Showing Posts For Lachanche.6859:

Ranger Wars 2

in PvP

Posted by: Lachanche.6859

Lachanche.6859

imo ranger wars 2 is funnier than bunker wars 2, the game feels so fast paced it’s basically a third person shooter lol

Players who rush far at start

in PvP

Posted by: Lachanche.6859

Lachanche.6859

“I 1v3 at far and you can’t get mid”.
. .. Says the thief who got roflstomped after his team wiped 3v4 at mid.

Too any times these days…

lol 100% this

step 1: far push
step 2: team wipes 3v4
step 3: 2 enemies move to far
step 4: far pusher dies 1v3
step 5: “wtf i 1v3 far and u lose fight”

Players who rush far at start

in PvP

Posted by: Lachanche.6859

Lachanche.6859

yeah basically in solo q everyone does his own thing

I don't know if I should keep playing mesmer

in Mesmer

Posted by: Lachanche.6859

Lachanche.6859

mesmers are awesome !
they make the plays and are high risk high reward (talking about 4 4 0 0 6 shatter don’t get strange ideas), master mesmers mechanics and you will really play gw2 pvp to the fullest.

Players who rush far at start

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Simply pushing far and not pushing far equate to the same thing—it may or may not work.

You can blame the one who pushes far, but it’s also everyone else’s fault for not realizing that in a 3 v 4, you have to play more cautiously until another teammate comes to help. Ideally, you hold off the 3 v 4 until home is captured and the guy moves home or the guy at far wins the fight. If you know you cannot hold out, go far instead.

I don’t care if someone pushes far, but I care when someone is sitting around doing nothing when there are 5 enemies on the map.

Imo i would blame it on the guy who pushes far rather than the guy who doesn’t leave close, the pvp voice pretty much tells you “you have captured a point don’t let them get it” and i can see why someone would do it, the problem is the guy who tries to play it smart in solo queue.

Players who rush far at start

in PvP

Posted by: Lachanche.6859

Lachanche.6859

I see you have not experienced what i am talking about, let me break it down for you.
If you push far you take a gamble. Will our close holder go mid so that we can have 1v1 + 4v4 or will he stay close so that we have 1v1 + 3v4 ?
If you win your gamble then it’s a 50% 50% situation, if you lose your gamble the game is lost.
No way your team will regroup, everyone will keep rushing one by one and by going far you will have single handedly destroyed every chance your team had to win.

So it’s either a 50% 50% split where you could win far by leaving close undefended or a 100% certain defeat situation.

Why would you take such a risk ? It’s not something you can afford in solo queue.
Even if you are a thief you are much better attacking a priority target like a necro or a mesmer on mid, this way your team is more likely to win the teamfight and you avoid to bet the outcome of the entire match in the first minute of the game.

HOWEVER, i was talking about an even more specific situation, a situation where someone from your team stubbornly keeps going far, he doesn’t care whether your team already has 2 points or if his presence is needed elsewhere, he just wants to win that duel with the far holder and he loses everytime.

This is something you should never do regardless of whatever.

Mesmer Moa skill

in PvP

Posted by: Lachanche.6859

Lachanche.6859

What skill exists that prevents you from being turned into a moa?

Blind, Block, Daze, Fear, Launch, Pull, Push, Knockdown, Stun, Float, Line of Sight and Sink… oh yeah and as you mentioned. Dodge.

None of those are counters.

You are bad. Moa is fine.

You are worse. Moa is not fine.

Players who rush far at start

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Players who stubbornly keep rushing far and dieing 1v1 leaving everyone else to fight an outnumbered fight: stop.
Just
stop.

"Perma" Blind

in Guardian

Posted by: Lachanche.6859

Lachanche.6859

Well, meditation guardian kinda counters warriors, warriors rely on hitting telegraphed attacks and the standard 2 1 6 1 4 meditation build can avoid those forever.
The only time a warrior has a safe way to land damage on you is when he pops berserker stance but then you have your blocks.
If it’s a duel you can bring signet of might to shut down the guardian defense mechanisms (signet of might + berserker stance), if it’s a tournament and you have 3 stances you must kite him, warriors generally don’t need to do so because they are the apex build but when you encounter a meditation guardian you really need to make him waste his cooldowns and to do so the best way is to run around and dodge when you feel he is about to burst you.

Aeroxe's Gambling arena

in PvP

Posted by: Lachanche.6859

Lachanche.6859

no builds limitation ? enjoy endless settler vs settler duels

Has Something Changed...

in PvP

Posted by: Lachanche.6859

Lachanche.6859

no but srsly if you want to play thief in solo q before you click submit a warrior npc should spawn and if you get kittened by the npc the queue will reject you with the message “you are not prepared”.

Dps c/c professions/builds

in PvP

Posted by: Lachanche.6859

Lachanche.6859

engi /thread
15 charrrr

Behold, Muke's build of builds, revealed!

in PvP

Posted by: Lachanche.6859

Lachanche.6859

mmh when i saw spirit weapons i was a bit diffident but after trying your build i had a blast, it’s so much fun !
You can bounce people around with hammer of wisdom and your hammer,block them with line of warding and ring of warding, chill… oh the chill, i love it XD Want to kite my hammer ? Nope, chilled. Want to get out of the teamfight ? Nope, chilled.
I think i will try a variation with soldier amulet, berserker gives you some nice precision but i feel too squishy with so little thoughness, maybe i’m too used to world vs world where you can have both :P

I have one question though, wouldn’t it be better to take defender’s flame instead of meditation mastery ? That way you can burn enemies when they remove your aegis and more burning is always nice.
You would get a slightly longer cd on renewed focus though, not sure if that could kitten your survivability :S

Diva's Condi Signet Build - Video Added

in Elementalist

Posted by: Lachanche.6859

Lachanche.6859

10k hp ? are you sure you don’t get insta gibbed by other condi classes ?

Musings on Turret Engi

in PvP

Posted by: Lachanche.6859

Lachanche.6859

i respect you for taking pride in playing turret engi but i disapprove of your choice anyway.

unplayable lags

in PvP

Posted by: Lachanche.6859

Lachanche.6859

germany is not a supported country so the lag will stay

Ferox vs sharks

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Gank someone 2v1 then type “rekt” and /dance over his corpse.
He will most likely come back to 1v1 you and get 2v1’d again effectively lowering the chances of his team to win the game.

This is one thing but ganging up on 1 mesmer from your own team because he dies often is simply rude, you were just bullying him.

How to be a better warrior in sPVP?

in PvP

Posted by: Lachanche.6859

Lachanche.6859

GS is mostly used to do aoe dmg on downed players (100b) and to move quickly between points, what it doesn’t have is a reliable way to do dmg which is why i don’t think it’s viable yet.
If you are fighting on point with gs what you do is basically 4 + 3 and swap to longbow or autoattack, occasionally you will land a pin down 100 blades combo.

I think sword/shield+gs or axe/shield+gs is more an obsidian sanctum duel thingy where you can take full advantage of dogged march + rune of the hoelbrak with the lemon poultry soup, the condition reduction you have on chill/cripple/immobilize is quite crazy :O

Lets see your Warriors!

in Warrior

Posted by: Lachanche.6859

Lachanche.6859

my silvary warrior Irma Drysoil

Attachments:

Rate the Norn Screenshot above you!

in Norn

Posted by: Lachanche.6859

Lachanche.6859

I like your color theme and the “technological” feel of the armor but I don’t think it is too fitting for a norn, I will give you an 8 because i know how hard it is to get the color right on orrian armor pieces lol.

this here is my norn guardian, i went for a pretty standard kitten mix but i like how it looks on him, not too sure about the colors though :mmh:

Attachments:

Show your rangers here!!

in Ranger

Posted by: Lachanche.6859

Lachanche.6859

this here is my charranger Grunko showing off his aviator glasses and glorious armor chest

Attachments:

How to be a better warrior in sPVP?

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Hammer longbow is not the ultimate weapon combo solution, the lack of damage mitigation outside of cooldowns makes you weak to burst classes like s/d ele and meditation guardian, you are also countered by axe/sword warriors and have an hard time killing an engi who kites you.
The bulk of your damage relies on your enemy being stunned so stability is also a problem.

Hammer longbow is seen often but not because of his dueling potential, it is because of the CCs and might stacks it brings to teamfights as well as his ability to hold in 1v1 or 1vX situations long enough for reinforcements.

There are mace/sword and axe/sword variants to the defense/discipline theme, there is also an axe/warhorn build recently made popular by rom as well as a greatsword/longbow build occasionally seen around (although imo gs is not quite there yet).
Baseline is, for team queue you NEED the area denial, the cleansing abilities, the might stacking and the immobilize of the longbow, your secondary weapon set depends if you want to seek out duels (mace/sword) have more presence in team fights (hammer) or a mid way of the two (axe/sword).

If you don’t care about team queue and just want to familiarize with warriors mechanics you could as well play mace/x + gs and go with a 100blades build or roll a minsize asura and play a killshot build but those are only good for starters, if your aim is being competitive you need to learn how to play with competitive builds.

btw i think i forgot to mention sword/shield + greatsword wvwvw builds, every now and then you see them used around.

(edited by Lachanche.6859)

2 yrs & still cannot use shoulder armour?

in Human

Posted by: Lachanche.6859

Lachanche.6859

bulky build = huge shoulder pads.
it applyes to every race, not just human, and to female toons too.

Rate the Charrmor (Charr Armor) above you!

in Charr

Posted by: Lachanche.6859

Lachanche.6859

I really like how the armor matches the ash legion theme and how it all meshes in toghether, a bit too much grey though so it’s a 9.5/10 imo.

this here is my char ranger taking full advantage of the glorious medium chest armor (yay for no trench coat)

the second picture is the same ranger during a guitar solo wielding a long bow

Attachments:

i gotta train vs thief pm me for duels

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Basically i am never going to improve if i don’t duel a good thief like 100 times or so and i don’t want to wait hours to get just 1 chance in king of the hill so if you play thief in EU and you are good you can whisp me your info and we can have duelz.

btw i will be playing mesmer for our duels

No PvP until level 22?

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Yeah the new player experience is just bad but they had to put it on because they have it on gw2 asia so here it is. Enjoy your ruined lvl up phase and your gated content.

Current PvP from newcomer's perspective

in PvP

Posted by: Lachanche.6859

Lachanche.6859

well for example casters resort to the useless flying cameras you can’t see kitten from, if they showed us the actual pov of players instead if would be so much better.

My Summer Achievements!

in PvP

Posted by: Lachanche.6859

Lachanche.6859

I recently found out that I fail at 2v2 and you ve been quite succesful in that game mode, would you mind writing a short 2v2 guide for newbie 2v2ers ? I would greatly appreciate that

E-Sport

in PvP

Posted by: Lachanche.6859

Lachanche.6859

go home u drunk

SoloQ & TeamQ is dead 23 hours of the day.

in PvP

Posted by: Lachanche.6859

Lachanche.6859

i just lost my daily solo queue match and i hate everything, just wanted to share my feelings with the community

[sPvP guide] Calling experienced thieves!

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Yeah lol that dude is either trolling or unexperienced, atm there is 1 s/d build with traits 2 0 0 6 6 and 2 d/p builds 6 0 2 0 6 or 2 6 0 0 6 used in tournaments.

rangers have stability and endure pain...

in PvP

Posted by: Lachanche.6859

Lachanche.6859

elementalists have diamond skin though, that kinda hard counters condition necros

rangers have stability and endure pain...

in PvP

Posted by: Lachanche.6859

Lachanche.6859

…they need berserker stance.

Think about it, they have signet of endure pain and signet of balanced stance, they need signet of berserker stance to be ready to join the tournament of legends.

Point in case, discuss plz.

Rifle Engi Knockback Bug

in PvP

Posted by: Lachanche.6859

Lachanche.6859

my new hypothesis is that you were blinded the moment you used your overcharged shot but the blind wore off before the projectile actually connected.
Kit swapping does not cancel out the knockback, i can confirm this after an intense test session.

Celestial shouldn't exist

in PvP

Posted by: Lachanche.6859

Lachanche.6859

idk, on one hand celestial amulet makes pretty much everything viable, on the other it makes already viable builds a bit too much viable.
I mean staff eles finally have an amulet they can have fun with, d/d eles feel like they are back to their prime days, engis can finally move away from rabid, rangers don’t have to chose between sacrificing thoughness and sacrificing vitality, warriors are warriors.

Celestial amulet, powerful runes and powerful sigils enable every class to play basically every trait combination.
This is good, build diversity is always good.
However some classes gain a bit too much from it, they become a staple of every competitive team and this is bad.

I can’t see how to fix one problem without creating another.

P.S. celestial guard is a bad idea, stop bringing that up (lol).

The culprit of everything that's wrong

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Pick any 2 styles and they can work together in the right game.

MMO and RTS…

hmmmm

World of Starcraft!!!!

Pros:

  • Epic pew pew weapons.
  • TANKS.
  • Many options for professions, even class advancement (Marine -> Ghost -> Raynor, so epic).
  • You start with enough resources to last you for half the playing time, no need to grind anymore!! (well unless you’re rushed).

Cons:

  • You have to start your character again every time you win.
  • You have to start your character again every time you lose.
  • Arenas are based on the number of players, not on the arena types.
  • Backdoor thieves are still present (Dark templars), expect 50k posts of whining about their perma-cloaking.
  • To create gear you need to wait 20+ minutes per piece, don’t get me started with upgrading it to level 3.

atlantica online

character progression is mmo
fighting is rts

SoloQ & TeamQ is dead 23 hours of the day.

in PvP

Posted by: Lachanche.6859

Lachanche.6859

It’s dead 23 hours a day? Why do I still get queues all the time?

you are playing with walking deads o_O

SoloQ & TeamQ is dead 23 hours of the day.

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Well the thing is there is a constant recycle of new players who try out pvp but very few of them actually keep going and join the ranks of the experienced pvpers.
If your leaderboard variance is well enstablished (aka you had consistent results for a long time) chances are you will keep meeting other players in a similar situation and there aren’t many of such players.

As for possible solutions to this issue, i see none o_o.

SoloQ & TeamQ is dead 23 hours of the day.

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Would you care to expand on this concept ?
I know what you mean but you should try to make it more accessible for the everyday forum goers if you want to sollecite a broader response.

Rifle Engi Knockback Bug

in PvP

Posted by: Lachanche.6859

Lachanche.6859

Maybe you used your knockback then swapped weapons ? weapon swap can interrupt almost every cast (including eviscerate and ranger sword auto attack).
I know engis can’t swap weapons but maybe equipping kits has a similar effect.

Rifle Engi Knockback Bug

in PvP

Posted by: Lachanche.6859

Lachanche.6859

control effects override eachother, maybe someone dazed you and the daze made it look like you didn’t knock yourself back.

Post your amusing charr pictures!

in Charr

Posted by: Lachanche.6859

Lachanche.6859

this here is my ranger char

Attachments:

asurans still exist why?

in PvP

Posted by: Lachanche.6859

Lachanche.6859

well that’s completely stupid.. why not put it in all game modes

because people pay to look shiny, standard models take that away from them

Turret engi, healthy for the game?

in PvP

Posted by: Lachanche.6859

Lachanche.6859

you don’t even need bubbles just los the ranger behind your thumper turret

standard enemy models not working

in PvP

Posted by: Lachanche.6859

Lachanche.6859

bear with me for a minute

another newfound longbow ranger ?

Skyhammer

in PvP

Posted by: Lachanche.6859

Lachanche.6859

guys just solo q into team queue it’s even better rewarded anyway so you gain more and avoid the maps you don’t like while the scrubs, i mean the other pvpers, will be able to enjoy skyhammer in solo q.

Anet please i wanna get better at spvp

in PvP

Posted by: Lachanche.6859

Lachanche.6859

get a team and play tpvp, yoloQ is absolutely ridiculous.

better yet, solo queue into team queue, you avoid annoying maps and get more rewards.

Assassins Amulet Godtier

in PvP

Posted by: Lachanche.6859

Lachanche.6859

but dodging is hard

Assassins Amulet Godtier

in PvP

Posted by: Lachanche.6859

Lachanche.6859

with assassin you get killed by arcing arrow + eviscerate

What you think of the new Glorious armours?

in PvP

Posted by: Lachanche.6859

Lachanche.6859

I think that the medium glorious armor is absolutely cool and it is a variation from the trenchcoat theme and i have to get it at all costs. at. all. costs.