I don’t like this at all for SPvP and WvW. Condi builds will be even more overpowered than they already are.
Gear Shield > Overcharged shot > Net shot > Shrapnel Grenades > Pry Bar
Close.
gear shield-Pry bar-Overcharged Shot-netshot-Throw Wrench-Grenade Barrage-Shrapnel Grenade-Freeze Grenade-Grenade until overcharged shot is off cooldown, then repeat as necessary.
(edited by Gern.2978)
I also have trouble with power rangers. But I am getting better.
What I have found to be effective is to use this build: http://gw2skills.net/editor/?fdAQFAElUUp+qlcxELSYLoRNGQlCRuxq85IEgkC-TJBHwAAeAAd2fo8FAAZZAA
I first use the elixer-s stealth, then magnet pull from tool kit (being in stealth makes them not see the animation so they can’t dodge it). After I pull them I immediately use pry bar and very quickly switch to rifle and use rifle 4 and then rifle 2. I then use grenade barrage since they are immobilized and can’t dodge it, and then grenade kit 4 and 2. I hit them with a couple grenade kit 1’s and then switch back to rifle and knock them back again to start over if they are still alive.
The main thing is to be keenly aware of when they use rapid shot, cause you have to switch to tool kit to block it. You then have to burn them down fast cause rapid shot’s cooldown is shorter than tool kit’s block.
Bad tactic. First CC does not effect the Ranger. You waste stealth and pull
Not sure how rangers are immune to all CC, but if they can be I must not ever encounter one running that build, cause I’ve never had the problem of wasting my stealth or magnet pull using this tactic against a ranger. The only time I ever really die against them is if I screw up my timing of using block and die to their rapid shot. Rapid shot is the only problem I have ever encountered against them, not any sort of an immunity to my CC.
I really don’t think this game needs a race change feature, because they have rapid leveling instead. With tomes of knowledge, you can get a character to 80 instantly, or rather: as quickly as you can click on the tomes. So it’s really not a big deal to re-roll your character if you aren’t happy about it’s race. Add to that the fact that all currency and ascended gear is account bound means that you don’t have to grind out to get gear for your new character either. The only real part that would kinda suck is getting world completion again, but even this is pretty easy on a character that is level 80 with full ascended gear, or even just full exotics.
In addition, I think it would be really nice to be able to “test drive” changes you make with the “total makeover kit” and the “self-style Hair kit.” That is, provide a button to make the changes you have selected, but only temporarily, for say 2-5 minutes or so.
I can’t tell you how many times I have used a total makeover kit, only to start running around in the world with the changes I selected and realize that I need to tweak little things. Such as the hight of my Charr because his idle animation with the rifle makes the tip of his rifle go into the ground with many rifle skins, and he needs to be just a couple inches taller to keep this from happening. Problems like that aren’t able to be shown in the preview window of the “total makeover kit.”
I also have trouble with power rangers. But I am getting better.
What I have found to be effective is to use this build: http://gw2skills.net/editor/?fdAQFAElUUp+qlcxELSYLoRNGQlCRuxq85IEgkC-TJBHwAAeAAd2fo8FAAZZAA
I first use the elixer-s stealth, then magnet pull from tool kit (being in stealth makes them not see the animation so they can’t dodge it). After I pull them I immediately use pry bar and very quickly switch to rifle and use rifle 4 and then rifle 2. I then use grenade barrage since they are immobilized and can’t dodge it, and then grenade kit 4 and 2. I hit them with a couple grenade kit 1’s and then switch back to rifle and knock them back again to start over if they are still alive.
The main thing is to be keenly aware of when they use rapid shot, cause you have to switch to tool kit to block it. You then have to burn them down fast cause rapid shot’s cooldown is shorter than tool kit’s block.
(edited by Gern.2978)
The first new race that they should (and probably will) add is definitely the Tengu. Since they were actually going to be a playable race early in game development, and because they are awesome.
The only significant differences between the current trait system and the old one is the fact that you have to unlock your traits, and that you only get 2-4 trait points until 75-80.
As I have said before in other threads, I do not like this system, and I do want them to go back to the old system. However, you are over exaggerating quite a bit. Overall the leveling experience is still as good as it has ever been (because it’s still largely the same) especially when compared to almost every other MMO. There are no fetch quests, you aren’t restricted to leveling by doing “quests” (hearts). You can level in a myriad of different ways from SPvP to WvW, to world exploration, to even just crafting if that’s your thing.
I am all for encouraging A-net to do away with the need to unlock traits, and to give more trait points at lower levels, or at least to improving this situation. But lets do that with honesty and constructive criticism instead of over the top statements and demands for Devs to be fired. Obviously the game is still good because you are trying to get them to change this particular aspect of it, instead of just quitting playing; no one has such strong emotions about something they don’t enjoy.
I think the best option for this would be to make a small arena type area that is a “free for all zone.” That is, an area where you can attack any player, even if they are from your server and in your party. That way the crowd who says they don’t want to be pestered with dueling invites would be satisfied, and there would be a system for dueling people.
The system would work like this: Two people want to duel, they party up so they will be in the same instance and then go to this arena and then proceed to fight each other. Or, you feel like dueling random people, so you go to this arena and fight the other random people who have gone here for the same purpose. It would basically be like the arena in obsidian sanctum, except connected to the megaserver, and everyone would be targetable.
A-net could make it a specific area in heart of the mists, or even in Lion’s Arch or really anywhere that allows people from different servers to interact with each other (basically anywhere except WvWvW).
I personally would love to see this, because it would provide a much easier means of testing and practicing WvW roaming builds than the current system of wandering around hoping to find someone to fight.
(edited by Gern.2978)
Am I imagining this, or did they say before that they were looking at making it a visual on your belt?
You’re imagining it. That was one of the player suggestions. The only response we have ever gotten to this from a dev was nearly 2 years ago, and it was “We’re looking into it.” That’s it.
No.
Thank you all for your help. I changed my build a bit to this: http://gw2skills.net/editor/?fdAQFAElUUp+qlcxELSaLoRFGQdCRmxp85HEgjC-TJBHwAAeAAd2fo8FAAZZAA
I feel like I am doing much better.
Throw some of that google fiber my way, would ya?
I’m just mad I didn’t think of “Formulates Cat Maps” first for my name
Haha, you can have it.
As for Gern, it has far more personal significance with me, which is the real purpose of a name, is it not ?
I cannot thank A-net enough for taking pity on my plight, they really pulled through.
Now, could you please get rid of those Hobosacks?
Although i never had any intentions of leaving GW2 for good, I love this game for the most part, I did want to love ESO. I really REALLY wanted to love ESO. I wanted to love it as badly as Angry Joe wanted to love SWtOR. But….it just didn’t deliver. It’s the grindfest of grindfests. ESO has no horizontal progression, and terrible end game with no real reason to log in every day other than trying to grind out to the new level cap that they added. And then, two months later: oh hey, they increased the level cap again…….oh joy…….
No. It’s GW2 for me. It’s a far superior game.
OP, if you look at your thread in account support you will see you have been granted a very rare exception to the display name change policy because you self reported your own inappropriate name. You should be happy. I’ve never once seen this happen and I’m guessing it is only because you self reported. Select your new name wisely.
To answer your question related to their policy on display name changes:
Oh my, you are right. Good on you A-net!
Still though, I stand by what I say in this thread. I am not angry, nor am I trying to badmouth the A-net devs. As I said: I love your game. I am just trying to give some constructive criticism.
Oh my, I’m speechless. You have certainly done a lot to improve my opinion of your customer relations! Good on you a-net!
….but I dislike some aspects of your company.
You have created a really great game. It’s immersive, expansive, with challenging content and entertaining classes. I truly enjoy logging in every day to play it.
However, you have terrible customer support and policies.
You have an infamous reputation for taking a very long time to respond to tickets and complaints. And when you do finally respond, if you respond at all, you often give vague or completely unhelpful responses along the lines of: “this is not a feature we provide.” With no alternatives or explanations, no matter how many times a person requests one.
You rarely, if ever, respond to player requests for changes in the game. The Engineer’s “hobosack” issue is the most infamous of these cases. You refuse to even acknowledge that it’s an unpopular feature, or that you are looking for a means of changing/ removing it, or even just flat out telling the players that you aren’t ever going to change it. You gave a vague response almost 2 years ago that was along the lines of “we are looking into it.” and then nothing since. Yet, you have found time to add numerous weapon and armor skins, kites, little follower pets including a blasted golden pig, and even time to change the memser’s phantasms so they they show the mesmer’s packpiece.
Your name policy. A person’s name is important, for all the reasons you say; a name is how a person identifies themselves, and how other players perceive them. So why do you not make it abundantly clear when they create an account that this display name is not just for the forums, but is plastered all over their account, and is even displayed next to their character names. You do not make it clear that this name is the primary means of identifying a player in and out of game, nor do you make it clear that they will never EVER be allowed to change it. Given the importance of their account display name, you should allow customers to change this name to better suit their desires for identification.
Once again, keep up the good work on the awesome game you have made, but please do more to improve your customer relations and policies.
(edited by Gern.2978)
To be honest, cat maps > toilet humor.
This is true. At least my name is no longer a joke that a 3rd grader would tell. But still, I would rather have been given the name I requested.
They don’t give second chances because some will try to slip another bad choice by them. If you make one bad display name then that’s it. They choose the second one. That’s their policy.
I cannot express how stupid that policy is. However, this explanation still doesn’t explain why my name is still the same in game.
The reason why they have this “stupid” policy is because they’ve learned that people who make offensive names can’t be trusted to make a decent name when given a second chance. There have been threads where people complain because their char name was banned and then they admit they have had multiple char name bannings.
ANet doesn’t ever want to change the display name. They do it once if it crosses TOS. Since they’ve learned not to trust people who make offensive names, they don’t give them a second chance.
I’m not talking about people who make offensive names or who are forced to change their names. The policy makes sense in those cases. I’m talking about not allowing people who want to change their own name, which isn’t offense, to do so. And to let them change it to whatever they want. Also, isn’t that exactly what the name filter is for?
Stupid? You ignored the naming policy, that’s entirely on you…
Also, what name is still the same? Do you have a character named McPlatofart, too? Because I’d assume that, as soon as someone reports that, you’ll get asked to change that, too.
Display names here and character names in the game don’t get handled at the same time.
Yes, the policy is stupid. Because GW2 is the only MMO I have enver encountered that has such a policy that prohibits you from ever changing your account’s display name. On top of that, it does not make it abundantly clear when you create your account that the name you choose is what is displayed on everything, or that you will never EVER be able to change it to something you want. So, it’s pretty easy to make such a mistake. That is why the policy is stupid.
As far as changing buying a new account: I don;t want to do that because I would lose all my characters, and that should not be my only option for changing my account display name.
To be honest, cat maps > toilet humor.
This is true. At least my name is no longer a joke that a 3rd grader would tell. But still, I would rather have been given the name I requested.
They don’t give second chances because some will try to slip another bad choice by them. If you make one bad display name then that’s it. They choose the second one. That’s their policy.
I cannot express how stupid that policy is. However, this explanation still doesn’t explain why my name is still the same in game.
To be honest, cat maps > toilet humor.
This is true. At least my name is no longer a joke that a 3rd grader would tell. But still, I would rather have been given the name I requested.
Because they don’t do namechanges on request. Only if you put your real-life name or address or something there (though one has to wonder why on earth someone would do that…).
But that doesn’t make sense. If they are going to change it anyways, why not change it to what I requested?
Also, I just logged in to the game, and it hasn’t changed in there, so this is even more weird.
So why wont they just let me have the name I requested it to be changed to? Since they are clearly capable of changing my name.
“Seamus McPlatofart.” Yes, I am aware of how stupid that sounds, and that is why I have requested to change it multiple times, and every time I am denied. But now A-net changes my name to this! So it is a thing they are capable of doing, they just don’t want to change it to a name I want apparently.
Why is my name “Formulates Cat Maps?” And why does arena net refuse to let me change my display name to something I want, but can apparently change it to whatever they want. I am not happy.
Both are good choices. However, I’d go Celestial for a simple reason: Build flexibility. Celestial gear will do well with almost any engineer build; it will rarely be the ideal, but it will work. That is, after all, the point of celestial: balanced and diverse stats. If you’re wearing celestial gear and you feel like trying a new build, you have a set of gear that will more-or-less work for that build. Again, not ideal, but enough to try the new build and see if you like it.
In contrast, Berserker (or at least part-zerker) gear will be better for a power-based build (MOAR DAMAGE), but then you have to go get a whole new set of gear if you ever want to go for something condition-based, supportive, or tanky.
Yes and no. Yes, you are correct, there is more build diversity with celestial. No in that getting zerker gear is 10,000 times easier than celestial. You can get a full set of zerker gear in a just a couple days of doing CoE, CoF, and a some WvW without ever spending any gold. Whereas you HAVE to craft celestial gear, and even the exotic celestial gear will take you around 3 weeks or more to craft. I suggest getting zerker right away, and working on making celestial, then you will always have a good set of gear for dungeons, and eventually have a celestial set for doing anything else.
Ok, I get not liking Brahm, or seeing him as a brute. But, criticizing his relationship with his mom for being emotionless is kinda dumb, because it’s lack of emotion is the point; She abandoned him when he was a kid, so of course their relationship is emotionless.
1) removal / overhaul of the Engineer’s hobosack
2) a means of saving armor sets and trait builds that can easily be swapped to when out of combat.
That is all.
Yes, we have all known about this for a while. It’s the closest we are ever going to get, probably, to being allowed to enjoy an awesome backpiece.
omg plz dont listen to the op.
while I actually dont agree with many things going on in this game, the one thing I like is their presentations; when I see a guy playing the game that he was coding few hours before I feel connected to it, I know he knows what he’s doing and I trust his explanations
when presentations are done by marketing specialists I cant stand the corporate talk and manipulitive tricks they are using
^This.
I am very surprised no one has said this yet:
- removal/overhaul of the Engineer’s Hobosack.
- some means of saving and switching between sets of gear and builds when out of combat
That’s pretty much my whole list.
Removal of the Engineer Hobosack.
No. A-net does not care about what you want. I think the Engineer community’s sentiments about the Hobosack prove that point.
Worrying about appearance while playing an engineer is pretty pointless because: Hobosacks….
I don’t know why so many people care about the presenters being so nervous. We are all excited about the game and new content, not people. I really could not care less about the people presenting that content (I mean that in a good way
)
Use of the term, “fix” implies it’s broken. Again, If Anet Devs have stated this is indeed a “broken” thing in the game, demanding it be fixed “now” is valid. Otherwise, it’s just a bunch of players that don’t like the existing theme of a profession (and are asking for it to be changed). I’m all for some option to hide the hideous backpacks, but I also realize I’m asking to change the design of a profession, not fix a game bug.
Yes, that is exactly what this is. You are focusing on a few people who misuse the term “fix” in this case. Most of us know that this is a feature that is working as intended. We are just unhappy with what was intended and are asking for it to be changed.
We need to start spamming A-net with the request to get rid of hobosacks on every social media venue. Youtube, twitter, thier twitch stream, everywhere that A-net is. That is the only way we are going to be able to get them to even pay attention to us.
I’ll be using Entropy. It’s covered in Electrical bolts, how could you not see it as an Engi hammer?
As an engineer player:
I loath people who play Decap Engi’s in SPvP. I actually regard them as scum. They are the only build, and players, who are able to make me legitimately angry, and I just generally believe them to be terrible people in real life.
I really hate the new leveling system as far as traits go. It used to be really cool to get a few levels, and then play around with all the new traits and abilities you got. Now, you don’t even get to play with traits till level 80, because you don’t get more than 2-4 traits points until 75 or so. And even then, you have to unlock every trait, something that a new player is not going to be able to to, because they wont have the trait points or the gold to do so. Yes, you can go do events to unlock them, but for some classes, certain traits are needed just to make the class work. Like engineers need grenadier just for the grenade kit to even be worthwhile, and that is significant because without the grenade kit our dammage is significantly lower. So, doing these events to get traits that we need just to make our class viable is exceptionally painful.
All in all, the way the trait system works now makes leveling painful, and the opposite of fun. Which goes against the very motto of this game: “the journey is the destination.” If that’s the case, well, the destination sucks. I really hope A-net goes back to the old trait system, because I had a lot more fun with it.
I’m appalled at how insensitive you people are. OP said they had a minor panic attack over this, and you’re all brushing it off like it’s nothing. Shame on all of you! This is not how you talk to people with disabilities! I hope each and every one of you have to one day live while crippled by something outside of your control. Maybe then you’ll understand why this is unacceptable.
People are just blown away someone had a panic attack over something so incomprehensibly insignificant. You say the problem is people being insensitive, I say the problem is people being hypersensitive.
The PROBLEM is people like YOU not understanding that disabilities are a REAL STRUGGLE and you can’t just blow them off because YOU’RE not affected by them!
You probably never learned that, because our society is still heavily stacked against those with disabilities, but that’s something that has to change. Have you ever considered that the reason the world seems hypersensitive now is that it was unacceptably insensitive before?
Of course people with disabilities have a real struggle. I don’t think anyone is arguing against that nor is anyone talking down to anyone with a disability. The issue is that the OP’s offense is misplaced, since the phrase which the female Asura character uses isn’t directed towards people with any sort of disability. She says “You’re dumb…” (directed towards a thing which she is killing, by the way) not “You’re mentally handicapped…” or anything like that.
The Asura consider intelligence to be the greatest of virtues. So, calling someone stupid is the greatest insult any Asuran can use. This quote is right in line with Asuran Culture. Plenty of cultures in game are not exactly politically correct for a real life person to exhibit; I’m sure we can all agree that if we all behaved as if we lived in Charr’s military meritocracy, we would be pretty terrible people, if not thrown in jail outright. The game having all these fantasy cultures that are so different from our own real life culture is part of what makes it so entertaining: it’s fantasy. If A-net tries to make everything our characters say and do be in strict line with our modern interpretation of political-correctness, it would make the game far less colorful and pretty terrible in general.
…..
as ANet continues to make excuses as to why they can’t fix it.I believe they would have to agree it’s something that is not working as intended before saying they are trying to “fix” it.
I’d like to see any Anet employee quote you can find that implies the feature is broken and can’t be fixed….
No one is saying that the feature is not working as intended. It’s just that the vast majority of us do not like what was intended.
The only way that this will ever happen, is if we all pester A-net about it non-stop in every form of media. Everyone should constantly be commenting on it on their youtube videos, Twitch stream, Twitter, anywhere and everywhere that A-net is. Then they will eventually have to give it attention, even if that attention is them flat out telling us “No, we aren’t going to do that.” I would even accept that. I hate the hobosack like poison, but them giving me a straight answer instead of a vague “were looking into it” from a year and a half ago is completely unacceptable.
Guess I should have posted my builds. This is the primary one I use:
http://gw2skills.net/editor/?fdAQFAElUUp+qlcxErRaLoRGm1IyMOlP/gAcUA-TJBHwAAeAABuAAl2fAZZAA
I use this one for groups that look like they are going to be condition heavy, like ones with a necro: http://gw2skills.net/editor/?fdAQFAElUUp+qlcxErRaLoRFGRnxpMkP/gAcUA-TJBHwAAeAABuAAl2fAZZAA
How do I kill shatter mesmers and longbow rangers? They are the bane of my existence.
Longbow rangers are fine if I can block their rapid shot, but if it’s on cooldown, then I am going to die, which is a guarantee because Gear shield has a 16 second cooldown, and rapid fire has a 10 second or less cooldown.
Shatter mesmers. This class is by far the worst of the two. It’s just plain awful to fight. They do more damage the farther they are from me, dropping me to 1/2 health almost instantly. But if I try to stay close to them they instantly kill me with their shatters.
Help me my fellow engineers!
as for weapon – dont craft ascended(it costs u 500+ gold), try to get legendary asap
In what universe does it cost 500 gold to craft an ascended weapon!? It cost me about 15-25 gold, and that’s only because I was too lazy to farm all my mats, and just bought most of them off the TP. It’s crafting a LEGENDARY that costs an arm and a leg, NOT an ascended weapon.
If you are making ascended gear, you should always make your weapon first. It’s cheaper to make than armor, takes a fraction of the time, and gives a much larger increase to your stats than individual armor pieces.
(edited by Gern.2978)
All very good Points. I still stand by my prediction, although it may not happen in HoT, I still think they are working towards Rytlock becoming the Khan-ur at some point.
I am very happy to see more who love the lore of this game as much as I do.
