Showing Posts For MyPuppy.8970:

New Elite OPness Ranking

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

It’s hard to tell wich one is the more effective, between herald, scrapper, or chrono, but we can at least nominate the baddest one out there.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

New Ele Struggling w/ staff and ele mechanics

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

You can get one more blast finisher with evasive arcana in earth. But I agree one more blast finisher and one more aura on staff wouldn’t hurt.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

[BW3] Feedback Thread

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

There’s something wrong with the spec when almost half the traits are dedicated to make overloads somewhat viable. Overload traits should all be made baseline, and create new traits that work with a regular playstyle. Other elite spec don’t have to trait their new mechanic so heavily.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Anet looking for an idea for Earthen Proxy.

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Stability on aura, and remove a condition when you gain stability. That would be nice, and maybe open more builds oustide water line.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: MyPuppy.8970

MyPuppy.8970

I want the ability to float in the air like a Mursaat.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

"Rebound." Tempest elite skill

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Or since it is arcane themed, give 10s of AoE Arcane power.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Party crash on inc?

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

even servers can’t handle elespam anymore

LoL

Never experienced that. Is it a NA issue?

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

PvP combat scorecard & a small request...

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

I totaly agree.

Having a small history of your matches (like last 10-20 played) would be even better. But without anyone to compare to, the figures mean pretty much nothing. We should be able to see the whole stats of your team and enemy team in order to get a relative view of your own performances.

But it’s a nice step in the right direction.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Elementalist and Burning

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I find DD burning uptime pretty annoying. I wish I could stack as much burning with staff, if only earth aa was more reliable.

Burning guards can stack ridiculous amout too but once you’ve avoided/cleansed their burst they’re dead meat while dd celele can sustain much more.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Did Tempest Overloads convince you?

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

The essence of elementalists is to attunement swap according to the situation, and chain combo, to achieve what other classes achieve with one weapon skill (I may be exagerating but you get the idea). Therefore Tempest overload is counter-productive and counter-intuitive for those who’ve been playing ele for years.

As for me, it convinced me that i’m better off without it.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

What other viable option besides D/D?

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I like playing cele FWA staff for more support. Some people tend to have selfish builds and/or playstyle so I like to compensate for that. Although I mostly play at close range for my allies to benefit from both EA. Something like a staff bruiser though it may sound dumb.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Waht's up with match making

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

More statistics is definitely something we’re interested in.

OoOooh Yes please!!! That would be so much more esporty! More than Win/Loss ratio. A record of matches played with detailed statistics like:

  • Kills/Deaths
  • Damage dealt (direct, crits, condition)
  • Damage taken (direct, crits condis)
  • HP healed (both you and allies)
  • Time in downstate
  • Allies rallied
  • caps/decaps
  • map objectives
  • distance run
  • other useful stuff i may overlook cause it’s still too early.
Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

"Rebound." Tempest elite skill

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Rebound!

Sounds like a nice elite shout to bump a thread.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest promotes awesome new playstyle!

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

New yes, but underperforming, no mechanic synergy, and not optimized: Unefficient (too much ressources allocated for too little results). Why would we do worse when we can already do better?

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

(edited by MyPuppy.8970)

Tempest Beta Feedback Thread

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

This is how i would have imagined overloads. To compensate the tremendous investments and drawbacks, each overload should be equal to an ultimate, or at least to Meteor Shower, nothing below. Other than that, autoattacks and standard rotations bring much more to the table.

Attachments:

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Describe the Tempest in 3 Words

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Could be worse.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Let's Vote ONLY! (Tempest)

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

3. Can’t decide until I have tried, but I look forward to trying some stuff.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest & Warhorn confirmed – Feedback [merged]

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Radius for a tempest should be at least 10.000 and change the sky, starting with powerful winds that grant swiftness to allies and slows ennemies, then a rain that heals allies, followed by lightning storms that set everything they strike on fire, leaving fire fields.

Well, that’s how i would’ve imagined it. Something more apocalyptic.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Teach Me how to Khylo

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

Also don’t bother defending your treb, if you ever need to use it. It’s a waste of time.
I tend to wreak havoc with treb, if the rotations are secured, putting pressure on teamfights, to bait opponent. By the time he comes and destroys it, i’ve already decap or +1 a node.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

You're kidding me?

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

I’m not sure if inhibiting conditions refers to movement impairing condition, or stuff like weakness, blind, vulnerability… I think it would more probably be the latter since there’s already a trait for reducing incoming movement impairing conditions.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest - new armor skin

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Well… fingers can hurt if put right.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest & Warhorn confirmed – Feedback [merged]

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Well if the elite has a reasonable cd, (=<60s) it could be worth it.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest & Warhorn confirmed – Feedback [merged]

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Not really impressed, a little disappointed, but I can see some potential so i’ll just wait to try it out.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

buff tornado

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

Maybe also remove the innate slow on tornado, it’s really painfull to watch.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest Warhorn Skill Predictions [merged]

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Character centered AOE chains.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest & Warhorn confirmed – Feedback [merged]

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

As long as we don’t have to blow it i’m ready to give it a try. If the ele uses it more like a focus, with animations like xmen’s storm, floating around, with elemental gaze, calling powerful winds, storms, lightings, tornadoes, ripping rocks appart and make them fly, i’d be ok with the terrible aesthetics of the weapon…

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest & Warhorn confirmed – Feedback [merged]

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Well, I hope we won’t have to blow. I could forgive the skins if we were given the ability to fly, like Storm.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest & Warhorn confirmed – Feedback [merged]

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I’m so so sad… :_(

This is a crime against aesthetics.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Anyone else feels Eles are in good place now?

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

As a staff ele, i find d/x s/f no threat at all. I’m so glad they made blasting staff baseline, preventing me from arcana. I wish Dagger and focus got something baselined too.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Anyone else feels Eles are in good place now?

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I always felt in a good place. At least I always felt there was a place for my ele. But I feel eles used to play so faithfully through the nerfs and constraints, never giving up on their loved class, that the tiniest direct or indirect buff has great consequences on their potency.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Elementalist Staff being used as a Weapon

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I’d be satisfied if the staff ele draws symbols/signs/writings/magic circles in the air when waving its hands. In different colors, according to attunements.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Elementalist Staff being used as a Weapon

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

There’s Air#2, but… oh, well…

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Tempest & Warhorn confirmed – Feedback [merged]

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I already bought the sword i wanted, so no. Staff MH and sword OH is the only compromise i’d make if it’s a matter of number of skills.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

TY Anet for Transgender NPC!

in Guild Wars 2 Discussion

Posted by: MyPuppy.8970

MyPuppy.8970

Never noticed, as I don’t speak that much to npcs, but I believe it is a nice addition. Done discreetly as well, as indifference is all that matters. Trans as folks as one should say. Congratulations Anet anyway, it is much appreciated.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Ele (and Guardian) Health Pool

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

That would buff the ele, i’m not sure it’s in the balance teams policy. Maybe they could remove the chill and condition damage from the useless rune of the elementalist and put vitality and healing power instead, since we don’t have that many chills anyways.

Something like that maybe?
(1): +25 Power
(2): +35Vitality
(3): +50 Power
(4): +65 Vitality
(5): +100 Power
(6): +20% Burning Duration; +20% healing effectiveness.

Or maybe change that altruistic water minor grandmaster trait…

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Gray out the HP for future condition damage

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

Or maybe yellow? I hate yellow.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

The Silence is Deafening

in Guild Wars 2 Discussion

Posted by: MyPuppy.8970

MyPuppy.8970

Is it really the developper’s choice? I thought the commercial part was NCsoft.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Fixing tornado

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I have 3 ideas:
1.
- Incerases health while transformed
- Blocks projectiles, while there’s a 50% chance to reflect it
- Doesn’t reduce movement speed
- Gains 3 stacks of stability instead of 1

2.
- Not transform anymore, instead summons a tornado in a targeted location
- Tornado can’t move
- It blinds, damages and weakens foes who gets into the tornado
- While tornado is active, the skill is replaced with another one, giving you the ability to teleport to tornado’s location, destroying it, but launching nearby foes

3.
- Make it a signet instead (Signet of Storm)
- While passive: Reduce recharge of your attunements
- While active: Surround yourself with a storm, blinding and causing vulnerability to nearby foes and blocks projectiles for a short time
- Reduce recharge to 90 sec

I like that, though none of them are gonna happen. Crappy Elite is part of ele core mechanic, but one can dream.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

June 23rd All Trait Specializations Breakdown

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

So it is true that you have to take 3 trait lines and you can take grantmaster on every of them?

yes, also you have to take a grandmaster, you can’t take 2 masters anymore.

Hello diversity & customization <3

It’s very good change which makes traits much easier to balance.

Easier is not always better unfortunately. I hope you’re right, but i’d rather have the ability to make good or bad choices as long as they’re my own.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

For the love of ELE,please Anet

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Or here is another idea about Conjured Weapons…move them in weapon line,
They give no bonus stats,you can’t drop 2nd set for teammates and nerf dmg on skills that need nerfing.
In Fire Attument,you would wield Flame Axe, in Water you’d wield Icebow,in Air you’d had Lightning Hammer and in Earth Shield. Attuments would still have their cd’s same as they do now.
So simple to do.

I can’t count how many times this has been suggested already… :/

I know I am not the first one suggesting this or that anything I am saying is like “groundbreaking”. and heard for first time.

Sorry, it wasn’t meant to be any criticism, I just wanted to point out that we pray for nuts.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

The Desolation of an Elementalist

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Hell, that person(you know who!) didn’t even knew if Geomancer freedom is an existing ele trait , or it was newly added . Shame! Shame ! Shame! like Cercei Lannister . Shame!

Hahaha this made my whole day. Very nicely written post anyway, I can’t stop reading it. It always amazes me how much the ele community is more creative and eloquent. So much that I fail to see why we are so misunderstood.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

June 23rd All Trait Specializations Breakdown

in PvP

Posted by: MyPuppy.8970

MyPuppy.8970

So it is true that you have to take 3 trait lines and you can take grantmaster on every of them?

yes, also you have to take a grandmaster, you can’t take 2 masters anymore.

Hello diversity & customization <3

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

For the love of ELE,please Anet

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Or here is another idea about Conjured Weapons…move them in weapon line,
They give no bonus stats,you can’t drop 2nd set for teammates and nerf dmg on skills that need nerfing.
In Fire Attument,you would wield Flame Axe, in Water you’d wield Icebow,in Air you’d had Lightning Hammer and in Earth Shield. Attuments would still have their cd’s same as they do now.
So simple to do.

I can’t count how many times this has been suggested already… :/

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Are you disappointed by the status quo?

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I planned to try a new aura build, but aura traits are still so much all over the place, that makes it difficult to have an optimal build. Plus we dont gain any aura from earth nor arcana line. I would have reworked elemental shielding to pop a magnetic aura when you make a combo in earth (10s icd) and gain 3s protection when you apply an aura to yourself or an ally (more active gameplay than waiting to be hit which is always a bad idea as an ele), and made arcane shield as an arcane aura. And I would have increased the range of aura share and/or made the boon duration on aura proc factor with the number of allies affected (on yourself only, not allies). That would make a good alternative to EA and make the support line rewarding, since we have a grandmaster minor useless for us. I also wished there was a trait that grants regeneration whenever you pop an aura. Kinda feels lacking, since we can have might/fury-swiftness/prot. That would make cantrips less mandatory.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

So, Staff Eles.. What're We Looking At?

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Adapt. Or die trying.

Edit: I think blasting staff and attunement reduction made baseline are welcome, but overall, the changes are neither good nor bad. I think i’ll spec for more survivability than I used to, though. I’ll try different stuff, until i find a build that i feel comfortable with. I’m happy there will be some new openings in gameplay, but I whished some staff issues were adressed, or at least looked at. Well, it’s just wait and try for now.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

(edited by MyPuppy.8970)

Soothing mist

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

They should make it both to not contradict any version. So 300+600 would be fine.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Skill&Balance changes: Hopes and Fears

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I hope that none of your fears come true and I wish your hopes will be fulfilled.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Chill affecting attunements

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Sure, but that’s the only one for engies. I said two traits for warriors/eles.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

Chill affecting attunements

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

Well, chill is supposed to counter eles and kill them by locking their mechanic, that’s a specific condition designed against eles. That’s also why we are the only class (besides warriors) that has two traits to remove/reduce chill effect. I’m not saying it’s fair, but as far as I know, no other condi is plain counter to any specific profession mechanic.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock

will RTL and Elites skills get looked at?

in Elementalist

Posted by: MyPuppy.8970

MyPuppy.8970

I think not. I hope i’m wrong though.

Lily Bertine [NG]/[GiRL]
Nerfentalist of Augury Rock