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Elementalist Ready Up recap

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Seriously, who will even use FGS for anything else than running faster since it does less damage than any good rotation? What the hell sort of balancing is that?

An elite like FGS, on a class as squishy as an Ele and lasting for a set number of charge should do as much damage as a berserker warrior wielding a Great sword and having twice more health.

I use it for way more than just running since it does excellent amount of damage with my burst non-glassy builds. It also completely counters fast pace hard to kite built warriors. Overall, the damage increase on the leap benefits my playstyle.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist Ready Up recap

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I haven’t played in about 2 months or so. Looked at video today thought it was a good overall balanced update. Like the blinding ashes change since going 6 fire makes you squishy this gives you defense when outnumbered. Like the lightning rod change. FGS is better with imo with a real attack on rush not situational. Rush was going to get changed anyway. Like the elemental change to get a good attack on demand. I like the elemental contingency change also.

This is a WvW perspective.

Welcome back oZii. The fire trait line is meant more for condition builds. For example one of my favorites builds to play is the following

http://gw2skills.net/editor/?fFAQJAodhMMKb25wuBf0ACAGpuQ4AQDoIOOIsDKCA-T1RHABD8AAcTPAjq/k7+D3pEEgTAwRK/IFgiSjA-w

It already works wonderful and after the patch it is going to be even better with the signet modifications and blinding ash aeo improvement

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

why can't we have nice things :(.

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Because forum posters don’t know how to appreciate the good things the ele still posseses. The negativity aspect only gets emphasize. Finally, us eles are still op.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist Ready Up recap

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Glyph of storm does not stack 25 vul per hit. On zerg, gvg, pve and in spvp, this utility will be very useful.

I agree with nearlight. the continuous buff to low risk high reward builds is absurd. There will definitely be a lot of forum rage against the torment stacking mesmer meta coming lol. Also, look out for more bunker eles with that water element elite and a signet bunker condition ele. Yet once again scepter and focus are left in the dark unless all the buffs were not covered on the ready up episodes. In short bunker and condition builds are still meta.

@Celestina – I also agree with you. In terms of pve and wvw zerging to take away something that worked so well most be heartbreaking for players that find it hard to adapt to changes.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Useless changes in the elementalist RIP FGS

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Posted by: LightningBlaze.4913

LightningBlaze.4913

For wvw roaming this is still the number one elite. For pve stacking, glyph of storm will take its place.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Help me 1v1 as an ele?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I think you meant scepter/focus. I always recommend players that are still not familiar with the Ele to start with daphoenix bunker d/d build. Bunker builds are very forgiving in this game. These builds provide many ways for you to recover from multiple mistakes you will make as a beginner on small scale battles like 1v1. Even if you are like me that come from other mmos playing Mage type of classes with high damage/burst builds . In gw2, it is just easier to start as a bunker and then once you get familiar with the Ele and knowing what to avoid from the other profession skills and playstyle only then you should start playing with more risky yet still very effective builds like fresh air with scepter/d, s/f.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Would you swap your elite for a utility slot?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

If fgs gets a noticeable nerf towards its mobility aspect… then yes for wvw.

if it gets nerf towards damage (including the wall rush dmg) then no for wvw but yes for pve.

if it gets nerf or buff in any way then yes for spvp

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Attunement Switches Per Second

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LightningBlaze.4913

How “fast” do you play your build? Do you feel a more relaxed playstyle reduces your effectiveness?

Depends entirely on the build. If you invest a lot of points in the arcane tree and you are a bunker spec, the speed of your attunement swapping has very minor repercussions within small scale battles. However, on larger scale encounters it can be a different story on your effectiveness.

On the other hand, as an ele you have other more risky, glassy type of builds. Playing with these builds the speed on switching attunement have major consequences of your effectiveness even on small scale battles.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Ele backstabbing thief with Fire Grab video

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Nice video! I prefer to “one shot” them with my drive by approach. I normally get one or more of the following reactions: 1) whisper me saying “you are a hacker”. 2) I’ll get you back you (insert bunch of insults here) 3) lol I have never been one shotted by an Ele before 4) are you zerk? 5) omg, what’s your build.? 6) if they defeat me with Zerg or outnumbered they jump with excitement over my dead body lol.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

What will happen to FGS?

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LightningBlaze.4913

If you think about it, the ele is the only light armored profession with awesome mobility in wvw….. specially with fgs. I wouldn’t be surprised if the nerf that is coming to fgs is its range from skill 3 and 4. Ironically, the medium and heavy armored class are the most agile. Towards the buff aspect it could be fgs skill 2.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Ele vs thief 1v1

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Be as fast and bursty as they are. = easy win for you.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

D/D Condition Build Video (updated)

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LightningBlaze.4913

just wondering why you don’t use sigil of hydromancy instead of geomancy – yes geomancy gives you more bleed stacks but hydromancy does a lot of dmg as well as chill which helps you to gain an advantage because their skills take forever to recharge, and can also provide you with a way out considering their movement speed will be decreased. yes they can easily cleanse the chill off themselves, but then that makes the bleeds from geomancy pretty useless too if they can cleanse it…

also why don’t you use IX (cantrips grant regeration and vigor) in water instead of X (remove a condition when attuning to water)? since you use 3 cantrips, and you use the trait XI (remove a condition when granting yourself regen) it would mean you’d have 3 condi cleanses. also since whenever you attune to water you gain regen from arcane trait VIII (I presumed you used that), you’d get another condi cleanse. finally from cleansing fire, you clear another 3 condis – so all together you could clear 7 condis at once (if you wanted to ofc but that’d just be dumb). finally you have ether renewal that clears a massive amount of condis. plus the regen and vigor from the cantrips would help you survive longer.

I thought you were an Ele, not a Necromancer.
Seriously, this thread is 11 months old.

He probably only saw the month and thought it was from this year….

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Ele make me cry!

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Posted by: LightningBlaze.4913

LightningBlaze.4913

The first issue is you are still a beginner to even judge the profession fully. Only rank 36 in spvp and 124 rank in wvw – Even if you obtained 124 rank by solo roaming you are still a “noob” with the profession. It takes a lot more practice to master this profession even with just one type of build.

Once you really master the profession you can defeat all other professions and players., foam equally skilled to higher skilled opponents. It has been proven that the ele has the highest burst in the game.

You want to start as bunker. It is the easiest type to perform well due to its high survivability and forgiveness to recover from multiple mistakes you will make as a beginner. The ele can absolutely go with more aggressive build and perform extremely well.

The second issue is you are stating damage coming from a bunker low dps built ele.
This might bring a light into your frustration, Scepter and dagger is played well by being both melee and ranged. In and out like a boxing match.

The next paragraph can be compressed as “I want to land all the skills easily without any thinking, skill or effort”. RTl suffered a major nerf due to its abuse stage of being able to engage and disengage at will with this skill.

I won’t disagree that the ele takes a lot more time to start performing well compared to other professions but that’s part of the fun. Any skilled ele player will tell you the amount of failure, defeat, frustration and possibly humiliation they went through before becoming good. Don’t dare the devs to play in just one month. In one month they will more likely be just like you that fail to realize the true potential of this profession and end up over buffing the class.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

/laugh

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LightningBlaze.4913

I /laugh at players that run away from 1v1 specially the draft racer warriors and cowardly stealthy thieves. It is pvp after all and you should expect these sort of behavior. There are many reasons why players do it but the main one is to provoke you. They want you to nerd rage in the game or make a thread about it here in the forums. Congratulation, you are satisfying them /laugh.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I would state that the Elementalist is OP, but i’m scared Anet will nerf my build. . .

I back you up with my signature.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I’m sorry, but I am like rank 30 in PvP, and I only get there through funning with my friends. I don’t know how my own personal feelings on what I would like to see changed at this point had anything to do with your or how they gave you the impression that I play PvP more than I roam.

tried pvp few times, saw what its about, left and never looked back.
(i comes from years of competitive PvP games, with world live tournaments like… i still don t like mmorpgs pvp expecially capture point)

But WWW roaming is a different thing.
The balance is a joke…some profession are way Beyond OP and yet they are ignored because “in pvp they can’t capture point so easily”.

WWW doesn t force you to sit in a circle/square, nor gives you points if your opponent disengage.

You have to actually kill your opponent and if he is able to disengage/engagé at will, the profession with the least mobility AND longer cooldown is in a bad position.

There is infact a reason why Bunker is not viable for solo roaming for example while is extremely strong in PvP.

Since release the nerfs against Bunker eles are hitting hard balanced/offensive ele more than the bunker ones.

One year ago we had more build+role variety than today in www, and NO build was OP.
The video of daphoenix KITING 10 newbies was just a test to see if people notices the mistakes of attackers (not even Dungeon bosses with the awful AI ignores players to focus on an earth elemental really)……

I’m going to remove myself from this.. I was a respected roamer when eles were at their lowest point. I was one of the respected ele duelists and I still roam and duel when I can find time.

I don’t need to be spoken to like I don’t comprehend roaming. I only have this to say. If you have trouble roaming with an elementalist, it is your fault. We are a strong and viable class.

Agreed. +1 to this many times. My ele’s currently capable of 1 v Xing in WvW. It’s at the point where even thieves or warriors always end up running away from me. It sounds a lot like a learn to play issue even if you played since release. Some people just won’t ever “get” it when it comes to PvP. Maybe this isn’t the right game mode or profession for you?

+2 to Lettuce – pvp is not for everyone. I have met players that even get so nervous when they are in this environment by themselves and they are doing a 1v1.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

WvWers are the ones who test the largest variety of builds. If you’ve played a crazy build, likely it came from someone who did more WvW.

In WvW, you don’t particularly have to think about points, teammates and defined roles. You make your own roles.

Essentially, SPvP has more limitations for builds, WvW dueling/roaming/zerging doesn’t. You can spec for what you want.

I’m not advocating either, and I’m also not saying one specific archetype of build variety is superior over another.

I believe certain builds perform better in certain situations, but people should be able to play what they want without being flamed for it.

You surprised me Mbelch. It very well said. I never expected this sort of respond from the Mbelch I knew a few months back. I salute you. For everyone else my intention was never to flamed the player. I’m criticizing the build gameplay on how forgiving it is on small scale battles like 1v1. Of course it plays a major support role but that wasn’t the topic I initialized and already finished responding to…..starting now lol.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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LightningBlaze.4913

What makes you think a fresh air nuker needs to be zerker to burst? Everyone should know at this stage of the game that the Ele doesn’t need to be zerker in order to burst like one.

it’s like asking “how much horsepower do you need to get 600 horsepower?”. We are of course talking about peak, and everyone should know at this stage of the game that only full zerk is full zerk….

Since this is not associated towards the bias bunker/non Bunker topic. I’ll reply to it. The horsepower metaphor does not correspond to this game mechanic at all. My Ele only has 3 zerker trinket and the rest is mixed of soldier, assassin, knight and sentinel gears. Yet I still get asked all the time by many players how am I bursting more than their full zerk geared Ele using a full zerk build like 6/6/0/0/10. The answer is simple and you will learn in time if you follow other paths after mastering bunker specs. The reason why ele can burst high is primarily due to damage modifiers traits, follow by stats and then multiple instant skill cast in one sec. This is something very few knew during the stage Daphonix made popular the bunker dd god mode build. After fresh air release many found out the info because they started to experiment with other playstyles. This is why at this stage of the game you should already know that the Ele can burst without being full zerk geared or using a glass build.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

The first misconception is within your first paragraph Dolores. Something that includes more tactics, thinking and more player skills to perform well got misinterpreted by you as being"difficult". Nothing is difficult in this game. Moving on to your second paragraph. In your attempt to defend bunker builds you make up another misconception. You generally claimed that if we divide bunkers and non bunkers, one would lack pressure while the second one would lack survivability. I could write so many pages towards this topic alone but the truth is both build types are more than capable to provide both features with different play-styles. A third misconception is assuming that the ele was left in a poor state back when the ele no longer was able to bunker as much as it used to. A couple of us found a lot of success during this “poor state” era.

It is only natural to defend something you specialize in and enjoy. I get it. That’s why I won’t get into further discussion/argument with anyone. It is not possible to create that mutual understanding towards this topic if you and I have different gaming experiences . As I stated I find bunker builds to be too forgiving in the sense you are open to make multiple mistakes with very minor consequences and it requires less skill to play it right on small scale encounters. Bunker and condition builds are meta after all. The easier path is always taken by the majority even when it comes to a game.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

When you play various other build styles as an Ele for example and perform just as great only then you will understand. The difference of actual player skills requirement and consequences of multiple mistakes is huge. Some builds define the player because it has very little involvement of actual player’s skill. When players say bunker are too strong they are not underestimating it. It is quite the opposite, they are aware how robust the build is with little thoughtful input from the user. It is the main reason why I always recommend them to newcomers and after a few days they do so well they already consider themselves pro with such builds.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

There’s no skillful gameplay at healing yourself backup easily per cast/sec, traits, weapon skills. With the latest updates bunkers no longer deal low damage specially if they stack might with rune of strength and have good enough crit chance and ferocity. Also, can you say a bunker condition damage built player deals low damage? Hell no. As I mentioned above, every build and profession have their counter. It is either by a different build within the same profession or from another profession playstyle. That has nothing to do with the topic that bunker is too forgiving on gameplay and needs adjustment.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

And I disagree for the reasons mentioned above: playing bunker makes the fights equally forgiving for your opponent. In the and the two forgivingnesses cancel out each other. The fight may last long but the most skilled player will come on top

Based on this response it show how much experience you lack with playing various build as the Ele. Even within the same profession there are counters against every build. I won’t post a history to backup my case but you should know at least that a more risky build takes a lot more effort and skill to perform just as well as a bunker. As an example , 2 eles, a bunker Ele against an Ele that deals higher damage and that is not bunker. The result is the one that is not bunker will lose. The one that deals more damage can outplay his opponent in many ways but if the bunker can simply heal himself/herself backup it is a guarantee win for him/her due to the sustain the build provides and not because he /she is more skillful. A bunker built player can ignore a lot of skillful gameplay that an non bunker player requires in order to survive long and perform great.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

^this
and also tell me how playing a zerker scepter Fresh Air who nukes everything in one seconds can be put in the same phrase with “playing with skills”.

What makes you think a fresh air nuker needs to be zerker to burst? Everyone should know at this stage of the game that the Ele doesn’t need to be zerker in order to burst like one.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I agree with bunkers being too strong. Would be nice if bunkers were not based on healing done and maybe instead given some short term damage mitigation skills to block bursts instead. More skillful play, less mindless healing.

Indeed. There’s minor risk and very few skillful tactics involved when playing as bunker. The need to dodge main opponent attacks, react fast, observe your enemy buffs, pay attention to opponent skill animations, casting your skills at a precise timing, utilize your surroundings towards your advantage, getting fatal consequences of your multiple mistakes is reduced by a large percentage or completely eliminated in a lot of 1v1 battles. It is great to not get defeated by a full glass thief with 2-4 attacks if you don’t react fast or having more chances to recover and escape when getting ganked by multiple opponents. I believe this is the main reason why many players just get stuck with bunker builds and don’t try any of the more risky , fun and viable builds…. it is their fear to get defeated easily. After all, if it is easy then everyone will do it right?

You are completely right, but … it works both ways

People fighting against a bunker are under less damage pressure, therefore mistakes are slightly more forgiving.

Some people take that to the extreme, and then they complain about dying after they ate all the weakness, cripple, burning speed and burn bunker put on them ^^

Try playing the bunker ele against LB-axe/sword warriors though, not so bunkerish anymore!

I know every build has their counters and I know all the counters when it comes to every Ele build type. Even though I have lvl 80s of all the professions I only play and mastered the Ele profession….Well not entirely mastered since I still perform poorly with staff .with any other build that is not bunker… Anyway, that’s not the point. The point is bunker builds across all professions are too forgiving for the reasons mentioned above. That is why I believe it needs modification in order to make it a skillful gameplay style in the upcoming balance patch.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I agree with bunkers being too strong. Would be nice if bunkers were not based on healing done and maybe instead given some short term damage mitigation skills to block bursts instead. More skillful play, less mindless healing.

Indeed. There’s minor risk and very few skillful tactics involved when playing as bunker. The need to dodge main opponent attacks, react fast, observe your enemy buffs, pay attention to opponent skill animations, conserve and cast your weapon skills at a precise timing, utilize your surroundings towards your advantage, getting fatal consequences of your multiple mistakes is reduced by a large percentage or completely eliminated in a lot of 1v1 battles. It is great to not get defeated by a full glass thief with 2-4 attacks if you don’t react fast or having more chances to recover and escape when getting ganked by multiple opponents. I believe this is the main reason why many players just get stuck with bunker builds and don’t try any of the more risky , fun and viable builds…. it is their fear to get defeated easily. After all, if it is easy then everyone will do it right?

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

So what ways are there to play WvW solo

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LightningBlaze.4913

Forget about being “useful” to your server, just have fun while solo roaming. You can for example make multiple enemies jump to their death from a cliff while chasing you. Make sure you have the trait to take less fall damage and kill the few that survived with low health. You can wipe a whole Zerg of 10 by yourself this way. Hunt the poor cub that falls behind the enemy Zerg. /laugh, /dance, /sit at defeated players that annoys you, or just to make them nerd rage in a game. Join the harmless potion/tonic transformers to chill for a bit. Escape from outnumbered fights by Lightning flash/blink/shadow step to higher ground while your enemies can’t. Ambush inexperience roamers that don’t watch their back with instant burst that takes away their hp from 100 to 0 in a second. There’s so many fun experiences you can obtain as a solo roamer. You’ll learn other playstyles in your countless 1v1 encounters and how to counter them. You’ll get way better with your profession and develop awareness of your surrounding at all time. Overall, it will make you a better, skillful player compared to those that Zerg all the time.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

When you get killed...

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Posted by: LightningBlaze.4913

LightningBlaze.4913

The last game i played with that feature was runescape lol. I was always so scared to lose my previous gears >.<

Heidia- The elementalist is the #1 most OP profession in this game since beta!

1 Year ~2 Months Later...

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Wow over a year has already passed…. At this rate all these features can be considered projects that were canceled.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Modify the scepter shatterstone, dagger lightning touch, focus firewall and fire shield skills. Reduce overall effectiveness of all bunker builds. There’s nothing more forgiving than these builds. It is like saying “it doesn’t matter how much you outplay me and how many mistakes i make in our 1v1, I can always heal myself backup.”.

P.S: Where is it announced we are getting a balance patch soon?

Really? They’ve nerfed bunker ele, and then reverted some of those changes, and now you want them to nerf bunker ele again?

He plays full dps ele and has hated anything bunker since the end of time. Saying that about bunker is saying the same thing to full glass dps where if they somehow manage to get the jump on you (like wvw gank) and unload every skill in the game and 100%->0 you that is somehow skillful play? Stop trying to funnel Ele into one play style and let players decide if they want more dps or bunker. Like if you are complaining about bunker look at guardians in wvw :/

First of all, the builds i play now are not full dps. Secondly, I have played and mastered all build types and all weapon sets with the exception of staff (Bunker, condition, support, dps, hybrid, burst – you name them). I’m not saying take away the bunker builds just modify them to be less effective on 1v1 scenarios. Have you ever faced multiple bunker built players on 1v1?. You can tell the majority are not skillful at all , yet they survive long against you….. only because their build speak for them on healing themselves back up with minor effort/skill. Bunker builds are awesome to start with and in larger scale battles. I still recommend them to newcomers but they are in the category of low risk – high reward. Finally, in my sentence i didn’t isolate only to ele bunker builds.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

What’s wrong with lightning touch? :o

I think it is sufficient to say that when playing dagger main hand it is best to use another air auto attack than to cast this skill…

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist upcoming balance

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Modify the scepter shatterstone, dagger lightning touch, focus firewall and fire shield skills. Reduce overall effectiveness of all bunker builds. There’s nothing more forgiving than these builds. It is like saying “it doesn’t matter how much you outplay me and how many mistakes i make in our 1v1, I can always heal myself backup.”.

P.S: Where is it announced we are getting a balance patch soon?

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

The Scepter and the Focus

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LightningBlaze.4913

Really? I haven’t been active in spvp lately but is s/f really meta now? is it burst specs?

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Ele really top dps now?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

The ele has always been top dps/burst since beta. It was only unknown by the majority because most players prefer being bunker due to their fear of dying too fast. The improvement is that now bunker specs eles deal more damage than before.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Rate the Elementalist above you ^.^

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Posted by: LightningBlaze.4913

LightningBlaze.4913

8/10 I like the color combination.

My 2 eles.

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Heidia- The elementalist is the #1 most OP profession in this game since beta!

[WvW] Now that WvW tournament 2 is over

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Posted by: LightningBlaze.4913

LightningBlaze.4913

It was broken, the season was too long and there will be season 3 with the same 3 team configuration

Heidia- The elementalist is the #1 most OP profession in this game since beta!

WvW Season 3

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Complete silence towards the answer of your question. There will still be a huge amount of players going to wvw in season 3. True WvW players are not there for the reward but more because they truly love this environment. They enjoy it way more than any other aspect of the game. /Thread.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Emote Spamming

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LightningBlaze.4913

The report button within this game is only there to relieve some of the pressure towards the individual/s utilizing it. The reality is it doesn’t do anything else. You can spam report a player over 100 times with your malicious intent to have him banned or suspended…but sorry to break it to you, it will not happen.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Highest Possible Burst?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

For 1 sec window the fire combo that starts with dragon tooth can be eliminated right away due to its animation. Lightning flash+Phoenix 3 strikes,
air attunement+air 2+auto proc from air sigil+the 2 arcane skills is much more possible if you are fast with your fingers or use macros. Fresh air is a must on prolonged encounters or when your initial burst fails or it is simply not enough. I’m assuming this is for pve or ambushing someone in WvW/spvp purposes. Within these scenario, tempest fits a lot more and so does sigil of air. If you go with tempest trait the combo: Earth 1 auto attack+ (earthquake & lightningflash)+ hurl+ air Att+air 2+air sigil+2 arcane skills. The combo is very destructive as a full glass Ele with this build. I have never timed it but I do believe it takes a bit more than 1 sec. For 1 sec do the same without earthquake and LF conjunction but tempest would be meaningless then.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

A balance discussion

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I always found d/d to be the easiest to perform great in wvw roaming due to the higher amount of reliable and powerful weapon skills. This set has it all when it comes to mobility, constant pressure, damage, bunker, recover, defense. Staff and scepter are more of a challenge but it is still very possible to perform great in WvW roaming and even in spvp with these weapons. In regards to mobility to escape anyone all that is needed is fgs, 25% movement speed or swiftness and LF. Of course, the experience varies by player but I always have fgs when I need it. Even with fgs on cd and running without mobility like s/f there are still other ways to escape.( not including logging off lol). The game does not revolve around 1v1 but it sure helps to have a solid foundation within this setting to obtain overall improvement as a player. Finally like I always said the Ele can beat all professions and all players on 1v1 but don’t expect to accomplish this with a single weapon set and build. Winning on outnumber encounters is always against inexperienced or much lower skilled players. It is not possible to win against good or equally skilled players as an Ele or as an any other profession. One good player will give you enough of a challenge regardless of the build or profession you are utilizing. Against 2 good players at the same time will demolish you eventually if you do not receive help or decide to escape.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

elementalist q. guantlet tier 3 and 5 gambits

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Even though d/d is the easiest to perform well in spvp and wvw. s/d or s/f takes that title for pve content. You can do that achievement with any weapon set and with various builds. But if you want the easy way out i would recommend full zerk s/d against subject 7.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Emote Spamming

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Posted by: LightningBlaze.4913

LightningBlaze.4913

If you can’t stand the heat, stay out of the fire. It is a game and you are in a pvp environment. You can’t be that sensitive when players spamming /emotes on your down/dead body.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Cheese

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Posted by: LightningBlaze.4913

LightningBlaze.4913

@ Armageddon This statement “It isn’t that this runeset is so overpowered, it is that the other are so insanely under powered” if you take out “runeset” and add “elementalist” or “profession” would be the same sentience some used to defend the god mode build the ele used to perform. I understand it is a defensive mechanism and we all do that at times. However, when one specific aspect excels way more than everything else from the same category it is considered op specially if there are not enough counters.
I don’t want to misdirect this discussion into the overpowered subject. I consider the rune cheesy but not overpowered. It is 2 different matters. I also have no problem with players running this runeset. I run it and I don’t care about the criticism i get because of it. Like I said everyone is free to play however they like. As long as they are having fun nothing else matters. Nice video btw.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Cheese

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Once again you guys are only taking into consideration the #6 proc. If this rune only had this way to output confusion then it wouldn’t be broken/cheesy because it has a counter to prevent the confusion even at a low cd of 15 secs. Running this rune doesn’t affect damage output, quite the opposite it favors condition damage output more than any other rune. 15 and 25s is way too low of a cooldown. You can keep confusion on your opponent very easily even as an ele. When i roam with d/d condition build my opponent never have enough condition removals or stability to prevent getting overwhelmed with confusion thanks to this rune.. Confusion does not only act as a form of an attack..it is also a great defense when your opponent doesn’t have enough condition removals (never will on a prolonged encounter which is always the case against a bunker condition ele).

I think you are exaggerating, the 25s confusion trigger will give the opponent 3 stacks that tick for 6xx – 8xx on skill usage which is just fine if you compare it to any other popular runesets, and no, you cannot keep confusion on an opponent that knows what perplexity is. There is such a hype about this condition that makes people instantly blow their cleanses when they have it on, which is precisely why it’s an excellent COVER for my burning and bleeding – the real damage.

The fact that bunker eles can outlast their enemies’ cleanse has nothing to do with perplexity itself, I could be putting out any damaging condition and get about the same result, confusion is just the most efficient of the options we currently have.

As you’ve said yourself, anyone who can dodge, manage their cleanses and stability PROPERLY will be just fine against perplexity and condi builds.

Dolores show me a video of you as a condition ele doing efficiently with burning and bleeding without perplexity runes. These 2 conditions aren’t as intimidating to cause any major win against good players. Executing dodges , using all cleanse and stability will not necessarily do just fine against condition perpl based players. It is the conjunction between the 4th and 6th proc to keep spamming confusion that makes this rune cheesy. It is not only the 6th proc or only the 4th proc individually.

It is not such a hype, confusion is scary because like I said it acts as both offense and defense if it is not cleansed right away. The fact that bunker eles can outlast their enemies’ cleanse has everything to do with perplexity. It is comparing the low cds between these 2 procs and having condition removals utilities/weapon skills to be a much higher cds from your opponent.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Cheese

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Once again you guys are only taking into consideration the #6 proc. If this rune only had this way to output confusion then it wouldn’t be broken/cheesy because it has a counter to prevent the confusion even at a low cd of 15 secs. Running this rune doesn’t decrease damage output, quite the opposite it favors condition damage output more than any other rune. 15 and 25s is way too low of a cooldown. You can keep confusion on your opponent very easily even as an ele. When i roam with d/d condition build my opponent never have enough condition removals or stability to prevent getting overwhelmed with confusion thanks to this rune.. Confusion does not only act as a form of an attack..it is also a great defense when your opponent doesn’t have enough condition removals (never will on a prolonged encounter which is always the case against a bunker condition ele).

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Cheese

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Perpl was and still is known by the majority of players (including those that use it like me) as cheesy. Of course it is better… what cheesy aspect isn’t better? The primarily reason is because of its simplicity to spam confusion and of course do its high damage. Other professions can spam and even stack more easily. There will always be a few that support this rune while there are many others that don’t.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(PvP) How to beat S/D thieves?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Try different playstyle including different weapon sets and builds. Don’t get stuck on d/d with bunker/hybrid builds. You can’t defeat all builds/players and professions with a single set. In your case if you also specialize with scepter burst style you will find thieves (no matter how good the players are) to be at lot easier. Specially those that don’t constantly stealths and uses their agility instead. As a matter of fact no good thief will ever die to anything less that is not massive burst combos. They can easily resets fights, recover or simply get away.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

One shot Ele

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I play gc ele in spvp and it’s great fun. The build I run is a bit different from the video posted above since it utilises damage modifier traits to achieve the massive damage. with the build 0/6/5/3/1 with arcane wave, lightning flash and ice bow, zerker amulet, scholar runes and fire and air sigils. The damage achievable with this build is true burst.

Also, unlike in the video where the burst were killing the medium and light golems the burst of the build I run can kill the heavy golem in a shorter time.

This build was recommended to me by a guildmate (Hijk Elemental P)

One look at this build I "LOL"ed him. Then I tried it…. and it is without a doubt the burst-iest build available.

Here’s the build:

http://gw2skills.net/editor/?fFAQJArYhMMKZ25wlBdEBOAGpaw0PwKQcEIA0BrA-TJRBwA02fQzJAgcZAAPAAA

The Pros

Under Prime Conditions this build is getting:

+10% damage from Air Training
+20% damage from Bolt to the Heart (BttH)
+10% damage for being with 600 of target.
+10% damage from having full endurance.
+10% damage from being full health
+5% damage from Sigil
+7% damage for having might stacks.

For a grand total of:
+72% damage (52% without BttH)

So when you crit, this modifier is multiplied by your critical damage which is at 200%.

Your full combos (under prime conditions) will easily hit 15-20k damage in under a few seconds.

The Cons

Prime Conditions are really hard to keep going when you’re getting targeted. And if your opponent knows what they’re doing… you WILL be targeted.

If you get attacked:

A) Your health drops below 90% (-10% damage)
B) You have to evade, so you lose stamina (-10% damage)
C) You’re a wet noodle and fall over yourself when the enemy even looks at you funny.
D) No condi cleanse (you basically have to kill them before they kill you)

Enjoy!

To make it the busrtiest build as an ele he would need to replace fresh air with tempest, runes with scholar, rock solid with serrated stones and his energy sigil to air. This was the build I ran way back when I roam full glass.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Cheese

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Posted by: LightningBlaze.4913

LightningBlaze.4913

@dolores I believe you misunderstood my post Dolores. I’m not calling out all riliable and efficient builds to be cheesy. I’m just stating what is known as cheese in mmorpg specially in gw2. It is because I also play perpl condition based Ele is why I know of its simplicity. There are many other builds that requiere a lot more effort from the player part to perform efficiently. To name a few of these player skills: (can’t list them because I’m typing on my phone on the go) Positioning, paying attention to your opponent buffs, knowledge of not only your profession but your opponent as well.. Fast reaction. Dodging at the right time. Performing certain rotations/weapon skills at specific situations. Observing the weapon your opponebt has currently equipped to predict the upcoming skills and counter them etc. interrupting is a very simple task that can be done even without paying attention to your opponent buffs. Plus with this rune confusion output not only comes from interrupting. Even though the cd has been adjusted it is still very easy to spam confusion with perplexity even as an Ele. Indeed experienced and skillful players are able to counter this playstyle but requires a lot more effort. I’m not trying to offend or discourage anyone from using this rune. Everyone should run whatever they like without letting the negativity from others affect them in any way.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Lightning Flash uses in wvw?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

LF was,is and I believe will always be my favorite utility since beta. There are still so many uses with this utility. I can list hem.
- To use in conjuction with weapon skill combos
- To catch someone
- To gain distance while escaping from zerg.
- To reach higher grounds without going around, climbing or running towards it.
- To deal damage
- To stomp thieves when they use their down kill.
- To go behind your opponent and confuse him where you are.
- To avoid further damage when you are stunned

Please elaborate

Something like this
http://www.youtube.com/watch?v=lVi14W_776s

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Lightning Flash uses in wvw?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

LF was,is and I believe will always be my favorite utility since beta. There are still so many uses with this utility. I can list hem.
- To use in conjuction with weapon skill combos
- To catch someone
- To gain distance while escaping from zerg.
- To reach higher grounds without going around, climbing or running towards it.
- To deal damage
- To stomp thieves when they use their down kill.
- To go behind your opponent and confuse him where you are.
- To avoid further damage when you are stunned

Heidia- The elementalist is the #1 most OP profession in this game since beta!