrible when fighting on points.

The trap will do nothing negative when fighting on a point. If you are concerned with staying on Point you would not use withdraw to get out of it. You do not not have to stealth if you do not wish to. Nothing forces stealth .Venom trap has a longer Immob then panic strike and will add up to 4 other conditions. Further it unblockable and is not predicated on the enemy having less than 50 percent health.

It also covers an area which can be handy when trying to cover a point. It will allow you to move within the entire point while limiting the enemies movement on that point.

The trap can reveal you. Saying that you should not use your healing skill at all is flat out silly. Certain things so force stealth as well, such as last refuge. Please think before you post.

I was the best at burning things. Especially bosses that
didn’t move.

Ready Up AMA Initial thoughts: Deadly Arts

in Thief

Posted by: Oxygen.5918

Oxygen.5918

The problem I see with trap on heal is that it’ll trigger at the end of withdraw, not at the start of it, if it’s anything like with on-heal triggering runes. Making it pretty kitten.

I do not see this as a problem at all unlike those proc on heal traits simply because a trap is persistent. You will withdraw and drop a trap. Generally the other person chases you after a withdraw and will than stand in the trap. Stealth off him/backstab. He can not dodge.

That’s terrible when fighting on points.

I was the best at burning things. Especially bosses that
didn’t move.

Ready Up AMA Initial thoughts: Deadly Arts

in Thief

Posted by: Oxygen.5918

Oxygen.5918

The problem I see with trap on heal is that it’ll trigger at the end of withdraw, not at the start of it, if it’s anything like with on-heal triggering runes. Making it pretty kitten.

I was the best at burning things. Especially bosses that
didn’t move.

Sad seeing Hidden Thief go

in Thief

Posted by: Oxygen.5918

Oxygen.5918

I don’t see it in the list, where is it?

Descent of shadows:
Use blinding powder when you STEAL or take falling damage. Take less damage from falling.

So it’s like, 3 times as good; longer stealth, blast finisher, aoe blind, and fall damage reduction. kitten .

I was the best at burning things. Especially bosses that
didn’t move.

Sad seeing Hidden Thief go

in Thief

Posted by: Oxygen.5918

Oxygen.5918

I don’t see it in the list, where is it?

I was the best at burning things. Especially bosses that
didn’t move.

Cluster bomb bug

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Posted by: Oxygen.5918

Oxygen.5918

Cluster bomb also disappears if you shoot it into like, the gates on lord map

I was the best at burning things. Especially bosses that
didn’t move.

Sad seeing Hidden Thief go

in Thief

Posted by: Oxygen.5918

Oxygen.5918

It’s still there…in the exact same spot. It just includes the falling damage trait now, and it’s also even better because now it’s an automatic blind and a blast finisher.

oh wow, I missed that! Thanks, I’m happy

I was the best at burning things. Especially bosses that
didn’t move.

Sad seeing Hidden Thief go

in Thief

Posted by: Oxygen.5918

Oxygen.5918

As a p/d condi thief, hidden thief was a core talent of my build, allowing restealth “for free” every 20s, removing 1-2 conditions, granting 2 ini/blinding depending on mood, and so on. Sad times. Bring it back!

I was the best at burning things. Especially bosses that
didn’t move.