They should be solo, work like adventures and be designed to teach you mechanics and test your knowledge/skill. The current group event ones for example could simply be a check on if you know how to dodge their special attacks. They should also use a setup like this to teach new players how to rally and use combos.
it isn’t just another braindead 111111111 challenge
Sure it is. There’s no challenge in group content. Simply sit there and spam your 1 button while someone else carries you.
Could you imagine if they just removed all leveling tomes, books, scrolls, and made everyone grind up their toons the old fashioned way, THEN made them do this grind for Elite Specs?
Imagine it? Why would I even want to use those and play like a super casual?
They should have never added tomes and skill point scrolls in the first place. It made the game too casual, so these people expected everything new to be handed to them in the same way.
99.9% of people who complain of DR have not been affected by DR.
Event DR is obvious. As explained in the first line, your event rewards are greatly reduced. For example, you’ll receive ~34 karma for an event rather than the usual ~340.
Hero challenges should be solo tests of skill similar to the Queen’s Gauntlet. They should have never been group events. After all, they’re not called heroes challenges and besides, there’s no challenge in a group.
They should have kept the mastery requirements though. There was no need to nerf that and reduce the cost.
I bought the first episode of S2 out of curiosity and it doesn’t even pick up where I left off in my story.
The personal story was over. You did you job as the commander and retired. Season 2 takes place 2 years later. Season 1 was live content that changed the world, but the consequence was that it all happened in real time and could not be replayed. Since season 1 ended with the opening of season 2, all new players are missing the beginning of the story, after the personal story. The beginning basically assumed life went back to normal after the dragon’s death, then one day, creatures emerged from the water and attacked Lion’s Arch (karka invasion, pre-season 1). These live events were later named the living story/world, and it all continued from there.
GW2’s selling point isn’t the story specifically, it’s the living world – the story of the world.
Back when they first changed it to give you all the points you needed from simply leveling, they mentioned a hero point vendor for the excess. That sounds like a bad idea however because points are limited. Personally, I’d never waste points and would rather always be ahead with excess.
I find it hard to believe we’ll get more specializations BEFORE the next expansion. Just by looking at the history of promises.
The original plan was to regularly add new skills and the new system was to help with that. It’s somewhat easier to balance due to only allowing 1 elite spec, but adding them regularly will end up creating a big mess. One per year (living story season) is likely the best you could hope for however, with an expansion every other year.
You have to click show details, otherwise this is useless.
Apparently, I don’t think GW2 supports 32 bit anymore.
HoT is on the edge of the 32-bit memory limitation, which you can do nothing about since GW2 is a 32-bit application. On a 32-bit OS, the limit is a little lower, so it’s easier to trigger, resulting in the OOM crash. The new zones crash fairly frequently even on a 64-bit OS, about once an hour or two for me. I restart the client after every meta event cycle to avoid it.
And here I thought the Casuals were only 1 %
in Guild Wars 2: Heart of Thorns
Posted by: Healix.5819
casuals made up the majority
This has been true ever since WoW popularized MMOs years ago. Most players also play solo, only PvE and only a small percentage visits the forums.
Thanks for the answers. The rumour that you get banned in any case is still going around and now I’mnot sure what to believe.
Back in the earlier days, people who sent larger amounts of gold through the mail were flagged as gold sellers and banned.
GW2 is a 32-bit application, so it can only see ~4 GB (2^32) worth of memory. Likewise, if you have a 32-bit OS, your entire system is limited to that amount. 64-bit is of course far more.
The memory space allocated to GW2 can become fragmented. Although GW2 may not be hitting the limit, there may no longer be blocks of memory available in the desired amount. Not being able to allocate enough memory causes the OOM crash.
You cannot run a 32-bit application as 64-bit one. ArenaNet needs to release a 64-bit client.
Hero points are meant to be a limited resource. You can’t farm them and everyone has the potential to earn the exact same amount.
The only other source is the WvW scrolls, which completes a random hero challenge for you.
You can sell whatever you want as long as it’s entirely within the game. They do actually allow you to trade outside of the game, but the trade has to have no monetary value. For example, they’ve said it was okay to trade gold for art as long as they weren’t selling it, but that really doesn’t make sense because they could sell it.
Locked adventures was simply a terrible experience and logging in to the start of night makes it even worse. I’ve never seen the flying adventure unlock, so I went out and solo’d practically the entire chain, with only about 5 people total by the very end. The collection events don’t even scale and seem to assume 10 minimum. By the time I finally got the adventure unlocked, there was only a few minutes until night.
Try using right click as a hot key.
You can if you really want. Simply rebind the mouse’s right click function. Use AHK for example.
In other MMOs, guilds are generally character based. You can join as many different guilds as you have characters. My main character is going to be in guild X, but this alt I only intend to play with IRL friends is going to be in guild Y. I personally prefer this system because guild X won’t know of and bother my alt.
GW1 forced you into a single guild account wide. GW2 was an improvement on that.
I see guilds as something akin to teams in sports.
You can play multiple sports with different teams. Guild 1 is for PvE, 2 is for WvW, 3 is for PvP, etc. Not all guilds are going to specialize in everything and guilds can double as teams (as in a set PvP team).
Too many people really shouldn’t be an issue, especially considering the cap is 500. If you don’t know everyone in your guild, you’re not a real guild, you’re a group of randoms.
If you really want the ultimate edition, you can go through the trouble of requesting a refund and buying it instead.
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Healix.5819
Elite specs are the consequence of horizontal progression. In any other MMO, you would need to reach the new level cap to gain full access to your new build. ArenaNet tried to simulate that with masteries, but the problem here is that you’re nerfing yourself due to the trait line if you use it while “leveling” through the new content.
Besides nerfing hero challenges to make them actual hero challenges, rather than heroes challenges, it’s unlikely that they will make elite specs easier to acquire. The overall difficulty of HoT will likely be nerfed however, as it’s simply unrealistic to the more casual, the average players. Instead of nerfing hero challenges, they may add more of them to compensate, but other than that, they would have to redesign the system to make it any easier. Alternatively, they could always simply make HoT’s hero challenges account bound.
In short, they will likely get nerfed, but you shouldn’t expect them to be super easy to acquire, although ArenaNet does tend to over nerf.
Tyria Mastery Point need more way to earn it
in Guild Wars 2: Heart of Thorns
Posted by: Healix.5819
Each season 2 episode gives you 2 points, 1 for just playing it and another for all the achievements. Each personal story arc gives you a point, which will require one of each race and the 3 orders. That’s like 30 points just for playing through each unique storyline.
I’ve been, for the most part, soloing the event chains in the first zone. By the end, there’s maybe 5 people. The map has felt dead since the first day. Trying to do adventures has been a terrible experience.
g2a is a reseller. The risk is that people use stolen credit cards to buy keys from ArenaNet, then sell them to g2a who then sells them to you. Eventually the stolen credit cards get detected, which forces chargebacks. That chargeback is considered fraud by ArenaNet, so the key is banned.
There is no way of knowing if you’ll be safe or not. You can however attempt to minimize the risk to your account by waiting to apply the key. If the key is banned before you register it, nothing will happen. It usually takes a few days, however it can be up to 3 months.
Considering all I ever hear about g2a is getting banned however, try someone else.
You can work around the number requirements (in the core game) by using free accounts. Make a few ranger “heroes” to play with.
2. If you’re looking for bunny ears, they likely won’t come back for the same reason the swimsuits and school uniform were never added. The devs were trying to be funny about the uniform, considering it was at the same time as the sclerite stuff.
The odd thing about specializations is how you’re forced into a single path. When it comes to general progression, the game has always been about playing however you want. There was always some alternative (like skill points at 80 for the originals). Now compare it to other MMOs that simply increase the level cap. You’re given new skills as you level, which ironically allows you to play however you want. The equivalent here would have been making each elite specialization a mastery line. It’s odd that GW2 went with the less casual approach, however this is the consequence of horizontal endgame progression, where instead of gear, it’s your character that you have to work for.
The need to unlock the full trait line is the problem. Like any other MMO, people want to acquire the new skills as they play through the expansion, but without intentionally nerfing yourself because of the trait line. If only you were allowed to pick and choose exactly what you wanted to unlock, but still given an incentive to unlock everything (like a +5% damage bonus on the skills for unlocking the full trait line).
The game will download in the background as you play if you have chosen to do so. See the “Content Streaming” option at the bottom of the general settings in-game for more details.
It’s not even hard mode, it’s fairly average for an MMO. GW1 had skills that you had to play through the entire campaign to acquire. The problem here however is that you need to unlock everything due to the forced trait line.
If you care about the living story, keep in mind that you won’t be able to unlock it for free without HoT. If you wait too long (like a year+), you might as well wait for the next expansion instead. If you have no problems with exchanging gold however, then it really doesn’t matter.
To get the most value in the shortest time, definitely FO4. I’d personally prefer to wait for the GOTY edition however since I don’t like content expansion months after I already finished playing, plus Bethesda is known for bugs.
I’ve submitted a crash report every single time, updated graphics drivers, performed a repair and tried launching with firewall disabled. Still no fix.
Submitting a report isn’t going to help your specifically. You’d need to actually post the log here or directly contact support.
I highly doubt that, mine only crashes when running 4k resolution in high populated areas, same as it always has with Teq, I drop it to 1080p and no problems at all.
“patching crashes” is when you crash while patching the game.
If you read the log when the error window pops up, you’ll get a better idea of why.
But yes, it does crash a lot. Personally, it’s mostly memory problems with an occasional DX related crash. You can try to prevent OOM errors by reducing the graphics options (model limit/quality specifically) and restarting your client every so often. The proper fix is for ArenaNet to release a 64-bit client.
As for crashing a few second in, that’s likely not memory related. Read the crash log for more details (%appdata%/Guild Wars 2/ArenaNet.log).
You do have to grind and grind and grind just to progress past several points of the story, however.
Only if you try to rush the game. You simply need to explore, witness and do everything. For example, witness every dialogue.
Alternatively, you could play various alts. Masteries are account bound, so once you get what you need, everything’s ready to go.
Alternatively, play it casually and simply collect your daily XP from adventures. They’re ~60k XP each and there’s 5 in Verdant Brink for example.
Yes I can understand awarding people that have played the game for a while but I think it is very bad to penalize newer players when doing so.
Those who got to unlock the living story for free had to originally pay more for the game; especially now that new players get it for free.
Next expansion will make it a little more clear. If you buy HoT, you gain the ability to unlock the future of the living story for free. If however you skip HoT, you will get HoT for free next expansion, but the story that you missed will roughly cost the same price as HoT. In the end, everyone will pay roughly the same.
You are given the option to buy season 2 during checkout. Keep in mind that they could have forced you to buy it like any other MMO instead of giving away the core game for free.
the fact that you’re forced to use a third party is pretty ridiculous.
If you’re going to skip content, you’ll have to do that for any kind of story (games, books, movies, etc). As for season 1, it’s recapped within the game as a part of the story (Scarlet’s War).
They’re only available during the day and after the nearby event chain has been completed. The rewards are limited to once a day.
It is a terrible setup, especially for the more casual players that simply don’t have that much time to wait.
Adventures, Tendril Torchers specifically.
Are they disabled? I’m not receiving any of the rewards. They’re flashing with a green check on them, but appear grayed out.
Update: rewards were blocked by the trading post queue
(edited by Healix.5819)
Same. Participated for ~80% of the event. Died once at the very end and ran back to see the event UI was grayed out. It was completed a few seconds later, resulting in nothing.
I wouldn’t be surprised if all the dead players during the entire event still got credit.
Yes, streaming allows you to download while playing.
It’s to stop people who tag and run. You can still just show up at the last second to collect your rewards.
Patch was 3485 MB.
How cow is this ever downloading slow. I normally get atleast 2mb/s download speed when downloading updates and things and now it is downloading at 50kb/s. Gonna be awhile.
Your local CDN server is likely taxed. Use the -assetsrv option to manually select which server you use. For example, Gw2.exe -assetsrv 174.35.52.184
(edited by Healix.5819)
I have a 4 core / 4 thread i5 6600k.
-No Hi-Res Character Textures
-Low/Med only for Textures
If you use a CPU utility (like CPU-Z) to look at your CPU, it’ll likely be displayed as only having 3 or less cores. If this is the case, you’re not using the full power of your CPU.
Worst case, there’s something wrong with the CPU and it can’t be fixed. You may need to update your BIOS and/or reseat the CPU. If at some point you upgraded your CPU however, Windows may be the problem. If you open msconfig for example, you can limit the number of cores used under the advanced boot options. Ensure this hasn’t been set (uncheck number of processors). If it is unchecked however and the drop down doesn’t show the number of cores you expect, then you’ll need to use a utility to fix Windows (or perform a clean install).
Look for a program by Astrill (VPN) software and uninstall it.
I also told him to reinstall and do a complete folder wipe of gw2.
Doing that won’t change anything.
The pre-purchase bonuses are given for applying a HoT serial to your account prior to HoT going live. You have just under 4 hours to still pre-purchase.
It’s annoying, but given how poor computer security is for the average user, it’s just a necessary evil.
For the more advanced users however, using these options will actually lower your security. To compromise your account for example (assuming I already have your login info), I only need a single code and I can login whenever I want. Simply put, people are still vulnerable to simple phishing.
Email authentication is actually far more secure due to offering much higher levels of security (for those with advanced emails). All of the available options will however fail due to a vulnerable IP range, assuming you’ve chosen to remember it.
I am not sure how the WinAuth option works as there is little info on multi-use pc’s.
Authenticators work by combining a secret key (a 16 character string) with the current time. When you setup your authenticator for the first time, you will be shown your secret key, but never again after that. As long as you keep a copy of that secret key, you can clone your authenticator as many times as you want, anywhere you want.
Open %appdata%/Guild Wars 2/GFXSettings.Gw2.exe.xml
Set the value:
<OPTION Name="highResCharacter" Registered="True" Type="Bool" Value="true"/>
Make the file read-only.
(I’m assuming it still works)
You’re basically calling people idiots. You’re assuming they won’t experiment with the graphics settings to find what works best for them.
They are. Most don’t.
They didn’t disable it for no reason because that would have been a waste of resources. That setting was likely a common complaint they had to deal with and the majority with only 2 cores are likely using older hardware.
Your current client (Gw2.exe) will be updated to HoT just like any other patch. Expect the patch to be around 7 GB.
Is that website legit?
funstockdigital.co.uk? It’s listed under the official UK retailers (digital) as GetGamesDirect
(edited by Healix.5819)
The price will of course get cheaper over time, however keep in mind that you will not be able to unlock the living story for free without HoT.
HoT has already been on sale quite a few times already from other official retailers. Just a few days ago for example, funstockdigital.co.uk had it for ~35% off, though it only lasted about a day. They still have it for 25% off actually, if you use the promo code OCT-COUPMAIL-PRE25.
(edited by Healix.5819)
You can use the -email -password and -nopatchui options to simply skip the launcher.
There actually is a way to disable the message, but it requires a Local.dat file from before SMS was implemented and the password has to be remembered. You have to run the game without allowing it to modify Local.dat, otherwise it’ll update it and enable viewing the message.
(edited by Healix.5819)
The physical copies should be available on the 23rd. BestBuy has them for example.
You can purchase a copy for someone else by simply buying it and giving them the serial without registering it. This carries a risk however because you have control over that key, if for example you wanted to get that key banned.
Why would you buy HoT in the first place if you had no intention of actually playing it?
(also yes, there is a justified reason to lock this thread and reposting is a violation)
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Healix.5819
The odd thing about specializations is that in any other MMO, they would have increased the level cap and you’d get your new skills by simply leveling. Other MMOs allow you to play however you want while GW2 forces you into a specific task.
Masteries are meant to be the alternative to increasing the level cap. Specializations are however meant to be character progression, whereas masteries are account progression. They could have either allowed you to level a specialization per character or offered each specialization as a mastery. Offering all specializations in a single mastery would have been either far too trivial or an incredible grind.
The main problem is that GW2 has been too casual, so people will complain about something as trivial as having to actually play the game. They should have never for example allowed people to tome their way to 80. Back before they added XP and skill point consumables, if you didn’t want to do skill challenges, you had to grind XP at 80 for a single point.
1.) Remove the ridiculous requirement that all of our core specializations be unlocked prior to elite specialization unlock.
The only reason you’re given enough points through leveling is because people complained about losing access to what they already had. Those points are solely intended for the core specs. Be careful, ArenaNet might just make it so those core specs are automatically unlocked as you level instead of giving you a choice.