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State of the Game Update —Q1 2016

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Ayrilana.1396

I suppose gliding mastery will be available to everyone? including core and f2p accounts? if not they are going to feel excluded, not being able to follow a commander to say one example. I can imagine already, if you cant fly, get out!

Nothing in core Tyria was built for gliding. Any benefit you would get from it would be fairly minimal. People without HoT will not be excluded from core Tyria content by not having it. If you feel otherwise, please provide instances where people without gliding would be excluded.

(edited by Ayrilana.1396)

Dragon's Stand is Awful

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Ayrilana.1396

1) You can start the map at any time so long as you have enough time to complete the blighting towers. The average is about an an hour but it can be done in less time than that. Find a map and use the LFG to ferry people onto to it. Just having the LFG post will make it visible to others that there is a map trying to start up.

2) Replayability is the same in pretty much every map.

3) Zergfests existed before HoT and you still see them in pretty much all Tyria core maps. All world bosses are Zergfests with a couple requiring some coordination. Farming Orr, and temples, are the same.

4) This is actually something I dislike and it has to do with people stuck with the lemmings mentality and only do what others have done. You see this all the time with meta builds and people who follow them without knowing why the build is what it is and when and what can be adjusted depending on the situation.

You saw it again when Dulfy released her guide for Vale Guardian and she now has to add disclaimers otherwise people will assume that her squad composition is the only way to do it. It’s also going on in TD when people are still crying out no CC (even at Scar…) without knowing why that method became favorable in the first place.

Going back to DS, the actual mechanic of the fight is not to circle around like how people are doing. There are pods below that you can destroy which will prevent the endless spawning of mordrem that come up the ramp when all 3 collectors are down. Players will not even attempt doing it that way even though there’s a good chance that you would only need a handful of people to handle the preservers for the collectors and pods enabling the Zerg to burst down the bosses at a much quicker pace and with less risk.

6) This was a bandaid fix to where the event would stall.

7) I’ve gotten all pods on the map as well as collection the items (e.g. Vista, poi, HP) that require the meta to be completed within that 15 minutes several times on different characters. Also keep in mind that doing the meta itself does not award you enough machetes to open every single pod.

8) If players went as a group and cleared everything, they’d be able to get the pods without risk of death.

State of the Game Update —Q1 2016

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Ayrilana.1396

WvW big overhaul later this year will be too late…:(

If they released the overhaul on Jan 26 that would have already been too late. This overhaul being released “later this year” is gonna be money spent for nothing ’cause WvW is already dead.

You don’t know that. People can always come back.

Only in the movies. WvW is dead and every day just puts more dirt on the grave.

FF14 flopped pretty poorly and a lot of people left. It got revamped and how well is it doing now? Maybe you will not do something after you’ve decided to quit on it but you do not speak for everyone else. Some people may not play the revamped WvW who have quit but I can assure you that there will be those who have come back.

State of the Game Update —Q1 2016

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Ayrilana.1396

WvW big overhaul later this year will be too late…:(

If they released the overhaul on Jan 26 that would have already been too late. This overhaul being released “later this year” is gonna be money spent for nothing ’cause WvW is already dead.

You don’t know that. People can always come back.

Why I think HoT failed

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Ayrilana.1396

Maybe WvW players are playing something else in the expansion? For how long has there been no meaningful changes made in WvW? It’s not unreasonable to think that WvW could of shifted their attention to something else with the expansion which is newer and the new WvW map wasn’t enough to hold their interest.

who made DS

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Ayrilana.1396

There’s nothing wrong with having enemies around the pods. If players would team up and kill them, they would be able to safely open the pods.

Why I think HoT failed

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Ayrilana.1396

At the moment I wouldn’t consider it at all, and I will never pre purchase from them again. The fact they even mention another xpac at this point makes me ill.

Yeah I know, my first thought was “well aren’t you gonna finish hoT first?” I mean they haven’t even released 25% of the new legendaries, WvW is a mess, only 1 Stronghold map released… Not even gonna mention raids…

Creating expansion takes years. They started working on HoT right after the main game release. You know, company like ArenaNet has many teams and each works on something else. From what I have read about the balance between regular updates and expansions, I understand that we should expect new story update every 4-6 weeks and that way we can go kill another dragon in 2 years instead of 3. I think that is nice….

On launch they clearly had the story for HoT done (see COE) and I believe they planned on a GW1 model of expansions but they tried living story since gem sales took off after launch. They did not start building this expansion until a year ago, believe what you will. The super secret WvW plan that’s been in development for over a year? Is a smoke screen to cover their failure with HoT where WvW is concerned.

They want to return to a GW1 style of expansion? Fine, but they need to kill the gem store model first because I won’t buy xpacs for a Free To Play cash shop game.

Peace.

1 We know fine well that Anet planned for living story instead of expansions and the reason for HOT is they realised there was huge demand for an expansion and that people were unhappy with living story in the main.

2 Its Gems instead of paying $15 a month for a sub, and expansions instead of living story. Its really not that difficult to understand is it?

I don’t know when you bought the game but when I and many others did the gem shop wasn’t supposed to intrude into the game, in fact it was promised that it wouldn’t. If you’re new here welcome but don’t revise history for someone who was here for it.

Gems were defended when LS was the model but they’ve gone with the expansion model again so yes I expect them to change. I hated how gem store driven Anet went post launch, I’ve disliked it all along. I hate that they turned my B2P game into a Free To Play game. I am disappointed with the expansion as it’s meta event not open world content. I hate the state of WvW and PvP balance.

I understand you disagree but I own a BTP expansion of a now FTP game and if they want my money again things will have to change, understand?

How does gem shop intrude into the game?
Are there special boosters unobtainable elsewhere?
Special Gear?
Some awesome pvp pots?
Is it necessary to be able to play end-game?
I don’t see any, they kept their word. I may not like how frequent gem shop updates are compared to the rest, but that doesn’t mean it suddenly “intrudes” into the game.
Game being free to play increased sales and it’s one of the best ways to sell a product, feel free to take your money elsewhere.

Mind your tone. I’m a paying customer I need permission from no one. Going Free To Play devalued my purchase to zero, I have every right to have a problem with that.

Expansion drops and more gem store items have been released than were added to the game with the xpac.

They have only released 3 legendary weapons but had gem skins ready to go, that’s interfering.

Right back at you, your post suggests that letting a crapton of people try the game for free is somehow bad for it.
Going free to play did not invalidate my 3+ years of fun, but it somehow invalidated yours, like I said, feel free to take your money elsewhere.

P.D. Still waiting on those examples ’bout the GS “intruding” into the game.

Dungeon gold was nerfed and wasn’t replaced or moved to another part of the game and they said they would. Gold generation being nerfed was absolutely about gold to gems. Thanks for the interaction try a softer target

Actually, It was. It moved to FOTM encryption chest rewards.

Not at the rate that you used to make running dungeons.

Very Close. I am averaging about 3g-4g after 2-3 Lv40 Runs. And that’s with just encryption chests, not including Ascended salvaging, Exotics, Rares, and other crap we get.

Are you factoring in the costs for keys?

I’m basing this on what others have reported.

Edit: From what I just tested, it looks like you’re more correct than others so long as you don’t buy the chests and don’t buy more than the 30 keys.

(edited by Ayrilana.1396)

With wintersday commnig to an end..

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Ayrilana.1396

So it won’t be when it ticks over to 12/1/16, but it could be any time during the day then.

Yes. They typically do updates between 9am and 12pm Pacific time.

With wintersday commnig to an end..

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Ayrilana.1396

Does anyone know if Wintersday ends when 11/1/16 ends, or does it end at the end of 12/1/16?

It ends whenever they do the update which will be in less than 24 hours.

Why I think HoT failed

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Posted by: Ayrilana.1396

Ayrilana.1396

At the moment I wouldn’t consider it at all, and I will never pre purchase from them again. The fact they even mention another xpac at this point makes me ill.

Yeah I know, my first thought was “well aren’t you gonna finish hoT first?” I mean they haven’t even released 25% of the new legendaries, WvW is a mess, only 1 Stronghold map released… Not even gonna mention raids…

Creating expansion takes years. They started working on HoT right after the main game release. You know, company like ArenaNet has many teams and each works on something else. From what I have read about the balance between regular updates and expansions, I understand that we should expect new story update every 4-6 weeks and that way we can go kill another dragon in 2 years instead of 3. I think that is nice….

On launch they clearly had the story for HoT done (see COE) and I believe they planned on a GW1 model of expansions but they tried living story since gem sales took off after launch. They did not start building this expansion until a year ago, believe what you will. The super secret WvW plan that’s been in development for over a year? Is a smoke screen to cover their failure with HoT where WvW is concerned.

They want to return to a GW1 style of expansion? Fine, but they need to kill the gem store model first because I won’t buy xpacs for a Free To Play cash shop game.

Peace.

1 We know fine well that Anet planned for living story instead of expansions and the reason for HOT is they realised there was huge demand for an expansion and that people were unhappy with living story in the main.

2 Its Gems instead of paying $15 a month for a sub, and expansions instead of living story. Its really not that difficult to understand is it?

I don’t know when you bought the game but when I and many others did the gem shop wasn’t supposed to intrude into the game, in fact it was promised that it wouldn’t. If you’re new here welcome but don’t revise history for someone who was here for it.

Gems were defended when LS was the model but they’ve gone with the expansion model again so yes I expect them to change. I hated how gem store driven Anet went post launch, I’ve disliked it all along. I hate that they turned my B2P game into a Free To Play game. I am disappointed with the expansion as it’s meta event not open world content. I hate the state of WvW and PvP balance.

I understand you disagree but I own a BTP expansion of a now FTP game and if they want my money again things will have to change, understand?

How does gem shop intrude into the game?
Are there special boosters unobtainable elsewhere?
Special Gear?
Some awesome pvp pots?
Is it necessary to be able to play end-game?
I don’t see any, they kept their word. I may not like how frequent gem shop updates are compared to the rest, but that doesn’t mean it suddenly “intrudes” into the game.
Game being free to play increased sales and it’s one of the best ways to sell a product, feel free to take your money elsewhere.

Mind your tone. I’m a paying customer I need permission from no one. Going Free To Play devalued my purchase to zero, I have every right to have a problem with that.

Expansion drops and more gem store items have been released than were added to the game with the xpac.

They have only released 3 legendary weapons but had gem skins ready to go, that’s interfering.

Right back at you, your post suggests that letting a crapton of people try the game for free is somehow bad for it.
Going free to play did not invalidate my 3+ years of fun, but it somehow invalidated yours, like I said, feel free to take your money elsewhere.

P.D. Still waiting on those examples ’bout the GS “intruding” into the game.

Dungeon gold was nerfed and wasn’t replaced or moved to another part of the game and they said they would. Gold generation being nerfed was absolutely about gold to gems. Thanks for the interaction try a softer target

Actually, It was. It moved to FOTM encryption chest rewards.

Not at the rate that you used to make running dungeons.

Dailies not progressing

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Ayrilana.1396

Have you looked at the actual daily achievements to see what you have to do?

First Look at Balance Changes

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Ayrilana.1396

The core issue with these balance updates is that they base them largely off of the PvE world which ultimately breaks the PvP game modes. For example, the condi changes, burning and confusion.

Balance needs to start in PvP where balance between classes actually matters in a competitive environment. Every build is viable in PvE, although some may perform better than others. And in PvP, only a handful of builds are actually viable in order to remain competitive and this is what needs to be fixed. I’d like to see a larger, balanced variety of builds in the game modes where you actually notice the variety. Without variety in PvP, we’re playing the same game with the same builds on the same maps over and over and this current meta is terribly dry.

I’ve actually seen the opposite.

Skin unlocking

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Ayrilana.1396

Hello everybody. I’ve go a question. If you unlock skin on some item.. Can you still sell it after it on TP?

No.

Double Dragon's next expansion? (spoilers)

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Ayrilana.1396

When you go to Rata Novus , Taimi states that the Asura wanted to defeat Primordus. Why mention this specifically in the story if it was not important. And as Taimi is left at Rata Novus it is obvious that we will be returning there in the future.

Back story as to why they were researching dragons. They’ve had problems with Primordus well before the GW2 story was developed.

Winter's Presence Feedback [merged]

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Ayrilana.1396

It’ll cost about 686G to buy the 10K drinks. Not unreasonable.

First Look at Balance Changes

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Ayrilana.1396

DH can be used in raids; they’re just not the optimal choice.

Why not? They can wear full ascended celestial while utilizing burn, traps, and healing.

They’re not the optimal choice. Everything they can do, another class can do better.

Entire DS Map Ported to New Map Instance?!

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Maps reset because at one point there was the notification to hop onto another server. Despite filling the map, and the timer disappearing from the UI, it is still counting down.

First Look at Balance Changes

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Ayrilana.1396

DH can be used in raids; they’re just not the optimal choice.

First Look at Balance Changes

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Ayrilana.1396

wait? they are buffing offensive capabilities of tempests? wtf?

I’ve heard enough. Stopped reading after that.

In lightning it seems but also nerfing their defensive capabilities.

Pay to win?

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Ayrilana.1396

Just like to think what every thinks about this topic now that HoT has been out for a few months now

I think this…

@Vayne, it does serve a purpose, it paints the setup in a negative moral light.

Accusations of pay-to-win over anything a poster doesn’t care for that cost money are a bald attempt to generate agreement and/or shame a developer by invoking a buzz-word, in this case an extremely loaded term that reeks of derision and scorn.

Except for one point… In PvP and WvW where balance matters, the OP isn’t wrong. Elite specs are without question more powerful than base specs. More power behind a pay wall is what P2W means.

I think this thread is a bit over the top but balance is broken atm so have at it.

Which may be resolved in tomorrow’s balance patch and subsequent patches.

With wintersday commnig to an end..

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Ayrilana.1396

I just paid the 600G or so and bought the drinks to finish the achievement. The 54+ hours of farming didn’t feel worth it when I could simply make another legendary, in a fraction of the time, to sell and fund buying those drinks.

Farming 20000 t6 mats in ‘a fraction of time’, tell me please how xd. In last months that I played a lot, my empty t6 stacks, only went up by 20. Yes i play silverwaiste, and new maps a lot.

I’d buy all the mats and sell for a profit. You can easily make 600G profit on most legendaries with some surpassing 1000G. I leveled all my characters to 80 by doing world completion so I have excess gifts of exploration.

What do I do next?

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Ayrilana.1396

I did several things since release not counting maxing masteries.

Maguuma Map completion on every character.
HoT story completion on every character.
Completed all specialization weapon collections.
Completed machine weapon collection.
Completed Chak weapon collection.
Completed Auric weapon collection.
Completed Auric backpack collection.
Currently working on first set of the pact backpack collections.

There’s plenty to do spending on what interests you.

With wintersday commnig to an end..

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I just paid the 600G or so and bought the drinks to finish the achievement. The 54+ hours of farming didn’t feel worth it when I could simply make another legendary, in a fraction of the time, to sell and fund buying those drinks.

No more living story?

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Ayrilana.1396

Looks like most their team are now working on the next expansion, guessing they are aiming for yearly releases to make more $$. What this means is, there will be NO ls3 unless you pay for it; calling it now.

LS3 requires HoT. We’ve known this since before HoT went live.

No more living story?

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LS 2 came out while they were planning HoT. There’s no reason we won’t see LS4 (or LS5 if HoT counts as 4) while they consider the next expac.

What was LS3?

who made DS

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Yeah, I was looking at that page when I made that post. It’s what inspired it.

So all the hullabaloo is about loot I don’t want or need without what I play games for to begin with: interesting gameplay? Because I haven’t found any in that area. Everywhere I go people do stuff with lots of sound and fury, and I’m tagging along doing pretty much nothing at all because why bother, the game plays itself for me on a full map with driven people. It’s embarrassing to think that’s a GW2 area.

Funny I think the game play is quite interesting. If you’re doing nothing at all you’re leeching. Someone has to do the work. It’s funny you think that something a bunch of people are enjoying is embarrassing.

Really? You think it’s interesting to run from place to place in a herd of people so tightly packed you can’t see your own character, firing off attacks at enemies you can only identify by merit of their red name tags, apart from some bigger boss type creatures?

And then there’s the squad joining invitations popping up ever so often. Yeah, like I want every visual aspect of the game to be drowned out in even more useless clutter, like dozens upon dozens of blue player name tags you can’t turn off for some reason. Beneath it all there’s a nice looking game I’d imagine.

I happily leeched the run I did, because actually participating was the most terrible experience this game ever offered me in terms of, well, everything. I hung back occasionally shooting at something veering close enough. I also took every opportunity I could to wander off and explore the map, and finished it completely during that one run, using 7 scrolls of maguuma heroics to deal with the HPs. I finished with 200% participation. Yay me.

How’s it any less appealing than world boss runs, farming Orr, and so on?

who made DS

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Why I think HoT failed

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They can plan another xpac all they like. I wish them luck but they won’t get a sale from my household. I don’t even go into HoT maps.

At this stage my feedback to anet is the same, I won’t be buying another xpac.

Ever?

Old Oola's Lab

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I always get at least one crystal when doing map completion. I’ve done map completion about 11 times.

Why I think HoT failed

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The sales of HoT were not what they had projected:
https://www.reddit.com/r/Guildwars2/comments/3rrekn/kdb_daewoo_forecast_for_hot_sales_in_4q_15/

Success is measured in a lot of ways and we can’t really know how “successful” financially it is for NCSoft without knowing their internal costs. Based on this report, though, you can safely say it hasn’t met sales expectations.

(I’m surprised how much money Aion still brings in and how poorly Wildstar is doing.)

On a personal note, after playing consistently for three years, I’m barely playing GW2, anymore, not since HoT. It was a huge disappointment for me.

I would say one way HoT failed is by failing to provide content everyone could enjoy. It doesn’t offer enough for everyone in my opinion. You can argue it wasn’t suppose to, it was suppose to be endgame content, etc., but then you’re left with HoT not being a good product to convert a majority of the F2P.

I won’t rehash what others have said, except to say I was disappointed with the expansion and it killed WvW, which I liked a lot. So for me, and this is just my personal reaction, it’s a fail.

Did you see how old that Reddit thread is? Anet/NCSoft hasn’t released the official numbers yet. Also, where in that report was that information mentioned?

(edited by Ayrilana.1396)

Map problems - HoT! Help!!!

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What’s the highest level character on your account?

To expand on my question, hero points unlock on your account once you’ve reached a certain level. The wiki says 11 but I have seen others claim anywhere upwards to 15.

(edited by Ayrilana.1396)

who made DS

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The HP by the spiders can be obtained at any time with a leap skills or one of the teleport rifles.

The HP on the far west of the map can be reached at any time by coming at it from above. There’s a path leading up to it from the first camp.

The only ones that require the entire meta to be completed are the mushroom one at the center lane and the one in the final area. The vista and POI also require you to have beaten that meta. The three towers have HP but can be done at any time once those doors have been opened. You can easily get all three once you have completed the tower events.

I’ve done map completion twelve times in that map and 15 min is more than enough time to get what you need and farm pods.

I challenge the devs

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The only adventure that we cannot get gold in (unless there’s some special trick we’re missing) is the golem one in TD. I think the current record is 208 and we need 230 for gold. Someone counted all of the Chak and I think they said that would mean every single one there need to be killed.

List of things ingame NOT worth buying

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Tier 6 bag is the only thing that is consistently worth buying.

I think the ascended crafting mats are worth more money now. T6 is still good to have though.

I think it largely depends on whether you get two from the chest. This assuming that T6 still nets you 1G per laurel.

I challenge the devs

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Shooting Gallery
Fallen Masks

Gold in both proven possible.

Aka get lucky with rng.

Fallen Masks isn’t completely RNG.

“Honestly not much to say except get lucky and study shortest paths to the masks”

Even the author of vid you linked disagrees i guess.

And? The only RNG is which set of mask locations you get. When you have each of the sets memorized, you’ll be able to identify which set you have and then anticipate which mask will be next.

Cost comparison of precursors

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And the only ‘example’ you gave was things to do with nerfing. Which is not an example at all.

It is very much an example. You asked if I ever disagreed with Anet. I responded that I typically disagree with 99% of all nerfs in difficulty. And as I stated before, whether or not my position on a subject happens to align with Anet doesn’t matter to me. I form my own opinions based on my experiences and what I know.

Cost comparison of precursors

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Ayrilana.1396

You gave no specific example. Probably because you do not even have one.

I did list something I usually disagree with. You just missed it.

And farming the mats themselves does not suddenly mean they cannot sell them for more than the precursor costs…

Maybe. Maybe not.

Cost comparison of precursors

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Ayrilana.1396

You gave a rhetorical example.

No.

Also people can sell the mats they farmed…

Yeah. What’s your point? I sell a lot of things to make gold.

(edited by Ayrilana.1396)

I challenge the devs

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Shooting Gallery
Fallen Masks

Gold in both proven possible.

Aka get lucky with rng.

Fallen Masks isn’t completely RNG.

I challenge the devs

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Shooting Gallery
Fallen Masks

Gold in both proven possible.

Cost comparison of precursors

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Ayrilana.1396

When have you not sided with Anet?

I gave an example already.

You even think a precursor costing a ton more to craft than to buy is fine.

Nowhere did I ever say that.

Why would someone not just sell the deldrimor and spirit wood, then buy the precursor? This is clearly flawed.

Depends. Did they farm all of the materials?

Cost comparison of precursors

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The precursor for The Predator costs a zillion times more to craft. No idea what Anet were thinking.

That’s because they didn’t based crafting costs on demand for precursors. Since only two classes can equipment it, with it not part of either’s meta builds, the precursor is cheaper than others on the TP. Anet based crafting costs into buckets with the rifle being lumped with other two handed weapons. This results in it being more expensive to craft. If they were to add more elite specializations that used rifle, the cost on the TP would rise and crafting may or may not become a better option.

I can tell you have not even looked at what it costs to craft.

Or more likely you have no idea what I had said. It’s definitely not a “zillion” times more to craft.

It seems hyperbole is beyond you. And you do not have to defend everything Anet does. They DO make mistakes, you know…

No one is going to craft The Hunter.

I’m not defending Anet. I’m simply disagreeing with you.

Have you ever disagreed with Anet? I have seen a lot of your posts, and I have never seen you disagree with them. Not even once.

Maybe because I’m usually not having any conversations with them to disagree (or agree) with? You act as though I’m simply choosing to side with Anet and that I have no mind of my own. I have stances on various things and whether or not it sides with Anet doesn’t matter to me. For example, I typically disagree on 99% of things that involves nerfs in difficulty.

What do I have to look forward to?

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They’re revamping WvW but no word on what they’re doing and when we’ll see it.

List of things ingame NOT worth buying

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Posted by: Ayrilana.1396

Ayrilana.1396

A good example of something not worth buying (the materials to craft it) would be ascended viper’s armor. You’re better off doing the mystic forge stat conversion to get it.

That depends on how much of the ascended stuff you’ve accumulated. I had so much I had to start throwing it away, so I made a few viper’s pieces out of it. It cost me zero to craft 3 pieces of armor because I already had the mats.

You can say that about anything though.

I’m also basing my statement about its cost being more from what others have stated. I haven’t ran through the costs personally so someone is free to correct it if it’s wrong.

Then you’d have to rephrase it to “not worth it, if you do have ascended armor that is useless otherwise than to be converted, otherwise it’d be taking the cost of the ascended armor for granted.” Which isn’t necessarily applicable to everyone.

Also, in response to having the materials already, that’s not necessarily true that it didn’t cost anything. Even if it dropped for you, you could have just sold it instead of using it to make the armor.

Those were two separate statements/ideas. Sorry. They weren’t connected. Turns out it was a bad example anyway but my fault for trusting what others were claiming without verifying myself first before posting.

List of things ingame NOT worth buying

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

A good example of something not worth buying (the materials to craft it) would be ascended viper’s armor. You’re better off doing the mystic forge stat conversion to get it.

You’d still need the exotic insignia for the stat conversion. Aside from the exotic insignia the cost for the ascended insignia (and the rest of the armor) is the same no matter what armor you craft, so I don’t quite get your point.

Or are you referring to the price of the recipes? You can get those as drops in the form of books, which can be traded in the tp. So buying these recipes from the exalted vendor is indeed a waste.

A post after that is where I stated that I was basing it on what others said and for someone to feel free to correct the statement if it was wrong.

Cost comparison of precursors

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

The precursor for The Predator costs a zillion times more to craft. No idea what Anet were thinking.

That’s because they didn’t based crafting costs on demand for precursors. Since only two classes can equipment it, with it not part of either’s meta builds, the precursor is cheaper than others on the TP. Anet based crafting costs into buckets with the rifle being lumped with other two handed weapons. This results in it being more expensive to craft. If they were to add more elite specializations that used rifle, the cost on the TP would rise and crafting may or may not become a better option.

I can tell you have not even looked at what it costs to craft.

Or more likely you have no idea what I had said. It’s definitely not a “zillion” times more to craft.

It seems hyperbole is beyond you. And you do not have to defend everything Anet does. They DO make mistakes, you know…

No one is going to craft The Hunter.

I’m not defending Anet. I’m simply disagreeing with you.

List of things ingame NOT worth buying

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

A good example of something not worth buying (the materials to craft it) would be ascended viper’s armor. You’re better off doing the mystic forge stat conversion to get it.

That depends on how much of the ascended stuff you’ve accumulated. I had so much I had to start throwing it away, so I made a few viper’s pieces out of it. It cost me zero to craft 3 pieces of armor because I already had the mats.

You can say that about anything though.

I’m also basing my statement about its cost being more from what others have stated. I haven’t ran through the costs personally so someone is free to correct it if it’s wrong.

List of things ingame NOT worth buying

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

A good example of something not worth buying (the materials to craft it) would be ascended viper’s armor. You’re better off doing the mystic forge stat conversion to get it.

Your raid boss ideas

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

Add the Marionette as a raid boss but more challenging of course.

Probably won’t happen as the raids like follow the expansion’s theme.

(edited by Ayrilana.1396)

Spoon Collection question

in Players Helping Players

Posted by: Ayrilana.1396

Ayrilana.1396

Thought RNGesus on Teq was the only way for that.

Teq drops the carved bone spoon or whatever it’s called.