But I doubt ANET will come up with anything better. Especially since they seem to think that people from NA are better than anyone else in the world.
And why would you say that when NA WvW is just as bad as EU WvW atm?
ANET apparently intends to make NA player contributions more important than “off hour” players. So to ANET if you don’t play during NA times, you are a lesser human being.
I play NA btw. I just think the idea of making some players less important than others is a bad one.
Coverage is a huge issue. JQ is a “full” server but NA is rarely queued.. Other servers have queues in NA on multiple maps, but are empty at other times. Fights are almost never “balanced” at any time frame.
You want people fighting at the same times with roughly equal numbers for “balance” but the servers have coverage all over the place. How do you fix that?
Telling players who don’t live in NA that their money and time doesn’t count isn’t going to work. It will just make them mad and they will leave the game. And the players will game that system too.
Well it’s obvious that glicko just doesn’t work for WvW. Even if players didn’t game the system glicko would be a joke.
But I doubt ANET will come up with anything better. Especially since they seem to think that people from NA are better than anyone else in the world.
It should be earlier, but ANET has admitted that what is good for the customer doesn’t matter.
ANET wants you to buy gems so that you can transfer to the Server of This Month.
To ANET RvR = Blov vs Blob or SoLM (Server of Last Month) vs SoTM (Server of This Month).
ANET has no idea how to make money off of actual RvR mechanics so they sucker the gullible into paying for transfers.
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Spend real dollars on gems, buy a server transfer to the “Server of the Month” = ANET’s version of RvR.
And Mike O’Brien says… CHA CHING!
Don’t bother. ANET destroyed small WvW guilds with HoT. They took away all the work smalls guilds did and then told them to join a nameless blob guild. And the worst part is all the PVE grinding WvW guilds are now required to do.
That’s how ANET creates content, they take away what you did before and make you do it again behind a craptastic grind that requires tons of gold (gems).
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Lol, Mal and his sh…. crew are tanking it on purpose so they won’t have to face anyone else.
The game is rigged by very poorly designed RvR mechanics and a bunch of players who game the system.
ANET doesn’t care as long as you buy gems to transfer to the new Server of the Month.
A different map in the rotation would be cool. Not sure if EoTM fits the bill. Since I never go there, not qualified to say.
HoT killed zerg busting. This thread is pointless.
HoT destroyed small WvW guilds. ANET took away all of their hard work and forced them to join the big guilds or leave the game. Most left the game.
Much of the best “competition” comes from small guilds in RvR games, but ANET doesn’t recognize that.
So the only competition left in ANET’s current version of WvW is server stacking. The server with the biggest blobs in all time zones (BlackGate atm) wins. TC is trying to stack like BlobGate, but they are having a hard time bribing enough ocx / sea players to do it.
Nothing else matters in WvW, only stacking.
Penalize servers that stack to win. Make the outnumbered buff mean something.
Every thing else is fluff.
ANET allowing servers to stack overwhelming numbers is the main reason WvW didn’t succeed like it could have. The biggest blob wins, just ask BlobGate.
They could fix the issue by penalizing the people who stack, but ANET has never had the gumption to do that. So WvW continues to suffer while ANET makes bandaid fixes to things that matter very little compared to the stacking issue.
If you want fights leave the server. If you stay on BlobGate, you get what you deserve.
The only people who play on BlobGate are band wagoners who don’t like even fights. There is no skill in being a part of the biggest blob.
Lol. You have to rotate the links. Populations are way out of balance as it is. And with transfers it gets only worse.
Until you stop the lemmings from stacking servers (never gonna happen), you have to rotate links to get any sort of balance.
If they penalized lemmings and had an actual outnumbered buff that worked, none of this would be necessary.
rotate the maps every few days
Create 2 tier types.
Tier 1 for the players / servers who want to stack to win.
Tier 2 for all the players / servers that prefer small group / roaming / solo play. Make the WvW server player limits much smaller on Tier 2.
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stack.. stack.. stack that server… and then stack some more
Stacking = Skillz
strategy in WvW…… stack the server to win
if you fixed the stacking issue, this wouldn’t matter
fix the stacking issue
the rest is fluff
You have to deal with player’s natural tendency to stack to win. It has always been a problem in every RvR game.
Very few people will transfer to the new worlds without major incentives. Also you need to penalize players on stacked servers.
Right now there are too many advantages to stacking, it’s basically easy mode. Adding new servers will not fix that behavior as long as that’s true.
Linking is good. They didn’t do a very good job of it though. Stacked servers don’t need to be linked and coverage should be considered.
The majority of zerg players voted for the zerg…. who would have thunk it?
That’s why true democracies always fail. The majority always votes to enslave the minority.
Our primary motivation for avoiding running another tournament, is that at the end of every tournament we saw a permanent dip in the number of players playing WvW. Presumably this was due to players burning themselves out during the tournament.
However, we can still run a poll to see if the majority of the community wants another 4 week tournament, even if it might be bad for the long term WvW population numbers. Though even if ‘running another tournament’ won the poll, we’d probably hold off until we get the scoring updates in.
Shorter timescales are better. The modern MMO player doesn’t invest in just one game and their attention span is very small. There are much more quality options for entertainment in the world now. Recognize that and ANET will win again.
The current plan is to rotate the borderlands maps each quarterly update. That said, now that we are actively polling the community, perhaps we can start exploring other options.
If you dare, make a poll asking for whether people want the DBL deleted forever.
no
But if you make it an hour early with the daylight savings it would 8pm est ;-; more time for us est players to play. So basically with the current time the people who can’t play rn will only be able to play reset every 6 months?
Which is 5pm PST. Too early for those living on the West Coast.
Unless our internal R&D project is successful— flattening the Earth so there’s only one sunrise/sunset for everyone— there is no time which exists that will please everyone.
Lol. That was pretty funny. heh, kudos.
Seriously, why not split the difference by a half of an hour? I’m PST and I can see this current reset hurts WvW. PST would be happy to see our EST brethren playing again on Friday nights.
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To discourage blobs you have to penalize them for being lazy scabs.
Make the outnumbered buff meaningful.
I know ANET says they are AFRAID (typical for them) of the outnumbered buff being exploited. But STACKING HAS BEEN EXPLOITED ever since the game launched. Why are they blind to that obvious fact? WvW lost thousands upon thousands of players after launch because of the stacking exploit and they have never once tried to fix it.
Imo, they don’t have the skill to fix the stacking issue and are afraid to even try. Mike O’Brien’s love of metrics probably has something to do with that.
Quarterly update is WAAAAY TOO LONG!.
Options:
1. Start each week with Desert and switch 3 or 4 days later with Alpine. Start the next week with Alpine and switch.. etc.
2. Or.. Rotate clockwise with a D,A,D (or A, D, A) each day.
3. Or. Just roll something totally random every couple of days. Imo, unpredictability is best.
.
And just a thought. Why does EB have to be the same map every time? Why not totally mess with us occasionally and throw an Alpine or Desert map in there for a day or so? Or… make it night time and give us torches… or make gliders work for a day… or just be f’ing creative for once. I know people slammed the golem event, but a ton of players returned for that event. The only problem is that it lasted too long. A week is a lifetime in the modern world.
Keep it interesting. The reason WvW is so boring is because it’s so predictable. Stackers always win, maps are the same, blobs every minute, hour, day, week, month and year, rules rarely change, and the same lame decisions by ANET forever… etc etc
I’m so sick of ANET’s inability to think quickly and act the same. You have spent so much time THINKING and NOT DOING that the mmo / RvR world has passed you by. Probably forever. You have great tech but that is all.
WoW can get away with being lost in last millenium because they have millions of people invested in that game. You do not.
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For example let’s take your example of Maguuma, a heavy NA server. They might score substantially well in NA to be on even ground even against BG/TC in those 6 hours and be PPT competitive. But their 15 or so Australians who play will NOT have fun at all. They’ll just be blobbed down and spawn camped by superior numbers despite the scores being close. They’ll see it’s futile and just either go PvP or logoff instead.
That’s why the time-based action level doesn’t make sense. Only the population-based one. At worse, favoring a primetime with action level is going to make players stack that timezone even more, which isn’t what I think a lot of us want.
Unfortunately, ANET does want our transfer dollars, they love it when alliances move around to try and stack servers to win…. Cha Ching!.
I usually don’t go in for conspiracy theories, but I really do think that ANET has designed WvW to milk the saps for transfer money. The whole point of WvW is to stack to win. Stacking servers is by far the most OP tactic there is in WvW. EVERYTHING else is just a useless sideshow, meant to distract the rubes.. oops, I meant “zerg wvw players” from the sad truth of WvW’s craptastic design.
And you have huge alliances foolish enough to throw their money at ANET just so they can win the “Stacking Game (WvW)”.
They (ANET and the fools that pay for transfers) don’t care about skill play or fun. They just try to stack a server with the most players so they can claim the “Stack Server Crown”.
It’s disgusting. I figured at launch it was just a design flaw that somehow made it out of beta. But now after 3 plus years of this stupidity, it is clear that ANET is only out to steal from the fools.
And it is working for them.
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Ok…. BlobGate is all about skill. Being stacked with the highest amount of WvW players in all time zones… has NOTHING to do with anything at all in WvW. And before BlobGate had the numbers and was in lower tiers it was because everyone on the server was asleep for those months. And when BlobGate stacked the server and started winning, it was ALL JUST A COINCIDENCE.
/rolls eyes
Are you a ANET dev? It sure sounds like it.
Lol, you proved nothing except that you have never played anywhere except on a zerg server. When has a low pop server (or even medium pop) EVER won T1?
Come on.. it must have happened at least once to prove that your links matter… just once…..
Game, Set, Match.
Stacking wins, that is all.
Prove me wrong. Transfer to a low pop server and win..
You won’t, and we all know it.
Lol. Really? You actually think that KDR matters when you have overwhelming numbers?
Tell me oh wise one, how does a group of 6 kill anyone in a zerg before they die?
Nothing has changed in this game since launch. Numbers win… that is all. Anyone who thinks otherwise is a fool.
Transfer to a low pop server and prove me wrong….. HAHAHAHAH…. yeah right.
Zerg players always hide behind their numbers and they never win on a low pop server. Why is that?
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We need another tournament so BG can get 2v1’d again. The only way to deal with a stacked server is to 2v1 it. But the only incentive to do that is in a tournament.
Not the only way. ANET could do something right for once and hire some decent RvR designers who understand more than the zergling mentality.
Fix the stacking issue that has been around since launch. Winning is ONLY about stacking a server, skill is pointless. Penalize players that stack to win. WvW sucked at launch because of stacking and NOTHING has changed.
Everything else just doesn’t matter until the stacking issue is fixed.
Pretty sure everyone complained about JQ having the biggest population for a while, long long ago. Every server has the potential to pull those numbers into WvW (key word “potential”), but if their communities don’t care for WvW, and they don’t have guilds/players that promote WvW on their servers, then yea, it won’t be likely for the servers to get the same numbers showing consistently.
Do you think, maybe, just maybe, the people in Blackgate WvW because they like it, and those who join the server, do so because they see it as something they want? People were transferring to Blackgate even when we were getting 3rd place, even when we dropped to t2 randomly, and even after we got 3rd place in season 2 (and yes, I’m sure some came due to the war council, but I don’t think any of those guilds stayed long, could be wrong, but who knows, I’m just another random player).
How bout trying to create a welcoming and happy place in your own servers, where people would want to join you.
Maybe a real life example could help: Company A smiles at all their employees, gives them donuts, and asks them about their lives, Company B asks that you put in overtime without extra pay, and doesn’t even know you just got married. Which company would you want to work for, which would you want to stay with?
This isn’t something Anet can fix alone, this is something that each community has to do themselves.
BG is known to buy coverage (thank the super serious war council that treats it like a full time job lol) and PvD at off hours while humping siege at all other times. If the people on their server liked WvW so much why was it dead for the longest time? “Hibernation” is another way of saying “not overly stacked so not going to try”. Oddly, a lot of the forum warriors feel they’re proving something when the time for measuring individual server strength has long passed. Either way, that pedestal they think they’re standing on is now being shared. Lol
It would be nice to see a decent fight when I return but I get the impression that it’ll be the same old blob or hide tactics BG uses. I hear ET is at least willing to split into smaller groups/roam for actual fun.
Ignorance at its finest. I’ve seen you post a lot, and from the biased of your posts I can only assume you’re from YB. and all yb does is what? Back cap, pvd dead timezones and run from fights.
more salt please
Ignorance at it’s finest.
All that matters in this game is stacking all time zones. Skill need not apply. Zerg on BlobGate…. Zerg on.
If ANET ever gets a clue.. (not gonna happen).. then they will penalize players that stack to win. Until then, WvW isn’t any different than it was 3 years ago when it failed HARD. It’s a numbers game, that’s all. These bandaid changes they put in place are just smoke puffs blowing up your you know where so they can steal our transfer money.
Skill just doesn’t matter because ANET refuses to do what is truly necessary. And what really sux is it’s not the tech that is a problem but the lack of creativity and foresight from the designers.
WvW….. still boring, still useless…, and only for mindless zerglings.
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You play on a zerg server and pretend that BlobGate’s wins are about skill.
If skill mattered then all the other servers with groups that actually do what you “claim” to do would have a chance at T1. That can’t happen as long as stacking is the most important element of match play.
If your “skill” mattered you could go to any server and move them up to T1. But even you know that’s not possible.
That says everything.
This picture should clear things up.
If you enjoy skill less zerg play then WvW is your game. Glad you like it. And currently (until another server stacks) BlobGate is the best server for that.
But for most RvR players Guild Wars 2’s version is seriously lacking. So much so that they left years ago and never came back.
They prefer skill, not the cheesy garbage WvW promotes.
Anet had a chance to make something great and there were a ton of people that came to this game at launch hoping that their promises of something like DAoC were real. It was very apparent very early on though that WvW was a a lame zergling PvD game. So most real RvR players left.
It could still be fixable, and many of those players would return if ANET made the attempt. But they refuse to listen. Instead they promote the zerg and every zergling who loves that sort of skill less play. Zerg on.
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Lol the biggest zerg does always win. Everyone has small groups getting objectives but it is the servers with the biggest amount of zerg players that win the matches.
BlobGate has the most amount of zerg players therefore they win. When JQ had the most amount of zerg players, they won. And the next server that stacks the most will win.
If ANET ever gets the courage to penalize stacking then WvW will be interesting and people can talk about skill. Until then, zerg on.
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The biggest zerg always wins in WvW. That’s the way it is designed.
Untrue. Smaller groups are just as much to blame as the zergs. Last night on YB BL, we had 2 smaller groups and 1 blob on the map and we managed to take almost the whole map over because the 2 smaller groups would go taking towers and camps while the blob would attack keeps to draw the enemies. Most of our PPT was from that map in particular lol.
Hilarious. BlobGate has the most players in all time zones, that is why you are winning. Period.
TC moved up to T1 because they stacked up with old JQ and YB players. But they don’t have complete coverage so have no chance of winning the match. They could never have moved up to T1 without stacking and you know it.
If skill mattered in this game then non stacked servers would regularly move up to T1. But that NEVER happens because all that matters is numbers given the current design.
BlobGate has the most zerg players so they win because that’s all that matters in WvW.
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Lol at anyone who still thinks that skill is involved in winning WvW. It’s a numbers game. BlobGate is winning because they have the most players on during all hours of the day.
The biggest zerg always wins in WvW. That’s the way it is designed.
Wording of the poll was designed purposefully to kill OCX / SEA.
When you let the majority screw over the minority you get garbage. It’s now official, the only thing that matters in WvW is the zerg. You can kiss this game goodbye.
Getting the gear is part of the fun, especially if I don’t have to farm PvE for it.
This..
So much this..
GW2 still has a lot of life left. I’m looking forward to the next expansion. Assuming they learned some lessons from the failure of HoT.
Hopefully these lessons:
1. metrics suck.
2. WvW pays the bills.
3. expansions should be EXPANSIVE (bigger than HoT).
4. cash grabs turn people off, and away.
5. GW does not mean GRIND Wars.
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Interesting ideas.
Whatever they do, outmanned needs a buff. A really big buff if they want to counter the “stack the servers to win” design we have currently.
The current design favors blobs in a big way. It’s boring and stupid. Any two year old can design a zerg game.
WvW is more dynamic than SPvP. Gear choices, builds, etc etc are meant to be all over the place. And you are encouraged to upgrade your gear through crafting, pve, pvp, etc etc. I don’t have a problem with this.
Gearing up is meant to be important (and take effort) in WvW.
And although ascended is nice, it isn’t strictly necessary. I only have ascended on my main account. On my alt accounts the toons only run with exotic armor / weapons (ascended trinkets) and do just fine in WvW. Those alt accounts are a lot of fun because testing new builds doesn’t take a lot of gold or time.
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There is no skill required being on a stacked server. Blob Gate will never get any respect. Those are the facts.
If you want respect, transfer to a server where you can’t hide behind your blobs and walls.
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“Blob Gate” is the least skilled server with the highest stacked population and highest boredom quotient. It needs forced transfers.
If you deleted every account that resided on Blob Gate the game would be much better off.
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