tl/dr:Once again, casual is highly subjective and arguments that casual players will fall behind can be somewhat true, but if someone feels they don’t want to fall behind then they can play less casually. As for me, a casual player, I’m not concerned with PvP, WvWvW, dungeons and fractals at this time. I feel that there is plenty for me to do right now. At some point, in the distant future I may have played enough to have gear and stats to participate in those events. However, since I have chosen to play casually I am not in a hurry to get to end game level. Part of this has to do with limited expendable time and the fact that I need and like breaks from playing games. With my expendable time I like doing other things as well. That doesn’t mean that people that spend more time playing are doing anything wrong, they have simply chosen to use their expendable time to play more aggressively.
I think this post got derailed from the OPs opinion. I can see the point where players would like other fun or interesting non-combat/grind activities. At this time I don’t feel the need to do things like fishing but I can see where players that have been playing for a long time might enjoy such things. With a little creativity and a good guild/friendly players it can make for some interesting activities as well. For example my guild played ‘darts’ the other day. The guild leader jumped off a high point and died. The rest had to jump and try to land as close to him as possible. There are lots of possibilities outside of what has been developed for the game to spend some ‘casual’ time. Again that doesn’t mean more things shouldn’t be developed it just means there are other, yet limited, means to do casual things. Underwear races to distant map points and so forth. Level 2 escort missions can be fun. We used to do lobwie races a lot in WoW.
But here is the ‘definition’ of casual from Merriam-Webster dictionary and as you can see, while still subjective to some degree it covers many of the ideas on casual that people have mentioned here:
1: subject to, resulting from, or occurring by chance <a casual meeting>
2
a : occurring without regularity : occasional</b> <casual employment>
b : employed for irregular periods <a casual worker>
c : met with on occasion and known only superficially <a casual friend>
3
a (1) : feeling or showing little concern : nonchalant <a casual approach to cooking> (2) :lacking a high degree of interest or devotion <casual sports fans> <casual readers> (3) : done without serious intent or commitment
b (1) : informal, natural <a casual conversation> (2) : designed for informal use <casual clothing>
As you can see even by definition the term is subjective. I know that some might be triggered by ‘feeling or showing little concern’ when they read the definition. While most have a standard idea what concern means, it is not truly measurable as it is a state of mind and other’s opinions based on their ideas of what concern means. Concern can’t be objectively measured by time, weight, height/width, distance, volume and so forth.
Regarding concern, I would say that to some degree I have a lack of it for certain aspects of the game. While one goal is to eventually have cooler armor/weapons, be able to contribute in WvW from time to time I am in no hurry, hence I have a lack of concern for those things. That doesn’t mean I don’t take the limited time I do play seriously. I do have concern for my personal goals at this time, which will change as I accomplish more things, and when I play I pursue them. I do have one aspect of the game I have a high level of concern for an that is enjoying the game when I play. So far I feel I’m doing a very good job with that.
Simply put, enjoy the game the way you like to and don’t worry how others like to enjoy the game. Just like when we were kids on the playground, you don’t have to play with me and I don’t have to play with you.
(edited by JustTrogdor.7892)