Showing Posts For LucosTheDutch.4819:

Best Race/Job Choice for Exploration

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I would recommend against using Guardian. Yes you CAN get perma swiftness with staff but it’s … not fun. If you can choose your class for open world completions, Guardian would not be it. Other than the perma swiftness, which requires you to constantly stand around in symbols (and slows you down consequently), staff is perma crap damage. No sane person would recommend you use that weapon it for open world completion. It’s use is VERY limited in PVE.

You don’t have to stand still to get the perma-swiftness at all. If you combine it with the ‘retreat!’ shout you can just keep running while throwing symbols in front of yourself and spamming ‘retreat!’ whenever it comes off cooldown.

It is true that the DPS of a staff is bad, but you have a 2nd weapon for that. Whenever you’re engaging in a fight, just throw down your staff 5 wall in front of the mobs, then throw your staff 3 symbol on them, use staff 4 to give yourself 12 stacks of might and then just burst them down with your greatsword or sword/focus (I prefer greatsword for open-world PvE).

You might not like guardians for open-world PvE and that’s fine but the complaints you wrote down here are simply invalid or not true.

Best Race/Job Choice for Exploration

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

No, I hate staff never use it. Most I use staff for is to swap to it for Teq prior to burn phase. I find it a boring weapon and serves little point or use.
I much rather prefer a scepter/focus and greatsword. Greatsword because it’s required as it’s the only damage weapon we have. We have other weapons that deal damage, but it’s the only high damage option.

The guardian profession confuses me, why am I the only class who’s profession skills effect everyone around me? Mesmers shatters only effect them. Engi tool belt only effects them. Necro only effects them. Why does all virtue have to effect everyone around me? It seems to be the prime reason our health is so low and damage is so low, to offset the stupid high amounts of support.

Staff is actually an amazing weapon on guardian and extremely useful outside of dungeons. It gives you perma-swiftness, great CC capabilities, some extra healing and a very good DPS boost for yourself and others when using staff 4 right before you swap to your other weapon to land your burst. Staffs are actually a must for guardians in WvW (unless you’re solo-roaming, then I’d advice against it). It’s that good of a weapon.

If you think greatsword is the only DPS weapon guardians have you really don’t know the class very well. Both one-handed swords and scepters do more DPS than greatswords. Greatswords have amazing burst capabilities and are great for dealing with trash mobs in PvE, but for actually sustained DPS the sword and scepter are better weapons.

Virtues only affect everyone around you when you activate them. The passive effects are for yourself only. The fact that activating virtues also affects your teammates is just a bonus (and a very good bonus, it’s the reason why guardians are so popular in dungeons and WvW), it doesn’t affect you negatively at all.

And I already explained to you that the guardians are in the top 3 damage dealers in this game, so your complaint about our DPS is invalid.

It seems you really just need to get a better understanding of guardians and how to play them before you complain about stuff that just isn’t true.

(edited by LucosTheDutch.4819)

Best Race/Job Choice for Exploration

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

My first map completion was Guardian. Which I highly recommend against. They’re probably the slowest moving class, they have horrible health pool and can’t really solo with zerker gear because of said low health pool. Did I mention they’re slow? Staff sucks balls, lets be honest here staff as a weapon blows. You only see so many guardians with one because of it’s lootstick qualities and might stack.

My first map completion was with a guardian too and it’s honestly not as bad as you make it seem.

Yes, I used staff. No, it doesn’t suck balls. It gives you perma swiftness if you combine it with the ‘retreat!’ shout and the might-stacks are really good. When you’re up against a group of mobs simply open the fight with staff 4, switch to your greatsword and kill everything. It’s really super easy.

I also used Berserker gear with Scholar runes. I could easily solo anything I wanted in open-world PvE. I mean come on, open-world PvE is so extremely easy that if you honestly die a lot in open-world PvE you’re probably just really bad (or at least a really bad guardian).

Doesn’t change the fact that it’s the slowest moving class in game with the lowest health pool. I’m looking forward to specializations to maybe get to be a damage guardian without giving up literally everything that makes my class desirable and having no defense to be less then what a warrior is. Cause right now without support a guardian is a half-kitten warrior.

Guardian is not at all the slowest moving class in the game, not even close. Like I said, guardians can have perma-swiftness with staff 3 + ‘retreat!’. Many classes can’t give themselves perma-swiftness. The slowest class in the game is mesmer.

Guardians also don’t have the lowest health pool. Sure, our health pool is not very high but us guardians make up for that with our insane amount of active defenses (no other class in this game has as much active defense as the guardian).

And why do you want the guardian’s specialization to be DPS oriented? Guardians are already among the top 3 damage dealers in the game and you really don’t have to sacrifice anything to reach that amount of DPS.

DPS guardians do much more damage than DPS warriors do while also having more defensive capabilities than DPS warriors have.

Your issues seem to be l2p issues. I get the feeling you don’t really know your class very well. The guardian is fine and in fact one of the most desirable classes in PvE. It just takes a bit of skill to be a good guardian.

If you want play easy-mode than warrior might indeed be a better class for you as it has a bigger health pool even when fully specced for DPS, but warriors also have less active defenses and less DPS than a guardian who’s specced for DPS.

Best Race/Job Choice for Exploration

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

My first map completion was Guardian. Which I highly recommend against. They’re probably the slowest moving class, they have horrible health pool and can’t really solo with zerker gear because of said low health pool. Did I mention they’re slow? Staff sucks balls, lets be honest here staff as a weapon blows. You only see so many guardians with one because of it’s lootstick qualities and might stack.

My first map completion was with a guardian too and it’s honestly not as bad as you make it seem.

Yes, I used staff. No, it doesn’t suck balls. It gives you perma swiftness if you combine it with the ‘retreat!’ shout and the might-stacks are really good. When you’re up against a group of mobs simply open the fight with staff 4, switch to your greatsword and kill everything. It’s really super easy.

I also used Berserker gear with Scholar runes. I could easily solo anything I wanted in open-world PvE. I mean come on, open-world PvE is so extremely easy that if you honestly die a lot in open-world PvE you’re probably just really bad (or at least a really bad guardian).

If GW2 went subscription?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Id be all for it. Once youre more than like, 16 years old, you realize that $15 a month for something you can easily play for 20+ hours a week is nothing compared to other things you can spend your money on.

But since like, half the playerbase is 16 (or acts like they are), it wouldnt work, so i dont think it will ever happen.

Speak for yourself and while you’re at it, keep that condescending tone to yourself as well.

I’m 26 years old and I think 15 euros a month is a lot of money for a video-game.

Could I pay 15 euros a month for GW2? Sure. Would I pay 15 euros a month for GW2? Hell no! GW2 is totally not worth 15 euros a month. I don’t think any game is worth that amount of money.

When you’re no longer 16 (or acting like you are) you’ll realize there are better things to spend your money on than MMORPGs. Once you’re more than 16 years old with an actual life going on you won’t even have time to play video-games for 20+ hours a week (I mean really, 20+ hours a week on video-games is a lot of wasted time, the last time I wasted that much time on video-games was almost 10 years ago).

(edited by LucosTheDutch.4819)

Lost 100g due to poor visual design :(

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

The visual design is fine. I agree that the UI could have been done better (it is a long list to go through indeed) but ultimately it is your fault and your fault alone that you chose the wrong piece of armor.

You can clearly see what weight the piece of armor you selected is if you go over it with your mouse. It even displays it in bright red letters with the message “your class can’t wear this type of armor!” (also in bright red letters) if the armor weight of the selected piece is different from what your class wears.

Increase all running speed by 10%

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

No, I hate this idea OP. There are already plenty of ways for you to travel faster, the OP is just another example of wanting his cake and eat it too.

If you want to run faster, use:

- signets that increase movement speed.
- traits that increases movement speed.
- weapons that give swiftness.
- utility skills that gives swiftness.
- traveler runes that increase movement speed.

All classes have at least 3 out of 5 swiftness sources available to them. Use those if you want to run faster.

Need places or activities to chill out

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

You can just WP to DR or LA if you want to afk to chill out. Or just log out and log back in when you’re no longer afk. I don’t see why we would need fishing for that. Seems like a waste of resources, especially if you’re gonna afk during it.

Can we please get a "hardcore mode"?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

The game is easy for you because you learned it.
Now get a fresh 80lvl player with 500 AP and tell him to do any explorable dungeon. Not so easy, eh?

This. It’s not so much that we need harder content, we need new content with new mechanics and challenges that we haven’t mastered yet.

I think we need both, but Anet shouldn’t change the content we already have. I just hope HoT will add harder content as well as new challenges with new mechanics.

Sexier armor for males?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I would like to see (something like) this as an outfit added in GW2: http://static.zerochan.net/Heishirou.Mitsurugi.full.715165.jpg

I think that outfit classified as “sexy” while also being extremely manly and cool. It would be so sick to have that on my human male warrior.

Lol yeah. Atleast I hope you are joking

Why would I be joking?

Sexier armor for males?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I still want my Assassin’s chest piece from GW1. Really sick of waiting for it. =/

http://wiki.guildwars.com/images/thumb/8/8c/Assassin_Luxon_armor_m.jpg/370px-Assassin_Luxon_armor_m.jpg

That is awesome. Should be pretty easy to make some medium leather revealing armor. The ninja look is a cool one, form-fitting, midriff exposed, mask, maybe a hood or scarf…shiny leather with some touches of metal or chain. Just too good. Not a fan of those shoulders though.

They have more revealing armor for the guys, but the armor are more “male power fantasy” then really sexy…

What does that mean?

It’s just a tumblr feminist buzz word. It doesn’t really mean anything.

Oh, alright. As long as we got that cleared up. XD

I don’t have tumblr. I don’t know were I have it from.
For me it mainly means, that the guy is naked not to appeal to his on-lookers, but to look more bad-kitten …like for example Tacitus talking about the Cheruskans in the varus battle fighting naked, to make them sound more frightening.
It was very unlikely intended to make them looks more “sexy” for the invading Roman soldiers.

I don’t mind revealing armor for the women. I actually like some of them a lot.
I just want male armor without a skirt or a coat, where you can see the hip region and the b*tt. People don’t have to be naked to look sexy. My human would look so nice in tight pants.
I know it is not very practical, since the guys of course would want to protect the jewels and so a longer gambeson or chainmail is probably much more realistic, but I’d like to have the choice to have a more appeling looking guy.

But strong masculine traits are sexy to some (if not most) women (and men?). There is no real difference between “power fantasy” and “sexy” when it comes to men. Masculine traits in men are considered sexy. Feminine traits in women are considered sexy. Revealing armor for men can be both empowering and sexy. Revealing armor for women can be both empowering and sexy. Many “progressives” do not understand this.

But a man hasn’t less “masculine traits” when wearing no coat or skirt to hide his backside/hips.

I didn’t say that a man would have less masculine traits when wearing no coat or skirt. If anything I was arguing the contrary.

I don’t care much for hips or kitten but I would like to see some outfits that show off my male character’s chest, abs, biceps and/or backside.

Sexier armor for males?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I would like to see (something like) this as an outfit added in GW2: http://static.zerochan.net/Heishirou.Mitsurugi.full.715165.jpg

I think that outfit classified as “sexy” while also being extremely manly and cool. It would be so sick to have that on my human male warrior.

I’m sorry, but that is far from sexy and is borderline ‘gross’ instead. The muscles overtake the body and deform it in such a horrible way.

These are just fine without the Frankenstein steroid effect: http://wiki.guildwars2.com/images/0/07/Human_male_physique.png

Just need close to show it off is all they’re asking….

Eh? The post was about the outfit, not his muscles. -_-;

(Though I have you know that his muscles are drawn anatomically correct and there is nothing Frankenstein about it. There isn’t even a huge difference between Mitsurugi’s physique and the physique of the left-most human in your link).

Sexier armor for males?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I’d rather see increasingly practical armour for women. A chainmail bikini won’t protect you against anything.

In particular, the low-level, starting light armor for humans, norn and sylvari females is absolutely ridiculous.

Light armor is cloth and won’t protect you period. But that’s okay, as casters are usually fighting on the backline and/or use magic to protect themselves. They don’t need armor and armor might actually hinder their spellcasting abilities (not sure if that’s true in the GW2 lore but it is in many other fantasy lore).

When we look at actual armor, we have very few “chainmail bikinis” in GW2. We do have them, but they’re not overly present.

Besides, there is nothing wrong with revealing armor and it serves its purposes both in real life and in game. Revealing armor increases your mobility while also making a statement to your enemy: “here I am, come get me, if you dare”. It’s empowering and also threatening to the enemy. Various civilizations in the past used this tactic.

Not to mention that this is a fantasy game with magic. How practical a piece of armor is really doesn’t matter when the real protection comes from magic, which is very much the case in GW2.

Sexier armor for males?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I still want my Assassin’s chest piece from GW1. Really sick of waiting for it. =/

http://wiki.guildwars.com/images/thumb/8/8c/Assassin_Luxon_armor_m.jpg/370px-Assassin_Luxon_armor_m.jpg

That is awesome. Should be pretty easy to make some medium leather revealing armor. The ninja look is a cool one, form-fitting, midriff exposed, mask, maybe a hood or scarf…shiny leather with some touches of metal or chain. Just too good. Not a fan of those shoulders though.

They have more revealing armor for the guys, but the armor are more “male power fantasy” then really sexy…

What does that mean?

It’s just a tumblr feminist buzz word. It doesn’t really mean anything.

Oh, alright. As long as we got that cleared up. XD

I don’t have tumblr. I don’t know were I have it from.
For me it mainly means, that the guy is naked not to appeal to his on-lookers, but to look more bad-kitten …like for example Tacitus talking about the Cheruskans in the varus battle fighting naked, to make them sound more frightening.
It was very unlikely intended to make them looks more “sexy” for the invading Roman soldiers.

I don’t mind revealing armor for the women. I actually like some of them a lot.
I just want male armor without a skirt or a coat, where you can see the hip region and the b*tt. People don’t have to be naked to look sexy. My human would look so nice in tight pants.
I know it is not very practical, since the guys of course would want to protect the jewels and so a longer gambeson or chainmail is probably much more realistic, but I’d like to have the choice to have a more appeling looking guy.

But strong masculine traits are sexy to some (if not most) women (and men?). There is no real difference between “power fantasy” and “sexy” when it comes to men. Masculine traits in men are considered sexy. Feminine traits in women are considered sexy. Revealing armor for men can be both empowering and sexy. Revealing armor for women can be both empowering and sexy. Many “progressives” do not understand this.

Gw 2 endgame questions

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Yeah but whats so good with it when u cant progress in any way, get better gear, feel that ur character gets better etc. I want to do pvp to earn thoes points so i can buy that weapon i want etc, and see a differnce when i fight ppl that dont have same gear as me. When i talk to ppl it looks like u are running around doing things but u dont know why, there is no goal to reach. U are just doing quests, events for fun.

There are definitely goals in GW2 but constantly chasing after better gear is not part of it.

Some goals in GW2 that keep a lot of players busy:

1. Becoming better in sPvP and climbing in rank on the PvP leaderboard and enter PvP tournaments for rewards.

2. Becoming better with your guild in WvW to beat other guilds on other servers in WvW, helping your server to win the WvW matchup and winning rewards during WvW tournaments.

3. Collecting vanity items and armor skins that show you have explored every nook and cranny of the game.

4. Trying to craft a legendary weapon, which isn’t better than other BiS gear (ascended) but does look really cool and shows you’re a dedicated GW2 player (though people with a credit card can get the same legendary weapon with irl money, which is kinda lame, but that’s a different discussion for a different thread).

Gw 2 endgame questions

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Sandbox: “free-roaming” suggest the absence of artificial barriers
I have seen may games claim to be a sandbox but yet contain these artificial barriers.

That’s not what sandbox means, not in the MMO genre. Being able to roam freely is only a part of the sandbox genre. A true sandbox game allows the players to build their own world. That is where the name “sandbox” comes from. As children we used to build our own stuff in real sandboxes with sand and other tools. Sandbox videogames emulate this and expand on this idea. Player housing, creating your own player communities and hierarchy and being able to claiming, building and expanding your own strongholds, settlements or bases are all part of the sandbox genre. Open-world player-versus-player and guild-versus-guild is often a big part of the sandbox MMO genre. No level-gating or level-caps is also something that is often core of the sandbox MMO genre.

A good example of a true sandbox MMO is EVE Online.

Gw 2 endgame questions

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I know that. That’s why I marked two categories. “horizontal progression MMOs” and “sandbox MMOs”. Though there’s noone to say that some new developer couldn’t make an MMO that’s both

Fur ennuf.

Wasn’t Ultima Online both?

Sexier armor for males?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

We should get the option to show the chest part or not, would be cool to run around shirtless

+1 for this.

Or how about chest armor skins that isn’t really armor but is a tattoo instead (like the facial tattoo skins that are transmuted over the helmet slot)?

Basically I’d like to see chest armor skins that are tattoos that allow me to look like this:

Attachments:

Gw 2 endgame questions

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Many mmos dies, but not this one and it has almost no endgame content, i dont get it

it’s because MMO player base is aging. We don’t have the time to do excessive raids and endless gear progression. That’s why both horizontal (cosmetic) progression MMOs and sandbox MMOs are picknig up.

Except GW2 isn’t a sandbox MMO. But you’re not completely wrong though.

I think there are 3 types of people drawn to GW2:

1. The casual players who just want to have fun with their friends by doing a casual dungeon runs or other casual activities (which this game has a decent amount of) without having to worry about BiS gear or learning strategies for difficult encounters.

2. The special snowflakes who get their satisfaction out of looking prettier or more unique than others rather than being better or more skilled than others.

3. The competitive players who like GW2’s PvP or GW2’s unique game-mode called World versus World.

I personally fall under category 3.

Gw 2 endgame questions

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Many mmos dies, but not this one and it has almost no endgame content, i dont get it

This MMO draws a specific audience that is different from the traditional MMO audience. GW2 is a niche game. It will never become bigger than MMOs like WoW, but it will also never die as long as Anet keeps their niche audience pleased.

Gw 2 endgame questions

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

if WvW or PvP isn’t your thing then there really isn’t much fun stuff to do when you hit lvl80. The PvE endgame of GW2 is really lackluster to the point that it’s almost non-existent.

GW2’s endgame, aside of WvW and PvP, is basically “fashion wars 2”. People hunt for pretty skins and vanity items to make themselves look cooler and more unique. This basically comes down to grinding the same extremely easy content over and over and over again until you got the skins you desire or until you have enough gold to buy the skins you most desire (in GW2 almost everything can be bought with gold, even legendary weapons). If that doesn’t sound like fun to you then you might want to look for a different MMO to play after hitting lvl80.

Edit: The notion that gear doesn’t matter in WvW is false though. PvP has its own gear that is the same for everyone, but WvW doesn’t. Getting BiS gear is definitely worth it for WvW.

(edited by LucosTheDutch.4819)

Sexier armor for males?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

They have more revealing armor for the guys, but the armor are more “male power fantasy” then really sexy…

What does that mean?

It’s just a tumblr feminist buzz word. It doesn’t really mean anything.

Sexier armor for males?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I would like to see (something like) this as an outfit added in GW2: http://static.zerochan.net/Heishirou.Mitsurugi.full.715165.jpg

I think that outfit classified as “sexy” while also being extremely manly and cool. It would be so sick to have that on my human male warrior.

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(edited by LucosTheDutch.4819)

Question about the new Precursor skins

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

The precursors right now don’t have their own skins, all of them share a skin with another weapon. When you craft a legendary right now you don’t unlock that precursor’s skin, you unlock the skin of the other weapon that the precursor shares it’s skin with. For example if you get Dusk and craft Twilight, the skin you’ll unlock is called Naegling, not Dusk.

Because of this I’m afraid we’re not going to get the update precursor skins automatically unlocked when HoT arrives, even if we already crafted some legendaries.

This isn’t true for the torch’s precursor. I bought that one for the skin only, so I’d like to know if that one is being changed.

Oh, I didn’t know that. In that case, I think there are 3 options:

1) They change the precursor torch skin and you’ll lose the skin you have now.

2) They change the precursor torch skin but add the current skin as a new separate skin. Those who have the current skin unlocked will have the new separate skin unlocked too.

3) They won’t change the precursor torch skin.

I think option 2 or 3 is the most likely to happen. The current skin for the Rodgort precursor already looks like a watered down version of the legendary Rodgort so they might just keep it the way it is.

Question about the new Precursor skins

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

The precursors right now don’t have their own skins, all of them share a skin with another weapon. When you craft a legendary right now you don’t unlock that precursor’s skin, you unlock the skin of the other weapon that the precursor shares it’s skin with. For example if you get Dusk and craft Twilight, the skin you’ll unlock is called Naegling, not Dusk.

Because of this I’m afraid we’re not going to get the update precursor skins automatically unlocked when HoT arrives, even if we already crafted some legendaries.

Being Different

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LucosTheDutch.4819

How many people here always try to be different, making an totally pink char or a yellow plant? If so please share your stories with us.

lol you think pink charrs are different? If I’d get 1g for every pink charr I’ve seen I’d be able to buy a precursor.

Drop System

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

To be honest as it stands now a fresh new account will have the same lucks, odds and droprates as a hardcore veteran account with 25k AP and over a dozen lvl 80s. The whole “Magic Find” stuff is pretty kitten worthless. It only influences direct drops from killed monsters. Loot from boxes aren’t influenced by MF, loot from reward chests aren’t influenced by magic find and loot from boss chests aren’t influenced by MF and the Mystic Forge isn’t influenced by MF either.

Since the odds of precursors dropping are the highest in boss chests and rewards chests (even with your MF at 300%) it means that when it comes to precursor drops, we’re all equals and every account has an equal chance to drop a precursor, regardless of your account’s MF.

I think Anet should rework the Magic Find system and make it so that your MF percentage also influences boss chests, rewards chests and the Mystic Forge.

GW2 is inspiring wardrobes

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LucosTheDutch.4819

Jep even WoW has a wardrobe of sorts these days. In fact I think WoW had it before GW2 came out.

GW2 innovated on a lot of things, but the wardrobe isn’t one of them.

Most hated builds

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Turret engi and pew pew rangers by far.

Pew pew rangers aren’t a huge problem, just annoying. Turret engis are only a problem in solo-queue where people don’t know how to deal with them. They’re still super annoying though.

I have to say though that I find it ridiculous how easily a turret engi can bunk down a point to the point that you have to change your point rotations to avoid the turret engi. Unless you have a thief, pew pew ranger or power necromancer on your team you’re basically forced to avoid the turret engi or send at least 2 men towards the engi to deal with him (which is usually a waste of time and will lose you points). It’s absolutely ridiculous and I really think this engi build needs a nerf.

Red Dead Redemption

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I’d join if I had another guild slot free. Sadly I don’t at the moment.

Guards ftw! \o/

Remove dungeon bugs?

in Fractals, Dungeons & Raids

Posted by: LucosTheDutch.4819

LucosTheDutch.4819

1-shotting Lupi isn’t a bug, it’s just clever use of positioning and game mechanics. Everything is working as intended there.

Best graphics card?

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I have an i7 3770k oced to 4.6 stable; with a gtx 970 oced to 1500mhz; and i still barely get 110fps with 1080p.

I barely get 40-50 at 4k on a single monitor in normal areas, while other games work great

I have exactly the same setup as you though I OCed my 3770k to 4,5Ghz stable and I get noticeably less FPS than you. How is that possible?

In LA I usually sit around 60FPS with 1080p. In dungeons and low-pop zones I’ll usually get double that (120FPS) while during world bosses I get only a third of that (20FPS on average).

I wonder why it is that my performance is less than yours while logically it shouldn’t be. Could it be because I’m running the game in windowed fullscreen or because I run a dual-monitor setup and have my browser and teamspeak open on the 2nd monitor?

Freedom to reduce listing prices on TP

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I’m torn on this. I feel the same way as Cry yet Toxsa makes a good point.

I agree that listing and relisting should always cost gold, but I do believe that the listing fee right now is way too high. I shouldn’t have to pay 200g every time I want to list or relist a legendary weapon. The fact that there is a 10% exchange fee on top of that makes it even more painful. A huge amount of gold is lost that way and honestly this game already has so many gold sinks that it doesn’t need another one.

I think the 5% listing fee would be a whole lot less painful if the 10% exchange fee didn’t exist.

So here are 2 things I propose:

1) remove the 10% exchange fee.

2) Instead of having to relist our items and having t pay the 5% listing fee again if we want to change the price of our listed item I’d like to see an option where I can change the price of my listed item for a small price. I think 1% of the price you currently listed your item for would be a reasonable amount.

Ladder Test Season Changes - 3/27

in PvP

Posted by: LucosTheDutch.4819

LucosTheDutch.4819

The most remarkable element here is that it took Anet a mere 5 days to respond to a well articulated criticism of their system despite having planned on taking 60 days to even consider which changes to make.

Surely, this nimble response would never have been attempted if the criticism hadn’t come directly from a member of a tournament winning PvP team. I could be wrong; but, I doubt it.

This situation would seem to emphasize a lack of decisiveness in design and programming leadership coupled with an inability/unwillingness to truthfully analyze game issues and act accordingly. I say this because the discrepancies described by Chaith in his “The Reality of New Leaderboard Algorithm” thread were quite obvious to anyone reading the numbers on the leaderboards.

It would be striking if Arenanet would begin to reward players, in all areas of the game, for effort expended during play (skill) rather than frequency of play (grinding/zerging).

Replay value of all parts of the game would increase if overcoming great odds was rewarded more than repeatedly rushing through specific elements of the game according to a “meta recipe” ad-nausem. It seems that this is all that high MMR players are asking for.

Quoted for truth. This message needs to be put out there to the Anet devs. This is so true, not only for PvP but for all aspects of the game.

Right now, Guild Wars 2 is Grind Wars 2 because people don’t get rewarded for their level of skill but for how much/often they play instead which makes GW2’s endgame very dull and grindy. Maybe we could/should further discuss this in the “Grind is still Grind” thread but I just wanted to say that this post is absolutely spot-on.

[Suggestion?] Armory a-kin to WoW.

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I don’t understand the people who are concerned about “their privacy” to be honest. I mean we are talking about armor stats in a videogame here, not the size of your genitals or your salary.

I’d love to see a GW2 armory. Not only will it be easier to show my builds to other people that way but it’s also a cool way to share your character’s looks with other people and non-GW2-players.

Why do conditions not affect Environment obj.

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Yeah at the very least fire damage should affect objects. I want to be able to burn those engineer turrets down in PvP!

[Suggestion?] Armory a-kin to WoW.

in Guild Wars 2 Discussion

Posted by: LucosTheDutch.4819

LucosTheDutch.4819

as many people will instantly dismiss your idea based on the fact it is from WoW.

That’s their problem though, not OP’s. Don’t blame the OP for the short-sighted and close-minded people on this forum.

I agree though, the OP could be a bit more clear about what the armory is for those who haven’t played WoW.

[Suggestions] Gemstore Items

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

1. Not gonna happen.
2. Keep dreaming
3. The black wings from the gemstore sale was part of the Raiment of the Lich costume back in gw1, they ddnt just make those wings for no apparent reason, the just decided to make it 2 different prodcuts possibly to increase sales, which im sure it did.
4. Releasing more wings that have no whatsoever history lore wise in the game would not make any sense unless anet becomes a cash cow company; every released gemstore item either has some lore background behind it or was part of a living story update, and other items that just share a gw2 theme.
5. But it cant hurt to keep dreaming your super duper fantasy armor with wings.

1. You don’t know that.
2. Great minds always dream.
3. Who cares? What does it matter?
4. So many gemstore items make no sense lore-wise. Who cares? Also the gemstore is already Anet’s cash cow.
5. Indeed. A lot of people dreamed to get angel wings in this game and we got them. Next step: white angel wings and then maybe OP’s idea.

PS: Have a pic of my warrior with wings (without the Lich outfit):

Attachments:

(edited by LucosTheDutch.4819)

Making Legendary Weapons Truly Legendary

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Gudlck, keep dreaming, or go play WoW if you want that. Legendaries in gw2 does not make you better than others, its only a weapon skin.

GW veteran player 2005-present
5 legenadries, 0 credit cards used.

I hate it when people pull this "go play WoW’ nonsense. Has any of you ever even played WoW? If you have then you’d know that the legendary weapons in WoW are nothing like what the OP suggest either.

Lets just make proper arguments why the OP’s idea would or wouldn’t work and leave the “go play WoW” crap out of it from now on, shall we?

A Legendary Journey - Precursor mastery!

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

A legendary journey that not everyone can go on since you are only releasing a handful of legendarys at release, you gotta be kidding me if you think that is a good idea…. I have been waiting to make a REAL shortbow for years and years, not that joke of a dreamer, and I bet I will have to wait even longer after HOT release for when you get around to releasing it, I’m not happy right now with this news.

Lets wait for more details before we start raging. It could be that they plan on releasing multiple legendaries for each weapon type and the first “handful” will be 1 of each weapon type.

Guild Represent Feature (Suggestion)

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

In my experience with new players, the confusion comes from a player joining their first guild and not being aware that they have to do anything to represent it. The simpler fix would be that when you accept a guild invite, you automatically represent that guild.

I think Represent and Stand Down are fine words to define these actions. Also, representing a guild is advertising it. You are showing off your guild to all other players, and hopefully making a good impression that makes others want to be a part of it.

I second this.

Post a pic of your character only if your armor is mix-n-match

in Guild Wars 2 Discussion

Posted by: LucosTheDutch.4819

LucosTheDutch.4819

I’ve already linked my human guardian and thief in here. Now it’s time to show my norn guardian.

Please let me know what you guys think! I’d really appreciate that.

I’d maybe mix up that secondary dye color to make the bronze or whatever more prevalent, but I definitely like the armor choice.

Thanks for the reply man! I appreciate it.

The dyes I used are actually ‘gold’ and ‘antique gold’ for the plate parts and ‘celestial’ for the chainmail parts. I’ll take a new pic of her in daylight so you can better see the colors I used.

Meanwhile, have a pic of my warrior:

Attachments:

A Legendary Journey - Precursor mastery!

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

They said they’ve announced all the major features in the game when directly asked about whether dungeons will be making an appearance. It really seems like they won’t be.

There were some other comments here about bundling already designed content together and calling it an expansion – that this was being done as an afterthought.

It certainly makes sense. The new PvP mode has been in the works for years, the new fractal content was likely somewhat designed by the time Fractured! came out, the new story instances were probably being worked on as part of LWS3, Guild Halls have been asked for since the game released.

I’m being cynical here, yes. But it really seems like they saw a drop in gem store sales and decided to quickly throw together all that content and call it an expansion. The stuff that isn’t done they’re just saving for “later.”

Seems like goal posts are being moved.

Even if that was true (and I’m very skeptical about that), I honestly don’t see the problem. What part of “Anet is a business, not a charity” do you not understand? You can’t honestly expect Anet to keep handing out new content and features for free forever.

I’m probably one of the most pro-profit, pro-selfishness people you will ever meet. I am well aware companies need to make money and I hope that good companies will make lots and lots and lots of it.

Fair enough.

As for new dungeons: There is still hope. Here is why:

1) They said they announced all the major new features of HoT. New dungeons con’t fall under “new feature” as we already have dungeons.

2) They might drip-feed us dungeons after HoT. Blizzard is doing the same thing right now with raids in WoW. Their latest xpac Warlords of Draenor didn’t have any raids but they’re slowly adding them now. Maybe Anet will do the same.

Maybe I’m grasping at straws here but one can hope right?

A Legendary Journey - Precursor mastery!

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

No it doesn’t. And I never actually said that. Please read my post again.

You did.

I didn’t.

You can’t honestly expect Anet to keep handing out new content and features for free forever.

They weren’t “handing out new content and features for free forever” before the release of HoT.

O really?

LS1 wasn’t free?
LS2 wasn’t free?
Fractals weren’t free?
Tequatl update wasn’t free?
Dry Top wasn’t free?
The Silver Wastes wasn’t free?

How about the festivals? Weren’t they free? Festival of the Four Winds? Blood and Madness? Wintersday? Lunar Newyear? Weren’t those all for free?

Edit: Oh and lets not forget the feature packs. They were free too.

Edit2: And lets not forget the fact that you can trade gold for gems to get all the gemstore items. So yes, everything in GW2 is free and nothing has to be paid for beyond the 40 bucks of the initial game purchase.

They were already selling content before. They used to sell a lot of stuff under the excuse that, since we got the Living World for free, they had to charge us for something.

What’s the excuse now?

Anet doesn’t need an excuse to sell us some vanity items and a few quality-of-life items. And that’s honestly all they have been selling so far. The free content we got severely outweighs the paid content we got.

And still a lot of people weren’t satisfied with the free stuff we got. And that’s fine. I understand that. I’m not a big fan of the Living Story myself. That’s why I’m happy we’re getting an xpac. A lot of people wanted this. Releasing contend bundled in a paid xpac instead of drip-feeding it through a free Living Story system has so many benefits for all of us. Anet can take the time they need to create something big and actually polish it before they push it out the door and because it paid they won’t be on such a tight budget meaning we can expect deeper and higher-quality content with cool features that they couldn’t seriously work on before because of budget constrains.

The fact we’re getting a paid Xpac is a good thing. It will keep this game alive a little longer.

(edited by LucosTheDutch.4819)

A Legendary Journey - Precursor mastery!

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Even if that was true (and I’m very skeptical about that), I honestly don’t see the problem. What part of “Anet is a business, not a charity” do you not understand? You can’t honestly expect Anet to keep handing out new content and features for free forever.

They are not handing content for free forever. Character customization is a huge aspect of the game, and see the post above yours – a lot of weapon skins have been released and made available only through the scam-like lottery system, or by buying from those who have used the lottery system. It’s interesting, to say the least, that ArenaNet would say “Sorry, but we can’t release all legendaries at once” at the same time they say “here’s our monthly release of 19 weapon skins in the Gem Store!”.

So because they also release content that isn’t free, they’re not handing out content for free? That doesn’t make any sense.

It does. Your point was that ArenaNet can’t only release content for free.

No it doesn’t. And I never actually said that. Please read my post again.

The fact they have decided to sell the kind of content that used to be for free while still selling the same content they used to sell is not a matter of ArenaNet needing to make a profit, it feels more like they are desperate to make money right now.

I asked it before and I’ll ask it again: What part of “Anet is a company, not a charity” do you not understand?

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Even if that was true (and I’m very skeptical about that), I honestly don’t see the problem. What part of “Anet is a business, not a charity” do you not understand? You can’t honestly expect Anet to keep handing out new content and features for free forever.

They are not handing content for free forever. Character customization is a huge aspect of the game, and see the post above yours – a lot of weapon skins have been released and made available only through the scam-like lottery system, or by buying from those who have used the lottery system. It’s interesting, to say the least, that ArenaNet would say “Sorry, but we can’t release all legendaries at once” at the same time they say “here’s our monthly release of 19 weapon skins in the Gem Store!”.

So because they also release content that isn’t free, they’re not handing out content for free? That doesn’t make any sense.

Last time I checked I didn’t have to pay for LS1, LS2, Teq update, Dry Top, Silverwaste, Fractals or Triple Wurm and oh lets not forget about Southsun Coast. Those are all free (unless you bought the game recently, then you’ll have to pay for LS2, but I got it for free and you did too).

(edited by LucosTheDutch.4819)

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: LucosTheDutch.4819

LucosTheDutch.4819

They said they’ve announced all the major features in the game when directly asked about whether dungeons will be making an appearance. It really seems like they won’t be.

There were some other comments here about bundling already designed content together and calling it an expansion – that this was being done as an afterthought.

It certainly makes sense. The new PvP mode has been in the works for years, the new fractal content was likely somewhat designed by the time Fractured! came out, the new story instances were probably being worked on as part of LWS3, Guild Halls have been asked for since the game released.

I’m being cynical here, yes. But it really seems like they saw a drop in gem store sales and decided to quickly throw together all that content and call it an expansion. The stuff that isn’t done they’re just saving for “later.”

Seems like goal posts are being moved.

Even if that was true (and I’m very skeptical about that), I honestly don’t see the problem. What part of “Anet is a business, not a charity” do you not understand? You can’t honestly expect Anet to keep handing out new content and features for free forever.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: LucosTheDutch.4819

LucosTheDutch.4819

This game is being rushed out the door so hard lol.

Probs why they didn’t have time to develop dungeons.

>Implying working on an xpac for multiple years is “rushing it out the door”.

>Implying the xpac won’t have new dungeons or similar content.

As if designing new precursors and legendary weapons and their collections has anything to do with dungeon design.

I understand your frustration. I lost interest in GW2’s PvE almost 2 years ago because of the lack of challenging dungeons or raid content. But your salty post does not make any sense.

A Legendary Journey - Precursor mastery!

in Guild Wars 2 Discussion

Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Good to know people without the xpac get to continue having fun with the RNG.


slowclap****

Why would Anet care about the people who won’t buy the xpac?

Anet is trying to sell an xpac and they hope to convince you to buy it by adding cool new content and features exclusively to that xpac. If they’d just keep handing out new content and features for free nobody would buy the xpac.

Anet is a business, not a charity.

Botting

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Posted by: LucosTheDutch.4819

LucosTheDutch.4819

Nearly every single day, I see players making thread to complain about people who use macros for their instruments. These players are literally complaining about these macro instrument players and the fact they sometimes get a silver or two from other players who enjoy their music. Upon being confronted, they all say the exact same thing: “It’s unfair. It’s botting. ArenaNet said it’s not allowed, 1 macro – 1 key only.”

So I’m asking ArenaNet. Can we please stop encouraging threads like these? There is obviously a difference between using unfair illegal macros that give players an advantage in combat and using innocent music macros for people’s enjoyment.