So you want to remove what little variety exist in the shoutbow build. Correct?
hmmm what exactly are you talking about?
anyway, with only 4 different shouts to go around with, there was not much choice of variety to begin with in the first place.
reducing the base recharge time by 5 seconds would not hurt.
I got it !
All reflected projectiles by you and 4 other allies are directed at marked foe ! Another reason to hate rangers !
sorry i have no idea what you are talking about here.
So you want a buff. Why?
and why not?
besides, it is not a buff, but balancing.
it was clearly way under powered all along.
condition are so very easily removed, lowering the base recharge time by 5 seconds is very reasonable and fair.
Its 24 second cd with trait I believe.
So I dont get it.
with 25 seconds base recharge time, it would be 20 seconds after the trait.
conditions are very easily removed, so the 5 seconds reduction to the 30 seconds base recharge time is totally justified.
plus this shout is only a single target skill, not multiple targets.
furthermore, applying one type of condition only.
make “on my mark!” 25 seconds instead of 30 seconds.
discuss!
stomp activation time is too long, animation too obvious,
everyone with enough endurance can dodge it easily.
for gw2 to be esports,
first, they need to remove themselves from nc soft
second, they need to align themselves with valve
both will never happen.
so gw2 will never become serious esports at all.
the best gw2 esports you can see is only a meager usd 50k tournament.
this year’s valve’s dota 2 ’s the international 5 already raked in usd 9,924,407.00 prize money and the value is still climbing steadily. i expect it to hit usd 20 mil this year.
…
…
…
tl; dr
gw2 will never be serious esports.
…
nc soft is only interested about making monies via gems, the gem store, and in their eyes, the pve player base seems to be better monetizable so the casual pve player base will always be their focus.
they do not care much about pvp player base at all, since in their eyes, pvp players are less likely to spend in the gem store.
i got better idea.
just restore it to the way it was, originally.
“Remove a condition for every bar of adrenaline spent.”
oh, and make embrace the pain baseline.
anet does not want raid scale pvp.
8 vs 8 hotjoin was working well and nicely, people were having mad chaotic fun, but they removed it anyway.
it is their fault when they choose to align themselves with nc soft in the first place.
they could have chosen a better publisher.
are basic banner traits gonna be baseline?
i meant these two:
Powerful Banners – Banners do damage when summoned.
Inspiring Banners – Banners apply their bonuses to a larger area. Reduces recharge on banners.
or will the both of them be merged into this grand master trait instead?
Inspiring Battle Standard – Banners also grant regeneration to allies.
thanks!
if the intellectual properties of gw1 / gw2 / anet / ncsoft were sold over to valve instead, then perhaps they may be hope for gw2 ’s esports.
though it will never happen in this life time.
ever.
Just make it a hotjoin only map, boom, done. Didn’t need to be removed. I like to play on badly designed maps for fun, I do it all the time on TF2, that’s what games are meant to be right? Fun?
they don’t want us to have fun.
they want us to learn how to play 5 vs 5 conquest mode.
the original 8 vs 8 official hotjoin servers were great chaotic fun.
then they removed them, saying that they want the players to learn actual 5 vs 5 conquest mode and not 8 vs 8 hotjoin mess.
the fact is, a lot of people still do not know how to play 5 vs 5 conquest mode properly.
instead, players learned how to use spectator mode to join the winning team and screw the losing team repeatedly.
sometimes, and i think most of the times, people switch teams just to avoid being steam rolled by the winning team.
it is not really that fun practicing in a weaker team of 4 versus a merciless brutal team of 5 and this is what destroyed hotjoin, since they removed official 8 vs 8 servers.
it has been 4 months, but i believe we need a new scoreboard.
the current one must go.
well, i believe we have a lot of suggestions, proposals to fix hotjoin, but now, i came to accept that anet simply gave up on hotjoin.
they simply choose to brand it as “practice mode” and then just chuck it away like that.
it was good fun while it lasted.
not agree on warrior being gods.
still depend on actual player skill.just because a very small handful of players play warrior good, does not mean warrior needs to be nerfed, again.
warrior doesnt need to be nerfed when it removes 100% of all condition builds from the meta?
Easy fix. Soldier runes now have a cooldown.
Edit: runes of the trooper*
@Blackjack
not true at all.
warrior does not removes 100% condition builds from the meta at all.
and for your information, conditions are still what effectively puts down warriors in the meta.
@Vegito
no, runes of the trooper (previously known as soldier) is fine and balanced, certainly does not additional recharge time.
you all people tend to so conveniently forgot that many conditions are more easily re-applied than removed.
weapon master, with weapon kits, so we can get 3 other weapon sets by using up utility slots.
not agree on warrior being gods.
still depend on actual player skill.
just because a very small handful of players play warrior good, does not mean warrior needs to be nerfed, again.
i log in for the daily chest.
then i log off and do other things.
hello, fellow warriors!
so i heard that we want thick skin gone, or replaced etc …
what if …
we replace
Thick Skin
“Gain extra armor while your health is above the threshold.”
Health threshold: 90%
Toughness: +100
with
Turtle’s Defense
“Gain +200 toughness when crippled, chilled, stunned, or immobilized.”
so …
discuss!
maybe warriors get shortbow, but somehow uses it like a mini gun, like the team fortress 2 heavy.
Offhand Pistol on the other hand, you could get super creative. Perhaps the spec is a more technologically enhanced Warrior trying to remain relevant in a world where brute strength just doesn’t always cut it. I could see gadgets fitting in thematically. You could make them different than Physical skills that are all about pushing and shoving and make them about pulling and weakening.
off hand pistol, and we get weapon kits ?
besides our standard 2 weapons with 5 seconds weapon swap recharge, we could also get up to three other weapon kits!
imagine a warrior with 5 weapons !
5 burst skills!
the problem is, how to name our new warrior?
and i dun think that will happen.
because we are getting a new f2 burst skill. only.
hello, fellow warrior players …
did it occur to you that …
that anet themselves have absolutely no idea how to design warrior specialization ?
…
…
that is why, we have heard nothing about warrior specialization till now.
we should make “embrace the pain” baseline!
that is, warriors gain 1/30 adrenaline per each hit by any foes on default.
besides that, we should restore cleansing ire to what it was before:
https://forum-en.gw2archive.eu/forum/professions/warrior/make-cleansing-ire-grandmaster/first#post5082569
how about we ….
make cleansing ire into a grandmaster trait, but make “embrace the pain” baseline and then restore cleansing ire to what it originally was before?
Cleansing Ire | Major Grandmaster Trait
“Remove a condition for every bar of adrenaline spent.”
discuss!
sure, make “embrace the pain” baseline and cleansing ire grandmaster, provided if:
“Remove a condition for every bar of adrenaline spent.”
then we’re good.
new weapon kits could work.
imagine a warrior whipping out 2 + 3 a total of 5 different set of weapon skills!
with the other 3 not having any weapon swap recharge time!
Dragoon, and we get to use the spears on land!
nah we dun need to if we made this small change:
make embrace the pain baseline please.
https://wiki.guildwars2.com/wiki/Embrace_the_Pain
then make cleansing ire grandmaster trait, but change it such that:
“Remove a condition for every bar of adrenaline spent.”
yes, make embrace the pain baseline please.
https://wiki.guildwars2.com/wiki/Embrace_the_Pain
then make cleansing ire grandmaster trait, but change it such that:
“Remove a condition for every bar of adrenaline spent.”
then we’re good.
perhaps we’ll finally be able to use the spear as a land weapon?
i’m really hoping the banner recharge time reduce and range increase will be made baseline.
same goes for longbow range as well.
baseline, please.
It seems like you want Teef and mes to be able to ALWAYS escape from a Warrior. Having high base stats is a must when your class lacks mechanics like stealth and constant evades.
MidoriMarch.8067 is just bitter because his / her 1337 teef / mes cannot put down some nike warrior who got away in WvW.
(edited by Deimos Tel Arin.7391)
good, then we call it – Berserker
and errrr
survival skills ?
nice!
did you just kill 3 thieves in your second battle ?
I think Jay Cutler is in charge of matchmaking development
i thought justin was in charge of that.
what happened to him?
did he quit as well ?
i dunno.
i sort of gave up trying to beg for them to fix hotjoin.
i solved this problem by stop playing guild wars 2 all together.
(i only log in once for the daily rewards nowadays)
i will participate in any future strong hold public tests though.
the current warrior’s sprint is fine, balanced, working well as intended.
the new warrior’s sprint imbued with mobile strikes will be fine as well.
nothing to see here, just another typical warrior hater trying their bestest to bring down warriors in the forums.
kinda sucks though if we need to have elite specialization in order to use our f2 burst skill.
no, both these skills were well kitten broken for more than 2 years and have been finally fixed, and are working well as intended.
no further changes are necessary.
thank you.
and by the way, shout bow is balanced, not overpowered.
they only need to import them guild wars 1 random arena annihilation maps over to guild wars 2 and then it would be awesome.
but no, they never listen to me.
warrior’s mobility is fine, balanced, working as intended, and certainly does NOT need to be toned down.
nothing to see here.
just a typical warrior hater ranting.
i think warrior will get survival skills.
Warriors getting F2 skill. And daggers. You can use your other burst skill when you have daggers equipped. Giving you 2 burst skills with daggers.
no new burst skills with 2 handed weapons? rifle, longbow, greatsword, hammer
do we get at least THREE (3) new f2 burst skill only with dagger offhand?
sword + dagger = flurry + new sword-dagger burst skill
axe + dagger = eviscerate + new axe-dagger burst skill
mace + dagger = skull crack + new mace-dagger burst skill
they should give us brand new 5 weapon skills even if we get a sword + dagger only.
because they new warrior specialization could meant that we need to use the sword and dagger together, thus giving us 5 new weapon skills based on the sword plus dagger combination!
kinda like how thieves get a different 3rd weapon skill when they mix their offhand weapons with their main hand weapons.
What about “Never Surrender!”, that one was a Healing Shout back in GW1?
“It’s just a flesh wound!”
Or “I will survive!”
Would prolly be the most appropriate.
thanks! all are good proposals!
both “never surrender!” and “it’s just a flesh wound!” are paragon shouts though but paragon is heavy armor just like warrior so i guess it should be all right.
anyway, if “Victory Is Mine!” needs to have some activation time, then it will become,
“Victory, Is Mine!”