Showing Posts For DeWolfe.2174:

Let’s Talk Scoring…

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Posted by: DeWolfe.2174

DeWolfe.2174

  • Reduce the need for 24 hour coverage by reducing the effects of off-hours capping (night capping)
    • It’s not okay that the time periods with the smallest number of active players have the largest impact on the score
    • Of course we don’t want to alienate players who play during these period, off-hours coverage will still matter, it just will no longer be the primary factor in determining which world wins any given matchup.

Too late…

In conjunction with population rebalancing,

I’m pretty much reading both of these as giving us absolutely no bleeping reason to care any more. Anet has now manipulated our teams, our matches, and gave out privileged information to a select few. Now you want to add inequality and bias to scoring??? Why on earth should anyone care to play the mode? Better to just go to EotM if we feel the urge to kill some players.

Anet hasn’t understood World building since the start.

[AwM] of Jade Quarry.

(edited by DeWolfe.2174)

Can we have a schedule for map rotations?

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Posted by: DeWolfe.2174

DeWolfe.2174

From the recent AMA:
“•For now we plan to rotate the borderlands once each quarter.”
Source

Which means pretty much a dead WvW for the summer time in the States. Maybe some might return for the fall, idk.

[AwM] of Jade Quarry.

Why the double team against TC?

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Posted by: DeWolfe.2174

DeWolfe.2174

I doubt anything will come close to the zhit you guys pulled in season 2

Let’s not forget it was a reaction to BG’s excessive PvF and that obnoxious victory video before the season even began. Own up to the fact that JQ and TC were antagonized to the point of saying “that’s bleeping it!”. Ironically, most of the BG then that aggravated everyone are now on TC, hmm…

[AwM] of Jade Quarry.

Borderlands very empty

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Posted by: DeWolfe.2174

DeWolfe.2174

home bls preventing roamers from doing any real damage

See, here’s the argument in a nut shell. Alpine brought players back to the BL’s. Where previously, they were simply a PvD map. Hence, the PvD players are complaining about Alpine.

[AwM] of Jade Quarry.

About WvW match ups

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Posted by: DeWolfe.2174

DeWolfe.2174

You need to mix up the match ups a lot more. Things are gonna get stale real quick

The problem with the Dev intervention that we’re experiencing now to “mix things up” is that it makes trying and subsequently caring, futile. Why care to do well if the Dev’s will just take it away?

Right now EotM is more interesting as those are a complete grab bag of players.

[AwM] of Jade Quarry.

Why the double team against TC?

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Posted by: DeWolfe.2174

DeWolfe.2174

Now it’s time to cowboy up, get back to the basics, adapt, and come back out swinging. What’s not to love?

If it’s an actual 2v1, there’s nothing more for you to do than sit in spawn. There’s not enough cares left in the game to create that 2v1 environment again. That level of organization between JQ and TC was a one time event in the game.

This is just some player preference on who to hit and opportunity.

[AwM] of Jade Quarry.

Please change reset time

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Posted by: DeWolfe.2174

DeWolfe.2174

the reset time is later now because everyone threw such huge hissy fits about ANET (who are on west coast time) doing hot fixes right after reset before the weekend which they say will likely continue to happen. They also felt it would be too much of hardship for them to guarantee they could always get their hot fixes finished before their close of business on Friday nite so just a bit earlier than before of a reset wasn’t going to work either. So that is the trade off. Later reset so it won’t get interrupted.

The percentage of updates performed on a Friday, that interrupted reset is in the single digits. That reasoning is utterly flawed based on Anet’s history.

For the conversation of prioritizing reset around the west coast, here’s some simple numbers for you.

Distribution of US Population by Time Zone:
Eastern 47%
Central 32.9%
Mountain 5.4%
Pacific 14.1%

A smart choice would be to not prioritize around 14.1%.

If that data is accurate, it’s pretty obvious what should happen.

If …??…. IF ….?? IF …???? I post as accurate of data as I can find. When the discussion over reset moving and especially “night capping” I posted images and gifs to illustrate the populations. Here’s another available from NASA….

Attachments:

[AwM] of Jade Quarry.

Why the double team against TC?

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Posted by: DeWolfe.2174

DeWolfe.2174

lets play fair?
we finally got back into T1…

Welcome to becoming the most hated server in game! Enjoy the title….

I know I played on an alt account for a little while just to serve of some whomp’n on TC too. If there was open movement in the matches, trust me there would be a whole lot more players jumping to get into the match. Especially when TC has Dev’s on their side.

Also, maybe you shouldn’t have made that thread calling out the guild who left TC to get away from the “stackers”. Here, lemme just quote you:
"TC guilds that left for DB/FA are going to be facing one of the meanest war machines gracing the battlefields.

Prepare yourselves."

I’d say they were prepared very well….

[AwM] of Jade Quarry.

Please change reset time

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Posted by: DeWolfe.2174

DeWolfe.2174

the reset time is later now because everyone threw such huge hissy fits about ANET (who are on west coast time) doing hot fixes right after reset before the weekend which they say will likely continue to happen. They also felt it would be too much of hardship for them to guarantee they could always get their hot fixes finished before their close of business on Friday nite so just a bit earlier than before of a reset wasn’t going to work either. So that is the trade off. Later reset so it won’t get interrupted.

The percentage of updates performed on a Friday, that interrupted reset is in the single digits. That reasoning is utterly flawed based on Anet’s history.

For the conversation of prioritizing reset around the west coast, here’s some simple numbers for you.

Distribution of US Population by Time Zone:
Eastern 47%
Central 32.9%
Mountain 5.4%
Pacific 14.1%

A smart choice would be to not prioritize around 14.1%.

[AwM] of Jade Quarry.

Reset time poll

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Posted by: DeWolfe.2174

DeWolfe.2174

5-6 pm is too early for California though since the majority of the state is in RUSH hour traffic at that time. Any earlier and California never gets to play reset at all. Trying to tell the most populated state in the US they never get to play reset is a bit harsh don’t you think? Staying up a lil late is still better than those guys not playing at all.

Should just be glad they do not use Hawaii time.

Actually, the majority of US citizens live on the eastern half of the US still. I posted the statistics on US population by time zone when the topic of changing back to Friday arose.

[AwM] of Jade Quarry.

Please change reset time

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Posted by: DeWolfe.2174

DeWolfe.2174

Already stated that this is too late of a reset. Why Anet continues to demand it’s need, I don’t know.

[AwM] of Jade Quarry.

Alpine Maps.. fine tuning.

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Posted by: DeWolfe.2174

DeWolfe.2174

So this thread basically exists because the OP liked the DBL?

[AwM] of Jade Quarry.

Alpine Border Land Back - Spawn Treb Bug

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Posted by: DeWolfe.2174

DeWolfe.2174

Consider this, it’s equally available to all three Worlds in a match. So therefore it is equally balanced. It’s allows players to get a foothold while outnumbered. Which is what the NPC events were created for. Since they are not operational at the moment, the treb’s are acting as that right now.

Also, holding an enemy’s north should never be a thing. It’s always been considered bad form to try and upgrade and enemy’s Garrison. So I question the intentions of those wanting the Treb’s removed.

Lastly, it’s a Citadel and a Worlds stronghold, should it not have offensive or defensive capabilities? The simply theme of a Citadel requires it to have some capacities.

[AwM] of Jade Quarry.

Oxymorons and Contradictions

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Posted by: DeWolfe.2174

DeWolfe.2174

Lions Arch

No Lion
No Arch

The Lions still there, you have to find it. Also, there are many arches in architecture of Lions Arch.

[AwM] of Jade Quarry.

Will not be sidetracked...

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Posted by: DeWolfe.2174

DeWolfe.2174

I’ve been saying for a long time that the Tier locks were a good thing. It allowed matches to have differing themes and rules of engagement. If players wanted a change, they had the capacity to move. Right now, the mode is an amalgam of similarity not of the players choosing.

I believe what’s needed is a new level or order placed above Worlds. That is the Alliance level of matches. These matches can have themes, differing play styles, different maps, etc. Then Worlds get to shuffle and fill these matches. This way the Dev’s do not have to undo Worlds, communities are not destroyed, and the websites and third party tools we’ve built are not wasted.

[AwM] of Jade Quarry.

Balance Talk: Need For Defined Roles

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Posted by: DeWolfe.2174

DeWolfe.2174

I will agree that in WvW Druid needs nerfing. The amount of healing, evading, and CC is way too high together. Druid needs to give up something to have the rest at the level it is at right now.

[AwM] of Jade Quarry.

Lord scaling...

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Posted by: DeWolfe.2174

DeWolfe.2174

Lords scale to everyone within the outer walls (and maybe 50m beyond). It’s fun when you attack a lord with 10 people, get it down to 10% fast and then suddenly do like 0.001% HP per hit… because the lord just scaled to a 70 man border zerg that came to defend the keep.

SM is particularly funny when a commander go “5 people stay and kill the lord, we defend!” and take his 50+ zerg to clash with two 50+ zergs. Yeah those 5 people gonna have fuuuuuuun killing a lord that’s probably scaled to 200 people.

This is a scenario I’ve faced a few times. If you break in and get past the initial wave, the time it takes to kill the lord allows for too many respawning waves. The scaling becomes much worse in three way fights. Then add the E way point and ugg…

It’s not that bad the scaling, it just need to be toned down.

[AwM] of Jade Quarry.

Lord scaling...

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Posted by: DeWolfe.2174

DeWolfe.2174

I believe Lord scaling needs to be toned down. Lord room fights should be about fighting people, not having to fight the Lord for 10 minutes plus players.

[AwM] of Jade Quarry.

Alpine Map art is messy

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Posted by: DeWolfe.2174

DeWolfe.2174

TY McKenna!

Admittedly, I noticed this as an issue right away too.

[AwM] of Jade Quarry.

WvW Map Change Coming

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Posted by: DeWolfe.2174

DeWolfe.2174

Reverting back to alpine when alpine is exactly the same map as the one we played on for 2 + years is a bad idea. Reverting to that map while resting the match is more bullkitten on top of that. Thank you.

If the DBL was successful at not only retaining, but increasing population, then they would not have brought back Alpine. Bringing back a know quantity is a great idea when the one you have isn’t working well.

GJ Dev’s! It feels like this decision was made quite recently. If so, kudos for being so aggressive and putting the work into it so quickly.

[AwM] of Jade Quarry.

make wvw purely guild based

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Posted by: DeWolfe.2174

DeWolfe.2174

You folks realize the Mega Server still tries to place everyone of a World on the same map instance right? Even right now, if you look around in the cities, you’ll find players of our linked worlds being prioritized to the same instance. With that said, I’d still rather have the Capital Cities be Worlder only instances.

The OP’s idea is still absurd. Though if you wanted “Alliances” then the Dev’s could simply make special Guilds, outside of our regular guilds, that we can join. The big thing is that these guilds cannot be player controlled.

[AwM] of Jade Quarry.

WvW Map Change Coming

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Posted by: DeWolfe.2174

DeWolfe.2174

Guys, I can’t confirm the date… I don’t think. But yes, soon™.

+1 for the content of the message and the +1 for the wit of the reply

[AwM] of Jade Quarry.

The fall of JQ

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Posted by: DeWolfe.2174

DeWolfe.2174

JQ has been artificially propped up by the T1 wall for quite some time. Now that the wall has been broken JQ is simply falling into its natural place.

See, this is the kind of poorly done [ONS] pvf’ing that I described in my previous post. Any World that loses 8 or so Guilds after the leak, then gets locked a week later by the Dev’s, is going to have performance issues. As I said in my reply to the OP, all we can do is kick back and enjoy the next 3 months.

btw… [ONS] you and YB still couldn’t win a week until after HoT dropped. Our moral on JQ and most of WvW never recovered after it. Guild’s disbanded, players left the game, and players left the mode. Now players are transferring about just to try and find some resemblance of WvW past. You yourselves are transferring about and trying to find any fun left in the game too. So don’t throw stones at anyone else for having a hard time finding fun in a post HoT world (vs world) (vs world).

[AwM] of Jade Quarry.

The fall of JQ

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Posted by: DeWolfe.2174

DeWolfe.2174

This thread is pretty funny. Jade Quarry has been struggling for a very long time. They’ve ALWAYS had a NA problem and it DOES have to do with the servers leadership. JQ could never hold NA..they probably bought more NA guilds than any other server in this game but they never stay.

Ever consider they left the Tier because it’s just more fun playing where you and your shenanigans aren’t? Even your PvF isn’t even amusing any more.

I really have to say, this thread has been a great read. Thanks for keeping me entertained at work friends!

I know right?

Just a side note for everyone: can we please properly separate the interpersonal relationships of the players using JQTS and JQTS as a service provided? JQTS and our JadeQuarry.com website are rock solid services funded by the players and provided by volunteers. We help provide the capacity for Quarrian’s and umm.. IJonians*(???) to speak with each other. What you folks say to each other, outside of hate speech, is completely up to you.

*sorry, I forgot to ask what IoJ uses as a nickname

[AwM] of Jade Quarry.

The fall of JQ

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Posted by: DeWolfe.2174

DeWolfe.2174

like rly stop and think about this, the system counts enough players to mark the server as full

The Dev’s manually set the Worlds to full. As I said elsewhere on the forums, JQ was not even at the same “very high” population as YB or BG. So yeah, there’s no equivalence in the pairings.

[AwM] of Jade Quarry.

Merger Wishlist

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Posted by: DeWolfe.2174

DeWolfe.2174

My wish list comes with a one week match. That is that I’d like to see a SUPER CAGE MATCH!!!!…. of sorts. A match up of…..

The Black Quarry vs The Tarnished Yak.

Consider it a Tier Zero match. Dev’s, make it happen!!!!!

[AwM] of Jade Quarry.

Server Population Status: 2015

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Posted by: DeWolfe.2174

DeWolfe.2174

Interestingly enough how YB ended up getting the worst WvW pop server in the game yet BG, DB, and JQ who already had a strong server presence gets a buff with additional strong servers. Too many complaints from the three of them of how it isn’t fair and now they get justification by getting a boost of players that equal 50 to 10 in each Borderland and EBG…day two and BG is already double ticked out above competition…uneven balance anyone??…switch the servers weekly and make these servers make new friends instead of buffing one to give it advantage over others…or in this case…3. Hatred of YB is funny as they worked their way up the tiers and then consistently beat BG and JQ even when they teamed up together to beat us as sheer numbers couldn’t get them a win until now. Great kitten show Anet…lets make them all even as best as possible and let the best player win…not make it 10:1 and watch and laugh. Great way to lose players to WOW.

Wait what? For starters, yes it’s true that YB is the most hated server in the game. It’s not for any other reason than your play style. YB is just not fun to play with. Whole Guilds and player left T1 just to get away from you folks. You’re that odd person on the play ground kids knew to avoid. Now, with that said, Anet’s horrible DBL and HoT gimmicks took a huge chunk of fun out of WvW. It also worked well with YB’s play style. So, some of YB’s recent hate is really just displaced HoT hate.

For the record, JQ’s world population status dropped to “high” before the pairing. Given another week or two for the algorithm to catch up, JQ probably would have dropped to “medium”. Meanwhile, YB and BG were still at “Very High”. So don’t get all bend out on that YB was given the short stick. That honor still goes to JQ. Though we’ve been given it repeatedly the past couple of weeks which kinda makes up for the shortcomings. If you know what I mean…..

[AwM] of Jade Quarry.

make wvw purely guild based

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Posted by: DeWolfe.2174

DeWolfe.2174

OP, you’ve certainly earned a nomination in the “Worst idea of the Year” category.

[AwM] of Jade Quarry.

ANet Devs, please answer this for me...

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Posted by: DeWolfe.2174

DeWolfe.2174

So the consensus from the BG players is that BG is the “giant” of WvW? Then you must all agree that the Dev’s made a grievous mistake or was playing favoritism. As pairing the “giant” with the best of the three T8 worlds should not have occurred.

Basically, you’re all agreeing with the OP.

I guess all those guilds leaving JQ doesnt matter right?

I guess it didn’t matter to the Dev’s, now did it? JQ’s World status dropped to “High” even. Didn’t change that the Dev’s felt BG needed the most players from T8.

You might as well concede the point as you have no rational or logical argument to make.

[AwM] of Jade Quarry.

The fall of JQ

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Posted by: DeWolfe.2174

DeWolfe.2174

Cecilia, your message is going to fall on deaf ears. It’s what the Dev’s wanted and nothing can be done until the lock is lifted. Have fun and just wait the next 3 months out.

[AwM] of Jade Quarry.

Server Merge: Too much lag for roaming

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Posted by: DeWolfe.2174

DeWolfe.2174

I agree the lag has become an issue. At times it’s smooth and others it’s bad. I must have had an 6-8 sec skill lag the other night. Yet, there was only two of us on BG BL fighting a single YB at our Spawn camp.

Because the pairing came so close to the Autoloot and other changes, it’s hard to pin point what is the cause of the lag exactly.

[AwM] of Jade Quarry.

ANet Devs, please answer this for me...

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Posted by: DeWolfe.2174

DeWolfe.2174

So the consensus from the BG players is that BG is the “giant” of WvW? Then you must all agree that the Dev’s made a grievous mistake or was playing favoritism. As pairing the “giant” with the best of the three T8 worlds should not have occurred.

Basically, you’re all agreeing with the OP.

[AwM] of Jade Quarry.

Poll: You see a 1v1 fight, what do you do?

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Posted by: DeWolfe.2174

DeWolfe.2174

You see a friendly player engaged in single combat against an enemy player at the side of Stonemist castle. What do you do?

I need so much more info……

Am I in an Omega?
Do we own SM?
Does SM have supply in it?
If we own SM are there cannons already built?
What World is the enemy from?
Are we winning the match?
Is the enemy dueler from a troll’ish guild?
Is the enemy dueler a known PITA?
Is the enemy player running a troll’ish build or simply an Engi, Mesmer, or Druid?
Am I in a kitteny mood?

Just so many things alter my reaction to seeing Red labels….
I’d say there’s a good probability that said enemy player is about to need to respawn.

:)

[AwM] of Jade Quarry.

Reduce the impact of night capping?

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Posted by: DeWolfe.2174

DeWolfe.2174

propose to shutdown all maps in off-time, but to scale map-capacity/objective-amounts to the number of players that do play at that time.

Yeah, I read that correctly as the double speak that it is. It’s still asking the Dev’s to shut down the maps and limit map capacity to the lowest population only. The entire 24/7 game mode was and is about building a competitive world. That means winning is about having superior organization and coverage around the clock. These request to hamper players playing in their time zones are fostering inequality and antisocial.

Editing to add:

You guys can put down your pitchforks and torches already. 1) first we need to see which poll is going to win 2) if the score wins, we still need to see how anet is going to fix “nightcapping”. Save your berserk energy for times you really need it….

My berserk energy far exceeds the requirement of this message board

[AwM] of Jade Quarry.

(edited by DeWolfe.2174)

Reduce the impact of night capping?

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Posted by: DeWolfe.2174

DeWolfe.2174

If some people’s problem is with the word nightcapping then lets call it ‘off time capping’. And yes there is such thing. Prime time is when majority is online and off time is when minority of players are online.

So instead of building a World around a “Melting Pot” of continuous coverage, we should just stack a 4 hour time period??? This way we can blob roll around and then ask Anet to shut down the maps? This way we must be winners, right?

How off and antisocial does that idea of “prime time” sound?

[AwM] of Jade Quarry.

vote for scoring changes

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Posted by: DeWolfe.2174

DeWolfe.2174

Why 30 people at night is more important for win than 400 people in prime time?

Because the score awarded is absolutely the same around the clock. Neither person around the time of day is awarded more or less. Right now the score scales with population perfectly well. If the enemy has 30 players, you’ll need 30 to stay even. If you have 400, the enemy will need 400. It’s always been balanced.

Also, what is “night” and what is “prime time”? Prime time last all of 4 hours. So you are saying you want your 4 hours to be worth more than the other 20 hours in a day? And, you don’t see an issue with your logic?

[AwM] of Jade Quarry.

What happened to Yaks Bend?

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Posted by: DeWolfe.2174

DeWolfe.2174

BG finally wins a week with the help of the strongest T8 server after months of losing and proceeds to declare victory. Good to know.

Lol is the word on YB really that BG is winning because of ET? I mean we like those guys, but come on lol.

Yes. ET saved BG. We all know that. But it’s better that they saved BG than YB who only knows how to do siege wars.

The plan right now is to let TC get to T1. This way it’s TC and YB in the same match with BG. That match, with that much siege, it just couldn’t happen to a nicer bunch of people.

Muahahahaha….. MUAHAHAHAHAaaaaaaa…..!!!!!!!!!

[AwM] of Jade Quarry.

ANet Devs, please answer this for me...

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Posted by: DeWolfe.2174

DeWolfe.2174

Please give me some evidence of anything that was leaked to us. There was an anet tag on YB the other day, in fact there was an Anet Claim on a keep that YB captured, so that means YB got preferential treatment too?

You had 100 person queues and your complaining? JQ was neck and neck with YB going into thursday, I think JQ was leading, but lost it because they let YB flip their bl all day.

As for BG, Beastmode is now active

OnS is a Arenanet sponsored guild. Mal and his alliance receive advance information directly from Anet and they disseminate to whomever servers their advantage. In this case it was to BG in order to focus JQ to force them to drop in order for TC to move up as quickly as possible. So he moved guilds in your favor in return for you focusing JQ down.

So your beastmode is so 1980’s. Your just fighting servers with half the forces they had before. Your skill didn’t increase. You just outblob. Happy K-train days to you. Enjoy them before Mal has TC in tier 1. Then you might actually have to learn to fight again.

Read the trash stalk on the cancer forums if you want the true word on the borderlands.

As I said elsewhere, WvW is now completely devoid of being a competitive game mode. Anet is directly manipulating the outcome by setting matches and pairings manually. Whatever last Frak’s we had to give and any last bit of World Pride saved are now lost. Building a competitive World was a part of what made WvW the game mode it was.

[AwM] of Jade Quarry.

vote for scoring changes

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Posted by: DeWolfe.2174

DeWolfe.2174

Agreed I’m tired of losing wars because YB can’t fight but nobody has jobs there so they K train all night. If changing the scoring system is gonna give me opponents who can fight I’m all for it.

YB can’t fight? Here you go, last night:

https://m.youtube.com/watch?v=DcXOxUePTgA

Excuse me with that video title? YB and BG both had 2v1’d JQ on Thursday. But, you go all ahead thinking you were the outcast being 2v1’d. Sure….

[AwM] of Jade Quarry.

What happened to Yaks Bend?

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Posted by: DeWolfe.2174

DeWolfe.2174

3:30 am est and BG is still Q’ing two maps. But, as BG puts it, there’s not extra players from ET, nope nothing….nada.

[AwM] of Jade Quarry.

EU + US Pairings?

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Posted by: DeWolfe.2174

DeWolfe.2174

This won’t happen for technical reasons (our NA and EU datacenters are entirely separate.) Though even if it was technically possible, there’d still be design reasons to avoid doing so, like that EU national worlds wouldn’t have NA partners that spoke the same language.

Virtual Worlds inside a game should be promoted as and designed to be melting pots. This is a 24/7 game mode and any location based division, language division, or nationalism, should not exist. Dividing the players ultimately hurts each world and the subsequent game mode overall. The technical barrier between EU and NA should not exist either. WvW should have been run on one data center only. It’s the logical choice for again, a 24/7 game mode.

no thanks i like my servers in frankfurt, i dont need a 100-200ping

Then continue to enjoy poorly organized Worlds with unbalanced coverage. Btw, I’ve had an account on EU from the US and ping difference went mostly unnoticeable.

[AwM] of Jade Quarry.

ANet Devs, please answer this for me...

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Posted by: DeWolfe.2174

DeWolfe.2174

I don’t think it’s the devs, really, DeWolfe. I think it’s player GMs on BG who are the source of the leak. And X T D, how would you know if there was an NDA or not? LOL! I guess you are the one with the crystal ball then, huh?

Because NDA’s are not given for live beta testing on public servers lol. At least not to my knowledge, if I am wrong, please prove it.

When was there a “live beta testing on public servers” prior to the leak, to create the leak? The “live beta testing on public servers” is happening right now. You realize now comes after a few weeks ago right?

Here, maybe this might help?
https://youtu.be/5drjr9PmTMA?t=1m25s

[AwM] of Jade Quarry.

ANet Devs, please answer this for me...

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Posted by: DeWolfe.2174

DeWolfe.2174

I just find this thread funny, go out and have fun instead of throwing out conspiracy theories lol. Server linking is being beta tested on live servers, there is no NDA.

So you are saying there was no leaked information? Like that entire thread on Reddit was from someone using a crystal ball and a ouija board??? I don’t believe that either…

I was posting the T1 Q’s last weekend. It’s incredibly disingenuous of you to say BG didn’t receive the lions share of players from the pairings. BG Q’d every map, including OS! That’s more than 400 players over what is required to Q all 4 maps. But, that’s ok because BG needed the help right?

….. Enjoy the pity pairing from the Dev’s BG.

[AwM] of Jade Quarry.

EU + US Pairings?

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Posted by: DeWolfe.2174

DeWolfe.2174

This won’t happen for technical reasons (our NA and EU datacenters are entirely separate.) Though even if it was technically possible, there’d still be design reasons to avoid doing so, like that EU national worlds wouldn’t have NA partners that spoke the same language.

Virtual Worlds inside a game should be promoted as and designed to be melting pots. This is a 24/7 game mode and any location based division, language division, or nationalism, should not exist. Dividing the players ultimately hurts each world and the subsequent game mode overall. The technical barrier between EU and NA should not exist either. WvW should have been run on one data center only. It’s the logical choice for again, a 24/7 game mode.

[AwM] of Jade Quarry.

The State of Roaming

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Posted by: DeWolfe.2174

DeWolfe.2174

For actual roaming Druid is > anything. Druid is over tuned to the point of it really needing a nerf. Something needs to give as it’s either far too much mobility, or cleansing, or healing, or CC. I think what needs to be nerfed is having “Solar Beam” being non reflectable and only a few blocks working against it. I don’t like having AA’s without counter play.

[AwM] of Jade Quarry.

Combined NA predicted activity levels

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Posted by: DeWolfe.2174

DeWolfe.2174

JQ is going to be good. Like I said above, as a community, we’re pretty much cancer free now. The only cancer we’re facing is from the Dev’s really. They just love to keep manually locking us down. After the WvW leak, 8 or so guilds left to join the Empire and the Rebels. We dropped to “high” in server population and still, the Dev’s locked us manually a week later. The pairings did not reflect the “current” population status but, an outdated one. So the Dev’s are our biggest issue presently. JQ’s just going to go into cruise control while waiting the next 3 months out. It’s all we can do as our hands are tied.

…… and we like it

[AwM] of Jade Quarry.

WvW team deserves a /headpat

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Posted by: DeWolfe.2174

DeWolfe.2174

I already bought $90 in gems last week after the Spring update. Kinda my way of supporting what they did. Though having a bit of buyer’s remorse after the inequitable pairing and the locking down of Worlds. Simply, WvW is no longer a competitive game mode while the dev’s are creating the teams. Especially if they attempt to create further inequality by adjusting the points awarded by time. That sours me completely as it’s better to just run around EotM for lulz then.

[AwM] of Jade Quarry.

vote for scoring changes

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Posted by: DeWolfe.2174

DeWolfe.2174

They should have made it there where you could only vote if u have atleast 50hr game play in wvw. Or simular.

Yeah, just like in real life, I’m certain this vote is getting abused.

[AwM] of Jade Quarry.

vote for scoring changes

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Posted by: DeWolfe.2174

DeWolfe.2174

Because it’s a 24/7 game mode. One person’s time should not be more or less valuable than any others. It’s called standing for equality.

Agreed, prime-time contributions should finally be brought in-line with nightcapping.

whoa whoa… you may want to reread what I posted. I’m against score manipulation as that’s promoting inequality. The score has to be flat and equal for every minute of the day. Any deviation in awarded points for time of day is creating inequality.

Night capping has been the worst player created complaint in the entire game. Again, this is a player created issue by stacking World communities around languages, Countries, and other geolocations.

[AwM] of Jade Quarry.

vote for scoring changes

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Posted by: DeWolfe.2174

DeWolfe.2174

Because it’s a 24/7 game mode. One person’s time should not be more or less valuable than any others. It’s called standing for equality.

[AwM] of Jade Quarry.