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precursor collection is a ripoff

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Mystic.5934

hehehe. called it!
are you really surprised that they aren’t giving you a free precursor? they shouldn’t, and you shouldn’t of thought they would.
personally, I would of preferred the heavy time-gating method instead of high cost, but w/e.

https://forum-en.gw2archive.eu/forum/archive/crafting/Suggestion-Craftable-precursors/first#post4146669
“I guarantee you that if there were a crafting way to make one of these precursors, the cost of crafting it would be more than 5 times the current cost the buy that precursor on the TP. Something like 250 deldrimor ingots + 250 spiritwood planks + precursor’s precursor (a craftable exotic) + gift of fortune.”

https://forum-en.gw2archive.eu/forum/archive/crafting/No-precursor-crafting-CANNOT-last/first#post4269557
“I can guarantee you that any ability to craft precursors will be something you don’t want to do. Most likely require lots of time and time-gated things. imagine an account-bound material you can only make once a day and cumulatively uses dozens of basic materials from several crafting professions, totaling about 10g each craft. now imagine you need 100 of those. now forge those together with 250 ectos, and 250 of each T6 crafting component required to make that weapon type.
There is no way they will make it easier for you to get a precursor. at best, all it will do is give you a way to guaranteed get the one you want rather than only able to buy it off the TP”

Looks like its getting a piggyback ride to me

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Mystic.5934

What is that Aurillium node doing to that Platinum node!?

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Created a json file for Mystic Forge recipes

in API Development

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Mystic.5934

I made an update.
first, the old one (http://www.gw2profits.com/json/forge) is still there without any changes. it will only output forge recipes, and only the id and count and ingredients [and name if included]

But I added a v2: http://gw2profits.com/json/v2/forge
this one will always output the name, and also the type and disciplines (as well as id, count, and ingredients). sorry, no more ‘?include=name’, you’ll just have to ignore it if you don’t want it.
type is the type of the item it produces
disciplines is how that recipe is produced. current disciplines include ‘Mystic Forge’ and ‘Double Click’ and ‘SS Node’. ‘Mystic Forge’ means that recipe is made in the forge. ‘Double Click’ means that recipe is made by having ingredients in your inventory and you double click it and it will combine into the output (ex: Mawdrey and Mordrem Lodestone). ‘SS Node’ is for combining 10 Quartz Crystal into 1 Charge Quartz Crystal at a SP node

also, v2 is searchable:
http://gw2profits.com/json/v2/forge?output_ids=19698,19699 returns the recipes that make output_item_id’s 19698 and 19699 (limited to 100 ids)
http://gw2profits.com/json/v2/forge?names=Platinum Ore,Mithril Ore returns the recipes that make the items named ‘Platinum Ore’ and ‘Mithril Ore’ (limited to 100 names)
http://gw2profits.com/json/v2/forge?types=CraftingMaterial returns the recipes that make items with type ‘CraftingMaterial’ (there is also ‘Back’, ‘MiniPet’, ‘Greatsword’, ‘Unlock’, ‘Trophy’, etc.) (limited to 100 types)
these can also be combined: http://gw2profits.com/json/v2/forge?output_ids=19698&names=Orichalcum Ore

To make it look pretty, I added an option:
http://gw2profits.com/json/v2/forge?pretty_print=yes
outputs as JSON_PRETTY_PRINT

I also added all the rest of the Mawdrey items (the ‘Double Click’ ones, plus a few forge ones I was missing). for situations such as Mawdrey and Mawdrey II (where 1 recipe makes 2 outputs), I just made 2 recipes with the 2 different outputs.
I also added the Mordrem and Evergreen ‘Double Click’ promotions

I’m sure I’m missing some ‘Double Click’ recipes, any idea which? also, there has to be a better word to use in disciplines to describe those and the SS node :P ideas?

(edited by Mystic.5934)

The item without a name

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Posted by: Mystic.5934

Mystic.5934

https://api.guildwars2.com/v2/items?ids=63366

[{"name":"",“description”:“Double-click to apply to a piece of armor.”,“type”:“UpgradeComponent”,level,“rarity”:“Exotic”,vendor_value,“game_types”:[“Activity”,“Wvw”,“Dungeon”,“Pve”],“flags”:[],“restrictions”:[],id,“chat_link”:“[&AgGG9wAA]”,“icon”:“https://render.guildwars2.com/file/93A53AB1F304354ED1981AB465BCDD51B2F4D857/220701.png”,“details”:{"type":“Rune”,“flags”:[“HeavyArmor”,“LightArmor”,“MediumArmor”],“infusion_upgrade_flags”:[],“bonuses”:["","","","","",""],“infix_upgrade”:{"attributes":[]},“suffix”:""}}]

it’s a superior rune, made from crystalline dust, lump of primordium, and a molten core.
OH! in-game, it also has no name. the stats it adds are all blank :P

hmmm, this might also be a bug: the recipe that makes it (https://api.guildwars2.com/v2/recipes?ids=9295) says it’s learned from an item (recipe sheet), but I seem to be able to make it, and I am pretty sure I never learned it.

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(edited by Mystic.5934)

Created a json file for Mystic Forge recipes

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Mystic.5934

the 0 output was the 1x mystic clover recipe. for some reason when I first put that together I thought it would be good to round the output amounts, so 0.31 rounded to 0. and the 10x recipe rounded 3.12 to 3. took that out and it works fine. just like the material promotions, the clover output is an average.

Created a json file for Mystic Forge recipes

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Mystic.5934

k, added a few more:
convert chattering skull, nougat center and plastic fangs to each other. 6 recipes for each, different amounts for each recipe.
candy corn cob from chattering skull, nougat center and plastic fangs and mini gwynefyrdd (lol)
recipe: major/superior rune of mad king/sigil of night, 3 versions of each, for the different discipline weights

also, I changed the format of the ingredients to have item_id first, then count. that makes more sense to me. it shouldn’t affect anything if you use json_decode, but thought I’d mention it.

Created a json file for Mystic Forge recipes

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Mystic.5934

I added a couple recipes to my json files above (added nightfury) and corrected the unspoken curse error and mystic clover output_item_count (THANKS! any other bugs?), but moved the json files to a new location:
without names: http://www.gw2profits.com/json/forge
with names: http://www.gw2profits.com/json/forge?include=name

In a few hours (gym time!), I’ll add the recipes to convert between halloween currencies from https://wiki.guildwars2.com/wiki/Trick-or-Treat_Bag. are there any other halloween recipes to add?

what recipe has an output of 0? lowest I see is an output of 0.31 for clovers. ohhhhhh, it was rounding. 1 sec…. fixed!

(edited by Mystic.5934)

I really messed up and need some help!

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Mystic.5934

I’ll suggest that you use the soulbound Howl you already have, make Howler, sell it, use those proceeds to buy the materials needed to craft another one from legendary crafting mastery. I am not sure how the legendary crafting mastery goes, but I think all it does is give you a account-bound precursor that you can then go and make a legendary from. This idea will cost twice as much karma, spirit shards, and tokens, but you should already have the 2nd gift of exploration. you’ll probably also end up with an extra ~500g.

I would give anet support a ring first. submit a ticket (https://help.guildwars2.com/home, top-right corner). Best I would expect them to do is have you delete that Howl, tell them the time, then they would send you a new one that is tradable. should be able to get almost all your gold back after selling it, since you’re likely not wanting to keep it because of wanting to do the legendary crafting mastery.

Mad King entrance

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Mystic.5934

I am warned because I start getting near death. but that also means I miss half of the game.

Extreme lack of silver dabloons

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Mystic.5934

The bags they come from is under .01% drop rate it seems…..

I just wanted to correct you:
Light Bag of Skritt Shinies has a 1.25% chance of silver doubloon
Light Miner’s Bag has a 1.3% chance
Bag of Pilfered Goods has a 0.2% chance
Sack of Skritt Shinies has a 1.25% chance
Small Miner’s Bag has a 0.166% chance
Medium Bag of Skritt Shinies has a 1.23% chance
Light Bag of Booty has a 0.0956% chance
Heavy Bag of Skritt Shinies has a 0.9% chance
Small Bag of Skritt Shinies has 0.645% chance

as you see, much higher than 0.01%

Patches in API?

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Mystic.5934

no worries, thanks for looking into it I can’t imagine that one would be easy, it’s not just new recipes that would get edited, even things like bolt of jute.

Patches in API?

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Mystic.5934

also, Scribe is not mentioned in any recipe discipline
Copper Nib: https://api.guildwars2.com/v2/items/71583
Recipe that makes it: https://api.guildwars2.com/v2/recipes/10958
{"type":“Component”,output_item_id,output_item_count,min_rating,time_to_craft_ms,“disciplines”:[],“flags”:[“AutoLearned”],“ingredients”:[{"item_id":19680,count],id,“chat_link”:“[&Cs4qAAA=]”}

Patches in API?

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Mystic.5934

thank you

Mad Kings Watch tower is bugged

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Mystic.5934

if you are fast, you’ll get to the top a full revolution before you need to jump into the clock face. you need to wait for it to go around. you should be jumping into the face when it breaks apart, like 5 seconds before the lava reaches you.

Advanced Logistics in Magus Falls

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Mystic.5934

k, thanks

Patches in API?

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Mystic.5934

Near as I can tell, a lot of the new items from the 10/22 patch are not in the items API:
https://api.guildwars2.com/v2/recipes/114
is the recipe for Berserker’s Intricate Gossamer Insignia
it calls for item_id 76614 (Gossamer Patch)
however, there is no 76614 on https://api.guildwars2.com/v2/items
and: https://api.guildwars2.com/v2/items/76614 returns {"text":“no such id”}

interestingly, they do seem to be on the commerce api

Advanced Logistics in Magus Falls

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Mystic.5934

So, masteries.
as I understand it, there are 2 zones: Heart of Maguuma (all the new zones), and everywhere else
and the masteries that apply to those zones are completely isolated, meaning the ones you get in one are not active in the other.
so, if you get advanced logistics (no need to press F to loot corpses), then travel to Verdant Brink, you will then have to press F to loot corpses.
is this right?
that mastery was the one I was looking forward to the most. but, honestly, I’d rather not get it at all if it doesn’t work 100% of the time. How often will you be somewhere and not realize you’re not gathering loot until an hour later?
would it even work in wvw or labyrinth?

Focus pull is broken now...

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Mystic.5934

Actually, the new behavior is much more intuitive IMO. It’s just less useful.

well, in terms of name, I would say it shouldn’t pull at all, it should apply 10s of slow to all nearby enemies.

Guild Hall, unable to donate

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Mystic.5934

this bug seems to be mac-only. am I correct in guessing that’s what you play on?

[Mac] Guild Hall upgrades panels not working!

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Mystic.5934

+1
didn’t realize it was mac-only until I came here. my guild was very confused by my questions :P “how do you donate?” “what do you mean, ‘how?’ you just talk to the guy”.

mac client crashing

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Mystic.5934

It happened 2 times in the last hour. picture is of the 2nd time:
yes, that was after we beat VW, and before I could get to the chest. I was able to party with someone in chat, thanks to the screen shot I took to post here, but otherwise, I was SOL.

Unrelated, that one guy has red squares under him. probably a glitched legendary footprint.

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Focus pull is broken now...

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Mystic.5934

I just can not hate on this change enough.
used to be able to stack enemies, now they just move from one scattered spot to another.
used to be able to throw a player off a cliff, now they just laugh it off.
TC was literally the only reason I refused to give us focus for better dps. currently only not changing because I hope they fix it.

I do like the idea of pulling toward the curtain instead of the middle of it, just not in practice. as a good start, it should at least be able to pull past the curtain

Maize balm farming nerf - WHY?

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Mystic.5934

btw it’s one ambient per maize balm vial, but it’s not one [ToT bag] per ambient. it’s one [worthless item] per ambient now. I mean they nerfed it so hard they might as well take maize balm out of the game and replace them all with salt packets or something.

wait, maize balm doesn’t give ToT bags? HAHAHAHAHA why is it even selling above 1c anymore?

mac client crashing

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Mystic.5934

so, since I downloaded the patch on friday, gw2 has crashed around 10 times. before that, it was at most once a week or so.
the latest crash happened during the loading screen when wping to Auric Basin
“Heap, bytes=41919356
A serious error has occurred that prevented the application from continuing. A report has been sent to ArenaNet to help determine the cause.”
I’m not sure what the exact message was the previous times. but there is no pattern to when it crashes. sometimes it’s after huge battles, sometimes when viewing the world map, sometimes on loading screens, sometimes when just running through an empty zone.
I have previously had problems with crashing, and reducing the graphics settings helped then. but I’m running at the minimum for everything and it’s still crashing. getting a minimum of 40 fps… but crashing.

Maize balm farming nerf - WHY?

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Mystic.5934

I laughed so hard when I saw this update. mostly because I offloaded all my maize about 2 weeks ago for 14s. I thought it was underpriced then (each gave ~40s worth of ToT bags), but that it wouldn’t go that high before halloween, when more would enter circulation.
But nurfing them to 1 ambient each was harsh. they should of changed it to: 1 charge, affects 9 ambients. I think that would still be called a nurf (how often are 9 ambients that close to each other?). Not sure what they were trying to accomplish.

Unbind Soulbound Item

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Mystic.5934

like the upgrade extractor, it would have to be prohibitively expensive, for the reasons people mentioned above. like, 10,000 gems expensive.
maybe there could be a much cheaper one for ~500 gems to turn it from soulbound to account bound. but almost anything that you would actually want to do that to don’t even soulbind on equip.

TP Item search improvements

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Mystic.5934

not that I know of. Evon god mode is supposed to save, however. mods say it only resets on it’s own when they do a patch (you can reset it by typing it in again). in practice, I haven’t noticed this.

Please speed up crafting

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Mystic.5934

Now I am curious. What would you need that many mithril ingots for?

The speed always seems fast to me, especially if you compare it to the RL process it is emulating. Sure, a lot of something takes longer but it normally would.

lol, crafting for profits. buy mithril, make components/items, sell components/items. when you include inscriptions, runes, sigils, and others that aren’t coming to mind, it adds up quickly.

As I said, it should take time. but it should take the same time. steel and darksteel are way quicker than mithril, for example. components are also all over the place (weaponsmith is hella slow while armorsmith is hella fast)

Guild Wars 2 Inflation Research

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Mystic.5934

I compiled some stuff you might find interesting
https://docs.google.com/spreadsheets/d/1ikG1iO3WAzXcXi4d7ahv0y75XJ6r88gXXzknPRLLTl8/pubhtml
uhhhh, it’s much more crude than DennisChrDk’s, but I think it contributes. I’ll work on making it look pretty
There are several pages
Down the left side of each page is a list of all items included in each page’s results, date, total value, number of items with a listing, and average value for each day since ~8/25/12 (prices are from spidy’s historical api).
On the right is a graph, with date as x-axis and average prices for y-axis
the prices are of sell listing values
the # of items changes because some of the items included didn’t have listings on that day, or had multiple listings (spidy keeps more than 1 record a day for the last month, so I just lumped those all together into a single day)
I commented out any values that had unusually low # of items or very stray average values

my personal comments:
legendaries show a little inflation but not very much (like 2500g to 2800g)
precursors show a lot of inflation (like 250g to 600g), which roughly accounts for the inflation seen in legendaries. ooo, I’m going to do one where it’s (legendary – precursor). edit: I did the legendary-precursor, and it was anticlimactic :P basically just the legendary graph that has been slightly vertically squished.
named weapons have gone up, but I have a feeling it’s more due to specific ones being added (such as Arachnophobia) I’m not as familiar with which of these have been added since the game started, but I’ll try to exclude the ones that have been added. edit: I limited items to items introduced before nov 19 2012 (excluded 56 items) and the only thing it did was make the average price after ~oct 2014 about 20% higher. (I assume some lower-value named exotics were added at that time)
named armors have not changed.
Crafting Materials have shown inflation (from about 5s to 15s). with these, I was able to exclude materials added since the beginning of the game such as snowflakes and plastic fangs and ambrite
Crafted level 80 exotics have not changed.
Crafted level 80 berserker exotics show inflation
common, fine, gemstone, and cooking crafting materials show some inflation, but not rare materials.
inscription/insignia show inflation
not much deflation in anything I can find.

any other groups of items you want me to compile? or am I doing this wrong? :P

(edited by Mystic.5934)

Please speed up crafting

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Mystic.5934

I can not +1 this post enough.

I have crafted 9,000 mithril ingots before. took over an hour. you better believe I was not sitting there watching it tick down 1 by 1. but that doesn’t negate the need to make it go faster. I don’t think it should be instant either, just a little faster than it is. maybe have it ramp up every 250?

what actually annoys me more than the speed is the inconsistency. steel ingots are like 8 per second, while mithril is like 2 per second. I agree that some things should take longer (such as items), but everything in the same category should take the same time. refining should be 8 per second, components should be 4 per second, inscriptions should be 2 per second, items should be 1 per second, etc.) that sort of thing.

Guild Wars 2 Inflation Research

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Mystic.5934

All of it is actually recorded by hand (it took forever)… A friend of mine is working on coding a script for me to important data from Spidy and do some monthly averages in order to smooth out the data and caputre more velocity.

What items did you do your calculations on, only excotics? A reason for the difference could be that my basket is primarily crafting items, so after the introduction of Silwervastes we have a shift in supply of all these items, which causes the prices to go down.
If you have excotics only the F2P will most likely start out by buying excotics insteadt of ascended (assuming they don’t do dungeons and don’t have enough karma). Which could cause a shift in demand, this is just purely speculations, but I could be a likely explanation.

since I asked here, I actually found what I wanted (spidy historical prices: http://www.gw2spidy.com/api/v0.9/json/listings/30689/sell/1 and http://www.gw2spidy.com/api/v0.9/json/listings/30689/sell/2 (Eternity is id 30689))
I had asked a similar question over on reddit: https://www.reddit.com/r/Guildwars2/comments/3ow5wt/gw2efficiency_crafting_calculator_including_own/cw28jmh
I’m incorporating this and will have some data soonish
I’ll be doing several groups of items. legendaries, precursors, named exotics, Berserker exotics, crafting materials, … anything I can think of got suggestions?

the ‘slight increase…’ I mentioned was in level 80 exotic items named ‘Berserker …’, which is basically just the crafted berserker exotics. I’ll be including non-‘Berserker’ berserker exotics in the next results.

TP Item search improvements

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Mystic.5934

Thanks Mystic, i didnt knew that i could just use the first 3 letters. Thats a nice walkaround but if i could type the full name “Ravaging Privateer Shoulders of the Flame Legion” it would be still the best way. I gona try your tactic out the next days thank you very much

agreed. it should be really easy for them to increase that text box max length.

similarly, I’d appreciate it if the search criteria did not reset when you changed what you were searching. for example, if you search for ‘berserker’, then select ‘weapon’, it is no longer searching for ‘berserker’, but you can type it in again and it works. not that I use that a lot, but I’m sure some people do, and whenever I do, I get kittened at it.

(edited by Mystic.5934)

Do EoTM bags drop precursors?

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Mystic.5934

similarly, a week ago, Zap dropped for me from the Airport champ (from killing him, not the bag or chest)

Guild Wars 2 Inflation Research

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Mystic.5934

DennisChrDk.9823, I’m curious where you got your price history? did you just look at spidy history by hand? I want to try something similar with other items via an api but haven’t found one that saves prices going back years.

I found gw2shinies, but it only goes back to 3/15/15 (15/3/15. I agree this date format is better, but it still just looks too weird for me to use reliably :P)
I tried it with just those 7 months and got some neat data. my idea is to do this with ‘normal’ commodities, such as exotic Berserker gear. (even in just the past 7 months, it looks like a slight increase in average price, from 1g30s to 1g50s).

(edited by Mystic.5934)

Running speed in and out of combat

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Mystic.5934

it’s what I assume is the reason.
there are many times in wvw when a lone player runs from a large zerg. they usually do fine until someone gets them in combat. then all the others are able to catch up.
kinda like life, too: injured, can’t run as fast, limping a little. might be fun to be more realistic: hurt in the arm? deal less dmg when attacking, hurt in the leg? slower run speed, etc.

Key drop rate change. 4 weeks review

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I found my first precursor (zap) in 3 years. I’m thanking the key drop rate change.

Running speed in and out of combat

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Mystic.5934

https://wiki.guildwars2.com/wiki/Movement_speed
it’s a 40% reduction to forward movement speed when in combat (not side or back)
it’s so that, when you’re in combat, you have to deal with it instead of just running away.

EOTM overgrowth keep glitch

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Mystic.5934

that one keep, man.
anyways, I can confirm OP’s glitch (tried it myself). it’s a medium-difficulty jump but fairly easy to do after SAB tribulation made us all expert jumpers.

Salvage-o-Matic Moving

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I had a Mystic Salvage Kit jump the the bank once. I think I had the bank open in the background, but I salvaged an item in inventory, and MSK just disapeared. I was about to submit a bug report when I thought in the offchance I somehow dropped it in the bank instead, and it was there.

S.O.S Stuck in PvP map.

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update: uhhhh, I wrote what’s below and was about to make a video of this happening, but then it was fixed. I assume there’s a time-out for staying in a match or someone got the first reports and reset our locations or something (ty!). figured I’d post it anyways for people’s giggles and to provide a report to help this not happen again in the future.

This is something straight out of Sword Art Online (which my guild is named after incidentally) :P

The Story:
I played a normal unranked pvp match. just me, no party beforehand.
we played, match ended 371 to 500.
It loaded me back to hotm, then instantly loaded back into the match.
Everyone else reported the same thing.
game timer is stuck at 4:59, scores are stuck, we are able to capture points and kill svanir and chieftan and each other, but does not affect score.
when I press ‘leave the current match and…’ it loads to hotm, then instantly loads back into the match
when I go to character selet, it loads to hotm, then instantly loads back into the match
when I exit to desktop, it loads to hotm, then instantly loads back into the match
here’s the fun bit: when I select a DIFFERENT CHARACTER, it loads to Lion’s Arch (or wherever that character was), then instantly loads back into the match.
all 10 of us are stuck here.

I submitted bug reports in-game, but wanted to submit them here as well for completeness (I submitted several shorter reports as I was discovering what would keep us here)

TP Item search improvements

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Mystic.5934

to search for “Ravaging Privateer Shoulders of the Flame Legion”, I would type “rav pri sho fla”
you will get everything that has any of those words in it, but at the top of the list will be the item you want. I tried 2 letters at first, but that got way too many false responses. 3 seems to get your item as the top result 99% of the time and within the top-3 0.99% of the time. ignore really common things like ‘of’ and ‘the’ :P you can also ignore the ‘leg’ because ‘fla’ will always have ‘leg’ after it

New player has a few questions

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Mystic.5934

btw, even if an item is soulbound (as masterwork and higher do when you equip them), you can still salvage them using a salvage kit (also purchasable at a merchant, right next to gathering tools). this basically turns the equipment into materials (such as ore or wood logs or leather or cloth). A lot of the time, the returned materials are worth more than the cost of buying the item. If not, it’s likely close. So don’t be too afraid to spend that money, as you’ll get it back later.
this is also not a bad idea to do to non-useful items you find. sometimes it’s easier to sell as the materials than as the item.
some items can’t be salvaged. usually things like the items you get for gaining levels, but also a few others such as karma items (though I hear we’ll be able to in a future update). for those, if you want to get every last bit of value out of things you have, you can throw them into the Mystic Forge (in Lion’s Arch). 4 of the same rarity items gives you a random item of that rarity.

(edited by Mystic.5934)

New player has a few questions

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Posted by: Mystic.5934

Mystic.5934

I believe the default for the black lion trading company is ‘O’ ? it’s the lion icon in the top left corner.
that opens the trading post (Black Lion Trading Company) where you can sell things you don’t need and buy things you do from other players.
on the left, select the trading post part (icon is an old-timey scale)
that opens the right window to the trading post, use the left options to find what you are looking for. ex: maybe a new helm? select ‘armor’, then ‘headgear’, then click that little gear and enter a level range (I like to do like 2 below my level min to my current level max), then select a rarity. I’d recommend either fine or masterwork while you’re first starting. look through those to find a stat combination you want at a price you want.
there’s two options for buying: placing a buy order, or buying from a sell listing. buy order is cheaper, but you have to wait for someone to fill the order. sell listing is more expensive, but instant. I normally will buy things through buy orders and sell things through sell listings (I dont mind waiting).
then replace the equipment every 5-10 levels.
you’ll then need to pick up the items from a trading post delivery agent. every city has several, they are on the mini map with a old timey scale icon. in Divinity’s Reach, there’s one just west of Minister’s Waypoint
I recently leveled an alt, and found that at the later levels, you’re given enough rare and exotic equipment just from leveling that I didn’t really need to buy new stuff after level 40 or so. up to you.

(edited by Mystic.5934)

New player has a few questions

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Posted by: Mystic.5934

Mystic.5934

1) Yes, I understand that, but I can apply it to my crappy LVL 19 armor and it’ll still be available to me for all other armors as long as I have transmutation charges right?

2) Stuff like “Tomes of Influence” etc. There’s no way to turn on the descriptions?

3) I completed Queensdale, but I’m not lvl 20 so I can’t go into the next quest yet. I am just wondering if there’s a guide so I can learn about what I can do, like Crafting and mining which I had no idea before. I’m seeing some lodging so I guess I can chop trees?

1) for skins, I believe you can double-click it to apply it to one piece of armor for free (no transmutation charges used), and it is also added to your wardrobe, so you can apply it to other armors for the cost of 1 transmutation charge.

2) https://wiki.guildwars2.com/wiki/Tome_of_Influence lol, yeah, only says ‘double-click to consume’. looks like it adds 1000 influence to the guild you’re representing. so don’t use it until you’re representing a guild. influence is a guild currency, kinda like hero points. they let the guild build upgrades such as karma boosts, guild vaults, wvw bonuses, guild missions, etc. 1000 isn’t exactly a lot, so don’t be too worried about using it (you can buy 1000 influence for 2g)
any others you’re not sure of? most of the time it’s not as important as it looks (very rarely are you able to squander something valuable that early on)

3) map completion is not personal story. map completion is exploring parts of the map you haven’t been to yet: the points of interest, heart events, vistas, hero points. personal story is not bad for leading you to new areas, but it’s very slow, so you shouldn’t explore through that alone.
as for a guide, http://intothemists.com/articles/general/new-players-introductory-guide-to-guild-wars-2/ looks to be ok.
also: https://www.reddit.com/r/Guildwars2/wiki/newplayers
yes, mining, it’s a good thing to do. find a merchant (stack of coins on the mini map) and buy some gathering tools (probably iron tools, since you’re a bit higher level). mining pick, logging axe, harvesting sickle. each will gather from different nodes (ore node, wood node, plant node), all 3 are visible on the mini map. copper tools gather T1 materials (copper, green wood, onions), iron gathers T2 (iron, silver, soft wood, strawberries), steel gathers T3 (gold, seasoned wood, zucchini), etc. a higher tier tool will still gather lower tier but they cost a bit more to buy.
I would actually recommend ignoring crafting until you’re a higher level. maybe not even until you’re level 80, at least on your first character. instead, it would probably be better to sell the materials you gather on the trading post for some gold to buy new equipment every few levels.
if you want more low level areas, you can go into Divinity’s Reach, go to the Palace Way Point in the middle, go south east from there through the asura gate to Lion’s Arch, then go through one of the other gates in that area. Those will take you to the other race’s starting zones, all level 1-15. or, if you want more challenge, you can go south from queensdale to kessex hills (near the Swamplost Haven Waypoint), which is level 15-25. One of the neat things about gw2 is that no matter your level, you still get the same level progression no matter what level enemies you kill. So there’s no need to always be fighting enemies at your level. Don’t try to take on things stronger than yourself, that can get dicey.

(edited by Mystic.5934)

A Black Lion Key Dropped

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Posted by: Mystic.5934

Mystic.5934

It amazes me how not a single person has come out really ahead with the chests from all the videos that have been made, and the posts of people opening thousands of chests, yet fools like myself still go “maybe I’ll get lucky” and do it anyways.

there was that one guy who got a random key drop around level 8 when they first started, opened a chest, and got a perma bank contract, but didn’t have the money to sell it for another like month.

Crafting legendary weapons difficulty?

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Posted by: Mystic.5934

Mystic.5934

you could buy kudzu for 2500g, or make it after buying/gathering roughly 1800g of materials, plus some account-bound materials such as karma and spirit shards. Neigther is an easy thing to do.

Kittens!

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Posted by: Mystic.5934

Mystic.5934

btw dont blame the lovely word kitten. at german forum the word is “liebsche”

so kitten is really fine

that brings up a good question… on the non-english forums, I assume they don’t use ‘kitten’, but instead a translation of it?

hmmm, I wonder if a censured word surrounded by some combination of otherwise-benign letters would create a new string of characters that would also be censured. It would either end the internet as we know it or just reduce an entire sentance to one single ‘kitten’. I’m horrible for testing… hehe, it came up with “kittenittenittenittenittenittenittenittenittenittenittenittenittenittenittenittenittenittenittenittenitten”

(edited by Mystic.5934)

Created a json file for Mystic Forge recipes

in API Development

Posted by: Mystic.5934

Mystic.5934

the armor set recipes and feast recipes are mathematical estimates for how much wine, coin, and crystals are required. wiki has a range of how much is required, and I made a few at various ratings for more data points, then made a line that fit them as good as possible. let me know if you find one that’s off :P I crafted a bunch of them, but that’s way too many to confirm by hand.

So, I went ahead and confirmed by hand :P not all of them, but I put 1 or 2 in the forge at every rating 0-400 and wrote down how many coin, wine, and crystal would be required, then updated all the recipes to the correct values. like 50% were correct, most of rest were off by 1, a few were off by up to 4. I updated the json files, they’re the same link as above:
with names: http://www.legendsrpg.com/gw2/gw2_forge_recipes/all_forge_recipes.json
without names: http://www.legendsrpg.com/gw2/gw2_forge_recipes/all_forge_recipes_nameless.json

If you’re interested in these numbers:
box/satchel of armors:
rating / coin / wine / crystal
0 / 2 / 1 / 4
25 / 5 / 1 / 5
50 / 8 / 1 / 6
75 / 11 / 1 / 7
100 / 14 / 2 / 8
125 / 17 / 2 / 9
150 / 20 / 2 / 10
175 / 23 / 2 / 11
200 / 26 / 3 / 12
225 / 29 / 3 / 13
250 / 32 / 3 / 14
275 / 35 / 3 / 15
300 / 38 / 4 / 16
325 / 41 / 4 / 17
350 / 44 / 4 / 18
375 / 47 / 4 / 19
400 / 50 / 5 / 20

feast/tray/pot/giant of food:
rating / coin / wine / crystal
75 / 17 / 6 / 9
100 / 17 / 6 / 9
125 / 17 / 6 / 9
150 / 26 / 9 / 12
175 / 26 / 9 / 12
200 / 26 / 9 / 12
225 / 35 / 10 / 15
250 / 35 / 12 / 15
275 / 35 / 12 / 15
300 / 47 / 16 / 19
325 / 47 / 16 / 19
350 / 47 / 16 / 19
375 / 47 / 16 / 19
400 / 50 / 17 / 20

Undiscovered Mystic Forge recipes?

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Posted by: Mystic.5934

Mystic.5934

uhhh, I am missing Satchel of Cleric’s Rascal Armor (Master), but there apparently isn’t a Satchel of Strong Acolyte Armor (Fine). time to test that at the forge!

wooooo! Recipe: Satchel of Strong Acolyte Armor (Fine) does not exist. it should, but it doesn’t.
I just made a Recipe: Satchel of Cleric’s Rascal Armor (Master), and it was not on the TP before (maybe never made before?), so that’s all covered now.

incidentally, if you want a giggle, go look up: Recipe: Pot of Recipe: Potato and Leek Soup

(edited by Mystic.5934)

Undiscovered Mystic Forge recipes?

in Guild Wars 2 Discussion

Posted by: Mystic.5934

Mystic.5934

looks like I am missing Strong Acolyte Coat (fine) and Cleric’s Rascal Coat (master) for some reason. I’ll doublt-check what I have discovered.

uhhh, I am missing Satchel of Cleric’s Rascal Armor (Master), but there apparently isn’t a Satchel of Strong Acolyte Armor (Fine). time to test that at the forge!