Showing Posts For Da Sonic.6521:

Runes of Tormenting not adding up

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

There is a 100% condition duration cap.

It lasts for 10 seconds, it just shows 9 seconds when you hover over it because it is immediately less than 10 seconds.

Genesis Theory [GT] (HoD)

Fear and stability...

in Suggestions

Posted by: Da Sonic.6521

Da Sonic.6521

If your stability is removed, you can be affected by CC. If the thing that removes your stability also has a CC effect, you get CC’d.

Also to note: If Fear gets converted, it becomes Stability.

Genesis Theory [GT] (HoD)

New Gemstore items 10/01/13

in Black Lion Trading Co

Posted by: Da Sonic.6521

Da Sonic.6521

(…)- they STEALTH NERFED the training manuals and now they charge you $$$ for it – (…)

What did I miss?

Nothing, this guy thought you could use the training manuals to reset your traits, which you can’t, and you couldn’t.

Genesis Theory [GT] (HoD)

9/27 AR/ET/HoD

in Match-ups

Posted by: Da Sonic.6521

Da Sonic.6521

[DX] your bags tastes extra delicious.

Tea bags?

Genesis Theory [GT] (HoD)

9/27 AR/ET/HoD

in Match-ups

Posted by: Da Sonic.6521

Da Sonic.6521

Enjoying guilds like [GT] that roam together but refuse to fight unless there HoD zerg can back them up when they start to lose (which is always).

At least it’s an easy fight lol.

So Basic loses easy fights then calls in more guildmates? Difficult fights for you must be an even uglier sight than your personalities and pitiful attempts at trolling.

You can’t even talk, man, you’re from that [GT] guild; I saw at LEAST 6 of you noobs running together in AR borderlands, stupid zergers. 5 man god tier, if you don’t have 3 thieves and 2 guardians, you’re shooting yourself in the foot. All praise the forum warriors.

(Also guys in [BS], might want to recommend to your Asuran Engie friend not to go to sleep while attacking a keep gate, by the time he woke up, he was at 10% health!)

Genesis Theory [GT] (HoD)

9/27 AR/ET/HoD

in Match-ups

Posted by: Da Sonic.6521

Da Sonic.6521

Enjoying guilds like [GT] that roam together but refuse to fight unless there HoD zerg can back them up when they start to lose (which is always).

Love you.

See you on the battlefield and we’ll see how your theory holds up, so far the only group that’s even remotely challenged us this week has been BS; nearly every other group only seems to have a chance to beat us when they outman us 2/1 or worse. If we think a fight isn’t absolutely pointless (see: fortified tower with 4 arrow carts in it) we fight.

Genesis Theory [GT] (HoD)

Make or Buy?

in Players Helping Players

Posted by: Da Sonic.6521

Da Sonic.6521

Buying a Legendary directly is several hundred gold more expensive than making it yourself, because it takes into account the gathering of account bound items and people who make Legendaries to sell are often doing so for a large profit regardless.

Genesis Theory [GT] (HoD)

No Ascended Armors in WvW!!!!!!!!!!!!

in WvW

Posted by: Da Sonic.6521

Da Sonic.6521

I can’t believe people are still crying about ascended weapons/armor being added in.

Have you even looked at the stats the weapons give? It’s garbage. Not even remotely close to being worth it. If I make myself TWO one handed ascended weapons totaling almost 100 gold worth of material, I would get the following stat improvements TOTAL:

8 Power
.3% crit chance (yes, there’s a decimal there)
0% crit damage

A SINGLE stack of might gives about 4 times more power.

Have you ever had a 1v1 against someone and have it come down to both players having 10hp left? Where 8 power would have made a difference? Nope. Doesn’t happen.

If you can’t beat someone wearing exotics while you wear rares, you won’t beat them even if you wear exotics. Simple as that.

I think you need to take a look at weapon damage.

Damage done = (Weapon Strength) * Power * (skill-specific coefficient) / (target’s Armor)

When the comparative Weapon Strength between Ascended/Exotic is 106.06060606…%, that is approximately a 6% increase in damage with everything.

Ascended weapons give far more than the minuscule amounts of power, precision, etc… you get.

To the guy who mentioned that you should be able to beat people in Rares: Yes, you can have a vast amount of skill higher than your opponents, I win 1v2+’s all the time. But do you know what the difference between having Rare weapons versus Ascended weapons is? At the very least (only taking into account Weapon Damage, not even considering infusions/stat increases) it is a +20% damage increase if you’re the player with Ascended weapons. Now you can beat people with better gear than you, but being at a 20% disadvantage because you don’t have gear that takes a fair bit of effort to grind out seems a little excessive. The issue will be compounded when Armor comes out. Those without Ascended gear will not only be at a 20% damage disadvantage, they will be at a 10-15% damage resistance disadvantage, depending on how much toughness they bring.

Genesis Theory [GT] (HoD)

(edited by Da Sonic.6521)

Pirates using AGONY?

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

Yeah, all signs point towards you being hit by a pirate using Impale, which applies Torment. I can’t imagine anywhere you would have seen the word Agony, you may have just had it on your mind, and since the words Agony and Torment aren’t all that different thematically, you just went straight to that.

Trust me, if Agony somehow bugged itself onto a mob in the overworld, you would know. It would probably be level 80 agony which does several hundred times your health in damage every second if you have no agony resistance.

Genesis Theory [GT] (HoD)

(edited by Da Sonic.6521)

Pirates using AGONY?

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

How much damage did it do to you and what did the animation on your character look like?

Genesis Theory [GT] (HoD)

xx members logged in

in Guild Wars 2 Discussion

Posted by: Da Sonic.6521

Da Sonic.6521

I believe it’s per individual character, with diminishing returns for each character past certain points. Other than that you sound correct.

Genesis Theory [GT] (HoD)

Entire guild crashed at same time.

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

Do you know if anyone changed the Guild Message?

Genesis Theory [GT] (HoD)

Ebonmane's Weapon Chest

in Guild Wars 2 Discussion

Posted by: Da Sonic.6521

Da Sonic.6521

Ascended weapons are worth 1 gold to a merchant. If you think you’ll never use it, pick something random and sell it to the merchant.

Genesis Theory [GT] (HoD)

Captain Ashym Melee @ 48

in Fractals, Dungeons & Raids

Posted by: Da Sonic.6521

Da Sonic.6521

Used Zealot’s Embrace, full melee a lie.

Genesis Theory [GT] (HoD)

Simin, High Priestess of Dwayna

in Fractals, Dungeons & Raids

Posted by: Da Sonic.6521

Da Sonic.6521

The Spider boss needs some reflects or absorbs. Any reflects or absorbs. At all.

Simin needs players who understand the fight, it has even been nerfed several times already.

If anything, the other dungeon paths are far too easy and should be ramped up to the “difficult” people seem to have with these two. These two require an iota of communication and teamwork, something very few other dungeon paths provide.

Long story short, it’s called Dungeon Master because you mastered the dungeons, not because you got them nerfed.

Genesis Theory [GT] (HoD)

No credit bug any plans on fixing this?

in WvW

Posted by: Da Sonic.6521

Da Sonic.6521

I’ve had this happen to me twice today at Garrison and Bay. I’m present and attacking at both gates and help kill the Lord, stand in the circle and get no credit whatsoever for taking the keeps. It’s not a case of me just not doing enough, I’m the only condition user in a group of 5 that’s taking keeps.

Just the two keeps is nearly a full rank for me with my birthday booster up. Pretty annoying to miss out on that after the work it takes getting it set up.

Genesis Theory [GT] (HoD)

Carrion , Dire or Rabid?

in Necromancer

Posted by: Da Sonic.6521

Da Sonic.6521

A mix of Rabid and Dire is likely the best for WvW. You should bring enough Rabid to get a reasonable crit rate for Dhuumfire/bleed procs should you bring them, and then Dire for the rest.

The power from Carrion is pretty terrible for condition based Necros.

Genesis Theory [GT] (HoD)

Tier 5 Precision

in Guild Wars 2 Discussion

Posted by: Da Sonic.6521

Da Sonic.6521

It adds precision as a percent of your toughness/vitality, and for the past 13 months the tooltip was bugged to say it gave power. Made it difficult to tell what I was going up against.

Genesis Theory [GT] (HoD)

Tier 5 Precision

in Guild Wars 2 Discussion

Posted by: Da Sonic.6521

Da Sonic.6521

Whoever did this has my everlasting praise.

Attachments:

Genesis Theory [GT] (HoD)

Thief Stealth = Worst Mistake In The Game

in Thief

Posted by: Da Sonic.6521

Da Sonic.6521

A thief who is stealthed is doing no damage to you. A thief who isn’t stealthed with “obscene damage” is about as durable as wet tissue paper.

There are a vast amount of skills with which to hit a stealthed Thief. All ground targetable AoEs, many cleaving auto-attacks, channeled attacks that are cast before the thief enters stealth.

Is stealth strong? Yes.
Is Death Shroud strong? Yes.
Are Eviscerate, clones, and (properly managed) pets strong? Yes.

Is there a counterplay mechanic to all of these strong things that make classes different?

I think you’ll find the answer is yes.

Also, my boss would like me to provide the information that you are approximately the 160,647th person to make a “[Class] is [Overpowered for some reason]” thread, and the 23,195th one to make one specific to thieves.

Genesis Theory [GT] (HoD)

Tamini Warband

in WvW

Posted by: Da Sonic.6521

Da Sonic.6521

So after a bit of accidental perfect timing, the Tamini warband that attacks the Northwest supply camp survived. I decided to follow them after they left the camp, and evidently they go to the Northwest Tower.

This is an open call to every server to figure out what happens next if the Tamini get into that tower and survive.

I know you can do it.

Genesis Theory [GT] (HoD)

What is this?

in Guild Wars 2 Discussion

Posted by: Da Sonic.6521

Da Sonic.6521

My own flesh.

(F11→Graphics→Bottom of page→Character Model Limit/Quality)

Genesis Theory [GT] (HoD)

Salvage - Bone Fragments of Tequatl

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

It’s not guaranteed to give Ori/Ancient, sometime it does drop Mithril/Elder wood.

Genesis Theory [GT] (HoD)

Classes Tiers Status [9/19]

in Guild Wars 2 Discussion

Posted by: Da Sonic.6521

Da Sonic.6521

In WvW small man:
S: _______________
A: Warrior, Guard, Thief, Necro
B: Elementalist, Mesmer, Ranger, Engie
C:_______________

The WvW game is surprisingly balanced, every class can and will be a threat.

Dungeon:
S: Elementalist, Thief, Warrior, Engie
A: Guard, Mesmer, Ranger
B: Necro
C: _______________

The Dungeon meta is all about personal DPS and vuln/party buffs.

Genesis Theory [GT] (HoD)

Gamebreaking bug!

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

Try opening your task manager and looking for a gw2.exe in the Processes tab. If there’s one running, click on it, then hit End Process.

GW2 won’t open another version if there is a process of it running in the processes. If the game crashed in an unexpected way, it may not have properly terminated the process.

If that doesn’t help, not sure what it’d be.

Genesis Theory [GT] (HoD)

How did my character know Tybalt's name?

in Personal Story

Posted by: Da Sonic.6521

Da Sonic.6521

You have an insatiable appetite for apples, and always thought there was something sneaky about him.

Genesis Theory [GT] (HoD)

Dodge rolling in the wrong direction

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

How come you don’t use double-tap? No Unreal Tournament fans here??? =)

Walking forward a small distance in short bursts is important for positioning/precision jumps in Jumping Puzzles/SAB. Pressing a single button is half as many actions to dodge, and it doesn’t force me to let go of the direction I want to go while I dodge.

It’s just inherently more efficient and allows for more options.

Genesis Theory [GT] (HoD)

LFG tool

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

It’s in beta, you don’t have access to it yet. You’ll get access to it soon. Be patient.

Genesis Theory [GT] (HoD)

Fiery rush, exploit? bug? or Feature?

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

You can’t ask for people’s opinions and then imply their opinion is invalid by telling them to watch a video they have already watched.

That’s not how conversations work.

Here’s a video about cooperating, you should give it a watch and then maybe we can have a meaningful conversation about why arenanet can’t possibly intend for every single legitimate use of a skill when they create it.

Genesis Theory [GT] (HoD)

What makes a record legit?

in Fractals, Dungeons & Raids

Posted by: Da Sonic.6521

Da Sonic.6521

It might be because I’m oldschool, but in my opinion, whoever has the shortest time interval between zoning in and getting the end reward has the record. The only thing prohibited should be third party software like telehacks and zoning in beforehand to prepare certain things before starting the video.

Other than that, to me, all is fair game.

I realize not many people on this forum will share that view, so I guess I could settle with the need to kill all bosses/complete all objectives along the way, but in my personal opinion, saying that all is fair game usually sparks more creative solutions to dungeons and encounters.

I’m with him.

Heck, if you wanted to keep the current “fastest possible time from zone to completion” and still show off the people who aren’t using these questionable methods, you could very easily have an any% and 100% category like the communities for a vast majority of other speedrunners do. Any% is just that, all methods are good-to-go, 100% can vary in definition for each particular game/dungeon path. In the case of most dungeons, I would think the death of every Legendary enemy in the path that can be killed (obviously exceptions for rng things like AC Cave Troll) would be a fair marker for 100%.

Genesis Theory [GT] (HoD)

Fiery rush, exploit? bug? or Feature?

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

The skill leaves lots of bits of a trail, each bit of the trail does damage. Seems to be working perfectly fine to me. Is it perhaps stronger than lots of other options? Yeah, but the skill itself is working well within the functions they allowed it.

In the case of the Fiery Rush + Teleport, that’s most definitely like a bug, the player should continue running after they teleport.

Genesis Theory [GT] (HoD)

Game crashes when entering wvw golems

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

At least when it happened to me, the game didn’t give me the option to send a crash report, it just froze and I had to go to my Task Manager and kill the application. I know a guildie was having similar issues the past few weeks too.

Genesis Theory [GT] (HoD)

Advice on coming back as a Necro

in Necromancer

Posted by: Da Sonic.6521

Da Sonic.6521

Well, for PvE, Dagger/X power build is pretty “viable”. Far better than Condition damage, for sure.

In WvW, A 30/20/0/0/20 can give you the extended fear+fear damage, in addition to the Dhuumfire trait, which gives a fair amount of burning. Typically ran with Scepter/Dagger and Staff, it’s not going to be the most engaging build, but it’s kitten near the most effective damage you can bring in smaller groups. Be warned, running this is pretty much going to make you public enemy #1, expect hammers flying at your face.

Don’t keep up with the sPvP scene, but in general heavy CC is shifting into the meta to counter the typical Necro builds that dominated for a good while. Dhuumfire itself got a nerf a while ago in that the burning it applies lasts only half as long compared to PvE/WvW (in addition to the lack of condition duration food, it makes it less overpowered here).

Genesis Theory [GT] (HoD)

Ecto Salvage Rates Again.......

in Guild Wars 2 Discussion

Posted by: Da Sonic.6521

Da Sonic.6521

I’ve gotten 6 or 7 ecto from salvaging random rares that dropped today, one was even 3 from one, not seeing an issue.

Genesis Theory [GT] (HoD)

Mesmer summoning Jagged Horrors

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

From what I’ve heard, some unrepeatable and unexplainable series of events makes Mesmer clones think they have runesets you used to have.

Genesis Theory [GT] (HoD)

Will Tequatl maintain the 2½ +½h spawn timer?

in Tequatl Rising

Posted by: Da Sonic.6521

Da Sonic.6521

So these redesigned bosses are not going to require players doing event chains in the zone for them to spawn?

How is Anet going to get players to play normal DE’s? If those DE’s are not part of a boss chain.

Well, I know when the nearly hour long Scarlet events were active, I got bored of “Stand here and mash 1, collect loot.” To remedy, I went and did the events that everybody ran past and didn’t do. Soloing the Mad Bombardier when he’s scaled to a 100 player zerg was pretty fun. Took the latter half of the entire event to get him down.

Genesis Theory [GT] (HoD)

Ascended Material Stack Limit needs removed!

in Suggestions

Posted by: Da Sonic.6521

Da Sonic.6521

You need 2 stacks to make a weapon. If you don’t plan on getting to 450 any time soon, delete all but 4 stacks. You’ll save a lot of room and you’ll get far more than you’ll ever need by the time you do need it.

Genesis Theory [GT] (HoD)

Lupicus Skip P2 Arah

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

This is so annoying. The only cure for this disease is to join the selling party with a friend and kick their leader, so you discourage them to repeat it again for some time. I’ve sent to ArenaNet a folder with screenshots describing and showing every possible Arah skip I know. Nothing changed yet. Especially I look forward to fix the skipping to lupicus (jumping on the coral on wall to the right of couple of risens, when you start P1).

That’s a terrible practice to condone, you have no idea if the people selling Arah runs did it legit or otherwise.

Genesis Theory [GT] (HoD)

swiftness in combat not working - necro

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

I’ve got quite a lot of time on my Necro, nothing has changed.

Speed is reduced while you are in combat, always has been. Signet of the Locust has always been included.

Genesis Theory [GT] (HoD)

9/6 - CD/DH/HoD

in Match-ups

Posted by: Da Sonic.6521

Da Sonic.6521

So I see that HoD has stolen [NA]’s superior T1 tactics…..

Dang man, what’s that song playing in the background of your guild chat?
It’s like a dubstep haiku for people who don’t know how to count.

Genesis Theory [GT] (HoD)

Choice of colour for Ascended Weapons?

in Crafting

Posted by: Da Sonic.6521

Da Sonic.6521

can someone tell me all the colors. i need rabid but im a mesmer and i like puple colors…orange just looks horrendous on it. i only know celestial is multi color, berseker is red i think…..what other colors are there?

http://img824.imageshack.us/img824/4104/o8f9.png

Genesis Theory [GT] (HoD)

Client crash convenient for Anet

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

Yes, because Anet definitely benefits from you missing out on putting more currency into the game, making the Gem:Gold ratio higher.

Right?
Right?
Right?

Genesis Theory [GT] (HoD)

SAB deaths counting as normal deaths

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

Well, you are on your character, and it did die, I don’t see why it wouldn’t count.

I much enjoyed doubling my Mesmer’s amount of deaths doing TM World 1.

Genesis Theory [GT] (HoD)

Are there any actual lions in this game?

in Guild Wars 2 Discussion

Posted by: Da Sonic.6521

Da Sonic.6521

They were all in Elona. Don’t have access to it, won’t see them till we do.

http://wiki.guildwars.com/wiki/Lion

Genesis Theory [GT] (HoD)

Unable to use Celestial Ori Inscription

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

You have to get the recipe for the specific weapon you want to make, check the trading post for Recipe: Celestial.

Genesis Theory [GT] (HoD)

Salvaging exotic items gives nothing

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

I salvaged 20 level 76 Exotics (Black Lion Kit) and got 16 globs of Dark Matter.

Genesis Theory [GT] (HoD)

Unreachable Orrian Sapling

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

I remember this particular sapling, although I don’t remember specifically if I chopped it down.

I think I was able to finagle my way to it eventually, although it was a massive pain and is obviously in a bugged position.

Genesis Theory [GT] (HoD)

Questions about the new magic find mechanics

in Super Adventure Box: Back to School

Posted by: Da Sonic.6521

Da Sonic.6521

1: No.
2: Yes.

Genesis Theory [GT] (HoD)

I want to be the Golem.

in Super Adventure Box: Back to School

Posted by: Da Sonic.6521

Da Sonic.6521

I want to be it.

Attachments:

Genesis Theory [GT] (HoD)

Forum Search

in Bugs: Game, Forum, Website

Posted by: Da Sonic.6521

Da Sonic.6521

It’s too bad nobody will be able to find this thread.

Genesis Theory [GT] (HoD)