Malzerius – Thief
Dark Covenant (SBI)
The individual is not important in major scale war.
I don’t completely agree with that statement. Even in zerg vs zerg a small number of people people play a huge role in whether you win or lose. If the right people aren’t in the right place your zerg melts, if the right people do their jobs the opposing zerg melts. A 60 vs 60 engagement comes down to 5 or 6 people doing the right things at the right times.
In 60v60 you get skill lag. I seriously can’t see how 5-6 people make a difference pressing 1.
I don’t notice skill lag unless there’s 150 or so people around. We have 40-60 vs 40-60 all the time in our matchup. I don’t get skill lag unless all three zergs meet somewhere, like SM.
It is, essentially, another WvW map. You can still fight each other, it will behave exactly like the JP used to, except you will be removed from EB so someone who wants to come in to fight for objectives will not be kept from playing by someone running the JP.
If I may ask, what was the purpose of continuing to allow people to fight in the JP?
I gave up on completing the puzzle a LOOONG time ago because I got tired of dealing with the fighting over it. All the times I’ve completed it, I’ve just been ported up.
Fighting over it is the only reason it’s worth having around
ps – please take out the windmills too thx
Why? People will just duel somewhere else.
Because he doesn’t like seeing people better them him
This might be the worst troll attempt I’ve ever seen 
The individual is not important in major scale war.
I don’t completely agree with that statement. Even in zerg vs zerg a small number of people people play a huge role in whether you win or lose. If the right people aren’t in the right place your zerg melts, if the right people do their jobs the opposing zerg melts. A 60 vs 60 engagement comes down to 5 or 6 people doing the right things at the right times.
ps – please take out the windmills too thx
What’s the point of guild siege equipment other than looks?
Nah he said it correctly. If I walk through my kitchen to get to my garage I have removed myself from the kitchen. The real question is what do people do when they’re done in the JP…do they have to queue to get back into EB, go to Lion’s Arch or have the option of going to another BL straight from the JP?
The real shame is that I have to walk through my kitchen at all to get to my garage. Why can’t we just go into the garage and skip the line to get into the kitchen?
Excellent point, how much supply to build a waypoint in a garage?
It is, essentially, another WvW map. You can still fight each other, it will behave exactly like the JP used to, except you will be removed from EB so someone who wants to come in to fight for objectives will not be kept from playing by someone running the JP.
So then a proper way to clairfy it would be “we’re splitting it’s map rules to be it’s own separate map”, not “we’re removing it from EB”
Nah he said it correctly. If I walk through my kitchen to get to my garage I have removed myself from the kitchen. The real question is what do people do when they’re done in the JP…do they have to queue to get back into EB, go to Lion’s Arch or have the option of going to another BL straight from the JP?
If they put a waypoint in the JP couldn’t you access it from any wvw map?
Serious people suck
Post your build
I think after an arrow cart fires 100 arrows it should explode causing knockback and heavy damage to the operator. It should also make nearby people with arrow cart blueprints respawn in lion’s arch.
Don’t hate the player, hate the team..
If you’re not in T1 you’re just fighting scrubs..
Max number of players confirmed for 30 in EB. Spread the word!
Oh 30, that’s much better! I thought we could only have 10 each. Thanks Anet!
I’ve gotten stuck a few times after building siege but it usually only lasts a couple of seconds AND you can still operate the siege equipment if you’re in control of it. However, last night I placed an arrow cart and was also the last person to complete the build. I was in control of the arrow cart but it wouldn’t fire and I couldn’t disengage from it. I even tried teleporting away with a utility skill.
Eventually I had to use a waypoint to disengage from the arrow cart. Same thing happened to a guildmate of mine a few days earlier. Both instances were after the recent patch if that matters.
As much as I plan to fight to take back second over the course of the week, I certainly wouldn’t mind being red. Red is a much stronger position than Blue in my opinion, and it’d be a nice change of scenery.
Nah, don’t get in any hurry to retake second place. Enjoy the benefits of being red for a few weeks. I wonder how long it’s going to take CD to retrain their troops to run south instead of north when they see us in EB?
No wonder we were outmanned last night, we can only have 10 people on the map!?! We had 13 arrow carts so three weren’t even shooting…
SBI probably got tired of being man in the middle. Thats the problem with being 2nd place. Oh well, at least I like 2nd place area in EB more then 3rd place area.
Really? I would much rather be red (or green) than blue. Red is my favorite of the three starting locations.
Yeah I hate it when some of our newbies repair SM outer walls. Last night they repaired over a big pile of bags 
It’s like they don’t understand that we’re trying to be hospitable. The other night CD had a treb just sitting out in the open near the Anzalia sentry point. So we had to keep our zerg from seeing it until CD had time to knock some wall sections down. SM is nice and shiny and irresistible, please come visit often!
To all the people complaining about the timers:
1. The timers are not new, they have existed since the game released.
2. Before this patch, timers were inconsistent and would sometimes cause siege to despawn, sometimes not.
3. The two minute timer after a blueprint is laid out is new, but only applies if no supply is used on it at all.
Everyone calm now? Carry on.
We know…
We’ve always asked for longer than 30 minutes on the expiration timer. Getting back to your placed siege equipment every half hour makes WvW much less enjoyable, especially on lower tier servers where the outmanned buff pops up quite often. In those cases it’s generally just a few people (sometimes just one) refreshing the siege. That basically means you are constantly porting back from fighting to babysit (30 minutes goes by really fast in WvW).
Of course there are some obvious tactical measures that can be taken to avoid siege refreshing but everyone has to be on the same page for those to work. I don’t think one hour despawn timers are too much to ask for honestly.
Yeah 30 minutes is more like having to do chores than playing a game
For those of us not in-game, what does the timer look like? Can anyone post a screenshot?
You can’t see the mouse pointer in that screenshot but you basically hover over the buff to get the timer info.
Unfortunately that’s the biggest pvp guild on SBI 
RISE is leaving, as far as I know, because their members want to be in T1. They are not fair-weather.
That’s pretty much the definition of fair-weather
Not really. But suit yourself.
They want to be in T1 but they don’t want to work to get there. Not sure how you can misunderstand that.
SBI goes back to the drawing board for today’s reset…
Let’s see what kind of rabbits they can pull out of their kitten today…
I would actually say it succeeded judging by the amount of QQ it generated.
Yeah maybe the kitten will learn their lesson and know that cheaters never win?
Keep supporting them though.
SoS wins by having players on when the other two servers in the tier don’t. Period. Knowing this, as we all do, how does cheating even make sense for CD or SBI?
We already beat you in NA primetime which is when most of our players are in WvW. However, there’s no amount of lead that we can build that will stand up against SoS players turning the map green when we’re asleep or at work. That’s just the way the game works, we all understand this is going to happen.
What could spying, siege capping or draining supply ever do to combat round the clock coverage? The answer is…absolutely nothing.
Our competition every week is CD, the winner of this matchup is always decided by Saturday morning…the only question is who will take second place. If we were gonna cheat I hope we’d at least do it to the correct team.
SoS obviously has a griefer or two on their server and they can’t do anything about it. That’s too bad and we’re all sorry it’s happening to you but trying to lay the blame at our feet is just silly and nonsensical.
RISE is leaving, as far as I know, because their members want to be in T1. They are not fair-weather.
That’s pretty much the definition of fair-weather 
3,467 WvW hours
How is this even humanly possible? It has only been about 5,800 total hours since Aug 25, 2012 (launch day). 3,500 hours is approximately 60% of every day or 14.5 hours on average, every day, since launch day.
Yeah I noticed that too. Also, if by some ridiculous circumstance this is true, shouldn’t he have A LOT more kills?
I do it with my father.
Oh my!
OMG TMI LOL ETC
30 minutes is sort of a pain. At least let us see a refresh timer for each piece of siege or let us hit up an NPC in the tower to refresh all the siege in there. Better yet, let me pay an NPC 10 silver to refresh all the siege in the tower for the next 4 hours.
Not even going to list all the reasons..
You really should
Well to be honest, several times I’ve seen SoS and SbI run away from our minuscule 15-man(woman) zerg even tho they outnumbers us.
This post is both confusing and hilarious at the same time…
If it’s any comfort to you guys, 90-95% of the folks who end up in EB in a week are militia. The only time you’ll really see organised guild groups from us in there are when they really need the extra hands. We do know and accept that as far as EB goes, if we do well, it’s usually because of extremely competent commanding and management of militia and/or sheer numbers.
Our entire server is militia 
You guys also have a guild named Pvssy Destroyer but I’m unclear on whether they’re L, G, B or T
Psssst, Mal: I think it means that they only kill Charr.
Ah, and here I was thinking it meant they were 12 years old 
If I ever transfer, which is unlikely as WvW is not the only thing I do, and I love my guild (and they have stated that wont ever transfer as they are a Pve Guild mainly and CD is the unofficial LGBT server), I would do it to a T1 server not another mid-range server. I’m sure most “individuals” would do the same thing.
LGBT as in lesbian, gay, bisexual and transsexual?
Yes! We do play games too you know, and look FABULOUS while owning other people.
I wasn’t assuming you didn’t, just didn’t know CD was known for that. Are other servers not friendly to LGBTs or do we just have a large population of them?
Oh it has nothing to do with that, is that CD has the three biggest LGBT communities, Rough Trade, GaymeOn, and Stonewall Vanguard, there might be more.
You guys also have a guild named Pvssy Destroyer but I’m unclear on whether they’re L, G, B or T
No chance of that happening. War Machine has way too much loyalty to ever leave their server, as this link proves …. https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/SBI-WarMachine
Oh wait …
L-O-kittening-L
Why would you ever want to transfer to T1? Have you read any of the threads on skill lag or queue times? In T4 we still have queue times and skill lag (although only in giant Stonemist Castle battles). I wouldn’t transfer to any server in the top three tiers for those two reasons alone. If you want to avoid those issues completely you should stick to T5 and below. Why spend money to sit in a queue and then only be able to auto-attack because none of your other skills will work?
Qeue times arent really a big issue except reset nights. The skill lag is very irritating but anet is working on a fix.
T1 does have the largest, most epic, battles however, and on my way up from rank 17 with SOR, T1 is by far the best tier, with the most skilled and organized opponents.
( There are baddies too of course)
I can’t imagine having epic battles with the skill lag issue. It seems that whenever the number of combatants gets in the 100-150 range the game just breaks and skill lag sets in. For us it’s generally Stonemist Castle battles. However, there have been a few times when three large forces (40-60 each) met in the open field and skill lag was an issue there as well.
I’m assuming the larger population servers have fights like this on a regular basis meaning skill lag affects their engagements on a regular basis. I just can’t see how anyone would willingly sign up for that kind of abuse. I’d steer clear of the top 3-4 tiers until it was confirmed the skill lag issue was fixed.
“Eternalight.4708: I’m honestly not sure what can be done to fix situations like this. We could easily tie the scoring to current WvW participation but we’d still have outmanned servers fighting larger forces day in and day out. Rough spot to be in.”
There are two options really:
1. Wait for us (SoS) to go away and pray we don’t come back.
2. Join usI’m not trying to be a smart-aleck or show any disrespect for CD or SBI in this regard. It’s simply that we retained some of our NA WvW strength and we remain the unofficial Oceanic server.
I’m sure that if you’ve stayed with your server through the ups and downs, that you have a lot of server pride as we do; but the green spot of T4 will be filled with either a server with significant night presence (SoS, Maguuma, Kaineng) or with a large NA zerg like Yak’s Bend.
As far as option 1; you can either keep being frustrated for 1-2 more weeks until YB brings a whole new frustration to the game or you can roll over.
As for option 2; we are always welcoming to individual transferring players and even entire guilds who want to join our active community. We have regained our footing in WvW, without neglecting the desire for PvE and even SPvP.
Ball is in your court.
SoS has been a decent matchup for us during NA primetime. For those of us who play during that timeslot it’s been very fun every time out. I just hate the fact that we’ve got guys in other timezones that are constantly outmanned and fighting uphill. I know what that’s like from when it happened to our NA primetime population. Not having enough people on a map to start a breakout event at 9pm in the evening can be quite frustrating.
I honestly wouldn’t blame them if they transferred. I hope they don’t but I’d have a hard time logging in every day if I were in their shoes. We did it for a few months in NA primetime during SBI’s fall from grace (constantly outmanned, having enemy waypoints in our own keeps, etc.). It was stressful, exhausting and not very much fun. However, we knew we just had to keep showing up every night so the rest of our server knew we were still fighting and eventually we’d find a tier that suited us. Our players in other timezones don’t have that light at the end of the tunnel.
The best case scenario would be for us to pick up some players in those timezones to get our guys some help. When you’re running around in NA primetime smashing zergs and winning the ppt minigame it’s easy to forget those people that are logging in a few hours later and the fact that they’ve got a rough time ahead of them.
I’m in the eastern time zone and I honestly preferred the 8pm reset time. Especially now that spring is here and the weather is nice. The old reset time gave us time to get in a round of golf after work, maybe a few drinks on the patio, a nice dinner…stuff generally associated with Friday afternoon/early evening. And then we had a nice night of WvW on top of an enjoyable Friday afternoon and evening.
Luckily tomorrow it will be raining at reset time so I’ll probably log in. However, most spring days at reset time the temps outside will be in the mid 70s. There’s no way in hell I’m coming inside to sit down in front of a computer on those days just because the matches are resetting.
i can’t do anything in this time. so tired of being outmanned
Do as best you can, that’s all anyone can ask of you, keep fighting the good fight.
Edit; Keep it up CD nice to see you’re bouncing back, show us your love! <3
So between SBI and CD we own four kitten tents. That’s got to be frustrating for all involved. Sure SoS gets a good amount of WXP for taking everything but if you’re not fighting anyone who gives a kitten what rank you are?
I imagine our guys and the CD guys are really hurting for WXP in this timezone. I also can’t imagine the SoS guys are making too much progress since all they get is door WXP.
I’m honestly not sure what can be done to fix situations like this. We could easily tie the scoring to current WvW participation but we’d still have outmanned servers fighting larger forces day in and day out. Rough spot to be in.
That SoS zerg in EB last night :o. That beast was like 70 deep. You wiped the Bannok train once around AP with that monster of a zerg but we got you two times after that. Was lots of fun. EB has been great all this week. Love that there is the big scale battles but also plenty of smaller fights to be had.
That fight at AP was just plain annoying. We had the SoS zerg broken, Ban and I were all the way through their lines but our zerg didn’t come around the corner because they saw a few CD on the bridge. We should have been 3 for 3 that night, we basically gave that fight away.
Why would you ever want to transfer to T1? Have you read any of the threads on skill lag or queue times? In T4 we still have queue times and skill lag (although only in giant Stonemist Castle battles). I wouldn’t transfer to any server in the top three tiers for those two reasons alone. If you want to avoid those issues completely you should stick to T5 and below. Why spend money to sit in a queue and then only be able to auto-attack because none of your other skills will work?
I don’t know what bifrost and eternity means 
The stealth nerf did nothing of any consequence, the culling fix was beside the point and in no way related to 1v1 or even small scale fights so the impact on thieves was minimal. I think the reason you see fewer thieves is because they’re either buried in the zerg or they rerolled because there is less opportunity to get the small fights/1v1s now that everyone is surfing the zergs for wxp.
Communication is always a good thing!
I love how players talk about global stuff of the game, like weekly WvW resets or resetting the whole ladder, based solely on their database’s current situation. Somehow it happens much more often with the NA players.
LOL. You probably really mean USA players, and rightfully so. Keep in mind that we came dangerously close to electing someone to national office who couldn’t find Germany on a map.
And then we elected a guy who can’t do math!! 
But seriously, the tiers mean something. SBI is in tier 4 now, the server that has dropped down from tier 3 always wins the match. The reason is they have more people around the clock during the week…that’s the reason they were in tier 3 to begin with. If SBI were to drop down to tier 5 we’d dominate the match, we shouldn’t be there because we have the population of a tier 4 server.
Tier rankings aren’t based on performance, they’re based on population. The sooner you people realize this the sooner we can stop wasting time on these reset threads.
The servers are basically ranked by population right now due to the glicko system. At most I think Anet should consider some manual manipulation to fix the obvious failings of the system when they occur. And besides, who doesn’t enjoy a bit of manual manipulation from time to time?
Manual manipulation of matches without some compensating factor doesn’t fix any failing … it adds to them. A “fresh” match that is an obvious blowout right from reset is a match that in effect doesn’t even get played because most players … on all sides … won’t even bother.
Manual manipulation of the matchups should be made with the intent of avoiding blowouts. In all honesty though, I think most people realize glicko is basically a bandaid fix at best. WvW is too dynamic for a system like glicko to ever work properly. Anytime a player quits the game, transfers, or even decides to do pve for the week it weakens the validity of the score. The constants in the equation are now different from the constants that have thus far contributed to the rating. A rating which, by the way, has way too few data points in the first place.
For glicko to be effective the player/server has to put forth a consistent effort. That’s easily achieved in chess, while impossible to achieve in WvW.
If WvW is ever going to be competitive from top to bottom the system is going to have to be much more dynamic. The ability to predict population trends as they are happening, instead of allowing servers to freefall for months, is very important.
ps – “and if you see any golems staged in the keeps make sure you drive them out to the road”
“Hey, transfer over the SoS and tell us where all their people are in EB. Also, here’s a bunch of siege…build as many rams as you can in all their keeps.”
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.