Devonas Rest 4 lyfe
Devonas Rest 4 lyfe
lol
Two invaders and two assaulters, so I’m guessing four uplevels. Three guildless people which would usually indicate small to none WvW experience outside of PUG zergs, and that none of them play with each other much except for maybe the two AGE guys. Isle of Janthir is blue in your match up which means they were most likely assaulting the camp when you came along, which would indicate that they were not at full HP and had used some cool downs. Pit this against two people who know their profession thoroughly, and who have played with each other for countless hours, and the result is to be expected.
Seriously, pictures like yours make me laugh.
Actually, we were taking the camp when they showed up, we were low on health at start & were on CD. Also, Rinz & I never play together, we just happened to come across one another in this camp. We both usually only solo, I think. Regardless of whatever else you’d like to add, 2v6 is still funny.
Remember, when you assume, you make an kitten out of u & me.
2v6 against uplevels is never funny or skillful.
People act like uplevels are defenseless children. When I started WvW I was lvl 20 on my engineer and I was still killing 80’s. Also, I highly doubt they were all upleveled.
If you think you can lose a 6v2 and still not be new to WvW / inexperienced / upleveled you are delusional.
Devonas Rest 4 lyfe
lol
Two invaders and two assaulters, so I’m guessing four uplevels. Three guildless people which would usually indicate small to none WvW experience outside of PUG zergs, and that none of them play with each other much except for maybe the two AGE guys. Isle of Janthir is blue in your match up which means they were most likely assaulting the camp when you came along, which would indicate that they were not at full HP and had used some cool downs. Pit this against two people who know their profession thoroughly, and who have played with each other for countless hours, and the result is to be expected.
Seriously, pictures like yours make me laugh.
Actually, we were taking the camp when they showed up, we were low on health at start & were on CD. Also, Rinz & I never play together, we just happened to come across one another in this camp. We both usually only solo, I think. Regardless of whatever else you’d like to add, 2v6 is still funny.
Remember, when you assume, you make an kitten out of u & me.
2v6 against uplevels is never funny or skillful.
Devonas Rest 4 lyfe
GOM STAHP IT, DR DOESNT HAVE A NIGHT CREW.
Its not fair to attack them.
kitten you got DR good there. Smashing our highly organized 15-man guild “crew” into the ground like that. The guys in that screenshot even GvG’s regularly and do extremely well, and you are telling me you beat them?
I mean when I saw you maintaining that amazing 230ppt against equal numbers in the first screenshot all while holding SM(!) I was impressed. But this? This is just a whole nother level. 295ppt with SM while only marginally outnumbering DR and sitting outside your fully upgraded SM. Remember those DR guys are some highly organized people. Not many servers can do that. Kudos to you!
I guess I’m just going to have to accept the fact that GoM is superior to DR in every way.
Aw cheer up dude =(
We are all suppose to be having fun here….
alsoidonteven…search hamburger gifs and you find the weirdest things.
I am not only having fun, I’m thouroughly exhilirated by this amazing show of skill from GoM. And the fact that you have the courtesy to post screenshots showing exactly what you guys do so well is just fabulous.
I’m even considering moving to GoM to see for myself just how good your server is at this game, although I’m afraid lowly me wouldn’t fit in among the gods of GW2.
Devonas Rest 4 lyfe
lol
Two invaders and two assaulters, so I’m guessing four uplevels. Three guildless people which would usually indicate small to none WvW experience outside of PUG zergs, and that none of them play with each other much except for maybe the two AGE guys. Isle of Janthir is blue in your match up which means they were most likely assaulting the camp when you came along, which would indicate that they were not at full HP and had used some cool downs. Pit this against two people who know their profession thoroughly, and who have played with each other for countless hours, and the result is to be expected.
Seriously, pictures like yours make me laugh.
Devonas Rest 4 lyfe
GOM STAHP IT, DR DOESNT HAVE A NIGHT CREW.
Its not fair to attack them.
kitten you got DR good there. Smashing our highly organized 15-man guild “crew” into the ground like that. The guys in that screenshot even GvG’s regularly and do extremely well, and you are telling me you beat them?
I mean when I saw you maintaining that amazing 230ppt against equal numbers in the first screenshot all while holding SM(!) I was impressed. But this? This is just a whole nother level. 295ppt with SM while only marginally outnumbering DR and sitting outside your fully upgraded SM. Remember those DR guys are some highly organized people. Not many servers can do that. Kudos to you!
I guess I’m just going to have to accept the fact that GoM is superior to DR in every way.
Devonas Rest 4 lyfe
(edited by Gab Superstar.4059)
plz come fight ferg bl
Devonas Rest 4 lyfe
I think torment is mor like psychical condition, and HiS removes physical damage.
Yes and whenever I am fighting Quaggans on my ele I go into Fire Attunement because all my spells are super effective!
Jokes aside, I understand that Torment might be different from a RP perspective, but it really shouldn’t affect game balance. As I mentioned, some spells that previously caused Bleeding now causes Torment, which in itself is an unjustified nerf to Hide in Shadows, which doesn’t make sense from a design perspective either.
Devonas Rest 4 lyfe
Devs didn’t oversight as necros feast on conditions got torment removal.
Hide in shadows isn’t mean’t to remove torment.
Consume Conditions checks for ANY condition, whereas Hide in Shadows only checks for Burning, Bleeding and Poison. For example, the custom Burning Pitch condition only inflicted by the Instigators in Southsun Cove are removed by all skills that remove conditions, but not by HiS despite the similarities between the Burning Pitch and the Burning conditions, because it has a different ID than Burning.
The devs would have to manually add the ID of Torment to the list of conditions removed by HiS where they don’t for Consume Conditions because it performs a blanket check for any conditions.
I still feel HiS should remove Torment and I would love a dev comment on this.
Devonas Rest 4 lyfe
HiS I dont think is intended to remove all damaging conditions. As it has never removed confusion which has always been around. My guess is thakittens intended to remove only standard DoTs that you cant otherwise negate (confusion you can negate by not activating abilities, torment reduced by not moving)
Torment is much more similar to Bleeding than it is to Confusion.
Devonas Rest 4 lyfe
Shouldn’t this ability remove Torment also, to fit the theme of removing conditions that cause damage? For example, some skills that previously caused bleeding, now causes Torment instead. Because of this it would only be logical for HiS to remove Torment too.
Or did the devs think of something I am missing here?
Devonas Rest 4 lyfe
In the end though, it really is no skin off Anet’s back to just do an experiment with it.. remove it for a couple of weeks in WvW and see how it goes.. no harm, no foul.
The entire game is balanced around having downed state.
They can’t just “experiment” with it.
Devonas Rest 4 lyfe
Anet if you nerf ranger pets in wvw, you are not doing it right. In pvp i can get why, i’ve had my moment that a pet stalked me half of the map when i was almost dead, that I felt it maybe was a little to easy for the ranger to kill me. In wvw this doesnt apply at all. With so much aoe damage, pets are already vulnerable, and can mostly do single target damage. If you nerf them there, then you basically render them inert. Completely useless.
So a build that was garbage for WvW but completely OP in 1v1’s gets nerfed and people complain. I just don’t see the harm in this.
Confusion nerf wasn’t necessary in wvw (i even beg to differ on pvp, there it should have been 33% nerf, not 50%). Nobody uses confusio, watch your statistics. It’s you Anet who caused it.
Confusion nerf was neccesary.
Devonas Rest 4 lyfe
While it’s true that European servers are more organized, good luck trying to convince any NA players on this forum, short of those that have played on European servers, that it’s true.
That being said I personally don’t like European servers because I feel their tactics are (smartly enough) designed to remove as much dependency on player skill as possible, to accommodate a larger amount of people while still running in very organized groups.
Devonas Rest 4 lyfe
No. If they did that then casuals would no longer be attracted to WvW and it would die / Arena Net loses revenue.
I have to disagree.
In the other MMO’s I’ve played involving massive world PvP this was never an issue. DAOC, Warhammer…. always had a public battlegroup or warband for casual players to join.
In my experience…..
There was ALWAYS a public or open grouping system available for casual players to join… even when private grouping systems were available.
Servers or teams know that coordination and organization are key to being successful, and having a place for casual PvP players to join is important. Implementing an option for “private” squads in GW2 will still allow casual players to join WvW easily as public commanders will always be present.
The LACK of flexible grouping systems in GW2 is one of it’s greatest drawbacks. It’s a one trick pony atm.
I think your mistake is assuming that casual people 10 years ago are the same as casual people today.
:)
Devonas Rest 4 lyfe
That would be the AoE limit would it not?
Oh, sorry. I guess I didn’t make it clear enough: I think your post was ridiculous.
Imagine if everyone posted on the forums as soon as they downed a few people in a large group with Churning Earth. The weight of the internet would definitely multiply.
Devonas Rest 4 lyfe
No. If they did that then casuals would no longer be attracted to WvW and it would die / Arena Net loses revenue.
Eh what? That statement makes 0 sense. Giving you alternatives to zerging does not mean casuals would stop WvW… they can and still will do it as before. But they would also be able to do MORE than just zerg, and options are never a bad thing. In fact, if they introduced the new defense reward system I just proposed, it would get more players into WvW than ever before, and they wouldn’t just zerg.
Why change something that works? Do you think the sad minority that roams these forums have an impact on WvW development?
Casuals don’t want to do more than just zerg. In fact, I would go as far as saying if a casual WvW player could do away with all enemy resistance they would. That’s the whole point of cowering in a 70 man zerg.
Nothing can touch you. You do away with the PvP aspect completely, and you can focus solely on rewards. The point of bringing a 40-man zerg when your enemy has a 20-man zerg is not to beat them in the open field. It’s to make them stop bothering you completely.
Devonas Rest 4 lyfe
(edited by Gab Superstar.4059)
this is very true. when paired against IoJ and DR without ET in the mix, FC was able to hold it’s own against DR.
I wouldn’t be so quick to come to this conclusion.
Devonas Rest 4 lyfe
It’s designed as a grind. Of course it’s going to be character bound.
Devonas Rest 4 lyfe
I wouldn’t mind it so much except now with the random match ups you have the potential to fight much higher tiered servers where everyone seems to be rank 100+. With the WXP abilities having been reset it seems a lot of people are putting points into this line too, which imbalances these match ups even further.
Moreover I don’t think any change is coming because they would probably feel obliged to reset WvW abilities again much like what they did when the AC trait line was nerfed, and due to how reluctant they seemed about that, and because they were so clear about it being a one time thing, I don’t have any high hopes of seeing this changed.
Devonas Rest 4 lyfe
The Zealots and Cabalists will really mess you up. I know I can solo a camp with idle Dolyak guards, but not with Zealots and Cabalists I don’t think.
Speaking from a glamour mesmer POV here.
Devonas Rest 4 lyfe
I think I would watch something like this, provided it’s produced without bias. As we all know, every server has the best open field fighters according to themselves. If whoever creates the videos could steer clear of this peculiar view, I think it might work. It would also have to be relatively small scale fighting. It’s hard to tell whether your aptitude or the enemy’s ineptitude caused the biggest impact in a ZvZ fight.
Also, I would promote actual good fights like a long lasting 2v2 that ends through some decisive play, rather than a thief beating up 3-4 poor uplevels and /laughing on their bodies (I know the GW2 populace seem to prefer this, but there are enough of those videos already).
Devonas Rest 4 lyfe
(edited by Gab Superstar.4059)
To the [DDLG] group who tried twice to kill our trebs north Hills last night in GoM BL and wiped -hard- each time
You had enough to wipe all the GoM pugs there, yet you focused the trebs so intently you let a DPS oriented ele get a churning earth off right in the middle of you. I had a pretty good laugh seeing how many people I downed.
Let me guess.
5?
Devonas Rest 4 lyfe
Wow, DR. You guys were never bad, but you seem better than last time. Good stuff.
We were always better than GoM, in terms of score. You just manage to night cap a lot during the week days and win anyway.
EDIT: It’s already happening.
Yeah… not sure it was just the night caps. I played consistently during the day when it was us and NSP and I felt we generally did better. There were even people complaining from both NSP and DR on Reddit saying that we were too numerous for the sake of balance in the matchup.
So far I think you’ve been the better server this week, though. x)
Perhaps the second week, but the definitely not the first one. That’s to be expected when a server realize they can’t win though.
Devonas Rest 4 lyfe
Just like the DR that exists now is not the same. Duh.
I’m not even going to bother explaining why I brought that up.
It is no biggie, eventually every server figures out that SF goes to work and they can literally PVDoor everything during the day.
There have been times when I have gotten off early from work, and while we are losing this stuff there were 2-5 people total in EB.
Bottom line is that SF is a NA server that is comprised of mostly NA,Canadian,South American (all in the same basic time zones) players. The only way anything will change is us getting some type of Euro/oceanic transfer, or more PVE day players that moonlight in WvW will have to step it up and come babysit while the rest of us work.
My point is that DR has also faced servers with extremely high night coverage. I wouldn’t say we are super at it but we have adapted and somewhat learned how to counter PvD. I’m sure SF will also do so in time.
Devonas Rest 4 lyfe
An SF meltdown would be a disaster. We’ve enjoyed a close match up till now.
lol, it is not a meltdown. You have fought our server before, haven’t you? We have next to zero US overnight and banker hour coverage. Amazingly enough, pretty much everyone on SF actually sleeps at night and works during normal US work hours.
We have never fought you, and we have the same issues on DR.
Yes you have. Though it’s been many, many moons (back in our server’s dark days).
Needless to say the SF that exists now was not the SF that existed then.
Devonas Rest 4 lyfe
No. If they did that then casuals would no longer be attracted to WvW and it would die / Arena Net loses revenue.
Devonas Rest 4 lyfe
An SF meltdown would be a disaster. We’ve enjoyed a close match up till now.
lol, it is not a meltdown. You have fought our server before, haven’t you? We have next to zero US overnight and banker hour coverage. Amazingly enough, pretty much everyone on SF actually sleeps at night and works during normal US work hours.
We have never fought you, and we have the same issues on DR.
Devonas Rest 4 lyfe
We would like to have a system that rewards servers at the end of a matchup based on their performance and are working out all we’ll need to do to make that happen.
This sounds good, with emphasis on performance.
Ideally it will give extra rewards for winning while still rewarding everyone for participating.
This is absolutely horrible! Should we all just transfer to whatever server is #1. Do you not realize that this is what got WvW in such a kittenty spot? One server will always win their match up. Always.
All that being said, it’s hard to know what form the final version will take. Hopefully we’ll have something to get everyone excited to fight for victory.
Again. You can’t have a random system and then expect people to fight for victory. I don’t know how I could stress this enough, so I really hope you realize this yourself.
You need a system where servers who traditionally perform poorly are incentivized to perform better, and then have them be rewarded for it. What you are proposing right now would suck the last little bit of life left in servers such as ET / FC / Vabbi / FoW.
Devonas Rest 4 lyfe
(edited by Gab Superstar.4059)
Wow, DR. You guys were never bad, but you seem better than last time. Good stuff.
We were always better than GoM, in terms of score. You just manage to night cap a lot during the week days and win anyway.
EDIT: It’s already happening.
Devonas Rest 4 lyfe
Switch maps and turn it off / on.
Devonas Rest 4 lyfe
@kyuzo
Considering KoM and PAXA have videos of 5 mans Rick rolling groups of 10-20 I don’t think we are looking for guaranteed wins. PAXA went 6v20 last night twice and won. Ask [PHZE] and [FKB] we did it right in front of them. I believe Hatasgonnahate said it before, “you act like you are PAXA’s only kill for the night 5v1”.
I think the difference is, that whenever you roll someone 5v1 they don’t make 5 paragraph posts on the forum about it.
Besides, you know as well as I that if you roll a group of 20 with 6 people they are clueless and probably mostly uplevels on a karma venture.
Devonas Rest 4 lyfe
The drop rate is ALWAYS 1 Taffy per mob.
Except when coffers drop and you get 3 more.
If it really were 1 taffy per mob you’d have to kill a holographic mob every 7.2 seconds to get two stacks in an hour so anyone claiming that would still be wrong.
Maybe next time you can read my post before quoting it.
Thank you.
Perhaps you should have given the same consideration before quoting my post before assuming that I hadn’t. :p
Again, diminishing returns. By the time I got ~200 candies, the drop rate for all holo mobs dropped to 1 taffy per kill. At that point your expected returns dependent on coffer drops falls off. That means 1 holo mob per 7.2 seconds. That means waypointing to a waypoint near a holo, loading the zone, running there, killing them all and looting them all and then finding the next holo. This is assuming no disconnects, no missed holos etc.
Are you saying that after farming 200 mobs you received no more Coffers?
Devonas Rest 4 lyfe
The drop rate is ALWAYS 1 Taffy per mob.
Except when coffers drop and you get 3 more.
If it really were 1 taffy per mob you’d have to kill a holographic mob every 7.2 seconds to get two stacks in an hour so anyone claiming that would still be wrong.
Maybe next time you can read my post before quoting it.
Thank you.
Devonas Rest 4 lyfe
Not sure you even get close to 2 stacks an hour…
Been at it as much as i can tolerate and i have barely filled one stack in two days…
I have taken notes and I am definitely farming that or more.
I pop ~65 Holograms an hour, so that’s already well over a stack. The Coffers seem to have a 1/3 to 1/2 chance of dropping from them, and frequently drop 1-3 Zhaitaffys.
However, I only open them for the Tickets because I need a couple more, but if you sold them you could easily buy a tonne of Zhaitaffy’s from the money you make. Even on my worst run (87 coffers) I would have netted ~3g from selling the Coffers. At 22c per Taffy you do the math…
You cannot easily farm two stacks in an hour. You run into diminishing returns. I hit diminishing returns in under half an hour and started getting a single taffy for each holo mob.
The drop rate is ALWAYS 1 Taffy per mob.
Devonas Rest 4 lyfe
You can easily farm two stacks an hour, which would mean 6-7 hours of farming a day for the remainder of the event. Unfortunately they drop frequently and since you can trade the Zhaitaffys the Wings won’t have any prestige what-so-ever anyway.
I would really like for something like this but without the kitten drops and RNG. Farming 100,000 Zhaitaffys for an item seems like just the thing GW2 needs, and the Jade Skins should cost a static 1000 Dragon Coffers each, and the Coffers should not be tradeable either.
I’m tired of this stupid RNG and catering to people without any sort of patience at all.
You can’t take pride in any GW2 achievement or item at all.
Devonas Rest 4 lyfe
I hope not. I can only play at peak times so my only chance of getting the achievement is for people who are currently camping them to move on to something else. They die way too fast for any more than 1 player to have a realistic chance of getting credit and last night it was impossible to find a projector that didn’t have someone camping it.
Maybe you are in the wrong zone?
Devonas Rest 4 lyfe
“GW2 – the game without grind and farming” © ANet ^^
LOL
There are many places in GW2 where this joke would fit in, but it’s not here.
This is purely cosmetic, and not that much of a grind anyway.
Devonas Rest 4 lyfe
I have farmed close to 500 coffers in about 5 hours of playing, and I finally got my first ticket.
Yes, the tickets are rare. But if you really want one there is no reason you should not be able to attain one through farming if you are able to play for the duration of the event.
EDIT: This is from about 250 Holograms farmed. I received one pair of Wings from the mobs, as well as 2 Mini Knights from the coffers. The drop rate seems to be about 50% for the Coffers, and a single mob can drop multiple Coffers.
Devonas Rest 4 lyfe
(edited by Gab Superstar.4059)
What’s all this nonsense about running five?? Everyone knows the hardcore guys run three. I mean two, yeah the uber leet groups run two. In that case; get on my level. I keep getting zerged down by groups of 5 all day. I only saw maybe two pro groups of two. What’s next? kitten please, it’s all about running solo. ?
I agree. I was running with just one buddy last night, rocking our NAME tags, and we would constantly get zerged down by PAXA / KoM zerglings running in groups of five. It’s honestly a bit sad that they have to substitute skill with numbers but at the same time if they wanna zerg around like that who am I to try and stop them?
But yeah respect works both ways kids. Tonight I will get a group of six (6) elite DAoC PvP’erz together and smite all of you puny weaklings from the battlefield with skill the likes which has never been seen before. It will definitely be embarrassing on your part, and it will definitely be recorded.
Prepare to die.
Devonas Rest 4 lyfe
I’m trying to take trolling lessons from you.
That last one was extremely helpful, ty
(no really)Since this is the first time (since I have no idea when) that our servers have met, I look forward to meeting you again in the future
HoD is on the rise.Oh wait… is that bad too? Server Pride?
School mehDepends on what kind of server pride we are talking about.
Since you take pride in wiping unorganized pugs with a guild group I’m afraid you might be talking about the wrong kind.
I was at that fight and I saw allot of the same guild tags from BP. You say we had our whole server up there?…Um no…small group actually. Most of our forces were either in our bl or defending other points in eb.
And this message is for everyone…QUIT HATING ON THE PUGS…everyone has to start somewhere and just because you’re not in a big guild doesn’t mean you necessarily suck. So servers…be nice to your pugs…there are some real gems out there and we need all the help we can get.
I am the nicest person ever. However, that won’t change the fact that PUGs are just that. A pick up group. A group of unorganized people without communication and coordination. Easily wiped by even a n00b guild group.
Hence why this discussion spawned in the first place.
Devonas Rest 4 lyfe
The only reason for complaining about a match up would be if you can field a total of 20 people in one map while the enemy can field at least twice that in the same zone while maintaining 500+ PPT. And that already happened before this change due to coverage issues.
Or are you going to tell me the scoreboard dictates how much fun you are having?
Lol’d.
Devonas Rest 4 lyfe
I’m trying to take trolling lessons from you.
That last one was extremely helpful, ty
(no really)Since this is the first time (since I have no idea when) that our servers have met, I look forward to meeting you again in the future
HoD is on the rise.Oh wait… is that bad too? Server Pride?
School mehDepends on what kind of server pride we are talking about.
Since you take pride in wiping unorganized pugs with a guild group I’m afraid you might be talking about the wrong kind.
W8 a minute. I take pride in wiping guild groups also. I’m not partial.
Because of the large numbers, it is impossible for us to be everywhere our enemies are at the same time. So, sustainment will continue to be an issue with this matchup.
We are a tactics guild, just on a smaller scale then our current matchup enemies (obviously).
In all seriousness, we are paying attention. We strive to learn and improve every week.Did you xfer to NA servers recently or something or are you still on Far Shiverpeaks?
I’m almost everywhere across my accounts, but no, I’m not currently on FSP.
The [DW] in my signature is actually not referring to Dynasty Warriors.
Devonas Rest 4 lyfe
I’m trying to take trolling lessons from you.
That last one was extremely helpful, ty
(no really)Since this is the first time (since I have no idea when) that our servers have met, I look forward to meeting you again in the future
HoD is on the rise.Oh wait… is that bad too? Server Pride?
School meh
Depends on what kind of server pride we are talking about.
Since you take pride in wiping unorganized pugs with a guild group I’m afraid you might be talking about the wrong kind.
Devonas Rest 4 lyfe
I see I’ve struck a nerve.
Oh please. Do you know who I am?
From what I’ve read in the official forums, I thought this was the place for harmless smack-talk. Gee, I guess I was wrong.
Coincidentally, this is also the place where people like you are being called out on your BS.
Sorry, you’re kitten-hurt.
I’m really not.
Lemme splain.
What?
Mend barely goes to EB in the first place. Mend barely ever touches SMC. It was just a fluke idea that, of course, we succeeded at. Cuz that’s generally what we do.
Right.
…Until of course, we are given the 5:1 ratio we’ve been given this week. Which makes this “win” stand out all the more.
I think there’s a conflict of definitions here. I normally don’t consider wiping unorganized pugs in a choke point with my entire server backing me up something that tends to stand out.
Let me make it clear, that I don’t give a kitten’s kitten about your respect.
This one normally works better if I actually have any respect for your guild in the first place.
Glad to have made an impression though. Most who come to know Mend, don’t forget us.
That’s called having a good memory.
Have a wonderful day!
Thanks.
Devonas Rest 4 lyfe
We were in your position 13 weeks in a row. What we did is improve.
I wasn’t at DR garrison in this instance so I can’t really say anything (although I highly doubt BP could cap anything without 5:1 numbers), but I find this statement hilarious. If by improve you mean “get more numbers” this statement would be correct.
Whether you like it or not, BP is a zerg server. With your numbers you should easily be in tier 4, if not tier 3, but you are left in tier 5 due to your lack of skill and tactics. Just another IoJ here everybody, nothing more to see.
we have a lot more numbers then you yes, but i dont think you realize what tier 3-4 is like, try 2 qued maps 90% of the day, tier 1-2 is 4 qued maps 100% of the day. During the week we struggle to que a map (we que 1 map during 5-10 server time on average)
Ehmry had easily 30-40% more numbers around the clock then we did, we held on pretty good to keep them in our tier, some of the servers in tier 4 we were probably on par with, but ehmry was the ones stuck in our tier for 13 weeks, not us. Ehmry is a tier 3-4 server, were tier 4-5.
you cant say we dont have skill when all u see is a zerg of numbers, and first off yes it takes skill and coordination to hit NW garri, a tower, and then hit water gate once ur distracted – try to get pugs to do that, you wont do so well.
All i can say is, get a public teamspeak that everyone on the server uses.
On a side note: IMO, NSP is the most “skilled” server we’ve played when it comes to their overall general population being tough to fight in the open field with relatively even numbers. Sorry, EB and Maguuma (you are tied for second though).
This has got to be the funniest thing I’ve ever read.
It kind of is true though.
Devonas Rest 4 lyfe
So… If BP improved so much against EB, why do I constantly see these 30-40man blobs when the biggest force we have in the same zone is 1/3 that size?
Wouldn’t splitting up and wiping us with equal or smaller number yield a much higher PPT gain?
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In case anyone didn’t understand;
Fight club at HoD windmill, right now.
Devonas Rest 4 lyfe
Maybe on Immobilize, but not on stuns or fears.
Devonas Rest 4 lyfe
I’ll be at HoD windmill too in case anyone wants to beat my noob thief.
Devonas Rest 4 lyfe