(edited by Mesket.5728)
Go for Pow, Tough, Vit… you will never regret that… and stay away from the dark side (A.K.A. zerk Warriors)
well… Dungeonwise, I hate GS warriors but not as much as I hate longbow warriors.
Both are pretty much useless. One offer little to no support and group synergy in exchange of “OMG I CAN HAZ BIG NUMBERZ!!!1!!!”, the other offer some utility and fire combo fields with pathetic damage.
Worst thing is the mix… I remember this GS/Longbow warrior who claims to be good because “HE HAZ THA BIG NUMBERZ!” with a precursor and full COF after getting his face smashed 3 times he spent the whole run using a longbow at the bottom… at the end it was a 4 man run.
But then again… if you truly are great player you will make it work,…
My suggestion, find better synergy between your weapon sets and utility skills. I don’t find any situation where switching GS and Longbow gives you any extra than the 2 of them alone.
(edited by Mesket.5728)
Worst downed skill ever… instead of saving your life you are just accepting death. Pathetic… I want a downed skill to save myself not kill one of the 298374 mobs hitting me or fight for another couple secs in that 15 minutes boss fight.
Is it just me or are Survivability warriors nothing compared to guardians?
in Warrior
Posted by: Mesket.5728
I’ve never seen a Guardian outlast my Warrior.
It’s all about: BUILD + GEAR + Player Skill. There is no formula nor theorycraft good enough to sum that up and put it on paper.
Maybe Guardian seems easier but once both are mastered, when it comes to survivality they are pretty much the same. I still hear my brother (tank guardian) cry a river because he has no shield stance nor stuns in his Mace+Shield build.
I think its a great suggestion
Even though I don’t agree with zerg trains and think thats not how the game should be played… those conglomerations of players are the only ones remaining… meta events are not crowded anymore (except for the 2 dragons).
After reading this (and a friend’s comment), I went there last night,… path 2 was the only one I was missing from HotW.
We had a very solid group: 2 Warriors (I, myself as tank and the other one with GS), 1 Guardian who was buffing and healing, Mesmer and Thief.
We did it with not even one run back… I didn’t even died once,… only got drowned in the last boss, he hits like a truck if you face it more than 2-3 seconds.
IMHO, Dungeons difficulty is proportional to how caotic your group is…
Brace yourself…
demon themed characters are coming.
Hello Wow!
For great justice!
and the suggestion is? I don’t see why this was opened in Suggestion forums… so many complains here… not even constructive criticism, just complains.
Hi, this is nothing but a esthetic suggestion… I thought about it after playing my warrior. Since he already is master of weapons, why not showing him loaded? So why not show his other weapon set while in combat?
For example: I usually go with Axe/Shield and Riffle or Hammer as offset…. so while fighting with Axe/Shiled, it would look good to see my Rifle or Hammer on my back. Or while using my Hammer, see my other weapons ready to roll…
This might as well work very good in all classes and could be another variable to throw in pvp, look what else your adversary might pop on the battle! (of course if it is a negative change, a simple checkbox show/hide can be applied easily for those who doesnt like it).
Anyway, just a suggestion.
Hope you like it!
Regards!
Mats! People like mats!
add mats as reward… a beautifull pack of 3-5 T6 mats for each boss kill would be great… Mats are also a different kind of “token” since you change them for items in a way. This won’t change the game introducing more items or more money or more tokens; it will give bosses a new purpose for killing them and you won’t feel “empty handed” if you can’t complete the run.
Everyone can use mats and if you can’t, you can always “BlackLionSell” them.
my 2 cents!
I understand correcting the problem with exploiting dungeons and farming the first boss.
Why didn’t we get a simple lockout system instead of this hacked approach of rewarding nothing at all when working with a PUG for 4/5 of a dungeion?
This is insulting to those of us who came here hoping to have a game that supports PUGs and casual play.
You have solved a minor farming issue and destroyed our ability to have consistent and good PUGs.
Could we have a lockout or something instead, please? Just don’t let people run dungeons over and over 5 minutes after one another – devs in every other game seem to be able to manage this.
At this point I don’t want to log in – I love dungeons, I love PUGs, you have made it near impossible because of lazy design.
Jasekak, even though I see your point; the way your solution is wrong.
Yes, the easiest way to fix it would’ve been a lock out timer but that would’ve hurt the pugs even more: With a lock out, if you go inside a dungeon with a lock out timer with a bad team, you are screwed. You won’t be able to finish the run AND you won’t be able to enter again with a different group.
The hardest (and better) way to fix it is what they did. Of course it requires more work (which renders your topic tittle inaccurate) and brought in new problems, that were already fixed.-
Meh, people complaining about racial elites strenght.. its an RACIAL skill… or as arenanet has always said it.. its mostly cosmetic and cool looking… its not supposed to be better then the professions elite skill
even though engineers elite skills suck so much that snow leopard actually is an improvement :S
The problem is that the result of them being “mostly cosmetic and cool looking” is that nobody will really bother to use them, because using them feels significantly weaker than using other elites – and it’s not fun to feel so weak.
Here is the main problem… its not weaker than other racials only, its also weaker than an empty elite slot… meaning that I’m stronger unshifted, why would I shift into an animal form then? Not even the stealth of the leopard gives me more survivality than what my character can actually achieve without using it.
Bear form is powerful. I’ve used it in dungeons to avoid a repair cost, I’ve used it when I’m outnumbered… how is it not useful?
because besides the increased HP pool its nothing but weaker:
a) no damage mitigation
b) no blocks
c) no regens
d) no healings
result: Insta dead.
I cant stand this fail anymore… the dungeon was fine no one was complaining now they have ruined everything.
Yes… everything is ruined!… please delete the game and sell the servers, cancel the project! GW2 failed because it can’t be fast farmed to get the best gear in a week… :rolleyes:
no please… this will end in more and more “NERF DUNGEONS” requests are groups will tend to be more and more horribly coordinated.
an exploiter is an exploiter… stop saying that people are exploiting because its so hard and thats the only way to do it like if they were some kind of martirs forced to this horrible task like it was mandatory…. pleople exploiting it will explot even if it is easier to do just for the sake of doing it faster. When CoF was “OK” people were still rushing to the magnamite without killing and running around in circles without killin in the bomb event.
The dungeon being dificult near to impossible is not an excuse to exploit.
I’m still uncertain about how are they going to allow us to get our whole guild in a WvW… because having 50 queueing individually and crossing fingers for the planets to allign and get at the same time is kind of ridiculous.
I dont think the norn racial is useless at all.
On my guardian, i dont really like any of the class elite skills so I use my bear form.
It doubles my health pool and gives a sweet charge and interupt.The damage could be alittle higher though, its an elite form after all.
“Doubles my Health Pool”… but you do realize you still recieve a lot more damage and you loose your class regens and mitigations… If you use Bear Form for extreme situation its like pressing a suicidal button
“… the lackluster result of transforming?”
Give some time to people to get over it and forget how easy it was.. after a while, people will learn to organize and coordinate, choose skills wisely and complete the runs.
PUGs are how most people are going to get a group. Deal with it.
PUGs can spend 5 minutes into coordination and skill synergy organization.
Deal with it.
speed runners have no room here! go back to wow easy-goal achievers!
Ah, the classic “go back to wow casual noobz!” argument.
You must feel so proud.
Ah, the classic “I run out of arguments” argument.
No, my argument was not go back to WOW. It was PUGs can also organize. Bad PUGs won’t but PUGs who struggles to succeed will and will get through the run.
thats the beauty of GW… there is no best spec!
Ha! Not all Norns have weapons in proportion with their body.
I choose Bear while cleaning Beer stains on my Beard. But I don’t dare to transform into Bear because I barely survive.
Please keep on topic. Forum has some bugs that will be fixed (err… quote button ¬¬ )
Back to topic, I hope they fix this soon. Even thou I know Norn transformation are not on par with profession elite skills, they should at least be on par with an empty elite skill slot which they are not.
I really hope they fix this soon,… as a Norn Warrior I only have one!!! out of 7!!! elite skills that is actually worth using and its a banner ¬¬
In GW1 it was all about elite skills! I feel under developed without having a real-elite elite-skill.
PUGs are how most people are going to get a group. Deal with it.
PUGs can spend 5 minutes into coordination and skill synergy organization.
Deal with it.
speed runners have no room here! go back to wow easy-goal achievers!
This topic killed whatever suprise/emotion I’ll experience when I run this dungeon in the near future. It was similar as knowing Santa isn’t real!
Warrior 80 here, I play my warrior on melee. I admit I have a shield and mace and focused on defense, tactics traits but its possible for everyone.
One thing that works (almost all the time) is rotating while attacking. Mobs attack animations are not instant and many times you dodge more attacks that you’d think so.
Avoid at all cost using GS – hundred blades… nothing more deadly than standing still as melee on a dungeon.
Hi all,
Does anyone run the 5 paths of Arah? Do you guys know how many tokens you get from each path?
Thanks!
I have two theories about this…
a) It was intended as Zaithan is already weakened so you just need to finish him (which could’ve been done with a cinematic instead or reduced HP).
b) Zaithan was supposed to shoot back or summon more minions or whatever it was intended there is not working so you just shoot him to death…
Either way, the previous part kind of makes up and the overall feeling after doing it was good. This could be changed though…
^ Irony.
90% of WoW/Rift bosses require more strat than GW2 bosses. Compare Akylios to Zhaitan and tell me which is more difficult. Jin’do the Godbreaker was a legitimately tough fight, not because he had tons of hp but because his fight had many mechanics (bubble, shadows, aoe).
Or let’s compare Akylios with a GW2 boss. You had to burn Jornaru while he summoned adds and waves, deal with stingers and that other tentacle, run away from Akylios’s breath, deal with mind control, waves and adds and kite Jornaru around the room.
Now look at the Nightmare tree, where you can mindlessly spam your 1200-range 1 button.
Bloody Murdantix was a more engaging fight than 3/4 of GW2 bosses, and Murdantix was a dps check.
Well this is not WOW, nor Rift. You don’t have a tank/heal dinamic here. You don’t have to watch Youtube videos and online guides to learn the required dance moves before you can engange the boss fight coreography. Sorry, I don’t find WOW fights fun either… I don’t like to learn/repeat my moves around a cave and do them a thousend times for my gear… to be honest I preffer this method where depending on your party the fight will always be different since people will do different things and there is no Aggro table that we can easily predict.
Thanks Anet for your dungeons, I’m really enjoying them,
Now back to topic, Jumping puzzles inside dungeons are hard to determine if it is an exploit or not… some cases are obvious like CoF path 2 where people avoid an entire event… some others like Arah can be discussed since you are “exploring” (something encouraged by Anet) the dungeon and the only thing you avoid is killing trash (which can be compared to taking one corridor or the other, you dont go back to kill what remained unkilled once you progressed on the dungeon).
All reasons give are true, and here is another one… Do you think Whirling damage should be balanced from the perspective of a dual axe wielder? What about Mace/Axe? Sword/Axe? Not all auto attacks do the same damage, axe is the best in that; and for some builds whirling still put out very good damage.
Edit,… just read last answer, it was also mentioned lol
They arent humans. If you want thick pecs roll human.
I was about to say the exact same thing…
Norns aren’t Humans. We don’t have the same anatomy but bigger. And if you think it logically, their chest should be bigger… try to oxygenate all that body, you’d need 4 lungs and a heart the size of a watermelon lol
bump?
anyone else with this issue?
I’m sure that everyone complaining here are playing in coordinated groups, using skills that has synergy with your party members, using combo fields wisely, support skills and have a “balanced” set of stats instead of glass cannon build right?
If not, then it’s your fault if you fail.
actually I’m from one of the largest guilds on my server who coordinate over mumble and we just find the dungeons to be a mind numbingly boring grind. They aren’t fun just because they are long. They can still be 30 minutes, fun AND hard.
Good for you, I was talking to the other 99% who doesn’t play that way.
I’m sure that everyone complaining here are playing in coordinated groups, using skills that has synergy with your party members, using combo fields wisely, support skills and have a “balanced” set of stats instead of glass cannon build right?
If not, then it’s your fault if you fail.
Spoiled by WoW imo.
Indeed… many players here come from wow and expect the easy pug 15 mins + prophit run, which is fine for some games but there is no raiding here so this is pretty much the end game at the moment. It has to be hard and unrewarding and its sets should only be weared by whom endured the farming not by anyone spaming “LFG CoF speed run!” in the entrance…
I’m sure that everyone complaining here are playing in coordinated groups, using skills that has synergy with your party members, using combo fields wisely, support skills and have a “balanced” set of stats instead of glass cannon build right?
If not, then it’s your fault if you fail.
Or at least by pass bosses Defiant boon so we can push them or knock them now that we are “equal” size.
I mean anything that would justify sacrificing your character for!
They are all bad, you should never use your animal form rather than showing off to a newbie. You get killed instantly even with the Bear hp pool… All animals have horrible damage mitigation and horrible damage. It’s all an illusion! Racial skills are just cosmetic and in our case we got screwed cause we got 4 that are elite and basically the same.
The Norn deer horned helmet for lvl 80 is one of the best designed helms in any MMO. Actually I love of the Norn cultural helms for heavies. IMHO is the mediums that could use some work… the ninja mask is not very Nornish lol
Never look at numbers… numbers means nothing if you toss attack speed and how damage applies…
Wanna check which weapon is better for you?
Set a timer for each kill,.. kill 10 of the same mob with each weapon… average the time. See what kills faster for your game style.
Insta-kick to 5 signet warriors in my party. Try it, you will never have to wait for the vote to kick
Simple bug,… I have my trait to use “Shake it off!” automatically when I have more than 2 conditions on me.
Problem is that if this auto-skill removes fear, my character will get stucked in place. Using moving skills (charge, leap) fixes it (also if I get knocked back) but in some occasions like second boss on Arah Story Mode is a pain, I got stucked like 15 times during that single fight and most of the time I did not have my shield bash with cooldown…
Thanks!
Regards,
lol @CoF farmers… please keep using the “im on fire” sets to recognize you from far
[Devquote included] Dungeon Gear Token Costs (Aka, whatever happened to anti-grind philosophy?)
Posted by: Mesket.5728
They should NOT fix the token prices until they fix CoF.
Wouldnt it be stupid to let everyone wear exotic lvl 80 armor for a few 15 mins runs?
The game is out there for near a month, you want to have your end game armor completed just now???
if you are tired of running CoF over and over then its nothing but your own fault. There are many other dungeons with many other possible ways to do,… go out and have fun and stop being a loot addict.
Rampage (the Warrior elite one) share the same problem as Bear… both are horrible in the way of boosting your character… I myself feel weaker and die so much easier using transformation skills that its kind of pointless… Only use is to showoff to newbies.
It’s frustrating how I spent 110 skills points in my Norn Warrior elite skills are the only one that its really elite is the banner… all the rest feels like a waste of skill points.