Showing Posts For CETheLucid.3964:

April Fools Speculations

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

Make everyone (including NPCs) into asuras…. players that are already asuras get a pink afro… pink afro asuras are unchanged, can’t beat perfection..

or all asura characters turn in a big fat norn

Asura turn into max size Norn
Norn turn into smallest Asura
Charr turn into Humans
Humans turn into Charr
Every male sylvari is Trahearne, every female sylvari is Scarlet.

It would be glorious.

Epic Emotion in Lions Arc

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

Si vis pacem, para bellum, if you want peace, prepare for war.. Time to take down another Dragon..

Aye. We will use the quiet to mourn and to prepare.

Rising ire against Sylvari

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

An odd side effect of this LS and the dislike of the Sylvari race by ever increasing numbers (in-game) has caused me to do something I have never done….

I created a Sylvari character in order to see the “other side” of everything.

I have never wanted to play a salad before, but with the upcoming LS season, I am almost sure that the salad race will have a larger part to play in it, so I am going to explore the possibilities.

I just hope that Anet doesn’t get cold feet and decide that it’s more PC to avoid the whole racial issue. That would be sad. On the other hand, if Anet does allow racial tensions to boil, I can see some factioned play in our future, which is n’t a bad thing either.

In fact, I think it would be great if they explored a general distaste for Sylvari across the world, and then brought everyone back together when the “real” threat descends upon Tyria.

Nah, factions suck. They gate people.

Unless they’re very loose factions (Luxon/Kurzick), but then they’re not real factions because you can jump around any time you want.

I like the unity thing GW2 has going for it.

Let’s stick with that. Sylvari are overall a new, noble, enigmatic, and heroic race of people; with their exceptions like every other race.

If the new dragon ends up being a jungle themed dragon and a new enemy faction of jungle dragon worshiping sylvari arise, such as norn who follow Jormag, that’s alright I suppose.

That just means the sylvari people are begining to become more like the other races. A good and a bad thing, more bad given that these other sylvari factions are corrupt.

Diverse in beliefs with PCs and good sylvari following the Mother Tree and the morals their people began with.

Why do this charrs???

in Charr

Posted by: CETheLucid.3964

CETheLucid.3964

She’s either joking or stupid OP. They’re quaggans. We could send a couple of good charr down there and have em’ down pat in a week. That’s being generous.

The rest of the charr in this thread were dropped on their heads as cubs. Seriously, eat quaggans? You know, besides the sociopolitical ramifications?

Why don’t you discard all the meat from a bull and only eat the fat? There. You’ve eaten a quaggan.

Blech.

(edited by CETheLucid.3964)

GW1-era LA is gone forever

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

Oh, hey! I stand corrected.

It’s never boring. I never get that short “oh, you’re right lol that’s neat” reply.

<snip>

<snip>

You are both correct. I went to check it out again myself. <3 My apologies

Not a problem, you’re very welcome. You’re rare. Never change. <3

GW1-era LA is gone forever

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

The lighthouse isn’t there, and what’s left of old LA is barely even there anymore. The wreckage of the Breachmaker takes up half of the old area.

Old-LA is down there and even the remains of the Old-LA lighthouse can be found at the bottom of the harbor near Lion’s Gate.

There’s even a hidden tunnel in the ruins of Old-LA that’ll take you right to it. The wreckage didn’t even bury it.

It’s all still down there.

The fact it was destroyed at all proves the point, the rubble still being present does not really make things better does it?

Old-LA is still down there, more or less in the same condition it was prior to the Scarlet invasion, moved around a bit, place is a bit messier with wreckage about.

That goes without saying, does it not?

You blow up a massive drilling ship thing, there’s gonna be wreckage everywhere. Most of Old-LA survived the fiasco.

With exception to the Old-LA lighthouse that was broken first in the karka event and finished off in the Scarlet attack.

Of which the remains are not buried or wholly ‘gone’, but can be visited.

That’s one thing out of everything else, the majority of Old-LA, that is still down there where it was.

You don’t have a point to argue. And that’s just Old-LA. There are dozens of other remains and places from GW1 in GW2. But with people like you, I’m wasting my time.

My solace is in the fact that other people are reading and are maybe interested in some of these things instead of being wholly dismissive.

Well, that and it’s endlessly entertaining what fantastical reply I’ll get from people who choose to ignore reason or the facts of a thing.

It’s never boring. I never get that short “oh, you’re right lol that’s neat” reply. You just keep raising a squirming wall of nonsense, and I dunno.

Maybe I’m weird to find that funny or take interest in that. It’s like reading a tabloid I suppose.

GW1-era LA is gone forever

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

The lighthouse isn’t there, and what’s left of old LA is barely even there anymore. The wreckage of the Breachmaker takes up half of the old area.

Old-LA is down there and even the remains of the Old-LA lighthouse can be found at the bottom of the harbor near Lion’s Gate.

There’s even a hidden tunnel in the ruins of Old-LA that’ll take you right to it. The wreckage didn’t even bury it.

It’s all still down there.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

The GW1 Charr originally came from east of the Blazeridge mountains, they were not natives of Ascalon. It’s been turned into their ancestral homeland in GW2.

Which.. is Ascalon. lol

The Great Northern Wall was erected centuries after humans had taken Ascalon, as a purely defensive measure.

Well sure. Keeps the filthy natives out that you didn’t manage to erradicate.

There is no proof that humans behaved towards the Charr like the Charr did towards humanity for a thousand years afterwards.

Actually, there is. Humans and charr are pretty tit for tat in regards to feuding with each other. If you want details, you can read through the thread.

If you want to ignore GW1 lore altogether then that’s your choice. It’s being ignored in GW2.

Alrighty. Well, thanks for that totally factual insight that has no basis in the facts at all.

The Charr planned an invasion of Lion’s Arch at the time of Zhaitan’s awakening, 1219 AE. They did not think that it was wise not to attack humanity any more.

Umm. No, I don’t think so. But hey, maybe I’m wrong. Can I get a source on that?

Half of the population of Ascalon died in the Searing, don’t compare the Foefire to it. For which, ultimatively, the Charr bear the responsibility, they started the conflict with a genocide.

One genocide for another. Moral high ground. Neither humans nor charr have it.

Don’t tell me their actions were justified.

Not anymore so than the King going batkitten crazy and killing everyone human and charr alike. I can see why both sides did what they did.

I don’t actually have a very negative opinion about King Adelbern. He did what he had to do in my mind, a Sampson Option kind of deal.

The charr were desperate to reclaim their lands from the humans and found ‘gods’ like the humans had that it might give them the victory against us.

It succeded in what they wanted to do, though in a vast overkill kind of way. Such is the way of banished magics and dead gods.

Genocide is genocide. It’s not good. It engenders negative feelings as can be seen here.

And yes, the Charr started the Ascalonian War with the Searing, not humanity a thousand years earlier.

No, the humans got the ball rolling with their manifest destiny complex. They hit quite the obstacle in their foes, the charr.

Celestial after the patch

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

I’m gonna play devil’s advocate against my own post here

Attachments:

Celestial after the patch

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

29% less crit made up for with 36% more other stats. That’s about 69% overall improvement.

Whereas before that 62% consisted entirely of +crit damage importance, which is getting a nerf across the board.

It’s not going to be the exact same gear that it was but it’ll be a little stronger in gain overall.

It’ll probably still be one of the better ferocity gains in several situations where you’re going to mix n’ match simply because you can pad your stats overall in addition to setting break points in places like condition damage, etc.

You can set your desired breakpoints, gain better padding everywhere else, and still get decent ferocity.

Alas, poor assassin gear.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

“oh, it’s like our ancestral land, that we actually took from someone else first, but it’s totally ours!”

There’s no proof that charr took the land from anyone so much as they’ve always been there. That they’re natives.

The forgotten were appointed by the gods as stewards and custodians of all of Tyria presumably some time after the awakening of the dragons in the distant past around probably right after the era of giants.

They were everywhere at one time (not just Ascalon) before they withdrew from the world at large.

Charr are notoriously warlike, especially this happening in the distant past even before GW1 where the charr weren’t exactly friendly or open to diplomacy.

They were more tribal, less civilized, and to hell with anyone telling them what for.

Even if it was for an altruistic purpose, the charr wouldn’t take to anyone showing up on the land to “guide” them. They’re intruders and they need to be gone.

they came back in full genocide mode. I mean, why send armies to Kryta and Orr?

How do you suppose humanity came to own Ascalon without killing or driving out every last charr and erecting a massive wall to keep them out?

It wasn’t genocidal any more than any other expansionist war. Humans do that all the time.

Charr got a leg up and went “well shoot, let’s do the human thing and take moar land!”

It was an epic failure. They were nuked in Orr and repelled in spectacular fashion in Kryta. The entire invasion force was decimated.

There was no more Orr to try again there and charr thought it wise not to do the Kryta thing again given that they were struggling to hold the ground they gained in Ascalon and the fact that the trip alone was exceedingly treacherous.

They weren’t defending Ascalon, so it was just to drive their genocidal hate. You can try to defend the Searing with the old “all is fair in love and war” thing but it fails hard with the wider actions they took.

Well not only were they defending their pyrrhic gains in Ascalon…

(Charr goal: Take out the northern wall. Unintended consequence: Oh kitten, we nuked Ascalon! Err… I mean, we meant to do that! Hahahahaha… kitten.)

They didn’t “take” the city proper until decades later in yet another epic pyrrhic victory, of which remains even to this day in contest with the spirits of the fallen.

The land is yet haunted by the ghosts of the Ascalonians. The humans ultimately matched the charr Searing with their Foefire in terms of casualties.

The entire charr invasion force was wiped. Incinerated. Not to mention the accumulated casualties the ghosts have inflicted since the Foefire.

(edited by CETheLucid.3964)

GW1-era LA is gone forever

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

No. It’s a matter of principle. I’m not against change or shaking things up, but I don’t like what Anet’s choice to further destroy the already-ruined remnants of old LA because of what it represents with respect to their vision for the game.

You’re misguided. I’m pretty sure I can’t help you. So, well, I’m sorry you feel that way in spite of old-LA still being there?

/shrug

I tried.

GW1-era LA is gone forever

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

Since we’ve gone off topic anyway and you’re on about how the LS doesn’t reference GW1 enough, in addition to the Zephyrites and their ties to Glint…

Didn’t you consider this event in of itself?

Don’t you think it kind of strange that in all of the places in LA that Scarlet could have started her drilling, she picked the approximate spot of the ruins of old-LA?

She could have picked any other spot along the leyline, but there could be significance with regards to the old-LA spot.

Old-LA has a long and interesting history and the fact that it sits atop of leyline surely isn’t a coincidence.

Do you remember the beginning of GWEN? The huge caverns below LA? Something to think about.

Where is Rytlock?

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

Works out for Rox. She can just say she missed him.

New Sylvari dialogue in the Grove?

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

The Pale Tree has some new dialogue regarding Scarlet and recent events if you haven’t taken a look yet.

GW1-era LA is gone forever

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

-snip-

TL;DR
You have a thing for the remnants of old-LA.

Good news! It’s still there. It’s been tossed around, but the ruins are surprisingly intact for the most part. Old-LA is still down there. See for yourself.

Are we about done here?

Why no Scarlet hairstyle?

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

“Scarlet’s such a villain sue”
“Scarlet’s Trahearne 2.0”

I rather liked her, maybe not her methods, but she was alot deeper than any of the Destiny’s Edge v.2.0

Attachments:

GW1-era LA is gone forever

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

Anet wants to cut all of its ties with GW1.

Except they don’t.

Why no Scarlet hairstyle?

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

This would have been the perfect moment. Just saying..

I saw the hairstyles appearing on Dulfy one by one.
First Kasmeer’s hairstyle, YES!
second Taimi’s hairstyle, YES!
I was really expecting Scarlet’s hairstyle after that, but it was not meant to be..

Kasmeer and Taimi are heroes, or at least decent supporting cast. Scarlet’s an infamous villain.

That’s like saying after the defeat of Hitler’s forces by the allies, it would have been a great time to sport his look.

… Good luck with that.

…..
That’s the worst argument I have ever seen.

There’s an argument here?

GW1-era LA is gone forever

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

Even the broken statue of Dwayna in Lornar’s pass is where a statue of dwayna was in GW1.

I think you mean Grenth statue

Both. There’s an old Dwayna statue out there and the infamous alt UW portal Grenth statue out there.

You might have seen the Dwayna statue during the marionette event. It was around one of the lanes.

People who are saying there are no GW1 throwbacks in GW2 are full of it. They’re everywhere.

I suspect these people aren’t exactly the GW1 fans they make themselves out to be.

They just use GW1 as a platform to whine about various things that may (rarely) or may not (often) be of concern in GW2.

Why no Scarlet hairstyle?

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

Oh, I’m pretty much on immersion but not to the point of mixing it up with reality.

Any chance you could point out where I mixed up reality with fantasy beyond an honest comparison for claritys sake?

I mean if the mere mention of Hitler disturbs you, I do apologize.

Why no Scarlet hairstyle?

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

Comparing a fictional villain with a real life one isn’t really much of a comparison in my humble opinion.

You’re not much on immersion, I can respect that. But it is what it is. Sylvari did get a kinda sorta look, but that probably doesn’t satisfy you.

Collaborative Development: Ranger Profession

in CDI

Posted by: CETheLucid.3964

CETheLucid.3964

I’ll ask you to clarify this gemstore idea because I’m completely freaked out that someone could suggest that. I really hope you meant skins and not new pets with new skills.

The former, not the later. Good catch. Thank you. That definitely warranted clarification and scrutiny.

Collaborative Development: Ranger Profession

in CDI

Posted by: CETheLucid.3964

CETheLucid.3964

That’s an issue that has to be addressed, yes. But I don’t want to be dependent on an AI if I haven’t chosen to.

Well, that’s easy. Don’t play the profession whose defining mechanic is an animal companion. It was your choice to make.

You’re asking them to remove the rangers primary mechanic. How is this a valid suggestion?

This argument that pets should be removed from rangers is akin to asking attunement swap be removed from eles or clones removed from mesmers.

You’re not asking for development with this suggestion. You’re asking for an entire redesign of the class.

Have you even considered some people like the pet class or the initial vision of the ranger cruising along two years or so now?

The ranger can be made to be up to par with all the other classes without any dramatic redesign of the class as a whole.

Rangers can already compete. We need a little work, not much.

Yet you want to pull the rug from under those people because you want a different class from the one we have now.

The pet does not need to be removed from the ranger. It certainly does need to be improved upon.

If anything, we need more pets. We need more Southsun Cove style updates that introduce awesome new pets for rangers.

Gem store pets that become available in your home instance upon purchase. New pets in old places.

Pet’s aren’t a problem as a mechanic. It’s a problem in implementation. It needs some work, yeah?

(edited by CETheLucid.3964)

Your Charr and the treaty.

in Charr

Posted by: CETheLucid.3964

CETheLucid.3964

Both the Cataclysm and the Foefire proved that humanity can be… intimidating… when backed into a corner. I would not want to be on the receiving end their last act of desperation.

http://www.youtube.com/watch?feature=player_detailpage&v=No27mMOjbv0#t=73

Seems appropriate.

Why don't we ALL play berserker warriors?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

But if everyone was optimal and played a perfect berserker warrior like me, all my zergy dreams of perfect content runs will come true!

We’d never fail at anything ever because berserker warrior! So, yeah! You all have to listen to me and, like, play a berserker warrior or you’re bad.

You should feel bad for playing any of those dirty lesser classes, and you should uninstall the game right now…. unless you reroll berserker warrior.

Then you can stay. Maybe. Unless you suck. Because optimal gameplay.

-whispers-

Optimal.

Why don't we ALL play berserker warriors?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

For the ranger you should have used a Moon Moon image.

I get the things. I get them good. Also, new nickname for my wolf. Thank you.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

Your arguments, while needlessly antagonistic

I’m sorry you think I’m being antagonistic.

I simply disagree with your thoughts and opinions by and large, though I find a thing or two here and there that I might agree with you on. It’s pretty rare though.

You pretty much hate the direction the lore went and I don’t. I like (understatement) the game and I am an active player. You’re pretty much exclusive to the forums.

That’s the end of it really. We’re not going to come to any remarkable place that we can both say we’re of an accord about these things.

See, the cute drawing (not mine BTW) is supposed to help convey that I’m amused with the abject pedantry people take to this whole thing!

Where you think I’m trying to be antagonistic, is probably where I’m trying to make you laugh about it.

You silly dense bitter human you~

That doesn’t answer the question at all lol.

You’re asking several questions, many I’ve already answered. Some you’re contesting without citing sources.

You address other thoughts still with an incredible lack of common sense, in addition to the “don’t say the one thing that’s so terribly obvious to everyone because that would be too easy” thing.

I don’t have time for this. Maybe another day.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

By the way, humanity is still in Ascalon today, it is not gone.

By the grace and sense of respect for worthy foes forthcoming of your charr chums and the diplomatic finesse of your Krytan queen, yes.

Humans have a little place for themselves in Ascalon.

My inner charr beckons me to say: You’re welcome little mouse. Need a hand with those ogres, m8?

Attachments:

Would You Fight To Reclaim Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

If selecting a point in time to justify claims to the land then only the very beginning of settlement of Ascalon can count, and any following occupations of Ascalon don’t.

And that means the Charr invaded Ascalon long before humanity and the land is not theirs, it’s the land of the Forgotten, Dwarves, Grawl, or whoever was there first.

The fact that you have charr warring with the forgotten, the most ancient of races in Tyria argues in favor of charr being the original occupants.

Given the charge of the forgotten to act as custodians and guides for the races of the Tyria.

Charr are among the earliest, if not the earliest of races in the land of Ascalon. Moreover, charr do not need to play this card.

They’ve won the land by right of war.

Though they do certainly qualify, especially when arguing with some dense, bitter human who thinks they have a greater claim based on heritage and ancestry in the land.

The current Charr population of Ascalon can’t be blamed for what their ancestors did.

We can agree on this.

The land is theirs by their tradition of living there for 250 years.

Hehehehehehehehaahahahahaahaha.. nah.

Neither can the human population at the time of the Searing be blamed for anything their ancestors supposedly did, they were victims of Charr aggression,

Tit for tat. Humans and charr did terrible, terrible things to one and other. Neither can play the moral high ground card.

and Ascalon was human land after 1000 years.

The Charr hold the land through military might, not because they got a right to hold it because it was already theirs 1250 years ago. If such ancient claims would still be valid in our real world plenty of nations would cease to exist.

No. It belongs to the charr because it was theirs to begin with 1250 years ago.

The humans were victorious invaders and pushed them back, and a bit later, yes, through millitary might, the charr reclaimed their ancestral homeland.

They win out for reason of both. Ancestry and millitary might.

It is enough to build a nation based on millitary might alone as you yourself insinuate with your comment there about ancient claims.

That’s what humans did with Ascalon after all.

The charr satisfy both. You wanna argue ancestry? Charr predate humans in the land of Ascalon by a landslide. Wanna argue right of war? Charr won.

It’s their land.

And no, we can’t tell for how long the Charr had been in Ascalon before humanity arrived.

Negative ghostrider. Lore establishes the fact. Charr were there waaaaay before humanity arrived.

Now if we want to bring morality into the argument about who owns the land then we better not compare the Charr with humanity because the Charr would lose badly.

Nope. We’d be pretty tit for tat. Again neither side can play the moral excellence card. Moreover, morality arguments do not decide who owns the land.

The Charr strike me as sour losers who could not accept that they had lost a war against humanity.

And the fact that this argument is taking place here is proving humanity is so much better.

Bitter much?

Charr traditionally simply identify based on territory established proper.

What does that mean?

This is Iron territory, this is Ash territory, this is Blood territory. I laid it out in a previous post.

Ascalon as a whole is a human name for the land and the charr have adopted it.

They’re not going to say humans stole the name from the charr. It’s established that humans came up with the name for the land as a whole.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

The Charr hold the land through military might, not because they got a right to hold it because it was already theirs 1250 years ago. If such ancient claims would still be valid in our real world plenty of nations would cease to exist.

No. It belongs to the charr because it was theirs to begin with 1250 years ago.

The humans were victorious invaders and pushed them back, and a bit later, yes, through millitary might, the charr reclaimed their ancestral homeland.

They win out for reason of both. Ancestry and millitary might.

It is enough to build a nation based on millitary might alone as you yourself insinuate with your comment there about ancient claims.

That’s what humans did with Ascalon after all.

The charr satisfy both. You wanna argue ancestry? Charr predate humans in the land of Ascalon by a landslide. Wanna argue right of war? Charr won.

It’s their land.

And the Grawl would have the strongest claim to Ascalon by the way.

No, that would be the forgotten and possibly the ogres followed by the charr.

Since there’s really nothing there for the ogre claims (they claim to be older than the mountains) beyond assumptions with regards to the age of giants, that leaves the charr.

The grawl might be at least as old as the charr. Grawl are mentioned in some of the earliest of charr history. Being dominated and subjugated to them.

(I wouldn’t be surprised if ANet writes in something like, “Humans stole the name Ascalon from the Charr” lol)

Nope. It’s acknowledged that charr took to using the name Ascalon that the humans gave the land as a whole. Charr never named the land as a whole.

Charr traditionally simply identify based on territory established proper.

Would You Fight To Reclaim Ascalon?

in Human

Posted by: CETheLucid.3964

CETheLucid.3964

Humanity had the land for some years after they drove the charr out of it. The charr had inhabited it since the times of the forgotten.

Charr ancestry in the land is far greater than the short stint humans have had in the land. Humans are the new comers. Not the charr who were long ago established.

As humanity did with the charr in the past, humanity was driven out of Ascalon by the charr. Tit for tat.

To say that humans have always been in the land of Ascalon isn’t based on the matter of fact, feelings and issues of the heart aside.

What will humans challenge the charr on for right to the land? War? Charr love that option! And the charr won.

Heritage? Charr heritage in the land is vastly superior to that of humanities. Charr win out by war and by heritage. It’s their land.

By some incredible miracle of diplomacy and the fact that charr respect worthy opponents, humanity gained a small solace.

A place for themselves in Ebonhawke, Ascalon.

Charr are even helping with your new problem out there (ogres). Seriously. It’s not going to get much better than that beyond making the entire accord permanent.

Though if enough yahoo humans ever get into power (or yahoo charr for that matter), it can certainly get a whole hell of a lot worse though.

Instant trait reset gemstore item: P2W?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Negative ghostrider.

Your Charr and the treaty.

in Charr

Posted by: CETheLucid.3964

CETheLucid.3964

treaty with meat? never heard of that. i do not engage in diplomatic negotiation with food, that’d be silly.

You’re making us look bad!

You know they don’t make good eating. Even the bigger ones won’t offer much sustenance. A pair of shoes at best. Or a really snug pair of pants maybe? Ehhh, nah…

Don’t listen to him. He’s silly.

Your Charr and the treaty.

in Charr

Posted by: CETheLucid.3964

CETheLucid.3964

My charr was put off by the deal initially given our history, but getting to know them has warmed him up a bit.

Enemy is an enemy, ally is an ally.

They were the enemy and now they’re not. We won, they lost. They sought an end to aggression and bargained us with our peoples legacy.

They fought well, particularly the Ebonhawke mice.

In meeting them some of them are terrible and I have no qualms gutting them on the spot (… if circumstances allow).

Some are excellent, decent people. Human quality varies radically from junk to legend. Charr are uniform, engineered for excellence.

And some charr are legendary.

Terrace and Airship are NOT equal!

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Honestly, I wish I could have afforded the Unlimited Royal Terrace pass when it came out. Just a personal preference.

I’d rather be in a royalty VIP area than aboard an airship. Human noble and all.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

-snip-

K. Good luck with your arraignment and preliminary support ticket m8.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Clearly, you didn’t read my previous posts. I was in the same party as her, in the same server as her, running around with her, and talking on Skype with her. The only two times she went AFK were when she went to the washroom (which took a whole 30 seconds or so) and when she went to switch the music on plug.dj. It’s hard to hide a detail like that when I am there with her THE WHOLE TIME.

Sorry. There’s legitimate reason to doubt your claims.

If this all happened in a matter of mere moments, yet your friend was kicked at least three times with a GM telling you it’s 5+ with attempts to communicate.

There’s a disconnect there on your part. If we’re going to be strict on the word, that’s at least 15 mins of AFK bare minimum.

Further, there’s reason to believe it’s not all that cut and dry. Anet are as infamous for their mercy as they are their decisive action.

Again, life happens and as long as you’re not making it a budding hobby to be AFK in the LA event constantly, you have nothing to worry about.

Leech at your own risk. It’s proven they have a lighter and they’re not afraid to use it.
_

No high horse here. Just reasonable doubt. I’m sure you understand that.

Clearly, you didn’t read my previous posts.

[which I’m sure you read]

… Have you considered teaching law?

So why should an ANet employee be able to ban someone for “offensive behavior”, and then blatantly state that she knew what she did, when she is asking me what she did wrong.

They say I was AFKing? Oh kitten, I’m in trouble? Deny, deny, deny.
^
Vast majority of humanity.

I wasn’t even trying to appeal the ban in that conversation [which I’m sure you read]; rather, I was asking if they could be transparent about WHY she was banned.

You’re basically asking the GM: How long can I ride the edge of the rules to exploit dubious thing before I am actioned against?

You understand they can’t tell you exact specifics like that for a very good reason, right?

Can you prove they weren’t acting in good faith based on the evidence you yourself brought?

Or are we back at the beginning of the circle about how it’s okay to AFK events at the expense of others?

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Refer to my screenshots. He did ban people.

TL;DR
Your friend screwed up and you put on your lawyer persona (I’m a lawyer you know!) to talk about it.

A lot of it is your friends word VS the GM, and I’m certain you have a particular bias there for your lady friend.

You just know she’d tell you if she was PM’d and asked to stop AFKing.

She wouldn’t hide a detail like that from you to make herself out as a victim or be seen as less responsible for the fiasco or anything.

I’m sorry your friend was suspended just the same. If you’re going be AFK a lot (as opposed to generally), doing it in the LA rescue event isn’t a good idea.

http://www.upl.co/uploads/DFABo701.jpg
http://www.upl.co/uploads/wdaB5372.jpg
http://www.upl.co/uploads/HO1TsWr3.jpg
http://www.upl.co/uploads/cHaDaep4.jpg
http://www.upl.co/uploads/3vN0uOI5.jpg

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

You sir, are replacing the thesis.

http://www.upl.co/uploads/ghsj05lp.jpg

If somebody had to go to wc, im sure they would still care about event in game they were doing prior to it.

Unless you make it a habit to consistently AFK the majority of a major event that you have to choose to show up to, you don’t need to worry about it if the worst you’ve done is taken an extended bathroom break.

Much ado about nothing.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

So if I i.e. need 15 mins to unload, and in meantime ANet employee comes and kick me out of LA, making me lose instance I was in and rewards alongside, that is according to you moraly justified?

Life happens. Maybe you had to deal with something more important than an in-game event.

In which case, you shouldn’t care if you were simply kicked out of LA as opposed to banned or suspended.

Unless you make it a habit to consistently AFK the majority of a major event that you have to choose to show up to, you don’t need to worry about it if the worst you’ve done is taken an extended bathroom break.

Common sense. Practice it. When did getting soft-kicked from a video game event constitute a moral dilemma? Come on now.

Much ado about nothing.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Its system they created. They wanted to make everybody winners, no matter what. They changed their minds suddenly?

No ones begruding anyone a soda or a trip to the bathroom. Try again.

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

I am fairly sure that getting rewards for events that occur while you are AFK is intended.

Yep. Stopped reading right there. Anything based on this premise isn’t worth the read. You’re daft if you honestly think it’s legitimate to AFK events at the expense of others.

Collaborative Development: Ranger Profession

in CDI

Posted by: CETheLucid.3964

CETheLucid.3964

Specific Game Mode
PvX

Proposal Overview
I feel that Hide in Plain Sight should be changed to stealth and the duration should be 10 seconds, given the current ICD with this trait.

Or else five seconds stealth and the ICD lowered to like 10 seconds to make this trait a viable option.

Goal of Proposal
The current state of the ranger trait Hide in Plain Sight is lacking, for better choice of words.

I don’t know anyone who plays the class with any competence that would seriously use this trait as it is.

Camouflage seems to be an early concept of the stealth mechanic and stealth as we know it today is the finished product.

The stealth mechanic is superior in every way. Hunters Shot get’s stealth for example. I don’t see why that functionality can’t be extended to a much neglected trait.

Proposal Functionality
This change would open up a new gameplay style for the ranger, something I think the original trait intended.

When getting dazed, knocked down, launched, pushed back, or stunned the ranger is given a short reprieve.

Something that thieves are undisputed masters at, whereas this trait functions entirely on what is done to the ranger.

It’s inherently risky. It’s not something the ranger can reliably control or depend on like the thief can do at will.

However, the potential utility this brings to the table is undeniable.

Associated Risks
Stealth is very strong.

If the traits ICD is too low there’s a risk it’ll make rangers a little too good at resetting fights like thieves.

Of course ranger can’t hit like thieves can hit and rangers have no inherent synergy with stealth. If the ICD is too high, no one will use it. Ranger traits in general are very tight.

To sacrifice something like Martial Mastery or Off-Hand Training (which are always active) for something that’ll rarely be active is asking too much.

It depends entirely on what you want to do with the ICD relative to the potential stealth granted.

If you intend to keep the ICD at 30 secs, 10 secs of stealth doesn’t seem unreasonable to me given the condition needed to meet the trait.

If you want to use a lower number such as five seconds of stealth, the ICD needs to be tweaked appropriately.

10 sec ICD for 5 secs stealth may be to generous. Maybe 15 sec ICD for 5 sec stealth.

Camouflage as a Trait

in Ranger

Posted by: CETheLucid.3964

CETheLucid.3964

I know the trait we have access to with it already is complete garbage. The stealth mechanic is superior in every way. Hunters Shot get’s stealth.

Hide in Plain Sight should be changed to stealth and the duration should be 10 seconds, given the ridiculous cool down.

Or else five seconds stealth and the ICD lowered to like 10-15 secs.

Arcane Briliance: Potential Wasted?

in Elementalist

Posted by: CETheLucid.3964

CETheLucid.3964

I don’t think I’ll ever use it in WvW or PvP D/ (big maybe on staff), but it’s a brilliant heal in PvE for dagger spec.

You’ll always get off that bonus healing and then some. That it’s a blast finisher and does a touch of damage on top of that is just that much better.

AB is one of the better new healing skills. I like it.

(edited by CETheLucid.3964)

GW2 Devs Have In-game Powers?

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

The whole “AFKers get rewards” will likely be classified as an “exploit” soon.

Beware. Account bans incoming.

Good.

Wrong classification there on your part, but someone who is shamelessly and vigorously milking the event AFK deserves the account action, up to and including a ban.

I really like that they’re about in the event kicking people that are obviously AFK for most of the event. Gives me a warm fuzzy feeling inside. They really do care.

Don’t be that kitten. Do the event like you’re supposed to be doing and you won’t have a problem with anyone, player or GM.

The Orders - Central Hubs

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

The Priory is a bunch of scholars and the Order of Whispers is a bunch of secretive spies. Can’t really see them opening their doors to the masses to socialize.

We do have 5 huge racial cities though :P

Both, including the Order of Whispers, set up camps right outside their doorsteps.

The Priory would probably be glad to let you have a look around and ask you about your experiences in this historic event, granted you’re not clumsy or careless with priceless artifacts.

The Order of Whispers will probably let you into their main cave if there was a good reason (medical, etc) or general inquiry into them. They’re not likely to let non-members into the back rooms though.

The Vigil has no qualms with civilians of any walk and are perfectly capable of moderating the company they’ve saved and invited. Though, most folks are just grateful for the reprieve and the kindness. The few who might be inclined to cause trouble know you don’t mess with the Vigil.

The Lionguard are also about in all of this and seem to be working with the orders. So, there’s them.

Miasma is Saving people

in Battle for Lion’s Arch - Aftermath

Posted by: CETheLucid.3964

CETheLucid.3964

You went full crazy. Never go full crazy, OP. Now shut up and get your kitten in there and rescue people before Scarlet’s minions or her miasma ‘saves’ them… from being alive.

Fishing in guild wars 2

in Guild Wars 2 Discussion

Posted by: CETheLucid.3964

CETheLucid.3964

Monster Hunter and Zelda had the right idea with a simple way of fishing. Just make the view adjustable (so we can look at the purdy scenery), and make the bobber huge.

If Anet builds on that, chances are, they’ll make it even awesome-r. I also fully support a spear fishing/harpoon option. Options are nice.