I’ve answered all these questions before, several times. Does anyone have the links for those answers? (Even I don’t want to comb through my entire post history
)
Meh. I don’t have my cheat sheet with all of your posts with me otherwise I would. I do think that I referenced your gem price quotes earlier in this thread though.
Edit:
As a quick aside. Gems in the currency exchange are finite. You may buy gems with real money to your hearts content, but if you don’t put any of them gems into the currency exchange the currency exchange’s stock of gems never changes.
Think of it this way. The government can print as much money as they want, that doesn’t mean your bank account has access to that money. The currency exchange does not have access to gem creation. It has a limited stock that players add and subtract from.
(edited by Ayrilana.1396)
Oh believe me…I took my 8746 Coffers and ran with them. And I was being VERY Looty
Christ, I’d be tempted to use an illegal macro to open up those coffers o_o;
I’d figure it’d be worth the risk because a good mouse is like 70 bucks and I ain’t wasting clicks on that.
Imagine all of the bloodstone dust.
That’s a bit of a stretch.
The results can still be manipulated. They didn’t really fix anything unless I’m missing something.
You have three servers. If two of them team up and make the other get third for that week, that server will never place higher than the other two. This going under the assumption that they won’t face each other again and they all get first the next three weeks.
We could see the same as last season but the results of the tournament determined at the end of the first week.
There could be a little volatility if the three servers face each other separately with another server each of the other weeks. However, so long as that server that got teamed up on loses to one of those servers, the best they could hope for is to tie with second.
Third scenario is if the server that scored 1st the first week let’s the team they teamed up with take 1st when they play them. This forces the server that got teamed up on to still get third.
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The grind is optional.
You don’t need to be fully decked in ascended. You don’t need to go after that legendary.
You can easily do all content this game has to offer just with exotics, which you can obtain really easily.Now if Ascended and Legendary is what you want (aka prestigious items that weren’t made to be worn by the entire playerbase in the first place), you will simply have to put in more work.
<insert amusing “well the game is optional so I don’t have to play it either” argument>
You’ll likely see something like the above as people always resort to that faulty logic which trying to counter someone’s argument about something being optional.
Driving up those mats will affect other items that use them. If they were specific for legendary weapons only then I wouldn’t care. Unfortunately that’s not the case.
I’m confused now. So SAB was not added because it doesn’t fit within the current living story narrative. However, WvW tournament does? Huh?
No actually people did this same stuff in FFXIV.
Square Enix fixed the event, everyone cried for a week and then moved on.
No subscribers were lost. In fact FFXIV is doing great.
This giant rant thread is filled with:
1. But theres other exploits so its ok!
2. We didnt do anything wrong! Its the other peoples fault!
3. I’m poor why can’t I get easy money?
4. Someone got cool stuff in the gem store! Why cant I afford gems?
And so on.
5. But we’re not hurting anyone!
6. We’re helping the economy!
Those are what I have seen.
I think it’s because this is their first MMO.
I cant believe nobody has suggested adding raids yet.
Is this just a “I wish this was WoW and I could google which boss drops my sword” thread?
100% drop or not? If 100% then what’s the point as everyone would have the item(s) within a week. If not 100% then it would fall under as a grind based in people’s definition.
I can’t edit my post since the forums are acting up.
The OP stated that they wanted to assign multiple controller buttons to perform an action. Kind of similar to using shift+F to perform an action with a keyboard. The Anet employee stated that this seemed okay.
You then said that the OP and Anet were wrong by stating that it is a macro which is assigning multiple actions to a single key. This was the exact opposite of what was going on. You then called the Anet employee a hypocrite by extension of your comment about Anet’s dollar making hypocrisy.
Theres a big difference between assigning multiple keys to perform an action vs a single key to perform multiple actions.
The dev stated assigning multiple actions to 1 key is a big nono… which is also verifiable in the TOS
I stated that this is a hypocrisy given they have marketed their brand onto a peripheral that is designed to do exactly that… use macros and has designated keys for them…
I never accused the OP of trying to assign multiple actions to one key… If you believe I did then please show me where I did so…
If that was your intent with your post then okay. However, that brings up another question. Why did you create a post in this thread that had nothing to do with the OP’s post or anything discussed in this thread? That keyboard was never mentioned until you brought it up.
I can’t edit my post since the forums are acting up.
The OP stated that they wanted to assign multiple controller buttons to perform an action. Kind of similar to using shift+F to perform an action with a keyboard. The Anet employee stated that this seemed okay.
You then said that the OP and Anet were wrong by stating that it is a macro which is assigning multiple actions to a single key. This was the exact opposite of what was going on. You then called the Anet employee a hypocrite by extension of your comment about Anet’s dollar making hypocrisy.
Theres a big difference between assigning multiple keys to perform an action vs a single key to perform multiple actions.
How am I rude? I was just trying to help. If I came off that way then I apologize but that was not my intention. I’m a firm believer of self improvement. Whenever I don’t know something or struggle, I always try to resolve it. That’s why I offered that suggestion.
It seemed that you either did not read the OP, dev’s, and your definition closely or did not understand the meaning of what they were talking about. You were so sure about what you thought they were saying that you made an insult to the Anet employee by calling her a hypocrite.
(edited by Ayrilana.1396)
As forum members expressed in this thread, we feel that a player mapping multiple actions to one key — for example mapping an attack and a self-heal type skill to a single keystroke — would have an advantage over a person playing the game as designed, with one keystroke per action.
Our policy is that we cannot approve such uses, but I can say that from what I’m reading, what you have described does not appear to be a matter of concern because you are not “cutting corners” by trying to get a series of actions on a single key.
I hope that is helpful information.
Using macros (which by definition is assigning multiple key strokes to one key) is a violation of the GW2 TOS. You even confirm it here on this thread…
This has been around since launch-
https://www.guildwars2.com/en/news/new-the-steelseries-guildwars2-gaming-keyboard/
You have TOS that bans for using macros and endorse a product that is specifically designed to use them…
Pricelessly laughable… The dollar making hypocrisy is REAL! lol
You should read this thread more closely next time or do some reading comprehension exercises.
SAT preparation websites are a good source. After some training, what’s been said will become more clearer for you. I wish you the best of luck.
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Some of what you mentioned is grind according to players.
Scavenger hunt? I have to go to multiple places and do multiple things to get my precursor? Grind.
Housing, new fractals, etc will only keep players occupied for so long. Once you’ve experienced them once, their value tends to diminish over each subsequent time experienced.
Take away grind in MMO’s and then what else is there for players to do?
65-70 silver *250 (vial of powerfull blood), 38 silver *250 ecto. Sounds quite expensive not?
270 gold. That’s more then bolt of damask, chaos of lyssa price. (but there’s more to it then just damask).
What do you need 250 t6 bloods and 250 ectos for?
Mystic Forge Back Pieces require only 50 ectos and if you spend a couple of hours to farm coagulated mist essence, you can use t6 claws (45s) to get zerker gear.
Infused version most likely.
Make pvp www ranks visible and then we will see who is pve cmd and who is gold rank cmd .
Or who spends a lot of time in EotM.
Commander tags do have uses in PvE for the same reasons people use them in WvW.
The time to farm the sprockets, or buy them off the TP, to convert to shards takes more time than it’s worth. It quickly becomes more expensive.
snip
No. My point was not about anyone being ashamed. It’s just that players normally focus on what they want only and tend to not see the bigger picture. Whether it’s one player or an aggregate number of players doesn’t matter.
Nowhere is it implied that Anet has to be open with the players with their decisions. What gets released to us is entirely up to them. Be grateful that you receive what they currently provide as you will likely not with other companies.
No matter what they do, people will be upset and complain because the decisions do not fit what they feel should have been done. This opinion is based on their personal belief and tends to be influenced on what they personally want. No kidding, right? It’s in Anet’s best interests to release as little information as possible until they’re for sure ready for it. I believe that was stated in the video or article that have been floating around in the forums as of late.
Your post is the same overreaction that would occur to any of Anet’s released decisions. For example, nowhere did they ever give a timeline on when to expect SAB to be released again. They provided an update in an interview that they still currently do not have plans and people flipped out about it as evident in game as well as in the forums.
The same is with precursor scavenger hunt or crafting. It was stated it could be available by the end of 2013 but issues came up and it was postponed to a later, undetermined time. Earlier this year they responded to a post that it was still on hold because of the impact of the new wardrobe system.
They’re being open and honest but people are still flipping out about it because they don’t agree with those decisions. You then have people who verbally assault the company which really doesn’t help. This was mentioned in the WvW forum that stating that there is no WvW team doesn’t really help their cause. The spamming of SAB threads, saying Anet has lost touch with the players, and so on are exactly the same.
You’re wrong there about it being implied. It’s a well known fact that companies need to be open with their playerbase if they wish to prevent disasters. It’s also well known that companies in every industry that are secretive to the extreme about their products generally do so because they A: know they aren’t delivering what they should and/or B: are up to no good.
You can claim all you want that there’s no legal letter that requires companies to be more open and honest about what they are doing especially in the mmo market where communication is essential however you cannot claim that this need of the customers to know what’s coming next in this industry is not an essential part of the supply/demand system of economics we have going here. It’s not implied it’s part of the demand of the product.
It doesn’t matter if they didn’t give a time frame my point is how long should people wait? At this point, it takes less time for Blizzard to come out with a WoW expansion pack than it does for this development team’s long list of “experiments” to finally take this game out of beta and get it updated! At this point in time, with as long as it’s taking for even something as simple as a toggle to turn off Hobosacks, it’s so not an overreaction at all, it’s on the verge of becoming mmo development history in which people will be sitting around in their next game going “remember that title called GW2 that wasn’t about guild wars at all and had a really terrible time delivering what they said they’d do?”
Nope. Try again.
How many other games do players have this much interaction with developers and released information regarding upcoming changes?
The workaround for those wanting to complete the event is to aggro everything and have the zerg kill it. You’re then free to cap a percentage while reviving NPC’s. When the next wave comes run to the zerg and repeat everything you did before.
I know I’ll receive flak for the above but players that want to complete it should be on an even ground as the zerg that doesn’t. I tried it last night and don’t see much of a difference with it compared to regular Orr farming.
Playing devils advocate here:
Aren’t the people not letting players complete that event the jerks?
Remember that no one is preventing the completion of the event. We can’t kill other players in pve…
If only, right?
Since you have the blade shards, I would make that. I only did the fractal one once to get the skins. Also remember that you can get iron ore very easily off the rich nodes. I believe there are a few guides that show their usual locations.
Salvage-o-matic ftw. I sure wouldnt do it, with normal kits tbh. To much hassle. But after a dungeon run, wathever, there’s plenty light armors, wich i know by icon know, so i instantly salvage all of them. 3 copper per salvage is barley something to worry about (3,52 with basic kit). 6 copper. But yeah. Purely money wise, selling is better. But since i want both, the loss on money is so small, the magic find is totally worth it.
Don’t forget the cost of that kit off the TP or the gold you could have gotten with the gems if you had bought with cash. I don’t really pay attention to the per salvage costs to know if there is even a break even point with the salvage o matic.
I know they’re planning to release one that’s at the level of the mystic kit but uses silver. I’m sure you can figure out the savings that kit would bring.
But yeah. If you want luck and don’t mind the hassle of kits, then it’d be in your interest to salvage.
My 2¢
1. Next update will almost definitely fix this.
2. People who willfully disrupt the (relatively) harmless activities of other players are true jerks.
Playing devils advocate here:
Aren’t the people not letting players complete that event the jerks?
I think the point the op is making is the feedback from players to devs and vice versa is currently one way. The commander tag mess up is the obvious example here.
How they could take the requests for account bound and color choice and turn it into what they presented in Germany without running it by someone in the WvW community first is ridiculous. It would have saved them from the uproar and two guys their weekend “fixing” the whole color thing if they simply asked their WvW beta group of players “is this what you wanted?”
To be that tone deaf to your community is as frightening as the likely reason they didn’t was to orchestrate a three week PR campaign about the changes. By dragging it out every MMO blog will post every day about each change as they are announced. The ultimate in cheap marketing, social media.
It is time-consuming to do that about every change. If not every change, then they’d have to pick and choose what they want to get feedback about and could still be in the same situation as what recently occurred. Even then, you’d likely still see the same reaction from the people complaining including the posts with insults such as “armchair devs”.
The rate is little under 2 from all of the data that I had previously read and you’re discounting the salvage kit costs per use in your post. Most of the light armor pieces are priced around the break even point of getting the silk and selling.
The OP made no reference as to whether they cared about MF. They were speaking from pricing standpoint so I provided what I do. That post was my opinion and not stated to be a fact. I tend to not care about MF nor to deal with the hassle of carrying enough salvage kits. Perhaps I could have been a little clearer in that initial post.
Doesn’t frac one require 250 glob of ecto? That’s a ton imo. If i’m correct the spinal blade and mawdrey don’t require it for double infusion.
For the infused version, yes. However, there’s really little reason to get an infused version unless you intend to often do high level fractals after you get the back item.
Sell all light armor on the TP at the very least.
Not smart. Just SALVAGE all light armor. Much better. The silk can be sold for equal money as the single armor sales BUT you keep a lot of luck to yourself. average is 2 silk per armor, so 2×2 silver = 4. I salvaged a lot so i’m pretty sure. tp is about 4 silver to, a bit more perhaps, but if you recon tp fees, it’s not that good.
Not really.
Sooo basically you’re saying that we as a community of customers should be ashamed for making a group of developers feel bad because a major aspect of the game was not only not like what they said it would be but it took a very long time for them to change it?
Is that basically the premise? Because if so then you’re missing the point of the honest business relationship and the company/customer relationship. Basically, business 101, don’t lie to your customer base. If you are honest (and yes it can be done we’ve seen it) then you’ll have no backlash. If it wasn’t a lie then apologize and offer something because of the time you wasted, if it wasn’t something you were authorized to say, don’t say it. It’s really not that difficult.
The other problem I’m seeing other than the blind adoration thing is that instead of coming out and apologizing for things like this they get people like the OP to fight their battles for them.
I suppose he would tell us that if we bought a lemon car (and no I don’t mean the color) that required not only the cost of gas to run but also the purchase of currency through conversion every month to maintain on top of the repair bills, that was a total drag to drive because of all of the loud noises and smoke, that we should feel bad for the seller of the car because we shouldn’t complain about the products we purchased. That’s essentially what I just read.
No. My point was not about anyone being ashamed. It’s just that players normally focus on what they want only and tend to not see the bigger picture. Whether it’s one player or an aggregate number of players doesn’t matter.
Nowhere is it implied that Anet has to be open with the players with their decisions. What gets released to us is entirely up to them. Be grateful that you receive what they currently provide as you will likely not with other companies.
No matter what they do, people will be upset and complain because the decisions do not fit what they feel should have been done. This opinion is based on their personal belief and tends to be influenced on what they personally want. No kidding, right? It’s in Anet’s best interests to release as little information as possible until they’re for sure ready for it. I believe that was stated in the video or article that have been floating around in the forums as of late.
Your post is the same overreaction that would occur to any of Anet’s released decisions. For example, nowhere did they ever give a timeline on when to expect SAB to be released again. They provided an update in an interview that they still currently do not have plans and people flipped out about it as evident in game as well as in the forums.
The same is with precursor scavenger hunt or crafting. It was stated it could be available by the end of 2013 but issues came up and it was postponed to a later, undetermined time. Earlier this year they responded to a post that it was still on hold because of the impact of the new wardrobe system.
They’re being open and honest but people are still flipping out about it because they don’t agree with those decisions. You then have people who verbally assault the company which really doesn’t help. This was mentioned in the WvW forum that stating that there is no WvW team doesn’t really help their cause. The spamming of SAB threads, saying Anet has lost touch with the players, and so on are exactly the same.
That’s due to scaling and most of the time you have more than enough people to burn it down.
Players generally think only about themselves and not what’s best for the game. Not meant as an insult but it’s just that people tend to not think on a macro level. Players are going to complain regardless.
If you have the blade shards then the spinal one. Also take into consideration for the cost of getting a crafting profession high enough to craft it if not done so already.
I personally consider time when trying to decide the better one to get. If I can farm fractals for that one quicker than I can farm the gold/materials for the others, then of course I’m going to go for the fractal one.
There really isn’t a good solution unless you know someone that wants to purchase it. You can then trade with the. If you trust them or with a trusted mediator.
There’s no incoming supply so I don’t see it being too big of an issue. There’s still a risk but it should be minimal. As long as you’re patient, it will eventually sell.
GW2 doesn’t have to do what every other MMO does.
So you can’t stun lock them to death in other games but you want to be able to do it in this game or am I not understanding you correctly. Defiance is a good mechanic and is unique for this game. All MMO’s do not have to be cookie cutters of each other.
Can you stun lock bosses in other games so that they cannot attack? Since everyone likes to drag WoW into comparisons, can you stun lock whatever the most powerful WoW boss is so that you can just DPS it without any risk?
The difference is that you you can stun lock bosses so that they don’t really attack at all. Imagine the hambow warrior in PvP being used in PvE minus the bow. There’s a big difference between interrupting and dodging.
Please enlighten us as to how you would fix the current mechanics rather than just say it’s bad programming or broken.
They will not release details of their plans because then people will treat it as gospel and then get upset when they deviate from that plan. The behavior of some players on the forums and in game over the last few days just gives them even more reason to not do this.
Meta is simply the optimal classes (or builds) for a certain game activity whether it be general PvE, PvP, dungeons, fractals, and so on.
It must cap at exotic stats. I seem to remember seeing this done somewhere but cannot remember which game.
Edit: When I say in another game I mean as droppable loot.
(edited by Ayrilana.1396)
The best approach would be new legendary weapons with craftable precursors where nothing is used from the existing materials that are used towards crafting current legendary weapons.
Edit: As Wanze mentioned, this discussion topic should be moved to one of the already dozen existing threads.
(edited by Ayrilana.1396)
So the bosses are somewhat of a challenge. If this did not exist, you could stun lock bosses/champs.
What if Anet make the crafted version of precursor account bounded.
It wouldn’t matter as it would still affect precursor and other material prices.
Like I said, it’s a long term goal. If they think they can get it in a matter of months without any effort then they’ll be in for a shock. How much a player chooses to earn and spend is entirely up to them. It’s all about priorities.
It’s a long term goal and 500 hours isn’t really a lot. With that said, 500 hours at 5 gold an hour is 2,500 gold which is just enough to buy the materials off the TP and craft it.
I wasn’t saying that you were. I was just saying that retaliation was brought to sPvP level for a reason and those runes would buff it back up.
Email support. You likely will not get an official response in these forums.