Cull the weak should be merged with Sundering Mace.
i don’t like the new (3 full trait lines) thing.
lets say that i just want 1 trait from a line, why I’m forced to take the line fully for just that one trait ?
There are some traits that is really needed for warrior, like Cleansing Ire.
Yes making Cleansing Ire Baseline is Strong but when i saw what other professions are getting as baseline, then why not, but still there are better traits to make as baseline.
Fast Hands
No one ever can really make a build for Warrior without this trait unless maybe some PvE builds, i can go far and say this is the most important trait for warrior and what really makes the warrior what he is.
Warrior Sprint
this one is important too and since “Warrior rely on Speed” as per ANET description this trait should be baseline too.
(edited by Juba.8406)
So you get to spend 18 trait points ? or they made it so you are sticking to only 3 full trait lines ?
(edited by Juba.8406)
Nope.
ANET made a good decision, a change about mending that was demanded way back in the past to be a physical skill.
A shout based build is already strong, while any build based on physical skills is trash at best, physical skills builds needed this so badly.
“while at least one profession’s elite specialization will be a full set of six shouts”
“How does a trait that removes a condition every time you evade an attack sound?”
Ha, its funny because that would put it in line with Healing Signet, the Ratio would be extremely nice for Warriors who want to build into Healing Power for support builds.
Nope, also Healing power benefits Healing signet more than Surge.
GS needs to be a 5-target cleave weapon on all its skills, except #5 Rush.
Or
100b needs to be highly buffed, 100b should be Hard setup/risk but also high reward, But in fact the “reward” is not high anymore.
I mean what is the point in 100b when Axe auto attack can out damage it + without self rooting ?
Because its the best heal out there, 362/s.
Healing Surge heals for 327/s, to be able to surpass healing signet, your healing power must be at least 694.
And of course you need a Full Adrenaline bar too.
BTW with 694 healing power, Healing signet will heal for 396/s way better than healing surge
Healing Surge really need a fix, at least get rid of the Full Adrenaline bar requirement.
https://forum-en.gw2archive.eu/forum/professions/warrior/Fixing-Healing-Surge/first#
30 s is too long.
lets make it 20 s shall we?Healing Surge
1 s Activation time 20 s cooldown
“Heal yourself and regain all adrenaline.”
“heal: 7,820 (1.50)”
^^^
Too OP
maybe heal: 6,540 (1.00) on 20s CD ?
but still a bit OP, since you would have full adrenalin every 20s minimum without counting other sources.
(edited by Juba.8406)
1s Activation time 30s cooldown
“Heal yourself and regain all adrenaline.”
“heal: 9,820 (1.50)”
(edited by Juba.8406)
make mending into a physical skill, and heals double if physical training is taken.
that would be OP as hell, 10480 on 16s CD = 655hp/s !! plus 3 conditions removed.
we just need the shorter cooldown 5240 on 16s CD = 327.5hp/s which is way less than healing signet but on par with full Adrenalin healing surge.
Shout warrior is already strong and can manage conditions with ease, I don’t see the point in buffing it more.
Mending needs to be a Physical skill for the sake of viability and variety of builds.
look at this for example
there is no 1080p, you can barely see players names, it seems the footage taken at a very Low settings and encoded horribly .
this kitten quality been going on since the last WTS.
waiting for full Assassin ascended gear.
Yesterday reset on Gandara Eternal Battlegrounds was the worst lagfest i ever seen.
Mace off hand is also great in wvw/pvp and duels, no one these days expect a ranged knockdown from a warrior
Since the welcomed inclusion for Ping to be seen in game options, i would like Anet to take another step further and include it in the UI as an option, similar to the in-game clock once enabled showing in the bottom of the mini map.
This game kills your Processor not the GPU.
i used to play this with my guild raiding in Gank squad.
had so much fun with it back then.
Revenant seems so slow, slower than a guardian.
until we see what the full Revenant can do, Mobility now is his biggest weakness but hey conquest pvp has little use for mobility.
splat
“Opps, Sorry i did not see you”
^ a Charr :P
overclock your CPU……..thats it.
GTX 980 is an overkill for GW2, a GTX 770 is more than enough for maxed GW2, what you need is a strong overclock capable processor.
5.2K playtime
I blame Zommoros.
OMG!! yes yes yes.
I just checked my e-mail and i already got an Invite 2 days ago, DAM U Gmail for putting it in Promotions tab.
So freaking happy, thank you ANet.
Well for Hype yes everyone gonna play Revenant.
in what we have seen so far, Revenant could be a great candidate for WvW zerging, but in roaming i dont think so, it seems to have less mobility than even a Guardian.
(edited by Juba.8406)
5.2K playtime
I blame Zommoros.
i got the same problem with the latest patch.
i waited for nearly an hour downloading, the speed kept 0kb then every minute or two it rises to about 50kb then back to 0kb.
what i did is using a VPN software called Cyber Ghost, in about 5 minutes update is installed and im already playing.
What about a small AoE that damages foes in the area? Perhaps have it pulse at the same rate that the banner buff reapplies itself. As for how much it would do idk, it would require play testing.
Although I do like the idea of actually having a reason to use the banner skills, maybe keep the CD reduction? Not sure if that’s too much for a minor trait.
I like this.
maybe having the banner form AoE pulse damage like Necro well skill, which deals damage or conditions pulsing through the entire duration but of course should be weaker than Necro wells due to banners high duration time.
kitten trait, unless they do something about it, it will never get picked.
https://forum-en.gw2archive.eu/forum/professions/warrior/Buff-the-Grandmaster-trait-Furious/first
FotM should be built upon, expanded, get more rewards and even get it exclusive Dev team.
its one of the selling points of GW2, personally i hate PvE but i love FotM, its the only PvE i do, putting a track of FotM in PvP will dilute it and renders all the gear required for it so obsolete.
In case you want the actual color values, look here:
Interesting to see that for light armor, midnight fire is already at (0,0,0), so it cannot get darker than that. For medium and heavy armor, there existed no such color before, but the new shadow colors provide that.
Abyss was never the darkest black for all armor types, by the way. Midnight Ice and Midnight Fire was. Look up the values in the color table.
well this means Shadow Abyss is a must buy for all your 0,0,0 needs -_-.
My guess would be shortbow, only weapon warrior doesnt have that would still fit the warrior theme, of no “magic” based weapons
AK-47 confirmed.
^^^
Dude, Guardian forum is that way > https://forum-en.gw2archive.eu/forum/professions/guardian
do not derail this thread please.
^^^
you know that heal suits a warrior better.
i would take Litany of Wrath any day instead if i could, at least i would be after my enemy hitting his face not standing like an idiot begging to get hit or canceling my cast skills for it or casting it under stability so its 3s duration doesn’t get interrupted.
All warrior’s stances are instant, why this one is different.
its the only thing stopping this skill from being a really good healing skill.
Just add the new HoT map like another EB (Eternal Battlegrounds) for a total of 5 maps.
“Warrior
Talking to my Friend who speaks Chinese we noticed something interesting. For Warrior, Balanced Stance and Dolyak Signet will no longer have the same amount of stability.
Balanced Stance gives 5 stacks of stability while Dolyak Signet will give 10 stacks of stability.
Which I find fairly interesting since before they gave the same amount with different cooldowns and Dolyak giving additional toughness. Now they gain additional changes with Balanced probably being the shorter cooldown and less stability. And Dolyak will be a longer cooldown but you gain more stability.”
from reddit
http://www.reddit.com/r/Guildwars2/comments/2yr2zv/chinese_client_will_update_as_usual_tomorrow/
Yeah that stability still got a duration, wait for it to wear off.
lol
just make an Engineer, almost half dailies got Engineer.
I disagree.
Self rooting melee skills is for the high risk and high reward which is needed for skill based games.
True and i support this.
but 100b became High risk NO reward skill.
it got nerfed several times.
…..
I am aware that the Problems are caused by the ISP – just waned you to know that the problem is still around
Its not.
ISPs dont care who NCsoft is or what GW2 is and they dont have to.
NCSOFT wants to sell a game (content) so they have to ensure to have good uplinks to all major ISPs , jes they have to pay for that like serious companies do.you dont have latency or bandwith issue with e.g. netflix for a reason and this reason is called money.
http://www.reuters.com/article/2015/02/26/us-usa-internet-neutrality-idUSKBN0LU0CA20150226
“Internet providers will be banned from blocking or slowing any traffic and from striking deals with content companies, known as paid prioritization, for smoother delivery of traffic to consumers.”
NCsoft & ANET should just sue them.
recently i can NOT play at all without using wtfast and still i get lags.
May Ellen Kiel burn in hell.
Alright well good enough, can you please fix so my name doesn’t get censored? It’s really annoying, as fast as i write my name at the forum it will just say “Kittenahe” and that isn’t funny at all.
looool, this made my day
They said that Dolyak Signet will gain 10 stacks of stability for 8 seconds.
balanced stance might get the same treatment .
Quickness will also be turned into a boon as well.
this too can be great, boon duration can take effect here.
where is the source for this information ?
well it might turn great for us.
currently you activate it when expecting condi bombs or as an opener but after this change its better to activate it when loaded with conditions.
just needed to be not so easy to get ripped off.
(edited by Juba.8406)
well that is a super buff to rampage.
Will resistance boon nullify effects of the non damage conditions like chill, weakness when active ?
^^^
wow so rare to see GS/Sw warriors although its a pretty effective roaming set , salute to you m8.
That’s a build purely made to run away,not to fight.
Build or Set ? there is a difference.
if you are using GS/Sw just to run away then reroll to thief or mesmer.
^^^
actually loot in pre 80 levels got better value than lvl 80 loot .
race doesn’t matter just different Story and some racial skill.