Seafarer’s Rest Alliance Leader – www.pevepe.net/gw2
Seafarer’s Rest Alliance Leader – www.pevepe.net/gw2
Hello Guys\gals, I am very very excited for this update. I have 2 bolts right now, we need to remember a few things.
1. We will always have best in class ( if they ever add a new tier we will always have the best)
2. The legendary has to be equipped, so not everyone gets legendary skins
3. selectable stats
4. Alts now get the skin ( So Awesome )
I do not expect to get anything back (refund) Nor do I want one.
This just means my many alts with swords will get the same skin.
just my 2 beans..
Sucks to be anyone who has sold Eternity lately. Lost the chance at two skins
Yes, I’m sure they’re crying into their pile of 4000 gold.
With the announcement that all skins will be account bound with the Wardrobe opening up I was just curious if those of us who have bought duplicate skins or sets will get any kind of compensation since we spent double the gems? For instance I bought 2 Primevil sets and 2 of Marjory’s daggers earlier this week. Now that the Wardrobe is coming out its kind of useless to have 2?
Good day,
I was hoping that Arena Net would add dragonite ore to the dungeon reward chests. Maybe they can add one more way to obtain these crafting material for the dedicated dungeon player. Doing world events is great and all, but checking these events every time is not my style.
So…What do other players think of this suggestion?
How you concluded with buying traits on the gem store is beyond me.
If you want to come up with absurd ideas, there has to be a better one than that.
raises hand
What are we supposed to do about the mind-numbing boredom factor here?
Play with friends?
Buy them with gold or money.
Buy friends with gold or money and play with them.
Hey y’all. With the announcement that 1/3 of our Transmutation Stones (low-level) will be converted to crystals/charges, this seems like the PERFECT Opportunity to start farming farm completion for FREE transmutations in the feature patch!
Each world completion rewards 3 transmutation stones. This means for every map you clear, you recieve 1 crystal.
While that seems slow at first, keep in mind this can easily be FARMED by re-rolling an alt and exploring CITIES Like Rata Sum and The Grove, which are super-easy to 100%.
What this means, is that every 20-30 mins by clearing places like The Grove, you earn 1 Transmutation Crystal, or a chance at BL keys.
What’re you waiting for? START FARMING!
Better idea: Get your map completions done on all your characters! You’ll be rolling in Gift of Explorations and Transmutation Charges!
Sorry, as others have said, I think you’re in a vast minority here.
This is possibly one of the best things ANet could have done to GW2 without actually needing to add any “content”
Is the ‘we’ perhaps you and your goldfish? Definitely not me.
I dont want account wide dyes …
Fixed for you.
I love all those changes, every single aspect of it.
Now I have a reason to unlock expensive dyes like Celestial and Abyss, I’ll be able to dual wield Frostfang on my ranger and in my Warrior if I so desire, I’ll be able to free TONS of bank space from T1~T2 skins and LS skins that I don’t use but I don’t want to delete.
(and the other 8 elite specs maxed too)
WTB a downvote button.
we dont want account wide dyes……not only do i not want dyes account wide because it ruins the price of dyes BUT i also dont want unidentified dyes to no longer be drops….this is a lose lose for most of us (i say this even tho i have 7 characters)
i LIKE unlocking dyes individually, i like seeing my options for style slowly open up…and i like selling dyes i dont want for MONEY
and account wide legendaries?…….oh god no……
Speak for yourself.
I love these changes and desire these changes. This is what I support the gem store for, in hopes that they’ll develop these exact changes.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
What would be really nice is to see the number of legendaries each person who posts in this thread owns as a number below their post…
On page 5 people are still arguing that “stat swapping” more than makes up for the 2000+G loss we will incur.
To clarify, I don’t have a problem with people proposing suggestions, but if you don’t own 2 duplicate legendaries, you don’t really have a valid opinion as to how far up the creek we are right now.
I think anet should let real legendary weapons also have selectable sigils and infusion types, in addition to the existing swappable stats. This will atleast mean that when the player with the legendary weapons need to change build he does not need to recraft or repurchase certain items. This should be the convenience rewarded to someone who had spent so much time crafting a weapon of legendary status.
(edited by squallaus.8321)
I certainly understand that people with two of the same legendary want some form of compensation.
But please, do not ruin it for the rest of us, this is one of the best updates in a long time. A legendary is an account achievement, it should not be permanently locked to one character (and no paying 300 gems whenever you want to swap it is not reasonable).
The best way for Anet to handle this I believe is to unbind any duplicate legendaries and allow them to be sold, the price will drop the first day yes, but if you hold out you can eventually sell it for it’s normal price.
Tycho Snowpaw – Guardian
Gandara – [WvW]
I think most of you need to stop thinking about the lost and see what there is to gain.
I know many people with 2-3 of the same legendaries who are really happy about the patcch. Because there is more to gain than to loose. I hate having to use my ugly exotic sword for arah, because I need a different sigil. If I want to play my asura warrior, I have to use this ugly skin again, because grinding another Eternity is too much of an hassle.
I know it sucks for people who made twice the same weapon but this is a very nice update, it should have been here since the beginning.
I really hope people with multiple time the same weapon could get some kind of compensation, like unbinding their doubles (allowing them to sell one) and I have faith in Anet.
And all of us that have to work during info releases are screwed yet again…
Please give us a keyring…
So the prestige of having a legendary is completely gone. We will see level 1 key farmers with legendary weapons and T3 cultural. Tell me ANET, what incentive do we have to keep playing your game?
Keep pretending you speak for everyone buddy.
Pretty much everyone else has wanted this skin wardrobe for PvE since launch. And please use “I” because you’re alone on this.
So the prestige of having a legendary is completely gone. We will see level 1 key farmers with legendary weapons and T3 cultural. Tell me ANET, what incentive do we have to keep playing your game?
Nobody is going to waste valuable Transmutation Charges to make their key farmers look fancy..
Kindof dangerous to have nothing for 10days
in Battle for Lion’s Arch - Aftermath
Posted by: Farzo.8410
World of Warcraft will have nothing to do for almost a year before their expansion releases.
Got mine dusk for 680g out of TP. I cant imagine I would take this money and throw it into the MF and nothing would come out of it. Are you willing to take this risk?
No. This is a reward for defeating Tequatl. If you want to have a chance at the skin, you need to kill Teq daily.
Conclusion: Either way you look at it, prices should climb temporarily. How high it goes, no one can be sure. But if you want to turn a quick profit, start acting right away.
Yes, act right away so I can make even more money off of your being late to the party.
Yes, you are missing something. Average return is more like .9 per salvage. A couple of 0’s in a row isn’t just normal, its INEVITABLE.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
Some people invested their whole money in ascended gear and now Anet is nerfing gear of people who have chosen zerker stats, they should give a reset option like with MF gear, what do you think?
Welcome to the lie of chasing gold. While you were earning 40 gold so was Everyone Else.
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.
I’m also baffled by this change, although I’m not 100% sure that’s what the new mechanic is going to be like. It MIGHT be that the stacks remain unless you unequip the weapon with the sigil. I’ll be waiting for the actual update before I cast my verdict, but if the stacks do indeed vanish the moment you weapon swap, then they will be not be worth it since it basically negates the benefit of weapon swapping.
Watched the latest ready up stream and became a bit worried, see I run a DPS zerker guardian that also focuses on giving support via boons, converting conditions on the party via shouts (and giving boons at the same time)
This build requries a few things, dodging via my perma vigor (which now nolonger exists due to the vigorous precision change), damage mitigation via skills and aegis (still there), damage from zerkers (lowered somewhat but not game breaking), and three sets of two boons that increase my boon duration by 15% each to a total of 45% (55% after 10points into the final line)
My main query is this, if arenanet doesn’t give SOMETHING to offset their removal of this rune set option do they even realize they are removing one of the only viable paths for classes that want to be able to provide ACTUAL support under the current system.
I doubt this balance patch will increase the effectiveness of healing as a stat (utterly useless as it is) and really unless the guardian can provide those longer boons I see little reason for playing it anymore zerker or not, it currently has great sustained damage, amazing survivability albeit requiring a lot of attention timing and general skill to do so and it can provide enough boons, cleansing and reflection to the group that it’s lack of burst is almost always offset for the party as it just makes runs so much cleaner.
>Uses Healing Build
>Complains about partiy’s low dps
???
I like dungeons and Ikea.
aka Cotscene.