All bosses have a set timer and they don’t really deviate from that. I’ve come to the bosses minutes before it was due to spawn and there have always been enough people. The majority of them are champs anyway which can be killed by a handful of players.
That’s not the point at all.
The point is having to wait hours before a daily is available to do. If you aren’t able to wait, it might as well not be on the list for you.
I was mainly addressing the first part about him choosing between SB or the guild event. He could’ve joined the guild event and then hopped to Queensdale for SB a few minutes before it was due to spawn. I do agree that being restricted to specific times for an achievement is going to be a bit too far.
No. Tyria is but a fractal. Go take the red pill.
There’s the possibilty that they will add it to the vendor next week.
What does the tooltip for the achievement specifically say? Not just the title.
All bosses have a set timer and they don’t really deviate from that. I’ve come to the bosses minutes before it was due to spawn and there have always been enough people. The majority of them are champs anyway which can be killed by a handful of players.
What class are you?
Well apparently turret engi is the easiest to learn.
Wouldn’t being able to buy “unlock map completion” on characters be P2W? (Yes, I went there)
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Instead you argued that I had empty arguments based on the usage of “people” rather than arguing against my arguments.
Nope, try again. Your argument basically amounted to “OP doesn’t have the right to criticize these new changes for LS rewards, because some people asked for some things that were somewhat implemented.”
Your “argument” fails for one of the below reasons:
- Your use of “people” somehow includes OP, which would be an overreach because not everyone asked for the things you accused “people” of asking for.
- Your use of “people” did not cover any significant (or clearly established) group of people and has no connection to OP himself, and the rest of your argument against these “people” is a straw man with no relation to this thread.
eyeroll
I’ve a grand idea. Take your strawmans and other Debate Club crap back to high school. Picking at the minutiae of someone’s argument and calling the whole a fallacy does not invalidate it. All it does is muddy the thread.
Muddies it even more than the fallacies (or ambiguities) themselves and “contributions” like yours?
My sides…
I’m not going to take part in this discussion with you any further as you continue to argue over the meaning of my posts and make false accusations of what I was stating rather that argue against what my arguments were. Either you are unable to argue against what I stated or you’re trying to troll me. In any case, I’m done. This thread won’t be brought any further off topic on my account beyond this post.
Ayrilana, this is true. But those champ bags are an additional loot drop from mobs. They are not intended to replace the loot drops from the mobs. Does that make sense? “Bags of Loot” are a bit different and didn’t exist until relatively recently in the game’s development. At least as far as PvE is concerned.
Do contents within a champ bag come from a container or a mob? There’s nothing to suggest that they deviated from this and their statements do not have expiration dates. I’ll look and see if I can find any dev posts that state otherwise (or confirms) for PvE champ bags but their official statement about MF should hold true until proven otherwise.
Champ bags are not affected by MF with the exception of what you get from PvP reward tracks.
The chests were better before they removed the PvP rewards that you got from it which included skins. But like others have said, it’s free rewards from doing nothing other than just playing the game. We didn’t have this at launch.
It’s pretty clear what I was saying.
Yes. “People” is clear. Got it. (lol)
Perhaps you should actually read my posts again rather than find words that are ambiguous enough that you can manipulate what their meanings are to further support whatever it is that you’re arguing.
I tried. I even tried to give you credit for having a mistaken argument rather than an empty one. It was you who corrected me.
On a serious note, perhaps you should be more clear? Without categorization and/or an everyone context to “people asked for xyz”, the statement carries zero value as a point or a counterpoint because it is too vague.
There’s no backtracking here. Just trying to clarify the attempt of you manipulating and twisting what I was saying.
You should follow your own advice about using non-ambiguous words in future posts.
If you read my posts and understood the context, you would have understood that I was not referring to everyone. It’s impossible to lump everyone under what category. I personally see nothing wrong with how we have things now which was reflected in my posts. Clearly since I don’t find anything wrong then there would probably be others that feel the same way. This would mean that not everyone feels the same way.
Instead you argued that I had empty arguments based on the usage of “people” rather than arguing against my arguments. I should not have to spell out every single thing that I say with disclaimers because some individuals prefer to twist and manipulate various meanings of words as their unable to present an argument against the argument itself or they just don’t know any better.
lol “Gold Jerry Gold”…. Pot meet kettle Just b/c u haven’t done it in this thread doesn’t mean you haven’t done the same thing in numerous other threads.
It’s widely accepted that the rng reward structure in this game is one of the game’s main flaws. Anet even goes so far as to acknowledge the rewards are in need of work, hence some of the new ways we are able to obtain some.
I haven’t done the same thing in other threads. Thanks. What you see are people who would rather argue over the meaning of a post rather than the argument presented with the post. One of many reasons why I cut back on posting as it’s annoying to have arguments over what I meant rather than over what position I was taking.
Widely accepted? Are you sure? Any sources? Otherwise you’re doing the same thing that the other user accused me of including yourself.
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It’s pretty clear what I was saying.
Yes. “People” is clear. Got it. (lol)
Perhaps you should actually read my posts again rather than find words that are ambiguous enough that you can manipulate what their meanings are to further support whatever it is that you’re arguing.
I tried. I even tried to give you credit for having a mistaken argument rather than an empty one. It was you who corrected me.
On a serious note, perhaps you should be more clear? Without categorization and/or an everyone context to “people asked for xyz”, the statement carries zero value as a point or a counterpoint because it is too vague.
There’s no backtracking here. Just trying to clarify the attempt of you manipulating and twisting what I was saying.
You should follow your own advice about using non-ambiguous words in future posts.
If you read my posts and understood the context, you would have understood that I was not referring to everyone. It’s impossible to lump everyone under what category. I personally see nothing wrong with how we have things now which was reflected in my posts. Clearly since I don’t find anything wrong then there would probably be others that feel the same way. This would mean that not everyone feels the same way.
Instead you argued that I had empty arguments based on the usage of “people” rather than arguing against my arguments. I should not have to spell out every single thing that I say with disclaimers because some individuals prefer to twist and manipulate various meanings of words as their unable to present an argument against the argument itself or they just don’t know any better.
Here’s your problem:
People != Everyone
When I said people, I was not referring to everyone. You’re the one that applied “everyone” to my arguments so that you could easily argue against them.
So in other words, your argument is that you have no argument since it is (conveniently?) unclear what “people” you were talking about?
Be careful about how far you backtrack.
It’s pretty clear what I was saying. Perhaps you should actually read my posts again rather than find words that are ambiguous enough that you can manipulate what their meanings are to further support whatever it is that you’re arguing. There’s no backtracking here. Just trying to clarify the attempt of you manipulating and twisting what I was saying.
You seem to think everyone wanted the same thing, which couldn’t be further from the truth.
- None of the rewards can be sold on the TP.
- All of the rewards, with the exception of those from the current LS, can be bought with tokens allowing players to see a form of progress.
No. People wanted skins outside of the gemstore. Other than that, what they wanted varied wildly.
Some people wanted reduced, minimal, or zero RNG in items.
Some people wanted rewards exclusive to completing content.
Some people wanted (at least did not mind) a token system.
Other people may have wanted something completely different.You’ve fallen short not only by mis-categorizing players’ wishes, but just by attempting to categorize in the first place.
It’s easy to prove something right when that something is a straw man. Now please try to do it with reality.
EDIT: let me clarify that I am very happy that these LS skins were obtainable outside the gemstore. I was very happy to see some challenge behind the Luminescent skins (completing the LS achievements) and also substantial rewards for finishing the achievements and collections (the ascended armor box and sinister accessories).
That said, some episodes felt much grindier than others, and I do not think this new system, as refreshing as it was, is beyond criticism and improvement.
Here’s your problem:
People != Everyone
When I said people, I was not referring to everyone. You’re the one that applied “everyone” to my arguments so that you could easily argue against them.
except
Why does this get to be a minor afterthought?
People did not get “exactly the type of system, including the consequences, that people have been saying that they wanted.”
What you bolded was supposed to be exception which I corrected.
People did get exactly what they wanted.
- None of the rewards can be sold on the TP.
- All of the rewards, with the exception of those from the current LS, can be bought with tokens allowing players to see a form of progress.
The only RNG is with the current episode’s items which may or may not be changed with the next game update. Players are complaining about getting a glove armor box and not being able to do anything with it other than salvage. This is exactly what would happen in a system where you cannot sell an item on the TP.
I just completed sets 2 and 3 without any issue. I just checked my status with set 1 and I should get it once my buy orders are fulfilled.
Chances are that players applied their mini to the wardrobe while in Heart of the Mists or perhaps WvW. I’ve heard reports of players running into issues when doing this for the minis and other items.
The one thing that I haven’t seen is where the additional achievements are for binding them to your account. All that I see are the old achievements. Did people really get twice the AP?
If people could trade in chests that they didn’t need then they would just farm whichever episode gave them the quickest chests. They’d then likely get the chests much faster than had they farmed the crests or gotten it from the primary acquisition method.
People wanted rewards that could not be bought/sold on the TP. People wanted rewards that did not rely on RNG. People wanted rewards that they could work towards. They received all of this with season two with the exception of the chest pieces and the mordrem parts released this episode. What you’re seeing now is exactly the type of system, including the consequences, that people have been saying that they wanted.
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You mean 40K ToT bags?
Ty for pointing it out Ayrilana, will do.
Ty for removing that.
Thanks for giving all the would be cheaters the tip. All exploits should be emailed to Anet.
It’s a 5-min fight at most.
It is, but the downside it that every try, failed or not, will take 5 mins. That’s frustrating enough for me, and I normally spend hours of time on games. I don’t even want to see the rage of those who only play for 1 hour.
It takes away from the achievement if you can simply restart it the second you mess up. I understand your frustration but it comes dangerously close to just giving it away if you can simply reset the fight the instant you fail the achievement.
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Multiple shadows only show up if you are not doing the instance solo.
That’s probably where I saw them. Whether there be one or more shadows, you have to have the buff to kill them.
no. you’re supposed to be able to kill the shadows while imbued with light. when i tried, they were still invulnerable.
You lose the buff when you kill one of them. If there are multiples then you need to keep reapplying the buff after each kill.
There are no multiple shadows at any point during lighting the torches part of the fight. And yes, on the first day i have also run into the problem when even with the divine fire buff on you shadows continued to be invulnerable (haven’t seen it repeat later on, though).
I’ve seen up to 3 at one point. Either that or ones spawns immediately after I killed another.
I beat Ghosts ‘n Goblins on the NES when I was maybe 8 years old. Totally beat it. Cleared it, then cleared it again because that game pulls the biggest ’Sorry Mario, but your princess is in another castle’ move ever.
I’m willing to bet that very, very few of any of the chuckleheads crying for everything to be moar-harder could beat the first level.
Want harder, we could have have BattleHyleks as a fractal somewhere. :P
As long as we get to use the speeder bikes or whatever they were.
Sounds like support for mounts, right there. Careful, or the Tyrians Against Irritating Mounts Interest will come for you. =P
It’ll be a “toy”
excellent information
Thank you, that was fantastic information.
I never had an issue. You can also just dodge through the circle to get the buff.
Of course you didn’t, you’re a gaming god. Please post another time about how nothing was difficult for you, so, therefore, should not have been difficult for anyone else.
I’m not. All I did way pay attention to what the boss was doing and stayed our of the red circles. If the buff was in the orange circles, I either waited for them to disappear or I dodged through them to minimize the damage I took. It’s nothing ground breaking.
Were you in Heart of the Mists when you did this?
The whole map’s mechanics are based on large zergs. If you look at all the other maps in Gw2, the future of the Silverwastes is a very bleak one.
Good luck to future players who come in and want to start doing Silverwastes content in the future.
Define large zerg. All of the bosses can be killed with a single party so that’s around 20 players. The same number and hold and defend the bases.
If you want to know why there is not so much hard content in GW2 go play Wildstar. Long story short, this game was dead mounth after release.
Yeah. Because that’s why it failed…
That’s pretty much what Carbine concluded, as stated at http://wildstar-core.com/2014/09/03/wildstar-omni-core/ :
When Wildstar was launched, it was heavily toted as “hardcore” especially in the sense of raiding. It now appears Carbine is adjusting its view with both previous and this upcoming patch. I wanted to know whether this was a pivot away from hardcore or a resolve to “The Devs are listening.” The official word from Frost was “both”, after seeing the feedback and looking at gameplay analytics they found that there was a real need to focus on solo content.
It’s a blog post. Also I did not see anywhere where that was the sole reason for it failing.
A blog post describing a personal interaction with Stephan Frost, who was a Wildstar design producer at the time. Also, I never said it was the sole reason, but they certainly identified it as a factor.
You did. A player made a statement that Wildstar failed because there was hard content and that’s why there isn’t any in GW2. I sarcastically agreed. You responded by posting a link to that blog post saying that’s what the author pretty much concluded. That particular post of yours was you agreeing with the previous poster as you would not have made that post linking the article had you disagreed with them.
Also you’re reading way too much into the article. Nowhere did the article state that that was why Wildstar failed or even a factor. All it showed was that the dev team were shifting their focus towards more solo content as that’s what they saw a lot of players wanted. No evidence was provided that the change was a result of the game’s performance.
Dev’s are continuously looking for ways to improve the game for their players and this could simply be a result of that. Anet devs made Season 2 more permanent after hearing feedback from players. That decision wasn’t made because of GW2’s performance. I believe there was actually an upward trend around that time.
I never said easy….
A lot of people equate pleasant as easy.
There is only 3 things you have to do avoid the red and orange circles, kill the shadows and kill the vines.
And if Rox constantly fires her arrows right into the middle of the red and orange circles…?
You wait until it’s clear to walk.
Which may mean you lose at least one of the fires you lit, and/or you may be dodging something else by the time the way is clear. This is particularly the case if the majority of Rox’s arrows are landing in unsafe areas.
I’m not saying it’s impossible. I completed it. I’m just saying it’s a little more complicated than just avoiding the circles.
I never had an issue. You can also just dodge through the circle to get the buff.
I wish there was a way to trade in boxes for armor you already have the full set of or don’t want for boxes of armor sets that you do want. For example, I went and bought my last carapace glove to complete the collection and the next bandit chest gave me a carapace glove box. I feel like I just wasted 1000 bandit crests. ;(
People would farm the episode that provided armor boxes the fastest.
Which way would be the fastest?
At some point, you’re going to get all the pieces anyway, might as well make it as pleasant an experience as possible without outright handing them out for free.
The same could be said for everything in this game. Eventually everyone will be able to get one legendary so why not make the first one easy for everyone to get.
There is only 3 things you have to do avoid the red and orange circles, kill the shadows and kill the vines.
And if Rox constantly fires her arrows right into the middle of the red and orange circles…?
You wait until it’s clear to walk.
It’s a 5-min fight at most.
It could be worse. Trahearne could pull an Evon as seen in Lion’s Arch where we can currently find Evon Gnashblade standing both near the northern entrance to the city and at Fort Marriner. Unless Evon is a time traveller or has a twin (or a body double)…
It’s a body double. How do you think he can steal so much from the people of Tyria and get away with it?
I take it that the vendor doesn’t give you the option to buy the boots?
I beat Ghosts ‘n Goblins on the NES when I was maybe 8 years old. Totally beat it. Cleared it, then cleared it again because that game pulls the biggest ’Sorry Mario, but your princess is in another castle’ move ever.
I’m willing to bet that very, very few of any of the chuckleheads crying for everything to be moar-harder could beat the first level.
Want harder, we could have have BattleHyleks as a fractal somewhere. :P
As long as we get to use the speeder bikes or whatever they were.
I wish there was a way to trade in boxes for armor you already have the full set of or don’t want for boxes of armor sets that you do want. For example, I went and bought my last carapace glove to complete the collection and the next bandit chest gave me a carapace glove box. I feel like I just wasted 1000 bandit crests. ;(
People would farm the episode that provided armor boxes the fastest.
What annoys me more is people throwing the word “racism” around at everything that just doesn’t seem “fair”
Either people are using it more often nowadays because it’s the new catchword to grab attention or they have absolutely no idea what it means.
Blame it on ANET for defining “races” instead of “species,” which would actually be the correct term. Within the confines of the game, his use of “racism” isn’t incorrect. Not terribly well applied, but not wrong.
Maybe you shouldn’t bring your prejudices into the game, hmmm? (giggle)
Take a look at what the word means and how it’s used. It does not mean that if a race does have something that others have that it is racist. Using the meaning that both if you have would make a ton of things in the game and IRL be racist.
The racist entity in this (poorly constructed) analogy would be ANET for preferring one race over another. The “races” (species) have different things because ANET makes the choices, not simply as matter of random circumstance (as might be applied to real life conversations of this nature). Preferential treatment on the basis of race would meet the definition of racism.
But none of this is really the point of the thread, why do some home instances have merchants and others don’t? Flavor? The home portal stone implies utility, so perhaps the OP is right and adjustments should be made.
The Asura home instance is a lab and the Sylvari’s is a house inside a tree. This was not ever an issue until the home portal stone was released. Nobody cared.
What annoys me more is people throwing the word “racism” around at everything that just doesn’t seem “fair”
Either people are using it more often nowadays because it’s the new catchword to grab attention or they have absolutely no idea what it means.
Blame it on ANET for defining “races” instead of “species,” which would actually be the correct term. Within the confines of the game, his use of “racism” isn’t incorrect. Not terribly well applied, but not wrong.
Maybe you shouldn’t bring your prejudices into the game, hmmm? (giggle)
Take a look at what the word means and how it’s used. It does not mean that if a race does have something that others have that it is racist. Using the meaning that both if you have would make a ton of things in the game and IRL be racist.
Um…you can. Click on the challenge emote.
If you want to know why there is not so much hard content in GW2 go play Wildstar. Long story short, this game was dead mounth after release.
Yeah. Because that’s why it failed…
That’s pretty much what Carbine concluded, as stated at http://wildstar-core.com/2014/09/03/wildstar-omni-core/ :
When Wildstar was launched, it was heavily toted as “hardcore” especially in the sense of raiding. It now appears Carbine is adjusting its view with both previous and this upcoming patch. I wanted to know whether this was a pivot away from hardcore or a resolve to “The Devs are listening.” The official word from Frost was “both”, after seeing the feedback and looking at gameplay analytics they found that there was a real need to focus on solo content.
It’s a blog post. Also I did not see anywhere where that was the sole reason for it failing. From what I have seen, there were many others reasons on top of the lack of solo content for those that want to play an M M O but not with other players.
It’s actually 6,000 for boots and shoulders, not 12,000.
You have to use the consumable to get the debuff.
If you want to know why there is not so much hard content in GW2 go play Wildstar. Long story short, this game was dead mounth after release.
Yeah. Because that’s why it failed…
I did it solo without any issues. It hardly was designed for a team.
The very best Copper I was at had great DPS and condition dmg, all single target, and we were the first to finish a Breach Boss.
Jip, single target, dps, someone kiting the adds properly and another kiting copper away from the bubbles while people actually focused on them.
AoE is not the answer!
Explain how not using AoE helps more than it hurts without going off-topic. Try to answer it in three sentences or less without going off on several different tangents.
(Hint: You can’t, if you actually understand how the boss works)
AOE. Is. Bad.
There explained in 3 sentences without tangents :P
This is why it went from the first boss defeated by a large margin to last with a moderate fail rate.
It’s improbable that they did 70 runs. My average is about 30 minutes at the minimum if you swap maps. This puts it at 35 hours to get that many runs.
I did under 12 runs and got both chests.
base on the reddit post I think someone says they did 36 and another said they did 28 runs. That is like 12 hours ago.
I’m not sure how many runs I did actually. I know it is more than 12, I started counting 7 runs ago. And judging by the organs I did at least 5 more before. So 12 runs of nothing.
It’s probably possible because you can mostly afk and just do the events at the end. So people have time to rest.
Oh I know it’s possible which is why I chose improbable to describe the probability of him having done 70 runs. He would have had to map hop to hit that amount.
I’m pretty sure almost everyone map hop. The only difference is someone manage to get in 25% map and another manage to get in 50 or 70% map.
Well it’s about 5 min for the four bosses, ~3 min for the pact ships, ~15 min for the final event, and roughly 5-10 min to get to the four bosses. That’s about 30 minutes on average. This assuming you immediately get into a map that is almost to the bosses pretty quick. The update has been out for about 56 hours. Again, I’m just saying that it’s improbable.
There’s the 15 minutes for the labyrinth event and like 25 min (?) until the the bosses assuming he didn’t leave.
I’m not sure what you mean 5-10 min to get to the four bosses.
5 min for 4 boss, 3 min pact ships, 15 min final events. Do you mean 5-10 minutes to hop in a map and wait for it?
My guess is OP probably think he did more than he have. He probably done a lot. But his mind might play game with himself and he think he did more than he have. He says he done 70+, probably mean he didn’t actually count it.
Regardless, he probably done a lot and not very lucky.
Yes. I was going under the assumption that you joined a map that had around 70% progress.

