Showing Posts For LightningBlaze.4913:

Dragon Tooth canceled after a dodge

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Was this announced or is it a bug?. I can understand getting canceled after a stun but also if you dodge after you cast it?

Heidia- The elementalist is the #1 most OP profession in this game since beta!

[Video] WvW D/D Ele thoughts/build

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Would it cause a chain reaction if 2 tempest defense eles collide? XD

Heidia- The elementalist is the #1 most OP profession in this game since beta!

[Video] WvW D/D Ele thoughts/build

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I don’t see the issue. Nothing he informed was a secret or known by chosen few. He is just helping the rest of the Ele forum community to be more informed. If he chose a voice modifier software in this video who are we to judge.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

[Video] WvW D/D Ele thoughts/build

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Posted by: LightningBlaze.4913

LightningBlaze.4913

38 silver per each! RAGEEEEEEEEEEE

Heidia- The elementalist is the #1 most OP profession in this game since beta!

[Video] WvW D/D Ele thoughts/build

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I wasn’t aware of that food. Will definitely use it thank you for the info Ozii. What made the ele do insane amount of damage/burst was mostly those increase damage percentage stacks. Now with the critical damage nerf it is sort of a must to have them if you are planning to deal any high dps/burst without being glassy.

NP Heida yea the food is really good.

Also for extra dps sigil of Air is top dog now since it only has a 3 sec icd now and fire lost damage by 15%.

meh so much for that food. it is close to 24s for each one lol. I only bought 4 to test xD. After i finish using them I think i’ll pass or try to craft them instead.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

[Video] WvW D/D Ele thoughts/build

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I wasn’t aware of that food. Will definitely use it thank you for the info Ozii. What made the ele do insane amount of damage/burst was mostly those increase damage percentage stacks. Now with the critical damage nerf it is sort of a must to have them if you are planning to deal any high dps/burst without being glassy.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

GW2 running strong since 1878!

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Posted by: LightningBlaze.4913

LightningBlaze.4913

He’s a vampire, watch out!

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Elementalist are underpowered

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Posted by: LightningBlaze.4913

LightningBlaze.4913

This sort of thread again. It has been proven several times by good players that the ele can be very powerful in both pve and WvW. If you meant for spvp then I can agree half of it but then again some players still do great within this setting too. They certainly don’t feel the Ele is weak or underpowered quite the opposite.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

How to do well with Elementalist?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

You gotta have a specific set of skills like the guy from “Taken". Jokes aside you are judging weapon negatively way too early. In pve all you need is dodge and kite at low lvl or if you are running full glass cannon builds.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

WvW conspired? Intervention required

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Karma really does exist.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Diamond Skin build w/ video

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Pretty solid play. That is pushing our dps potential to the max for sure. Have you tried the build with focus?

Our max dps/burst potential without being glass but certainly hitting like a cannon is at least3500 attack with 55% minimal of damage increased. That was my favorite burst build when I used to play d/d 0/20/25/15/10 with scholar runes and sigil of force. Now with the new traits would be interesting to experiment if by giving up vigor and fury with the 10 points in arcana and granting yourself tempest air grandmaster trait with 40-50% of crit change would it deal more consistent high dps/burst. A insane total amount of 75% and 95% damage increased if the opponent is under 33% of health. Focus can work wonders if he goes for a more glassy approach.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

S/D build

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Posted by: LightningBlaze.4913

LightningBlaze.4913

You can try 0/30/030/10 build with gear of your choice to balance the 50/50 type you would like.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Fighting PU mesmer on a D/D ele

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Posted by: LightningBlaze.4913

LightningBlaze.4913

D/d eles are easy prey for good pu Mesmers(by good I mean a pu Mesmer that deals enough damage to outburst Ele constant heal not a very bunker Mesmer that can’t out damage Ele regen. A good s/f burst built Ele stand more of a chance to defeat them with good effort put into it.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

why why why?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Because because because of the answers above.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

leaving the mists without relog

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LightningBlaze.4913

Lol Being playing since beta and just now found out about this. I never mind it since going to character select and back in is a very fast procedure. Even now knowing this alternative I still do character select lol

Heidia- The elementalist is the #1 most OP profession in this game since beta!

A Close Look at Tier One Tactics

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Posted by: LightningBlaze.4913

LightningBlaze.4913

This thread will get closed and infracted more likely

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Only a WvW player...

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Only a wvw player post a thread titled “only a wvw player”

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Coming back after 6 months break!

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Welcome back. There’s no such thing as perfect build. This is the mentality many players take and then later they come back to complain in the forums. All builds/playstyle across all the professions have their strengths and weaknesses. Each build have separate roles you want in WvW. Please state your playstyle within WvW.

Daphoenix and its relevant builds are still the most popular with d/d roaming. There are many others outside these standards but they require a separate set of playstyle. This is why asking how you like to play your ele is very important to recommend builds.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Lowest defense in compensated how?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

The full dps would be something like 30/30/x/x/x/x. With this build not geared for defensive stats and not using captrips utilities, only then we have 0 survivability. I have motivated so many players in WvW and still do in this new tier I’m in to play Ele. All by simply playing very well with this profession and defeating players that they thought it was impossible to defeat as an ele. So I have yet to discover iff my Ele is ever considered bad. As harsh as it might sound it is not the profession, it is always the player.

You are half right. As harsh as it might sound, you probably haven’t met many good players of classes like Mesmer, so you are probably not as good as you think you are.

Also there are way better ways to do a DPS build than 30/30/xxxx

I don’t consider myself as good as people tell me I am. I do know for sure that many of the players other Ele have trouble defeating because of the builds/playstyle they are running can be counter by one of ours. I have faced tons of good players across all the professions including well known ones that have even won their profession tournament… If that is not many then yea I will meet many more as time pass by. Good Mesmers are very challenging I give you that. Of course there are way better dps builds but that wasn’t my point. I was just giving an example of a build that has 0 survivability after using dodges to Byron.

So an honest question, where would you put Mesmers vs Eles with average players and skilled players? I’d also like to ask the same about Guardian as those are the 2 “boon dependent” classes so to speak (mesmer less so, but still a caster).

I also feel like your experience comes from WvW where the stat variations are much better and you can make a much more balanced build to compensate for innate weaknesses (but then again, other classes can too but maybe they don’t need to, to be as effective?).

If I put it bluntly, in spvp our class feels kitten stat wise, while elsewhere it is workable.

It is very hard to say to be honest. There’s always the main variable of the type of player. As an example, I have met mesmers using the fotm builds and are very easy to defeat yet others using the same build and are extremely hard yet beateable and some even impossible to bring down with my ele. However, those same mesmers that were easy become a challenge when they use their main build, weapon set and playstyle. As a matter of fact as you spend more time in wvw roaming or dueling you start meeting players that specialize in certain builds, weapon sets, playstyle within their class yet are very amateur when playing anything outside of their standard. Of course there are always the exceptional players that play very well with all type of builds and weapon sets for their profession.

My experience does come from wvw roaming and zerging (Spvp/Tpvp completely bored me long time ago) and I believe that’s what the Op wanted comments about since he mentioned briefly his wvw experience.

I agree, for spvp/tpvp ele does need a bit of help. Even when there are players doing well, the amount of effort is greater within this setting. Goes to show spvp/tpvp isn’t as balance as some player believe it is. It might change with the upcoming patches to spvp where we are allowed to use our pve gears. Who knows, it might actually become an environment where it has as many build diversity as WvW.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Lowest defense in compensated how?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

The full dps would be something like 30/30/x/x/x/x. With this build not geared for defensive stats and not using captrips utilities, only then we have 0 survivability. I have motivated so many players in WvW and still do in this new tier I’m in to play Ele. All by simply playing very well with this profession and defeating players that they thought it was impossible to defeat as an ele. So I have yet to discover iff my Ele is ever considered bad. As harsh as it might sound it is not the profession, it is always the player.

You are half right. As harsh as it might sound, you probably haven’t met many good players of classes like Mesmer, so you are probably not as good as you think you are.

Also there are way better ways to do a DPS build than 30/30/xxxx

I don’t consider myself as good as people tell me I am. I do know for sure that many of the players other Ele have trouble defeating because of the builds/playstyle they are running can be counter by one of ours. I have faced tons of good players across all the professions including well known ones that have even won their profession tournament… If that is not many then yea I will meet many more as time pass by. Good Mesmers are very challenging I give you that. Of course there are way better dps builds but that wasn’t my point. I was just giving an example of a build that has 0 survivability after using dodges to Byron.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Lowest defense in compensated how?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

@lightning
As harsh it could say, you are saying WWW is balanced…and that is alone disproving your Whole theory……

L2P is the best way to avoid any possible technical discussion……
You can see tons of threads about the most OP stuff GW2 ever had full of “L2P”, “its the player” etc.

And unfortunately doesn t add anything useful ….
Personal skill is OT in a discussion about balance

p.S. and there is a thing that put ele at disadvantage in a glass build.
Its the only glass build totally depending on opening the fight….because differently from mesmers, warriors and thieves if you are hit first you don t have anything to recover the momentum and get on the offensive.

Never have I mentioned WvW is balanced. You just did. When I said it is about the player and not the profession I didn’t mean to say L2p. I meant that there are members that have different playstyles. Based on that playstyle there are strengths and weaknesses against other professions/builds. If it was the profession then every single Ele player would complain about not bing successful in WvW/pve. That is just not the case. There are many enjoying this class because of how awesome it can be at the hands of experienced players.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Lowest defense in compensated how?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

The full dps would be something like 30/30/x/x/x/x. With this build not geared for defensive stats and not using captrips utilities, only then we have 0 survivability. I have motivated so many players in WvW and still do in this new tier I’m in to play Ele. All by simply playing very well with this profession and defeating players that they thought it was impossible to defeat as an ele. So I have yet to discover iff my Ele is ever considered bad. As harsh as it might sound it is not the profession, it is always the player.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Lowest defense in compensated how?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

It is compensated by having great amount of defensive traits, utilities and weapon skills… Including but not limited to: various condition removals, many ways to heal ourself back up to full health, defensive boons, projectile reflection and absorption, blocks, invulnerability, to both physical and condition damage. Let’s not forget by granting us massive amount of burst/dps damage without the need to go full glass (though upcoming patch might change that). The Ele excels in all pve and WvW areas as long as the player is experienced/skillful.

Defensive traits- Assuming you mean protection I will give you this one (for select builds)
Utilities- the same number of utilities as everyone else -_- .
Weapon skills- Yes but with on average 2-3 times the cd renders this moot.
Conditional removal- debatable but I will give you that one.
“many ways to heal ourself back up to full health”- Heals sure, to full not even close, 1 is auto attack (staff), 2 are fields (requires others to blast to do the healing.), 2 don’t heal you but heal others, leaving only 2 others each only healing 1.3k base. That’s far from healing to full, even for our low health.

defensive boons- Only so long as one specs to get protection on attunement.
projectile reflection and absorption- 2 reflects (each on different weapon) and 1 absorption. That not a whole lot considering others can reflect whole areas not just self.

“blocks, invulnerability, to both physical and condition damage.”- let me guess vapor form? and diamond skin? first one you are unable to do anything while in mist form, making it pointless and no more then a stall. Diamond skin can be good so long as you remain about 90%, meaning any 1-2k hit and its gone and pointless.

“granting us massive amount of burst/dps damage without the need to go full glass” -please show me where, DON’T SAY FGS its a bug, and will be fixed so that doesn’t count. (besides the fact it all works when target is against wall.) And MS only does high dmg/sec on targets will large hit boxes, and don’t move.

Elementalist can’t be too bad if there are a bunch of videos of them soloing Lupicus. Granted, that is a very specific situation. But what the hell? This is the interwebs. We are supposed to use anecdotal evidence!

Look at what the ele used, the fgs bug. Now that we know from the livestream that it is in fact a bug and WILL be fixed. People need to stop using this to say we have highest dmg.

Defensive Traits – You need to get more familiar with the defensive traits earth, water and arcana tree offer.

Utilties – True but I find our captrips utilties to be a lot more helpful specially when they work together with our defensive traits.

Weapon skills – There are many more… I just feel lazy to list them all.

Condition removals – Even without traited, we have more than needed.

Heal ourself back up – With the right build and playstyle we can heal ourselves back to full, even without investing stats in healing power. (aside of the amount granted from putting points in the water line).

Defensive boons – Protection is only one of the defensive boons that is very easy accessible as an ele.

projectile reflection and absorption – It is actually 2 absorption (Dagger and Focuss) and 1 reflect skill (focus)

Invulnerability to both physical and condition damage – You need to get familiar with focus weapon set.

Granting us massive amount of burst/dps damage without the need to go full glass – The fgs + lf combo has been around since early stage of close beta. I find it odd that just now it is stated as a bug. I guess the developers took their time to really diagnose this useful technique. Our burst comes primarily from stacking the damage increase percentage traits. Thanks to that we can invest more points in something else with our gear to survive long while dealing high burst. There are a couple of youtube videos as proof. Very few knew about this until fresh air trait was introduced.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Returning Elementalist, should I re-roll?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

This is a very bad place to ask that….. My recommendation is to find in WvW, an Ele player that successfully do great in all areas within WvW and ask him/her that question. I’ll say it once again the Ele is a very powerful profession for WvW roaming and zerging but it takes time to actually be successful. Only time…..nothing more nothing less.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

The 5th Attunement! [Arcana]

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Posted by: LightningBlaze.4913

LightningBlaze.4913

WE JUST NEED THE ELEMENT OF HEART……TO BECOME A CAPTAIN PLANET!

I was thinking of something else entirely…

http://www.picgifs.com/graphics/w/witch/graphics-witch-617199.jpg

Where is earth xD

Heidia- The elementalist is the #1 most OP profession in this game since beta!

so many builds what to use for fractals?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Use them all. I tend to find one weapon set to be more useful than the others at specific parts within fractal.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Diamond Skin build w/ video

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I thought many already found out about the secret of bursting when fresh air was released… The main reason why ele doesn’t need to be ful glass to do high/massive amount of burst is because of the traits that increases damage percentage. It can go way past than 30%. All while keeping your armor and vitality high enough to survive long.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Interrupting Ether Renewal

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Posted by: LightningBlaze.4913

LightningBlaze.4913

For sure it’s bothersome when ER gets interrupted but it’s your job to prohibit that. You can spec into earth for stability, CC the enemy or outrange him with movement spells. You can also flash away while channeling, etc.

So overall this spell fits eles perfectly – high risk, mediocre reward.

I still like Mbelchs suggestion though. Reverting the change of mistform might also be a good start.

warriors can be immune to direct damage and condi damage and still use all their skills =.=

So can we with focus off hand. I’m surprised our focus earth skill hasn’t get nerf. ER is a very powerful heal and thus it needs this minor setback. Like someone already stated there are various ways to prevent from getting interrupted and gain the full benefit of the skill.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

tip on surviving perm. stealth thief?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Number 1 requirement to beat any thief that constantly stealth after every one or two hit is massive burst. Without this element you stand no chance to beat them unless you have high dps and are able to interrupt his stealth twice in a row and the thief has only 1 stun break.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

The 5th Attunement! [Arcana]

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Posted by: LightningBlaze.4913

LightningBlaze.4913

We just need the element of heart….. To become a Captain Planet.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Lowest defense in compensated how?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

The Ele excels in all pve and WvW areas as long as the player is experienced/skillful.

Does that mean wvw is closer to pve than to pvp?

Part of WvW is pve but it is a also a huge pvp zone for both small and big encounters. One of the reasons why Ele excels in all areas within this environment is because of the huge amount of reliable builds for roaming and for zerging. The flexibility to allocate stats to your strong/weak points and in conjunction with player skills make the Ele very robust.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Lowest defense in compensated how?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

It is compensated by having great amount of defensive traits, utilities and weapon skills… Including but not limited to: various condition removals, many ways to heal ourself back up to full health, defensive boons, projectile reflection and absorption, blocks, invulnerability, to both physical and condition damage. Let’s not forget by granting us massive amount of burst/dps damage without the need to go full glass (though upcoming patch might change that). The Ele excels in all pve and WvW areas as long as the player is experienced/skillful.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

RTL buff confirmed by Jon Peters.

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Posted by: LightningBlaze.4913

LightningBlaze.4913

The jokes is on you because there is a buff to rtl coming on May.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

So ive heard...

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Scepter air 2 does as much damage. For scepter bursty playstyle users, fresh air is still far superior trait. No competition within that department.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Diamond Skin build w/ video

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Posted by: LightningBlaze.4913

LightningBlaze.4913

very cool video and build.
however i hope this isn’t what will be pointed out to be as “ele are fine look”
cause killing some up scaled to 80’s with the best gear + fully buffed is pretty lolz but that is it.

It doesn’t need to be pointed out. All experienced players perfectly know the Ele is more than fine in WvW and in pve.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Obsidian Sanctum JP Etiquette

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Posted by: LightningBlaze.4913

LightningBlaze.4913

If it’s red it’s dead….. That ia the only rule in pvp

That’s right. No mercy even towards uplevels. It is all about the fun and not about bringing real world morals to a game in a pvp environment.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Diamond Skin build w/ video

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Wow one of the exact same burst builds I used to run back when i was d/d. Of course there was no diamond skin back then and i used to run only with 2 cantrips and 1 arcane as utility. Props, the build is fun and powerful.

Edit: nvm you also use 2 cantrips and 1 arcane.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

It's good to be an elementalist

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Posted by: LightningBlaze.4913

LightningBlaze.4913

It is not good to be an Ele…. It is AWESOME! . Any player that really loves the Mage type of professions from mmos will appreciate this class. I have played with all the other professions and none of them were as fun as the Ele for me. Personally the Ele excels on every area within pve and WvW. I admit in spvp it needs a bit of love but it is great in the hands of experienced players.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

HoD Does Not Want You: Seriously

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Posted by: LightningBlaze.4913

LightningBlaze.4913

This thread only encourage others to actually transfer to hod . Welcome me..

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Massive damage in a single attack?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I once hit a rabbit for over 300k, thats the power of an Ele

OPPPPPPPPPPPPPP

Heidia- The elementalist is the #1 most OP profession in this game since beta!

[Video] D/D Condi Solo Roaming

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Good gameplay. I enjoy condition builds as well. I find the earth shield to be really fun and effective for the ele with perpl runes. You may want to try it instead of armor of earth for a bit.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Blinding Ashes synergy

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Posted by: LightningBlaze.4913

LightningBlaze.4913

There is a very small cd from the trait. Keep that in mind when creating your build.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Wow @the new traits for Ele

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Posted by: LightningBlaze.4913

LightningBlaze.4913

Why are people saying earth is that bad? I mean every D/D ele goes into earth and every s/d ele likes to start in earth and swap to air for 15 air procs.

Earth also has very good damage traits. It just sounds like alot of people are trying to imagine moving a whole 30 points from their previous build to pick up one of these and just don’t see it working. When these are traits to build around.

D/D’s build around 20+water and 30 arcana
S/D’s and s/f build around 30 air

Why can’t there be a build based around 30 earth?

I don’t understand the logic here. Do 30 Air eles stay in Air? Do 30 water eles stay in water? NO so why are we saying 30 earth is trash because nobody stays in earth? Cleansing water is trash because no ele stays in water and water certainly doesn’t have good damage at all. I don’t even understand how this is a thing because nobody stays in a attunement for long except maybe a staff Ele.

If you D/D the attunement you stay in the longest is Air if a burst is coming in you swap to earth! I would rather reduce a burst by 150% + whatever crit damage they have then have protection up. That is what stone heart will do reduce any incoming damage by a guaranteed 150%+ if that hit was going to crit.

I agree completely that there’s a difference between strengthening one attunement with a goal or an overarching strategy in mind and simply camping it, which I don’t think is viable or even really intended. Just as you’ve said, a typical burst Ele for example will mostly rely on Air, but Earth plays a strong part in setting up burst (and anticipating it if you’re playing Focus), Fire has its Phoenix, area denial and might potential and even Water is another means of control and sustain.

The really beautiful thing and what I truly admire about Ele’s design is that your attunements and the abilities associated with them are so useful if you think about the ways to use them that you’re never “defeated” at the trait window, so to speak. If you don’t have a purpose in mind for the traits you’re choosing when investing in Earth, then you’ll likely be dissatisfied, but it has nothing to do with the merit of Earth Magic or Earth Attunement itself: if I want some protection for channelling Ether Renewal, then Earth VIII and Arcane Shield works very well for me. Even if I then leave Earth Attunement, I can consider the points well spent because they kept me safe from possibly lethal circumstances. So in the broader picture the points into Earth bolstered my performance in all attunements.

Earth Magic rewards and encourages conservation of endurance and close-quarters aggression on the Elementalist’s part. Water favors sustain, healing and building strength over time. Arcana is ambiguous and can be drawn for the most part in any way a player wishes. On the whole, if you go deep into Earth then you are likely going to favor a burstier, more aggressive strategy, since you are traited more into taking and reacting to hits and less into sustain. I think some of the complaints from players about Earth is that they perhaps expect Earth to pull Water’s horse in the sustain and cleansing department and become disappointed when it doesn’t. But if Earth doesn’t work for you then there’s no shame in going for Water instead. The trait points are always yours to spend.

The magic lines themselves aren’t really about singling out a single attunement, per se, but rather about tailoring the Elementalist in a direction that favors the goal, rotations and temperament of the player. This often means benefits to the magic line’s attunement, but it’s not an imperative to just sit in said attunement all day. That’s coming at the Elementalist from a fundamental misconception I feel.

This post made by shimmerless is worth reading from start to finish. It evaluate crucial points towards the usefulness of our traits. His statements are significant. For example:

" If you don’t have a purpose in mind for the traits you’re choosing when investing in Earth, then you’ll likely be dissatisfied, but it has nothing to do with the merit of Earth Magic or Earth Attunement itself"

and

" The magic lines themselves aren’t really about singling out a single attunement, per se, but rather about tailoring the Elementalist in a direction that favors the goal, rotations and temperament of the player".

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Math on Celestial change from Reddit

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Posted by: LightningBlaze.4913

LightningBlaze.4913

So, basically, celestial is dead?

Pity, I wanted to equip my 2nd ele with celestial, suitable for open world and wvw.
What else to take now? Soldier with some dmg items mixed in?

It could possibly mean every good ele build is dead. that crit damage was necessary for us to be able to take down warriors and necros. I’m not liking this ferocity idea.

mmmm sounds horrible if it is 30-50% crit damage specially towards burst specs.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Focus. Make some noise!!!

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I guess there just wasnt enough noise. I cant even remember when a single focus skill got some modifications…

The new fire gm trait helps focus in some way. That’s an improvement and consideration towards this weapon set.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Scepter skill rework ?

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Posted by: LightningBlaze.4913

LightningBlaze.4913

With the exception of shatterstone, all the other scepter skills are more than fine for me. No need to buff already strong scepter skills like they are doing with burning speed for dagger.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

With the FGS and teleport nerf......

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I agree. As much as I love fiery rush + lf combo to burst down even bunker players in wvw, it needed this fix. FGS by itself is still a very powerful elite.

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Wow @the new traits for Ele

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Posted by: LightningBlaze.4913

LightningBlaze.4913

I heard Arenanet doesn’t support power creeping…. I think elementalist got nerfed via other professions buff.
Don’t worry brothers and sisters it just means our victories will just taste better. Spvp should be ok will the healing adjustment but WvW please use caution!

PS: Pew Pew equals + 3 to creativity

I am pretty annoyed being left apart from tPvP because I main Elementalist. It has been a while already now, hasn’kitten

Edit: can’t even type " hasn’t it"…. really?

hasn’kitten hasnt it, hasntit, hasn’ tit….

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)

Wow @the new traits for Ele

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Posted by: LightningBlaze.4913

LightningBlaze.4913

+1 to this reply. I believe so many playere have become so dependent on specific traitlines and traits that they are unable to expand on the many other viable options the Ele already possesses(a lot more choices with these changes).

…Maybe because them trait lines have very good traits. Water and Arcana have great traits that can be very important for many builds. Its the traits that are important, until we get traits in other lines that are just as strong, Water and Arcana will continue to be taken by many.

True, I won’t deny that the water and arcana tree have strong traits for sustain and support but you can gain more than enough of sustain and support from utilities, sigils, runes, weapon skills, balanced stats, burst, and dodges. That is why the choice is not limited to only invest a lot of points into these 2 traitlines. I remember you were trying condition build and you were liking it, how was your experience on trying something new?

Heidia- The elementalist is the #1 most OP profession in this game since beta!

Wow @the new traits for Ele

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Posted by: LightningBlaze.4913

LightningBlaze.4913

This is where trade-offs happen. I think you locked yourself in the mentality that Eles explicitly require Healing, Vitality, and Boons from traits. Don’t get me wrong, this is constructive criticism. I’m not bashing you. Traits are just one thing. You still have your Armors and Trinkets to cover the things you lack.

Where to get healing and vitality? You can get Dire/Settler/Magi to cover the HP and Healing you lack. With 30 points in Earth you should at least get Elemental Shielding so you have reliable access to Protection especially since this will probably a Signet build.

I take the trait lines for the traits. Not for the stat bonuses.

Then why do you insist that Elementalists require 20/30 points in Water and Arcana?

Water for Condition cleansing? Ether Renewal + Rock solid to prevent interrupts should be enough. You can never be free of conditions when fighting condition builds regardless of what build you use.

Arcana for boons? You can get Protection from Elemental Shielding. You can get Regeneration from Runes. You can get Sigil of Energy for dodges.

My point is you can get the things you lack from Armors, Trinkets, Runes, and Sigils. The extra few seconds increase in Attunement Swap is something you’ll need to learn to manage.

+1 to this reply. I believe so many playere have become so dependent on specific traitlines and traits that they are unable to expand on the many other viable options the Ele already possesses(a lot more choices with these changes).

Heidia- The elementalist is the #1 most OP profession in this game since beta!

(edited by LightningBlaze.4913)