good thing is HoT is optional you dont have to play it if you dont like it simple as that stick with the core game plenty of content there still.
How to toally miss the point .. HOT has changed GW2 (solo friendly, group optional) to GW3 (group-or-die, casual players G-T-F-O, 1990s style) .. those who preferred GW2 aren’t happy.
whole point of the meta events to begin with were so the game felt alive and you would run across them in your travels. Not a stupid idea though i wouldnt go so far to be that hasrh.Just seems like it kills the original concept behind the events.
In the original zones you’d be traveling from one heart to another, basically, in HOT there are no such reasons to be traveling so all you’re doing is hunting events!
Since GW1 was entirely instanced except for the city lobbies then setting a difficulty was possible, can’t work in an open world like GW2 with glaring anomalies depending on what is scaled and how.
Anet expect you to do the zone event chains, over and over and over again.
Why do you rush with The masterys anyway? You dont need them, i suggest that you enjoy the game
I enjoy playing the story, the story is gated by masteries, your suggestion would be … ?
A piece of software can’t “set your GPU on fire”, overheating is due to bad or inadequate cooling which in your case doesn’t seem to tolerate the GPU being run at load.
By definition, a piece of software can’t make a processor work harder than it is designed to do, so any heat issues are poor cooling design.
Why is there no ‘Report’ button on these things, many other games make it easy to report, this one doesn’t seem to judging by the OP’s screenshot .. I’ve not had one so this is the first time I’ve seem something that looks reportable.
There is.
It’s the ! in the bottom lefthand corner.
It’s less than obvious, I agree and doesn’t seem to show at all in that pic; but I know it’s there, as I just used it.
Ah, okay, cheers.
Always seemed to me the Sylvari racial elite should be Hug Tree.
I prefer the original Lions Arch, it had character and a quirkiness that I found entertaining .. the new one is like any modern city, just masses of concrete walkways and faux classic fountains.
I love playing the CS episodes which haven’t been re-made and so you get a glimpse of what we lost .. Lions Arch is simply a 20th century city which replaced earlier, characterful 19th century buildings with souless concrete.
(edited by Kraggy.4169)
Let’s call it what it is, it’s an anti-cheat mechanism, there’s no reason the client couldn’t do it if Anet wanted it to.
I fail to see where gliding makes sense in Tyria, it’s only relevant in HOT because Anet designed the zones to require you to be able to ‘fly’ to parts of the zone and of course Tyria has no such places where gliding is needed, as you noted, so what point is there in Anet taking any time to implement it?
You carefully tried to advance your idea by pointing out all the aspects of Tyria where gliding would be useful, in breaking content like JPs etc., what’s left is an entirely pointless ability to ‘fly’.
God knows HOT is a pitifully empty ‘expansion’ as it is, any dev. resources spare should be going to add new content, not adding entirely unnecessary mechanics to existing areas.
This idea is soooooo reminiscent of the “we want to fly in Azeroth” spam that hit the WOW forums when their first expansion was released which introduced flying into the game’s new areas but not the old ones.
If HOT MPs can be got simply from killing things it’s good enough for Tyrian ones too.
Where in HoT do you gain mastery points from killing things??? I see a lot of points from story steps&achievements, strongboxes, mastery insights, and adventures, but I’m missing where killing stuff allows you to gain mastery points.
Most of that stuff comes from killing things, many of the Tyria ones come from non-combat stuff like collecting stuff that aren’t mob drops.
I have two types of the purple level 20 boost items whose tooltips are identical but they won’t stack, I know I have two other types of item which don’t but right now can’t recall what they are.
Saying something is wrong doesn’t make it wrong.
That’s true but stating my opinion is wrong is ABSOULTELY wrong. I stated an opinion. An opinion which many share. How can that opinion be wrong? It’s wrong to call an opinion wrong.
It’s my opinion that blue is a superior color to red.
It’s my opinion that tank thief is effectiveHow can my opinions be wrong?
The first is entirely subjective, the second has a high degree of objectivity, ie. it could be demonstrated to be a false assertion (‘opinion’) in which case the ‘opinion’ is wrong.
The fact someone thinks something doesn’t make it true: someone’s OPINION could be the world is flat but that wouldn’t make it so, in general English their opinion would be wrong!
Actually, IIRC, you need to fail TWO consecutive events to get the spawn and the required item is NOT a 100% drop.
That’s the sort of asinine game mechanic Square Enix love in FFXI, from 13 years ago.
Let me rephrase my question; Why were they given a price?
Season 2 was introduced with a price from the start. The gem costs were waived for anyone who logged in during the 2-5 week period each episode was live.
Well yes, but why?. If the purpose of introducing them with a price was to make money, why offer them at no charge at all? I just don’t get the split here; why give them away to people who did something as simple as logging in during a two-week period and clicking a button (not the same as being an active player), then charge everyone else gems for them? It creates a bigger problem for new players – finish the core game story, and then have to fork over gold or cash to access the content that bridges that to HoT. Mordy isn’t even mentioned in the core game, is it?
I know I’m beating a dead horse here, done now. :P
Why didn’t you just log-in during the 2 week period ?
Why didn’t you actively support the game at all until HoT ?
So, simply logging in once every two weeks to unlock an LS chapter in a game without a regular subscription, ACTIVELY SUPPORTS the game .. how, exactly?
The masteries QQ is ridiculous. Would you rather go back to a leveling system where you can’t do content until you’re level X? The only difference between masteries and a traditional leveling system is that I can choose which zone’s masteries to focus on first rather than having to grind levels on all previous zones first.
Leveling 1-80 wasn’t locked behind group-required meta events, you could do it at your own pace and WHEN YOU CHOSE TO, your progression wasn’t dictated by event timers and the availabiltiy of others to ‘group up’ for the 1990s group-or-die content HOT’s Challenges and metas demand.
So yes, I want to ‘go back’ to normal leveling please.
Clearly this was nerfed as part of Anet’s desire that players don’t grind HOT MPs but “play the game” (as Anet boringly repeat on a regular basis).
If HOT MPs can be got simply from killing things it’s good enough for Tyrian ones too.
Why is there no ‘Report’ button on these things, many other games make it easy to report, this one doesn’t seem to judging by the OP’s screenshot .. I’ve not had one so this is the first time I’ve seem something that looks reportable.
Getting this for several hours regularly when posting, often I have to post 4 or 5 times before it works.
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Players: What the kitten is with all the visual clutter, i cant even see the enemy im fighting 90% of the time!
Devs: Ok we heard you, we’re going to nerf the visual clutter so its easier to see.
Players: WTF devs why did you nerf the visual clutter omgz u ruined the game why are the original devs gone the new ones suck kitten and they dont even respond to my threads omgz!!!
Devs: ………………………….“players” aren’t a single entity you know, some agree with the change others don’t.
Very true, it’s sad how many posters suffer the same delusion.
I think this whole post has kinda gotten outa hand with armchair/back seating devs i havnt seen any official words saying they changed their design focus lol just a bunch of know alls speculating. Just chill and let it ride a bit before making a choices and eitherway not like we are PAYING monthly subs. So enjoy!
You’re right, we no have right to be critical, we’re not paying subs .. we’re just the ones who ALREADY PAID for HOT thinking it was an EXPANSION of the game we’d been playing for three years, nothing in the pre-release hype indicated it was a lurch backwards 20 years to 1990s group-or-die style gaming.
No, we have no right to complain, at all!
GW2 before HOT was largely a soloalbe game with group side-content, HOT is barely soloable exploration and almost entirely group-only main world content and now raids.
(edited by Kraggy.4169)
Why?
Because it causes a group of people to NOT do what the map was intended to do, and thus cause the players who play the intended way to complain about the players playing the unintended way.
I see, so this is no longer “play how you want, but how we tell you”, like we’ve seen from Blizzard, Turbine, and most other MMOs.
Got it.
Content that is consistently difficult tends to be avoided, and run only by a very small group of elite players. Many of them value that sense of exclusivity, but there isn’t enough endgame PvE content to justify that type of design, imo.
Which of course is entirely the audience the new raid is aimed at .. the elite 5%.
. Regardless of actual numbers, it is a very bad thing that the most rewarding thing (XPwise) lies outside the meta-event.
Why?
please, no. detrimental to social aspect of MMO. .
No it isn’t.
It’s not hard….
Also, who would have thought an MMORPG would have co-operative elements in its open world ? It’s almost like they want you to play with other people in their themepark MMO.
Since GW2 wasn’t like that before HOT (world bosses excepted) why are you here if you like 1990s group-or-die MMOs?
Maybe since you’ve been around.
You’re right, I’m not a vet, I only started playing three months after launch, my first 80 arrived just before Christmas 2012 and won’t get her third birthday present until next week.
I guess I missed GW2’s heyday, though I did level through Orr before the nerfbat hit.
I think it has more to do with farming competing with event. People who farm do so because it’s a better source of XP. The problem is, if too many think in that way it screw the meta-event for the rest of us. If they just give events more XP they shorten the time required to get mastery. So if they don’t want that, they have to nerf what compete the meta-event: the spiders being one thing.
If A-Net wanted that, they should not put the raid-entrance in Verdant Brink, because now a lot of people are standing in front of it, waiting until their raid starts.
Well said.
I copied the file in my Gw2 folder, opened it there, created a shortcut and boom, the 341338 files remaining show up..
That’s exactly what you’re supposed to do, I’ve done so on 4 PCs and not seen this problem, kind of lost as to why it could be happening to you.
This Wiki page for the zone should have the info you need or a link to it:
Sorry to hear you were expecting a hard trinity. I’m not exactly sure why.
Well, Druid is a Trinity healer pretty much, something the game didn’t have before really (Guardians were poor substitutes) and some ‘tankiness’ has been added.
Basically, raids will be an abject failure if they are attempted with the chaotic non-trinity ‘zerk or die’ group setup- GW2 has had so far.
ESO using phasing heavily to implement a persistent changing world, it works great when looked at from a single character’s PoV, it fails hard when it comes to groups playing together, whether actually grouped-up or simply doing world events, people disappear whenever they come to a phase different from others.
… I hate myself for saying this. It hurts me. but……
It’s Mac’s fault. Sorry sorry sorry sorry…. In this case, however, it kinda is. The Mac client is – inherently – unstable. I do think that they are continuously improving it, but it’s a beta client – after all. It will take. A lot of time. If it will ever work. Properly.
Mac client or not, i still paid good money for a game which was “Mac Compatible”.
Now that i spent 45€ for the game, 45€ for the expension you can’t tell me : "oh thanks for your money but the mac version isn’t made for this game.
Paying for the base game only to discover the Mac client was rubbish is certainly something to complain about .. but knowing that it was rubbish you STILL went ahead and paid for the expansion and are still complaining about it.
Really?
I know it’s the unpopular opinion, but I like timegated materials as long as they are done tastefully and in a small amount. I thought mawdrey and crafting your own ascended gear both were well paced and the time gate does a lot to protect the market (market not just meaning TP, but also the value of scarcity where timegated items are more unique and prestigious because of the timegate).
There’s nothing ‘prestigious’ about logging in once a day for twelve days.
Lots of people seem to attach ‘prestige’ (otherwise known as kitten) to things simply due to ‘time taken’ rather than any inherent level of difficulty .. for example, repeating something 1000 times isn’t hard it’s time-consuming.
Well my first reaction is ‘I do hope that raids won’t be so easy that you can pug it’
Because in GW2, like every other MMO bar one, raids belong to the 5% elite hardcore, right?
Well raids will only be an issue if we only get raids, or if majority of development resources go to raids, (or for lore-hounds if they gate major story points in Raids… but your mileage may vary there). So as long as there is a balance between hardcore raid content and casual content it should be fine
Not much ‘casual’ content in HOT so far, most of it is long grinds of mainly group-centric content, time-limited on maps that at times are empty.
Can we get some dailies in the cycle that are relevant to HoT content? Far as I can tell, a grand total of 0 of them are possible to do in HoT maps. Even one daily that corresponds to a HoT map would be something.
As long as they are additional to and don[‘t replae the non-HOT ones then fine, otherwise with only 3 PVE dailies per day it means those without HOT would no longer be able to complete dailies without being forced to PVP. It’s bad enough as it is there are only 3 PVE dailies meaning there’s no choice./
How do I stop being pestered to register SMS? [Merged]
in Account & Technical Support
Posted by: Kraggy.4169
And there are Windows DESKTOP authenticators that can be set up. So you don’t have to have the protection go via SMS and get rid of the nag.
So there are options other than the SMS one for anyone who stops and actually researches the options.
These are entirely worthless, if they’re on your desktop they vulnerable like the client.
also you can buy hero points for stuff you get from wvw dailies – ‘unlocks’ for random hero challenges
So PVP players get to buy their way out of the horrible grind PVErs have to endure?
Really?
If you want to prove you’re worthy of membership of the toxic community in Warcraft, go right ahead.
You don’t have a use for XP now, however, same as everyone else between the introduction of spirit shards and the release of HoT.
Level 80s can grind XP for Tyria Masteries if that’s something you feel inclined to work on.
Ah, okay, my experience then isn’t relevant, the account was ‘vet’ but since I bought a higher package then the slot was part of that.
How do I stop being pestered to register SMS? [Merged]
in Account & Technical Support
Posted by: Kraggy.4169
So being security conscious, I’ve opted for using e-mail. Better yet, e-mail that goes to a domain I personally control. Things would have to go pretty wrong on a corporate level for that e-mail to be compromised. Secure enough, I’d say.
Research how the recent compromise of some high-ranking US official (FBI maybe, not sure) got his e-mail hijacked by his e-mail provider being socially engineered.
I too have my own domain but for convenience and ISP-independence, I think it no more secure than any other as it still employs people.
No, it was the top one, but what I was addressing was the comment you made about registering the key pre-launch.
I’ve seen it said several times in recent weeks about the extra slot being a pre-release perk only, I was just pointing out in case it was relevant as the OP didn’t state the version he bought.
See this thread, you need to make contact with Anet because they thought they’d fixed it, both in-game and fixed accounts previously affected.
https://forum-en.gw2archive.eu/forum/support/bugs/HoT-maps-reset-on-me/page/4#post5747717
It isn’t restricted to pre-release, I upgraded a second account only last evening to HOT and got an extra slot.
There will also be a bin64 directory which contains around 50mb that’s downloaded the first time you run GW2-64.EXE.
I don’t understand that people not get that raiding itself is simply a very elitist
form of gaming, and not something you can do in a PUG.Do you really think people will form a PUG Raid, then ask every person for their
API key and then decide if they fit into their PUG ?
What makes you think GW2 won’t be the same as WOW, Rift and most others in which PUG leaders demand to know your Gearscore (if such a mechanic exists), or else your AP total, demand certain achievements, etc?
Of course GW2’s raiding ‘scene’ will degenerate in exactly the same way, because many raiders are of the same mentality no matter which game they’re playing.