My KillShot hits for 2-5K (crit) and I have 3K attack power with 2.1K power, please nerf me!
full zerks builds with stacked buffs should be nerfed, not single skills. Speak properly please.
Back in the good old days of GW1, Elite Skills weren’t meant to be only strong long cooldown abilities; you also had the copy of a regular skills with probably +1 damage but half the cooldown. The way elite skills were implemented defined your character. They were the seal, the strawberry on top of the ice cream (?), the signature at the end of the character builder, it was a way of saying this is how I play my char and this elite skill is the backbone of my build.
I understand we had many to choose from and it took the game years to develop those skills but if we could at least equip a utility skill instead of an elite, it would give us so much further customization options… I believe it would be a great improvement to the game and will open many doors to all players.
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The way you talk about Signet of rage.. kinda tell’s it all.
If your not using it you are doing it wrong, plain and simple.
Battle standard is good in certain situations/ rage signet is ALWAYS good.Here is a tip… dont let it just stand there passively…. use it every time it come off cd and profit.
Whenever I equip it, I keep it always active please don’t asume to much to fast… I know SoR is a good elite skill, but should it be our only good elite skill? When you think about ELITE SKILLS costing lots of skill poits and blah blah blah… our choices and game style get reduced to a single signet.
Yes banner is also good but veeeery situational. Hey I even like the banner, its my default elite because I normally play in team but like I said in my first post, having only 2 elites which are a signet and a banner, it doesn’t feel “warriorish” and if they tried to follow a trend and give one for each “type” of warrior skills, where is the elite shout? and the elite physical skill?
Something is clearly wrong here, the lack of elite skills in my norn warrior seriously is disturbing.
I’ve never being the farm kind of player…
I tried start being one but from my experience it seems my char is affected by some kind of dimishing return in drop like if I was a farmer because I can’t get a single drop or ectos anymore.
All servers get to tier 1 and number 1, take a screenshot of it, realize THAT screenshot was the whole prize of being #1 in Tier 1 and quit.
JQ is so far the only server that stood since release in Tier 1, I don’t know why are we still holding there.
That’s my point,… our “oh snap!” buttons are not life savior nor game breakers but still have terrible cooldowns and we don’t get to choose for different character set up… Some racials are good but we Norns only get bad transformations… I wasted 120 skill points (quick maths might be innaccurate but I think that’s correct) in skills that won’t fit my game style (I built myself for power/toughness/vit using axe shield, survival build).
Not even one elite skill out of 8 that I get to choose from seems useful to me (and I’m sure many other warriors feel the same). 5 transformations? seriously? none of them work properly! a banner and a signet… and the deluxe wolf… that’s it.
I hate vengeance… I choose this class and built myself so I don’t die… ironically my “best” downed skill is kill myself in 15 secs… better let myself die with the mobs and rez quicker.
and NO, im not going to waste 20 points in a trait line I don’t care about just to have a rally chance. I’d love to have a turtle skill to increase my rally chances rather than this terminate me in 15 secs.
Hi, this is just a request to allow us to use any utility skill instead of an elite skill in the “0” key.
As a Norn Warrior, I don’t have useful elite skills:
Battle Standard is nice for support and rez but the long cooldown and short duration makes me hesitate every time and I barely use it (even though this is what I have equipped all the time), I know many other warriors out there share the feeling.-
Signet of Rage is good for soloing but I’m not the signet kind of character and prefer group play rather than solo farming.-
Animal Forms or Rampage are,.. pffhh baahahaha… OK lets move on, lets just say I’m already equipped, lvl 80 and this doesn’t fit anymore, even leopard for the cloaking is situational and bad as an elite slot.-
Mystic Wolf (Deluxe) is nice but I still have no clue what it does and when it does it… its skills are so random and the cooldown is so long that its not very useful.-
As you can see; we, Norn Warriors, don’t have many options for Elite Skills. I would trade my “0” for another utility slot any day, any time.
We had this option in GW1, I don’t know why it was changed in GW2.
Please, either fix the warrior elites (bring them on par) or give us the chance to equip an utility skill in the elite slot!
Ty!
Kind Regards,
Forum comunity is not representative for the player base… the real players are there playing and not posting here.
a broken ankle inside a hostile zone might trigger your combat awareness (?)
Your tactic demand sometime but seems a fair way for a thiefs to solo stuff. Nice video you should do more with bigger challenges now! I heard so many thiefs complaining about how squishy they are and probably they dont get how to pull/burst mobs in order.
Id like to make one my own, which program do you use to record yourself? I tried fraps in the past but the free version is very limited
In before “Guardians-are-better-baddies”.
Yes, a 110% yes to warriors as a “tank” class… (obviusly not a wowish tank, but a GW2 wise tank).
It took them two months to change GW2 from a casual friendly low-grind (unless you wanted a purely cosmetic legendary) game into yet another generic WoW-clone gear progression grind. I thought you were better then this anet, but I guess I’m wrong.
My thoughts exactly. If people wanted to gear-grind WoW-style, they would go and play WoW.
If you look at the drop of the player base from launch till now you will be dissapoineted (as I am) but that was what people was kind of expecting and complaining at the forums… most of the rants claimed for a Wowish game
WoW tried similar approach with “resist” gear and it was Hated.
Why? Because down the road it will close dungeons to new players. No Agony-resist, no admission to dungeons, and no way to grind it with everyone moving past starter content.
Bad idea all around.
Isnt that the point of progressive content? like in a linear way? All games works this way, its implicit from the moment you launch the client the first time. You know your char will go from point A to B and scale stats and lvl in the process. This is the same thing… this doesnt mean that lvl 10 maps should be closed and lost in oblivion as nobody will close and forget about exotic dungeons…
certainly not Norn… you will be left out without any elite skill but the banner and signet… plain boring.
I think they could have added the new gear w/o the Agony mechanic. It’s like needing 100 FR to do molton core all over again….lame.
Please… read previous posts and try to understand what you are talking about before making this assumption. Its not gear dependant but being “keyed” to get pass content.
Before you go on saying that Agony implementation is a copy of a failed system… Agony was already implemented in GW1 first campaign back in 2005 when it was released and it worked prefectly fine.
You will need infused armor only to resist Agony so if you don’t want to face Agony enemies, you don’t even have to worry about it.
Back in GW1, ANY piece of armor could’ve been infused and it was actually something you had to do whenever you changed gear, go and infuse it. Its not bad, it makes sense and it adds something else to do at the game for end game players.
Sounds like someone needs peanut butter to go with all that jelly
Sry, not from the US. I don’t get that “joke”. Do you like peanut butter? I don’t like it myself… but your taste for peanut butter and jelly is not what we are discussing here.
Now, if you have nothing else to add to the debate I suggest you keep youself away from posting before you get moderated.
Perhaps you should read above when the rest of us discussed why 4-5 signets is being considered as a bad player build. Read and use arguments to discuss, not e-pen measurement.
@Mesket: It’s not permanent but Warrior’s can get Protection every 30 seconds with the Earth runes. It lasts 6 seconds for me
yeah you see? more in favor of the warriors… we are beastly for PVE;… PvP has different rules and range+cc is deadly for us, something that will improve with further balance… but when it comes to PvE we are arguably the strongest and more solid class.
Why is people so Wowish to the concept of tanking?
“Warriors can’t tank, you will die in two hits instead of one” ¿¿¿??? Warriors can tank amazingly GW2wise. Compared to other classes we are pretty much on top of survivality. Whoever says different didn’t really explored all the potential and synergy we have. Besides, saying this and then saying Guardians are better is contradictory since Guardians only real difference with us is having protection as a buff, and that will make you recieve less damage but not mitigate it 100% like a dodge or a block.
Again, Guardians have no shiled block (bubble sucks compared to our shield stance), they don’t have 3 stuns in their mace/shield build like we do, they don’t have as much endurance regain resources as we have, they don’t have our HP pool, our adrenaline regen, etc etc…
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fellyn.5083 I’m not gonna create a page long quote war but I’ll reply to you here:
Elitist as it was described by Ivanov are the bad way, and those are laughable. 5 signet warriors trying to run a dungeon are also laughable. The fact that this thread exists is as relevant as the fact that people complain about Gigantus Lupicus being hard.
I don’t force or expect people to run a certain build… but if you have absolutly 0 tools to assist your party mates, then I’m sorry but you are better on your own; and like I said in my first post… Since I could be wrong, let the other 3 guys in the group give their opinion as well voting YES or NO
(edited by Mesket.5728)
Its easy… press kick and let the party deicide…
If they are good for something, your party will keep them. If they are useless, your party will vote yes and get rid of the 5 sig curse.
IMO, they are useless, I couldn’t care less for whoever is doing the most damage and I will always preffer an AOE condition removal, AOE regen, AOE might/fury, etc; rather than someone who hits 500 damage harder.
insane damage with selfish skills -> useless…
buts thats just me! you have 3 other guys in the group to decide: “Kick 5 signet warrior with GS: Yes – No”
One major Grand Canyon sized hole in this idea of yours. You take action against the warrior because he’s using a build you don’t like by kicking him yet what about the other 4 players in the group who can be using equally bad builds for the respective classes?
The only difference between the warrior and other classes is that you know when the warrior is using 5 signets.
Kicking people because they use builds you don’t like in a PUG group is not the solution. We’ve already been over what the solution actually is.
P.S. I’d rather group with 5 signet warriors than elitist snobs who think they get to dictate what every one else is using, especially in PUG groups. Those are the guys that make dungeon runs not fun.
PUG = Pick Up Group
I don’t read 5 solo players from there… I read 5 players who didn’t know each other till that moment.
I expect from PUGs what I should expect from a PUG, players willing to form a team. Not a 5 man running close to each other but a team.
I’m not elitist, its funy you consider me that. I don’t care how you build your char as long as you understand that the sum of a group should be greater than 5 alone.
I’ll give you this example:
Signet of Might or FGJ? 2 warriors shouting FGJ will get better benefit than 2 guys using signet of might for their own… understand this and you will understand my point. (This in particular is not that important but try to get the big picture)
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Its easy… press kick and let the party deicide…
If they are good for something, your party will keep them. If they are useless, your party will vote yes and get rid of the 5 sig curse.
IMO, they are useless, I couldn’t care less for whoever is doing the most damage and I will always preffer an AOE condition removal, AOE regen, AOE might/fury, etc; rather than someone who hits 500 damage harder.
insane damage with selfish skills -> useless…
buts thats just me! you have 3 other guys in the group to decide: “Kick 5 signet warrior with GS: Yes – No”
You’d kick someone who doesn’t have the utilities you want him to have? That sounds pretty selfish to me.
No, not me… the party will. Its democracy without the guns!
Just saying, don’t start a debate here to see if solo utility works in team play. Let the vote kick decide!
Its easy… press kick and let the party deicide…
If they are good for something, your party will keep them. If they are useless, your party will vote yes and get rid of the 5 sig curse.
IMO, they are useless, I couldn’t care less for whoever is doing the most damage and I will always preffer an AOE condition removal, AOE regen, AOE might/fury, etc; rather than someone who hits 500 damage harder.
insane damage with selfish skills → useless…
buts thats just me! you have 3 other guys in the group to decide: “Kick 5 signet warrior with GS: Yes – No”
as a norn warrior I only have 2 elites… banner and sigil… yeah, FML.
I don’t think warriors are subpar with guardians on the “tank” side. I can only speak about my experience so: I have 2K power, 2.2K toughness and 2K vit. All pow/togh/vit gear. My dps is not bad at all, I have 3K attack with 3.5K armor and 28K hp. Its really nice overall. I have 6/6 soldier runes and use Shake it off trait and skill with FGJ (that gives 5 condition removal plus the signet to resist damage with elite banner. For weapons I usually run with shield + axe and bow for team combos but rarely use it. If the dungeon or boss is hard enough I switch to mace. So far I’ve never seen a guardian outlast my warrior. My build is 15/0/25/30/0 (the 15 in arms gives me pow → vit and recharge endurance when using burst skill what gives me 4 dodges in a row).
I don’t know… I think both classes are pretty even when it comes to support/tank capabilities. I know many guardians would sell their sons for our shield blocks
Leave the speeches on! it adds more information without looking! I love knowing whats happening at my surroundings, specially when crowded…. hearing those lines gives me hint on whos recieving what buff.
I’d love to have all GW1 music in GW2. Bring back so many memories! specially when exploring low lvl areas around Ascalon or Maguma
Tokens: That’s why you have “trash” or “cosmetic” things to buy. Tonics, potions, runes or the Gift for legendary.
except that ANet stated many many times that dungeons ARE MEANT for dedicated dungeon group with a very specific class make up and all exotic gear (well the class make up and gear is optional)
Which is why they made them available from level 35
Yes, so? I didn’t know lvl 35 players were unable to organize themself. I remember doing it when most of the player base was around that lvl. Running my first dungeons with friends and guildies organizing and mixing skills / combos. Lvl is not an impediment.
Warrior, 30 def, 30 tactics, full on pow, toughness and vit (2K power, 2.2K toughness, 2K vit)… just the thought of this lizard gives me the shivers
you can craft power/perc/tough armor o.o it’s called Knights
I’d prefer not to spend 15g crafting or buying Exotic Power/Prec/Tough armor when I can gear any other character from dungeon runs and make money while I’m doing it.
And that still wouldn’t solve the problem of 2 out of 3 paths for SE being completely unfun and unplayable except with a dedicated dungeon group with a very specific class make up and all exotic gear.
except that ANet stated many many times that dungeons ARE MEANT for dedicated dungeon group with a very specific class make up and all exotic gear (well the class make up and gear is optional)
Ranger… all the way.-
Norns are kind of the opposite of engineers and all in favor for animals and spirit guideness. Ranger is pretty much the icon of Norns (see Norn representative in destiny edge)
Who (besides Norns) would like to live in a northern city? its empty cause other races dont like to freeze!
Besides, we have Kegwar!
T3 cultural for Norn are plain horrible, small, not epic at all… I was so dissapointed when I looked at them.
Dual Wield Shields! (?)
Many many new threads created around this…
Animal Forms = Buggy and full of dissapointment
Well… the original Lions are flooded down LA’s lake So who says you your lion will last forever!
You don’t yell Yarr!?!?!? thanks for the warning, I was actually going for it… Now I won’t waste time/gold in another out of the thousend existant ways to shout “FGJ!”
So far 3 of my friends quit the game because they were hacked and got no roll back for their accounts.
Even though one is responsible for its own account safety, even banks have a policy to give you back the money if your credit card security had been compromised. If a bank is willing to give you back money when your credit card is hacked or stolen, I wonder why a video game won’t do something similar.
anyway I can avoid having this bug?
I’m after the dungeon master achievement and need to complete this path
lol
one shotted this boss yesterday with pugs… we were 4 warriors (and none of them used greatsword) and 1 thief… the trick? ORGANIZATION!
We talked about the boss, set someone responsable for marking the grubs, we rotate CC and snares (even though snare last for miliseconds lol) but we killed him in the first try.
some people should’ve never left WOW…
Firstly, why do you want to ‘solve’ speed runs?
Secondly, why do you think this would do it? People will find the most efficient way to complete whatever their task is. Change the task to ‘murder every single thing’ for tokens and they will just look for the fastest way to meet that objective instead of the current ones.
It is a problem when the majority of the pugs tries to avoid intended combat. I’m sick of fail runners who died trying to run across things and then complains that the dungeon is broken. It kills the fun when you join a group and the first you read is “We run through this, through that, etc…” and before you can say hello they already have their kitten on fire running across the room without touching anything.
My idea is to use carrot on a stick so at least a few more people will see the benefits in killin the trash as well.
And the idea of making the mobs not loose aggro is also good.
of course % and token drop are just placeholders… real drop rate would always be balanced by devs who knows the maths better than me
add trash mobs a 1-5% chance to drop 1-3 tokens.
this will encourage pugs to kill mobs
agree/disagree?
add trash mobs a 1-5% chance to drop 1-3 tokens.
this will encourage pugs to kill mobs
agree/disagree?
Do traits that trigger an ability when certain thing happens, set the same ability you have on a skillbar on CD?
in Warrior
Posted by: Mesket.5728
Yes, I use Shrug it off and I can shout Shake it off twice.
“If you have a support guardian, there’s no reason to even touch vitality/toughness gear”
I stopped reading here… because, we all know you only need 1 guy who supports and survives the battle to finish all content,… rolleyes