I wouldn’t call the nations “Not friendly.” Sure, they aren’t friends, but they aren’t close to how they once were. The Charr around Ebonhawke are currently working together fine with humans, and frankly, the treaty is going fine for all the implications we see. The best chance the Renegades had for getting the fighting started was to try to make it seem like one ambassador murdered the other. But that failed and the two sides got closer IMO. IIRC, there is one charr who mentions how the treaty will give fields of ruin to humanity, and the tone of it doesn’t make it sound like it’s a far off faint hope, but more like a very real possibility in the future. The treaty isn’t signed yet, but for all purposes the feelings I get from ingame npcs is some treat it as if it basically is. What other times do you see two forces that hated each other, currently in cease fire(Moving toward solid peace treaty) and actively working together in joint operations said to be “Not friendly” :P
Also, it’s been a very long time since I even TOUCHED those two novels. Being as I don’t own either one and read them on loan once, I think that forgives messing up a detail or two. Also details like that are lacking on the wiki, I checked.
Nope, Smodur directly states in the current LS release that they have to deal with DRagonbrand, ghosts, and even Flame legion.
Flame Legion wasn’t gutted, the super high top leadership was taken out.
edit: Also not reading the topic yet at all, Charr would have a HELL of a time trying to get an army and siege weapons across the shiverpeaks and into Kryta. IIRC, there is a few npcs who mention they have enough trouble trying to get ammo and new weapons to the frontline warbands… IN ASCALON.
Now combine that with across the shiverpeaks (dealing with Norn, dredge, etc)… it wouldn’t work. Not effectively at least.
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The pale tree dies > Malick’s Tree is found and welcome’s other sylvari as their “aunt” > New sylvari grow there > Tengu get out of the dominion and become playable > Caledon forest becomes their starting area.
Now the Sylvari starter PS is a ruined jumbled mess because the other tree is in Maguuma wastes or Jungle, and nowhere CLOSE to Caledon forest.
you can’t give the grove’s avatar a get out of jail free card.. the hierarchy of all other playable races is susceptible to damage.. if it can’t be done without conflicting player character creation, then it’s substandard game lore..
This is because Queen Jennah, Knut Whitebear, Smodur the unflinching, and the Arcane council ARE NOT REQUIRED FOR BABIES TO BE MADE.
The Pale tree, KINDA freaking is for the Sylvari race.
basically, it’d cause the same amount of work in a sense as curing the foefire would.
Unless the death of the Pale Tree somehow acts as a biological trigger for the Sylvari and enables them to reproduce.
That’d be pretty dumb. I’d expect a new seed get planted and watching it gradually grow during the downtime before Season 3 if the Pale Tree was to be eliminated.
I don’t see how it’s necessarily dumb. In a beehive, you don’t find the females reproducing until the Queen Bee dies and is replaced. In this sense, if the Pale Tree dies, it might be the biological trigger the Sylvari need to be able to reproduce for themselves.
Besides the fact the Pale tree and the Sylvari are drastically different, and as far as we know, the Sylvari lack the specific organs FOR reproduction.
Sure, they have the bits to make love or whatnot, but who says the female Sylvari have anything like a womb?
edit: Oh, and IIRC, Anet said all Sylvari were sterile, and could never have children :P.
Or it could be linked with the fact the Temple of Lyssa is being used to create constant stormclouds and all…
When the Pact takes it, the sky clears.
you can’t give the grove’s avatar a get out of jail free card.. the hierarchy of all other playable races is susceptible to damage.. if it can’t be done without conflicting player character creation, then it’s substandard game lore..
This is because Queen Jennah, Knut Whitebear, Smodur the unflinching, and the Arcane council ARE NOT REQUIRED FOR BABIES TO BE MADE.
The Pale tree, KINDA freaking is for the Sylvari race.
basically, it’d cause the same amount of work in a sense as curing the foefire would.
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Actually i am surpised that we never saw any undead horses in Orr since in Gw1 we saw undead orrian horseriders. Though i think they sorta explained it somewhere…
Part of it would definately be the Orrian undead in GW1 are almost ALL military based (armored and uniformed in some way), while much of the orrian risen are more civilian like, pirates, or the various ones with coral and such growing from them.
About horse, they exsist in the world of GW. They aren’t ingame to stop people from complaining about not being able to ride them IIRC. But lots of evidence for them exists. The carriages are set up like horse pulled ones, a number of humans in Kryta mention ponies , and stuff like the jousting props. Also, in GW1 there were references as well. Like the founder of the White Mantle was rode a distance from Kryta when exiled, and left in the wild.
Hell, I found myself going “YAY” when playing PS on my Sylvari (who did the order of whispers joining missions) and Asura (who had the golem invention storyline). Why? Because they encountered the one Asura announcer with the holograms, who I FIRST encountered (as a player) in Orr during the naval storyline.
Some characters appeared often, others I think got shoved in places to have a named person with backstory. Like the first person human characters talk to (with the Coyote pet), never ONCE appears in the world or early PS, but appears in an Orr set of missions. The lost sister? Never appears in home instance or anything (Much dislike at that, given how many other PS npcs hang out in your home instance, WHY NOT THE SISTER!), but she appears in an Orr PS mission.
I think one thing they could do in PS and LS is more named npcs.
What I mean is, sometimes the missions felt more real when we weren’t escorting “Nameless mook 1, 2, 3 and 5.” but instead were escorting “Scholar mary, warmaster Bjorn, lightbringer brightpaw.” etc.
Sure, half of those guys didn’t have much of a story developed or character, but I always felt it was better then “Vigil warmaster,” <_<.
edit: Actually,, I think they goofed with Belinda’s involvement in episode 1. I think it’d been somewhat more interesting if instead we had Belinda (AND THE SQUAD) come through to drytop with us, fighting alongside us as we tried to figure out what was going on. (Some nameless elements of the Seraph can stick behind to man the camp and all or something) Then at end of episode 1 (or maybe beginning of two), we have the vine attack and Belinda is sent back to Fort salma to warn them or get reinforcements.
I feel it seems out of place to have the Seraph group in the first episode waiting to get through the pass, then in the story instances… they never, EVER show up. As if the vines got cleared and we marched through with them roasting hot-dogs at the campfire. Sure, we have the Seraph medics, but there isn’t a named person among them, nor any other Seraph around.
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Which mistake? The one of him being blamed for stealing all the credit? (which never happens)
Or how instead of the player being made leader of the Pact, they put in a neutral character who was respected by the orders and thus a far better choice then somebody who shot up the ranks of the orders and frankly, doesn’t have much history with the three orders to have all thre truly trust the idea of them being in charge?
Or was it something else :P.
Honestly, reading the OP, I kinda agree but at the same time kinda don’t agree. While a rotating cast would be neat, I think the bits would HAVE to tie together, or else we’d get the feeling of jumping between storylines and possibly raising more questions then answers.
“Wait, we were investigating that thing in Kryta with the order of whispers, why are we suddenly helping a vigil group clear a newly explored region of Orr?” Also the possibility with order specific groups feeling out of place. “I’m a priory member… why am I taking orders from the order of whispers leader?” or “I’m in the order of whispers… why am I bossing around vigil troops?” (Speaking from a viewpoint of these are order members, and not part of the vigil/priory/OoW who make up the Pact). Admittedly, maybe I’m mistaking his wording to mean as bunch of disconnected plots that don’t tie together much at all, vs a larger plot with several aspects, in which different groups of characters explore.
BUT, as said, I agree possibly having more characters coming in and out would be nice, ESPECIALLY if they acknowledge PS feats or interactings. One thing that bugged me in season 1 LS was how Lord Faren seemed clueless as to who my human Necromancer noble was, or as if they hadn’t done anything together.
If say, Lord Faren appeared with some watchknights to help secure an area (Idummo, random combo I made), I’d hope he looks at my noble and is all like “Man! it’s been a long time since that party got trashed no?”
Yeah, I somehow think going “Pick who you save!” and hen turning around and going “HAHAHA, Nope. Both die anyway!” isn’t going to do anything but enrage the playerbase.
closest example I’d have is ME3 ending, where basically no matter which path you took, The immediate end cutscene was basically exactly the same, with the color being different.
Frankly, if they went a “EVERYBODY DIES!” end scene for an episode, I’d be very unhappy. I HATE those types of endings, hence why I disliked most Call of Duty games I’ve played, because you reach the end, you defeat the bad guy, and everybody but you and maybe one or two others is dead. Way to make me feel like I won.
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What exactly does Jennah do except appear at events and stay in a big fancy house? It seems to my Jennah is like the British royalty.
Jennah’s day to day life isn’t known to us because we are adventurers, not ministry. We don’t follow her around and see everything that goes on.
However, I’m really, really sure her job involves more then going to parties. Or else Cauducus wouldn’t be so against her taking power back as Queen when she was of age.
Lovely thing about GW2 is you can view the classes many ways.
Such as an Asura ranger being an animal behavior scientist or such. You don’t have to exactly fit the stereotype, why I said something like a convoy or siege weapon scout, somebody who can map out routes that would allow the groups the best speed without being trapped.
Also, people seem to miss the detail that the Pale tree took 224 (or so) years to grow to the point of creating Sylvari.
Why would a newly planted one start making Sylvari… shortly after planting?
Never know. It could be the Humans, Charr, Norn and Asura attacking the Pale Tree. Blaming her for the attack on Lion’s Arch. Everyone seems to be Anit-Sylvari at the moment.
No.
There are some grieving citizens of LA who leap to hating Sylvari as the easiest answer instead of thinking (Asura council member in bloodtide coast says that), but the majority of citizens don’t hate Sylvari.
And any anti-sylvari hate because of the battle of LA is in LA only, not widespread across the nations.
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To quote myself on a similar thread concerning the possibility of the Pale Tree getting killed…
By the Six, I hope not…
We have enough stupid, pointless deaths as it is, for no other reason then to just have people dying.
Don’t get me wrong, I’m not saying characters should /never/ die… It’s war, after all. But Game of Thrones style character killing turned me off completely to those books and even more so to the show.
I’ve never seen that, but I’ve heard it mentioned like “Hey, this char survived the GoT test.” or something. My only guess is that every episode of GoT (or chapter in the books) has a named, built up character dying or something.
One thing with ‘tragedy’ is the death has to be tragic. I think killing off Kasmeer or Marjory would NOT have that effect. Many of the vocal people on forum just hate them and would cheer, and a good number of the rest of us would just sigh and go “Meh, saw that coming a mile away.” instead of truly being shocked. (I said that same thing would happen if they had tried to pull a “Marjory dies and Kasmeer makes an illusion of her in grief and all.”)
PS had death, and some was blah, some was fitting/nice. It’s war against a very deadly enemy after all.
But deaths have to make sense or not be forced, or perhaps expected. Killing Marjory or Kasmeer or even any of the biconics would basically IMO be forced, and everybody would just go “Blah. called it.” or cheer.
Hey, you can take being called fluffy in this manner.
You are scary enough they call you that in order to make you seem less scary :P.
Iron legion can use scouts, especially in means of finding effective paths for the siege weapons/convoys to travel through.
Course, if the charr is themed as kinda a berserker who charges into the fray with duel axes alongside his pet/pets, he might fit into blood legion the best. But any legion is possible with a bit of creativity.
it seems to me, that if the gw2 world is going to proceed.. the pale tree needs to die
or at least a functioning portion of the dream.. is there some sort of firewall? that if you’re evil you can’t sense the dream, because it would be pretty convenient for evil sylvari to have intimate knowledge of their entire race.. anyway, just a random thought in my head.. i think the tree avatar is going to die, but the sylvari will still be a functional race.. i kept getting an impression from the source material that the pale tree didn’t give a leaf about the non-firstborne sylvari.. basically what i’m saying is they knew about mordremoth the entire time and the consequences are in full swing now..
How can the Sylvari be a functional race with the Pale tree dead?
Also, the Avatar, as far as my knowledge goes, it simply a projection. And illusion the pale tree uses to talk with.
RNG gods say hi.
I know, I was meaning more all other realms call necromancy evil, and GW1 went “Eh, who cares? It’s how it is used.” :P
GW1 vet and one of my mains in it (and my main in Gw2) is a necromancer.
What Argon said. Any profession can be any legion.
You were talking about timeline in Tyria. All “new” sylvari which are created by us are in 1325 AE, before killing Zhaitan. Sylvari’s personal story will not change. The same with dungeons. Clearing of Ascalonian Catacombs or Citadel of Flame took place in 1325 AE. For new players or characters thats mean, they are in some kind of retrospection in this locations.
Now we have 1327 AE which show our Story Journal. So, living world is taking place after our character begin story, Trahearne form Pact and defeat first Elder Dragon, Zhaitan. Open world is changing and we see it. Kessex Hills, Lion’s Arch, even Dry Top. So now, they can even destroy The Grove, and kill Avatar of Tree, because it consist with lore.
One very bad thing is that, locations in personal story are changing with open world. Cause if we are defending Lion’s Arch in 1325 AE and this location is destroyed by Scarlet (which took place two years later in 1327 AE) it’s very confusing, isn’kitten
Probably it’s hard to change this, but i hope ANET is working about it.
Again, the point we are making is unlike the rest of the personal story, we’d literally have scenes were we are talking to a DEAD PERSON.
LA being destroyed, kessex hills have that damage is one thing, hell Concordia will be like that too. But none of them actually have characters dead that appear in PS . And more importantly, none of the dead characters appear in the open world explicitly and obviously dead, as the Pale tree would.
Tere is one or two zones unexplored that the Tengu have walls at.
Also “new city/starting area for Sylvari.” How can they pull that off seeing as the Pale tree BIRTHS new Sylvari. If the Pale tree dies, there are no new Sylvari (at least from Caledon forest). And if they want to pretend to keep the Personal story unaffected, they have to keep it in the grove.
Rox and Rytlock are more like brother/sister in their interactions then father/daughter.
hurt/injured doesn’t equal dead yes.
But demolished, in reference to a building or tree, to me implies utterly destroyed. Which would mean dead. So if you are talking about something demolishing the pale tree, my mind takes it as “killing the pale tree.”
It’s been a while since I read the books, but you are telling me that the Charr waited, let Ebonhawke rebuild the shattered gates, and then resumed the sieges. Or that they got more forces out there after the gates got repaired. With the brand RIGHT there, effectively ruining easy travel for supplies to fuel said siege?
That seems very much out of character/out of place. Especially since the “butcher of the siege plains” is said to have joined the Sentinals out of pride for the charr (as opposed to the Vigil) and said charr’s comments basically is “We can sit here and bicker, but right there is proof of the dragon’s danger.”
Just talked to her actually, she has her job at the summit is to remind the delegates there is bigger problems out there then history and racial hatreds. Honestly, if the cease fire only formed a year or less before the tutorial/start of living story, that’s an insane advancement of peace for humans and charr. Still seemed weird that the “butcher of the siege plains” joined the Sentinals because the obvious danger the dragons posed, yet the Charr kept the sieges going for six more years before deciding to call it off because of the danger of the brand and the dragons? <_<.
Okay, so the npc dialogue I’ve found which somewhat supports that, is the foreman at the ruined part of ebonhawke who mentions that the makeshift supports got ruined by ballista fire “four years ago”, two years after Kralk’s awakening. closest we’ll get to a timeline. Wish we had more details on it, because it seems weird for the charr to presumably march a large army through the brand (which is hell to cross in canon) just to resume the sieges when their old siege force got ruined. But I suppose there is evidence of such from the ebonhawke npc dialogues.
Still, 250+ years of conflict won’t get erased easily.
Random explanation? It was more underwater then the other two regions? :P
No, it isn’t. It’s celebrating the ceasefire and start of negotiations. To give a real-world analogy, we’re between the 11/11/1918 armistice and the signing of the Versailles Treaty, and unlike WW1 there’s no clear winner to ram their terms down the throat of a clear loser and threaten an immediate resumption of hostilities if the latter doesn’t capitulate on all points and sign immediately.
Um, the cease-fire was formed a while ago.. close to right after the brand formed IIRC. Dougal Keane was sent into Ascalon city AFTER the cease-fire, to get the claw of Khan-ur so humans had something to start the peace talks with. And why would they throw a party celebrating the cease fire… a year or two after it happened (Assuming cease-fire happened shortly before Dougal Keane went into AC, which I honestly think it’d form closer to when the brand formed instead, but we have no dates for that.). So a year or two if it formed right before Keane went after the claw, six years or so if it formed right after the brand started. Some of the dialogue in the fields of ruin implies the Charr formed the Sentinals directly after the brand came to be, and a good number of the Charr involved in the siege of Ebonhawke joined that force instantly.
The term used is Detente, which means “an ending of unfriendly or hostile relations between countries” I personally think that’s closer to peace treaty then cease-fire because cease-fire just means everybody stops shooting, it doesn’t mean the nations are friendly at all.
Besides, even if the treaty isn’t finished as of CM, it’s a peace treaty. Those things usually, IIRC, tend to NOT get resolved super quickly.
That’s not a totally unreasonable direction for the plot to go, since some of us did get tricked by a mesmer into bombarding our own troops in the personal story. Though, if that does occur again, we’ll fix it after not too long, since Anet has stated that the player is always a hero.
That’s similar to the Undead Lich in proph who used us to finish his own goals…
But I label that as different then what was seeming to be theorized, which would lead to us actually turning evil at some point, instead of simply being tricked (which the Lich and that risen did.) and bad results coming from that trickery.
Sorry, the sons of Svanir are in town because they don’t cause trouble. Literally outside of town they are attack on sight/kill. Hell, most people in Hoelbrek ignore them anyway or stay away from them.
Basically, if the sons of svanir don’t attack people, or cause trouble, they don’t get kicked out. The moment they do, just like ANYBODY else, they get kicked out.
So the ones in Hoelbrek are actually among the best behaved Sons of Svanir out there. The problems come from those outside the city, not within. IIRC, the Totem we destyroy was forcably changing norn and such into icebrood or something.
And why is it a problem? Maybe not executing, but demolishing the tree heavily seems legit for me and storytelling.
Because it would technically mean that there can be no new PC-Sylvari? ^^
Because unlike LA, which while being somewhat confusing but can kinda work…
You’d basically be going into a zone (note, they’d HAVE TO keep the original ones or this wouldn’t work at all), talking to the pale tree, then coming out into the grove and seeing the pale tree dead, and probably sylvari in the area talking about it…
That’s more jarring then LA being damaged is. That’s literally “We are talking to a character who in the open world is DEAD!” jarring. You see, Rytlock going missing fits because you only meet him in instances in PS/dungeons, and until you reach that part of LS you wouldn’t know he’s perhaps MIA in the mists. But the pale tree being dead is something that’s a bit hard to hide.
The creation of a sylvari is canonically always taking place almost two years ago. If you create a sylvari character today, in the lore that character was created two years ago. There will be no more NPC sylvari from the Pale Tree, but creating a PC sylvari wouldn’t change – their story always begins with their Wyld Hunt and the quest to take down Zhaitan.
And then you have tons of new players who are going “Wait, if the pale tree is dead why am I talking to her?”
Harmed/wounded I could buy perhaps (Sylvari talking about healing her wounds/patching holes etc)… but dead? No.
Um, I don’t think any of the GW1 heroes are famous enough to be “Known across worlds.”
Where does that come from? Because it doesn’t make sense at ALL.
Yeah, interesting theory but how will that end?
I’ve not heard of any MMO which has the player character openly turn against their nation (as in, like how that’d be… meaning everybody past LS is hostile but those who haven’t done it aren’t…) and while neat… it’d get cured.
Everybody knows it’d get cured/fixed/blocked. Besides, don’t you think the Pale tree would’ve picked that up and said something to Sylvari players? “I can feel his presence growing stronger in you, I’m doing my best to halt it!” or something.
Um, where else would they host the summit.?
Again, people seem to be forgetting the fact the Pale tree CANNOT move, and the pretty sylvari we talk to is basically a projection of her so she can talk to Sylvari/other people.
Honestly wouldn’t be surprised if the Avatar of the pale tree is an illusion the Pale tree makes, and not say… a specially born Sylvari for that purpose.
Primodius has been ravaging the tengu behind the walls for the last 200 years. They even shot at US when scarlet attacked lions arch.
I doubt theyll care at all about mordremoth.It only makes sense given that they were exiled from their homelands and hunted and warred with for thousands of years in cantha.
They only ‘shot at us’ because we saw evidence of molten alliance trying to get to the wall with drills.
Also, as was pointed out back then, even during peacetime LA they warned people to stay away from the walls.
IIRC, Destroyers popping up inside their land is a more recent thing actually.
Why should the Tengu be involved, they aren’t close to the Maguuma wastes…
Honestly, I feel like sometimes people are just trying to shove the Tengu into everything and demanding them as a playable race without actually thinking about it.
edit: Okay, yeah the vine attacks are all over the place, but I feel like people are clinging to the tengu and not even coming up with good reasons to include them.
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The vine attacks aren’t all over the place. The attacks follow two lines, one of which runs straight through the Dominion of Winds. While the vines are surfacing for waypoints outside of the Dominion, they may or may not be attacking inside too.
Unless, shockingly enough, there are no waypoints in the Dominion of winds because they don’t let outsiders within the wall.
Remember the one camp in Caledon forest they let Asura do expiraments from their camp with the promise to build an Asura gate from that point to LA to boost trade for the Tengu. Not “Asura gate from within the dominion to LA.” but “Asura gate from a point near the wall but outside to LA.”
In Episode 1 (Cornered), you can use the crystals during the last fight and reach the Master of Peace on the ledge. If you interact with him, he says something like “May Melandru guide you” (something like that).
This seemed a little strange/specific to me. Do you think this has any significance for the future? Why Melandru over any other god (why mention a god at all)?
Sounds more like a generic human response dialogue <_<.
the thing u speak to is the avatar of the pale tree… i dont think u can really kill the pale tree…
If an elder dragon wanted the tree dead, it could make it happen.
The Pale tree, while HUGE and magical… is a tree. She can’t flee from danger.
I’m curious about the other Imperators of Charr.
Are they out of the story? Smodur can speak for the Iron, but I believe he’s not decisive. By our mother Logic, he’s only able to manage the forces of Iron Legion.
He can be kind of emissary, but I seriously doubt that Blood Legion, especially, would let Smodur decide about their troops.
Putting Smodur as the decisive of Charr would be a serious step for him in a way of becoming Khan-Ur. If I were a Charr leader, I would never let him do so.
Missing the detail that Smodur has the claw of Khan Ur in his office.
Also Iron legion is basically the ‘head’ of the current Charr affairs. Sure, blood and Ash have their own command structures but the blood citadel seems to be implied to simply be a fort, not a city. The black Citadel is the charr capital atm. Sure, he’s not explicitly the leader of the Charr, but he basically holds that spot anyway. I mean, Ash legion and Blood both seem the types to not want to handle things that being leader of the charr would have to handle… Iron legion does.
edit: As said, we are also talking about Ascalon charr, which is Iron legion land. If we were in the north (Blood legion homelands), we’d probably be dealing with the blood imperator instead.
… This just made me actually think. The logic behind the main character and Destiny’s Edge 2.0 is…
“Boss! They are targetting world leaders, and we do not know which!”
“Quickly! Gather all of them in a single place with minimal reinforcement!”
Minimal reinforcement? You mean inside the Grove which the Pale tree has been working to reinforce the defenses of as she told us herself?
Whenever I see more Inquest and magitech I yawn. Such boredom.
Besides, when will we see the dragon himself? I seriously doubt that the last scene of trailer (something getting closer to NPCs) is Mordy, more like one, bigger vine or flower or something. Do we have to wait for the end battle to see who are we even fighting with ?
Well to be fair, we didn’t see Zhaitan until a few minutes before we killed it. Why do you expect we’ll somehow confront Mordy so soon and fully?
Besides, it’s been established that the vines attacking waypoints are Mordy itself. So in a way, you already have seen our newest leafy dragon friend.
Tell me again how good the personal story was again? I think it would create greater story if we were to see Mordremoth, not the whole dragon but a glimpse of it and the destructional power it has. Not just vines poppin out of the ground for the next coming months.
Tell me again how deadly and awesome this dragon is if he appears at the grove and then leaves and the pale tree is alive and the grove intact?
Because LA could be ruined, it’s not the home city or origin place for any player characters. The grove? If an elder dragon attacked the grove, I’d expect the pale tree to end up heavily wounded or dead. Which means the Sylvari as a race just went endangered or without any way to get more numbers. Which means the Sylvari personal story parts now are super confusing because even with time split and all, they are talking to the pale tree… who as soon as they leave the instance is a dead husk.
I’m sorry, but I don’t support the idea of Mordremoth showing up personally to the summit. A champion sure, but not him.
The fun old days of seeing some great loot drop from a foe you just ranged killed in the valley below you.
Then having to LITERALLY go all the way to the start of the map, to get that one ramp which leads down to that level and fight through all of the enemies in order to actually reach your shiny loot.
Besides, none of the jumps in dry top are hard besides the JP/goggles. And maybe the vistas and such in the second part but do those when it’s not sandstorm and it’s far easier.
It’s a living story update… Not WvW
And what would they add to WvW? new maps? Aka some servers throwing their arms up because they can’t afford the numbers to defend even more locations? Or something like edge of the mists which helps somewhat but doesn’t actually affect the scoreboard?
I saw him on my second run through when I was freeze framing to look for details. Seeing him does not necessarily mean commenting on him when the discussion is about the lights going out and Taimi’s apparent fear.
(Which doesn’t mean he shouldn’t be commented on, just that he didn’t naturally come up in conversation until now).
Eh, if people are going on about how they didn’t see any nation leaders in the shot (where we saw people at the pale tree), I think it’s a valid detail. There wasn’t any leaders shown, just player stand-ins :P
I didn’t see Trahearne in the trailer (unless he used a Total Makeover kit and somehow became a Mesmer) nor any of the other leaders, so maybe it isn’t the summit that is attacked. They could be envoys, which would be a cop out.
I mean, we all figured it would be — it’s the prime opportunity to decapitate Tyria’s leadership — but the plot line couldn’t be that obvious. Could it?
Or it’s the random characters anet puts in for the players.
I’m surprised nobody noticed the Asura engineer with the duel pistols is the EXACT same one from the entanglement trailer (getting attacked by the giant)
Fairly sure the charr and human have appeared in previous trailers at some point too, but might be wrong.
Erm, isn’t there already a face like the artwork?
I recall a few that aren’t cute, but aren’t old like the blind face.
If the races all agree in just a few episodes, maybe we can keep Smodur and Jennah there for just another day or two to work out the details of the human-charr treaty thats taking the ambassadors more than 2 years now.
You mean the treaty that has been finalized and finished… 2 years ago?
If you forgot, the start of the CM dungeon storymode is CELEBRATING the treaty finish. :P
Actually, I would prefer if they dropped the whole 2 week rush charade schedule thing altogether for one large patch once or twice a year.
Again, fairly sure they have episodes created in advance of the scheduale, and are not simply spending 2 weeks total on each episode.
2 weeks is simply the release listing.
I have a sneaking suspicion we need Rurik himself to fix this, and the sword was fully aware of that, opening a portal to the underworld because it is trying to return to its rightful owner. So within the next few weeks we will travel there ourselves to get Rytlock back, only to meet Rurik, who will probably mention the PC’s similarities to the GW1 PC, and help us. Of course this also means we have to probably make a deal with Grenth to get this done, and there’s no telling what he’ll want in exchange.
That sword belonged to Adelbern.
Rurik’s sword is broken. You need to fix that one first.
As for Grenth, considering all old resurrection skills no longer work and you need long and complicated rituals to resurrect something (eg. Baelfire), it’s likely that Grenth is no longer in the Underworld and Dhuum got free and is actively preventing resurrections again.
Dhuum was known for strictly forbidding resurrection, while Grenth would allow them when it people died “before their time”.
That’s why players no longer ‘resurrect’ no matter how much they ask “rez plz” while defeated under Tequatl’s left foot. Players never die. Only NPCs do, and only if you can’t use a revive skill on them.
A: Rurik’s sword is still intact. It’s what Rytlock has. We just don’t know exactly how he got it.
B: Dhuum was also very, very much anti-undead. Necromancers are still summoning minions.
Grenth is still around, one of his reapers asks you in PS to recover a stolen soul (of a high priest) for him.
I’ve not been able to resolve why we haven’t gone straight to the pact now that we know the dragon is loose. Or, why the leaders of the nations, who know what we did to Zaitan, wouldn’t bend over backwards to hear what we have to say.
A: Pact is planning.
B: Because they are leading nations and have very busy days. Also it’s been two years since Zhaitan’s death, so waving that around isn’t as “OMG NEWS!”. Sure, it’s a big deal but it’s the big deal of a year or two ago, not today. The charr have enough threats directly around them to make them pause about attending a summit toward fighting something that is based on the other end of Tyria.
Also, to another earlier post. The Pact is not made up of the orders in full. They are made up of PARTS of the orders. Outside the pact they have their own command structure and missions. In season one we had help in parts from the orders, not the Pact(While the Pact was still around and doing their stuff in Orr).
We only see a few descendants and gravestones. Resurrection magic at some point ceased to exist in-lore, and has been mostly forgotten about. People still died of old age even with resurrection magic, btw, that stuff only resurrected folks who died of swords and whatnot (so it seemed). And waypoints don’t resurrect, PCs in GW2 never die – hence why the states are called “downed” and “defeated” not “dead”. You’re merely knocked unconscious every time.
I don’t think it ever ceased to exist, merely that the spells to do so were forgotton/lost or simply it became harder to do, eventually getting near impossible to do without lots of rituals and all.
Probably around the same time the UW ‘sealed off’ if I had to guess. Same thing that blocked humanity from getting into the underworld made it harder for spirits to come back out and get into their bodies again?
Of course, res magic doesn’t do a thing concerning old age. You’d res them from old age cause of death… so they could live a tiny bit longer and die of old age again <_<