At least in DR you only lose about 3 seconds for being booted. I’ve had to be super careful not to do the Activity daily until I’ve done everything else I want to do on the ship.
Addons are a no-no. That overlay one might be ok because it doesn’t change game play but ask ANet directly before using any mod lest you have your account banned.
I mouse move and thus have huge issues with ground target aoe. The change to let me see the green circle until I let go, but not have to click again, that was great and I’m much more effective than I used to be but still have my cursor all over the screen as I move around. Practice has helped tremendously, however, even for this sorry reflexes old fogey.
I think you just need to go to the Black Lion Weapons Trader with the tools in your bags, not equipped, and you get the option to convert them for free.
I highly doubt they could populate one such server, let alone three. This game is not designed to appeal to vicious cutthroats, it’s made for sharing and helping. Since people who prefer the core design of the game aren’t going to ever make characters on a gank world, the would be gankers will starve out for lack of helpless prey.
To those upset this wasn’t announced long ago, maybe they didn’t themselves know and are only now going “whoa, people are getting a million of these, we need to design a blade sink.” Whether you consider that poor planning is another matter, but at least it wouldn’t mean they sat on vital information.
It is a constantly evolving game, after all.
I’m not really fighting much in LA now except when the mood takes me. I have noticed an oddity, I seem to get 3 blade shards off my sprocket node when using my sprocket pick. It’s not much but it’s something if you’re in need.
This exact request has been made many times. IndigoSundown gave the solid technical reasons why this won’t happen. Brace yourself for the gut reflex response you’re going to get from everyone who hates getting ganked (I’m one of them, but I’m not worried ANet will ever force me into a testosterone flame fest gank world).
I’m not signing, because petition threads get deleted. I am however agreeing. We shouldn’t get suppressed in useful communications or mailing gifts to guild mates.
Really just buy the skin outright on the trading post instead of trying to gamble on getting scraps to buy it yourself.
the problem is that there are some skins you can’t get without scraps, i love to have the jade dragon longbow but with this pay wall blocking everything i can’t get it regardless how much gold i have.
Do you have 40 gold? It’s on the TP for around that. Do a search for Dragon’s Jade Hornbow Skin.
That’s really lovely! I’d be concerned about clipping at the bottom, including into the sylvari’s body — I can deal with armor clipping but flesh clipping gets bothersome.
Well, here’s a couple from beta/headstart/launch. Not sure where in that they were, but definitely before 1K AP. I loved the clothes! And the dyes!
If you got it before the changes made to ticket items, then it’s not sellable. I’ve heard that if you stack it with another one it turns into the sellable version. If you can afford to, maybe you should put in a buy order for another one, combine them, and sell them at the higher price.
However, I recommend having someone that’s done this confirm it works before you spend the gold.
I read this thread earlier today and was wondering what everyone was talking about because I had already done the instance twice yesterday and all I had to do was leisurely walk up to Scarlet and press F.
I just did the instance again 5 mins ago on my staff elementalist… wow that was annoying. I kept getting pushed back over and over and over again, to the point where I considered giving up. But I finally managed it by getting as close to Scarlet as I could, evading the shield with a well-timed dodge, then hit F to finish Scarlet off. No special skills required
They aren’t talking about ending her in general, they’re talking about the achieve to do it before her shield goes up. I’m going to try the thief method outlined above next time I go for this. Got my meta regardless so I’m not pressed about getting Stomp and In Tune other than for fun.
I thought that map had been there? I could be wrong, but I think if it isn’t there for lowbies it shows up after one does some PS.
I thought at first the hiccups were going to be something resulting from that thorn stab she got in the Tower. That’s a very Chekhov Gun thing right there, that thorn has to have some story impact or it’s ridiculous to have put it in. But indeed, it’s just a piece of characterization that she hiccups. Hopefully the epilog will bring up the thorn, or at least give a touch of foreshadowing to its effect in Season Two.
I’d think her hair would be considered very bad taste. Like a little toothbrush mustache thanks to a certain 1940’s very bad man.
RP always infuses a character with life for me. You can find it on Tarnished Coast (NA) or Piken Square (EU). It’s why I have 12 80’s — I keep wanting to know more of their story.
Rianoc. I only just today did that PS again. Details:Rianoc took on a human boy as a squire, name of Waine. They went against a lich, Waine panicked and stole Caladbolg so he could live, leaving Rianoc to die. Once learning that, you go to a battle pit to get Caladbolg off of Waine, who has grown up using it to be an unbeatable gladiator. You return it to the Pale Tree and thus she has it to give to Trahearne.
Much though I understand they had good, non-malicious reasons for the changes, this thread title makes me think of this:
Gosh darn it the link is failing. It’s a 1950’s Peanuts cartoon where Lucy takes all of Linus’ toys and tosses him a rubber band to have fun with. He goes to town, really having fun with it, and she comes to take it back “not THAT much fun!”
(edited by Donari.5237)
“Monetize” means use the video to make money through advertising or what have you. If you’re just doing it to share freely, it’s fine.
So, um, you want individuals able to tailor their skills and effects? How will ANet handle balancing that, exactly?
In LotRO you had to sort of back up against the chair and if you were positioned perfectly you’d end up sitting in it. I did that in my white wicker chairs in my house. WoW of course has the gravity-field chairs that suck you in if you click on them in range, but all the chairs (and indeed all furniture item) are grossly oversized (to match the shoulders?) so everyone fits. Aion had personal chairs that appeared, I don’t think you even could sit on the ground if you wanted to.
I don’t remember how Fallen Earth did it. I know there was one MMO I tried where you could sit on edges and your feet would dangle if you were for instance on a dock over water, but I forget which that was. Age of Conan maybe? That one did have wall-leaning etc.
Make sure not to equip the item first, that soul binds it. But you can make items for your alts and transfer via the bank.
If you’re buying it to use, go for it! If you’re buying it to sell for gold, check the TP for whatever is selling best and get that (keeping in mind that the high priced items right now might end up on the low end over time, it’s a judgment call).
You can transfer the skin to other alts later if you use it, through the white item transmutation trick. As long as you have the stones/crystals for the process, anyway.
/get his Charrzooka out. “Mines bigger”
Should have said “You call that a gun? Now this, this is a GUN.” In an Australian accent.
As long as you have it in your inventory when you talk to him, not equipped.
Chat channels, please yes thank you. Along with player-customizable chat colors so we can ditch that dull don’t-look-at-or-read-me gray the emotes are stuck in.
More emote animations would be nice. I did some TESO and omg they have so many. Though there they don’t have attached chat emotes. I didn’t think I’d miss those, yet if you’re not staring at the character on the screen you won’t see them move, and chat logs won’t show that anything happened. Anyway, at the very least the ability to sit in a chair, even one that magically appears — yes, this has been suggested in these forums by yours truly, and others added finesse by asking that the hotkeys change to let you swap around your sitting posture.
One big reason is the different weights are created differently and cannot mix and match without redesigning every armor item in the game, as I understand it from other posts on this subject. I’m not a computer graphics/animation designer, so I don’t quite understand why it’s a problem but I accept that it is.
I’d rather they keep giving us new items that blur the boundaries than go back and use all their time and resources on changing old things that work as designed.
After my constant swapping between marionette fighting and secret lair running setups, I quite agree with this.
Side note: please edit your title to “implemented.” I don’t want surgical alterations to get a feature
There is a feature that helps with this a bit, as long as you don’t care where in your inventory your items are going. Go to your Hero panel. If you right click on any armor piece or weapon you get a drop down list of everything you have that can go in that slot, color coded by rarity. Click to equip the one you want, it will swap. Watch out for swapping in a two hand item for two one handers, as the second one hander will get dumped into your top bag.
It means knowing which items are the ones you use and which are recent loot you’ll be ditching, and you don’t get tooltips on the listed items to help with that, but it is much faster than searching a giant inventory.
I did get it last night. Failed at in tune (curse those zeros) but was super careful to never get near any laser path. I don’t recall if I got downed during the fight, I know I did get knocked down, possibly by those sudden green force field bubbles.
Playing thief with lots of dodge, using shortbow to range the Prime Holo and other foes, and waiting patiently for color fields to appear in the section of floor near me rather than trying to dodge through lasers to get prime boon faster.
While I agree it would be nice to be able to trade the items, it sounds like you’d be selling them if you could. Craft or toss, yes — but if you don’t want to craft with them, what are you losing by tossing them? Some imagined profit you might have been able to make?
Yes, it’s easier to dump materials if you can at least vendor them. I’m a Veteran Pack Rat, and I know this to be true. There’s a feeling that surely they wouldn’t exist in this form if one didn’t need as many as one could gather, or else that if you can sell them on the TP then you can buy them later to meet precise needs.
Still, we’re not losing money by having these soulbound. Our wallets aren’t getting any lighter unless we’re buying bag space just to hold the plethora of items. I remember a guy who did computer consulting and during the .com bubble he got paid in many millions of dollars worth of stocks. He sent out an insulting email to our circle of LARP friends about how anyone asking him for so much as one thin dime could go eff themselves. I thought “sheesh, he doesn’t have money, he has investments.” And then the stock tanked and he was back where he started because he never had that money.
More succinctly, don’t count your chickens before they’re hatched.
Probably go down slightly but not I am not expectning much.
Probably should of sold them last night then they were up to like 5g a piece, that sux
That is what I did cept for the one core that I will want to use. Only had 3 of the ones prior to the nerfing anyways, but made a little gold. Hard to say what will happen. Depends on how many people will still be doing this event after all of what has happened.
I did the event after the patch last night and got the champ boxes but no cores. What people really want are the cores. Champ bags can be easily gotten else where.
One core? I think you need 10 of the same kind for the color change recipe. One does you no good all by itself.
You can actually learn all the crafts, though you can only have 2 active at a time and you must pay to swap between them (or spread them out over alts as I did). Don’t expect to make money with them. The crafted items on the TP sell for less than their component mats. At end-crafting-game there are some things that you must make for yourself if you want them, including the Ascended armor and weapons. Those aren’t vital to success in the game but have some interesting skins if you are willing to spend the time, money, and effort to make them.
If you think you’ll be sticking with it all the way, then Artificer, Huntsman, and Weaponsmith get you a spread of weapons. Tailor gets you armor. Jeweler helps with trinkets (nothing ascended yet, that craft stops at 400). Cooking is just fun, unless you are big into making consumables instead of buying them for cheap.
This weekend the clocks get set forward an hour in the US. Therefore as of Sunday evening game reset will be at 5 pm server. If your local time zone doesn’t change, reset will still be at your same local time.
Please be kind to those who are sleep deprived because of the time change, and understand we might be faceplanting earlier than usual!
I just saw him this evening at the tents, as I was looking for altered dialogue. He was still talking like it was Escape time, whereas Taimi, Braham, and Rox have all given me new chat based on my Scarlet defeat.
I’ve seen him in the bank, at the back side where the guild banker and kite vendor used to stand. That’s not on Dulfy’s map. A nice commander shouted him out in map chat and we swarmed in there. Oddly the aethers attacked us with vigor but left poor Peter to his own devices. He’s in cahoots!
Also don’t rush to 80. Let it happen. There’s so much to see along the way and while there’s a couple of dungeons where you want to be high level, for the most part you can do all aspects of the game (not all areas) from the beginning. You won’t miss the special events because you get leveled up while in them (though at lower relative power than natural 80’s). Once you are 80 it’s all the same gameplay, and you can go back to lower level areas and be scaled down (though still find things much easier to kill than when you were actually that level, thanks to better gear and more skills).
This game is made for people with O’Shiney’s disease. If you’re heading one way, but over there looks interesting, go over there!
You mean the one next to the drop into the well? For that one go up past the Crow’s Nest to the back side of the ship-house stuck to the cliff. Jump down onto the balcony and then down to the walkway, run on up, hop over the debris, you’re there.
If you mean the one by the ramp to the Piazza, I’m not sure, I haven’t tried to reach it because I have full LA exploration on all my characters already.
As long as you have transmutation stones (which drop like rain, since you get them for PS completion, city map completion, occasionally with your daily reward, etc), you can reuse the skin. As in transmute it onto something with the stats you want. Once you’re at level 80 items, you need a harder-to-get transmutation crystal. Stones and crystals are available in the gem store, but you seriously don’t need to buy stones ever unless they get nerfed.
Just make very sure when transmuting to click on the skin you want to keep before you hit the button to confirm.
You get the gold color for making them ascended. The extra step involving cores gets you blue, green, or red.
12 80s, because I like leveling, it feels like quantifiable progression. Also I RP so weapon/trait choice will derive from the persona (or vice versa, I’m on my 3rd Mesmer now so I picked weapons I hadn’t used as main weapons yet).
Thief – dashing human gentleman ladykiller conman, ICly all hidden daggers, but once rapiers arrived he started sporting one.
Ranger – ok, just made her to get an 80 ranger. I don’t like the playstyle so much and never RPd her. But she’s a self confident norn and keeps a wolf and raven by her.
Engineer – another I leveled to see the class at 80, too klutzy for my tastes. Another norn, he’s an architect with big dreams of building an arcology to dwarf Hoelbrak. Grenades and flamethrower mostly.
Warrior 1 – human street rat, good at picking anything up and making it a weapon, a genius with a real weapon. She has nondescript armor an IC guild leader gave her, a greatsword she found in a pawn shop, and a rifle I don’t really think of as IC. Sullen and has anger issues, so she goes for big solid weapons she can really lay into things with.
Warrior 2 – male sylvari, cool and calculating in combat. Longbow and sword/axe. Mostly made so I could do more ’vari cultural gear and try less boring warrior combat, never yet RPd beyond a random moment in Kessex.
Guardian 1 – female sylvari Valiant, a deeper thinker than her simple vocabulary shows, dedicated to protection and the pursuit of beautiful places. Scepter/focus, sometimes sword/shield, traited to defense and healing, she’s my go-to for dungeons with my guild.
Guardian 2 – male human, GS/occasional staff (to use different weapons), aimed more at dps. An ex-Seraph booted out for neglect of duty, he’s self-centered and lazy, the shout more “Save your_selves_.” Created because a guildmate’s character needed a boyfriend, though he’s got more story going on than just that.
Necromancer 1 – human female, originally made so I could have a human female in the pretty clothes. Her bags are packed with most all the cloth skins available in game, and she’s learned a lot of dyes. Easy going shopkeeper’s daughter, kind, ICly staff (she has a bad back, all the idle animations are her stretching it), also dagger/variable. She’s my tailor and my only 500 crafter, being a seamstress.
Necromancer 2 – female sylvari, I wanted cultural light armor. Daft scientist researching decay and the treatment thereof in case the Pale Tree ever gets root rot. Axe/focus, with a staff for OOC use because it’s so handy.
Elementalist – female charr, designed pre-launch to be in a warband. I found her far too squishy and she languished a long time until I finally moved to get an 80 of each profession. She was staff, but leveling got more fun when I swapped to dagger/dagger.
Mesmer 1 – female Asura, designed pre-launch. Seldom RP’d but she’s a manipulator of light fields, sword/pistol and GS.
Mesmer 2 – female human, created when my guild wanted me to make my thief’s sister. Sword/sword (love them there rapiers) and GS. ICly she’s not a mesmer, she’s a sword and pistol wielding Seraph trained fighter, but needed the cloth armor for posh looks.
Working on Mesmer 3 now (scepter/focus, with GS — mesmer GS is just too awesome not to have). He’s a vari version of the Scarlet Pimpernel.
As you can see I like humans, sylvari, guardians, mesmers, and necromancers. I struggle with all the medium armor wearers in terms of game play. After this mesmer, I dunno what I’ll make next. Likely nothing until an RP idea comes along. I did start a vari female thief but couldn’t stomach leveling a second thief much as I love RPing my main guy.
I would hope that any new city not be built from scratch. It takes a -long- time to build something like that, even with magic of the Tyrian sort. Let us discover and reinforce ruins, if it’s to be our city. Let it be a place that hasn’t bothered to trade with us before, it it’s to be a place we don’t make over a century or so.
I don’t mind some time-lapse for playing convenience, but a whole Divinity’s Reach from a land recovering from devastating invasions just isn’t getting built in a month.
I’d rebind ctrl alt h — that’s a lot to hit in a hurry. I have my UI toggle on F11, nicely near the PrintScreen key.
You probably shouldn’t spend your karma on heart vendor gear unless you really like the look of it and it’s not available on the Trading Post. When you’re 80, you can very quickly get a full set of exotic armor in Orr (assuming the Temple with the stats you want is open) for 252K karma (42K karma per piece). Sorry if the numbers are off, I don’t retain numbers well, but it’s in that ball park. Karma used to flow like monsoon rain but these days it’s slow to accrue and thus worth saving up for necessary purchases.
Might want to post this in the sPvP forum?
I expect the finale will be big. Bigger than the current event, which has sparked so much investment in time and creativity. I’ve seen several players gone for months come back for this event and develop RP from it that’s grabbed me by the throat and shook hard. Even after I got the meta and the halo, I still kept going back in to save civilians so I could continue to experience the event, just as I did with the Marionette.
If they don’t top this with something even grander, I’ll be very surprised and disappointed.
As to ESO, I did the beta this weekend and it wasn’t nearly as bad as people seem to think. Aesthetically and mechanically I vastly prefer GW2, but I have to say ESO’s starter lands are far more immersive than GW2’s. All the NPCs have personalities, there are little side quests all over, and the tone’s enough darker to make me feel I’m really in a land under threat. Even the dancing is culturally appropriate. I want that in Tyria!
Just in case you didn’t know, you can click the little gear at the upper right of your inventory panel and select Deposit Collectibles. That sends all the crafting mats to your bank. When at the bank or any crafting station (those have bank tabs on the left side of the panel), you can click on the icon of a grid of dots and go to your collections inventory.
The mats stack up to 250 in the collections tab (more if you eventually buy expanders) so it will be a while before you need to decide whether to keep or sell unless you are going for quick cash.
