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Viable mace build for Fracs?

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Rev condi is very much so centered around PvP.

Torment is a PvP condi, like confusion, and the way Rev’s condi system works is by punishing movement while tossing down a lot of AoE to force someone to move.

Searing Fissure is easily spammable, and in PvP, no one wants to stand in it to eat the nasty burn stacks it gives, which makes them move and proc torment. Axe gives a gap closer and chill to help keep people at close range and force more AoE and torment proccing.

None of that matters in PvE though because enemies will just stand in Searing Fissure, which is decent burn damage, but now all that torment you apply is acting like a weaker bleed stack, which won’t do you much.

How to: Build diversity

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Posted by: CutesySylveon.8290

CutesySylveon.8290

I get the concept they were going for with rev, different weapons that go with certain legends with corresponding trait lines, but the implementation is done very poorly.

As for weapons, every build uses sword, even condi rev uses s/sh as the second set, only exception is when in WvW for back lining with CoR spam. Staff is mainly used for the block and surge burst, added points if you can make use of the cleanse. Mace/axe are nasty when up close, but the gap closer is lackluster, easy to see coming at range, and drops you in holes. Hammer is hammer: the damage tends to mask how terrible this thing is as a ranged weapon. And on top of the weapons having little synergy with each other or uses mixed together (does anyone use mace/sword?), half of them don’t have traits to even help them, only sword and staff have traits.

Legends tend to be the same. Shiro and glint are the most versatile, but you’re locked in herald right out the gate, and pretty much the same with Devastation and any power build. Dropping either means dropping the only viable stun breaking skills, shiro and glint, and now Retribution took a hit to avoid being stun locked with no breaks in the first place. Jalis is pretty much replaced by either his trait line or shiro, because you’re better off just avoiding the damage than trying to soak it with him.

The list goes on and on, and it’s sad. The class tries to do so much and falls short in nearly every way.

finish rev before you nerf it

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Posted by: CutesySylveon.8290

CutesySylveon.8290

core revenant needs two things at the very least:
1.) access to a condition based weapon with range
2.) condition cleansing spread out among the legends instead of entirely in mallyx.

+/-
3.) stop tying weapons to legends. you restrict their use.

Mallyx doesn’t have any Condi cleanse….
jalis has all the cleanses

Edited forgot pain Transference isn’t a Condi cleanse

my point was, in mallyx condi’s aren’t really an issue.

They are though, you still have to cleanse them, Mallyx just buys you a little extra time with the resistance it offers.

It really depends on if you’re in a group fight with teammates to pull condi from. Trying to sustain resistance by yourself with nothing to pull from usually ends up chewing most of your energy, if you can avoid it being stripped.

Plead: Glowing hands

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Posted by: CutesySylveon.8290

CutesySylveon.8290

I’m quite the opposite of mind with this issue. I wish they actually make the glow hand much more prominent! They are barely noticeable now, especially on my Charr!

And no thanks to the out of combat = no glow.

An option to toggle on and off wouldn’t hurt you if you wanted more of the effect, which I wish Anet would do for most things.

If we could adjust the level of effects things have, like legendaries, Rev’s glowing hands etc, to be more prominent or off completely, then I think everyone would be happy.

Plead: Glowing hands

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Posted by: CutesySylveon.8290

CutesySylveon.8290

It can be extremely annoying, especially if you like to rp.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

- calling out Obindo and top players and then wonder why he posts about his “accomplishments” is hilarious. You asked for it but you don’t want to listen to it? (by all means i am everything but a fan of Obindo, but he is a good player). Also, dismissing top players opinion about revs because it is uncomfortable truth is sad.

Shhh, let them live in their own world, it offers for great entertainment! Also the repetition of “accomplishments” was merely coz they kept getting triggered by it, hence great entertainment

No one was dismissing his opinions, but no one’s holding them in higher regard than anyone else.

No one cares if he’s a good player or not, or of his ‘accomplishments’, nor is anyone getting triggered (even tossing out jokes).

Seriously, a good player in this game is an absolute joke compared to any other actually competitive game with actual balance and a good dev team behind it. If this was Knee from Tekken, then I’d have some respect since there’s a clear level of skill there. (Yeah yeah different genre, but you get the idea.)

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Nobody, exactly.

The conversation can go back to being productive now.

Quote me saying nobody, you can go back to being a no name

“Quote me saying nobody, you can go back to being a no name.”— Nobody

But I don’t in that quote, you seem as bad at this as your accomplishments

“But I don’t in that quote, you seem as bad at this as your accomplishments.” — Nobody, the Keyboard Warrior (( get it? ))

Correction: Your superior who will actually accomplishes something meanwhile you QQ on forum to compensate for no success, talk about keyboard warrior.

Coming from the person trying to validate themselves over a game, likely because you have no real accomplishments. Seriously, is your self esteem this easy to shake just by poking it?

Should have taken Retaliatory Evasion, because you take hits like a necro

Estimated IQ of 150-180, Eidetic memory, all A’s in the most demanding/“difficult” alignment in sweden, skipped a grade ahead of my age (17) and my self esteem is good thank you, it’s not shaken because a random no name on the internet gets seemingly triggered.

This has to be a joke tho

He proved my point with his response to it. Lmao.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

“Estimated IQ of 150-180, Eidetic memory, all A’s in the most demanding/”difficult" alignment in sweden, skipped a grade ahead of my age (17) and my self esteem is good thank you, it’s not shaken because a random no name on the internet gets seemingly triggered." — Nobody

Just going to leave this here.

(edited by CutesySylveon.8290)

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Nobody, exactly.

The conversation can go back to being productive now.

Quote me saying nobody, you can go back to being a no name

“Quote me saying nobody, you can go back to being a no name.”— Nobody

But I don’t in that quote, you seem as bad at this as your accomplishments

“But I don’t in that quote, you seem as bad at this as your accomplishments.” — Nobody, the Keyboard Warrior (( get it? ))

Correction: Your superior who will actually accomplishes something meanwhile you QQ on forum to compensate for no success, talk about keyboard warrior.

Coming from the person trying to validate themselves over a game, likely because you have no real accomplishments. Seriously, is your self esteem this easy to shake just by poking it?

Should have taken Retaliatory Evasion, because you take hits like a necro

Estimated IQ of 150-180, Eidetic memory, all A’s in the most demanding/“difficult” alignment in sweden, skipped a grade ahead of my age (17) and my self esteem is good thank you, it’s not shaken because a random no name on the internet gets seemingly triggered.

Care to grab some popcorn and a seat, Burtnik? This is priceless entertainment.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Nobody, exactly.

The conversation can go back to being productive now.

Quote me saying nobody, you can go back to being a no name

“Quote me saying nobody, you can go back to being a no name.”— Nobody

But I don’t in that quote, you seem as bad at this as your accomplishments

“But I don’t in that quote, you seem as bad at this as your accomplishments.” — Nobody, the Keyboard Warrior (( get it? ))

Correction: Your superior who will actually accomplishes something meanwhile you QQ on forum to compensate for no success, talk about keyboard warrior.

Coming from the person trying to validate themselves over a game, likely because you have no real accomplishments. Seriously, is your self esteem this easy to shake just by poking it?

Should have taken Retaliatory Evasion, because you take hits like a necro

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Nobody, exactly.

The conversation can go back to being productive now.

Quote me saying nobody, you can go back to being a no name

“Quote me saying nobody, you can go back to being a no name.”— Nobody

But I don’t in that quote, you seem as bad at this as your accomplishments

“But I don’t in that quote, you seem as bad at this as your accomplishments.” — Nobody, the Keyboard Warrior (( get it? ))

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Nobody, exactly.

The conversation can go back to being productive now.

Quote me saying nobody, you can go back to being a no name

“Quote me saying nobody, you can go back to being a no name.”— Nobody

Plead: Glowing hands

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Honestly, I don’t see a reason why there couldn’t be an option to remove them when out of combat, much like a ranger stowing thier pet.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Nobody, exactly.

The conversation can go back to being productive now.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

It’s amazing to read some comments on this forum. To believe that some players feel accomplished considering themselves “pro player” on gw2. What a life! The eSport of gw2 will never succeed. There is neither the public nor the necessary players. Some pretentious should leave home and look elsewhere. There is a huge difference between gw2 and other (real) competitive games. “Triumph without peril Brings no glory.”

And who are you?

Seriously, you’ve done nothing but try ever so desperately to prop yourself up on a high horse to enforce your opinions.

Nobody cares who anyone is, nor does who anyone might be mean thier concerns or views are inherently wrong because you or your ESL buddies say otherwise, again with no points by the way. Those whispers were just ‘Is rev strongest? ’ ’Yes’ ‘See, I’m right.’

And who are you?

And who are you?

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

It’s amazing to read some comments on this forum. To believe that some players feel accomplished considering themselves “pro player” on gw2. What a life! The eSport of gw2 will never succeed. There is neither the public nor the necessary players. Some pretentious should leave home and look elsewhere. There is a huge difference between gw2 and other (real) competitive games. “Triumph without peril Brings no glory.”

And who are you?

Seriously, you’ve done nothing but try ever so desperately to prop yourself up on a high horse to enforce your opinions.

Nobody cares who anyone is, nor does who anyone might be mean thier concerns or views are inherently wrong because you or your ESL buddies say otherwise, again with no points by the way. Those whispers were just ‘Is rev strongest? ’ ’Yes’ ‘See, I’m right.’

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Never once did I say that rev isn’t strong. No one with any sense would say that it doesn’t have strong points, but to say it’s the strongest class in the game, as a random no less, is just willful ignorance.

If you leave any class that’s capable of doing something like support or dps, then yes, they can shift a fight. That axe power necro won’t do much if you pressure him, but if you ignore him, then yes, he will cause you issues and can possibly sway the fight.

Try to stop pointing to els players to drive your point home when you offer no argument to defend your point. Saying it’s the strongest class with the evidence of ‘just because I said so’ or ‘esl’ doesn’t mean a thing. Other people who play the game are capable of just as much understanding of it as any ‘pro’ player, so stand on your own, instead of kneeling to them.

And btw, just saying DH was viable doesn’t mean that it was viable.

(edited by CutesySylveon.8290)

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Winning the match is what’s completely irrelevant when the topic is how a class does against another, so even if you win the match, it doesn’t matter one bit if the conversation is about something else. Stay on topic.

Saying rev shouldn’t get hit with things to begin with puts you in the same line of reasoning that says thief should never die because it has so many evades. You are going to get hit with things no matter how hard you try not to, so that point is a waste. And I wasn’t referring to not being hit with evading attacks, I mean now thief can evade a revs and negate it’s healing, which is just terrible design, so again, missed the point.

Anything dominates in team fights if you ignore it and let it have its way, as well as +1 situations. Rev is dangerous if you leave it be, but has clear and easily readable tactics and counters that range from simply conditions to exploiting broken aspects of the class.

Absolutely nothing rev has is essential that another class can’t do, and sometimes do better. So no, it is not the strongest class in the game.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

It most certainly does not win against condi warrior if it gets hit with one good burst. The enemy -team- having a condi thief doesn’t matter when the topic is thief vs rev, which rev loses because it cannot cleanse or sustain itself, not even with its healing skills. You failed to mention condi Mesmer, likely because your ‘best’ class starts to look worse the more bad matchups you give. All the revs in ESL relied on someone else sustaining them against pressure, like an ele, so stick your nose elsewhere, please.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Yes, the strongest class in the game that falls face first against condi Mesmer, condi warrior, condi thief, condi… anything. It’s certainly not the strongest class by any means.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

In before the fix to this bug makes retaliatory evasion make retaliation affect you when hit with the boon.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

It tries to do too much and falls short of what so many others can do so much better in most situations. So yeah, it may have the tools for something, but that doesn’t mean they’re viable tools.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

That can be said about the whole class, having the tools; a heal and support legend, defense one etc, and yet look at the state of the class.

Having the tools needed to do something is nice, but when you have one skill serving multiple purposes, then even though you had the tools for multiple situations, it won’t matter if you rely on one so much to do so many things because then when do you use it?

(edited by CutesySylveon.8290)

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

The reveal is like 249 range and is one of the few stun break skills rev has that’s reliable. I’m not going to waste that on a chance to reveal a stealth target unless it’s in shadow refuge, and you say all of this assuming stealth targets hug you all the time.

Splitting game mechanics is a bad idea

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Question for anyone who thinks splitting class mechanics in game types is a good idea: Do you agree with the idea of a thief’s weapon skills costing different amounts of intiative in different game modes? Apply this concept to all classes.

Damage numbers and such are alright, class mechanics are not to be changed between game modes. It’s a stupid idea.

(edited by CutesySylveon.8290)

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

And now they’re taking steps to changing the class mechanics across modes, which is scary.

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

I don’t understand how anyone thinks the nerf to ED is justified in any way. The initial heal of that skill is by far the worst in the game, and the rest of the healing is completely situational, being that you need to land hits. Now, high evade thief builds will be able to whittle down at rev even easier since now their HEAL skill, one of them at least, will now be completely avoidable, both the damage to others, and the healing to the rev. This is by every extent just terrible design.

I get the concept of ED, damaging heal skill. The problem is that for a healing skill, it’s the most unreliable one you could think of, and now it can be negated by blocking or evading. The damage aspect of this I could understand, but not on a HEAL skill, and the many references before to thief venom heal are not applicable here; that heal has a much higher initial heal, one that you can sustain yourself off of, unlike the initial of ED, and thief can CHOOSE to take that heal or not. No rev that runs shiro can opt out of this heal, it’s all we have for this legend, and it’s one that could be turned against the rev if reflected, and in many cases, caused losses because you simply cannot rely on it. Nearly every other healing skill any class has can be relied on to heal you to a reasonable extent, and if one is falling short, any class can simply choose another healing skill that performs better, not rev.

I feel that most revs do not like this skill and wish for it to be reworked, like just dumping all the healing from life steal into the initial heal and then leave the daggers for damage, and if that were the case, then I don’t think anyone would object to losing charges like other mechanics like this. Instead, we’re left with a healing skill that does 1.6k (iirc) healing initially while the rest relies on the daggers hitting properly, and we have no choice but to use this. So until a better rework is made, which I hope for every patch, nerfing it even more is just adding insult to injury

Revenant "Changes" 10/18/16

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Have to agree that most of these changes were terrible. ED is now even more unreliable than before, no fix for UA or any of the other serious bugs, Unwavering Avoidance is nerfed again when it’s always been enhanced bulwark that’s caused the issues. Random jalis changes that don’t change much.

One of my biggest concerns, aside from the shiro heal change, is the upkeep cost change for facet of light across game modes. I do -not- want split balancing for how the profession mechanic works across game modes.

Force chat during matches

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Again, you say the only way to play is how you feel people should, which is not how a teammate should think when he’s playing with others. You aren’t the authority and thinking that your way is the only way shows that you are NOT worthy of being on a team in the first place. So your conclusion is to stop people from being able to play PvP in the first place, which you have no right to do in any way shape or form, for a reason that YOU think justifies it. If someone wants to play sPvP and not be verbally abused, then they have the right to do so, with the means they currently have, with the content they purchased, and if you think otherwise, then it shows just how selfish you really think in trying to take away someone’s means of enjoyment because you don’t like how they enjoy it.

People always want to win, but the goal of winning isn’t the most important thing there is, and in a competitive environment with no moderation of conduct, using the means currently available to avoid the garbage floating in chat is perfectly reasonable.

Your conclusion is flawed beyond comprehension, and you clearly don’t understand how people interact with one another. Emotionally fragile people aren’t going to leave PvP, it will do nothing but lead to more of the issue that causes people to turn chat off in the first place now that they have no choice to listen to it.

Your conclusion is ‘Play my way, or don’t play at all.‘, which will always get the response of a ball field with just you in it while everyone else enjoys thier time somewhere else. If that’s what you want, then fine, but that’s why you aren’t the authority on how the game is played, because it revolves around nothing but you and how you feel others should play it.

Force chat during matches

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Perhaps someone is having fun in ranked while trying to win , but saying someone is wrong to shut off chat because there’s nothing but garbage floating around in it is beyond backwards.

It’s been established multiple times in this thread that there is useful information being shared in chat. If you can’t bring yourself to admit that then you’re part of the toxicity problem.

If my teammates can’t conduct themselves in a proper way as a team, then they are at fault for the reactions given, those usually being a shut off chat, and the turnout if the loss comes from lack of proper communication.

Don’t be upset if you lash out at someone and they give you the metaphoric ‘p!ss off’. And trying to take away people’s options to tell others that is just going to lead to more retaliation and BS in chat. So congratulations, you’re asking to make the issue worse.

I’m not in favor of taking away people’s ability to not be verbally abused, I’m in favor of taking away that ability while playing sPvP. And the report option is still there, though this is a big area needing improvement for Anet.

Nothing is preventing you from playing PvE. Nothing is preventing you from playing WvW. Nothing is preventing you from just not playing GW2. If you don’t care about playing with others then why are you playing an MMO in the first place? If you’re not down to play and collaborate with people, there’s a great game called Skyrim that you’d really enjoy.

Never once did I say that there wasn’t useful information in the chat, I said there was garbage that no one has to listen to at any time or for any reason, and if in acting to not listen to it they turn of thier chats, then tough to the useful information and the ability of the team to coordinate. NO one is saying they don’t want to play with others or don’t WANT to play as a team, but if your teammates aren’t going to behave in a team like manner, then it’s on them if the rest of thier team shuts it out.

You say you don’t want to take away people’s ability to not be verbally abused…then turn around and say you want to take it away because of a specific reason that you think justified it. Nothing is preventing you from playing how you want, but you’re proposing to take that away from other people because of how you feel. So it’s your rules or no one gets to do it, and then turn around and say people are immature or selfish because they don’t want to listen to verbal abuse. Lovely.

If we were on a ball field and there was someone spouting a lot of verbal abuse to other players, then the coach has the responsibility to step in and intervene, by either making the player that’s being disruptive act right, or take them off the field, otherwise there’d be fights breaking out all over and your team wouldn’t have any good coordination. Well, we don’t have a coach here to do that, so the next option is to shut it out completely. The outcome may not lead to better team coordination, but it does lead to preventing flame wars in chat, and people doing what they can to ‘fight’ in game like they would on a court, maybe not with fists, but deliberate actions to bring the team down, all because someone can’t keep thier mouth in line. THAT is your issue.

Stop expecting others to act like a good team when thier team is no good to start with. Stop taking the burden of responsibility off of the people doing wrong and putting it on the people responding to said wrong, a response that is not wrong at all.

(edited by CutesySylveon.8290)

Force chat during matches

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Perhaps someone is having fun in ranked while trying to win , but saying someone is wrong to shut off chat because there’s nothing but garbage floating around in it is beyond backwards.
If my teammates can’t conduct themselves in a proper way as a team, then they are at fault for the reactions given, those usually being a shut off chat, and the turnout if the loss comes from lack of proper communication.

Don’t be upset if you lash out at someone and they give you the metaphoric ’p!ss off’. And trying to take away people’s options to tell others that is just going to lead to more retaliation and BS in chat. So congratulations, you’re asking to make the issue worse.

Force chat during matches

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Posted by: CutesySylveon.8290

CutesySylveon.8290

What a rediculous post. Team game or not, if someone chooses to not read the chat because there’s nothing but BS in it, then they will and have every right to do so. If they lose because they missed something, then oh well, gg and suck up the loss. If I play and decide to turn off my chat for whatever reason and I miss something, too bad for me and the team. How about instead of assuming everyone’s emotionally fragile, you accept that not everyone cares about it at all?

Maybe I don’t care if I lose or not? Maybe I’m just there to have a bit of fun, and if it means turning off chat, then I will do so, because I don’t -have- to listen to any crap from others. I’ve played team games irl, just like most people and there’s been BS tossed around. Just because it happens, doesn’t mean I have to listen to it, and if there’s a way to just shut it off, like turning off chat, then off it goes. If we lose because our team is a bunch of idiots who can’t control thier mouths, then it’s on them. No skin off my back.

(edited by CutesySylveon.8290)

Condi Vs Power

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Posted by: CutesySylveon.8290

CutesySylveon.8290

Each has their advantages and disadvantages. Power rev being the obvious with condi, and if you don’t have support, then it can be a rough time. Condi rev suffers under high cc pressure, especially in Mallyx with no stun break; you rely heavily on Unwavering Avoidance to avoid being stun locked.

You have much better mobility and burst potential with power rev, but, in my opinion, better group pressure with condi rev with a lot of AoE.

Each has shortcomings and advantages, and both are fun to me.

Make Enchanted Dagger charges consume on miss

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

You can reflect them back at the rev if you felt like it. If he doesn’t attack, then he’s blowing time for his charges. No one camps Shiro to keep ED up, so running from him 50% of the time is a joke. Other classes, like thief, can completely negate this heal, so your concept of ‘unfair’ is a little out of line just because what YOU play isn’t as well equipped to do so. If the OP was jumped by two condi classes, he would have died guaranteed with Endure Pain anyway.

Does the skill hurt? Yes, it’s supposed to be a dps heal, and it is, even if we don’t like it the way it is, it’s what we have to work with. The base healing is total garbage and relies on the lifesteal to do its job. It has very clear ways of being dealt with, and if it was too easy to avoid, then there’d be no use to it at all.

As a healing skill, it’s extremely unreliable and does NOTHING if you get cc locked or can’t attack for whatever reason, it gets blocked or reflected. So while you cry about it doing damage like it’s supposed to, other people are using it to heal themselves or taking advantage of the poor healing it does to force the rev on the defense so he can’t make use of it in the first place.

A Change for UA

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Posted by: CutesySylveon.8290

CutesySylveon.8290

So we all know that UA bugs out with confusion and procs the on skill damage effect 6 times, which is obviously not intended. My theory is that it treats the skills confusion relation like it does with the might gain does. Yes, might gain is on hit, but perhaps it’s treating each hit as a potential skill and activating confusion.

So if hopes to fix this, would we consider changing the skill to not give might on hit and stop confusion procs, assuming that’s the reason it is, and if so, what would we do to the skill to compensate for this loss?

Make Enchanted Dagger charges consume on miss

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Posted by: CutesySylveon.8290

CutesySylveon.8290

People referencing the thief venom heal seem to forget the huge difference in initial healing between the two. I believe it’s at least 3x the amount of ED? (Don’t quote me)

Female Char called keep "lords"

in WvW

Posted by: CutesySylveon.8290

CutesySylveon.8290

Can’t tell if troll, or stupid priorities…

Legendary Backpack T2

in Fractals, Dungeons & Raids

Posted by: CutesySylveon.8290

CutesySylveon.8290

Activate the challenge mote, and complete the level 27 Snowblind Fractal with an 80% reduction to healing.

Has this part been bugged? I just completed it and never got the item for the collection.

How to "git gud" at rev

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

I’ve been running a condition build with viper armor, dire trinkets and durability runes. Can’t be used in sPvP, but I’ve had pretty good success with it. The torment and burning can be a nice mix, but the lack of much cover condi means moderate cleansing will drag the fight out.

When against other condi builds, however, it really does show just how weak glint/shiro is to conditions. Yeah, the only defense is resistance, but with high boon duration, you can keep it up or reapply it fairly well, giving you more opportunities to pressure necros etc without worrying too much about succumbing to thier condi pressure.

How to "git gud" at rev

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

Spamming against said condi Mesmer is exactly how you melt yourself. I don’t play sPvP, so I can’t really say for there, but understanding everything your skills do and knowing when to use them is very important for rev.

Things like shiro evade giving extra endurance, so you can evade more frequently, being as far away from random objects so sword 2 doesn’t go after so many of the wrong things, not using sword 3 when you’re loaded with confusion etc etc. Rev can take some hits and evade a lot of them as well, but using your energy poorly or being in the wrong legend at the wrong time can make all the different.

Pay attention to what you’re up against and punish what they try to do; timing an evade skill right or using glint heal when a nasty burst comes.
When against condi, especially Mesmer, bring help, or go condi yourself to have at least some sort of defense against it.

(edited by CutesySylveon.8290)

Thiefs, balance and you

in WvW

Posted by: CutesySylveon.8290

CutesySylveon.8290

Rev is quickly becoming thief bait, even against power builds. Thief can bait out both heals against shiro/glint and, since most revs don’t run hammer because sign you downing the moment you swap to it, rev only had one real tool to use against thief to avoid being kitted to death, but now it’s been nerfed to oblivion. When I played condi thief a rev was an easy target with pulm, venoms and perplexity runes. Now I’m on rev and I’m the bait to condi thieves because I can’t cleanse, apply constant pressure like before, and can’t heal properly. Shield is useless against thief and UA can be stopped mid use with stealth and bugs out if you start the animation but the person falls out of range before it hits then goes on full CD. Thief has every tool to counter rev now if they’re smart.

Relevant Revenant patch notes

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

No, the PT nerf did not ‘make the class on par with balance’. It was unnecessary and didn’t address at all what needs to be toned down: Herald, but that goes for all elites. None of the core legends need anything in the nerf department and this one hurt Rev’s main build which is still easily shut down by condi, so no one can say it was OP or unbalanced when it had a clear counter.

5/17/16 Patch (Revenant)

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

I don’t see what the state of guardians and warriors at any point has anything to do with the state of the revenant. Terribly balancing one class because another wasn’t handled well just causes more problems.

Explanation of revenant changes

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

It was the only shiro utility with a CD and now has the highest energy cost over the stun break which can be used over and over. If they want to add 75? more of an energy requirement, then rremove the CD so I have more of a reason not to just run at someone and save my energy.

Grasping Shadows - Special Little Snowflake

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

I’d find it useful if it would work consistently

Condition spam

in PvP

Posted by: CutesySylveon.8290

CutesySylveon.8290

I never said that other things weren’t out of hand, but condition spamming -is-. Balance in general is bad, but this topic is about -conditions-, not power, anyone with any sense would tell you that they are out of hand.

Condition spam

in PvP

Posted by: CutesySylveon.8290

CutesySylveon.8290

I have to agree that condi is out of control right now. It can melt most classes with very little effort, like condi nec. I played thief for a while and went to rev, but goofed around with condi nec for a bit too and it was completly broken. All I did was spam marks, scepter attacks, transfers and corrupted every boon anyone had, shroud for extra health and stab ect. Only people that didn’t melt were thieves using EA and scrappers that specced every cleanse possible, and it turned into a stalemate. Mes is the same way. Everyone on the mesmer forum always says ‘l2p’ against mesmer, and ‘mesmers are bad if you die against one then you’re bad’, and then I watch a guildy who runs condi mes in our arena and smothers anyone, some with legendary division ranks.

Condi, as a whole, is out of hand. Anyone who still doesn’t think so is either naive, a liar or just doesn’t want their precious crutch toned down like it needs to be.

Which Legend do you start a fight in? (PvP)

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

In 1v1 I usually start in shiro with staff. I bait out the opening bursts and port to after they blow a few skills. Thieves I start in glint since the reveal makes me tingle with joy when they drop a SR and end up revealed in it.

this is such terrible advice, please don’t listen.

you should start almost every fight in glint/sword for might stack, land either precision or unrelenting, then swap to shiro/staff to proc equilibrium and surge of the mists.

thats the burst combo every above emerald rev should know by now.

When was this ever implied as advice? It’s simply me answering the question of how I start most of my fights, and it’s effective for me. Not everyone does the same predictable rotation they found on meta builds. Some people like to experiment with other tactics that they find effective and this is mine.

Sorry, I wasn’t cut from the same cookie cutter.

(edited by CutesySylveon.8290)

Which Legend do you start a fight in? (PvP)

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

Don’t play sPvP, puddin’. I play WvW so it’s a much different ball game. Only thing I struggle with are high condi burst builds.

Why is it ok for Revs to be so OP?

in Revenant

Posted by: CutesySylveon.8290

CutesySylveon.8290

Hush, Frank! Don’t tell them that!