Never noticed this happen so far, but maybe europeans got more honor :p
No, I am lvl 80 with full exotic vit toughness gear. even traited and weapons.
New patch, still bugged. sad.
There we have it, you are a trader and lost all credibility.
exactly guardians have to sacrifice a lot of damage for survivabily, which in the end is not enough to even last 5 seconds longer to a full damage warrior.
Our best healing skill, signet of resolve will only make up for 2-3 hits of such a warrior.
With retaliation being harder and harder to keep up every patch warriors can also start kiting guardians easily while waiting for their healing and damage skills recharge.
Its ok if glascannons kill glascannons fast, but damage against “tanky” classes and builds should be quite a bit lower.
We guardians got nerfed every patch since release. We guardians have lowest base health (same as elementalists and thieves), while warriors have highest (same as necromancer). Warriors also got good ranged options while guardians are stuck with scepter and staff. Guardians are hardly overpowered currently.
A full defensinve equipment set should cancel out a full damage armor set, putting both people on the same level. Otherwise its just a bias towards damage.
I am a full toughness / vitality guardian.
So why can warriors do consistent 3-5k hits on people with a full set of heavy exotic toughness/vitality equipement including weapons and crests of the soldier in WvW? That seems vastly overpowered. Please nerf this.
1000 gs is maybe 50% chance to get one. Its estimated to have 0,1-0,2% chance to get one per attempt.
Arah is the best balanced dungeon in the game. Nerfing it would ruin the last piece of slightly challanging PVE content.
AC explorer is very easy actually. Best dungeon to farm gold at currently.
No support. Its a good gold sink.
No, Dawn doesnt have particle effects, not even an unique skin. You can get the same skin on a named 2g worth sword, forgot the name.
Same with Dusk —> Naegling.
On a side note I would give you all my 125 gold for it lol. But that would be a bad deal for you.
(edited by Malediktus.9250)
Keep it, it will probably raise to 1000g in the long run if anet doesnt change anything.
a 700g recipe would be stupid. Why should that one ingredient cost twice of the other ingredients?
GW1 was a CORPG and no MMORPG.
still 30g a day is still a lot to make in a day if you dislike trading. Most people probably struggle to make 10g a day even if they farm 10 hours.
650g is probably realistic, I expect them to peak at 1000g thought.
“In the past six days or so, the price has only gone up by around 200g in total.” Only 200g? If thats only for you, feel free to send me 200g. lol
Most people dont even have 100g, infact I seem to be (by far) the richest person in our guild and I only got 122g cash. And that sum will definatly grow slower now that university started again. So no farming 10h a day to keep up with precursor inflation
Low chance RNG for precursors needs to go.
WvW is PvPvE. Definatly part of 100% map completion.
Its obvious cheaters make up wierd straw man arguments to make sure they can keep their richness and ability to manipulate market.
Seperate skill balancing for pvp pve and maybe even wvw would be great.
Only complaining will get us improvements.
The nerf needs to be undone, my GS/symbol trait build got ruined
The symbol nerf hit me hard, since I am using lots of traits for symbols (large radius, more damage, heal allies,..)
Some precursor traders in this thread. Sad.
Low chance gambling with expensive items sucks. Give us a guranted recipe.
If you get removed from a group, all chat with the group vanishes. This is a problem because it makes getting screenshots/evidience and names from people in the group impossible, if you want to report any of them for exploiting or other bad behaviours.
So I suggest group chat not vanishing when you get removed from a group.
No you need about 2000 rare greatswords to have a decent chance to get a dawn/dusk. Not worth it unless you dont mind going out empty.
Looks like precursors go up in price again. All 250g+ Dawns and even a 300g Dawn vanished from TP today.
Guardian changes, why I am so upset. Question about the balancing process
in Guardian
Posted by: Malediktus.9250
Why do people keep thinking about high DPS and high crit? I use Power/Vit/Toughness gear and it limits damage quite a bit. And not everyone wants to use a hammer. Its hard to find a decent hammer skin. Was already hard enough to find a greatsword skin I liked.
I dont care about PVP, if something is overpowered in PVP they can split skills like in GW1. No need to punish PVE players, too.
Its not nonsense. Now with this nerf I do less damage, less healing and have less reteliation all in once. Doesnt seem fair.
1h sword is not my kind of weapon. Greatsword looks much better on my maximum sized norn.
I am infuriated by this nerf.
What happened to Anet we can play our class in whatever way we want and still be effective? Now even more of our traits are bad.
I wanted to buy some gems today to buy character and bank slots, guess anet doesnt want my money, because I will certainly hold off before buying any gems. Dont tell me to trade gold for gems, because I am saving up my gold for a Dawn of Rage.
Its a serious nerf, I got my traits set for better symbols (greater radius, more damage, heal allies, 20% lower gs recharge). And now it got double recharge time.
But I want to stay with my guilds. I wonder what the 200 anet empleyes did for 5-6 years? Even indie MMOs release with less bugs or at least have them fixed faster.
The continous guardian nerfs make me infuriated. Not only me, but all guardians in my guild are raging too. We get nerf after nerf every patch with none of our weaknesses being adressed (e.g. lack of viable ranged options, no rewards for supporting).
Guardian changes, why I am so upset. Question about the balancing process
in Guardian
Posted by: Malediktus.9250
Reteliation is very weak anyway in PVE except a few niche uses. I used symbols for group healing. They could have just nerfed the reteliation duration on it, instead of the whole skill.
Guardian changes, why I am so upset. Question about the balancing process
in Guardian
Posted by: Malediktus.9250
This change is very redicilous. All guardians in our guild are raging (at least the ones who logged on so far).
Personally I skilled for greater and stronger symbols + symbols healing allies. So this nerf is greatly reducing my intended build efficiency.
Why do guardians get nerfed every patch?
I demand skills being seperated for PVE and PVP like in GW1. I dont want to have any business with pvp balancing.
For weeks I am trying to get the last skillpoint needed for 100% world completion. But I log on and the skillpoint is bugged again.
Province Metrica @ Loch Jetz
Server: Riverside [DE]
60% magic find doesnt mean you get 60% more loot. Even with 200%+ magic find its not even 50% more loot.
you get ~0.9 ecto on average per salvage in the long run
I often dont understand what Anet is trying to achieve with so much mystery.
I never got 4 or 5 from an exotic and on average the same yield as from rares. I use the 15s salvage kit.
I want to see how you make 60g from 10g in one day without exploiting or scamming (or any other behavior against anets rules)
Too bad I cant trust any random dude on the forums with 10g.
(edited by Malediktus.9250)
It doesnt matter if you salvage exotics or rares, all have the same chance to yield 0-3 ectos.
It seems like the prices stabilized again. Price seems to stay about the same over the day and night. But who knows when the next price spike starts.
If theres a recipe for it, its possible to collect all materials yourself and not be affected by a price jump.
I rarely by anything from the trading post anyway, since I dont want lucky people and traders to make any profit.