Showing Posts For Gab Superstar.4059:

5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Even if I’m on the receiving end in some of these, I’m enjoying the little clips you’re posting Oozo. It’s both interesting and humbling seeing fights from the enemy’s perspective. Your group’s attitude is great and banter amusing. Just reinforces I need to continue to work on my attitude.

Rangers? It’s that god kitten Engineer that frustrates me to no end…

If you’re talking about Splt the only Engineer we have is myself on occasion, and I assure you I’m nothing special haha. Now, if you’re thinking of SPCA or tM, who have Rackin Stack and Bamf Joe respectively… They are something else.

Oh and, yes, we have a couple fantastic Rangers, and we also have 25612 Guardians. Beware of Team Bunker!

I recall fighting 3, or maybe 4 Splt guys at Redvale a few nights ago. One engi, one guardian and something else I can’t remember. They held their own very well but I guess we eventually overran them, as more and more people kept streaming into the camp from Bay.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Don’t worry NSP, SPCA/XOXO/tM has your back!

http://youtu.be/uArWbnt93pc

Lmao at this. Quality GW2 footage at its finest.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Why do we run 10-15? Because you can’t win fights like this one with 5.

I absolutely love the irony of Teivo sending me tells complaining that we run with 10 just as we are about to fight a 10v30+.

http://youtu.be/7i-JZnYut_c

Well we do… :p

No offense but that was not even close to the same numbers. I’m counting maybe 15 in your video. That was about the same numbers we were fighting before the massive NSP blob arrives.

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Why is the tier 1 total score so much higher

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Are you getting that from Millenium? Those scores aren’t updated in real time. It’s possible there’s a disjoint in report times on top of the yak scores.

Yak scores don’t matter much since yaks give points when they reach their destination too. Sentries, and the disparity in time is what causes it.

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vaporform/vengeance too op

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Maybe if ele’s weren’t do easy to down, they wouldn’t need that ability. ANET has already been doing heavy handed modifications to them since beta and having been taking away the things they gave them to compensate for having the lowest armor/health pool combination in the game.

Your not playing ele right if your easy to down.. eles are second hardest class to kill after bunker engi

Certain builds possibly. Not everyone plays cookie cutter kitten win.

Then what do you play? If you are not hard to kill as an ele I am sorry but you are running the wrong build, or you don’t have the skills to compensate.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

To say this has gotten out of hand is an understatement.

To Oozo specifically, I had a bad night last Thurs and mouthed off on the forums when I shouldn’t have, I blamed other people (your group) for my bad mood and fabricated a BS story that you easily disproved (and I agree with completely) to make myself feel better. I believe I said it before but here it is again: I’m sorry I insulted you and caused negativity.

I’m pretty much the only one in my guild that ever posts on the boards and I usually try to represent us better than I did at that time. I regret that our first interaction was in such a negative way just because of my own selfishness. Seeing as how this thread has turned into a kitten-storm I want to make clear my guild has no ill-will toward you guys, and I’d like to try to be a civil opponent. This drama with the couple choice people I don’t agree with at all and I’m rather ashamed that my guild is being lumped in with them because of a mistake I made last week.

So consider this my olive branch. I hope we can both have good fights regardless of the numbers involved and maybe even become respected opponents. I know I’ve already made the latter a little harder.

Take care,

None of my recent posts have anything to do with you directly. That is water way under the bridge. You apologized, I accepted that apology a looooong time ago (although I guess I neglected to say that on the forums). It’s other people I’m upset with ATM, not you.

The only reason I mentioned Splt recently is because I’m referring to fights that happened awhile back ago and I have to include your numbers since you were there. BTW, you guys are also a hard fight. Especially those rangers. I hate them and their binding roots. :P

Rangers? It’s that god kitten Engineer that frustrates me to no end…

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Oozo, Rat, it’s gettin to be personal attacks. We haven’t had a thread close yet. Please don’t close this one.

They won’t close this thread. They will just give me an infraction and remove my post. Besides, this guy deserves to be called out for his stupidity.

Hey bOozo , I heard they are releasing clown shoes and a funny red nose at the gem store. Perfect fit for a clown. Get em while they’re hot!

Have a magical day!

I heard they are adding emo hair cuts and razor blade scars as well there mr. ‘oppression obsession depression’

Hey look! Its bOozo’s mouthpiece, crusty the clown! Don’t you have a show to do?

If you notice the theme, after reading this thread it is clear. ad = clowns.

Why are you even getting involved in this? I don’t recall insulting you.

Let me explain why everyone is getting involved in this. You are a DB and most people are anti-DB you don’t realize this because your guild and the guilds you run with are all so similar to you in this fact.

Its ok varc….AD is just trashy guild full of zergers. They just mass invis hit me 4x with 8 guys while we were fighting gom lol. They’re very easy to get to, especially when they all lose 1v1 and in small team fights. Its ok though all of nsp knows they’re just zergers. Probably more of a joke than KING guild from DR. I never try to make contact with these garbage can players, they just msg me to duel and call me names. Then they lose in ez fashion and bring their zerg. That’s why u never see them in small groups, just groups of 8-10 or even 15, because they lack any sort of individual player skill. That pink sylvari mesmer gets ez’d by me and teivo every day and that thief from SKIL or w/e is like the eziest slay in the world. The only good players from DR are from bsty and EDGE, all others are just a joke.

That time that we ‘mass invis’ on you was actually a bit different. Our server was trying to take the tower outside your spawn and you were hitting them in the back, ohh and there were quite a few others around you. So sry to say brah, the mass invis was for your server not you and your ego.

He’s angry about something else here Dynnen. An hour or so ago we would constantly mass invis and train him with our entire group. Man he dropped fast lol. This is what incited this whole forum rage going on tonight.

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Hard core WvWers tier 4 & below.

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Posted by: Gab Superstar.4059

Gab Superstar.4059

What’s great about all you 10+ runners all say the same things about “havoc groups” in higher tiers, that their use is “cutting supplies, killing dolyaks, cutting off back lines”…. How come none of you understand when our 5 guys leave the spawn 100% of our goal is to only kill red? It’s so hard for you Zergers to realize points D O N O T MA T T E R and we simply play to kill people? And when a group of 8-20 dies to 5 guys is a joke and shouldn’t happen but happens everyday?

And then you come on the forums and tell us how awesome your 20 man guild groups are when the truth is if you ran less you’d fall into the “joke category” otherwise you would run less….

Now I am confused. If your server’s scores doesn’t matter to you at all, where is the source of your server loyalty? Where is your source of server pride? Why stay? Is lag the only reason then? So if one day Anet changes to new servers and removes all lags, you are gone?

Yes! Prime example exhibit A. CHIPs thanks for proving my points. YOU don’t understand we play this for rvr, player vs player. Real 5 mans (dedicated focus firing guilds) don’t play this for their server or the pointless pointless “Anet point system”….

Look at my signature. Clearly we give two kittens about the server were on. It’s who is our opponents that’s the real concern because they are the ones bringing/or not bringing the Quality of fighting to the table. I never wrote one thing about lag hoss. Thanks for being part of the 95% of gw2 population which has never experienced elitest hardcore fighting and then writing in a thread about hardcore wvwers lol.

In that case your aim is a fight club. WvW aren’t really your thing. As such, you are not actually a target audience of this thread.

Some people enjoy seeing what they personally contribute to a fight. In a 5v5 I know exactly what I did well that allowed us to win, or what I did poorly that made us lose.

When you are running with 30 people though, how do you really tell? If you replaced one of those 30 with an uplevel, would you instantly do poorly? Would the same be true in a 5v5?

Yes, different types of fights appeal to different people. Also, your assessment that WvW is not really the thing for small scale roamers isn’t quite correct. You can enjoy the thrill of a larger map that is more oriented towards PvP rather than a smaller map that is oriented towards sitting in a circle. If you enter sPvP you are forced to actually sit in circles, whereas in WvW you are free to do whatever you want.

Hope this clears some things up.

Its just different.

In 5v5, you say things like “My water made a huge difference.” or “My Hundred Blades made a huge difference.”

In 60v60, you say things like “That stacked healing really saved our whole zerg there.” and “That guy who called out that ambush on Teamspeak really saved everyone.”

As for the 2nd point, I think WvW is about server points, holding keeps and towers, zerg fights, etc. Jscull said that he doesn’t care about server points, doesn’t care about holding keeps and towers, and doesn’t care about zerg fights. So I don’t think he is actually a WvWers. I will say he is doing a fight club inside the map of WvW. It might be fun for him and many others. But it aren’t WvW anymore.

It’s not different, all the things you mentioned happens everywhere. The difference is you can’t tell what really affected the outcome of the battle since so many people are doing so much to affect it.

He is still playing World vs World, just not according to your premises.

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NA Low Tier, Euro Coverage?

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Posted by: Gab Superstar.4059

Gab Superstar.4059

NSP has some European coverage afaik, but that is as far as it goes. I am one of maybe three (3) Europeans on my server who does WvW regularly and is engaged in the community. This is not a joke.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

GoM has something that irritates the crap out of many NPS guilds. Its call TCMM. We resent they way they treated our server just before they left. Many will actively try to hunt them down. And most of the organized guilds consider them KOS.
(/snip)

Just the rambling thoughts of a Mad Char who drinks to much beer. Not an official statement from NSP or Anyone else.

This is about as official as you can get without being offical. We were in DR’s BL either last night or the night before (memory is foggy), outmanned, and just working on both DR and GoM. Then we saw TCMM in passing, Golem rushing (no surprise). Call went out in passing in map chat about the comedy of the situation and everyone stopped what they were doing and went to wipe them. It wasn’t because it was strategically sound, but it was just because it was TCMM. The comment was made that logic goes out the window when we see them.

Score update for those who like them:
GoM: 144,263, +245
DR: 139,796, +245
NSP: 133,587, +205

that logic isnt helping you win looks like its actaully making you lose. so keep using that logic and GOM will keep beating you ( actaully keep using it and youll end up in t8 and we can have HOD back)

I don’t think any strategy that a server employs for 5min dictates how well they are doing. GoM is not winning because of something NSP is doing, they are winning because they have superior coverage. This is true for almost every match up.

And no, this does not mean that GoM have bad players for those who I am sure will interpret this as an insult.

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Hard core WvWers tier 4 & below.

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Posted by: Gab Superstar.4059

Gab Superstar.4059

What’s great about all you 10+ runners all say the same things about “havoc groups” in higher tiers, that their use is “cutting supplies, killing dolyaks, cutting off back lines”…. How come none of you understand when our 5 guys leave the spawn 100% of our goal is to only kill red? It’s so hard for you Zergers to realize points D O N O T MA T T E R and we simply play to kill people? And when a group of 8-20 dies to 5 guys is a joke and shouldn’t happen but happens everyday?

And then you come on the forums and tell us how awesome your 20 man guild groups are when the truth is if you ran less you’d fall into the “joke category” otherwise you would run less….

Now I am confused. If your server’s scores doesn’t matter to you at all, where is the source of your server loyalty? Where is your source of server pride? Why stay? Is lag the only reason then? So if one day Anet changes to new servers and removes all lags, you are gone?

Yes! Prime example exhibit A. CHIPs thanks for proving my points. YOU don’t understand we play this for rvr, player vs player. Real 5 mans (dedicated focus firing guilds) don’t play this for their server or the pointless pointless “Anet point system”….

Look at my signature. Clearly we give two kittens about the server were on. It’s who is our opponents that’s the real concern because they are the ones bringing/or not bringing the Quality of fighting to the table. I never wrote one thing about lag hoss. Thanks for being part of the 95% of gw2 population which has never experienced elitest hardcore fighting and then writing in a thread about hardcore wvwers lol.

In that case your aim is a fight club. WvW aren’t really your thing. As such, you are not actually a target audience of this thread.

Some people enjoy seeing what they personally contribute to a fight. In a 5v5 I know exactly what I did well that allowed us to win, or what I did poorly that made us lose.

When you are running with 30 people though, how do you really tell? If you replaced one of those 30 with an uplevel, would you instantly do poorly? Would the same be true in a 5v5?

Yes, different types of fights appeal to different people. Also, your assessment that WvW is not really the thing for small scale roamers isn’t quite correct. You can enjoy the thrill of a larger map that is more oriented towards PvP rather than a smaller map that is oriented towards sitting in a circle. If you enter sPvP you are forced to actually sit in circles, whereas in WvW you are free to do whatever you want.

Hope this clears some things up.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

139,775 + 200
133,553 + 240
144,240 + 255

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Okay, I’m confused again. So, just to get this straight… the server that is ahead on points is complaining about having their towers and keeps attacked?

Yes this is an outrage. In my opinion, if the first place team holds Stonemist, its walls and gates should be invulnerable until another server takes first place.

I hereby grant to ArenaNet and others working for them or on their behalf, and their respective parents, subsidiaries, affiliates, related entities, licensees, successors, and assigns collectively, the right and permission to use the ideas put forth in this post and I hereby irrevocably waive any and all so-called moral rights I may have in the post.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Buddy, Some of us work VERY hard and work all night to gain a point lead. I have the right to say what I feel. I sure don’t see u helping at all at night or day for that matter. Until u work ur kitten off all night for few weeks and pay for upgrades. Maybe u need to stop trolling the forums and do something to help the server. Then u MIGHT have the right to post in here.

I thought night capping was the definition of not working hard for your points, but I guess you see it differently.

You seem like a whiny little fellow so I won’t try to explain to you why you are wrong. But the fact that DR was wiped off EB yesterday by NSP could be a hint towards something.

Have a good day!

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

So you are not upset at being double teamed on a server level, but when someone interrupts your 1v1 you get furious?

Coolio.

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Hard core WvWers tier 4 & below.

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Here is my guild (our normal 5 man + thief) taking on 15+, and being hit with an organized 4-6 man from NSP (XOXO b4 they went zerg) Thanks Ruprect.

Sorry dude, but that enemy guild of yours aren’t organized at all. That isn’t how high tier guilds fight.

Please watch that video I posted on page 1, and you will get a better idea.

That’s the point I was trying to make. You might be very good and dominating in lower tiers. But are you really that good, or the enemy just sucks? How can you know for sure?

That why you got to throw yourselves against a battle-hardened enemy zerg that knows what they are doing. Then you will find out your true strength.

No, higher tier guilds run around in a blob pressing 1 constantly with the occasional water field here and there to fully heal their blob back to full.

Believe me, it does not take more skill.

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Would you rather have no siege?

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Don’t remove siege. Remove points.

You should PvP to PvP, not to see a number rise for a week until it resets to 0 again.

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Hard core WvWers tier 4 & below.

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Posted by: Gab Superstar.4059

Gab Superstar.4059

3-5 man teams: Some people are a little bit selfless and choose not to help their server I guess.

Lower tier fighting: can your guild leader have 20-30 people on him and out of a 45 min non stop battle (using siege, terrain, flanking, stealth, quick reaction) wipe a non stop 60 man force (T3 Yaks bend)? Which by the way was so much fun, and so many loot bags !

Can your commanders, while outnumbered, wipe away or even push back enemy zergs in T2?

Have any idea how much teamwork and organization this takes? Well not as much as lower tiers need I’ll say that much.

We probably can actually and ya know what we keep getting better

Well OS has impressed me when RE faced you in the past, we have a mutual respect and good raport with eachother anyway lol Although RE’s open field battle has evolved a lot since our DH, early KN days till now.

I’d hope to God you are better now, because when we fought RE they were horrible in the open field.

Oh, ok well there goes the good relations out the window, horrible enough to make a guild leave NSP because of how we spammed 1 and 2 when RE fought them I suppose?…

On Topic; You can ask TC and FA in T2 how we like to spam 1 and 2 when we fought them outnumbered, or even Mag and Yaks in T3 where we are outnumbered but due to weekly training, TS VoIP, and great commanding we spam 1 and 2. Spend some time fighting along side WM and in T2 and see if you dont want to up your game. There is no need to up your game below T4, thats the OP’s point, try being outnumbered and see if you can take on a T3 guild with the same tactics your using.

We did fight against WM. They were only good because of AoE cap and culling abuse. In open field with even numbers they were trashed just as easily as any other pug.

It wouldn’t surprise me if they are “taking a break” because all their gimmicky kitten got nerfed lolz.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

We just can’t win, you know? Attack NSP? We’re double teaming. Attack GoM? We’re picking on the weaker server and fighting for second place. Clearly what DR needs is a spreadsheet to keep track of who we’re attacking.

That or we could just stay in our own little corner and just fight mosquitos.

no your not double teaming your just being parasitic going after what ever team has the lower numbers at the time of the engagment

Hmm we were outnumbered in EB, none of the other servers were. We decided to go GoMBL because we know how poor your BL defense is.

If you call that parasitic then so be it. I call it doing what you can with inferior numbers. I guess GoM never had to experience that?

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Aaaaaaaaaaaand here we go with the double teaming.

Yes, GoM we are double teaming you. There is definitely a non attack agreement between DR and NSP. You know why? You are in first. So please stop crying and deal with it like adults.

You should be thankful no one whines about the influx of players on GoM. I guess expecting the same from GoM is too much to ask for.

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Traps+Get More Out of WvW

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Please Anet, tell me when Nuclear Explosives will be available to kill the entire map!

800 gems in the gem store. For only $10 you can wipe out anything you please!

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Traps+Get More Out of WvW

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Not sure why they couldn’t just incorporate these into the existing professions to make the game more interesting.

Traps go on rangers.
Repairing (or improving?) siege goes on engineers.
The list goes on…

Right now the only profession that has completely game changing skills is the mesmer (portal, veil). It gives the mesmer flavor and a unique role in WvW. I would love for the other professions to have some kind of similar appeal.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Firstly this arrow cart is behind door, and Secondly WTF RANGE and lastly it was dealing 1.3k damage per hit.

Okay.

15charrs

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

102,000 +230
95,000 + 270
108,000 + 195

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Hard core WvWers tier 4 & below.

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Posted by: Gab Superstar.4059

Gab Superstar.4059

snip

So why does upper tiers revolve around removing as much of the skill component from the average player as possible? I’m talking blobbing to abuse AoE cap, veils to abuse culling when it was applicable etc etc.

I have been to every tier and played on both EU and NA. My honest opinion is that there is nothing special about the top tiers, they just have more people who are doing WvW hard core, just like you say. This allows them to have a much higher level of organization. Does it make WvW more fun? Doubtful, after you see the results of this organization.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Just defended GoM’s garrison for the second time today…hopefully its the last time :/. Nice try DR and NSP in our bl, and grats to NSP for getting some players today.

You… You didn’t really defend that you know.

Not sure if you’re referring to the fact that we just lost it or not…care to explain?

You lost it twice to DR now.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Just defended GoM’s garrison for the second time today…hopefully its the last time :/. Nice try DR and NSP in our bl, and grats to NSP for getting some players today.

You… You didn’t really defend that you know.

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Hello everyone its that Char ele from SPCA that everyone wants to fight all the time.
I made a video of some thief play from a few nights ago, its my first video so don’t judge me too hard. Make sure u read the description, its a touching story about a man named dynney from AD who used to b a zerg user but has recently quit his addiction to zerg.

Im pretty sure people only want to fight you cause you are a free stack/lootbag.

Please how can this be when i hold the 15-0 heavyweight champion of AD belt……

Kevin, this reminds me of GW1 where you would alienate an entire guild cause you didn’t make the cut for their core team. If you show respect to people who beat you, those people will show respect towards you when you beat them.

I truly believe you would enjoy this game a lot more if you would just stop all this bickering / trying to prove you are the best player in the game. No one in this thread is.

I dont think im the best player in the game, but i do think AD is a bunch of zergers and they always challenge me to fight and lose.

Yes, you have made your opinion on this matter abundantly clear. Why you choose to continue to do so is what confuses me. AD are obviously zerglings (although my opinion would differ), and you can beat anyone 1v1. The fact that you are so vocal and mad about it is the lame part.

Why can’t you just play the game and keep your high opinion about yourself to… Yourself?

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5/3-DR/NSP/GoM

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Hello everyone its that Char ele from SPCA that everyone wants to fight all the time.
I made a video of some thief play from a few nights ago, its my first video so don’t judge me too hard. Make sure u read the description, its a touching story about a man named dynney from AD who used to b a zerg user but has recently quit his addiction to zerg.

Im pretty sure people only want to fight you cause you are a free stack/lootbag.

Please how can this be when i hold the 15-0 heavyweight champion of AD belt……

Kevin, this reminds me of GW1 where you would alienate an entire guild cause you didn’t make the cut for their core team. If you show respect to people who beat you, those people will show respect towards you when you beat them.

I truly believe you would enjoy this game a lot more if you would just stop all this bickering / trying to prove you are the best player in the game. No one in this thread is.

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Boredom Reduction - Playstyle Balance.

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Posted by: Gab Superstar.4059

Gab Superstar.4059

I don’t agree with reducing the HP of gates. Entire maps can be captured in 30 minutes already which is incredibly wrong. Rather, Arena Net should go the opposite way. When you capture a Keep or Tower you should have to repair whatever walls or gates you took down, instead of having them instantly repaired. This would encourage the server who lost the keep to come back and fight for it, and the only way to “secure” it would be through winning in open field and controlling supply points.

I do like your suggestion to have King of the Hill style battles though, however, I would much prefer to have them in Stonemist, i.e. turn Stonemist into an open area without gates and have perhaps 5 capture locations throughout the castle (for example west, north and east gates & lower and upper floor). These locations would each award 5ppt, and while holding all of them your server would gain another 10ppt, so the total would be 35ppt.

Instead of having a megablob of 60 people hold Stonemist, it would have to break up into smaller groups to be successful.

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6 simple to implement ideas to improve WvW

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Posted by: Gab Superstar.4059

Gab Superstar.4059

2: Change the way location upgrades are paid for. Right now upgrades are a big expense on kind and generous players who really should be rewarded. It’s like a ‘nice person’ tax. Make guilds able to pay for upgrades.

I have said this a billion times but there should really be a popup where everyone in a map can chip in money towards upgrades that people queue. It would be something subtle around the top right corner of your screen.

So if one person queues an upgrade for 1g, and 20 people chip in 4s each, the person who queued the upgrade would only pay 20s.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

5/3-DR/NSP/GoM

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

Did BOSS x-fer from T1 or something? Why are they trying to blob up so much?

They are holding absolutely nothing in the map while doing so.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

26/4 - DR - NSP - GoM

in Match-ups

Posted by: Gab Superstar.4059

Gab Superstar.4059

And I suppose GoM’s zergs are “superior in skill and tactics”?

Yes. Their siege on LL Keep today proved that.

(Not really).

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Remove PvDoors

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

AC damage to siege will be nerfed, so not sure why people are complaining about that.

Other than that, I agree with OP to some extent. The suggestion is a step in the right direction but perhaps allowing people to damage a door once it is below 10% health would be a better solution.

Counter-intuitive? Shouldn’t be possible? Ever heard of an axe?

As far I have seen, the door are made out of wood and not metal. And I think you an cut wood.

Johnny didn’t had troubles with it: http://static.guim.co.uk/sys-images/Books/Pix/pictures/2009/01/07/shining460.gif

Reinforced gates are metal plated as far as I can tell.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

WvW? Please change the description.

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

you can also get in a guild with people that knows there class and learn to counter bigger numbers it works;)

Not really.

Your obviously doing it wrong come face a t7 guild we are pretty kitten good at killing larger groups then us

I am in T7. And you are not very good. We wipe you every time.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Any idea how to siege hills?

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

I would personally throw up a couple of trebs at the bottom of south gate stairs. The only way they could counter that is with a treb on the turret east of the wall, which in turn could be easily counter trebbed by your trebs without changing direction through some simple scouting of said turret. Bumrushing wouldn’t really be an option either. The fall down would kill you if untraited, and knock you on your face if you are. Thus you can control any enemy coming towards your trebs as long as your hold the S-ramp and the stairs themselves.

As has been mentioned, once you get through outer Hills is a cakewalk.

Those would easily be countered by the new Arrow Carts from the top of the hill. Before you say that you would have arrowcarts as well, it would only take a couple of traited warriors to suicide to stop that from happening.

And in what universe is Hills easy to take once you are through the outer? If I’m missing some sarcasm here, I do apologize. But srsly? Inner Hills is easy?

No, those trebs would be out of LOS from Arrow Carts due to the cliff above you.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Any idea how to siege hills?

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

I would personally throw up a couple of trebs at the bottom of south gate stairs. The only way they could counter that is with a treb on the turret east of the wall, which in turn could be easily counter trebbed by your trebs without changing direction through some simple scouting of said turret. Bumrushing wouldn’t really be an option either. The fall down would kill you if untraited, and knock you on your face if you are. Thus you can control any enemy coming towards your trebs as long as your hold the S-ramp and the stairs themselves.

As has been mentioned, once you get through outer Hills is a cakewalk.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

26/4 - DR - NSP - GoM

in Match-ups

Posted by: Gab Superstar.4059

Gab Superstar.4059

String you out and flank you? You were sitting 20ft away from your spawn, we were giving you room to come out and fight. Also, I find it kind of silly for you to insult our group because we have a higher level of coordination. No one from AD, NoQQ or BSty has claimed that we are a dedicated “small man”. In fact, if you would have paid attention to this thread you would have seen my post describing exactly what we do.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

26/4 - DR - NSP - GoM

in Match-ups

Posted by: Gab Superstar.4059

Gab Superstar.4059

Not running 20. That one time by the rock outside SW tower? Yeah, that was an even fight in terms of numbers. It’s kind of sad that your first reaction is to run back to your spawn.

Just try to participate in the good fights instead of worrying about a K/D ratio that doesn’t exist, and I am sure you will have more fun in this game.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Water Fields Overpowered.

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

Yes, this will be an unpopular suggestion on these forums.

That being said, you seem to represent the zerging part of our community who think that the role personal skill and organization plays in WvW should be diminished, and as such you might get Arena Net to actually nerf water fields, since in effect you represent the largest part of WvW players.

Actually I regularly run in these type of organized groups. I know the ins and outs and I also know that this change will not stop us from ripping apart the enemy. Our organization and team work causes that. This Water Field nonesense is just additional icing on top of that which allows us to fully heal and re-engage in a matter of seconds.

We regularly handle groups up to 3 times our size. Beyond that you still have good success if you stay mobile, but their ability to keep coming starts to outstrip your ability to kill them fast enough and 5 man revives or corpse rushing will overpower you.

But you still want to diminish the effectiveness of organization. For that reason alone this suggestion will be unpopular on the forums. What did you really expect posting here would accomplish?

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Camping siege

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Posted by: Gab Superstar.4059

Gab Superstar.4059

It’s always amusing seeing this from certain servers. SBI and DH comes to mind. Seriously, they would have every cannon in every map manned 24/7.

That being said, I can’t blame the people who do this. They are probably really nice pugs who just picked up the game and feel they are doing what they can in the name of their server

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Water Fields Overpowered.

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

Yes, this will be an unpopular suggestion on these forums.

That being said, you seem to represent the zerging part of our community who think that the role personal skill and organization plays in WvW should be diminished, and as such you might get Arena Net to actually nerf water fields, since in effect you represent the largest part of WvW players.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Arrowcarts [merged]

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

No. Having half your team on Arrow Carts in an attempt to even scratch the enemy was never realistic for smaller groups taking on zergs.

This change is good and doesn’t need any immediate attention from the developers.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Any idea how to siege hills?

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

Not sure what the problem is here. Just because you throw numbers at something doesn’t mean it should instantly flip.

Just try some interesting treb spots. Once you get through outer it should be a cakewalk.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

WvW? Please change the description.

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

you can also get in a guild with people that knows there class and learn to counter bigger numbers it works;)

Not really.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Remove rams and golems. Don't need them.

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

You do realize that defenders can place AC’s so that they can hit a door but cannot not be hit by ANY attacking siege. This plus the damage boost means gate attacks with rams and golems get utterly decimated.

That’s not entirely correct. You can place rams really far away from the gate which makes them invulnerable to the Arrow Carts placed behind it.

Yeah cuz rams don’t need to be in melee range to hit at all.

Not really, no. The radius of their attack is quite large.

Cuz if i place an AC exactly behind the wall slightly left or right from the gate opening i cannot target outside at all and be in complete los safety from attacks right ?

If you place it directly behind the gate you can be hit by enemy arrow carts and Dragon’s Tooth.

Yes but IF you place an arrow cart NOT DIRECTLY BEHIND A GATE but covered by the wall,you can still clearly see and target outside especially if u are a norn,and your AC cannot be targeted by dragon’s tooth unless a zoomhack(cuz unable to click it).Also arrow carts that could target the same areat can be 1st nuked down by the AC inside,even before they get built.

Any of those tactics existed from the game’s laung so i really don’t understand what was the problem with defending prepatch.

Not really. If you place them too far away to the side you won’t be able to hit over the gate. Dragon’s Tooth doesn’t need you to target the Arrow Cart. Any player within the same area as it will do.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Remove rams and golems. Don't need them.

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

You do realize that defenders can place AC’s so that they can hit a door but cannot not be hit by ANY attacking siege. This plus the damage boost means gate attacks with rams and golems get utterly decimated.

That’s not entirely correct. You can place rams really far away from the gate which makes them invulnerable to the Arrow Carts placed behind it.

Yeah cuz rams don’t need to be in melee range to hit at all.

Not really, no. The radius of their attack is quite large.

Cuz if i place an AC exactly behind the wall slightly left or right from the gate opening i cannot target outside at all and be in complete los safety from attacks right ?

If you place it directly behind the gate you can be hit by enemy arrow carts and Dragon’s Tooth.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Remove rams and golems. Don't need them.

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

You do realize that defenders can place AC’s so that they can hit a door but cannot not be hit by ANY attacking siege. This plus the damage boost means gate attacks with rams and golems get utterly decimated.

That’s not entirely correct. You can place rams really far away from the gate which makes them invulnerable to the Arrow Carts placed behind it.

Yeah cuz rams don’t need to be in melee range to hit at all.

Not really, no. The radius of their attack is quite large.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Remove rams and golems. Don't need them.

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

You do realize that defenders can place AC’s so that they can hit a door but cannot not be hit by ANY attacking siege. This plus the damage boost means gate attacks with rams and golems get utterly decimated.

That’s not entirely correct. You can place rams really far away from the gate which makes them invulnerable to the Arrow Carts placed behind it.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

large guild looking to move

in WvW

Posted by: Gab Superstar.4059

Gab Superstar.4059

Don’t move.

If you do move I hope everyone in your guild chooses to disseminate into the other guilds on your server.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe