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Concerns about Season 2

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Posted by: Sergoros.4398

Sergoros.4398

Also why not let people who have went through Amber already to simply skip that divison? You can’t even lose pips it’s just pure grind. Legendary players should probably start in sapphire and ruby also.

Need those divisions for the achievement and tournie badges. Skipping them would be more of the punishment, than reward.

Then grant the rewards too… all people who earned something deserve to have a bonus for placing high in the previous season.

With your mindset i feel the only thing that keeps you moving is the rewards. I don’t think that’s what pvp is about. People used to play pvp when all you could get is fun and being respected for being good at the game.

And those “grant the rewards/achievements” would obviously bug, so I would have to make legend+2/3 to get to my legendary backpack.

And yes. Im playing pvp leagues only for rewards, because I consider today pvp to be extremely boring and even painful to watch. Once I get my legend 2-nd time > im finally free from all these “esports”

Concerns about Season 2

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Posted by: Sergoros.4398

Sergoros.4398

Also why not let people who have went through Amber already to simply skip that divison? You can’t even lose pips it’s just pure grind. Legendary players should probably start in sapphire and ruby also.

Need those divisions for the achievement and tournie badges. Skipping them would be more of the punishment, than reward.

Match Making Ratings are Frozen

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Posted by: Sergoros.4398

Sergoros.4398

You honestly believe he lost 47 games in a row due to programming? Come on now.

To what else would you attribute it? Bad gameplay? It’s IMPOSSIBLE to play badly enough that you lose 47 games in a row. You could deliberately sabotage your own team at every opportunity and STILL get better ratios than that. They would need to turn freindly fire on for it to be possible for a player to lose 47 games in a row for his team.

The only possible explanation is that the programming assigned him to 47 outmatched teams in a row (or close to it). A bad player can nude win-loss ratios a bit, but basic statistical odds would indicate that a single bad player should still “win” about 15-20% of his matches just by the odds of having the rest of his team be capable of carrying him at least that often.

Once again you make wild assertions with no evidence, so I dismiss your assertions with the same lack of evidence. Can we at least get a new fallacious argument? At least you did mix in a little non sequitur there, even if you did manage to prove your assertion that there is no possible way for a player to lose that many games back to back, that in no way leads to it “having” to be programmed against his account. It’s not even an argument just ignorance.

So…what is your explanation for different players having different matchmaking results on different characters?

In first case, I was playing revenant on diamond and lost horribly. Have lost like 10-15 pips.

But when I search for the game on my ranger and THEN swap to my revenant….my games are suddenly WAY easier. Made it to legend almost in a day. (+30 pips)

And it didnt work with engineer, who have the same win/lose ratio as my ranger.

If I use engineer as starter….enemies just kitten me and my team. Consistently.

Null hypothesis. You are trying to shift the burden of proof. Next?

So u have no explanation for it and probably think that all players saying that are liars? Ok…Good for you, I guess.

Match Making Ratings are Frozen

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Posted by: Sergoros.4398

Sergoros.4398

You honestly believe he lost 47 games in a row due to programming? Come on now.

To what else would you attribute it? Bad gameplay? It’s IMPOSSIBLE to play badly enough that you lose 47 games in a row. You could deliberately sabotage your own team at every opportunity and STILL get better ratios than that. They would need to turn freindly fire on for it to be possible for a player to lose 47 games in a row for his team.

The only possible explanation is that the programming assigned him to 47 outmatched teams in a row (or close to it). A bad player can nude win-loss ratios a bit, but basic statistical odds would indicate that a single bad player should still “win” about 15-20% of his matches just by the odds of having the rest of his team be capable of carrying him at least that often.

Once again you make wild assertions with no evidence, so I dismiss your assertions with the same lack of evidence. Can we at least get a new fallacious argument? At least you did mix in a little non sequitur there, even if you did manage to prove your assertion that there is no possible way for a player to lose that many games back to back, that in no way leads to it “having” to be programmed against his account. It’s not even an argument just ignorance.

So…what is your explanation for different players having different matchmaking results on different characters?

In first case, I was playing revenant on diamond and lost horribly. Have lost like 10-15 pips.

But when I search for the game on my ranger and THEN swap to my revenant….my games are suddenly WAY easier. Made it to legend almost in a day. (+30 pips)

And it didnt work with engineer, who have the same win/lose ratio as my ranger.

If I use engineer as starter….enemies just kitten me and my team. Consistently.

Match Making Ratings are Frozen

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Posted by: Sergoros.4398

Sergoros.4398

especially after Anet says they’ve only increased Matchmaking’s breather room.

To be fair, same happened in the past. Anet makes some unimportant and small change, but it affects another script, that no one ever thought it would break…

Like Chrono time split breaking in 1 way, while they were trying to fix other aspect of it.

Match Making Ratings are Frozen

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Posted by: Sergoros.4398

Sergoros.4398

Then tried changing classes and noticed, that my ranger is having Super Easy matches, unlike my revenant, who always had weak team and ultra strong enemies.

Ok, this is weird. I played my Ranger last night for the first time in months just for kicks and won 6/7. On my Engi, Necro, Mesmer I have a maybe a 1/10 win rate.

I think we’re getting trolled by some intern at Anet.

Probably some script, that they forgot to check, when they were making their changes. At least, I found this solution in time to get to the legend.

Match Making Ratings are Frozen

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Posted by: Sergoros.4398

Sergoros.4398

Had the same problem here. Was losing like hell on friday/saturday. Then tried changing classes and noticed, that my ranger is having Super Easy matches, unlike my revenant, who always had weak team and ultra strong enemies.

Well…my solution was finding games as ranger and then swapping on my revenant. Almost never lost. Had, like, 1 lose to 10 wins.

And it wasnt because I had bad winrate on my ranger. Tried doing the same on my engineer, who had even worse winrate…and nope. Again had VERY bad matches with him.

Only my ranger was golden.

A More Magnificent Mesmer Main Mechanic

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Posted by: Sergoros.4398

Sergoros.4398

This is how they should have done mesmer from the start. Shatter skills always felt forced.

Why are Mesmers moaning?

in Profession Balance

Posted by: Sergoros.4398

Sergoros.4398

Drop portal. Put veil. Be happy for all the bugs everyone, but you, gets.

Mesmer doesn’t have bugs? That’s cute. Let me play a “bugless” class that has 2 skills.

Bag*

Srry . Meant as drop. Loot.

Why are Mesmers moaning?

in Profession Balance

Posted by: Sergoros.4398

Sergoros.4398

Drop portal. Put veil. Be happy for all the bugs everyone, but you, gets.

Are Warriors the benchmark profession?

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Posted by: Sergoros.4398

Sergoros.4398

Warriors are not the benchmark…Guardian is. It’s why you NEVER hear complaints about Guardian being too OP or too weak. They’re at that perfect spot.

So now people’s complaints are a exact and relevant metric to measure a class?

This makes me want to do a “study” on what class those that post Warrior QQ forums play. I have a hunch that it would be mostly Thief, they need to create a scapegoat so that they (namely S/D) doesn’t get too much attention.

“Yah! Lookit dat guy!” “Noh noh! don’t look over here, HE’S the problem!”

Exactly. Thats how anet deals with balance for over 2 years. Deal with it

Chaos Armor (effect)

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Posted by: Sergoros.4398

Sergoros.4398

Well. Then, for the same reason. They should add Icd for retaliation. After all, imagine how much dmg it can deal vs fast attks skill? cough*blurred*cough*frenzy*cough*.

But srsly. This skill is supposed to make enemy stop hitting you. If he goes all flamethrower on your chaos armor…its his fault.

Retaliation doesn’t stack intensity and it has a much lower coefficient (.75 for confusion, .075 for retal – an additional 33%). So 1 stack of confusion already does more per proc than retaliation, it’s just that retaliation is based on hit frequency vs action.

No matter how much time u blast ethereal field, u would get same few sec of chaos armor. U wont get over 9000 seconds of duration as retaliation gets. Also, u wont get 25 stacks of chaos armor. U wont even get 2. Because chaos armor does not stack intensity. Only boons, which it gives. So its the same as retaliation. Retaliation gives u as much dmg, as much hits u make on target. Chaos armor gives as much boons, as much your enemy hits ya. Same principle.

Chaos Armor (effect)

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Posted by: Sergoros.4398

Sergoros.4398

What if it isn’t removed/stolen/xfer’ed?

As someone said above, it wouldn’t matter.
The whole idea of stacking high duration Protection from it would rely on X targets, with X being a significant number, all attacking you. But if that happens, sorry, -33% damage or not you’ll melt in 1,5 seconds tops.

It still doesn’t make removing the ICD justified, especially against multi hit weapons. a 33% chance to get protection for 5 seconds (idk if boon duration effects this) per attack, 1 target alone could end up stacking a ton of boons on that target. Even for its short duration that 1 buff would end up changing the battle very quickly. Only exception is yes, multiple targets focus firing don’t make a difference but nothing really would to begin with. The point is to balance it on a smaller scale where 2, 3, even 4 people putting out little hits on someone with chaos armor would be overwhelming without an ICD.

Perhaps keep the ICD but split it per target and slightly increase the base duration of the boons applied (5 seconds protection is fine, maybe equalize the regen and and swiftness to 5 seconds as well if not 6 seconds). It would still be punishing for the enemy(ies) to hit you but it wouldn’t stack to high. At least if the enemy slips and hits you a few times you get something for a little while from the chaos armor. As for dealing with blobs, that’s not something chaos armor can solve.

Well. Then, for the same reason. They should add Icd for retaliation. After all, imagine how much dmg it can deal vs fast attks skill? cough*blurred*cough*frenzy*cough*.

But srsly. This skill is supposed to make enemy stop hitting you. If he goes all flamethrower on your chaos armor…its his fault.

What's Life Like For a Mesmer Main?

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Posted by: Sergoros.4398

Sergoros.4398

While not actually accurate, you do have real reasons other than ‘PU bad’.

I tend to exaggerate to make my point.

To be more accurate, Pu have low dmg, and it takes reeaaallyy long time to kill things with it. Maybe not walk away, but run away

100% incorrect, PU doesn’t mean condition tank all the time… It’s a trait and there’s plenty of builds that use it. ( Note: first kill was Pre Naga mouse – Such clicking! )

Long to kill? I think not my friend
https://www.youtube.com/watch?v=FjtJPDrarR

It was pretty long. Look. U sacrifice one phantom for your torch. U sacrifice some core dps traits for the pu trait. Your dmg is lower. Thats a given. And mesmer dmg is already to low as it is. Even for me, sometimes, it takes a while to kill some half decent enemy’s

Also…I wouldn’t call your link an example. U was killing bearbow rangers and some very bad necros, only thief u had in this video was upleveled. Show me your great dps on signet warrior, and then it would have been a good example. And this time I would prefer, if u do it without green npc help.

Well the point is it’s WvW there’s bad players and good players alike you can’t expect to blow everyone up in 5 seconds. Big numbers don’t mean anything if you can’t survive, balance is key when it comes to WvW. Most good players know their class and builds well enough to drag fights out for minutes and it usually comes down to who out plays who.

Thats why I dont like Pu mesmer. Its basically just survival machine. Survive 1-st, kill 2-nd, if even possible. That drastically lowers variety of builds u can kill. I dont like to be evasive joe.

Two cowboy galloping across the prairie. Nobody around.
Suddenly something quickly appears on the horizon, passing the cowboys and disappears as fast as appears.
- What was that, one asks the other cowboy.
- This is Evasive Joe, answered cowboy.
- And what? Nobody caught him yet?
- Oh, no! Simply nobody needs him.

LOL, I don’t know what PU build you’re using but I have no problems dealing with “most” builds or pursuing them as they try and run ( other than the Nike warrior & the occasional thief ) You’re acting like Mesmers just cast their phantasms and do nothing other than hide in stealth. I’m sorry you just have no clue what you’re talking about

By most > u mean bearbow rangers? Or enemys with 20% hp on your supply camp?

I watched your video man. Wasnt impressed. Shatters do good. Phants can do good. Show me good Pu play and ill look into it. Pu is the same as some dodgy bleed thief builds. If u not clever enough to ignore them > they would kill you eventually.

Of course a solid PU build doesn’t kill as quickly as a high burst shatter build. That’s not how a good PU build works. The point is that a solid PU build can 1v 1, 2, or 3 and survive long enough to overcome what would otherwise be an impossible challenge. A full a zerk shatter build might down someone quickly, a full zerk phantasm build might dish out some nasty dps, but outside of a 1v1, vs a competent roamer, or if you miss your burst/setup, you’re more than likely done.

How quickly you deal damage and down people is irrelevant. All that matters is winning. You can be a scrub, or you can play to win. Simple as that.

1-st link is october 2013…yeah…. 2-nd link isnt even pu mesmer. She/he dont get boons from stealth

I understand, that pu mesmer can survive for, like, forever. Problem is killing part. If enemy is so weak, that he can be killled with pu…. he would be killed with phant even faster. And if phant can’t kill enemy 1v1…Pu wont be able to do it either. Smth like that.

But I wont argue, that 1v2/3 is possible only with Pu. Though, u might as well take thief. Same results.

Though, sometimes u get so bad enemys, that they just melt down, like, instantly. Then u dont even need pu to 1v2 em. Dat zerk players….

What's Life Like For a Mesmer Main?

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Posted by: Sergoros.4398

Sergoros.4398

While not actually accurate, you do have real reasons other than ‘PU bad’.

I tend to exaggerate to make my point.

To be more accurate, Pu have low dmg, and it takes reeaaallyy long time to kill things with it. Maybe not walk away, but run away

100% incorrect, PU doesn’t mean condition tank all the time… It’s a trait and there’s plenty of builds that use it. ( Note: first kill was Pre Naga mouse – Such clicking! )

Long to kill? I think not my friend
https://www.youtube.com/watch?v=FjtJPDrarR

It was pretty long. Look. U sacrifice one phantom for your torch. U sacrifice some core dps traits for the pu trait. Your dmg is lower. Thats a given. And mesmer dmg is already to low as it is. Even for me, sometimes, it takes a while to kill some half decent enemy’s

Also…I wouldn’t call your link an example. U was killing bearbow rangers and some very bad necros, only thief u had in this video was upleveled. Show me your great dps on signet warrior, and then it would have been a good example. And this time I would prefer, if u do it without green npc help.

Well the point is it’s WvW there’s bad players and good players alike you can’t expect to blow everyone up in 5 seconds. Big numbers don’t mean anything if you can’t survive, balance is key when it comes to WvW. Most good players know their class and builds well enough to drag fights out for minutes and it usually comes down to who out plays who.

Thats why I dont like Pu mesmer. Its basically just survival machine. Survive 1-st, kill 2-nd, if even possible. That drastically lowers variety of builds u can kill. I dont like to be evasive joe.

Two cowboy galloping across the prairie. Nobody around.
Suddenly something quickly appears on the horizon, passing the cowboys and disappears as fast as appears.
- What was that, one asks the other cowboy.
- This is Evasive Joe, answered cowboy.
- And what? Nobody caught him yet?
- Oh, no! Simply nobody needs him.

LOL, I don’t know what PU build you’re using but I have no problems dealing with “most” builds or pursuing them as they try and run ( other than the Nike warrior & the occasional thief ) You’re acting like Mesmers just cast their phantasms and do nothing other than hide in stealth. I’m sorry you just have no clue what you’re talking about

By most > u mean bearbow rangers? Or enemys with 20% hp on your supply camp?

I watched your video man. Wasnt impressed. Shatters do good. Phants can do good. Show me good Pu play and ill look into it. Pu is the same as some dodgy bleed thief builds. If u not clever enough to ignore them > they would kill you eventually.

What's Life Like For a Mesmer Main?

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Posted by: Sergoros.4398

Sergoros.4398

While not actually accurate, you do have real reasons other than ‘PU bad’.

I tend to exaggerate to make my point.

To be more accurate, Pu have low dmg, and it takes reeaaallyy long time to kill things with it. Maybe not walk away, but run away

100% incorrect, PU doesn’t mean condition tank all the time… It’s a trait and there’s plenty of builds that use it. ( Note: first kill was Pre Naga mouse – Such clicking! )

Long to kill? I think not my friend
https://www.youtube.com/watch?v=FjtJPDrarR

It was pretty long. Look. U sacrifice one phantom for your torch. U sacrifice some core dps traits for the pu trait. Your dmg is lower. Thats a given. And mesmer dmg is already to low as it is. Even for me, sometimes, it takes a while to kill some half decent enemy’s

Also…I wouldn’t call your link an example. U was killing bearbow rangers and some very bad necros, only thief u had in this video was upleveled. Show me your great dps on signet warrior, and then it would have been a good example. And this time I would prefer, if u do it without green npc help.

Well the point is it’s WvW there’s bad players and good players alike you can’t expect to blow everyone up in 5 seconds. Big numbers don’t mean anything if you can’t survive, balance is key when it comes to WvW. Most good players know their class and builds well enough to drag fights out for minutes and it usually comes down to who out plays who.

Thats why I dont like Pu mesmer. Its basically just survival machine. Survive 1-st, kill 2-nd, if even possible. That drastically lowers variety of builds u can kill. I dont like to be evasive joe.

Two cowboy galloping across the prairie. Nobody around.
Suddenly something quickly appears on the horizon, passing the cowboys and disappears as fast as appears.
- What was that, one asks the other cowboy.
- This is Evasive Joe, answered cowboy.
- And what? Nobody caught him yet?
- Oh, no! Simply nobody needs him.

Daliriants Mesmer Meta!! (High end TPvP)

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Posted by: Sergoros.4398

Sergoros.4398

Personally for this to fit into the high skill cap Mesmer PvP meta I would swap staff for an offhand torch.

Read the thread man. Staff is vital in this build. How else would he trigger his ultimate +300 healing power grandmaster trait?

*Spoiler* Whose death was more impactful?

in Living World

Posted by: Sergoros.4398

Sergoros.4398

The Invasive Weed was not meaningful, nor important for any good reasons.

Well…duh…guess someone did not read the journals and wasnt paying attention in s1.

*Spoiler* Whose death was more impactful?

in Living World

Posted by: Sergoros.4398

Sergoros.4398

Good thing they allow us to climb this vines. I let my hero /dance on this special vine and then w8-ed for this emo scene to end. U laughed at Scarlet death. Well. I danced on your dead sister.

Anet doesn’t understand how lame Belinda’s death meant. When you get guys dancing own her corpse laughing you have done a bad job.

Do the writers even know what they are doing? back to community college/night school with you hacks. Even dragon ball ‘Z’ kills off planets and that is designed for 7 yr olds. Grow up writers, you’re like fossils that think that fraggle rock was edgy.

Funny thing is. Some sidecharacter, about whom u not care dies > emo scene. Crycrycry.

Important meaningful character, whom we knew for almost a year dies > “HarHarHar! Finally she is dead! lets think some fun jokes about it.”

*Spoiler* Whose death was more impactful?

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Posted by: Sergoros.4398

Sergoros.4398

Good thing they allow us to climb this vines. I let my hero /dance on this special vine and then w8-ed for this emo scene to end. U laughed at Scarlet death. Well. I danced on your dead sister.

What's Life Like For a Mesmer Main?

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Posted by: Sergoros.4398

Sergoros.4398

While not actually accurate, you do have real reasons other than ‘PU bad’.

I tend to exaggerate to make my point.

To be more accurate, Pu have low dmg, and it takes reeaaallyy long time to kill things with it. Maybe not walk away, but run away

100% incorrect, PU doesn’t mean condition tank all the time… It’s a trait and there’s plenty of builds that use it. ( Note: first kill was Pre Naga mouse – Such clicking! )

Long to kill? I think not my friend
https://www.youtube.com/watch?v=FjtJPDrarR

It was pretty long. Look. U sacrifice one phantom for your torch. U sacrifice some core dps traits for the pu trait. Your dmg is lower. Thats a given. And mesmer dmg is already to low as it is. Even for me, sometimes, it takes a while to kill some half decent enemy’s

Also…I wouldn’t call your link an example. U was killing bearbow rangers and some very bad necros, only thief u had in this video was upleveled. Show me your great dps on signet warrior, and then it would have been a good example. And this time I would prefer, if u do it without green npc help.

(edited by Sergoros.4398)

What's Life Like For a Mesmer Main?

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Posted by: Sergoros.4398

Sergoros.4398

I’d just like to add that the life of a Mesmer is a life of poverty.

Nah!! Mesmers are op tp traders! We could…like…portal from the bank to the auction! I made all my money on tp

Stigma and balance of Mes, Necro, or Ranger

in Profession Balance

Posted by: Sergoros.4398

Sergoros.4398

The devs care about every single profession, thinking otherwise is absolutely silly. ANet wants the best for this game, and that includes the best balance for every profession, this is not just their job, its what they live and breath all day every day. You can disagree with the changes they make, because they aren’t always right, but saying they specifically dislike certain professions, professions THEY made is just dumb.

Nope. Its not dumb. Its insightful, id say. Look. Only thing anet cares at this point is profit. And profit comes from casuals and new players. Aaaand both casuals and newbies hate mesmers. Because we are l2p profession. So, u could say, mesmers scare away anet profits. To fix it, then need to nerf us to the level of utility bots. At some point we wouldn’t be able to kill even a nab lvl 1 warrior. But maybe we would get lower cd on portal….

That logic doesn’t hold up because Rangers are usually the most popular class and yet aNet has had no problem letting them wallow in their own filth for 2 years now.

Im mesmer, so I can’t reason out ranger problems. Guess, there is a reason too. This logic does hold up with mesmers though.

What's Life Like For a Mesmer Main?

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Posted by: Sergoros.4398

Sergoros.4398

While not actually accurate, you do have real reasons other than ‘PU bad’.

I tend to exaggerate to make my point.

To be more accurate, Pu have low dmg, and it takes reeaaallyy long time to kill things with it. Maybe not walk away, but run away

Stigma and balance of Mes, Necro, or Ranger

in Profession Balance

Posted by: Sergoros.4398

Sergoros.4398

The devs care about every single profession, thinking otherwise is absolutely silly. ANet wants the best for this game, and that includes the best balance for every profession, this is not just their job, its what they live and breath all day every day. You can disagree with the changes they make, because they aren’t always right, but saying they specifically dislike certain professions, professions THEY made is just dumb.

Nope. Its not dumb. Its insightful, id say. Look. Only thing anet cares at this point is profit. And profit comes from casuals and new players. Aaaand both casuals and newbies hate mesmers. Because we are l2p profession. So, u could say, mesmers scare away anet profits. To fix it, they need to nerf us to the level of utility bots. At some point we wouldn’t be able to kill even a nab lvl 1 warrior. But maybe we would get lower cd on portal….

(edited by Sergoros.4398)

Chaos Armor (effect)

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Posted by: Sergoros.4398

Sergoros.4398

I actually would be in favor of separate ICD for each enemy that hits you. But they would probably need to change the way the boons are selected because imagine 5 second protection times X enemies hitting you (33% chance). You’d probably get over 30 seconds of protection if it was multiple enemies.

True. And since mesmer is so tanky to survive all 5 attackers….protection would make him immortal!!!….but nope. He would just die.

Please stop comparing across professions

in Profession Balance

Posted by: Sergoros.4398

Sergoros.4398

/quote]
This Mesmer Q.Q is a joke these days, they see a few “pro” thieves and suddenly thief is viable and OP. Mesmer can blow up a thief and be just as slippery, I’ve watched it in videos and spectating and been a victim of it since launch while experiencing a multitude of nerfs, sorry if I have zero sympathy for your class.

i m giving answer with assuming u read my above posts..

are u trolling or what?
sorry, no need answer pls ignore it will better.. cuz i am not capable enough to discuss things with u i cant reach your iq..
—————————————————————————-

Its funny that you and countless others think you’re not good compared to other classes. Seriously, did I miss the opposite day memo?

Maybe you should get better, that’s all I hear when thief gets nerfed and we’ve been nerfed hard numerous times with zero compensation. So no, not trolling. If I didn’t enjoy the playstyle of thief so much I’d gladly trade mine in for a Mesmer, at least I get globally known skills that do something.

Want to trade null field for shadow refuge? Pretty please? I dislike AoE and being CC’ed out of it while making it near impossible to stealth downed allies when they pretend their AA is going to do something. What other support skills do you dislike? I’ll probably trade ya.

Take portal, null field and time warp. Yeah. Never using this boys in combat anyway. Shadow refuge alone would be enough to compensate. Im not even sure if it is a fair deal. After all, u getting a mesmer curse on your profession, which is cursed by itself too, which would be like…double curse. U guys would become even more utility bots, than we were

At least now, u guys have place in tpvp.

What's Life Like For a Mesmer Main?

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Posted by: Sergoros.4398

Sergoros.4398

Avoiding PU on principle is silly.

There’s nothing dirty about a light-armor class using Protection (there’s not even anything dirty about a Guardian running Protection, really).
There’s nothing dirty about the most misdirection-oriented class in the game using stealth — the only real form of misdirection available to you (clones will never fool a good player).
There’s nothing dirty about the capstone ability of a trait line that’s all about boons and Toughness actually helping you actually survive a fight.

People whine about every single ability that doesn’t suck. It’s just that mesmers have only a few abilities that don’t suck.

So, seriously, use PU whenever it makes sense to do so. Don’t cripple yourself arbitarily.

EDIT: I wrote “Guard___ using Protection” initially and it changed it to “Guardikittening Protection.” This site is the best!

I avoid it, because Pu build isnt good in my eyes. Yeah. It has great survivability, but dmg is meh. I still prefer mantra phantasm. At least I can kill enemy’s with it ( except some of the best duel meta builds of other classes would win, but at least I can kill some noobs). From Pu mesmers people can just walk away -_-.

Phantasmal warden issue

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Posted by: Sergoros.4398

Sergoros.4398

“Phase Retreat now cannot cast without a target.”

…after all, it does summon a clone.

You can quote me on this one in 6 to 12 months.

Oh please not, and don’t give them that idea ><. That would vastly reduce staff’s viability against stealthy thieves.

Dont worry. U still would be able to click on this skill. Just nothing would happen and skill will go on cd

Best Dueling class?

in Profession Balance

Posted by: Sergoros.4398

Sergoros.4398

Mesmer was and still is the best dueling class nothing has changed in that regard.

Yeah. Downed state retaliation is just impossible to counter. Mesmers can melt zergs. 1v1 would be even easier.

What's Life Like For a Mesmer Main?

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Posted by: Sergoros.4398

Sergoros.4398

As a mesmer main i only play WvW and i solo roam a lot and well if anyone thinks we are useless then they need to l2p because as a mesmer i can dish out huge damage or shut down player with condi’s Mesmers rock but we do need to have a few things buffed and the nerf every time they patch need’s to stop BUt overall mesmers rule.

Obviously troll! Dont listen to him!

What's Life Like For a Mesmer Main?

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Posted by: Sergoros.4398

Sergoros.4398

As mesmer main, Id say im feeling quite in place, when im playing some other game. Yeah. Thats where anet want us to be. Or reroll.

Would you still roll Mesmer

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Posted by: Sergoros.4398

Sergoros.4398

Would have done everything the same. Every experience is valuable. Bad or good.

Almost non-existent in All-Stars Tournament

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Posted by: Sergoros.4398

Sergoros.4398

Not sure if rolecoaster, or just infinite pit of doom.

Please stop comparing across professions

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Posted by: Sergoros.4398

Sergoros.4398

1 aoe boon per second. And useless ethereal field. Ask www commanders, how much they want me to drop ethereal field over their fire or water fields

Daliriants Mesmer Meta!! (High end TPvP)

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Posted by: Sergoros.4398

Sergoros.4398

Imho, this build is to cheesy. Its to easy to win with it.

On the contrary this is an incredibly high skillcap build, knowing when to use your downed split, summoning iRogue, stacking confusion with downed ‘1’. While it is undeniably a strong build you can always improve with it.

Meh…Dunno… Most of the time u just lie there downed and enemys melt on your retaliation. Imagine this build in www. U can use downed food there. +100% hp and 20% dmg on top of it. Thats just to op. Mesmer can solo zergs with it.

Isn’t that what everyone is trying to do with their profession?

Nah. They are no match for mesmer in this build.

Daliriants Mesmer Meta!! (High end TPvP)

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Posted by: Sergoros.4398

Sergoros.4398

Imho, this build is to cheesy. Its to easy to win with it.

On the contrary this is an incredibly high skillcap build, knowing when to use your downed split, summoning iRogue, stacking confusion with downed ‘1’. While it is undeniably a strong build you can always improve with it.

Meh…Dunno… Most of the time u just lie there downed and enemys melt on your retaliation. Imagine this build in www. U can use downed food there. +100% hp and 20% dmg on top of it. Thats just to op. Mesmer can solo zergs with it.

Please stop comparing across professions

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Posted by: Sergoros.4398

Sergoros.4398

The problem is not mesmer balance….the problem people playing one class in only one aspect of the game. If you only play less that 5% of the game don’t expect to be able to do 100% of things.

Also….null feild is probably one of most op wvw skills. Mesmers also make extremely effective roamers and scouts when you’re bored. I enjoy the mesmer. It is viable in every aspect of the game, although I would personally like to see it buffed a little in pve, especially for low levels.

mesmer is useless at any aspects of game. It is said by main mesmer.
PvP – useless
WvW – veilbot + even almost 0 abilities to tag enemies to receive loot(“null feild is probably one of most op wvw skills” – Necros laugh at this xD.)
PvE – portalbot at CoF – nothing more.
Mesmers only viable at 1×1 or at small roaming groups at open field. You can enjoy mesmer, but if you play some different classes you will see his defectiveness.

as a wvw player, that mained a mes since release and now gave up and switched to necro, i have to agrre with u. thats exactly how i feel about the mesmer. we used to be great in wvw. now we are only there to put down veil and then try to stay alive while GWEN gets all the loot and u get 2 bags because u managed to aa people with gs 2…

Let me dry your Mesmer tears with the pelt of my Ranger pet that died 1.1 seconds into a fight and took a massive chunk of the class’s dps and traits with it.

Veil, Null Field, Mass Invis, Portal, and Time Warp are all insanely powerful WvW skills that can make or break large-scale engagements.

I’ll never understand why people bring a Mesmer into WvW and then complain that it isn’t an Elementalist.

I mean, if all you want is mindless “Tag for bag” game play, the Guardian Staff auto-attack is right there and nothing works better.

powerful in what way? the dmg it deals…oh thats right none of them does, because of theri low cooldowns?oh thats right they are all on massive cooldowns, portalbombs? cmon everyone is prepared for this…tw cannot make or brake a large scale combat , neither does any of the others at all!

I guess I’ll have to break it down for you.

Veil – Allows for pin point repositioning of an entire zerg. Smashing into back lines with a hammer train can win 2-3v1 easily.

Mass Invis – I don’t see this used as often but follows the same use as Veil.

Portal – The amount of times I’ve seen keeps taken because a hidden mesmer ported in a zerg to the lord room is crazy. Also, good luck golem rushing anything without a portal chain.

Null field – Create a field of energy that rips all boons from foes, and cures all conditions on allies. which creates a ethereal feild that can be blasted for Chaos Armor Give yourself random boons and your foe random conditions whenever you are struck. nuff said…

Time Warp – 10 seconds of aoe quickness that can make a golem pack melt doors and also lays down an ethereal field.

If all you care about is spamming aoe nuke spells, the Elementalist is right there. That’s literally what they are all about.

Utility bots. We get it. Also, Null Field was nerfed since beta. It has 5 max targets and only removes 1 boon per sec. Not much.

When is the next balance patch?

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Posted by: Sergoros.4398

Sergoros.4398

yup… september is most likely the next one, as that would perfectly fit into their 6 month patching schedule.

Six more months of “updated tooltip to reflect x” huh? That’s a bit grim.

Nah, the grim part is when we get to that 6 month mark and the “big update” is 50% “updated tooltip to reflect x”

Well. They would add some very essential thing. Like 1 new rune. And then they would need 1 more year to see, how meta would balance around it. And only then they can balance.

Daliriants Mesmer Meta!! (High end TPvP)

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Posted by: Sergoros.4398

Sergoros.4398

Imho, this build is to cheesy. Its to easy to win with it.

When is the next balance patch?

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Posted by: Sergoros.4398

Sergoros.4398

Any more time in balancing and game would become warrior wars 2.

I thought it already was

Nah. U still can kill some bad warriors. They need to fix it. Warrior should have infinite hp and 20k dmg per sec for the sake of balance.

When is the next balance patch?

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Posted by: Sergoros.4398

Sergoros.4398

Any more time in balancing and game would become warrior wars 2.

Please stop comparing across professions

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Posted by: Sergoros.4398

Sergoros.4398

U can take away utility support whenever u want. Just make devs balance us like they balance warriors. I would be fine with that. Portal and veil would be a little sacrifice.

Thanks for the iLeap fix, now the rest (bugs)

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Posted by: Sergoros.4398

Sergoros.4398

Most likely, it would now take 2 more years to fix all this exploits.

I think, while we w8-ing, they could start banning players for using this unintended effects. Exploiting is against Rules of Conduct after all.

(edited by Sergoros.4398)

Phantasmal warden issue

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Posted by: Sergoros.4398

Sergoros.4398

Personally I really hope that the iWarden not working 50+% of the time is just an intended part of the skill and there is a minor bug fix to update the tooltip.

I really think it would be cool if when the iWarden doesn’t attack you just don’t summon it at all and instead a little flag with “BANG!” on it pops out of your focus in a burst of purple-y mesmer butterflies.

What do you guys think? Cool bug fix or totally lame?

But if it was intended, we’d see similar changes across the board.

For example:

Warrior axe throw – now has a 50% chance to boomerang back and inflict 3000hp damage on the Warrior

Guardian staff buff – 66% chance to lock in an infinite loop while preventing any movement*

Thief basilisk venom – 33% chance to trigger an effect called “Maybe it needs to be sharpened first?” and turn the Thief into stone instead.

Engineer grenades – 33% chance to fumble.

Etc and so on.

*Asuran Guardians are stuck in an endless spin loop while a disco ball appear over their heads and “You spin me right round, baby” plays.

Nope. Only Mesmers. Its our special feature. If we still can do anything other, than veil/portal boting > its a bug and they will fix it eventually.

Patch notes

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Posted by: Sergoros.4398

Sergoros.4398

Honestly how many times can you encounter skritt burglar and why do you want to fight him after all those achievements. This “bugfix” isn’t doing anything at all and it is almost like the devs are testing mesmers’ patient.

Skritt burglar got more priority than those class breaking bugs, yay!

they aren’t “class-breaking” so long as you keep playing this kitten class. i really wish all mesmer players would just retire their mesmers and move on to another class/game. that is the type of dramatic thing it would take for them to even consider fixing any of our class skills/traits in a timely fashion. they have no in-house QA team (just coordinators)…and they won’t stop outsourcing QA and leaving skills broken unless something dramatic happens. we hear nothing from them, and that makes total sense…..if i was a dev with “QA” in my title, i wouldn’t show my face on these forums either.

Yeah. Thats what anet wants. Mesmers are to strong vs casuals. And casuals are money bags for anet. So yeah. Turn all mesmers into veilbots and casuals are happy.

Don't let history repeat itself!

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Posted by: Sergoros.4398

Sergoros.4398

It was a prophesy!!!!

My farewell to the Mesmer

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Posted by: Sergoros.4398

Sergoros.4398

I think you shouldn’t be reading long and boring forum posts such as OP’s and leaving comments because you’re taking a video game too seriously.

…. what?

Its easy. U could have been doing smth productive. Like working or learning new languages. But, instead, u waste your times on forums. Think what u doing with your life!!!

Mesmer: The #1 Nerf Prof.

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Posted by: Sergoros.4398

Sergoros.4398

I disagree.
Despite everything elementalist still have seen the most severe nerfs.
To the point that had skils totally redesigned and Others nerfed of more than 200%.

Mesmer just recently saw some strong nerfs but its anet politic.
If its easy to play buff it.
If its hard to play nerf it.

Wat? Mesmer been under nerf hammer from the 1-st days. Even since betas… Time warp nerf. Phantom nerf. Timewarp ON phantom nerf…and etc and etc…

Ileap is a little nerf comparing to others…but non the less painful.

that is cute
https://www.youtube.com/watch?v=vLFmrEjNs4Q

Well. Im pretty sure 100% time warp without target limit…..would be even more devastating. Especially if used on eles like this

For the love of God, stop nerfing mesmers.

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Posted by: Sergoros.4398

Sergoros.4398

Obviously in the first instance, the fact that you could swap with a clone that no longer existed was a bug. You can’t swap with something that isn’t there. This is like saying you don’t need to cast the clone to teleport to it’s location in the first place.

But, for any other prof, u can leap on enemy, that doesnt exist. Yeah. No hypocrisy here.

That’s a slightly different topic, and I don’t necessarily disagree. I was simply commenting on how the mechanic is supposed / intended to work. You can’t swap with a clone that doesn’t exist. Just like you can’t shadow return if the ‘portal’ expires (10 – 15 seconds, depending on if you’re using the utility skill or sword 2). Good for the goose, good for the gander, in that regard.

Bad example. U can swap only for 4 seconds after activating a skill. Even if clone survives. So it sure isnt clone dependent. Hm. Maybe it would have been true, if they prolonged swap for as long as clone lives… But no. It still works for 4 seconds or even shorter, if clone dies.

Its the same concept / principle – a time limit. For shadow return its 10 seconds, for the clone it’s five (if it lives). If swap remained available for the life of the clone (which in certain situations can be quite long), it could be potentially very out of balance. Allowing the mesmer to repeatedly swap in and out of melee range, which isn’t our intended play style.

Now, I could see making the swap time longer, but still dependent on clone survival.

Clone survival. Time limit. Works only with target. Low range. Swaps only where clone not scared to run. Wrong range sends skill on cd….. Isnt it a bit to much for 1 skill?