Showing Posts For Kal Spiro.9745:

In Box skills

in Super Adventure Box

Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t want to waste my baubles, since I want the backpack. As such, if I purchase the other skill powers in the Box do they stay bought? I don’t want to have to unlock them every time I play the game, but if I just have to buy them once I’ll definately invest.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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April's fool anyone?

in Super Adventure Box

Posted by: Kal Spiro.9745

Kal Spiro.9745

The acheivements for this event came out with the last living story update, so it was always intended to be a thing. I think the April Fools joke is that this goofy addition to the game is not fake.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Export characters to 3D printing service

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

OMG yes, I would definately pay for this.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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No personalization == no interesting play

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

What in the world are you talking about? There are tons of different outfits. Every single dungeon has its own unique armor for each of the three armor types. Every zone level has a unique set of armor per type. Crafting has unique rare armor designs. The personal story gives you access to unique armor designs. Then there is another whole set, per type at the end of Orr.

Some people wear the same outfits because some are more popular than others, but it’s not for a lack of options. Thanks to transmutation stones there is no lack of options available from 1-80. So sorry, but this is a completely rediculous complaint fully devoid of reality.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Ranger Longbow

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

The basic improvements sound fine for auto atack and barrage, though I doubt they’l do nything with barrage.

I have no interest in having rapid shot interrupted by me using another power.

Point Blank Shot is only really for pushing targets away. That said, the part where it knocks down a target past the current range sounds pretty cool.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Badges of Honor >>>commanders compendium

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I feel it should be tied to the future designs of acheivement points. I think they should figure out how to separate WvW acheivements from all the rest of them and it should require a specific acheivement level, or whatever in WvW acheivements to get them. That is guaranteed to involve knowing something about WvW, because it requires you to have taken and defended many assets throughout the zones.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Reduce WXP Based On Num_Attackers

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I have no way to judge this, having not participated and mostly avoiding WvW even before this patch, but that does seem reasonable based on the provided situations.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Hide quests

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

The whole system is poorly designed. It can only effectively display two items at a time, including the personal story, hearts and any number of quests. As soon as something new comes in it opens that and closes other things without any regard to what you want open. Whenever you do anything toward one of them it opens that one, even if you specifically closed it and again closes others without regard for what you want or don’t want open.

“You can minimize it:)” is not, in fact, the answer.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Chat Still Defaults to Last Channel?

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Yes setting a default channel would be nice, but being able to change the channel on the fly is also nice. What isn’t so nice, in my opinion is that reply to X is a channel.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Fix this: Kicking offline dungeon starter

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

This is what most in the industry like to call a bug. This should be in the bugs forum, especially since the last patch notes specifically point out that getting kicked from instances is something that isn’t supposed to happen any more.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

This Game's PvE needs a Trinity.

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

I strictly bought this game because the lack of a totally solid trinity would prevent forcing me in to a designated role with no flexibility.

You would take that away.

There’s a reason I don’t play any other MMO.

So you like being a jack of all trades, master of none, marginalized purpose..someone that is just a number in a sea of numbers? Flexibility would be allowing a Guardian or Necromancer fully spec into a healing role. Try that here, kitten your team’s efficiency. Flexibility is in the eye of the beholder.

Yes, this is exactly the reason the players who don’t enjoy trinity will love GW2 like me.
I for myself really hate the needs of tank and healer in a party, i prefer every member is needed equally.

And i agree GW2 got a lot room to improve but definitely not the suggestion of making trinity return or suddenly add a healer class. This combat system is new and Anet should develop more deeper and interesting encounter around it, not making a totally overhaul to such a fantastic system.

But i guarantee you your ranger is not as valuable to the party as a guardian. Your ele doesn’t have time warp, your engineer can’t put out damage or take damage like a warrior.

We already have a soft trinity formed. Guardian, Mesmer, Warrior…the game is extremely unbalanced. With a healer class, encounters would improve, team engagement would improve, so many reasons why this game could use a class system overhaul.

Guardian has such good support, mesmer has great utility, warrior has great damage…that’s like the trinity anyways. Why not add a healer class so that all team specs can be viable? I can run 4 rangers and a healer…balance the classes around the healer..so much potential.

You must think fights like Jormag and braindead mechanics like down state are the way of the future. I question the mentality of everyone who doesnt at least think of what the game would be like if it was designed with more defined roles.

I guarantee you my Ranger is the most valuable member of my group. He doesn’t bring a lot of damage, his pets tend to get murdered by bosses a lot further diminshing his damage. He provides zero support through buffs or debuffs. He is 100% designed around selfsufficiency, using only signets and wearing all cleric gear. The reason he’s the most valuable member is because when everyone else who has spent their time worrying about pure damage and nothing else dies because they did something stupid and couldn’t take the hit, he survives and I am there to get them back on their feet and continue fighting. When the party wipes he is still standing and ready to pick up the pieces. He’s not a tank, he’s not a healer and he’s not really even a damage dealer, but he’s a surviver when the team needs someone to survive.

Four rangers don’t need a healer, they need another ranger to be perfect.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Feminine Armor for Female Asura

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Posted by: Kal Spiro.9745

Kal Spiro.9745

The idea of ‘feminine’ is different for Asura, having no boobs of their own (which is what human men only seem to care about).

You have to realize that there is no difference in equipment; there is just one set (male). Just because they don’t want to flaunt their mammies doesn’t mean they automatically want to wear men’s clothing.

This makes the erroneous presumption that they have such a distinction, which there is no reason for them to. That is just what they where. It is what they, as a culture, have found to be the most efficient and effective. And since they are all about superior design and such, that is what they all wear. “feminine” for an Asura would constitute pointless attition frills for no relevant effect. Why bother with a second design for the same thing that serves no additional purpose?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Ranger Gameplay Suggestions

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’ll start by saying it’s nice to see a suggestion for improving the Ranger that revolves around improving the pets rather than removing them entirely. It was also well written, rather than incoherant ramblings that usually happen.

1) This is an old one, and has needed to be addressed since day one. For some reason they have not felt the need to do anything about it. It seems to me that the easiest way to do it would be to make a file on the client computer that has all the names. When you switch the animal it checks the file then auto edits the name with the profered line in the file. Quick and easy, and nothing any number of other games haven’t successfully implemented before.

2) I see where you’re going with this, but it has some problems. The reason there are two buttons is to allow for on the fly control. If I’m attacking one thing and my pet was attacking another, and I wanted it to attack mine, your system would be fine. I hit F1 and it attacks, done.

If I’m attacking one thing, and it’s attacking another and I want it to come to me now I have to hit F1 twice, once to get it to attack my target and again to get it to stop. Maybe that doesn’t seem like that big a deal, but it’s still extra bother that isn’t necessary.

Now, I’m not attacking anything, I’m just running, and something hits my pet. The way it currently stands I can just hit F3. It will immediately stop its retaliation and come back to me, ignoring its attacker. This is how you keep from slowing down due to combat. But in your system, what happens? Do I have to target its attacker and his F1 to get it to stop? Does I have to target something else and hit F1 twice? What’s the design? With two buttons it’s straight forward, this does this, and that does that.

3) More information is always good. Having a pop up that treats the pet like a weapon would by nice. You are looking at this pet, you have this pet equipped, this is the difference between them. Some kind of mouse over for base and buffed for active stats would also be nice.

4) I don’t think this would be reasonable. I could see ways to do it, like the pet has some kind of buff, or whatever, and maybe in the Beast Master trait line there could be a power that is X happens your other pet appears and activtes that power then leave. But anything that actually puts both on the field together wouldn’t really work.

5) Having the option for more control over your pet would be nice, just not sure how to bring it out since I’m against the suggestion that would enable this.

6) My preference is suedo-XP. Basically as long as the pet is active and “alive” it gains XP from kills that allow it to age. It doesn’t have levels, it just have a handful of ages, Juvinile, Young, Mature, Adult… whatever. If you used the same pet from 1-80 you would probably have it at max growth in the 60s or 70s. Each growth level allows for some customization, but nothing too drastic, they do not get more powerful, because that would break them, but there is room for tweaking. Also they would get bigger so that it would actually seem like you raised them up to adults.

7) No mounts. Just no.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Feminine Armor for Female Asura

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Even if it is in the culture, a woman is woman.

And it is not allowed to add armor to accessories to give a touch of feminism.

How does this make any sense, they’re not even the same species, let alone being a different culture. There is no basis with which to judge the Asura mentality by Human standards. That’s like saying an Alligator should want to show off it’s plumage because birds do it. They’re interested in entirely different things. You are a human, so you want to treat them by that standard. ANet said, “they are not human, they don’t think like humans, they don’t act like humans, this is how they do things,” which is only right and proper.

Cuddling them all up in cute little dresses and whatever might by fun and humorous, but only for us. For them it would make no sense.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Feminine Armor for Female Asura

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

It’s a cultural thing. Asura as a culture don’t do that because they don’t care. At the same time I could see wayward Asura females being corrupted by the strange ideas of humans, primarily, and wanting to try out girly things. As an experiment, of course…

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Bring Back The Ancient Karka.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I am against this. I was there for the first event, but I didn’t get a PreCurser and I don’t spend my time in LA “playing the market.”

I’m against this because the Ancient Karka was burned to death in lava and turned into a statue of itself when it burst out and cooled.

It is very dead, and as such makes no sense for it to return.

1) Once an event is done it’s done for good. If your only concern here is the PreCurser, though, they are already looking into a way to make that effort more reasonable. This, though, is not the answer.

2) They accounted for this and gave everyone a mail reward including all the prizes they would have gained if they were there.

3) The Living Story is intended to attempt to revitalize South Sun, as that is where the refugees are moving.

4) See 1

5) See 1

6) Not seeing any value in this one

7) Subjective, I found the event to be a terrible occurance of Culling and Lag making it nearly impossible to even see what was happening, let alone participate in any meaningful way.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Allow Race Changes!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Hi there, Bacon.

I am afraid that the team does contemplate different possibilities and new features for the future but this one is not among those. So maybe it would make more sense to just try with a Charr and discover in the process the attractive of the Charr world

The best part of this is that while she obviously answered the question of race change with, no race change. She also obviously didn’t read the question since he made a Norn and wants to play a Charr and her responce was, learn to enjoy Charr.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Allow Race Changes!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Question is does it really annoy you or are you just bored with it

Does it really matter? If people are asking for a race change, they’ve obviously invested a lot of time and money into their character. Who cares whether it’s annoying them or if they’re bored of it…they want to keep the character but change the race. Not that big of a deal if gender and appearance can be switched that easily.

Just because someone wants something doesn’t mean they should have it, regardless of the amount of whatever they put into the current incarnation of it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Allow Race Changes!

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

ArenaNet does not need a majority, like stated above. Majority only matters on controversial topics that have one side or another, such as “Should Hundreds Blades get a damage nerf?” – There’s either yes or no, and it effects all players. Things like “Should race change be allowed?” really only effects the individual, and therefore does not matter what the majority wants as long as it’s part of the community.

As for personal story, like I also said above…make race change an option only after a certain part (maybe even after completion) of your personal story.

As for cultural armor, if someone has cultural armor, have the coding change to cultural armor of the same tier for the corresponding race.

The better option is the one they’re following. Don’t add it, then you don’t have to worry about all these nigling little details. It’s much easier, and those that had a problem with it will get over it.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Allow Race Changes!

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

So there is NO any arguments against it: not in your posts, not in the WHOLE WORLD.
Only trolling.
You told about majority/minority, but wait: in the every thread like this more players who want it then who hardly against it. So, from your calculations, MAJORITY of not indifferent players wanna race change.

A handful is a handful no matter how you try to spin it. It’s an increadibly pointless and stupid concept. What I want to know is how it took 80 levels and then some to realize you don’t like your character?

I have a couple Asura, a Sylvari, a couple Charr and a few Humans. I have no Norn because I realized immediately that I don’t like the design of Norn in any way. I leveled one up to 30 for the soul purpose of completing the Norn story acheivements then deleted it because I find them awful. I didn’t come here demanding that I be able to change it into something else, because that’s an infantile responce. I deleted it and used the slot for something else.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Bearded Asura

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Asura shouldn’t even have hair, they certainlys shouldn’t have beards.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Necro's scythe animation on Final Rest?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Wait…that awsome staff…has the scythe energy appearing below the blade and not over it?!
That is such an entirely kitten move.

It works out similarly with the scythe skin from halloween, in that case the animation occurs just past the actual blade of the scythe making it look silly.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Ranger: Held back by pet

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Elementalist has the ability to swap through four different sets for the same weapon, each set having a different flavor.

Mesmer has the ability to eat phantoms and clones to cause one of three or four specific effects to occur.

Necromancer has the ability to charge up a state that makes them immune from damage for a specific duration that is reduced by the damage they’e not taking and in that time gives them a four skill attack set.

Thief has the ability to use all weapon skills without a cooldown while a finite resource exists in their pool and the ability to teleport to a target gaining access to a single extra one shot power from a finite pool of powers.

Engineer has the ability to use a second skill along with all trained skills, short of elite, that is directly connected to each active skill, but on a separate cooldown each.

Warrior has the ability to charge up a powerful oneshot power accociated with the particular weapon set they are using in main hand.

Guardian has the ability to use three special powers that provide passive benefits while not in use.

Now, with all that put down, is, “Ranger has the ability to swap between two pets out of a large selection of pets to provide extra damage and an additional effect on a cooldown. Those pets can also be defeated, but can be swapped when defeated, putting them on a longer cooldown than standard swapping does. Pets gain passive buffs of the Ranger, but maintain a separate pool of conditions.” really a lesser ability?

Yes, pets should absolutely maintain the same AR as their owner, that’s just silly. They also shouldn’t be targetable by the squid, though I think that’s been fixed already. That aside, they aren’t bad. I have been playing a Ranger, as I said, since early access and I have not run into the issues anyone here seems to have with them. Could they be improved? Yes, of course. Should they? I don’t think so, no.

The real question is, are they balanced? Hell, pets seem OP if you guage them against warrior. All Warrior gets is one attack power they can sometimes use. We get something that can go on a massacre all the time.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

(edited by Kal Spiro.9745)

Implement the tools we use on other websites

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Posted by: Kal Spiro.9745

Kal Spiro.9745

3:d part systems arent wrong. BUT, things that are vital. SHOULD be implementd VERY fast… if not, people get bored and leave. = less money

Just thought I’d point out that this is faulty thinking. Without subs there is no guarantee of less money if people leave. Also, with no sub to start/stop, leaving only means a delay in play. They can come back at any time without any difficulty, should things happen that interest them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
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Please put a cap on "Agent of Entropy"

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m not following this. Why is this a bad thing?

Your achievements are your business. If you get them from doing a ton of work, then you did a ton of work and you know you acheived those things. If you acheived them by salvaging every single item you’ve ever seen, then you did that. Who cares who did what? The interesting thing is, you’re still even. There is nothing stopping you from salvaging junk forever and boosting your entropy, and nothing stopping them from doing the other ones. But, once the others ones are done they’re done forever. Entropy and dailies/monthlies mean you can earn forever.

I do notice that you’re not asking for dalies and monthlies to stop earning acheivements, when they, presumably offer the same “impairment.” Acheivement points are supposed to be some sort of future currency, or tabulation, or something. Following the concept of play your way, why should entropy nutters not get to earn them their way?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

character slot within character so....

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Posted by: Kal Spiro.9745

Kal Spiro.9745

My prefered method is to run with a single set of armor and not need to replace it… why is that not the reasonable choice?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Celestial Dye Inconsistency

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Posted by: Kal Spiro.9745

Kal Spiro.9745

celestial and abyss are special dyes, it changes in shades depending on what surface orlight shines on your character, white and black dye color ur armor like the dye name implies.

That’s not accurate, they all work the same. Depending on what you put them on they can be vastly different in color. My ranger runs with the level 14 karma top and no matter how dark the color being used it won’t go dark. Black turns out as purple gray.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Assisted Jump

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Are we trying to cheat Jumping Puzzles, or figure out ways to sneak into keeps without knocking down the walls/gate?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Ranger: Held back by pet

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Posted by: Kal Spiro.9745

Kal Spiro.9745

_on the other hand, if i wanted to have a ranger without a pet, i’d roll an engineer. the point to a ranger IS their pet.

that said, i am not everyone. why not have the full range of functionality that other classes have? necros can choose to not use minions. mesmers can avoid illusions.. kinda. engineers don’t have to use grenade packs. one could just as easily argue that those are ‘central’ to their classes as well.

None of those things are the classes unique ability. Minions are just a skill of a Necro, like traps and spirits for Ranger. You don’t have to use traps nor spirits to play a ranger.

Mesmers can’t really avoid illusions as every weapon set has one in there and to not use it is to severely limit them, but clones they can get away without using.

Engineers can conceivable play without using kits, but their unique ability is the second skill they get for each of their skills from their tool belt.

The Ranger unique ability is the pet. That’s why it’s not really ignorable.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Increase Sticks of Butter drops.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Butter is a major drop off bags of stuff you get from mods like centaurs, bandits, charr, dredge… so on. You get a ton of it, and need very little of it. What I want are pine nuts, and chickpeas. Those are increadibly rare and, to my mind, the reason I haven’t mastered cooking yet. I have a tone of everything else, but for the life of me I can’t find those.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dead players nameplate color.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

They serve no purpose. Eventually they will be kicked, but even then they don’t go anywhere they just get logged, when they log back in they’ll be in the same place and still dead.

Not sure how much WvW do you play, but no, you spawn outside WvW on login, and when you enter WvW, you will be in a waypoint, alive.

Right, which is also why you can’t be cheap and farm the JP. I don’t WvW much, and forgot about that. It’s still abuse of the system, even if you can only do it for fifteen minutes, or half an hour or however long it takes to time out.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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How to make Guild Wars 2 Fun

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Posted by: Kal Spiro.9745

Kal Spiro.9745

The game is designed for casual players, it’s not about subscription based games, it’s about people who want something to occupy their time fully, immersion with rewards & long term goals, has nothing to do with getting your money’s worth. People are bored, they are home or w/e & want something to dive into yet feel like their time is going somewhere.. they want a sense and visual means of accomplishment. This is why legendaries are sought after.. they have no extra stats but people can show them off and feel rewarded for their endeavours. Titles, achievements all mean something because you can show them off.. otherwise you’d be better off with a console game w/ no multiplayer option. It’s about interaction, accomplishment & community.

No, it’s about accomplishment. Interaction and community happen. People want a tangible reward for their efforts. I get that. That’s not what this game is about though. You’re right, it’s designed for casual play. If you’re not playing it like that, and if you’re expecting more out of it than that, then you’re not going to get what you’re looking for. Back to the beginning, this may not be the right game for you.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dead players nameplate color.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

@ Kal Spiro.9745
The game already kick you for inactivity, I disagree with (immediate) auto teleporting of defeated players; The only I could agree is with an additional timer (not the inactivity one) that force the teleport. You don’t always are defeated in a wipe or failure, sometimes a team member could be killed by siege, a thief or fall damage, fast res and continue.

@ Contiguous.1345, thekap.8645
You need a way to know which server is the player (dead or alive)

@ Omaris Mortuus Est.2738, Katz.5143, Zahld.4956
Thanks for agreeing with me!

In all of those situations they wouldn’t be forced out anyway. I’m talking about those corpses that remain after you’ve taken over a keep, the doors have respawned, the guards have all changed color and the enemy has been completely routed. There is no one left fighting, but the enemy corpses remain inside. They serve no purpose. Eventually they will be kicked, but even then they don’t go anywhere they just get logged, when they log back in they’ll be in the same place and still dead. Under those conditions they are exploiting the fact that you can’t do anything about them. That is abuse of the system and to fix that abuse they should be forced back to the start by then. They shouldn’t be force back because they happened to die. They shouldn’t be forced back if they’re outside of the claimed asset. If you could throw them over the walls, you would, but since you can’t the system should do it for you.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Ranger: Held back by pet

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yay, more people that don’t know how to play the class and therefore blame the class on their inability to play it. Ranger is an extremely effective and powerful class if played well. Ranger pets are not the end all be all of the class, they are an added bonus just like the unique class ability of every class. They can be specced into to make them better, or not. What they can’t be is ignored. If you don’t know how to play with the pets then you’re not suited to playing a Ranger. It is THE pet class of GW2.

Stop trying to change the design of the class simply because you can’t seem to handle that. If you chose Ranger without an interest in the pet, you chose the wrong class.

Where is it stated that I couldn’t handle the pet? READ lil boy b4 you cry wolf.

I don’t mind the pet build, I don’t mind the AI (although it could improve with more options in its behavior). But I do mind that my dmg is split with the pet because the pet cannot be put away like in any other mmo with a “ranger” type profession/class. It wouldn’t be fair to make the ranger dps normal and then add pet dmg to that, so I understand why it is the way it is. I enjoy the utility, elite, and weapon skills of ranger but the dmg isn’t optimal unless you go down bm. Get all the might/traits/power w/e you want ranger’s own dmg won’t be that good no matter if you run berserker or rampager’s. Pet=good. Pet bound=not so good. Pet option=room for more builds.

If you have any problem with the pet, you’re doing it wrong. As such the statement stands. It’s really that simple.

I would like you to point out a pet class, a propper pet class, that does not require the pet in order to be fully effective. Now I would like to point out that I am not asking for another ranger that is effective without a pet. I’m asking for a class whose mechanic revolves around pets, there are many of them out in the world. In every case to not have a pet is to be doing it wrong. Ranger in GW2, regardless of what it is anywhere else, is a pet class. As such it is designed to always have the pet active. If you aren’t able to handle that, or don’t enjoy that, then you are playing the wrong class.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Thief Trait Changes regarding Stealth

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Posted by: Kal Spiro.9745

Kal Spiro.9745

The first one definately needs to change, it has needed to change from the beginning and was never a particularly good choice.

The rest I don’t know enough about to say one way or another.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Ranger: Held back by pet

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yay, more people that don’t know how to play the class and therefore blame the class on their inability to play it. Ranger is an extremely effective and powerful class if played well. Ranger pets are not the end all be all of the class, they are an added bonus just like the unique class ability of every class. They can be specced into to make them better, or not. What they can’t be is ignored. If you don’t know how to play with the pets then you’re not suited to playing a Ranger. It is THE pet class of GW2.

Stop trying to change the design of the class simply because you can’t seem to handle that. If you chose Ranger without an interest in the pet, you chose the wrong class.

For clarification, I run full signets, troll unguent and rampage as one. Long bow and Greatsword. I am 30 marksmen, I only have 10 in beastmaster because I didn’t have a trait anywhere else I wanted more and figured why not. So I’m really not buffing my pet to any significant degree. I run with an eagle and a brown bear. Eagle for damage, bear for survivability. I make my pet invulnerable and heal the kitten out of them for as long as I can. In any dungeon I’m the last one down and occationally succeed in finishing off the boss that killed everyone else. In WvW I can run through a zerg without getting hurt, that was a necessary skill to get a PoI for my world completion while the fort was under seige. Rangers don’t need any help, and since they’re designed for pets in this game there is no reason to change that.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

Reduce Cattlepult Bet Cost

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yes yes yes, 50 silver is WAY too high for that level.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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How to make Guild Wars 2 Fun

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Posted by: Kal Spiro.9745

Kal Spiro.9745

It sounds to me like this game might just not be for you. I’ve been playing this game since early access and was the first of my friends to get to 80, but I’m still haing fun. My character is BA, I don’t need to feel like he is. I enjoy the calm pace of things, and running around and just doing whatever I like.

For most of the people responding to this thread it sounds like you’re trying to play this game like a standard subscription model game. You trying to squeeze every ounce of play out of the game to get your money’s worth. That’s the wrong way to play, if you intend to continue enjoying yourselves, as indicated by the fact that you’re not enjoying yourselves.

I was the first to 80 but I only recently completely my story and unlocked explorer on all the dungeons. I take it easy and play the game as I do. Generally speaking the dailies are enough to keep my attention. They’re nothing major but they’re always different so it’s fun to see which parts I’ll be able to complete first to finish it. This is the type of play they’re catering to, and that they expect you to be following. If that’s not fun for you, then like I started with, this may not be the game for you.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Karma for Guild Promotion

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Sadly I’m packed with a huge amount of karma and not enough money (I have holes in my hands and can’t keep money for anything, well actually I’m not really good in stocking money in this game).
Having the ability to spend karma on influence could really help everyone and let every guild member to participate in the research costs.

I’ve saved every karma consumable I’ve earned for a long time. I have so much potential karma it’s rediculous. So far I’m up to 7 different kinds. I have no interest in using them because I don’t have anything I need them for. If this was a thing I’d chug them all then put it all into my guild.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dead players nameplate color.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

You can’t force an automatic TP though – that prevents a bit of ‘spying’ which can be useful. – Just blank out the nameplate.

IT’s cheap, exploitative and they don’t deserve it, they lost. They would be disposed of if the option was available, therefore they should be removed from the area.

the other reason that they shouldn’t be removed is the lack of WP’s in WvW. If i am ikittenerg attacking a garrison in borderlands and I die it would take a few minutes to get back to the battle. I dont know about spying but in big battles often you will die and then when your side makes a push you end up getting revived by allies.

As I see it, “when the fighting ends” should mean, either the attacking force has taken the asset (keep, fort, supply depot) then fended off the remaining defenders until the events associated with the fight complete. Or the defenders defeat the attackers and clear the event. When the events clear, indicating that everyone is going to be forced to regroup anyway I don’t care how far you have to run, you should be sent back to the entrance if you’re on the losing side. If you have the option to WP closer after that, fine, they’re free in WvW anyway. Otherwise you should have to run as penalty for losing.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Sigils on 2handers

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Posted by: Kal Spiro.9745

Kal Spiro.9745

While this is true, and I certainly wouldn’t complain if we got it, there is already a disparity in 2handed vs 1handed, in that 2handers do more damage. It isn’t a lot but it’s there. As far as I understand it the damage of the two weapons isn’t combined in any way. I think that in order for 2handers to gain extra sigils dual wielding 1handers has to also produce equivilent damage.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dead players nameplate color.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

You can’t force an automatic TP though – that prevents a bit of ‘spying’ which can be useful. – Just blank out the nameplate.

IT’s cheap, exploitative and they don’t deserve it, they lost. They would be disposed of if the option was available, therefore they should be removed from the area.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Inbuilt party finder

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Yes, ANet needs thing, knowns they need this, and are working on it. What I don’t understand, though, is what you mean by ads. ANet isn’t getting anything for ads at another site.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dead players nameplate color.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Could ArenaNet make the dead players have a different nameplate color, like grayed out? all that red nameplates are confusing as hell, at least for me.

A hundred red nameplates in the middle of the action (in a 3 servers SM attack for example), and all dead or alive players has the same red color? why? Can’t imagine after the patch that remove culling, I will see even more red names in my screen.

I think greyed out is a great solution for the opposing team. For our team the names could change from green to yellow when they are down/dead.

That would definately be useful for identifying the friendly dead from the living in a fray.

The only thing I’d like to add to this was a different suggestion a while back. Different color corpses is all well and good during a fight, but in the case of a siege, when the fight is over those grey corpses within the boundaries of the asset should be automatically teleported to their server entrance waypoint. There shouldn’t be enemy dead littering the area waiting for a res. Outside is another matter entirely.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Karma for Guild Promotion

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Posted by: Kal Spiro.9745

Kal Spiro.9745

What would prevent someone buying a promotion and kicking all of their subordinates? More than one guild (in other games, at least) has been devastated by some obnoxious jerk booting all the members and leaving.

Influence is not guild rank, it’s a currency that accrues to the guild that the guild leader and their appointees can use to open research trees, bonuses, missions, etc. You can’t buy a guild rank with influence.

That is a pretty funny misunderstanding, though.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Karma for Guild Promotion

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’ve only seen this brought up once before and it was a good idea then. The more options available to us to convert things to guild use the better. Not like there is much else to do with them.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Wanted: Trinket transmutation.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

So, while I will say the asthetic indulgence being asked for here is completely silly, the actual mechanic of transmutation is something that should be applied to these if for no better reason then to allow us to move upgrades from one thing to another. If I make a ring, then buy a better ring for karma I want to be able to transfer the jewel from one ring to the other, since the karma ring won’t have an upgrade.

That is has the added benefit of indulging a whimsical fansy is that much frosting.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Race Change

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Posted by: Kal Spiro.9745

Kal Spiro.9745

This comes up all the time. And just like all the previous ones it doesn’t make sense. If you want to play a different race make another character, otherwise live with the choice you made.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Still no click to move.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Why should click to move ever be in an MMO? What benefits does it have? It’s an absurd feature that shouldn’t have lived past UO.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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New Riding Clothes and a Practical Use

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Posted by: Kal Spiro.9745

Kal Spiro.9745

There will never be mounts, there should never be mounts, they serve no purpose. ANet wants you to stop asking for them, that’s why they’re all deleted, so why won’t you stop already?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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