Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Sword. Can go GS but its less dps but still decent.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
I am pulling this out of my kitten but I thought 1h sword and jaguar was the highest single target sustained DPS. We don’t burst, but you can mow down enemies ad nauseum with sword autoattack and a cat.
No the cat can do some sick dps but the ranger itself will do more damage.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
If the guardian is giving you problems with your build its prob because they are tanky and their onky weakness is condis. If your trap spec you can win otherwise its impossible if they are any good.
Well that’s what I was starting to think. So a good guard can be almost impossible to kill?
If you’re condition based, either Trap or BM Bunker, you’ll eat them alive.
Power Based, its going to be almost impossible
What this bro said.
That’s ok, I couldn’t make the condition builds work for me but as long as I know that I’m happy.
Thanks guys.
I run power too man, just gotta know its limits.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
To kill a Bunker Ranger you need HIGH Burst and HIGH Sustained. Otherwise you need Condis.
HGH Engi or Phantasm Mesmer is your only bet. If you think an Ele can kill a Bunker Ranger you have been fighting too many bad bunkers.
Let me guess.. the “good” bunker rangers are the ones you can’t kill on 1v1 with your d/d bunker/healer build?. I am completely sure I can burst down those same rangers as I do with the countless “bad” healer bunkers rangers I have encounter in wvw in 1v1.. Such is the beauty of playing a cannon that is not as glassy build ele. The downside is I get reported almost on a daily basic about supposedly me hacking because ele shouldn’t burst that much so fast. Healer/bunker build players are a challenge when you face them with a bunker/hybrid/build but they are easy when you have a burst build that is not glass cannon.
No the good bunkers are the ones who see the eles telegraphed big attacks a mile away and dodge them.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
If you arent dying you arent going for small groups enough. I suggest you do.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
If the guardian is giving you problems with your build its prob because they are tanky and their onky weakness is condis. If your trap spec you can win otherwise its impossible if they are any good.
Well that’s what I was starting to think. So a good guard can be almost impossible to kill?
If you’re condition based, either Trap or BM Bunker, you’ll eat them alive.
Power Based, its going to be almost impossible
What this bro said.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
If the guardian is giving you problems with your build its prob because they are tanky and their onky weakness is condis. If your trap spec you can win otherwise its impossible if they are any good.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Ive been too busy last few weeks and will be all next week but i will eventually put it in an excel sheet where you can add how many points in BM you have and pet traits and it will tell you your pets dps.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Warriors and thiefs do more dps. Followed probably by guardians and engis. Rangers are probably next. Even if your pet is dead you will do more dps thab mesmers.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Settle down nerds!
Bookah GTFO.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
What server do you play? Maybe we can settle this so you can stop posting bad information on the forums.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
It’s not about the speed. Staff gives you a free short cd stun/root escape, an ethereal field to combo on for a second chaos armor, lower cd on illusions on a skill that doesn’t need to hit to spawn a clone, and it’s your real kiting tool…..
You are using a garbage weapon for 1v1 engagement whose bulk of damage relies on a target not closing distance and offers you no real defensive options when they have stability up.
But use your GS — I’m sure many opponents will thank you for using it over the staff
Considering i havent lost a 1v1 i feel i dont need to use staff (a defensive and lower dps weapon) over my GS. Maybe you need to position yourself better.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Only if you take the trait in dueling for sword skill cd reduction…. that trait also happens to be competing with fury on phantasm summon trait. If you take 20 into dueling you’re skimping either on illusions or domination.
Funny to receive a retort from a guy using a greatsword on his mesmer for a roaming build.
Because its so hard to swap to focus for speed as you move around WvW. As i said above i use GS S/P and i use pistol trait over sword trait.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
If your pet is producing the heal then the heal will be increased unless its bugged like carnivorous appetite.
So that means the ranger produced heals and regen buffs don’t utilize Compassion Training.
Exactly that.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Phantasm mesmer has built in retal and regen for the clones. Not to mention you obviously dont play a mesmer or you would know the phantasms are on a 12 sec recast timer not 16.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
S/P and GS phantasm mesmer with full or almost fulk zerk. Blink, Decoy and Portal or Veil. Even with the broken berserker phantams GS is still great.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
If your pet is producing the heal then the heal will be increased unless its bugged like carnivorous appetite.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
I was guessing is was because you wanted to use a GS because of the looks. As for it being boring using the same weapons all the time, thats really a personal opinion. Built in evade is good for GS because of PvP and ANET doesn’t want abilities to be any different other than tooltip damage from PvE/WvW/sPvP so i highly doubt you will see it being removed and upping the damage just for PvE.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
He just out heals the condition damage, its not that mind blowing.
No he isn’t he might be dodging/evading/blocking well enough to avoid most but you cannot outheal several stacks of conditions even at high healing power the regen can’t keep up outside of during troll combined with all other sources, that said if he doesn’t need it he doesn’t I’m just having the feeling he hasn’t really come across anyone good at stacking condition on him very often but that might be wrong it’s just a hunch.
Yes if i get loaded up with condis then i can;t out heal it. But i can out heal pretty much any condi class except HGH Grenade engis due to being able to do so much physical and condi damage and they have every type of condi.
HGH Grenade Engi is the only condi build that can actually pressure me 1v1. Even then i can swap traits/skills around and make it tough for them.
I would think an apothecary BM would be a rough counter to this aswell.
You would but unless i just go crazy with my sword auto attack to stack might and not dodge i dont even need to use my heal.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Phantasm Mesmer and you can kill any Bunker ranger (unless he runs :P) if you know what you are doing.
Why are you telling people that?
What do you mean? Do you disagree or do you not want people to know?
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Phantasm Mesmer and you can kill any Bunker ranger (unless he runs :P) if you know what you are doing.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
He just out heals the condition damage, its not that mind blowing.
No he isn’t he might be dodging/evading/blocking well enough to avoid most but you cannot outheal several stacks of conditions even at high healing power the regen can’t keep up outside of during troll combined with all other sources, that said if he doesn’t need it he doesn’t I’m just having the feeling he hasn’t really come across anyone good at stacking condition on him very often but that might be wrong it’s just a hunch.
Yes if i get loaded up with condis then i can;t out heal it. But i can out heal pretty much any condi class except HGH Grenade engis due to being able to do so much physical and condi damage and they have every type of condi.
HGH Grenade Engi is the only condi build that can actually pressure me 1v1. Even then i can swap traits/skills around and make it tough for them.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
That makes no sense if true. The traits states: Pets heal for more. There is zero mention, whether direct or indirect, as far as healing for the player. Can anyone confirm if Compassion Training increases the heals in any way, shape, or form for the ranger?
It does.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
How the hell do you get by with no condition removal at all? is it just a “typo” on the build link or don’t you use it at all?
I used to run generosity and signet for a while and although it works most times the second you meet someone condition heavy you just melt so now I got empathic bond ontop of that wich to be fair might be overkill but for now I like being strong on that bit.
I have NP with condis unless its an HGH Engi. It’s not a typo i have 0 condi removal.
Must have been extremely lucky then if you don’t feel it’s a problem for you, I’m guessing you’ll reconsider that on the first one you meet.
An HGH Engi needs to be P/P and Grenades (and use them well) to put me in a position where i might need to back off and heal. No Grenades and its a no go. Just like i avoid a lot of physical damage by dodging and blocking i avoid a lot of condi damage.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
You cannot remove min-max. There will always be the BEST weapon unless you make all attacks identical. What you need a diverse set of weapons to pick from. Guardian being one of the best ones as an example.
I don’t hate min-max or hate PvE i partake in both a great amount. Rangers already do good dps but the problem doesn’t rely on the weapon itself but on the pet. The ability for pets to dodge would pretty much fix it. Mesmers are the lowest PvE DPS class atm and they are wanted because of their ability to increase grp dps and utility.
Rangers are already very good in PvP and they don’t need a GS damage increase. Other weapons do for sure. I think its just that you like GS over sword and want to make it as viable and it isn’t.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
How the hell do you get by with no condition removal at all? is it just a “typo” on the build link or don’t you use it at all?
I used to run generosity and signet for a while and although it works most times the second you meet someone condition heavy you just melt so now I got empathic bond ontop of that wich to be fair might be overkill but for now I like being strong on that bit.
I have NP with condis unless its an HGH Engi. It’s not a typo i have 0 condi removal.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
So according to some people GS on a Ranger is worthless…then why do I see so many good rangers running with it?
It’s a great defensive weapon.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
The SC can be found because the damage tooltips on the pet is wrong and uses the players power and weapon damage.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
The ca kitten sources of stealth MAX! This was changed a few patches ago.
5×3 normally for 15 secs or 5×4 if you have 15 SA for 20 seconds.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
So do pets scale from the ranger’s power or the pet’s power? I’m stacking precision to proc signets but if my pet will hit harder from stacking power I’ll switch to full power.
If this is something that relates to pets’ static stats then there will be no reason to change builds but only change what pets you use if you want a certain damage output. That said, I think everyone knows birds hit the hardest but at a slower pace, and cats have the highest dps.
Pets power, the tooltip on the attacks are just bugged and use your power instead.
Also Drakes hit the hardest not birds.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Most pet attacks seem to be double strikes. How did you consider this in your coefficients? Did you just combine both in that case?
You multiply it by the amount of hits per attack. In the case of birds its *2.
Not sure if you mean that he has to multiply the number on his own, or that you took it into consideration…
Example.
Raven using Slash
1374*3000*.33/2600=523
Then multiply it by 2 since the Auto Attack hits twice
523*2=1046
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
That’s why they have split designs. They just did it with WvW and PvE confusion/retal. The idea that the GS would be made bad for PvP is a complete strawman.
Even then I don’t think an autoattack damage increase to match mainhand sword would make the weapon OP in PvP. There are a lot of more OP weaponsets in existence in PvP.
Because 1 weapon is OP it doesn’t warrant making another weapon as OP.
#2. If GS Auto Attack matched Sword then GS would be doing more DPS since Maul is a DPS increase. Yes splitting weapon skills would be the right thing to do but GS does not need a DPS increase. Its like saying you need to increase Mesmer Staff to match GS. One is a defensive weapon and the other is an offensive weapon.
….No. Mesmer staff is a condition weapon (it’s an offensive weapon, just a different type of offense), and the only viable condition weapon mesmers have. It has defensive functions, just like GS has defensive functions for your team with an aoe cripple and knockback, and aoe boon strip (tkaing that might off an engi or stability off the people that are beating your face in so you can peel them).
And what use is a niche if the value of that niche is low? Great, GS is a defensive weapon that’s used scarcely by anybody in PvE or spvp outside bunker clerics. Maul would not make it do more damage, just like HB does not make the warrior GS do more damage than their mainhand axe (which actually does more damage).
What people are asking for is that when they are using the sum of the skills on that weapon that it do similar damage to mainhand sword instead of a 10%+ drop in DPS.
Maul does would make it do more damage then spamming #1, just like HB makes GS do more damage then #1. And no Axe warriors don’t do more damage then GS warriors. Between HB/WW and Forceful GS an Axe/Mace warrior will never beat them even with a battle sigil. But anyways thats moot since any good warrior does a GS burst HB+WW then swap to Axe/Mace for 5 seconds.
Why do you want GS to do as much as sword when sword already does that much damage? Why have 2 weapons that do the same thing.
Nope, you really don’t get it. HB/WW is used to BURST during time warp. The axe will ALWAYS outsustained the greatsword no matter what over long periods of time.
Maul will not make it do better DPS because obviously you’d balance the auto upgrades with Maul in mind. You would just increase the GS auto to fill that ~11% DPS gap.
I know you don’t give a kitten about pve, but other people do. And a weapon being “different” doesn’t mean it’s good in pve. The offhand axe is “different” but not in a good way.
The reason the GS needs to match the DPS in pve of a mainhand sword is that otherwise nobody will use it. Get it through that head of yours — nobody in pve needs that built in evade. All you need in pve is to tunnel the most damage you can and time your dodges right.
The weapons wouldn’t be the same anyways. I’ve already explained the mainhand sword could offer the warhorn for group boons and a nice ranged attack in skill 4, while the greatsword would offer projectile reflection that’s nice for fights like lupicus and a daze.
Warrior Axe will NEVER beat GS because of forceful Greatsword Trait. But anyways this isn’t the warrior forums.
Not every weapon needs to be useable in PvE. Im well aware no one really needs a built in evade in PvE because PvE is already easy mode. Who cares if no one ever uses GS for PvE DPS. The class does not need multiple high dps weapon options to be useful.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Here you go
https://forum-en.gw2archive.eu/forum/professions/ranger/Video-Exploits-WvW-Melee-BM-Ranger/first
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Most pet attacks seem to be double strikes. How did you consider this in your coefficients? Did you just combine both in that case?
You multiply it by the amount of hits per attack. In the case of birds its *2.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
To kill a Bunker Ranger you need HIGH Burst and HIGH Sustained. Otherwise you need Condis.
HGH Engi or Phantasm Mesmer is your only bet. If you think an Ele can kill a Bunker Ranger you have been fighting too many bad bunkers.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
That’s why they have split designs. They just did it with WvW and PvE confusion/retal. The idea that the GS would be made bad for PvP is a complete strawman.
Even then I don’t think an autoattack damage increase to match mainhand sword would make the weapon OP in PvP. There are a lot of more OP weaponsets in existence in PvP.
Because 1 weapon is OP it doesn’t warrant making another weapon as OP.
#2. If GS Auto Attack matched Sword then GS would be doing more DPS since Maul is a DPS increase. Yes splitting weapon skills would be the right thing to do but GS does not need a DPS increase. Its like saying you need to increase Mesmer Staff to match GS. One is a defensive weapon and the other is an offensive weapon.
….No. Mesmer staff is a condition weapon (it’s an offensive weapon, just a different type of offense), and the only viable condition weapon mesmers have. It has defensive functions, just like GS has defensive functions for your team with an aoe cripple and knockback, and aoe boon strip (tkaing that might off an engi or stability off the people that are beating your face in so you can peel them).
And what use is a niche if the value of that niche is low? Great, GS is a defensive weapon that’s used scarcely by anybody in PvE or spvp outside bunker clerics. Maul would not make it do more damage, just like HB does not make the warrior GS do more damage than their mainhand axe (which actually does more damage).
What people are asking for is that when they are using the sum of the skills on that weapon that it do similar damage to mainhand sword instead of a 10%+ drop in DPS.
Maul does would make it do more damage then spamming #1, just like HB makes GS do more damage then #1. And no Axe warriors don’t do more damage then GS warriors. Between HB/WW and Forceful GS an Axe/Mace warrior will never beat them even with a battle sigil. But anyways thats moot since any good warrior does a GS burst HB+WW then swap to Axe/Mace for 5 seconds.
Why do you want GS to do as much as sword when sword already does that much damage? Why have 2 weapons that do the same thing.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
That’s why they have split designs. They just did it with WvW and PvE confusion/retal. The idea that the GS would be made bad for PvP is a complete strawman.
Even then I don’t think an autoattack damage increase to match mainhand sword would make the weapon OP in PvP. There are a lot of more OP weaponsets in existence in PvP.
Because 1 weapon is OP it doesn’t warrant making another weapon as OP.
#2. If GS Auto Attack matched Sword then GS would be doing more DPS since Maul is a DPS increase. Yes splitting weapon skills would be the right thing to do but GS does not need a DPS increase. Its like saying you need to increase Mesmer Staff to match GS. One is a defensive weapon and the other is an offensive weapon.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Who needs that built in evade in PvE? Last I checked warriors and thieves and mesmers and conjure hammer eles do just fine without a built in evade into their autoattack. That built in evade on a chain is just flavor in the current design of the game — it makes little difference if you’re playing optimized PvE.
I could give 2 kittens about PvE balance since thats what ANet seems to be doing. I HATE it when they unbalance PvP with PvE “Balance”.
The only way GS would warrant a Damage increase is if they remove the auto evade, which you seem to be okay with. Why don’t you just ask to improve sword Auto Attack instead of making a great PvP weapon into a kittenty one.
BTW Until they nerf the crap out of crit damage nothing will match warrior ability to DPS and Burst. NOTHING!
There will always be the best DPS weapon for a class and for Rangers it Sword (and a kitten good one).
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Yes im aware GS is not better then sword in terms of DPS in PvE, it would be bad it it was since the auto attack has an in-built evade. I don’t think it should be either because of the single reason.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
It’s pretty late atm and im dead tired from work but since im off tomorrow IDGAF so i decided to try to break down the pet damage formula.
Currently the damage formula works as follows.
Power*Weapon Damage*Skill Coefficient/Targets Armor = Damage
Power is pretty simple to see what it is.
Weapon damage is simple also. Example Exotic Greatsword is 995-1,100 damage. (995+1,100)/2=1,047.5
Weapon damage is pretty hard to get on pets/granades/conjures since you can’t see the weapon.
You can still get them NP though. For example for grenades you do the following.
Open your character window and switch to the Weapon Skills Tab.
Equip Granades, your damage tooltip will chance on your attacks, you now know the weapon damage of the Granade Kit since it is now your “Weapon”.
You can do the same with conjures.
With pets its a bit different since you can’t equip pets. BUT the pet window is “broken”. The pets damage on the abilities are actually based off your Power and Weapon Damage, this bugged window helps us figure out the pet damage formula.
To cut it short, Pet Weapon Damage is 3,000.
Lets take Felines for example.
Slash (Auto Attack)
1374*3000*.35/2600 = 554.88
Go attack the Heavy Dummy (which has 2,600 armor) and you will see the damage range that its correct.
Ive tested the medium/light dummy also (2,400/2,200 armor) with Masters Bond and 30 points in BM to see the difference and it lines up correctly.
Skill Coefficients i have ATM.
Feline
Slash – .35
Bite – .7
Maul – .4
Bird
Slash – .33
Swoop – .66
Drake –
Bite – .33
Chomp – .65
Tail Swipe – .9
Lightning Breath – .4
Auto Attack Speeds
Feline – 1.2
Bird – 2.6
Drake – 1.4
Ill be adding them to my DPS/Gear Spreadsheet hopefully tomorrow located below.
https://docs.google.com/file/d/0B3A3Op-Hj3dOUkJRU0xvcng5ZWc/edit
You need to DL the spreadsheet to view it and edit it btw. Looks really bad online.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
And in how many scenarios can you run that setup, and with how many builds besides Cleric?
Greatsword is a great weapon as a defensive weapon for any Power Build.
Do you use Power?
Do you want a defensive weapon?Take GS. GS has advantages even Sword + Dagger dont have. Swoop and #4 being 2 of them. GS is only useless if you are running condi.
If I run pve, I don’t use GS, period. My optimal melee is s/h, and my optimal ranged weapon is shortbow in berserker gear.
In spvp, I don’t use GS. I use shortbow+s/offhand.
The only place I might ever use greatsword is WvW for the projectile block and swoop mobility. Otherwise, swoop isn’t anything special in other formats if you use your monarch’s leap properly.
It’s got good utility skills like #4 and swoop, but the other downsides don’t make up for being overshadowed by mainhand sword or shortbow one way or another.
And I say this as a person who has loved the idea of the greatsword even since beta (when it was ridiculously OP and then they broke it with nerfs).
If they raised the autoattack more to match mainhand sword and spiced up a bit Maul, I’d use it a lot more, or even as my main weapon on my berserker builds. That way you’d trade GS as the more bursty offensive control/cc weapon with built in evade autoattacks, while mainhand sword is the weapon with more versatility (can customize with offhand choices, has more utility conditions) and active evades.
Yes GS has much more use in WvW SB+GS is a great Combo to use in Hybrids.
I only use GS in sPvP when i want to bunker.
I don;t agree with increase auto attack damage, its perfect as it is.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
If the pet is producing the heal (Regen/Natural Healing/ect) it affects it. But for some reason Carnivorous Appetite is not affect.
Its a bad trait and totally not worth it.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
And in how many scenarios can you run that setup, and with how many builds besides Cleric?
Greatsword is a great weapon as a defensive weapon for any Power Build.
Do you use Power?
Do you want a defensive weapon?
Take GS. GS has advantages even Sword + Dagger dont have. Swoop and #4 being 2 of them. GS is only useless if you are running condi.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
About 150 and i think 160s with life sigil.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Sword/torch or sword dagger still achieves what maul supposedly does better. It brings in condition damage through the offhand weapons+poisoning that better works against longevity based builds over a weapon with just a bleed and inferior sustained damage due to the poor auto.
Greatsword is a weapon you need to stack berserker with to see offensive benefits (maul burst crits), otherwise it’s just a mobility weapon with projectile block.
No Greatsword is a great defensive weapon. You pair it with sword/dagger.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
it’s awful video. no skill, useless utilities. it’s a disgrace. there is nothing to discuss here, any enemy with a 1 gram of brain can kite him. What’s the point to upload video where your opponents backpedaling from you?
Thats the average enemy you face. If recorded untik he found enough clips vs good enemies i think it would take a few months to maybe make a 10 min video and by then the classez would have changed and no longer really relevant.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Maul has bleeding so it does more damage on tanky builds while not making better than sword for pure power builds.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Manekk is correct. Its an advantage and disadvantage with the weapon.
Also yes if you stop to reposition its a dps loss but its still better than GS.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
You only self-root if you dont turn off auto-attack.
You’re still “rooted” during the leap animations though and there’s no way around that, but sure you can cancel the chain much faster of course I’m just wondering how much dps you loose by attacking manually might even be a greatsword or shortbow becomes better? atleast they should close the distance.
No dps loss because you can que attacks.
I’m not fully understanding this I think, so if you then manually attack as fast as the autoattack wouldn’t that mean you are atleast nearly as negatively affected by the leap “root”? correct me if I’m missing something but the only way I see manually attacking being at all times safer is by attacking more slowly.
I’m not arguing against it just to be clear but I think there must be atleast some dps loss from it, it simply doesn’t make sense for it not to, now that may be minor enough to just be completely disregarded from but it must still be there on some level.
0 dps loss because you can que the next attack before the current one ends. The reason its better is without turning it off is because if need to dodge or move you stop pressing one and regain control of your character quicker otherwise you have to press escape or wait until the current attack is done.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild