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New Screenshots taken from the new Episode

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Posted by: Ayrilana.1396

Ayrilana.1396

Why post a post like this to ruin it for players?

If players cared to not have things spoiled then they would not look at the pictures.

Precursors price

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Posted by: Ayrilana.1396

Ayrilana.1396

Cursed Shore
Malchor’s Leap
Southsun Cove
Frostgorge Sound

EDIT: I just did a round of node farming on 7 characters. Here’s what I got. Mind you that I did miss an ori node with 6 of them so I’m about 18 ori ore short of what I would have gotten. I did this in 2.5 hours.

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(edited by Ayrilana.1396)

Ascended armor questions

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Ayrilana.1396

1) http://www.gw2crafts.net
2) 350 – 500 gold (varies widely by time of day and week you buy and which set)
3) no idea

Toys in WvW?

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Ayrilana.1396

Blame the people abusing that axe or whatever it was from Halloween that gave the crazy dash speed/distance. I vaguely remember it being fixed.

Trouble Leveling Up

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Ayrilana.1396

And doing the personal story as you level.

Trouble Leveling Up

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Ayrilana.1396

If you do map completion for all of the starter areas before moving to other areas, you should be max level for most of the maps when you do them.

Precursors price

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Ayrilana.1396

And your suggestion could make things much much worse.

Node farming for ancient logs and ori ore yields about 4 gold per character and only takes about 20-30 min per run. Karka farming is about 5 gold an hour on average. There are other locations that you can farm that yield valuable items that you can sell if you know where to look.

The node farming of 4 gold you’re talking about is actually (and I just did it myself) only 1.5g – 2g. 4gold was already too good to be true though.

Wrong.

42 ori ore
36 ancient logs

That’s how much you get per character at a minimum. Ori ore tops around 6 silver and ancient logs around 5 silver. That’s 4.32 gold before taxes. You’re either not doing all of the nodes and/or selling at the buy order prices.

I’m also completely ignoring the foxfire clusters which I usually get about 10-12 over six characters.

Spinal Blade

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Ayrilana.1396

I have about 7 stacks. If they were tradeable, I would just mail them to you as I have no use for them.

Precursors price

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Ayrilana.1396

And your suggestion could make things much much worse.

Node farming for ancient logs and ori ore yields about 4 gold per character and only takes about 20-30 min per run. Karka farming is about 5 gold an hour on average. There are other locations that you can farm that yield valuable items that you can sell if you know where to look.

bolt of silk

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Ayrilana.1396

Yeah. If they were to lowered silk then they’d have to do something about all of the other scraps to balance out the demand. Maybe being able to downgrade upper tiered materials like you can for the fractal shards? It would add more demand to silk again but then there’s gossamer scraps that have very little value.

Precursors price

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Ayrilana.1396

Precursors should be able to get crafted (like Anet promised us back in 2013 here they said they were going to implent it before the end of 2013. yet here we are..)

People who have no problem with the current precursor prices do either buy gold rl or they flip TP whole day long.

Anet has to understand 80% can’t flip TP due lack of knowledge/boring/other reasons and there are players who farm dungeons every single day ending up having a burn-out due the fast rising prices in short time.

It is not true the longer a player plays, the more wealth he has since a lot of people make new chars/class etc and have to buy everything over again. There’s always something where we need to waste our gold on.

Either increase the pre’s drop rate by a decent amount (both MF and PvE/WvW), make it crafteable or set a max sell price on TP per wep (2handed weps higher max ofcourse).

They can do that since they already made the step to make i account bound/skin share even though alot of ppl had double legendaries. So they can do this again, no matter how much gold ppl wasted to get a precursor because the prices they ask now are close to impossible to reach if you only work hard (dungeons). That pushes ppl to buy either gold in rl/ buy the legendary with rl money/more chance in scams and what not.

They acknowledged the problem back in 2013 already yet they wait..

There’s at least a dozen threads on this topic. Why did you necro this thread?

You also do not realize that there are other ways to make gold besides the TP and the horrible impact craftable precursors would have on the economy if they were easier to get than farming the gold.

just played through DR: P1 a second time

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Ayrilana.1396

Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.

You could solo the entire living story (instances) including all of the related story achievements.

Not all of the Living Story takes place in instances, though. The norn stretch, while doable solo, isn’t solo-friendly. It’s content that was clearly designed to be tackled by groups of people.

It can easily be done with two people, if they can’t do it solo, and it’s also permanent content.

just played through DR: P1 a second time

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Ayrilana.1396

Oh, and the portions of the Living Story intended to be completed by groups of players were anything but fun now that the groups of players have moved on, surprisingly enough.

You could solo the entire living story (instances) including all of the related story achievements.

just played through DR: P1 a second time

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Ayrilana.1396

Bugs? The only bug I encountered was the one event that would not spawn but you could bypass it by talking to the npc.

Exploring needs an overhaul

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Ayrilana.1396

There are online resources available.

GPU upgrade for WvW HELP

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Ayrilana.1396

General rules of thumb.

1. You can never go wrong with more CPU in multiplayer games, most of all the really “big” ones like WvW, Battlefield, etc that can have a ton of players and player created action. On a very basic level, think about why you get FPS drop near a zerg, even before you system has a to render a single player or effect caused by the zerg battle.

2. More GPU is for the eye candy. Better texture quality, better shading, filtering, and higher levels of filtering. All this improves perceived image quality.

So to your answer question, you need a better GPU if you want to run higher graphic settings with acceptable performance. Your FPS on low settings is already not that bad (30+ in a 30v30v30 is pretty good for most players). The 750 is right at the bottom end of what would be considered a gaming card. If you want those things like better shading, good texture quality, anti-aliasing, anisotropic filtering, etc…a 770 or 280x is kinda the sweet spot now for performance and value for money.

I think you’re also leaving a little on the table with your CPU overclock. 4.5-4.6 should be fine with a decent heatsink and an adequate case setup. That little extra will make a difference in minimum FPS in blob battles. As for upgrading that too, it’s hard to say. I still use a 2500k @ 4.8 GHz and see no compelling reason to upgrade yet, at least from a value for money perspective.

Thank you for your thorough response, it is very appreciated! Yes I did try overclocking my i7 above 4.3Ghz but it doesn’t work unfortunately, I get blue screen moment I get into desktop or at some early point when I start up GW2, sadly enough…

You likely did the overclocking incorrectly and/or your current setup could not handle it.

please delete

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Ayrilana.1396

You’re close.

As a quick aside. Gems in the currency exchange are finite. You may buy gems with real money to your hearts content, but if you don’t put any of them gems into the currency exchange the currency exchange’s stock of gems never changes.

Think of it this way. The government can print as much money as they want, that doesn’t mean your bank account has access to that money. The currency exchange does not have access to gem creation. It has a limited stock that players add and subtract from.

Toughness Vitality Healing Power Unbalanced?

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Toughness Vitality Healing Power Unbalanced?

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Ayrilana.1396

Healing power scales horribly.

How to Flip on the Trading Post.(guide)

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Ayrilana.1396

abusing it to gain wealth NO
tp flipping is abuse of the game SO NO IT MUST NOT BE PART OF THE GAME !
buy and sell timer will fix that

  • Who defines it as abuse?
  • Who defines what is ok and not ok to do to “gain wealth”?
  • Who defines what is part of the game?

I think the answer to all of the above is ANET and they haven’t put a buy / sell timer in the game (nor ANY restrictions on TP use….18 months after release), so I’m going to take that as an indication you are simply wrong in all your assumptions.

Perhaps they DO need to come up with a method to thwart automated (BOT) trading, but I’m not sure how they do that.

I remember checking his post history and saw something a long the lines of him saying that flipping is bannable in WoW. He’s applying that to this game.

Edit: Here’s the post I was referring to

in wow you get ban for flipping items
here you get a f medal

Spark = 1495g

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Ayrilana.1396

I think it’s funny that people keep saying farm gold to get your legendary, when in practice because gold keeps getting introduced to the economy, the price will keep rising. If you farm the average amount, you won’t lose ground, but you won’t gain any either.

Except not everyone will farm gold because it requires too much effort. People make that argument that it would just cause inflation discount that fact that I mentioned that relatively few people would do it. Otherwise, you’d see inflation being a large issue today which it isn’t.

Inflation is a large issue. I see people arguing about it all the time. Look at the price of gems. They have gone up incredibly since the game has launched, just like the prices of precursors. Is it because less people are buying gems and forging precursors? Maybe, but it’s also because gold is being introduced to the game. I’m a big offender on that because I prefer to run a dungeon than to run events in Cursed Shore, but because of that every 10 minutes my party is doing this 5 gold is introduced to the economy inflating it.

I’ve assembled some quotes for you on the gem exchange, inflation, and such.

There seems to be some confusion:
The currency exchange has a supply of Gems and Gold.

If players are converting Gold to Gems, then the Amount of Gold player will receive for their gems goes up.
If players are converting Gems to Gold, then the amount of Gems players receive for Gold goes up.

The exchange rate changes based on the scarcity of each supply. You cannot inflate it, it’s an exchange rate. As players purchase in one direction, it entices purchases in the other direction.

As soon as you begin referring to luxury goods as an inflationary issue I start skimming instead of reading. Within the last hour I’ve specifically said that you’re mistaking inflation for what is not inflation. Precursor prices aren’t changing due to inflation.

As a quick aside. Gems in the currency exchange are finite. You may buy gems with real money to your hearts content, but if you don’t put any of them gems into the currency exchange the currency exchange’s stock of gems never changes.

Think of it this way. The government can print as much money as they want, that doesn’t mean your bank account has access to that money. The currency exchange does not have access to gem creation. It has a limited stock that players add and subtract from.

“In economics, inflation is a rise in the general level of prices of goods and services in an economy over a period of time”

Time for new textbooks; change in money supply is not a change in price level, they are not interchangeable.

The gold to gem rate on the exchange is not a measure of inflation. If you consider how the exchange works and interacts with players you’ll realize that it’s a great measure of only one thing…

Also including a screenshot of a post as it’s from a locked thread.

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[Suggestion] Revise release schedules

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Ayrilana.1396

To make clear what I’m griping about, incase it was missed:

New dungeon, weapons, zone (complete, not this Dry Top business), and substantial story arc every 6-8 weeks > 5 quests and 7-10 achievements every 2.

Currently I can knock out each LS episode in a couple of hours. After that, there’s nothing really to do outside of achievement grind (which does not appeal to me) or pvp. Leveling an alt really isn’t an option for me anymore in post-april patch GW2.

Nobody can meet that criteria within that timeframe. Definitely not this game as it does not have a monthly subscription fee.

Actually, please name me a game that actually does this.

bolt of silk

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Posted by: Ayrilana.1396

Ayrilana.1396

Reducing prices for silk would increase demand for it while also increasing demand for the wool, cotton, and linen scraps in the process. Those lower tiered scrap prices would increase as a result and the additional could outpace the savings you would achieve from lowered silk scrap prices.

What is balance team doing with their time?

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Ayrilana.1396

They’re probably stuck on the living story team.

How to Flip on the Trading Post.(guide)

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Ayrilana.1396

omg NO it is NOT just cuz a net do not punish ppl do not make it legal o_o
tp flipping is GAME ABUSE ! IT HAVE NOTING TO DO PLAYING THE GAME !

jesus

Prove it.

Here’s my proof:

Flippers increase liquidity and bring prices closer to equilibrium, almost always lowering prices and providing preferences to other players. I see no reason why anyone would want to stop that.

Here is my stance on this subject:
The TP is part of Tyria and is a part of the game. Spending your time learning to interact with it is a fine way to play the game if that’s what you enjoy. It has ups and downs (including no exp, karma, achievements).

The amount of money to be made on the TP is finite. There is no way it can’t be, the TP only ever sinks money, it never creates it. The TP offers convenience to trade outside of equilibrium pricing, and if a player decides to step in and take the time and effort to consume that trade and push the trade into equilibrium, that is great for the economy. It pushed prices towards equilibrium, provides a service to those who want convenience and sinks money all at the same time.

Trading takes skill, and lots of it, it cannot be argued otherwise and here is why. Because the profit is so limited, the profit has to be split between all the people effectively trading. The lower the skill cap, the more people trading effectively, the less profit individuals make until there’s no longer a real market. If one argues that there is money to be made, then you are arguing that skill is involved.

Notice how he encourages flipping?

(edited by Ayrilana.1396)

Spark = 1495g

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Ayrilana.1396

I think it’s funny that people keep saying farm gold to get your legendary, when in practice because gold keeps getting introduced to the economy, the price will keep rising. If you farm the average amount, you won’t lose ground, but you won’t gain any either.

Except not everyone will farm gold because it requires too much effort. People make that argument that it would just cause inflation discount that fact that I mentioned that relatively few people would do it. Otherwise, you’d see inflation being a large issue today which it isn’t.

Also, most of your gold that you farmed isn’t newly created gold but gold you gained from selling drops on the TP. Gold you get from karma farming, Orr farming, node farming, etc come from the drops you sell on the TP.

Also, increasing the money supply doesn’t necessarily result in inflation.

(edited by Ayrilana.1396)

How to Flip on the Trading Post.(guide)

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Ayrilana.1396

yes that is playing the game what a net disain the game for is going on events, dungeons, world bosses !
if the goal of the game was making gold with tp flipping there was just going to be la with 1 npc and all the flipping you can do !

TP is part of the game too, ..anet could’ve removed the tp if they wanted. They have an economist. Flipping is a way to play GW2 as well,

whether you like it or not.

tp YES
abusing it to gain wealth NO
tp flipping is abuse of the game SO NO IT MUST NOT BE PART OF THE GAME !
buy and sell timer will fix that

It is not abuse lol. The TP and flipping is intended and actually helps the economy.

Expansion or end of franchise?

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Ayrilana.1396

Maybe a new class , Priest type holy man who can cast healing spells etc .

Guardian can do that. Also, this isn’t a game with the “holy trinity”.

Spark = 1495g

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Ayrilana.1396

Casual Tears….

wtf, why do people hate on casaul players all the time? This thread was open by a hardcorer! And half the people that complain about this same thing are more than just casual players. Heck, I’m a casual player and you don’t see me complaining about prices.

Getting at least 10 gold a day adds up. And I have spent money on other things such as ascended weapons and armor. The thing is that I know how to manage my money and set goals.

“at least 10 gold a day” isn’t enough.

Very true.
Supposing 10 gold a day on some of the more sought after precursors and legendaries, it’d take years.
Not to mention missed days, or less fruitful ones.

10 gold times 150 days equals 1500 gold. Yep, it would takes years.

Honestly, I really don’t care about this subject because its the same old, but….. You’re missing one key point, the price is continuing to climb. By that 150 days, the rate will have gone up. Don’t forget to take that into account.

Just saying.

Actually, no. People fail to realize why the price has been increasing. For example, people have complained why the price has changed dramatically from the beginning of the year and incorrectly blame inflation. That’s also what you’re hinting at with your statement that prices will continually climb. While they will climb due to natural inflation, they will not climb at such a rate that players cannot keep up.

The most recent price spike in precursors was from the April update that brought in the wardrobe. This created a demand spike which resulted in price increases. You can also look back in November 2012 where a large number of players received precursors from the chest at the end of the karka event. This increased the supply and caused prices to drop.

You have to look more closely into the reason what is causing prices to increase rather than simply focus on prices alone.

[RANT/SUGGESTION]Precursor ridiculous prices

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I don’t understand the complaining of adding in precursor crafting, so long as the one you make ends up account bound. It shuts up those who are QQing about them dropping from the mystic toilet and it shuts up those who worry about the TP because they can’t flood it with them. It makes it a little more personal than the randomness of the toilet (still allowing them to come out that way, should someone want to though) and gives us something to do in the meantime.

I do find it…odd that we can can just buy our sparkly, shiny toys of awesomeness off the TP but the money miser inside me understands that ANet hopes we convert gems into gold to get that legendary instead of working for it.

You haven’t read any of the posts in the thread(s), have you?

Spark = 1495g

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Ayrilana.1396

Getting at least 10 gold a day adds up. And I have spent money on other things such as ascended weapons and armor. The thing is that I know how to manage my money and set goals.

“at least 10 gold a day” isn’t enough.

Very true.
Supposing 10 gold a day on some of the more sought after precursors and legendaries, it’d take years.
Not to mention missed days, or less fruitful ones.

10 gold times 150 days equals 1500 gold. Yep, it would takes years.

GPU upgrade for WvW HELP

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Ayrilana.1396

It’s the game, not your system.

Rytlock Ritual End Fight

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Ayrilana.1396

The large orange field is likely the hammer attack. This can be avoided by dodging or not fighting in front of the statue on that half of the room. Fear circles are much small at a radius of maybe 600 or so.

Hehe not my mistake then as I can’t recall seeing any other mark than that huge orange field. Or I just missed them for some reason.

I’ve pulled a random Youtube video to show the tells.
https://www.youtube.com/watch?v=anjhDy0hqI0

At 16 minutes in you’ll see the orange circles for the ceiling falling which causes knockdown.

At 17 minutes in, he turns around from the statue and you can see two orange circles with the fear symbol.

At 17:10 into the video is the large AoE from the hammer.

Rytlock Ritual End Fight

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It’s a l2p issue. You can’t expect to stand in one place and spam 1 to win this fight. The mechanics are incredibly simple and most of what could hinder you is avoidable. The only exception is the chill which can be removed with condition removal.

My 1% was a guesstimate based on how incredibly easy the fight is. People have fought it using the very same classes and builds without any issues as those claiming it there were.

Grats, you knocked down an argument that I never made. Didn’t I just say it’s not about the difficulty of the fight?

Well my post you quoted was about people having difficulties with the mechanics but you knocked down that post as if I was referring to a difficulty level. I just reciprocated.

More Story & Get a Precursor

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Ayrilana.1396

Yep. Let’s increase the demand, and prices, for all legendary weapon components.

The problem with legendaries being how they are, is that they don’t inspire awe, they just tip you off that the person has/had a lot of coin.

And? Gating the precursor behind a skill check will only increase the amount of people trying to craft a legendary causing all materials for them to skyrocket putting you back into the same situation you are in now. In fact, you’ll be in a worst situation if you plan to craft anything else that would use those components.

More Story & Get a Precursor

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Ayrilana.1396

Yep. Let’s increase the demand, and prices, for all legendary weapon components.

Spark = 1495g

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Ayrilana.1396

Yes you will. I’ve played normally at earned at least 10 gold a night without really trying.

That is like getting a legendary after playing a year without actually spending any money for other things

I think the unrealistic things is you wont’ spend money on other things.

Getting at least 10 gold a day adds up. And I have spent money on other things such as ascended weapons and armor. The thing is that I know how to manage my money and set goals.

No precursor crafting CANNOT last.

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Ayrilana.1396

Try farming 250 for each tier 6 materials or the ~2k+ for each tier 5 material to promote. It’s much more efficient to farm the gold. Also, if people spent the time to collect another 250 of all of the tier 6 materials then they’d be able to cover most of the cost for the precursor.

leveling from crafting?

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Rytlock Ritual End Fight

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Ayrilana.1396

My fault, I was mistaken what moment caused fear. I was thinking the huge orange circle caused other effects than fear. But yes, at times it doesn’t show up in time for you to take an action anyhow, not that reliable indeed.

The large orange field is likely the hammer attack. This can be avoided by dodging or not fighting in front of the statue on that half of the room. Fear circles are much small at a radius of maybe 600 or so.

No precursor crafting CANNOT last.

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Ayrilana.1396

All lower tiered components would increase in price to compensate. You’d be doing more harm than good just so the few people that are unable to set goals for farming the gold can get their precursors for cheaper.

Rytlock Ritual End Fight

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Ayrilana.1396

And fear? Please, if you can’t even avoid a static circle on the ground, then I’m afraid there is no hope for you.

I wasn’t going to comment so much anymore but this I couldn’t avoid… What circle on ground? Please tell when a circle showed up on ground before being buffed with fear because I never saw any. Also, relying on ground marks it’s faulty as at times the game doesn’t render it properly in time for you to be able to see it (don’t tell me it’s poor graphics because it happens with any graphic settings). I can’t count how many times in game I was hit for several conditions for then later see the mark on ground.

The obvious orange circle on the ground.

Rytlock Ritual End Fight

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Ayrilana.1396

The average player can easily beat this. It’s the lower 1% that are having difficulties.

Hey look, yet another person missing the point. The imaginary 1% that you’re referring to isn’t even present in this thread, outside of a number that you could probably count on one hand. The main complaint is how obnoxious the mechanics are. Not the difficulty level.

It’s a l2p issue. You can’t expect to stand in one place and spam 1 to win this fight. The mechanics are incredibly simple and most of what could hinder you is avoidable. The only exception is the chill which can be removed with condition removal.

My 1% was a guesstimate based on how incredibly easy the fight is. People have fought it using the very same classes and builds without any issues as those claiming it there were.

(edited by Ayrilana.1396)

Laurels suggestion

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Ayrilana.1396

Or just remove the unique aspect entirely.

Ascended Crafting

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Ayrilana.1396

If only you could get rewarded ascended crafting gear through playing pvp, GW2 might have a chance of becoming esports again.

The problem with that is that people would abuse it and farm them just like some people farm ranks for whatever reason.

Spark = 1495g

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Ayrilana.1396

Yes you will. I’ve played normally at earned at least 10 gold a night without really trying.

Rytlock Ritual End Fight

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Ayrilana.1396

The average player can easily beat this. It’s the lower 1% that are having difficulties.

Spark = 1495g

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Ayrilana.1396

So you have 7k hours and have been unable to use that time to farm gold for one where someone who spends less time than you can?

Event Scaling is Harming the Game

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Everyone who’s against that exploit should just team up and force the event to complete unless there’s a way to solo complete it. I’m not too familiar with that event anymore. I do know that the other one that was fixed recently involving an NPC I would force to complete with a banner.

[Suggestion] An idea for precursor crafting

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Ayrilana.1396

You’re at least thinking about the impact that would occur for all of the materials which is a lot more than a lot of people are considering.

Your new idea would require 2,060,100 karma and 750 additional Ectos. The karma, or fractal relics and laurels, could act as a barrier to getting a legendary this route. To how much of a degree, I do not know.

I’ve attached a quick screenshot of what I did using 4 scenarios. I only considered the cost of the Gift of Fortune and the Precursor. Expect prices to a bit higher when you take into consideration the legendary specific gifts as well as whatever your specific precursor gifts would be.

  • Top Left = How things currently are
  • Top Right = If your method was added but had zero impact on prices
  • Bottom Left = Same as Top Right but with Ecto prices doubling
  • Bottom Right = Same as Bottom Left but with material costs increasing 50%

The bottom right, in my opinion, has a high likelihood of happening.

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