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The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

Save up 20 fine essences of luck. Grab a character with Artificer at 0. Refine luck up to exotic. Receive 3 ectoplasm. Not hard, great pay-off.

The average player who either isn’t a crafter or who only crafts on one or two characters looks at “Exotic” as the level under “Ascended” and therefore a very high level of crafting. And if they aren’t a crafter or only craft on one character to make bags or whatever they aren’t likely to know that Artificers are the only profession that comes with Exotic crafting at level 0.

Well then, it’s a good thing for this new daily system, isn’kitten

Because now those people get to learn about crafting luck items through artificing into higher luck items to reduce numbers of clicks.

They now have to do less clicks in order to get through stacks of luck items!

I think it more likely that most of these same players will think that the “Craft an Exotic” daily is out of their reach and they won’t attempt it OR learn from it.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Skipped dailies, am still alive

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Posted by: Djinn.9245

Djinn.9245

I did the dailies. Because I felt like it. And hey, I survived too!

So toxic sarcasm is acceptable here, so long as your opinion supports current game mechanics. Good to know.

It kind of looks like she was just posting in the same lighthearted vein as the OP to me.

Yes, Ashen, you’re right. I view this thread as a lighthearted thread, not intended to “bash” anyone. Some do the new dailies. Some don’t. Some don’t like them. Some do. It’s all good. We have a thread for serious discussion of the topic, but this one is pretty darn funny. One of my faves so far: “I skipped breakfast.”

Neural — this really isn’t toxic. It’s sarcy and it’s saucy, but toxic it is not.

When an entire forum thread is aimed at making fun of a group of concerned players, I view that as toxic. When the forum manager supports making fun of that same group of concerned players, I find that deplorable.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Okay yeah, so Anet here it is. . . .

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Posted by: Djinn.9245

Djinn.9245

Nice post. I would like to add:

-A UI bar for consumables

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Im a new player.

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Posted by: Djinn.9245

Djinn.9245

Hello, welcome. The first thing I would do is post in the Players Helping Players forum:
https://forum-en.gw2archive.eu/forum/game/players

Next I would check out the game wiki:
http://wiki.guildwars2.com/wiki/Main_Page

Finally when you create a character you can look for a guild in the game chat. Many guilds also will advertise in chat and you can respond to that and join.

These are three great ways of getting to know the game. But in general the game is pretty easy to just jump in and play. Have fun!

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

More Modern Pistol Skins!

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Posted by: Djinn.9245

Djinn.9245

I’m not sure why people are nitpicking about Real World dates, but I see nothing wrong with asking for additional appearance options.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

I have a similar lag issue but only in this instance. Its a bit weird. I hit the notes when i think i should and lose health, at the end of the song I have 100 points (hit all the notes right?) but no health. Very odd. I normally leave it for a bit and come back and its resolved itself.

I have heard that there is a bug where you can get all the notes right but still take damage. This doesn’t help with doing the Bell Choir either…

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

Take example the daily event, today was Gandarent Field or whatever, went there and sooooooo many people were there, everytime i try to do an event i get there its finished already! took me like 1 hour and half just to get 4 events done, cos i couldn’t find any!!!! they were either done when i get there or bugged……. this system is terrible! it felt like there’s hardly any events going on! and 4 events shouldn’t take 1 hour and half to complete!

Um, here’s what I do: I enable the events compass to point me to the right event (assuming I completed the map already on a particular character). That way, I can at least be informed of which is the nearest event I can go to for completion. If it took you an hour and a half to complete, I guess the reason for that would be is if you either did not complete Gendarren Fields or you did not enable the compass to begin with and had to struggle with the map chat to help you find said events.

What she actually said is that it took a long time because when she got to an event is was finished already. I have had the same experience no matter how close an event is. The problem is the number of players and more specifically the number of geared vets who can kill everything almost instantly.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

Do you normally have a lot of lag? :-(

Also, if you have a charr, switch to a smaller character, it does help.

Not a lot. The Wintersday area seems to have a constant small amount of lag though. And any lag is going to affect timing.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

And how do you get ectos from that?

Every time you do one of the daily achievments you get a bonus chest. For completing exotic crafter you get Chest of the Crafter which Contains 3 Globs of Ectoplasm and 2 Scrolls of Experience.

its posted in the wiki http://wiki.guildwars2.com/wiki/Daily
its been posted here on the forums several times
its said in the map chat at least one time a day when this achievement is made available- which is how i found out
Most players powerlevel by crafting – Artificer is one of the cheapest crafts
Most players dont like clicking staacks of luck so they combine it through the Artificer

Your avg player has to go pretty far out of his/her way on a reg basis to not find out by accident or given this knowledge.

First, I was just curious about the ectos, not sure why you are answering so aggressively. I was not playing for about 10 days when the Dailies were first changed – busy with family / holiday stuff.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Philosophy Shift to Less Choice

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Posted by: Djinn.9245

Djinn.9245

I think your particular situation is rather unique, and yes I can agree it is materially worse for you if you really only get 4 hour blocks 4 times a month to play. That said, it seems you’re perfectly capable of logging in to trigger the daily and logging back off, and like you said, it’s 15s a day to do that.

As far as what you’re able to do now, well, you already get most of the reward just for showing up, so more than ever you can just go off and do whatever you like. If it was the AP that was significant for you, then you have to do far less to earn it now than you did before, as 10 AP a day before used to take hours. And if the AP wasn’t significant, then you haven’t lost anything at all.

You are correct that the AP isn’t significant to me so no, I don’t feel like I’ve lost that at all.
I’m my personal case I did what play during the time I could because it was (and still is) likely I will not be capable of the other 24-27 days, even for the 15 second log in. I would play to enjoy when I could then not worry after that. It means that 16 log in may end up spread over months rather than days. If I’m lucky I may get more time or someone else to log in, if not I’m stuffed.

Another point to me is the term reward – IMO the reward wasn’t just the laurels or the items in game. Part of the reward was the enjoyment of playing how I personally liked to. With the increasing tweaks to encourage players in the direction Anet wants I find my enjoyment of the game play (part of my reward) to be lessening.

I know my situation may be unique but with each update it brings a little more frustration to me. My monthlies gone, my dailies narrowed, my traits require specific play, my personal story handed only in chunks.
Its the little things rather than one big outrage to me.

This is Anet taking away more choice and trying to force people to play in a certain way. In this case forcing people to login more.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

Once you master the choir bell with a Charr, you can do it with any character, of any race.

At the beginning I didn’t like this activity at all, but after some practice I mastered it and started enjoying myself.

The key is to completely ignore the way your character moves, because the animation has a delay that can screw up you timing. Just press the button once the glowing ball enters the blue circle: if it helps, do not even look at you character.

Yea, I just look at the balls and the circle and try to press the button when they’re across the line. (I say try because the faster songs its hard to pay attention to all the balls at once.)

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

This is a festival – it should be fun, not a chore. And making a game easier has nothing to do with making RL easier.

It is fun! A lot of it. If you remove the point of Bell Choir, Bell Choir would be boring. I enjoy it. I wouldn’t if it’s trivial or no longer has a point. Why remove fun?

You do realize that everyone doesn’t find the same things fun, right? Why are you trying to tell me that doing Bell Choir is fun for me when it isn’t?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

What I see here are a bunch of experienced players saying that other players who are just trying to play the game and get their dailies like they used to (just playing the game) should do a bunch of research so they know there are X events in one area of any particular map that respawn rapidly so you can go stand there (instead of playing the game) and wait with a ground-targeted AoE to hopefully just tag a mob (since every other experienced player will be there as well) so you can get a completion.

I’m not sure why just being able to play the game wasn’t a good way to do the dailies. This is sooo much better.

Bolded part is the important one. If I have to explain this, I’m not sure you’d get the explanation. In any case, trying:

The idea of a daily system is (and was, there was a blog post before the old one!) to entice people to do things they may not already be doing by offering additional rewards for doing that.

I believe you that there was a blog post, but do you really think the openworld PvE dailies are enticing players to do things they haven’t done? You think people haven’t gathered 10 nodes before? And you think it matters where those nodes are gathered?And you think its a good strategy to encourage the entire game to go to Brisbane for events? You think inexperienced players have a good time trying to complete this Daily with all the vets zerging around?

In every MMO I know, Dailies are encouragement only for new players. For vets, they become a rote way to get extra stuff. And for new players this new Daily system must be a disaster forcing them to deal with the entire game in one zone.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Skipped dailies, am still alive

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Posted by: Djinn.9245

Djinn.9245

I honestly don’t understand these replies. No, you can’t play where you want and still get the same Daily AP. I’m not sure why that is difficult to understand.

Every zone has AP available to be earned.

I specified “Daily AP” for a reason. I want my Daily AP in addition to the AP I would get in a zone.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Make Shoulders & Gloves on Outfits Hideable

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Posted by: Djinn.9245

Djinn.9245

I agree with this idea. Of course I wish they hadn’t decided to make outfits one piece, but since they did make more pieces hide-able. Also, it would be a great compromise if the system was able to show your regular gear if you hide the outfit piece. So if you hide the outfit shoulder, it would show your regular shoulder piece. And then they could hide the regular shoulder piece if you prefer no shoulder at all.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

What I see here are a bunch of experienced players saying that other players who are just trying to play the game and get their dailies like they used to (just playing the game) should do a bunch of research so they know there are X events in one area of any particular map that respawn rapidly so you can go stand there (instead of playing the game) and wait with a ground-targeted AoE to hopefully just tag a mob (since every other experienced player will be there as well) so you can get a completion.

I’m not sure why just being able to play the game wasn’t a good way to do the dailies. This is sooo much better.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Skipped dailies, am still alive

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Posted by: Djinn.9245

Djinn.9245

I honestly don’t understand these replies. No, you can’t play where you want and still get the same Daily AP. I’m not sure why that is difficult to understand.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Djinn.9245

How about some tips. I’m shocked that it’s gotten to 3 pages and no one has actually tried to help. So here is some actual help.

If you’re not good a JP you won’t suddenly become good. But you can become good at the choir. The first important key to the choir is to reorient your camera to look straight down. If you’re looking over your shoulder it is very difficult to figure out when the tone needs to be played. But if you’re looking straight down it’s obvious. Play the tone when the light passes the line. Depending on your lag you might have to do it sooner, but once you know the sweet spot you’ll be good.

The next thing to learn is left hand on 1,2,3,4, right hand on 5,6,7,8. Separate them half and half and it’s more likely you’ll get through.

Lastly, go for upper registry. It’s almost entirely 1,2,3,4. There are a few songs with a small amount of left hand use, and one song with a lot. But for the most part it’s easy. Also, go for lower registry, it is probably the easiest one of the lot since it’s primarily the beat. Middle registry is the most complicated.

I’m glad that someone wants to help instead of insulting, but I did read the instructions and have looked for tips. Timing seems to be the biggest issue since sometimes I will accidentally press a key way before the dot hits the blue and not take damage while other times I have to wait for the dot to hit the blue. There doesn’t seem to be any rhyme or reason to the timing.

But thank you.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

This is a festival – it should be fun, not a chore. And making a game easier has nothing to do with making RL easier.

Its a made up festival that is still IN. A. GAME. How much easier can a game get where litterally, LITTERALLY, you can walk up to a boss and press nothing but the 1 key, and get a reward.

That’s great that you can do this but I don’t know anyone personally who can.

How you can get four out of six achievements simply by talking to someone or clicking somewhere. You’re going to tell me, that you feel like you achieved something, and had fun doing it, by going up to hoho tron and giving him a copper. That is your idea of an achievement and idea of fun? Clicking around on piles of snow is fun and worthy of achievement? Opening gifts is an achievement?

But two other achievements that require you to put in effort, to actually try and put some effort into playing, and all of a sudden ALL of the achievements are undoable.

I’m starting to think that the people who can’t do these two achievements are the type of people targeted by some of the NPE features. They need a compass to hold their hand, percentages are scary, and bundles too confusing.

I agree that the Wintersday Daily achievements you are talking about are too easy. And it would be better if they would rotate among some different choices. But why do you have to insult people who can’t do the Bell Choir or Jumping Puzzles? Clicking with exact timing to something on the screen (for both) is often impossible due to lag. And some people have not played a lot of the type of video games that require a lot of jumping, etc. MMOs to date don’t include this type of thing. I don’t mind a challenge, I don’t like these challenges and unfortunately I don’t have a choice as to what kind of challenge I do because Anet has decided that less choice and directed play is the kind of MMO they want.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

This is a festival – it should be fun, not a chore. And making a game easier has nothing to do with making RL easier.

The meta can be completed in a few hours and players are given an entire month. Only the infinite achievements take time and they’re likely long to keep people doing the activities.

I’m glad that you can complete the meta in a few hours (honestly). I’m still stuck trying to get 500 correct bell notes. I wait for them to enter the blue circle and most of the time I still take damage. It is tedious and a chore. I would really rather be having fun playing a game. (Games are supposed to be fun, right? I think maybe Anet doesn’t think so.) With the old system I would do festival dailies instead of this bell choir stuff. Now I either am forced to get 500 notes or just give up on completion. Being so close I’m doing the notes but I’m very resentful instead of having a good time.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

[quote=4655270;Ayrilana.1396:]

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

Why not…

  • Complete five events
  • Gather a certain amount
  • Complete an explorable/story path in a dungeon
  • Complete a full fractal run
  • Daily activity participation
  • Defeat a world/temple boss
  • Defeat 50 enemies
  • Complete three jumping puzzles
  • Complete a personal story instance

Oh, those were the old dailies…

Yes, but . . . a lot of them were just . . . gah. Also, there were lots others which would cycle in, so it wasn’t exactly a static list. There was a small list of “hand-holding” ones which just were bizarre and easy 1AP. (“Daily Laurel Vendor”?)

Still think the idea I put forth before could work better than this, even if it would draw all sorts of complaints.

Why the constraints? Why not let the people decide for themselves where they like to play?

Because a good number of people don’t decide for themselves, they just follow whatever is easiest and rush through it. This is why zergs exist and bust the scaling mechanics everywhere they go – it’s the path of absolute least resistance.

Except that these new directed-play dailies don’t help this problem. Now I MUST go to Brisbane for events. And I often can’t even get to an event I see on the map before its completed already by the huge zerg which includes several geared doritos with legendaries.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

You don’t lose out by ignoring it. It’s purely additive, it gives something more than the activity it encourages you to do already gives on its own.

They subtracted old dailies to create this new system. If old dailies were part of how you played — that is gone. The way old dailies integrated into casual pve is gone.

I’m not complaining about how new dailies are implemented. I’m complaining about what got paved over to produce them. To me, this is just like Traits all over..

Exactly.

Not exactly.

Traits are far more screwed than this.

Well yes, this is true. I think we meant the process of removing choice and railroading in general.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

I mean, more choices is better than less, but if you’re going to fix it, why not fix it right? – More choices, less specificity.(for all game modes)

You mean more choices that can be completed easily.

Why do you assume that’s what we mean? The old dailies had “Kill 40 mobs” or whatever. What we object to is being limited in our open-PvE choices AND being given specific maps instead of choosing where we want to play. And no one said we wanted only easy stuff.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

Save up 20 fine essences of luck. Grab a character with Artificer at 0. Refine luck up to exotic. Receive 3 ectoplasm. Not hard, great pay-off.

The average player who either isn’t a crafter or who only crafts on one or two characters looks at “Exotic” as the level under “Ascended” and therefore a very high level of crafting. And if they aren’t a crafter or only craft on one character to make bags or whatever they aren’t likely to know that Artificers are the only profession that comes with Exotic crafting at level 0.

And how do you get ectos from that?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Skipped dailies, am still alive

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Djinn.9245

That’s actually quite easy to answer. Let’s say player Bob only has 45 minutes or so to play each day. Before the patch he could go anywhere in the world, have nodes to gather, mobs/players to put conditions on, mobs’/players’ attacks to dodge, events to complete etc. So Bob could do whatever he liked, Bob could have an enjoyable 45 minute gaming session.

So, what exactly is preventing Bob from doing all of that now ? I mean you’ve established that it is enjoyable for Bob to do all of those things so what is to prevent him from doing them ?

As was stated, if Bob wants to do Map completions in a particular zone, he can’t because he has to go gather nodes in Brisbane and something else in some other specific zone (instead of Maguuma Jungle or some broad area of the map where you can pick a zone you want.) And then he has to stop map completion altogether to do a dungeon or fractal or go to WvW.

Previously many people could accomplish dailies while playing your character the way you wanted. Now they can’t.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

(edited by Djinn.9245)

Skipped dailies, am still alive

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Posted by: Djinn.9245

Djinn.9245

That’s actually quite easy to answer. Let’s say player Bob only has 45 minutes or so to play each day. Before the patch he could go anywhere in the world, have nodes to gather, mobs/players to put conditions on, mobs’/players’ attacks to dodge, events to complete etc. So Bob could do whatever he liked, Bob could have an enjoyable 45 minute gaming session.

Post patch, Bob has to use most of that time going to specific places if he’d like to complete the daily. After racing around metrica province hoping to score a hit on some mobs before the other 20 people kill the low level mobs, searching for gathering nodes in another zone.. and oh.. 2 fractal dailies!? Okay.. gotta find something else to fill in that last daily completion. Well, there’s the majority of Bob’s gaming session done and poor Bob didn’t get to do what he’d normally do (no dungeons or a few world bosses for example) and didn’t have that satisfying of a time in GW2 today.

Hypothetical but completely realistic situation for those gamers with less time to log in. (This isn’t my situation, but I’m able to have empathy for those who are in such a situation.)

You underestimate Bob.

Post patch, Bob happily collects some rewards just from logging in. He looks at the dailies and thinks, "Do I really care about the 10 AP today? I have an extremely limited play time

So before Bob could play as he wanted AND get 10 AP where now Bob has to choose whether he plays as he wants OR gets 10 AP. I suppose you don’t see a problem with this.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Djinn.9245

You’re having difficulty with two small parts of the game, so you request that the requirements be dropped so you can get rewarded?

Should we not include reading requirements for a high school diploma so that those who have trouble reading still graduate? Maybe math is just too hard for Johnny and Susie, so we’ll just not make that necessary for anyone to get by. Scratch that, it’s bad example; schools in the US already do that. Um….

(Just trying to lighten the mood a bit.)

There is plenty in this game that you’re not going to do because it’s just not your strength. I’m atrocious at PvP – there’s just too much happening too quickly for me to process and keep up. I also detest the number crunching that plays into it – needing the right builds and gear to blah blah blah. I don’t ask ANet to diminish the PvP/WvW requirements so I, too, can get a chest every day.

Games need to reward those willing to fail, ad nauseum, and not just those who show up. There is already plenty in this game, and others, that reward a player for just showing up. You now get a reward just for logging in! Why add to the list of “I showed up, I’m here,” rewards?

This is a festival – it should be fun, not a chore. And making a game easier has nothing to do with making RL easier.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Why are hackers not getting a fine

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Djinn.9245

I know its impossible for a net but its something to think about.
I think they are getting away with being just there to ruin your fun.
maybe something for in the future i dont know.

Anet deals with hackers by banning their accounts. Then they aren’t there to ruin your fun anymore. Problem solved.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

I just logged in and saw the Dailies for today: Exotic Crafter?! I guess you have to be a pretty experienced player to do Dailies now.

Crazy.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

Getting the meta done is not a competition. It is something that everyone who is playing during Wintersday should be able to achieve regardless of skill.

This is not PvP. That game mode exists for a reason.

I agree. Persistence should count for something for those who can’t do certain activities or who find them unfun.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Djinn.9245

Last year I got the rewards because dailies contributed to the meta. This year I cannot get the upgraded title (to the one I had), and a second mini (to compliment the one that I already had), just because they changed the daily system.

And somehow this all makes me lack skill and I should be punished for that? Because there is something invalid about wanting to ascend to another tier of something that you had already completed the year before.

PROBLEM: Broken dailies. SOLUTION: Shun everyone without “skill”.

Such wisdom from this forum lately!

Apparently there is no point to the Festival Dailies for me because they don’t count for the meta anymore. I wonder why they nerfed that? Another decreasing of choice! Wow.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

Why do you think that players need to be “encouraged” to take part in content? If the content is fun for them they will do it. And there is no “talk to an NPC” choice (from what I’ve seen) so I don’t know why you bring that up.

The reduction of choices is a continuing theme in GW2 lately that is a problem for many players and which could turn into a problem for Anet if players are unhappy enough to leave.

As i said before I think people should take part in all wintersday content if they want the rewards.

The festival achievements already cover every activity, why do the festival dailies have to require them as well?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Forum posters

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Posted by: Djinn.9245

Djinn.9245

What do you do when someone is consistently “screaming” about there topic and dosnt understand rational thought and then does it all over again in every related topic
followed by creating new topics and making the problem as a whole seem much much larger than it is.

ignorance frustrates me and there is alot of it on the forums

(i do understand im not always right btw, i know when to shut up heh)

I have never understood people who object to others making threads on forums. I dislike certain forum posters as well, but I simply do not click on their threads. Or if a person is creating many threads, don’t click on them. Problem solved.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Philosophy Shift to Less Choice

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Posted by: Djinn.9245

Djinn.9245

There’s other stuff going on, though. People resist change. They resist altering their patterns. In the RW, some people make themselves sick (psychosomatic) rather than step out of their comfort zone. This change is going to make some people choose to alter their patterns. They’ll do it, because they want those AP — but they’ll resent it. Of course there will be resistance.

The question is: what is the purpose of the change. In many players’ opinion the point of the change is to force people to play in ways they are not playing. A game should be fun, if these activities are not fun for some players, why should they play them? If the activities were fun, more people would partake.

Regarding PvP, Anet should look at other games with PvP: they are niche games for a reason. Mainstream games that tried to force PvP quickly got rid of it or relegated it to separate areas or servers. Yes, it is in separate areas in GW2 already. My point is that other games had to separate it or get rid of it because most of their players didn’t want it. If Anet insists on continuing to try to force players into PvP (in which I include WvW), they will lose players.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

I do agree with your suggestion that complete could be changed to simply participate, although many posters in the other thread indicate this is already the case if u hang around long enough.

Someone in that thread answered that they believed doing this resulted in the “Participate in an Activity” non-festival daily being satisfied with this action. I went in-game and stood in the Jumping Puzzle until it was over to see what happened. Only the “Participate in an Activity” daily was completed. It did not complete the Wintersday Festival JP Daily. The Bell Choir Daily did not complete either when I stood in it until the end.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

Okay, let’s put this question out.

Suppose I created a daily called “daily cliff jumper” where you have to die from falling damage 3 times.

Said daily could be done easily by anyone quickly, can be done in most areas of the game, and isn’t hard. It’s also skippable.

Now, what would be wrong with such a achievement?

I don’t know, what would be wrong with it? Is it any more difficult than mining 10 nodes? I suppose certain characters with really high HP would be challenged finding a tall enough cliff…

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Alert: In-Game Mail Scams

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Posted by: Djinn.9245

Djinn.9245

Why is this not a sticky?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Where to report?

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Posted by: Djinn.9245

Djinn.9245

Ok ill try that im just not sure if its bad enough to actually get someone banned tho so hopefully I dont get reported for reporting XD…..

You don’t get in trouble for reporting – its up to Anet to decide if they will take any action. I guess you could get in trouble if you spammed Anet with reports or something.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

can`t reach destination

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Posted by: Djinn.9245

Djinn.9245

That is a flying ship that you can only get to with special tickets. The tickets originally came from an event but now you can get them in the store.

The ship is not needed for Map Completion.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

Theres a limited amount of wintersday content thats repeatable. I think its reasonable that for the wintersday dailies you have to participate in the main wintersday content aka the activities. A choice of two seems completely reasonable considering theres only 5.

Less choice in my opinion is actually a positive thing as it encourages you to take part in wintersday content rather than take the easiest options such as talk to an NPC then leave. It just happens that today was bad luck for you who cant manage to complete 2 activities. Try again tomorrow there might be 2 activities you enjoy and can do then.

Why do you think that players need to be “encouraged” to take part in content? If the content is fun for them they will do it. And there is no “talk to an NPC” choice (from what I’ve seen) so I don’t know why you bring that up.

The reduction of choices is a continuing theme in GW2 lately that is a problem for many players and which could turn into a problem for Anet if players are unhappy enough to leave.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

You don’t lose out by ignoring it. It’s purely additive, it gives something more than the activity it encourages you to do already gives on its own.

They subtracted old dailies to create this new system. If old dailies were part of how you played — that is gone. The way old dailies integrated into casual pve is gone.

I’m not complaining about how new dailies are implemented. I’m complaining about what got paved over to produce them. To me, this is just like Traits all over..

Exactly.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

So there’s something optional you can’t complete because either your hardware/connection isn’t up to the task or you are not experienced enough in terms of jumping puzzles/hitting buttons at certain time frames. The first one is up to you to fix, the second one requires effort and perseverance. ANET is already giving the playerbase free rewards just for clicking “Login” so I fail to see how optional tasks should be equally free of any challenge whatsoever.

I never said that the Festival Dailies should be free of challenge. It happens that these two dailies are more challenging for different reasons but my issue is that Festival Dailies used to consist of more options. If there were 3 or 4 more options, even if they were challenging, people who had issues with certain content would still have a choice.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Emote SPAM is annoying, can you not fix?

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Posted by: Djinn.9245

Djinn.9245

Some people like to roleplay so I think that’s why Anet doesn’t want to limit emotes across the board. What I would like to see is a control in Options to limit emotes. Then you could toggle on a limit of the same emote 3 times or whatever.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

You seemed to understand the context of “meta” the first time it was used here. Faking sarcastic ignorance is also noted.

Almost well played. Almost.

After certain people demonstrate their preferred method of reply, I find it more productive to simply stop conversing.

Killing Toxx would be a great alternative. However my main issue is the reduced number of choices.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

(edited by Djinn.9245)

The New Dailies -- Feedback welcome

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Posted by: Djinn.9245

Djinn.9245

I agree 100%.

Remember: Some people like to argue, against all reason. They’ll never listen to what you say because they just want to argue.

Me? All I want is more choice, more freedom. Can’t see why more choice is bad.

I play GW2 because it gives me freedom. If ANet insists on limiting freedom, the game is less interesting.

Excellent summation. I too originally stayed with GW2 because it had a lot of freedom. Many of those freedoms have been taken away lately so I am also less interested in GW2.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Philosophy Shift to Less Choice

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Posted by: Djinn.9245

Djinn.9245

Increasing restrictiveness is not a part of “play as you like”.

Neither is what a lot of people seem to think the term encapsulates, along with the grind comment from the videos before release . . .

I mean, it’s already a pile of dolyak droppings since a lot of people (disruptive sorts) can’t “play as they like” by deliberately disrupting the game, or scream RL racial slurs all over map chat. And I, personally, can’t run around beheading charr and punting asura out of the zone just for being in my way on a jumping puzzle or for existing . . .

“Play as you like” never existed in the first place if we’re going to be completely serious about interpreting it.

This is just silly – we’re talking about having choices in how we play the game. Not being coerced into playing PvP, WvW, Fractals, Dungeons, Jumping Puzzles, or anything else that Anet is trying to force us to play. Please re-read.

Did I say anything about that in my post? Please re-read.

I’m talking about what we mean, not what you mean…

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

Players who love challenge should be flocking to your post – I wonder where they are?

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

Long ago, just before Guild Wars 2 came out, there was a promo video, I think from a developer, who was saying that the game would allow lay players to do certain things with ease.

But it would also reward skilled players who could do the harder content. Solo or otherwise.

It seems so strange that this policy, so praised by players, is now the one posters complain about the most.

This post is about Wintersday, a festival, not regular gameplay.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol

Winterday Feedback [merged]

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Posted by: Djinn.9245

Djinn.9245

That’s modern day little league, unfortunately. When I played in the early 80’s it was pretty common to see kids walking off the field in tears when they learned a valuable lesson, not everyone gets to be a winner.

We’re talking about a Holiday Event – not everyone should be a winner? So you think kids who don’t get to celebrate holidays IRL “learned a valuable lesson, not everyone gets to be a winner”? I realize this is a game, not as serious as Real Life but…its a game, not as serious as Real Life. O.o

Yes, not everyone in a game event deserves to be a winner just for playing, holiday event or not. I don’t know what kids not being able to celebrate a holiday IRL has to do with in game Wintersday events.

I hope some of you never try SAB when it comes back. You will break down in tears.

You were talking about kids not winning at baseball IRL learning a lesson. My point is that holidays aren’t competitions, they’re just supposed to be fun. And games are supposed to be fun. So I’m not sure what holidays in games has to do with kids IRL learning a lesson.

SAB isn’t a holiday, its optional gameplay.

it’s this luck based mystic toilet that we’re all so sick of flushing our money down. -Salamol