Showing Posts Upvoted By Morrigan.2809:

No Epic Feeling in Living Story

in Guild Wars 2 Discussion

Posted by: Ruggy.7819

Ruggy.7819

The sheer amount of whine on the forum is bad enough.. but whining about this story content? This stuff harks back to the days of ultima online (before renaissance) and MUDS before that, it is an absolute joy to see this sort of delivered story content return in a modern game..

As for it not being ‘exciting’ .. do you really want Dragons every month? It would get stale.

The world they created is amazing.. it makes complete sense to dig a little deeper into the conflicts all these different factions/races have with each other.. make it feel like the world is changing over time, the world we all live in changes all the time too.. time takes it’s course.

People playing these kinds of games these days seem to want action/rewards/action/excitement every 10 minutes.. it’s an MMO for kittens sake.. it’s a slow burning experience.

The Rise of the Guild Leechers

in Guild Wars 2 Discussion

Posted by: Mackdose.6504

Mackdose.6504

Depth, depth, shallow, shallow! I want WoW back! This isn’t it! Depth, trinity depth shallow.

Every. Single. Post.

What does this have to do with guild leechers at all?

“I didn’t buy into GW2 being the second coming of christ.
I just wanted a AAA MMO with no sub made by ArenaNet. And it’s awesome.”

Guild Missions sneak peek

in Guild Wars 2 Discussion

Posted by: Borikitty.1302

Borikitty.1302

Something many of you already are mistaking by telling people to farm gold to open content that was supposed to be for all guilds to do.. for fun. For the rest of us who wanted Guild Wars 2 to be different than the past MMO’s over the past 15-20 years it’s disheartening that not even 6 months out of the gate and they resorted to literally taking the Guild Wars title into literal meaning.

Since when was this content supposed to be for all guilds to do (Without any requirements?) Also.. this content will be there forever it won’t be there just for a week or two.

Since I read the official press release by Arenanet:
https://www.guildwars2.com/en/news/leah-rivera-on-new-guild-missions/

“But what if my guild is super small?” you may say? Not to worry—all these missions take place in the persistent world, which gives you the ability to rally people from the surrounding countryside and maybe make some new friends in the process!

For guilds who have zero interest or progress in Art of War which is EXCLUSIVELY set for pvp play they are now looking at a wall of at least a month and over 100k influence to even touch this new “launch” content. Buried in this content is guild waypoint discount which by far is the only thing enticing about this entire guild process. In the future guild housing is also planned and I bet it’s behind all of THAT content as well. It would have been a far better press release if they bothered to just say “raid content” available. Maybe it would have been easier to swallow last week before people got excited and mistakenly told they had a chance to do this with their real life friends at launch.

Guild Missions sneak peek

in Guild Wars 2 Discussion

Posted by: TooBz.3065

TooBz.3065

Leviathan, there has up to now been NO content for large groups, is it really unreasonable to have some for large groups?

Yes, when the rewards are disproportionately large.

If you did the event and received 26 silver and 60 dungeon tokens no one would be upset. Instead, they are offering two rares with a chance of precursors that small guild members will never get. That’s what’s unreasonable.

Anything I post is just the opinion of a very vocal minority of 1.

Guild Missions sneak peek

in Guild Wars 2 Discussion

Posted by: proxy.7963

proxy.7963

Hey Reaper, you are playing this game wrong. You cannot enjoy it, it cannot be fun for you. You need to quit RL, play as work so even your small guild can afford to buy influence. Or just spend real money every month and so. 100G is really cheap.

100gold via gems = about $90 :P

Well, hmmm. 100 gold via gems is about $90, farm it out among nine members to make it $10 each . . .

Doable, but I wouldn’t advise it.

This may sound silly, but I’ve spent like 60+ gold maxing out my personal guild I use for banners, just for fun :P I have almost every upgrade my 400+ member guild does heh

My new purpose in this game is to open a personal guild and earn all missions, despite being completely incapable of actually taking part in them.

It will be called Hubris.

Behold: Opinions!

Guild Missions sneak peek

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Posted by: Mwerevu.4013

Mwerevu.4013

Saying a small guild can just buy the influence they need with 100g is like saying “What, you don’t have bread? Why aren’t you just eating cake?”

Guild Missions sneak peek

in Guild Wars 2 Discussion

Posted by: Sitael.4680

Sitael.4680

Why do we need small guilds again?
If you want to band together with your friends you are still allowed to do so by representing two guilds and making sure the bigger one understands your stand..

You can represent one (1) guild.

Yeah I meant be part of 2 or more at any given time, bad choice of words.

Thats right, but you still can only represent one and if you are going to earn rep. through guild missions for yourself, you will have to represent the guild which offer the mission. And that is very counterproductive for your own small(er) guild.

Guild Missions sneak peek

in Guild Wars 2 Discussion

Posted by: Astralporing.1957

Astralporing.1957

Leviathan, there has up to now been NO content for large groups, is it really unreasonable to have some for large groups?

I have no problem with content aimed for large groups. I have problem with content that is exclusive to larger groups. After all, big groups are in no way restricted in participating in small group activities.

Actions, not words.
Remember, remember, 15th of November

Guild Missions sneak peek

in Guild Wars 2 Discussion

Posted by: Astralporing.1957

Astralporing.1957

Ah yes, there goes my chance at playing this.

Actions, not words.
Remember, remember, 15th of November

Guild Wars 2 is a job!

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

Guild Wars 2 sure is a job, but only for some 300 people working hard on this game in
Seattle.

For everyone else, it’s a hobby. Give the team some cred for their hard work, and take the game a bit less serious.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

Do you like the persistent world at lv80?

in Guild Wars 2 Discussion

Posted by: Poledo.3256

Poledo.3256

You’re doing it all wrong. GW2 made it so easy to gear up that once you’ve got that decently done you can go do events in any zone for……wait for it…. FUN! What do I need gold for? I spent a while trying to make a bunch of gold then realized there was nothing I have to spend it on.

I get on, play alts, play my main, do events all over, hit dragons when they are up. Sometimes I’ll start in a starter zone and just run through it and through next zone to the next zone killing things, gathering, hitting any DE I come across, helping people with Skill Point challenges etc.

Everyone is still looking for the carrot, the end all be all gear and to be the best. I get that to a point, but then I remember that this isn’t what GW2 is about and I just have fun. Plain old fun.

Will open world PVP servers be considered?

in PvP

Posted by: Darque Intent.1674

Darque Intent.1674

Since this isn’t a proper disscussion and none of the Open world PvPers can come up with a way to intergrate and improve on a system that’s stupid, I’ll point something else out from my extensive expirience with both games and people.

When I was younger I had a Snes, I had an F1 racing game and I also had a little sister. My little sister would sometimes whine and stamp her feet because she wanted to play the game I was playing, but it was only sngle player, and I was enjoying trying to get better at it. So from pressure from the parents and her insesant whining I let her play.

What she did next up-set me no end… Insted of playing the game, she drove off into the barrier and when asked what she was doing the reply was “shopping.”.

Open world pvp in this game would be like tryng to go shopping while playing an F1 game, unless they changed the Lore of the game and how OWPVP worked. But from these posts, I can see no-one really cares about what the game is in favor of what they want. The problem is you have to go out of your way to miss the point and act innocent. What we are talking about is commen sense.

Why should we accept people who aren’t mature enough to play a game with others within the rules of the game?

The tension in open world PvP is quite good, until you realise you dieing again is inevitable. I remember occasions where I beat some player about my level just to have their alt or their mate turn up with a fully geared fully leveld ant squasher. Never mind the times when I would see some guy on “my side” run off just before getting hit in the back of the head while trying to do some stupid quest.

If you don’t like WvW because of the zergs, blame the pvp mentality, it’s got very little to do with the carebares. The fact that you hide behind your keybords and act like you have no idea what we are talking about is absured, and makes about as much sense as getting your jollys through a system that amounts to a combination of virtual mugging kitten and rewards people for it.

As I said before if you are looking for this kind of thrill go kill an ant. If that seems silly and too easy, without any risk /reward, why not go mug an old lady…

And people who don’t understand logic shouldn’t comment on it’s percived use… Your ego is not God, and you’re not as smart as you think you are. Stop telling me how stupid you are while asking me to take you seriously.

All hail Emperor Anet, and their new clothes!

Are hardcore players this games worst enemy?

in Guild Wars 2 Discussion

Posted by: joneb.5679

joneb.5679

Possibly we need to relabel as serious hardcore and very casual with a massive gap in between. How long people play is not just their business if they have played excessively and want more content to feed this playstyle and rewards only this play time can give, whilst maybe the game would be better with bug fixes instead and a balance for all the players to enjoy. To explain between September the 28th and February the 28th there are exactly 3696 hours and many people will have spent half or more of that in game.

This excessive fast consumption is not needed to drive this game. Dont get me wrong very casual players who play 10 hours a week or less amassing 220 hours will not be enough to keep the games population at an enjoyable level but there is a huge area in between where I suspect most players fall.

Players who keep mentioning other mmos from other times forget the market is much more different now. MMOS need to cater for a wider audience as long as there are so many of them out there. Back in the day competition was between a more dedicated type audience when it was maybe EQ versus Ultima versus AC but this was long before WoW, DDO, LOTR, AoC, GW, TSW, RIFTS, SWTOR, Aion and so on and so forth.

So if you want a game to succeed today it isnt the hardcore thats making this work its the inbetween players, neither hardcore or casual (as we consider each of those categories right now).

I use forums to give my opinions but I mostly avoid discussing over
them due to those less than polite individuals out there and their offensive attitude.

Guild Wars 2 Jokes

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Posted by: Silver.8023

Silver.8023

What’s the difference between a Norn and a Kodan? One is hairy and self-righteous and the other is a big polar bear.

Silver Stormshield – Guardian
Kaimoon Blade – Warrior
Fort Aspenwood

Guild Wars 2 Jokes

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Posted by: beren.6048

beren.6048

Q: How does trahearne change a ligthbulb?
A: “Commander can I have a word?”

Guild Wars 2 Jokes

in Guild Wars 2 Discussion

Posted by: Silver.8023

Silver.8023

I met a Kodan the other day, his name is, “Long Story”.

Silver Stormshield – Guardian
Kaimoon Blade – Warrior
Fort Aspenwood

gw2 vs rl

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

RL,… I tried to start a naked dance party at the town hall once… nobody joined

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

gw2 vs rl

in Guild Wars 2 Discussion

Posted by: alfista.6094

alfista.6094

- RL is subscription based.
- GMs are kittens.
- Too many cheaters.
- No karma vendors.
- Imba classes.
- Loot tables are not working.
- RNG is decided on character creation.
- Noone helps when you’re being attacked by bears.

+ Graphics are kinda ok.

Four wheels move the body. Two wheels move the soul.

gw2 vs rl

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

I love both GW2 and RL. It is sometimes hard to balance them. But RL is far more rewarding so I prefer RL. Did you know RL is M-rated for nudity, substance abuse, violence and cursing? Weird how so many kids get a hold of it. There are actually about 50% girls in RL, usually people with a female avatar are actually female.

The biggest difference is, in RL you have to work for rewards. In GW2 playing a game is enough.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

(edited by marnick.4305)

Will Guild Missions need a levelled Guild

in Guild Wars 2 Discussion

Posted by: tic.7425

tic.7425

Lol, most guilds which deserve being called a guild have everything maxed for months already, so I dont understand the fuss.
If your guild is too small just buy influence from the NPC.

What about the guild that hasn’t been created yet?

Wouldn’t it have been more sound to “gate” these things at the lower level upgrades, as opposed to a 5th tier? This way a “new” guild can work its way up, and eventually be as deserving as you and your awesome guild?

The hurdles for a new guild starting in a pre-existing game are pretty big, why make it even harder? Allowing a small newly founded guild (trying to recruit new players) to work its way up through the ranks with guild events, i mean, does that just sound way to logical, or is it me?

To your other point, when i read the tier requirement, the first thing that popped into my mind was them giving a “lil” nudge toward the gem store.

(edited by tic.7425)

Will Guild Missions need a levelled Guild

in Guild Wars 2 Discussion

Posted by: ProxyDamage.9826

ProxyDamage.9826

Each guild mission type becomes available through an upgrade that is researched in the guild tech tree. The first one is Guild Bounties, which does require Art of War level 5.

I’m sorry, I gotta ask, who thought this was a good idea…? Who genuinely went “yeah, this is brilliant, let’s do this!” …?

You’re gating global guild content, something any guild will extensively want to do, something which, based on the information we’ve been given so far seems particularly PvE related, behind the highest and only PvP-exclusive gate?

Let’s look at this for a second – Guilds have 4 trees you can dump influence in:

  • Architecture – Related to guild-wide buffs, like storage and research “perks”. Benefits roughly everyone on any kind of guild.
  • Economy – Player-wide buffs, such as boost banners. Again, benefits roughly anyone on any kind of guild.
  • Politics – Directed as “personalizing” your guild a bit more, through guild-clothing, emblems, etc. More optional than the above, but still interesting for roughly any guild.


  • Art of War – Used exclusively for WvW related content. Only ever used by WvW-related guilds.

And THIS is the one you choose to gate your seemingly PvE oriented content with…? Level 5 of it, no less.

…Who thought of this…? Cause this just baffles me…

Precision and Condition Dmg = bad

in Guild Wars 2 Discussion

Posted by: Amadan.9451

Amadan.9451

conditioner mesmer here, i use in fact carrion armor and traited vitality instead of precision.
that way i have more than 20k health a decent direct damage and the condition i stack usually kill the mob slower than a berserker but still effectively. i have no rune that proc on crit.
plus i traited toughness so that 5% of it become condition damage.
it is a so good combination of stat that when i don’t use 5runes of undead+1rune of divinity and go 5 runes of traveler+1rune of pirate i barely note the difference.

Looking for a gay friendly guild?
Join the Rainbow Pride

Will Guild Missions need a levelled Guild

in Guild Wars 2 Discussion

Posted by: RoChan.1926

RoChan.1926

Yeah I agree with concerns here, it does seem a little unfair but on the flip side maybe this is what we need. Surely a focus of Guild Wars 2 is to being a strong guild? This kind of thing would give players a reason to seek out other players to join their ranks.

Quite the opposite. This practically kills casual guilds, encourages people transfer from smaller to bigger ones, and discourages everyone from joining smaller guilds. It also runs contrary to the original suggestion that this content is aimed at both smaller and bigger guilds – it isn’t.

No, it depends on the individual player. If you want access to everything now with no wait then yes, you will need to transfer to a larger guild that has done the work for you.

If however you gleen any satisfaction at all from doing things for yourself then you may want to start expanding your guild or enjoying the journey towards what you want. I think the problem with MMO gamers these days is they expect everything, open access to all content regardless of how much effort to have put in.

I remember the big guilds in WoW (yes aim here for even mentioning the W word. ) you knew if you got in you were then running with a group who would give you access to end game content because they had put the work in to form a well structured guild. If you want to bimble about with seven players in your guild then fair play to you but why should you get the same rewards as a guild where all the officers spend hours of none game time every week running it so there are many members all enjoying prearranged events?

Because in GW2 influence is earned by the number of people you have not how hard you work. If anything smaller guilds work harder than larger guilds yet larger guilds get handed more stuff to them without putting in that much work for the return. Ironic isn’t it? That the smaller group that works harder than the larger group isn’t the one that gets things handed to them on a silver platter.

Optee Kaal Allusion | The Evil Empire
[TRY][POV]
“Kitten the yaks, so persistent about everything.” -Ebay

Will Guild Missions need a levelled Guild

in Guild Wars 2 Discussion

Posted by: Ohoni.6057

Ohoni.6057

This is silly. They should have created an entirely new tree, one in which the most basic mission is available right from the start, while the more advanced ones would require further progress into that tree. Building it into the upper branches of an existing tree unfairly penalizes those that didn’t see a point to the existing tree options, and unfairly rewards players that already liked the content in that tree.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

Guild Mission Concerns

in Guild Wars 2 Discussion

Posted by: FateOmega.9601

FateOmega.9601

Small guild can work as mercenaries i guess. Collaborate with some big guilds. Whenever they go on a guild mission, help them out. Assisting will give reward as well.

Guild Missions = Shallow Fluff?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Okay… by the OPs standards, everything is shallow fluff. Everything has limitations, and you don’t seem to consider any content within limitations to be of value, so nothing is of value.

And it’s obvious what you mean when you talk about ‘the other side of the spectrum’, and to that I say, it’s a game, it primary objective is not to provide a sense of lasting accomplishment and/or opportunity to feel superior. If you want those things, do the bloody work in real life to gain them.

No content changes = some content changes?

in Guild Wars 2 Discussion

Posted by: Red Falcon.8257

Red Falcon.8257

The bats being in the tunnel is random, perhaps a 1 in 20 chance of happening. This was true even before the latest maintenance patch. I would guess the bats in the tunnel is unintended the same way the Dredge fractal has a similar low chance of spawning extra dredges before the first gate.

I have done grawl fractals a few times since, and there were no extra bats.

This.

As for all these “stealthnerf” conspiracies if you ever coded in your life you’d know that most times you forget changes you made when you code a lot.
There is no company in the world that lists all changes they make to every game build, there is always something they forget.
I’m not sure why some people believes that a company purposely avoids mentioning a change even though it’s going to be discovered in less than 24 hours, what would be the point of that?
Use some common sense.

The Breached Wall is just too much

in Guild Wars 2 Discussion

Posted by: Kimyrielle.3826

Kimyrielle.3826

I wonder how you would react to the clock tower if you can’t do breached wall.

The difference is that because of ANet putting Vista/SP on top of Breached Wall, this JP is getting attempted by many, many players who otherwise don’t want to be bothered with platforming at all, but feel forced to in order to get map completion done. The clocktower doesn’t have that problem at all. I guess that’s the best answer I can give you. If you want to know how I personally reacted to the clocktower…I looked at it, giggled and left with the warm and satisfying feeling that I really really don’t have to do this.

Tarnished Coast

I'm disappointed with the end game

in Guild Wars 2 Discussion

Posted by: Ravenmoon.5318

Ravenmoon.5318

I tried TERA, I really did try to like their combat system, in comparison to GW2. I’m sorry but it’s simple button mashing. with a crosshair instead of target. A game with kittenload of skills and “stats fight”. You are locked to a profession defined weapon, animations are not as smooth, and lets face it, it’s korean grinder. I’m fed up with korean grinders. I simply don’t find joy to login each and every day and WORK for hours to get something that I want.
All of the above is done right in GW2. This is why I will pick gw2 before any other mmo currently out there at any given second. GW2 is a revolution. It changes the idea of what MMO should feel like, should play like and it should look like.

In no other game, not just MMOs, ANY GAME, you get THIS amount of professionalism and content for 60$ with NO DLCs, and no subscription fees. I don’t know what you are crying about. You payed your 60$, you’ve played your 100 hours. Move on. I recently passed the 1000 mark, being playing since headstart, and I’m still having a blast and no I’m not some GW fanatic. Infact I never played Gw1 before, I just like what they did in Gw2.

I do not know what you don’t like in dungeons, they are impossible with bad group, and really easy with a good group that works together. I mean after failing Simin for 3 times and having 1 guy coming and doing this in less than 20 minutes just makes you go WOW.