Ele is tricky until you get good at “stance dancing,” though, and is the most squishy profession. Still, try out a few to see what feels fun to you.
Also, this game is the opposite of AA in many ways. There is no node stealing, pvp only happens in consensual areas, griefing gets you suspended or banned, everyone who tags a mob gets kill credit and loot, anyone can rez anyone else (and should especially if they’re only downed not dead, you get xp for it, plus then you have more firepower handy for your fight). You get scaled down in lower level zones so you can’t just face roll them (ideally, that is; in practice a scaled down 80 just has better base gear and abilities, but it’s not like nothing can hurt you). The game does not create have and have-nots. No labor mechanic, no limits on necessary game items to those who pay real cash. Cosmetics, sure, there are armor skins you can’t get from game play, though you can save enough gold to get the gems to buy the skins if you want to avoid spending cash. But all they do is change what you look like; you cannot buy better stats.
Welcome to Tyria! I hope you find the cooperative nature of the game to be a refreshing change.
I liked it! A friend and I just did the stealth achieve and even though it was my instance so I was Caithe, she also had KO skills. It took some tries to get the pattern but then we breezed through. Co-play mixed very well.
I’m flabbergasted to see my name on there; I certainly have no special expertise to offer.
Mostly, though, you wouldn’t know this: I suck at paperwork deadlines. Let me post what I feel like when I feel like it and I might be prolific or I might go off and do my own thing for a few days. Make it a regular reporting requirement and I’ll just flake out or get resentful and stressed
I looked at what was involved and realized it just wouldn’t suit my low energy, even though I now have lots of free time, have no intention of moving 3000 miles to try to work for ANet, believe I could be objective, and know I could handle the confidentiality requirements. I am amazed I can manage my low-end guild officer duties as it is; our GM had to sort of trick me into accepting an officer position when we founded the guild.
As to infractions, I don’t know if it counts but I have gotten one warning (made me sick to my stomach when it came) when trying to be helpful to warn someone she might have been hacked, because I named her character as doing shady things in game. I might be disqualified right there!
So thanks for the encouragement, but I won’t be applying. I hope some of those on your list do step up for it, though.
But it’s not a solution, it’s injecting PvP into the PvE lands and barring PvErs from playing in those lands for the duration. Any solution to whatever problems WvW has needs to be handled in the WvW realm because while ANet has worked hard to give a vast area of the game to those who like fighting other players, they’ve also made participation in that area 100% voluntary.
PvP invading a PvE area is a recipe for vitriol and bile (in both directions).
Now maybe what you’re asking is that there be copies of the PvE zones that don’t have events, nodes, or other cooperative elements, just the base terrain to use as new scenery in which to hunt each other down (not sure how they’d balance out forts, so I guess, this is pure guerrilla warfare?) and so long as they have the dev resources available I could see people having a ton of fun in that. So long as the cooperative world remains intact and not turned into ganklands, go for it!
The first application of a skin is free, the skin carries a charge so to speak. Applying from the wardrobe costs a charge per use except on some special items.
This means my bank is clogged with unassigned skins because I don’t want to burn up the transmutes just to put them in the wardrobe ><
I wouldn’t say they are fake, I’d say they refer to things happening in chapters we’ve not yet seen. The one with the Master of Peace was reflected in game “I have something I can no longer protect” was both a teaser image of him holding the egg and what he wheezes out in his death throes in Into the Labyrinth.
Well, maybe there could be a one second lingering effect after the elemental spawns, while leaving it active from the get-go?
I would suggest changing “sucks” to “could be better” or “needs improvement” or “is lacking.” Antagonistic insults will get you much less dev attention.
Will that also speed up my character turning? That’s the bigger issue for me.
edit: Yes, yes it does! Thanks so much!
This might be more of a tech issue but let’s see if you friendly folks can help me out.
Is there a way to adjust the mouse sensitivity in game? I ask because I have just reacquainted myself with WoW and I find my character spinning quite rapidly with small mouse movements, which is what I want. WoW has a mouse sensitivity control in Options, even. On my desktop as I have it set, a short arc of the mouse sends my cursor flying across both monitors.
But in GW2 — which used to give me the same sensitivity — now I have to rake my mouse across my mouse pad a couple of times just to get a 180 degree turn of camera or character. The cursor moves around nice and nimble, it’s just viewing and moving that feels like I’m stuck in tar. My turning as I run takes me in wide arcs, and heaven help me if I have to do fast direction changes on a JP.
I don’t want to make the mouse more sensitive in other areas, just in GW2 movement. Can I do that?
I use Win7 on a PC.
The one order unlocks all three weights for purchase, presumably forever. You could buy 10 of one weight if you wanted to spend that many crests.
The linked video above is of the new carrier; here is a very old video from around launch but it’s the same bird we’ve had from beta to now. If you stand at a crowded bank or TP you should be seeing a ton of birds swooping by (maybe your camera is zoomed in too close to see?). There was even dialogue in recent LS biconic chatter about “I’ll send a bird” to message the player. In RP my guild has used the phrase “send a bird” to mean send a letter for a long time now!
Keep in mind that you could always change it up before by picking the relevant dialogues in various interactions with NPCs. You didn’t start at 100% one of the three, and there were personality types based on mixes of the qualities. Check http://wiki.guildwars2.com/wiki/Personality for the list.
So I like the first part about customized lines based on personality even though that would a be a lot of voice acting to get in all the permutations, but would prefer not to give up the previous flexibility as you suggest in the second part.
Slow loading? These forums are the fastest game forums I’ve found. Well, maybe the TESO ones load quickly, but it’s hard to navigate them because there’s so much space around each thread that not much shows on a page.
The GW2 forums load in a split second on my tablet, let alone on my lovely gaming PC.
I’m surprised the BLTC and Audio forums are vanishing (and Dungeons as well). Those seem prime examples of specialized but robust discussion. It made sense when the Suggestions forum was archived and we were directed to post suggestions directly in the appropriate area, so the right devs would most easily find them.
Isn’t this asking to turn the forums into a spammed mish-mash like the old Suggestions forums was? Are the new volunteers you’re seeking meant to help undo the morass you’re about to get of wildly mixed topics in an area?
This “streamlining” seems like you’re just asking for an unholy amount of clutter in the subforums that remain.
Only the most naive person would pretend it’s anything other than a lie. There’s simply no amount of spin that reconciles “we expect X” and “we never expected X”. into anything other than a lie. If they’d said “we expect X” and “we now believe not-X is best for the game” it wouldn’t have been a lie. But that’s not what was said.
Or maybe, just maybe, one person stated that first part, and another person stated the next, possibly with the first person gone from the company? ANet is not a hive mind, any more than is the government, and only the most naive person would imagine that the corporate entity has full control over what each of its employees says. (See what I did there?)
If I say “my husband and I will come to your party,” and after that my husband gets grumpy and refuses to go and says “we were never going to the party,” neither of us is lying. I thought we’d go, he thought we wouldn’t.
Aerlen, I’m out of game for the evening now (always am on Tuesday evenings) but if you’re around during the day tomorrow I’d be glad to help out. I want to take alts through anyway! I can play Caithe and do the inquest KO’s. I have no idea if the mobs will pay attention to a second party member, though, so we’d have to find that out.
I should be available by noon Eastern. I just have to go by 5 pm Eastern to get ready for evening tabletop. Let me know if that works for you.
Good to know! I’ll take my other 2 LS alts through tomorrow, then start grinding crests for the boots. I have enough to buy one pair only so far.
Palador, I PM’d you a sort of guide to finding the start of the JP.
Obviously our canteens are leaking. Or else the Priory has figured out a way to hydrate Pact forces in the desert. Enjoy the gritty wet sand chafing in unmentionable places!
I found it by accident, then couldn’t for a while (fell splat), then found it again, then splatted so many times on the very first sticking out beams that I a) memorized the way to get to the start and b) got cranky and left game.
Which is more due to my not having had lunch and having not much time before I have to leave anyway. I am going to tackle the heck out of that JP once I have time and energy. A guild mate was commenting on reaching “milestones” and I will hopefully get a chance to understand what he meant.
Omg that sounds fantastic and is from a Suggestion thread!
(Patch notes are up).
I put up a request on LFG “Seeking taxi to SW Events” and very quickly got an invite to a map 90% to Breach … which sadly was full.
But if the first two words are “seeking taxi” you will filter out most people going the wrong way as you describe.
http://argos-soft.net/GW2/ArmorGallery/ will help you with a quick scan for armor outlines to help narrow it down. I’m pretty sure the legs are from CM tokens.
Also you can go to any bank or crafting table bank tab in the game and click your Wardrobe tab there to bring up all possible skins to preview; take note of which ones you like and want to find.
Whether it’s good looking or not is highly subjective. For what it’s worth, I think that armor set works well together, at least as dyed (not that I generally suggest so much dark dye, it obscures detail). The CM legs tend to be very dingy so in lighter dyes they will look grubby.
That could be, zwierz. While “they” can be used singularly and often is, especially now that people prefer not to assume gender but find “he or she” too awkward, that does not make it grammatically correct for usage in game tooltips or in this tweeted image. I simply do not believe ANet would deliberately write that clumsily in an attempt to say Rytlock is the one to whom the pronoun refers. They could say “I” belong to the dragon, now, if they meant to indicate an unidentified singular person.
Now that doesn’t mean the word “they” refers to the aloe-things we see in the image, either. The text and the image might not be that directly related. We’ll find out tomorrow!
This thread’s been going a year now, my goodness. I’ll renew my suggestion from last year:
The ones near Amber are arching like a sea serpent’s back. I think it’s one huge vine extending itself.
PSA: When you buy a bag or bank tab, do it from the UI, not the gem shop. I see many a post from those who bought an expansion only to realize they’d already maxed out their slots.
That means open inventory and click the padlock icon on the bottom bag tab, or open the bank and scroll down to the bottom to click the padlock there. You’ll get a popup asking if you want to buy and saying how many gems it will cost. If there’s no padlock, you have all your allowed tabs already.
I wouldn’t say “troll.” But “they” is plural. Rytlock is not a “they.” I think the ANet writers generally don’t flub grammar that badly.
I don’t think the OP had the contract used up, I think s/he thinks it’s wasted because the exact desired name down to the specific odd accent is already in use. Others have discussed means of checking the name before buying the contract; I particularly like SpellOfIniquity’s because when you delete a character you then have the name reserved to you for 24 hours (assuming that still holds true from launch). Thus you can grab the name and then use it as a rename or on an alt you take the time to make exactly how you want.
You don’t even have to do the whole character creation checklist. Go into creation, click Skip to End with whatever random race/gender/prof/appearance you have, put in the name, create. Then delete and use the name more cautiously.
I do think there can be issues with accented characters, including a problem deleting since you have to type in the exact name. That is one of many reasons I never use special letters in any online character. But that’s my personal preference.
Sorry, I didn’t mean that to sound snippy. The OP seemed to want to find people good with the instruments; s/he could just find a few friends and supply macros for filming without needing to broadcast a recruitment request like this if macro playing suited the need.
At some point I intend to find macros of music I like so my RP alts can actually play in appropriate moments. I used them in LotRO quite happily! But I imagine the OP will be happy if s/he can post in the video that all the instruments were played live, and I myself am much more rapt when it comes to watching a skilled performance.
I am not such a pro. I will in fact cause san loss in anyone listening to me attempt music. But I can recommend you post this in the Audio subforum as well, there being many who frequent that forum and are dedicated to making music in GW2 via actually playing, not using macros.
Could it just be odd lighting on a Warm Tonic? (That makes you a fire elemental). Though I do think I’ve seen that form before and was told at the time what tonic it was, and it was something that came out during a festival. Maybe?
With those things heading towards that charr silhouette in a verdant area, I have to wonder if “they” are the Sylvari and Rytlock is giving a warning about it. Maybe the Soundless have been nabbed as they are unprotected by the Pale Tree, so as to explain why player sylvari still have free agency?
I strongly recommend the word SPOILERS in your thread title. You give a good walk through but someone who hasn’t experienced this yet might get an unwanted eyeful because the title doesn’t warn them. Heck, I clicked it expecting to see someone unhappy with the Labyrinth.
I have a slightly different set, and no set order:
Morgan’s/Dark Reverie and Spelunkers in Caledon
3 JP’s in LA
Diessa – Wall Blitz, the one just to the NE from there, and the one near the cattlepult landing area
Blazeridge — Behem’s Gauntlet
Queensdale — the cave by the centaurs in the SE
And then any of a number of JPs that I feel like, from King Jalis’ to Vizier’s Tower (in Straits of Devastation) to Southsun Cove.
I use my asura mesmer for easy jumping, and call out at the top of the harder ones for anyone needing a portal before I head to the next.
Sorry for not using the correct names of all of them, I am terrible at name retention.
Holy crap, someone else who knows who Lord Lieutenant Miles Vorkosigan is.
You bet I do! (Sorry for the delayed response, I’ve been at the in-laws for two days). I picked up Shards of Honor when it first hit the bookshelves and was an instant Bujoldophile. The Vorkosigan novels are the only hugely prolific series I’ve kept up on without losing track of which ones I had and had not read — I’m looking at you, Turtledove, Martin, Weber, and Butcher — and I had the joy of playing Miles’ wife in a 4 hour LARP once. The guy playing Miles was tall, but he spent it all on his knees, while consuming many Pixie Sticks to enhance his manic energy, and at one point when I came up with a clever plan to solve our diplomatic dilemma he flashed a pure Miles smile at me that had me on Cloud 9 for weeks. In the recent Ivan novel, at the end, I completely choked up. Won’t say why, because spoilers suck.
The thing about the Miles books (and the Sharing Knife series by the same author) is that Bujold manages so clear a writing style you stop seeing the words. Sometimes I want eloquent and poetic, which she offers when she feels like it, but sometimes I just want a darn good story with characters I would love to meet, and she delivers that in spades, time and time again, without resorting to formula writing. Nor are the books dark even though they can deal with fairly dark places like Jackson’s Whole. Plenty of engaging shenanigans and good guys triumphing, here!
It could be hard for an MMO to become that perfectly transparent, to let the player forget s/he is looking for story and simply experience it. Perhaps impossible. Yet why not try? Why not put so much immersion in that people needn’t resort to 3rd party discussions to know who the key NPCs are, what their personalities are, something of their history? Enough to let players refer to events or locales and other players understand the reference without needing explanation, without even knowing one might be needed. Enough to see the world reacting to major events and localities reacting to local ones. Sure you can’t progress some things in cyclical events, can’t ever say the Claw is perma-dead and the like, but Tyria is changing here and there and those changes should be globally marked.
I said it could be hard. Yet I’ve been slowly playing ESO in my spare time and that game manages an incredible amount of immersion in the world via text quests, voice acting (once I was crossing a bridge in a city in the Pact, though I’m playing a Redguard, and I swear a guard said out loud “We don’t usually see Redguard here”), and variety of quests that are appropriate to the quest giver. As well as definitely adult themes, and branching questlines based on player choices that can lead to a variety of outcomes for the individual player (likely easier in a game designed with phasing like ESO than in the fully persistent GW2). So it’s doable.
Apologies for the wall of text, I had a lot of points in mind over the past two days and no way to deliver them.
For a much smaller sample, I sprang for 5 keys with my loose-change gems and got:
3 Black Lion Ticket Scraps
1 Medium Crafting Bag (containing 3 Piles of Luminous Dust, 6 Vials of Thick Blood, and 6 Smooth Scales)
1 TP Express
1 Merchant Express
1 Tome of Knowledge
2 Repair Canisters
5 boosters – Killstreak, Celebration, Crafting, Armor, MF
1 Mini Caithe
So nothing of especial note imo.
In the spirit of charity, perhaps the OP meant he couldn’t do all the monthlies including the PvP ones, given that he is PvE only and hates JP’s?
That’s as far as my charity goes, however, because I don’t feel that one has to Do It All. The game offers a variety of things to do from which one need only pick a subset suited to their preferences to get the same monthly reward; any subsequent achieves are gravy but hardly required.
Tobias is more on the right path here to my way of thinking. What novels draw me in the most? The ones with fully realized worlds, with complexity of interaction. Peter Hamilton, Lois Bujold, S.M. Stirling, they all have a gift at making worlds where while there may be central characters, the whole world keeps on going on its own. They delve into the economics, the demographics, the politics, all without losing any impetus of action.
“Adult” doesn’t have to mean grimdark sex and violence. It just has to assume the person ingesting the story is not an idiot and can handle multiple threads.
Now, I read an essay — by Bujold, I believe, or by Connie Willis maybe? — which said that a good book leaves some of the story up to the reader. That in fact the books we love the most come out that way because we collaborate in it. She spoke of a Fafhrd and Grey Mouser story with one of them eating a fruit while sitting on a ship deck, and how immersed she was that she could taste that perfect fruit, feel the wind and sun. So in that respect, we the players are providing our own share of the imagination — I know that I let the smallness of LA, the scattered civilians in the burning wreckage, I let all that translate in my mind to the lore-appropriate 35K dead, 5K survivors, and what sort of impact that level of tragedy would have on my characters and on the world.
Too bad the world didn’t react as strongly. Economic impact from the obliteration of the trade hub of the continent? Zilch. Massive amounts of NPC discussion of it? Nada. The NPCs in the Salma District to this day talk about the LA caravan being late. Think about the US and world reaction to 9-11 and multiply that hugely and you’ll have an idea of how drastically Tyria should have been affected.
And we have five interacting races, each with their own agendas, each with their own threats diverting their resources. We have a minor introduction of prejudice against Sylvari. Why are these things not factors wherever we go?
I know it is a phenomenally difficult job to revise all the dialogue of all the NPCs we encounter, especially the voice acted ones. Yet surely we could get some reaction to world events visible as we travel the world? Have multiple fronts of action?
Yes, all this has to take game play and development time into consideration. I understand that, and likely am just daydreaming here about having a fully complex world to run around in. At least through RP I can form a small consensual reality where the global events do have global and individual impact, and let my imagination fill in the gaps. I just wish the gaps were a tad smaller
Keep in mind that the reporter may very well know more than is in the article, but have agreed to keep mum as a condition of viewing the “stuff.” So the article can’t be detailed yet remains positive and excited.
I’m still willing to wait and see what comes during and after the holidays.
I wouldn’t worry that we have to control the light armor sylvari in particular. Remember the trailers for Dry Top and Shadow of the Dragon showed player characters in the situation (a group when the Grove lights go out, a masked asura facing the giant). So if that’s the player, I imagine they simply used the tier 2 sylvari as a placeholder.
So do you think that sylvari turning into Caithe at the start is a player character, not someone currently taking on her appearance? I was wondering if that could be an Anise disguise (as we know she can disguise herself as a sylvari) being shifted to another look.
Plus “you have to become a thief” suggests to me that someone is becoming Caithe, not that it’s actually Caithe. Still Stooperdale has a good take on what it could mean.
I believe the issue is that the Engineer’s armor got salvaged.
There was recently an extensive CDI (Collaborative Development Initiative) on the subject of Guild Halls, with a number of side-trips into how such things could translate into personal housing. It was a thread lasting weeks.
If anything comes of that, it won’t be in a few weeks unless ANet’s been secretly laboring away at the concept and used our discussions to fine tune. And the CDI’s never promise that anything from them will be implemented at all. Still, there’s hope to be had in that the devs were willing to sink a lot of time into the thought experiment.
Check the CDI sticky at the top of this page to get a link to the thread.
Plenty of people use the Rata Sum Accountancy Waypoint. Not only does it have everything (except the Forge) in close proximity, it’s an easy hop to the new zone of Silverwastes.
That was fairly clearly a reply to the OP’s proposal of releasing them in that manner, which is the majority of the OP’s point. Ergo Eirdyne had to “pop in” with that reply, it goes directly to the post.
The Sylvari are an intensely curious people. They want to learn everything. Engineering is part of everything!
Play + Forums.
You do know you by definition won’t get responses here from pure players who don’t visit the forums?
The Ascalonian Catacombs armor. It has a nice Renaissance look and looks practical to run around in because it has pants and lovely flat heeled thigh high boots. Sort of a sassy tomboy appearance in comparison to the standard Tyrian fem-light.