Showing Posts For Mesket.5728:

Near Invincible warrior

in Warrior

Posted by: Mesket.5728

Mesket.5728

Many people tend to underestimate PVT builds. Warriors has many traits to increase raw stats and with nourishments and FGJ my stats are pumped really high. Having twice as HP as most glass classes is a huge advantage, high power also gives lots of damage even when I dont have that much crit (29% with Fury, shield sigil of accuracy dont display on char sheet). High armor is also another nice thing to have as warrior.

I dont believe you need that much crit to kill someone with Axe… its base damage +eviscerate are enough and with my build (look at my stats) plus shield I can survive most glass spike damage.

I have 15 in Strengh, for Endurance I just use my Burst skill and I can dodge again. Also, Auto-Shake it off, Shake it off, FGJ with 6/6 soldier runes means 5 conditions removed from me and my mates.

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Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

i dont think any one is denying they change and alter drop rates for the purpose of the economy. its happened numerous times already.
drop rates and consumption rates on wood, drop rates on butter, what type of items undead drop, drop rate of precursors has been tweaked various times. Even before it gets in game, designs people have to run reward idea by john smith and some others, he mentions it in his interview, and another Dev mentioned having to run ideas by the economy guys to make sure thier ideas dont blow up the economy.

The Tp is only one facet of the economy, but in a game, the devs control most facets. How much items an ascended item cost is also part of the econmists/item guys baliwick. So yeah, if people are discussing the economy, it isnt just about the TP, its also about the worth of their goods and services, and how they can go about obtaining items, through any means.

Completely understood, and very reasonable. You make a very solid point that the TP is really just one facet. There are alternatives. The other means of acquisition have unfortunately fallen into shadow behind the attention garnered by the TP.

How to make these other means more viable is really something that merits discussion. And by this I don’t mean simply increasing drop rates. Rather, alternative methods, should be investigated.

It seems we are finally reaching an agreement here!

I don’t want to see increased drop rates either… but why not making other ways to acquire those Gifts rather than grinding/buying its components.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Because of the offer/demand on TP many drop rates are tweaked constantly…, It’s impossible to pretend it doesn’t exist and it impact us all everyday. The value of whatever you pick up from the floor its set by people in the TP.

Pure conjecture, unless you have proof into how drop rates are controlled and changed.

Regardless, as I explained above, any acquisition can be directly expressed as a factor of the time required to acquire it. Time is what it comes down to, and the TP offers an alternative to convert other reasources into time. If you don’t want to pay the TP cost, the alternative cost is the amount of time you will now be required to pay in order to get that acquisition.

Further, it only impacts you if time is a consideration. If you don’t have a set expectation of how long it should take you to make an acquisition, the impact of drop rates is inconsequential.

The individual perception of how long it should take to acquire something is entirely arbitrary and varies by person. Conversely, the TP offers a mechanism to circumvent the time required. Again, at a cost.

When the difference in time is more than ten times it stops being an option. Besides with the current RNG its not even guaranteed you will end up with a legendary even if you play the game for 10 years.

TP currently occupies the vast majority of the end game. Like it or not is a reality and no player who has already achieved most of the things to do outside is able to escape from its reach.

Game is still new… give it a couple more month so everyone finishes leveling their chars and this game will start getting infamous name on external forums and reviews like many other games had… trader wars 2, RNG wars 2, you can imagine them.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Tyria is a its own world. The Black Lion Trading Company exists in that world and plays the roll it was meant to play. The TP was intentionally designed to be part of the game and, much more than real life, you may choose to live how you like inside Tyria. It’s your world to live in.

This basically says nothing John.

It’s a shame how legendaries (and almost all that is needed for it) are inmerse in the TP.

It says enough.

To put it plainly, if you don’t like the TP, pretend it doesn’t exist, and get all your requirements for your legendary via other means – it can absolutely be done. (Just like Aragorn. Heck, maybe you can even be like Bilbo and Gandalf and find named exotics in some random loot pile off some random mob trash…)

If you like the TP, use it, and accept/come to terms with the cost it entails.

These are really not sophisticated concepts.

Because of the offer/demand on TP many drop rates are tweaked constantly…, It’s impossible to pretend it doesn’t exist and it impact us all everyday. The value of whatever you pick up from the floor its set by people in the TP.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Tyria is a its own world. The Black Lion Trading Company exists in that world and plays the roll it was meant to play. The TP was intentionally designed to be part of the game and, much more than real life, you may choose to live how you like inside Tyria. It’s your world to live in.

This basically says nothing John.

It’s a shame how legendaries (and almost all that is needed for it) are inmerse in the TP.

Guess Aragorn could’ve get one there instead of going to Loriel and having Elrond reforging it… Hey Gimli, how is the price on lamba bread? ok resell now! we might get a hand to that Isildur sword!

Become a Legend in Tyria, Trade like noone else!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Hall of Monuments fail

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

I DON’T KNOW WHY WE ARE YELLING!!!

Attachments:

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Gold from playing, not grinding or farming

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

WvW = 95% running + 4% fighting NPC + 1% Killing Players

There is why you get no reward for it.

WvWvW maps need a huge revamp in the form of more WP and traveling options.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

So, in the end are we just arguing about a problem that ANet is already working on a design to solve? That is, the precursor scavenger hunt?

It certainly seems the discussion of legendaries has taken over this thread.

well… one has to be blind to not realize that the whole economy discontent relies on the impossibility of acquiring a legendary through other ways. This is why I insist that is not the economy that is bad but the way you get what we can consider the ultimate reward for playing this game.

If legendaries wouldn’t exist, you wouldn’t see this much of posts as T6 mats, ectos, precursors (lets call them rare exotics) and other resources hardly have any other value.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Do you identify dyes?

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Sold one, once. I’ll forever lose sleep over not knowing what it was.

^ This

6789012345

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

anyone else really hate culling?

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

YES!

ihavenothingelsetoreply15chars

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

And if you strongly disagree with me, then I’m sorry. I must have been fooled by the game:
Not seeing trading as an important part of the game here…
https://www.guildwars2.com/en/the-game/

You really must have been fooled, because I’m not seeing legendaries and an important part of the game according to that link, either.

well you deleted where Im telling you I can’t find that link now.

Edit: found it:
https://www.guildwars2.com/en/news/my-legend-grows-forging-your-first-legendary-weapon/

Its a HUGE LOL.

They should change all that to: Jump in WvW, Farm Karma and play the TP.

That link is not part of the other link, so no, I didn’t delete anything relevant. The presence of that article only indicates importance at the same level as any other news articles. So, say… an explanation of the new sPvP map. It’s still all about your perceptions and your unhappiness that you can’t get a legendary easier, and it sounds like a bit of jealousy, as well…

“They’re designed to stand out and show everyone that you are a true master of Guild Wars”

My cat…

True master of the TP it should say.

Going back to topic;

I still think the economy is not bad and I like harsh economy. What I don’t like and think it was a flaw in design is this kind of things that should rewards players, end up rewarding traders. Change legendary for monocles and batons like I said before and introduce new legendaries only attainable with ingame challenges (outside cities).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

And if you strongly disagree with me, then I’m sorry. I must have been fooled by the game:
Not seeing trading as an important part of the game here…
https://www.guildwars2.com/en/the-game/

You really must have been fooled, because I’m not seeing legendaries and an important part of the game according to that link, either.

well you deleted where Im telling you I can’t find that link now.

Edit: found it:
https://www.guildwars2.com/en/news/my-legend-grows-forging-your-first-legendary-weapon/

Its a HUGE LOL.

They should change all that to: Jump in WvW, Farm Karma and play the TP.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

I agree that accumulating money is a way of increasing power usually considered as a valid display of progression in many games BUT it is due slaying and trading (your spoils) that you make money. When you can be the richest guy without leaving a single secure room in a city then something is wrong and I’m not talking about 1 genius trader. Everyone can do that by watching gw2spidy and fliping items. Point is, people who doesn’t want to play the TP (and I hardly believe anyone bought this game just to play trading) are left behind as you barely get any drop from doing things and you have no spoils to sell.

Still fundamentally disagree with this perception. In fact, I would argue that GW2 is even more than many MMOs designed with economy as progression, given it was baked into the game that you could progress fully in the game without ever slaying a single creature.

I’m also confused because sometimes you say you don’t care what other people do, yet you can’t seem to help comparing yourself against what other people do. Not sure why you’re so hung up that someone who played the TP has more money than you.

Simply because loot % is a joke and you can’t craft a legendary without other peoples loot. If I knew I could do it by myself I couldn’t care less but my progression (yes I’m again calling this “cosmetic” item as progression as there is no other thing to do) is heavily impacted by what the rest do.

And if you strongly disagree with me, then I’m sorry. I must have been fooled by the game:
Not seeing trading as an important part of the game here…
https://www.guildwars2.com/en/the-game/

And I can’t find the link to “Being Legendary: An Introduction to blah blah” pile of lies regarding what crafting a legendary is.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

This isn’t a money making game, its a fantasy monster slaying game. Give me a merchant class and you will have a point right there.

If this was Eve Online then money making would be part of game progression. I agree.

When playing the TP makes more progress than getting out of the city and playing the game, then something is wrong.

I don’t blame John’s TP; its a design flaw as a whole and many variables get involved.

I’ve read your posts. I fundamentally disagree with your narrow view of the purpose of this game. In fact, I am sure that this game was never intended to be a “fantasy monster slaying game” only. It was also intended to be a:

  • Player versus player competition game (those posts about eSports aren’t for nothing.)
  • Social interaction game (a lot of design is around fostering this, including chat and interaction)
  • Economy/trading game (they didn’t create the TP by accident, and they most certainly don’t have an in-house economist by accident.)

Even though this game sometimes seems like it, MMORPGs are not “Diablo III with more players on a map.” They are designed from the ground up to include group economies, larger social schemes, more open content. Things like the TP are not an afterthought. They are fundamentally designed into the system to provide people an opportunity to escape into a world where they are successful merchant, even though they might not get to experience that in real life.

I’ve been playing MMORPGs since 1997. Diablo is not even an MMORPG. All games share a vision, big kitten bosses, creepy dungeons, explorable worlds… many of those games have/had trading systems implemented. This doesn’t mean that the sole purpose of stationary money producing mechanic was intended and thought to be a way of playing the game. It is an accident reproduced by players trying to find the fastest easiest way to get things. In this case, using money.

GW2 has a very complex TP not to be abused to produce money but to simplify cross server transactions and to avoid people exploiting it (tax and fees).

I agree that accumulating money is a way of increasing power usually considered as a valid display of progression in many games BUT it is due slaying and trading (your spoils) that you make money. When you can be the richest guy without leaving a single secure room in a city then something is wrong and I’m not talking about 1 genius trader. Everyone can do that by watching gw2spidy and fliping items. Point is, people who doesn’t want to play the TP (and I hardly believe anyone bought this game just to play trading) are left behind as you barely get any drop from doing things and you have no spoils to sell.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Accumulating money is not an in game progression. Nuff said.

It can buy stuff that makes progression easier, yes, but it should buy progression itself.

Yes I’m considering acquiring a Legendary as game progression because it is actually the top end of progression.

I find the two options to be no different. Some people like to see a big number next to their gold count. Some people like to see cool effects on their gear. In both cases it is either a case of internal pride or external status symbol.

But then we go back to page 2 or 3 of this thread (read my posts there).

This isn’t a money making game, its a fantasy monster slaying game. Give me a merchant class and you will have a point right there.

If this was Eve Online then money making would be part of game progression. I agree.

When playing the TP makes more progress than getting out of the city and playing the game, then something is wrong.

I don’t blame John’s TP; its a design flaw as a whole and many variables get involved.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Is it still worth it to craft Legendary Wep?

in Crafting

Posted by: Mesket.5728

Mesket.5728

How do you make 7g/hour in Orr? how much MF? which events? I’m getting nothing when I try… I used to get rares or the eventual exotic but now I’m lucky to get one or two T6 mats.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

loot engine

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

Do you know someone who won the lottery 3 times? 4 times? or at least 2 times?

Lottery is a real RNG…. when a players gets 3 or 4 precursor in 600 hours of play without looking for them and others with 1500hs struggling to get a legendary gets nothing I stop thinking its only RNG.

DR fixes are seriously bugging some players.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Is it still worth it to craft Legendary Wep?

in Crafting

Posted by: Mesket.5728

Mesket.5728

all you need is money. Either in game money or real money.

It should represent the biggest achievement in game.

It actually represents nothing. It’s a shame how the whole concept of Legendary weapons got hacked by making them (and most of the ridiculous amount of mats required) sell able. Bad design right there.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Dungeon mobs behavior

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Yes, mobs should chase you until you die.

Nothing wrong with using a thief to get away but at plain sight, they shouldnt be that lazy to stop running after X meters.

but please do it right lol, I can foresee the new way to do dungeons, one guy running the whole dungeon behind him and suiciding at the end leaving an empty dungeon behind him lol

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Achievements Bugged? [Merged]

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

It shouldn’t be that hard to update the DB where fields are *,999 to the full value.

Not even Bad Luck Brian would get killed at 499,999 xp or have 199g 99s 99c :S

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Accumulating money is not an in game progression. Nuff said.

It can buy stuff that makes progression easier, yes, but it should buy progression itself.

Yes I’m considering acquiring a Legendary as game progression because it is actually the top end of progression.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Running Arah path 4

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

Arah 4, except for Simin mechanic; is one of the most fun loreful dungeon… together with Arah 1.

Skiping the whole content its kind of meh… why dont you photoshop the title on a screenshot and be happy?

Having the title without the whole experience… is really people looking for that?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Peeps arent taking enough utility utilities.

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

I’m not going to lie I’ve been playing this game since it came out and I don’t even understand the combo field mechanics.

http://wiki.guildwars2.com/wiki/Combo

Combo fields leave an area with a combo effect, while combo finishers creates certain effects if performed on the combo field.

Ej:
Combo field Fire + Combo Finisher Projectile will create a Fire Projectile that will burn enemies
Combo field Chaos + Combo Finisher Leap will cover the player leaping in a Chaos Armor
Combo Field Water + Combo Finisher Blast will blast the water and do AOE Heal.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Peeps arent taking enough utility utilities.

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

I pug all the time, every night and don’t need to read the rest of the thread to agree with OP.

Many, MANY players goes full zerk, 5 signet (or whatever their class has) and then come here to complain things are hard.

An example of what I see a lot: Players letting a team mate die at the graveling scavengers when they leap and when asked, “dude! CC them to interrupt while their are eating your friend!” – “ kitten i have no CC sloted” like it is their first time in the dungeon.

only a very small % of players have group buffs, defensive skills, CC or stability skills.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

1 dollar is not 1 euro

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

There is no scam… its not like its listed at 10 and then charged 15. If they want to round up in their favor 1 = 1 deal with it. Nothing you can do about it,.. specially for a couple of cents.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Running Arah path 4

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

That’s cool and all but I don’t think you’ll get a whole lot of replies from people interested in buying a spot. If you’re serious about it you should make an entry on gw2lfg instead

^ This. You should take this suggestion.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Running Arah path 4

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

High Troll, that actually sounds quite nice.

Now we only need the feature to move forum titles in game. Finally a title to be proud of.

a troll that can be recognized by far… everyone can distinguish the troll from the distance even in the crowd. It stands up among other trolls.

Back to topic, has it been clarified whether its legal or not to sell dungeon runs?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

You’re putting so much faith into contrived stories which have absolutely no supporting evidence. Then you’re getting yourself wound up in a tizzy about the things other people have and how you think they might have gotten them.

Just play the game. If someone else has a legendary, good for them. They look nice and maybe you wish you had one too. The way they earned it has absolutely no relevance to you.

On top of that, the “legendary owners are all people who have never left Lions Arch and spend 8 hours a day working the TP” stereotype needs to go. It’s not likely that it’s true for even a single GW2 player. Most, if not all, power traders spend maybe an hour a day at the most engaging in TP activities. They go out and play the rest of the game a lot. If the stereotype was true, you’d never see someone with a legendary in WvW, fractals, dungeons, or out in the open world. But I can’t go a single login session without seeing someone outside of LA with at least one legendary. Go do pent/shelter/jofast for 20 minutes, you’ll see at least two legendaries. Follow a commander around in WvW for half an hour, you’ll probably see at least a half dozen sets of legendary footfalls.

If you spend less time in life worrying about what everyone else has you’ll be a lot happier.

I’m not worrying about the rest, Its about my game that I’m worried about if any new end game shiny will follow this trend. Of course lots of people have legendaries, some people even have 2 or 3. That says nothing to me. I have 860 hours on my warrior and I’ve never seen a precursor even though that is the only 1 thing I’m after (chasing dragon timers, playing dungeons all the time and when im solo im constantly doing jumping puzzle and chasing chests). This means that I can spend another 500 hours without seeing one. Hey; I can even spend 1600 more hours without seeing one and this doesn’t end here! there is also the rest of the mats which also has very very low chances, lodestones! they have ridiculously low chance and you need them in the hundreds! Basically, in the end… all you need is gold and you can’t make it playing the game. TP players are always ahead…

So you’re making the (inaccurate) assumption that gold cannot be acquired except by playing the TP, and that means you’re mad because other players have something you don’t. What other players have, and how they acquired it shouldn’t concern you.

Again, quit worrying about what other people have and how they acquired it. That doesn’t affect you at all.

^ you’re assuming things, I’m far from mad and still like this game. I use every resource available (spidy, gw2trader, calculatorbrave something for the cost of mats for legendary) to calculate my profit/costs and I’m not inaccurate. I made my homework and have spreadsheets and do my regular dungeon farms on daily basis. You fail to comprehend that when you do 30-50g a week (yes, im a grown up and work 9 hours every day plus travel time and live with my GF) TP players raise prices by around 50-75g.- It may be situational and prices may go down again but I hardly think so as many other players are getting close their legendary as well so the demand keeps growing and the prices raising.

My position is that this kind of reward (specially talking about weapons) shouldn’t be around money. Or change them to legendary clothing lol

And please, before quoting me again read all my posts in this thread.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Running Arah path 4

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

You just met 2 of the highest trolls in the forum… very famous for some videos but infamous for their bragging comments on how easy Simin (and other encounters) is with blue/green gear… just do a quick search and you will see.

I wouldn’t really consider his comments bragging. Simin is far from as hard as people make her out to be.

Hard, bad design… its all relative to your build and experience there. It’s been discussed already. I don’t consider it hard myself but well… some people call it that way. I myself just find it bad designed.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Running Arah path 4

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

You just met 2 of the highest trolls in the forum… very famous for some videos but infamous for their bragging comments on how easy Simin (and other encounters) is with blue/green gear… just do a quick search and you will see.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

1 dollar is not 1 euro

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

That UI is for US Tax, VAT is added into the price. We pay 20% on all transactions from Europe.

well no, basically, the players pay it.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

@Mesket you are absolutely right there but what i have to disagree on is that legendaries require an insane amount of farming and gathering and or playing the market. But playing it is the fastest way to get money. It will always be.
If you are a game designer you can choose the richest players to be either excessive grinders, buisness men or the most skilled players (which would be a pvp only game ^^ ).

Why legendaries are as expensive and as troublesome to get as they are was purposely chosen by Anet. They wanted it to be a kittening annoying endless task which takes you years. The average players at least. Look at me i started after the karka event and i still miss gift of might gift of magic 250 globes and 85 charged LS…

I’m not complaining though. I knew it would take me really long. I thought i could do it in under a year but i’m not too sure about that either xD
Just do your dailys play the game gather some gold and do the things that you like most^^ Even if it takes you 2 years you’ll get it eventually

There currently is no other option then making an AION, an EvE or a FPS :P (it’s a little exaggerated on purpose). But thinking of these design options i have the feeling that GW2, although it is more the 2nd type, isn’t doing too bad.

Yes, that’s the one thing that keeps me playing (though its been proven many times that playing the TP is so much better to gather gold than playing)… I know that eventually I’ll get one. What bugs me is that they are still considered top end gear (by dev post, cant find the source now) and one day, when they finally implement ascended weapons; they will have ascended damage and stats.

Do players who never leaves Lions Arch deserve top end gear? That’s the question…

You’re putting so much faith into contrived stories which have absolutely no supporting evidence. Then you’re getting yourself wound up in a tizzy about the things other people have and how you think they might have gotten them.

Just play the game. If someone else has a legendary, good for them. They look nice and maybe you wish you had one too. The way they earned it has absolutely no relevance to you.

On top of that, the “legendary owners are all people who have never left Lions Arch and spend 8 hours a day working the TP” stereotype needs to go. It’s not likely that it’s true for even a single GW2 player. Most, if not all, power traders spend maybe an hour a day at the most engaging in TP activities. They go out and play the rest of the game a lot. If the stereotype was true, you’d never see someone with a legendary in WvW, fractals, dungeons, or out in the open world. But I can’t go a single login session without seeing someone outside of LA with at least one legendary. Go do pent/shelter/jofast for 20 minutes, you’ll see at least two legendaries. Follow a commander around in WvW for half an hour, you’ll probably see at least a half dozen sets of legendary footfalls.

If you spend less time in life worrying about what everyone else has you’ll be a lot happier.

I’m not worrying about the rest, Its about my game that I’m worried about if any new end game shiny will follow this trend. Of course lots of people have legendaries, some people even have 2 or 3. That says nothing to me. I have 860 hours on my warrior and I’ve never seen a precursor even though that is the only 1 thing I’m after (chasing dragon timers, playing dungeons all the time and when im solo im constantly doing jumping puzzle and chasing chests). This means that I can spend another 500 hours without seeing one. Hey; I can even spend 1600 more hours without seeing one and this doesn’t end here! there is also the rest of the mats which also has very very low chances, lodestones! they have ridiculously low chance and you need them in the hundreds! Basically, in the end… all you need is gold and you can’t make it playing the game. TP players are always ahead…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Do players who never leaves Lions Arch deserve top end gear? That’s the question…

But that’s easy to answer. If they paid for the game and they got the top end gear through the game using means other than exploiting, then yes. They deserve it. There is no “right” and “wrong” on this one.

Well,.. there is a “right” or “wrong” but not in a traditional sense of the word. Its more an ethical question (can’t go to deep as English is my second language ) and the answer exists only on the Lead Designer vision of the game.

I used this example in another post, but imagine you are playing need for speed… does someone who never leaves the garage deserves the best car in game? just by reselling car parts? Maybe, but if that was the easiest way to achieve, would you consider it a good racing car game?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

@Mesket you are absolutely right there but what i have to disagree on is that legendaries require an insane amount of farming and gathering and or playing the market. But playing it is the fastest way to get money. It will always be.
If you are a game designer you can choose the richest players to be either excessive grinders, buisness men or the most skilled players (which would be a pvp only game ^^ ).

Why legendaries are as expensive and as troublesome to get as they are was purposely chosen by Anet. They wanted it to be a kittening annoying endless task which takes you years. The average players at least. Look at me i started after the karka event and i still miss gift of might gift of magic 250 globes and 85 charged LS…

I’m not complaining though. I knew it would take me really long. I thought i could do it in under a year but i’m not too sure about that either xD
Just do your dailys play the game gather some gold and do the things that you like most^^ Even if it takes you 2 years you’ll get it eventually

There currently is no other option then making an AION, an EvE or a FPS :P (it’s a little exaggerated on purpose). But thinking of these design options i have the feeling that GW2, although it is more the 2nd type, isn’t doing too bad.

Yes, that’s the one thing that keeps me playing (though its been proven many times that playing the TP is so much better to gather gold than playing)… I know that eventually I’ll get one. What bugs me is that they are still considered top end gear (by dev post, cant find the source now) and one day, when they finally implement ascended weapons; they will have ascended damage and stats.

Do players who never leaves Lions Arch deserve top end gear? That’s the question…

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Market Prices out of control

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Legendaries are a luxury object. And thus prized as a luxury is to be expected.

legendary is a tier

That tier will be unavailable to other players for some time every tier jump we will have.

See what happened with triforge and amulets?

Well imagine having a better armor of any other player for about a month every time a tier get release or lvl cap upgraded.

I never wanted a legendary before november 15 as many other players that doesn t like those skin…

Wrong game. Legendary is mainly cosmetic. Check the stat difference between the legendary weapons and exotics in the same slot.

And what you mention is the gear spiral- again wrong game.

Legendaries represent more than luxury and cosmetic, this is where you are wrong.

There is no other achievement in game on par with a legendary. Remove Legendaries from the game and 90% will plain quit as this is the only thing remaining for someone who already completed the world, dungeons, and got bored with WvW.

Anet knows this and let the market madness continue as we keep struggling with 0,00001% drop rates. There must be a carrot at the end of the stick.


lux·u·ry (lgzh-r, lksh-)
n. pl. lux·u·ries
1. Something inessential but conducive to pleasure and comfort.
2. Something expensive or hard to obtain.
3. Sumptuous living or surroundings

Definition of luxury.
See point 2 and 1 which applies completely to legendaries.

In no sentence did I say that legendaries are NOT and endgame goal. I merely said they are not essential for any content in the game as according to luxury definition.

I repeat. Remove them from the game and 90% will quit sooner than expected. They are much more than what you think. I’m sorry if you fail to see that.

Its almost every player carrot on the stick. (Even though many denied that because they already gave up, yeah… they right click them preview as well when nobody sees them).

Maybe you didn’t read my last sentence of the post you quoted…

Carrot on stick is the key concept here… they are not essential to the naked eye, but they are. Without them or the idea of having one eventually makes the game old fast.

What else is there for us, the players who are here since release and already completed most of the game content?

Why exactly are you posting in a thread thats sole purpose is to make legendaries easier to obtain, therefor by your argument removing the carrot and making players quit…
Looks like you took my first quote way out of place.

As to your second point, if that is really your problem (I started on headstart as well) open the achievment tab and you will without doubt get pointed into several directions

I never said they should be easy, actually on the contrary; they are INCREDIBLE easy right now as they require absolutly no ingame challenge… Certainly, it shouldnt be around market difficulty…

be honest and grade from 1 to 10 the difficulty of getting the things you need for a legendary… consider TP category whenever an item has less than 20? 30%? drop chance and you need to end up buying them. Including Precursor.

You will find out that crafting a legendary is a small portion of playing and a large LARGE % of gold and TP.

And again, Legendaries are in the end what everyone will end up wanting. Nobody wants them until they played enough to gather 20% at the mats (or get really really lucky and get a precursor or two to sell), point in which they think they have a chance and start the endeavor just to realize they must play the TP to acquire one.

Consider this, without legendaries (or other cosmetic high end weapons), none of this posts and complains would exist.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Market Prices out of control

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Legendaries are a luxury object. And thus prized as a luxury is to be expected.

legendary is a tier

That tier will be unavailable to other players for some time every tier jump we will have.

See what happened with triforge and amulets?

Well imagine having a better armor of any other player for about a month every time a tier get release or lvl cap upgraded.

I never wanted a legendary before november 15 as many other players that doesn t like those skin…

Wrong game. Legendary is mainly cosmetic. Check the stat difference between the legendary weapons and exotics in the same slot.

And what you mention is the gear spiral- again wrong game.

Legendaries represent more than luxury and cosmetic, this is where you are wrong.

There is no other achievement in game on par with a legendary. Remove Legendaries from the game and 90% will plain quit as this is the only thing remaining for someone who already completed the world, dungeons, and got bored with WvW.

Anet knows this and let the market madness continue as we keep struggling with 0,00001% drop rates. There must be a carrot at the end of the stick.


lux·u·ry (lgzh-r, lksh-)
n. pl. lux·u·ries
1. Something inessential but conducive to pleasure and comfort.
2. Something expensive or hard to obtain.
3. Sumptuous living or surroundings

Definition of luxury.
See point 2 and 1 which applies completely to legendaries.

In no sentence did I say that legendaries are NOT and endgame goal. I merely said they are not essential for any content in the game as according to luxury definition.

I repeat. Remove them from the game and 90% will quit sooner than expected. They are much more than what you think. I’m sorry if you fail to see that.

Its almost every player carrot on the stick. (Even though many denied that because they already gave up, yeah… they right click them preview as well when nobody sees them).

Maybe you didn’t read my last sentence of the post you quoted…

Carrot on stick is the key concept here… they are not essential to the naked eye, but they are. Without them or the idea of having one eventually makes the game old fast.

What else is there for us, the players who are here since release and already completed most of the game content?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Market Prices out of control

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Legendaries are a luxury object. And thus prized as a luxury is to be expected.

legendary is a tier

That tier will be unavailable to other players for some time every tier jump we will have.

See what happened with triforge and amulets?

Well imagine having a better armor of any other player for about a month every time a tier get release or lvl cap upgraded.

I never wanted a legendary before november 15 as many other players that doesn t like those skin…

Wrong game. Legendary is mainly cosmetic. Check the stat difference between the legendary weapons and exotics in the same slot.

And what you mention is the gear spiral- again wrong game.

Legendaries represent more than luxury and cosmetic, this is where you are wrong.

There is no other achievement in game on par with a legendary. Remove Legendaries from the game and 90% will plain quit as this is the only thing remaining for someone who already completed the world, dungeons, and got bored with WvW.

Anet knows this and let the market madness continue as we keep struggling with 0,00001% drop rates. There must be a carrot at the end of the stick.


lux·u·ry (lgzh-r, lksh-)
n. pl. lux·u·ries
1. Something inessential but conducive to pleasure and comfort.
2. Something expensive or hard to obtain.
3. Sumptuous living or surroundings

Definition of luxury.
See point 2 and 1 which applies completely to legendaries.

In no sentence did I say that legendaries are NOT and endgame goal. I merely said they are not essential for any content in the game as according to luxury definition.

I repeat. Remove them from the game and 90% will quit sooner than expected. They are much more than what you think. I’m sorry if you fail to see that.

Its almost every player carrot on the stick. (Even though many denied that because they already gave up, yeah… they right click them preview as well when nobody sees them).

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

"A great economist": Polite TP update request

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Mesket: You think this game’s economy is intense? Try EVE Online. Once you can play the market in EVE you should be able to handle Wall Street! :P

Drawing Guy: I wish I was rich. But, honestly, the profits of the TP are found in a mix of volume and high profit margin, but slow sale, items. Crafting can be profitable but you have to do your research and follow the trends on particular items (e.g. check out Berserker’s Reavers).

I played Eve Online for years and I love it! but that game is different.. you have trading skills there and the economy is part of the game in a different way.

Implement the merchant class with TP skills on this game and you have my TP current state support.

As long as this remains an adventure game, I will still think there is something very wrong with the current state of economy and end game (legendary) achievements.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

I really don’t get why people are against an economy… seeing from the forum posts it seems that people actually want a game where every item has a fix prize… let’s say 1000g for high end items and every enemy you kill grants you 5 copper. Now you know exaaaactly how much time you’ll need, there are no random loot drops and no other kind of drops…

What? Does that sound boring to you? Well guess what: people actually like loot. They actually like the ability to sell things for a price they seem fitting. But are people that understand the market evil? Is it a bad economy if players can decide prices THEMSELFS??? I think not..

Another example of “evil” market players: if i bought 100 ectos at 14s ea ( ~ 5-6 months ago) in order to craft some exotics and my exotic armour. But then i decide that i like dungeon armour more and i start farming it. Well surprise 5 months later i still have my ectos and they are 40s now. Am i an evil market manipulator now?? Because that is basically what market flippers do… this is neither evil nor a bad economy.

It let’s you a lot of freedom but appaerently that’s not what players want…

Well just like RL, the poor like to hate the rich for the sake of being rich. They seem to think that the poor class deserves as much wealth as the rich, but they don’t want to make the sacrifices that the rich make.

The big difference is that “the poor” here, are playing a game, by the game theme and think that “the rich” who just make rich by staying the same place (LA) the whole day are not.

In an epic fantasy game where dragon spread terror and villages get raided by centaurs… who deserves the reward? the Hero? or the Merchant?

This game made a wrong turn somewhere…

PS: DONT FORGET THIS IS A GAME! A FANTASY GAME! NOT MONOPOLY!

But as long as there is an economy people can get money through trading. Take GW1 for example. How many players have bought ectos off of unknowing ones that sold them for 6-7k and sold them for 9k? Or the bracelet of truth (i guess it’s called in english) which were flipped all the time for money. Or BDS or froggys or celestial foci.. i could go on about this but i guess you see the point.

The problem is that GW2 makes players very well aware of ghe trading post and the opportunites that go hand in hand with it. Although this is probably one of the best decisions they made, since everyone’s now able to participate with an almost common knowledge, it leads to people crying in the forums about how unfair it is of other players to make a profit…

I agree on that, and I have no problem with people making profit out of commerce. Hey, I even envy their ability.

In this game we have an horizontal progression. We don’t get better stats, we get better looks. We agree in this too right? Then what do Legendaries represent if not the top end of progression? many fail to realize this…

I understand that the “idea” of crafting the legendary was forcing players to participate in most aspect of the game but it was horrible implemented. Dungeon Gifts as material is OK. 250 items with low chance of drop forcing players to buy them, or precursors with such lottery chances are wrong.

As economy is part of the game (and I agree on this as well) there is already a gold prerequisite on legendaries recipe and that is the 100 icy runes… everything else is a redundant accident of the pure game mechanic and a failure to foresee this happening.

There could be a fix but it wont be easy lol… lodestones for dungeon tokens? laurels? speed up the precursor scavenging hunt thingy?

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

My legendary weapon is screwed

in Players Helping Players

Posted by: Mesket.5728

Mesket.5728

your story is so epic you deserve that fixed, it made me loled.

It is like a darwin award but for MMOs.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Which Guild is most powerful in WvW?

in WvW

Posted by: Mesket.5728

Mesket.5728

JQ has been the ONLY SERVER to stay at tier 1 since game release. Being number 1 numerous times, sometimes 2nd and 3rd but always at Tier 1. It is now the number 1 again and even if it goes blue (2nd) or red (3rd) again, it will be back at 1 eventually as it is the most (not powerful) but toughest server out there. Players and guilds are consistent and keep the fight on.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Market Prices out of control

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Legendaries are a luxury object. And thus prized as a luxury is to be expected.

legendary is a tier

That tier will be unavailable to other players for some time every tier jump we will have.

See what happened with triforge and amulets?

Well imagine having a better armor of any other player for about a month every time a tier get release or lvl cap upgraded.

I never wanted a legendary before november 15 as many other players that doesn t like those skin…

Wrong game. Legendary is mainly cosmetic. Check the stat difference between the legendary weapons and exotics in the same slot.

And what you mention is the gear spiral- again wrong game.

Legendaries represent more than luxury and cosmetic, this is where you are wrong.

There is no other achievement in game on par with a legendary. Remove Legendaries from the game and 90% will plain quit as this is the only thing remaining for someone who already completed the world, dungeons, and got bored with WvW.

Anet knows this and let the market madness continue as we keep struggling with 0,00001% drop rates. There must be a carrot at the end of the stick.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

My Saddest Day In Guild Wars 2 Since Beta

in Guild Wars 2 Discussion

Posted by: Mesket.5728

Mesket.5728

more than 15 real life friends already quit the game… I’ve seen this pattern so many times in the past… AoC, Warhammer Online, Aion,.. I just hope this game doesn’t fall in the same boat.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

"A great economist": Polite TP update request

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Mr Smith should make another game already and cut off the economy presure on this one.

Wall Street Wars

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

I really don’t get why people are against an economy… seeing from the forum posts it seems that people actually want a game where every item has a fix prize… let’s say 1000g for high end items and every enemy you kill grants you 5 copper. Now you know exaaaactly how much time you’ll need, there are no random loot drops and no other kind of drops…

What? Does that sound boring to you? Well guess what: people actually like loot. They actually like the ability to sell things for a price they seem fitting. But are people that understand the market evil? Is it a bad economy if players can decide prices THEMSELFS??? I think not..

Another example of “evil” market players: if i bought 100 ectos at 14s ea ( ~ 5-6 months ago) in order to craft some exotics and my exotic armour. But then i decide that i like dungeon armour more and i start farming it. Well surprise 5 months later i still have my ectos and they are 40s now. Am i an evil market manipulator now?? Because that is basically what market flippers do… this is neither evil nor a bad economy.

It let’s you a lot of freedom but appaerently that’s not what players want…

Well just like RL, the poor like to hate the rich for the sake of being rich. They seem to think that the poor class deserves as much wealth as the rich, but they don’t want to make the sacrifices that the rich make.

The big difference is that “the poor” here, are playing a game, by the game theme and think that “the rich” who just make rich by staying the same place (LA) the whole day are not.

In an epic fantasy game where dragon spread terror and villages get raided by centaurs… who deserves the reward? the Hero? or the Merchant?

This game made a wrong turn somewhere…

PS: DONT FORGET THIS IS A GAME! A FANTASY GAME! NOT MONOPOLY!

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

I have to make the argument that your deals are coming at the expense of another player. You are arguing against market efficiency because you want to exploit other people easier, I don’t agree that’s a positive goal for the game overall (though I make no judgement about personal goals).

I have to make the argument that this is exactly how the TP already works, all the time. You call it “market efficiency” but it’s really just “he who knows what the deals are, wins.” I don’t personally agree with the person you’re responding to, but you’re trying to attack his point by holding up the gold standard model of what his point is already about. He is simply asking that the market be easier for him to play – as opposed to the people who play the market now.

Mesket has a good point. There are two games here: the MMO, and the day-trading mini-game (TP PvP). It’s become abundantly clear that being good at one yields far superior results than being good at the other, and they really don’t have much in common. It’s frustrating when you’re no good at TP PvP. You’ll never get the kind of gear / fun items / whatever that people who are good at it will get, no matter how long you play the rest of the game. Certainly the “play however you want” quote gets abused too much on this forum, but ultimately there is only one effective way to acquire end-game gear, and that’s by playing John Smith’s economic mini-game.

Malediktus: The person having the wet dream is John Smith. Seriously, the guy loves pure capitalism. I, personally, was never a real fan, but this game has taught me that I will not enjoy another pure capitalism-based game again.

Thank you for understanding.

As I said before, I don’t blame John Smith here… his TP system is great and I always liked that this game has a harsh economy (expensive WPs, repairs, etc paired with low income from dungeons or killin); but this is not the point exactly.

I couldn’t care less for people getting richer and richer, as long as it doesn’t affect my game. Thing is, my game now is to aquire a Legendary (like everyone else) and I’m willing to do whatever challenge the game has prepared for me. Problem is, the challenge here has nothing to do with playing a fantasy MMO. The challenge relies on knowing economy, having lots of hours online to keep track of your deals and invest lots of gold to make more gold.

I dont know… I joined this game to use my axe to make gold (yeah, as stupid as it sound but I think we all had a similar idea at the begining) and not use gold to make gold. I leave that to real life.

Sad thing is, it’s not possible to fix this by increasing one part of the game income. This will only raises TP prices even further as players will have more gold to purchase things.

I just hope next campaign will have a new set of Legendaries and those will have NOTHING to do with items or drops but with ingame challenges.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

get sims 2 type the code rosebud around 100 times, build your mansion and be on the top of the world and then come back to GW 2 with lots of energy to farm and play.

At least in SIMS (no cheats needed) I didn’t have to make profit by reselling my chairs and wall materials to be able to purchase something new. I just played with my character having fun and the income would be enough to achieve anything in the long term.

Here, its impossible. Play the game, you earn 10, TP players raise prices 20. You earn 50, TP players raise prices 150.

Lets go play Need for Speed! but this time, if you don’t spend hours reselling car parts instead of racing with it, you won’t get the best one.

I can do this all day but I’m afraid people will still not get the point…

the ONLY hope for us players is to bypass the system with that 0,00001% of getting a precursor out of the box that will save us…

In other words, we are the working class who pays for the riches and put our hopes in a lotery. Pretty sad and pathetic analogy for what real life is.

Well done ANET but it kind of ruin the fantasy and kill the game,

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

(edited by Mesket.5728)

Market Prices out of control

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

Didnt you hear? Legendaries are not for adventurers, they are for traders and merchants. They should change Legendary weapons for Legendary hats, monocles and batons. 0 Damage and summons BLTP agents anytime.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

AC path 2 (Detha’s Path) not fixed

in Fractals, Dungeons & Raids

Posted by: Mesket.5728

Mesket.5728

I run this every day on different alts. Never bugs.
Stop skipping above mentioned trash and if it bugs try all porting back to start to reset detha and run back to that area.

Tried porting back and leaving the dungeon. It didn’t fix the issue.

As far as ‘skipping’ to ‘speed run’ . . . let’s just say, if one sees a path to avoid the trash mobs and go for the goal, I don’t think a player should be punished with a ‘bug’ for it. To me that’s just playing smart.

But, maybe that’s just me.

Hopefully the issue will be fixed soon.

you don’t see a path and avoid… you simply just run through which is not the same. Detha don’t think its the same, so she engages the enemies attacking her instead of running out of combat.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.

Bad Economy

in Black Lion Trading Co

Posted by: Mesket.5728

Mesket.5728

John,

The problem here is not really about your TP or economy system design. It’s pretty much the best I’ve seen in any game. But this is not an economy game. There was a HUGE mistake by placing the legendary and its prerequisites as TP listed objects.

We are here to play as adventurers, we are warriors, archers and wizards. We kill Ogres, Trolls and Dragons. We simply don’t care about economy and I don’t need more gold that what’s needed to get a beer barrel and sharpen my axe. Now,… how did the big end rewards for long term achievements ended up bottle neck in the TP?

This is why people complain.

Nobody complained in Wow when players reached ridiculous amount of gold, because all the big shines were at the end of a dungeon and everyone who can make it (playing the game) there would have access to it.

I can tell you from my personal experience that this is not the case for us guild warriors. I achieved almost anything the game has to offer. From Dungeon Master tittle, to world completition, WvW kills, even the whole jumping puzzle list. I have hundreds of Dragon and many other big bosses kills. I like to go exploring and solo whatever champion I find around…. I even went far on Fractals just to experience the hardest content. Don’t get me wrong, I’m not saying come here and hand me a Legendary; but why is it that I’m SO far from it? Even if I get lucky enough to get a precursor… I’m would still around 400g away from it. I’ve been doing dungeons and anything at my reach on daily basis… I play every day and have over 850 hours in my Warrior. The one and only thing I don’t do is play the TP and this is why “I fail” at this and can’t have my Legendary yet. It all comes to this… economy and TP. The huge bottle neck of the game for us who plays the game.

Of course, you don’t NEED a Legendary to play the game, but so far it is the only one big reward implemented and of course, us adventurers; think we deserve a better chance at getting one that the people standing inside Lions Arch the whole day.

1. Who are you to dictate how players should play the game? Contrary to nature, a lot of people gain “fun” from playing the market. Case in point, neopets (if you know that). Stupid cute web page game, but has a “stock market” section. Even if it wasn’t advertised, the feature is there and people derive fun out of playing with it.

2. The fact that there are multiple people who have multiple legendaries (which some, i reckon, aren’t tp players) indicate that legendaries are attainable and fine as they are.

1.- During my whole joruney in Tyria, it was never pointed out to me that I should glue my face to the Black Lion Trading Post company representative and do business there for hours. Maybe I missed something?

2.- Yes, I know a few… they all had lotery luck with precursor drops and it was due to TP that they were able to sell and buy whats needed. I know noone who got a legendary without stepping into the TP at least several times.

Zerk is the average Joe build. Don’t pat yourself in the back too hard.