Some of us came to GW2 specifically to get away from the raids and gear grind mechanics of other MMOs.
ANet have already capitulated to a small vocal elite on gear grind by introducing Ascended-tier gear. Now those same whiners want raids as well. Keep raids out of GW2.
This is pretty much sums a lot to me.
When will people stop to try to make every single MMO the same?
The reason WoW is so greatly played to today is in GREAT part to this. People simple dont understand … it amazes me.
WoW is a game where many player got history on , they got friends and they got guilds. The reason they try new game is EXACTLY because they are different.
But then people begin to ask for them to make it the same … when that happens , player go back to the place where they already got a community formed, after all if it is the same? Why not stay with your friends?
Like i said on the other post , Raids in this game , WONT be to the hardcore. I wish they could see this before it is too late.
Even if raids are added , do you think they will be hard? Do you think they will be meant for some to complete?
No they wont.
Just like now you ask for them to be implemented , the next wave will ask for them to be easier and easier. And it amazes me again , that people cant realise that , the moment Anet agree to this , is the moment they also agreed to the crowed that followed.
All content Anet added till now , lets be honest , is not really hard. It is just time consuming. That will be same with raids. They will consume the time now of more players , but hard? hardcore? No , that wont happen in GW2.
I spent 4 hours in sPvP today. I won here and there and lost some here and there. Well, in the end, what do I really get? Nothing besides lvsl in sPvP which doesn’t mean anything really and some junk armor that can’t be used in PvE.
Currently, there is almost no incentive to go sPvP since it gives no karma or money reward like WvW does. There is gem rewards but whats the chance that casual/new players can compete with hardcore players?
At the very least, award karma per wins in free tournament.
Posts like these make me wish we had other server rules … well i will like always contain myself.
Anyway , this “junk armor” is the pride of a PvP player , it is the proof of of their status , it is … god it proves a lot , maybe a lot you cant understand , but still for others … the ACTUAL PvP players , it got meaning.
“some junk armor that can’t be used in PvE.” … this is PvP armor , if you dont like it , honestly , stay on the PvE/WvW.
SPvP does not need to give money or karma , their items are all gotten for free , they are meant for PvP players ,they also got gems cause they may want/need shop stuff , but they wont be using TP stuff anyway (well there is some stuff but mostly i thin, not) , and they can trade gems for gold so they still got it anyway.
Also , it seems you did not understood SPvP at ALL , the whole point is that it is always “balanced”, dont matter what “junk armor that can’t be used in PvE” you use , you wont get better stats and things like that. That means all that matters is skill. A good newcomer got a chance to win a bad old player.
I disagree there should be any extra reward item wise for running with the guild.
Still i agree that it should give a bonus influence so small guilds can also gather more influence playing together.
Not necessarily, they could address this in quite a few different ways. Make them bind on pick-up, or put level requirements on rarity levels rather than on specific items.
Actually, the biggest complication I see is Karma vendors, but they can just provide unique skins and interesting effects/stats.
So , if i drop a “low lvl” rare , now it would be actually be high level and i wont be able to use anyway.
Or even better , now our items are all bind to our chars right when we get them and we cant trade them anymore…
Both your solutions are horrible to the problem presented to your idea and at least your solutions are worst than the current system in my opinion.
While im an officer of my guild i dont think we should get … something extra , to display we are better than the other members.
I think we should add the guild hall , and if there is the need to show prizes , we can make a part of the hall were we can put achivments members did. Like a “boot” with a list of who got 100% of the map done.
that might annoy new players who would then have to create a character play till whatever level this would require , to only then get to play the race they want.
For older player … well guess it would not matter , we would just use our char and open it
Honestly , WvW is not about balance at all. therefore trying to balance it by itself is already a questionable idea.
Now … “Forcing a truce”? In my opinion that would be a horrible idea , forcing anything would be a horrible idea. Maybe they could SUGGEST a truce. But force one? No , in my opinion dont matter what is happening in WvW that should never happen.
Yes , im almost sure the reason is balance.
I could actually explain why this matter a lot to balance , and got nothing to do with using rifle/rifle or gs/gs , but that would take a while and i really dont feel like it.
Honestly , stop and think for a little bit , im sure people will understand the amazing thing that is born for 0 cd to weapon swaps.
Im not trying to offend you , but the problem here is clearly L2P issues , ele is possibly the hardest class the play, if you started just last week , well no wonder you are taking a beating.
Some people cant control it even after reaching lvl 80, sometimes not even a month or more later.
So , if you want to play ele , be ready for a lot of time learn and getting into the class before you can actually play it well.
Guardian on the other hand is much easier to use.
They were left in the dust so that they would never interfere with a player picking class/race. On the betas , this was not so at first while they balanced each racial.
I imagine the devs did not want a player to pick his race like asura/guardian just to find out later that people would look down on him or that at least he was not the best he could be , since the norns had a racial that gave an edge for guardians.
This is the reason they remain they are , this is also the reason all races got the same stats , something also brought up on another thread.
To avoid making one/some races/combos best which would base the players on their race/class choices , this is the decision made.
Personally i agree with it , i dont like the idea of having to pick a race to play a certain class. Even more , if this would be brought up now , most likely people would take it in nicely , after all there is no race changes , and many already invested a lot of time on one of their chars.
Wait! I thought you said you were gonna quit GW2, yet here you are the Great Defender.
Why you still bashing every person with an idea that gets put out here since you obviously care so much for the state of the game, but your sig says otherwise. Come on why do you think you are in “our” way. Even if my idea does not make it, I will probably still play the game and love doing so all the while.
If the community takes an idea and everyone agrees that its a positive for the game or they can at least collaborate on the idea and work out the details together and it gets a lot of comments, the dev’s will take notice. But someone like you, who really only loves to troll people for the hell of it tries to derail every conversation by only being negative and never adding to the context, or fix the idea so we could all benefit, is what I expect from a 13 year old.
Why do you try to stop some good ideas if you are leaving anyway?
First do i intend to leave , yes i do. Not now at least , like my sign says the game is not out yet , gotta wait till then. And maybe , while not likely , Anet may prove to fix their “mistakes” (while i know they might have been to me and not to many others , so i dont hold high hopes)
Second “great idea”? When will people learn … great ideas are mere points of view. End.
Third , i gotta better things to than waste my time trolling. My posts are based on my opinions , not because i had nothing better to do and decide to waste time trolling in these forums.
That said if the majority agrees , that is also a really biased thing , the “majority” , is online now , playing , not on these forums , that is a know thing , we people on the forums , we are not part of it, we cant even voice them without being biased also.
So , we discuss thing we and other people we know and agree with want pushed forward , simple like that , maybe not the majority , but we may belong to a big group of people nonetheless , both you and I , ones want raids , you , others are tired of the same thing on so many MMOs , me.
Like i said , this game does not need raids , this is my opinion and also the opinion of many others , i personally dont disagree with big PvE events , but they should be taken into the open world , like what GW2 proposed at its start.
Do not simple begin judging other people troll because they disagree with you. Like I did not call anyone trolls for putting forward this idea.
Honestly , even if just for fractals , i think there should be one , finding people for one specific level is a bit bothersome.
Eek I didn’t make it clear enough.
No holy trinity. No dps, no tank, no healer, no one telling me what i need to build my toon into.
I love that guild wars does not have this. If it ever did. I would quit right away.
However adding larger scale dungeons / raids would only add to the game.
The magic of Guild Wars 2 is accomplishing dungeons and challenges with friends while complimenting each others play styles.
I think the devs could come up with something using that in a 15-30 or what have you large scale dungeon/raid/event for high lvl players.
There is a holy trinity if you got tanks and healers , that is it.
There is no telling how you should your char over? In other games , tanks can usually also be dps just like healers , just depend on their build , it is no different than in GW2 making guardians use the shield to taunt and so on.
That will be a single build , sure you can still heal /dps , but that will require another kind of gear to be efficient for sure , since we already got ingame dif kinds of gears that would actually feat tank/dps/healer, that is to forget about traits and all the other usual stuff.
So to add a tank/healer mechanic is to simple bring back the holy trinity , im assuming you mean you dont have to have it back because people can pick their built? That is not different from other games , they could pick it there also. just had to built around it.
I personally liked tanking a lot , in every single MMO with the trinity i would pick tank , other tasks would get me bored fast, but i hope GW2 remain clear from this kind of mechanic , plenty of other MMO already offer it and something new is good.
I again will post i disagree with this, while im not against massive PvE encounters.
If there is to be any massive PvE encounter , should be on the open world map.
I read you opinion and i disagree with it.
Not only you want to add raids , you also want to bring the trinity back to the game.
GW2 attracted players because it was DIFFERENT to the other current MMOs , there is no need for it to become exact like so many others.
The Thing is WOW is not a raid game anymore The Game is trash raiding died in that game 5 years ago when they made it so any 5 year old could do them just like GW2 dungeons are currently
So let it be like that , WoW changing the raid system to the way it is proves it is the way most people like it.
Heh , im amazed you people think Anet would listen to you , and add raids against others people wills but then wont make it easier when other ask for it.
You now are the ones asking and we are the ones in your way , but i assure you that if they add raids , then this situation will only invert … and then again if you win now , guess who will win then heh.
the way i look at it, if i wanted a raid i’d go play WoW. i don’t want a raid, so i play GW2.
I agree with this , and i hope Anet also do not bring this game closer to WoW then it already is with the gear grind.
There is NO need for raids in my opinion.
Anet want to spread player , their solution is not to give more things or to balance stuff up to plinx level so we can get more options.
Was to debuff plinx to the ground till it is forgotten. To me , the reasons to leave LA are getting lower and lower.
As mentioned above MF generally isn’t a issue, I run Arah with MF gear and I die the least out of the group when I’m the only one using MF gear…as a thief…in Arah.
Then you, as a good player, could potentially do more or take less damage if you were in normal stated gear. You doing more damage would take enemies down faster, thus preventing them from being alive to do damage to your party members.
So now … he is good and can pull his own weight BUT that is not enough , he is being punished because he must also carry the bad players with him … that logic is amazing and begins to show what people are really after.
(edited by Nox Aeterna.2965)
Ok … speaking my mind now would issue me a infraction heh.
Well then , all i will say is that this is the suggestion forum , not the place for this question and if it were , nobody is going to share their best to get gold , cause that means getting less and less gold with time.
There are many ways of using a sword usually that also means different swords require different approaches.
I could now enter on how wrongly it looks to me the look of my character holding the great sword … which to me would be absurd , if this was not a game and did not understand Anet is only trying to make char look cool.
So really , “realistic grip” depends on which sword , which style and so on you are using , there is no way you simple sum up everything in one way.
This idea would blow the game itself if they even ever considered implementing , so im not really worried this will ever even get taken into discussion by the devs , but anyway.
Lets just say here i disagree. Players should be able to pick any race/class combination they want. Simple like that. If it is such important thing to you then play asura.
Just give folks a free server transfer every 3 months. And institute a $20 paid server transfer in the TP (Ya, I know. Buy Gems – Buy Transfer).
I see ‘Guesting’ as nothing more than a huge potential for bugs, and a never-ending source of Tickets for Customer Service.
For very little gain.
Sounded good on paper.
Not going to be so good in reality, I am thinking.
You have the right to have your opinion , which is guesting is not needed , fine.
But in my opinion it is needed and it is a MAJOR promised feature this game , actually it is amazing they still dont have it in yet.
Only way free transfers would be an … partially comparable feature is if they remove the cd completely , that means no more once a day/week, much less once every 3 months.
So to me is either make guesting implemented OR remove ANY transfer server restriction (which in my opinion will blow the system many times over the guesting).
For now you are right to notice something like that. But then again many did much before , and already complained about it much before.
Anet then made the promise that they would add same stats gear on many kinds of gameplay like exos , so players could get them without doing fractals.
Now when , or even if they will keep their promise (something that we know they can break since their word got no value anymore anyway) , that is something we can only wait and see.
Classes do not work the same. To begin with , some classes are not meant to be hit , some are meant to mitigate damage , not simple heal it all , and some are meant to heal the damage they take.
Granted each class got the power to do those things , but each class is more focused on something while being able to do the other options.
Anyway , we are all able to complete the dungeons atm , so i wonder what exactly is the point of this thread.
You want to make dungeons harder for some reason? Then no , i already dont agree with you.
Well i agree with should get +1 heavy armor user , i dont think it will add that much versatility , after all is just one more class to a roster of eight already.
Downed state is a need on PvE , will never disappear till we got healer/tank/dps back , cause well people will fall without a dedicated healer and a tank to eat up the fire , simple like that.
Now for WvW , where it is a questionable matter , i support downed state.
WvW is not about being fair , and if a zerg is destroying you well … bring your on zerg or be destroyed. One or the other a zerg will ress the fallen , like we did during fractals.
Bah i just leave till one of the commanders in my guild report it is clear. To me it is a waste of effort to fight while all i want to do if JP.
Wait till your server crush the others , or at least the people in the JP and go for it.
Like the title says.
1st time you go into the downed state in WvWvW should be as it is now.
But after that give you a debuff for 2 minutes that if you go downed again you die.Its getting old watching people rez up 6 times in a row just because they came with a zerg and just keep on rezzing.
Don’t get me wrong they could still rez the dead guy, but afaik there are not many people that enjoy the downed state in this game.
I can assure you , there are many people that enjoy downed state in this game. Reason it is still in even WvW. Im not gonna say who is part of the majority , i dont have numbers to back that kind of claim.
Anyway , i disagree , i like the down system , WvW was never meant to be fair , if a zerg is able to crush smaller parties … well that it is the way it is. And anyway , even if you kill someone , in a zerg they will ress the guy and push forward.
Well , duel is a feature that should not really cost much development , at least i think. Since you can duel anywhere and just go for it.
Now , guild vs guild is also a good idea , but should take more since would need a special arena to be added. I would say add guild vs guild after we got guild housing , so we can build arenas there and hold fights with other guilds.
Conjured weapons inactivate equipped weapons. Saying they are skill make no sense in that regard.
So … pretty much all transformations are weapons , kits are weapons , pretty much anything that changes you 5 equipped weapons skill , which is a hell lot of stuff…
are NOT skills , they are all weapons , and thus now by this logic we must be able to edit their stats.
Hell now i agree with you … Anet will have a lot of balancing to do.
Yeah I’m calling BS on the OP also. In order to successfully do the event with an alt, you had to join a party that was apart of it. Then you had to go back and forth to LA in hopes that you would get on the same server as the group, with the event taking place. Finally, you had to actually run to the area with the chest, which is no small feet.
Ok you are missing a KEY feature of this game who would have made you do it in a lot less time…
You can directly request to join any party member server…
Granted if the server was full you had to keep trying , but for sure faster than going to LA and back.
minimum 30g…
Are people insane??
I opened that 2 times … tops i made 5/6g from it all together… so 30g minimum/time ? Nope … not true at all.
It’s also a problem in PVP where proc effect cannot be added to conjured weapons, Making them inferior to other weapons.
That is because you see them like weapons , which they are not , they are skills.
Pretty much like eng kits are skills , they cant custom that either , and not like ele , without kits they got a lot less skills.
Anyone could figure this out in one sec , it is a really simple thing to see.
The problem is that , not like people make it sounds , this was no easy feat , since finding an event going near the end where you could simple do that so easily was not fast or guaranteed at all.
In theory they would not have so much trouble , if they maintain the top stats of the gear still static.
If this game would really keep a lot of progression up , then yeah ,but lets hope for the best and this will not become wow like when it comes to gear farming.
Well , the island got some ori nodes … and that is it heh.
It was possible to get 500g yeah sure it was , if you could rush it like crazy.
I got pretty much nothing other than the unique rewards , i mean yeah 4exos+4rares(actually managed to complete it 2 times , the others my PC failed) … awesome right? nah i got more during halloween by far.
You’re not supposed to get hit much or solo them though. That’s why you dodge and have the support of a team.
This , there is gear you must consider , build , tons of other things.
Dungeons were NOT meant to be an easy cake walk , while even now they are not that hard.
Well the orders to begin with are some on the titles for our character screen , so i dont think they should be easily obtainable.
While i understand people may want another kind of armor and such.
So in my opinion they could even implement the change order feature so people would be happy , but they must NOT give the icon on the char select screen. If anyone want that , they must make a new char OR they must change the icon , to the orders you actually got chars on.
I think they should retroactively remove all loot from this event for anyone who has done it more than once. Because that was quite obviously not intended, and anyone trying to argue themselves out should probably just be temp banned.
Heh what was not intended? All other events i went out and got event items for ALL my 3 lvl 80 chars.
This time i did the same (or tried since i could only do 2 and crashed the 3). Like always Anet never post enough info for us to understand what was or not intended.
Not saying it was the best way to do it , but people got noway of knowing unless they got internal info from Anet.
Honestly , dont think it should be added like money to the invetory.
But would be nice to have them added to the colletors tab , or to a new bank tab.
Ok i got it done 2 times , would have been 3 if my PC did not crash right at the end of it …
Honestly , what this event required was backing. The guild im part of got around 500 members and had around 90 ON players (im disconsidering inactives and people not repping for fir cause would take long to remember.)
What does that mean? That means i got my event in around 30mins/1 hour.
My guild had people who found events on many server , then we proceed to invite more and more members in the server.
^ That is how i got the events done , with backing.
When i tried to find a server alone , 0 success , sure my guildies did it , so was just my bad luck. But got me wondering , using overflows like this is really the right solution for the problem?
Sure it allowed me to get events that should last 3/4 hours (or so i heard) in 30mins/1hr , but i wonder about people that could not event find events with the 4 hours duration left.
If cursed shore is impossible to solo , then i who got pretty much the whole map completion alone (Well i did not join parties , but on some parts random people passing by joined , not that i took them into account when the fight started) must have done some kind of trick.
So , you can solo , i pretty much did.
Well, it is not that hard to make proof. Im gonna try.
- With magic find: forked option, allowing players to opt for a MF as 3rd stat in detriment of one that would allow them to better play the game, just because the design is available in the game and other players are using it, thus making the player feel if he doesnt also do it he will be slow pacing his progression.
- With no magic find: everyone at same level.
Now with moving objects
- With MF: the balance is uneven, pending to one side or the other
- Without MF: the balance rests at the middle.
That is not exactly the kind of proof i was asking for hehe.
I wont argue with you that IF we had the same player ,on the exact same time and exact same situation , a “normal” set would be more beneficial in fights than the MF one. MF is designed to increase drops , not really perform greatly in combat.
But i believe the player got the right to chose , it is their choice to decide if they want to use MF or not , simple like that.
Do note that , for some reason people on this thread seem to think i would ever run a dungeon using MF gear , i would not. End of story. I actually began by getting a MF set to farm to only after get the “normal” set.
I refuse to join any dungeon while i lacked the normal gear because i knew i would be a problem to my group. But that was my choice. nobody forced me to not join and many of the groups did not even care even when i told them i only had MF set.
My point is that a player has to pick what he/she wants to do. Not that is morally right to use MF in a dungeon.
Nothing about what I said was an opinion. You want evidence…look at Diablo 3 or any other recent game that tried to implement magic find. They implemented magic find on gear and sure enough….tons of leeches in dungeons loaded up with with nothing but magic find…ignoring all other stats. Endless wipefests, players kicking each other from parties, etc. Just the single fact that blizzard then made it useless to have magic find on gear by implementing paragon levels. They made it so that once you reached max paragon level…the magic find on your gear did absolutely nothing but limit your potential. It was enough of an issue that they implemented two major game patches over this issue. There’s your proof. That is not an opinion..it is fact. The same arguments you are making now…are the one the leeches tried to make in that game…you see where that got them. The net result was magic find no longer on gear…which is the only thing that makes sense as it is taking up space where functional stats should be.
You should also read for comprehension, that I never said which group was in the minority definitively because no one can determine that accurately. What I did say was that the majority of people and subsequently players will likely go for magic find. The reasoning is because it is the easy route that allows them to leech off of the effort of others. People naturally gravitate towards the path of least resistance. Right now the game mechanics are allowing this path of least resistance to be magic find as it has the highest rewards gained from the effort of others. That is not saying you are not putting in effort too, but saying that the effort you are putting in is less effective on average due to less optimum stats.
If you are going to go as far as to quote someone…at least pay attention to what you quoted.
Ok lets by saying that , because one game , Diablo 3 did it , does not mean much to other games , because if you remember , Diablo 2 , had MF implemented, and i think it is still there , till today with 0 modifications. And by what you said (you mean that thing we would kill a special mob and stack up to 5?) , they did not remove it? They simple added a bonus outside it? That only means people can still use it anyway.
People go insane to get the highest possible. That means , even if Anet took Blizzard path for D3 it would still be tons of people running with MF. Why? cause it gives a minor add. And people dont care for the math , they care they could get +0.001%.
And while true i think D3 is not a bad game , like many other seems to think , i would say D2 was still better (But this is an opinion so there is little value to it on our argument).
Of course you don’t see the problem….because you are the problem. I’d even agree that it is possible that a large number of gamers do like magic find…..the say way the majority of people in real life would like the opportunity to get rich quick at somebody else’ expense. The majority of people in this world would shoot you or kill you to get what you have in a heartbeat if it was allowed and had no negative consequences. People are just like that. That’s what rules and laws are for…and in this case..game design. I’m sorry that you apparently fall into the lowest common denominator category, thinking that there is nothing wrong with carrying your ton of magic find while everyone else does the heavy lifting, but I don’t think its okay…and a lot of others do not think its okay. There are plenty of other games that have also proven that it is not okay. Logic and common sense prove that it is not okay. It has nothing to do with not wanting to spend the time to get a second set for magic find. It has everything to do with not creating a handicap situation for the rest of the party…that has not agreed to carry you to victory.
The problem to each side is the other. Therefore to me , you are the problem. See how things turn so easily when we base this on simple opinion not formed by anything that proves … well anything at all?
You say it was proven right? So be my guest , show the proof.
Saying something like im in the minority server no purpose , can you prove im? Cause i could say you are the minority also. And now? Who is right?
Till you bring proof , saying you are right is a subjective thing , you cant confirm.
The issue here, and the major problem with everyone that uses the same line of thinking as you, is that you fail to see that this is not only a question of balanced opinions, or use of right of choice. This is a concern regarding also to all those players that do not have hours per day to spend gaming, but when they do game they primary concern should be having fun doing the content of the game at the maximum capability allowed by the games laws of design that should put them at par with every gamer in the same circunstance, and not having to worry about having a magic find gear set in order to have the same chance of loot, other than understanding that a player with more game time may have better game progression, wich is an unaltered aspect of every game design out there.
Play till you get the gear , it is really simple really. You may take longer , but you will still be able to get it just the same.
To put it simple , i dont see any reason behind your logic other than the fact people dont want spend time getting something but still want to rewards for getting it (which is pretty much the case of the people who dont want to spend money on the set.)
An MF set it cheap , and no i dont mean only to great farmers that send all their day on grind. It is really cheap to anyone , any casual at 80 can get ori and farm a little , will get one MF set , which is usually rare or green (exo is completely unnecessary ) , very fast.
In a MMO spending time getting gear is natural , this is not a fps , if it was not the MF gear you would still rares anyway , or exos. See the point? The game will never simple allow something to login in full whites and go run a dungeon , your group , unless they are your friends , will kick you in one second , no mercy or excuses.
The reality of these posts is that MF set is no major feat , but if people can complain so they dont have to get it , just the better.
This event was the last drop to me. When i left i thought , hey wont be anything major i will hop in later and enjoy the rest.
Well , i was wrong. When i heard of GW1 , i heard good things about Anet.
God … never trust the internet and what it says about companies , that is what i learned.