Ele & thief main (full ascended)
Down with the braindead faceroll classes.
not very useful. It also can’t go stealth.
Excellent comeback, I rest my case.
Wonder why? Stupidity ticks me off.
Here little baby, I’ll explain everything to you step by step.
1. You come all high and mighty calling us losers and saying that we need to l2p and learn to recognize the real mesmer. Whether you were serious or not it’s irrelevant, your point is made and confirmed in the following section of your post. It boggles my mind how you could have the guts to formulate such an ignorant statement all while thinking that you were genuinely right in your assertion.
2. You fail to read any of the posts that state what are the actual mesmer flaws.
3. You derail this thread, making no sense whatsoever and acting like I would expect a mesmer player to behave.
For the last time, there are many posts out there, some even explain it better than me. So go read them, ask someone around you to help you understand them if you can. There are reasons why people consider mesmers imbalanced, and I can safely say that it isn’t because we fail to tell who is the real one.
(edited by Razor.6392)
Go back to school, and learn to read. Once you learned how to read, take a look at this and the other thread, there are many reasons why mesmers are considered imbalanced. Oh and while you’re at it, learn to take part in an argument without sounding extremely childish and nonsensical, that would help too.
Seriously, re-read your post… “hahahah” you’re not even laughing bro. It’s sad. It lacks coherence and any substance. It adds nothing to your PoV and just makes you look like a fool.
Are you illiterate? If knowing who’s the real mesmer was the ultimate counter for them, there would be no complaints.
Seriously, READ this thread, Jindavikk, and see why people think that mesmers are overpowered. I guarantee that absolutely no one is complaining about how hard is to target the real one.
I feel bad for you… I really do. A random stranger in the internet shouldn’t be telling you how to properly take part in an argument. Stop embarrassing yourself.
MEAN SECTION>
Stop complaining about the fact that you are a terrible player we already know that. Stealth is a great mechanic as is clones.
No it isn’t op maybe when you actually l2p you will change your mind. O wait you will never l2p.
Losers always hate what they don’t understand.
As for the fun issue… its fun when you win correct? So stop losing. O wait your complaining about your lack of skill.
It takes less than 2 seconds to find real mesmer.
Stealth isn’t invulnerable.NICE SECTION>
want some advice?
Mesmer Clones:
No icons.
Doesn’t move. (shatter all of them move 1 direction)
No damage.
Options change show only player names clones won’t show up.
No animations except spam attack.
Call target on real one.
Condi the real one for long time (dead)
aoe the clones (whirlwind is fun)
Mesmers have lowish hp and no armor.Thief
CND is soooo easy to dodge. They can only use it twice. Dodge it constantly and they wont restealth.
black powder heart seeker costs 9 initiative. they can do it once every 5-6 seconds
stealth isn’t invulnerable. Auto attack,aoe,more than 2 condis, etc and they will constantly take damage. CC, immobilize, and actually hitting them. They either have 17-20k hp and only 2k armor total or 12k hp and 3k armor.
Figure out which your fighting.
Condi wont beat the 20k guy and damage wont beat 3k armor. (not easily)Learn when to not pick a fight.
Certain builds beat others. Accept them and life is easier.
I have already answered to you in some other thread but after reading this now I’m certain that you are not trolling.
How can you be so dense? Seriously, this is worrying me. For the last time, the issue with mesmers IS NOT IDENTIFYING THE REAL ONE. The issue with mesmers is their entire frustrating and forgiving kit, try reading other posts before you embarrass yourself even further.
I’m really at a loss of words… You deserve much worse adjectives addressing your intellect, but the forum rules won’t allow me to.
I’ll leave you with this: Every one of us complaining know who the real one is, but we still believe that they’re unbalanced. What now? What’s your easy l2p counter? I’m certainly curious.
let me finish this discussion for all you wvw/spvp who think mesmer is op
clone= doesnt move. no icons. doesnt show names if your options is set right. does no damage. call target on real.
wow that’s so hard? I know I have more experience than most of you and certainly more than you who complain about it but it takes less than 2 seconds to find real one.
its the same as saying stealth thieves are invulnerable. haha
L2p.
I cannot think of anything to describe such ignorance and stupidity, you completely miss the point and anything that’s been said in this thread so far, thinking that the only problem with mesmers consists in recognizing which is the real one. You better be trolling because if this is the best answer you can come up with, I really do feel sorry for you.
But oh well, as expected from a mesmer player. Generally, they aren’t the brightest bunch out there.
(edited by Razor.6392)
im using basilisk… lol
and I have lots of access to stealth on demand, shadow refuge is predictable and pretty much overkill for a solo pvp build.
If you find Clones confusing (and the reason for your finding them “unfun” to play against), here’s a tip: go to options and untick “Show All NPC Names”.
Classic know-it-all guy thinking that the problem with mesmers is not knowing who the real one is.
Protip: It’s more complex than that.
Quoting the above poster:
“So the fun it brings the player using it does not out weigh the “anti-fun” it brings to everyone else having to fight it.”Exactly. I don’t see how it is rewarding for the mesmer player to mash the buttons, summoning an endless stream of clones and phantasms, while his opponent is overwhelmed trying to evade their attacks / killing the phantasms WHILE the mesmer is having the easiest time waiting for the imminent shatter / blurred frenzy faceroll.
Clones in general do not deal significant damage (unless you are facing a condition build), and Phantasms cannot be spammed: destroy a Phantasm promptly and it is on CD for a while. If Clones do not confuse you then you should not have trouble focusing your efforts on the real Mesmer, in which case they wouldn’t be having the easiest of times, they would be obliged to use their active defenses to avoid you. Keep the pressure up, make them use up their active defenses.
In a long fight, the phantasms do come back quite often.
And everytime they do, back to square one.
If you find Clones confusing (and the reason for your finding them “unfun” to play against), here’s a tip: go to options and untick “Show All NPC Names”.
Classic know-it-all guy thinking that the problem with mesmers is not knowing who the real one is.
Protip: It’s more complex than that.
Quoting the above poster:
“So the fun it brings the player using it does not out weigh the “anti-fun” it brings to everyone else having to fight it.”
Exactly. I don’t see how it is rewarding for the mesmer player to mash the buttons, summoning an endless stream of clones and phantasms, while his opponent is overwhelmed trying to evade their attacks / killing the phantasms WHILE the mesmer is having the easiest time waiting for the imminent shatter / blurred frenzy faceroll.
(edited by Razor.6392)
utilities are there: immobilizing (devourer) venom / blinding powder / shadowstep
and believe it or not, I’m always comfortable with my initiative. 2 ini gain on stealth helps.
nothing ?
vs. Mesmer, use Ctrl-T — that’s what I do (and I use mesmer almost exclusively in PvP). It doesn’t make it easy to fight a mesmer, but it makes it easier. No such help with Thief — you have to wait for stealth to break (or shoot into the dark).
The issue here isn’t balance… mesmer is well balanced against other classes. It’s the class-mechanic of clones. Same argument with thieves — thieves are not OP, but their class mechanic is very challenging to fight against.
Does crtl+t stay on the main Mesmer all the time no matter what?
Until the mesmer decides to stealth
I never have issues with thieves tbh. It’s just one guy to kill.
And ctrl+t helps but it isn’t needed, I always know which one is the right one.
Mesmers are what you would call, quoting some dev from another game, “Anti-fun”.
The frustration caused on enemy players far exceeds the fun that a mesmer player could possibly have when summoning heaps of illusions one after another, among other annoying mechanics.
And that alone is bad design.
you dont need monk or water to have a good uptime.
this is for s/d (it’s the same for d/d just skip fire2)
fire2, fire4, fire3 -> earth -> dodge roll, earth4, earth5 and arcane wave in between somewhere.
Sigil of battle is mandatory. And 30 in arcana as well.
Enjoy 25 perma stacks with s/d, and 16-20 as D/D.
Let me clear out my last post: when I say "My problem aren’t the phantasms, it’s a sum of everything they do. "
they = mesmers.
All I know is that you don’t have to dodge 20 different things at a time or have to fight NPCs while the enemy X class gets FREE shots at you.
Only mesmers are capable of that.
Phantasms could be replaced for something else. No one is saying that your skill kit will now consist of 4 abilities for each weapon lol. And to say that phantasms are a class defining ability… okay lol.
My problem aren’t the phantasms, it’s a sum of everything they do. But I believe that downright removing the phantasms would make them much easier to deal with without nerfing them to oblivion.
You have to be delusional if you don’t consider mesmer’s burst / utility too high for the average standard. No matter what I say you’re convinced that mesmers are balanced right now.
It only makes it better to picture your face when you read the upcoming nerfs that I’m sure will eventually come. Priceless.
Razor is very bitter and likes to troll and cry on the Elementalist forum as an outlet. Be smart and ignore him.
zerker elitist detected? l2pvt already bro
all the pro eles run pvt.
(edited by Razor.6392)
As expected, you ignored my entire post and ranted about nonsense.
d/p + shortbow
10/30/20/10/0
mug
prec -> vitality / fury on 50% enemy hp / 100% crit on stealth
2 ini on stealth / stealing stealths you
move 50% faster stealthed
-
immobilizing venom / blinding powder / shadow step
basilisk
zerker amulet (for PVP)
zerker amulet / cavalier accesories and backpiece / zerker rings + valk jewel on them
zerker weapons (superior sigil of air / bloodlust / 5% damage – short bow has fire sigil)
3x zerker armors / 3x valkyrie armors (4x rage rune / 2x ruby orbs)
It’s not complete yet but I believe it’ll have over 100% crit damage, and 45% or so crit chance. (55% with food)
lacking some condition removal. I wish I could take the “remove conditions on stealth” but I need to get the “stealth after stealing” one due to the lack of cloak and dagger.
What would you improve?
I don’t play bunker, I play glass ele and those are not fotm or even close to OP. And about the phantasms they just need to be removed. Everytime you waste time killing them the mesmer is taking free shots at you, and by the time you destroy them, (the phantasms) have already used their first attack rotation.
Whether it is 1 or 4 seconds what you take in killing the phantasms, it is still a necessary thing to do (if you want to win), and that’s free time where the mesmer is free of agro in a 1v1 situation.
Now, this fact coupled with the ever-so-restless clones and the impending risk of being shattered / blurred frenzy to hell makes mesmer extremely unfun and annoying to face.
Oh and did I mention that while all of that is happening, while you’re busy fighting with the environment basically and keeping track of every move, the mesmer is autoattacking you or casting the rest of his kitten (gs 2 / knockback / chaos storm / time warp or moa).
Then you find an opening… nope, blink or decoy away or whatever other tricks they have for those panic moments.
Back to square one.
When facing other classes you gotta keep attention to maybe one mechanic at a time in order to not mess up. Mesmer takes much more effort to deal with, while having little to no weaknesses in terms of damage, utility and even mobility/escaping to some extent.
While it’s not impossible to deal with them, no profession should take that much amount of effort to not mess up against them, gotta keep all classes consistent, right?
You know all of this is right, but I’m waiting for a scapegoat or ad hominem reply.
pvt or bust if you go zerker even moas kill you
Holy tl;dr .
You got to be kidding me… A phantasm mesmer’s damage still doesn’t match a zerker warrior… and the toughness doesn’t match that of a zerker warrior either… And as far as survivability GC goes hmm Thiefs? yeah way better… Plus with a phantasm mesmer you don’t have to spend all your time worrying about which one is the real mesmer… This doesn’t need a nerf… Not in the least bit… And it will still affect other mesmers. Not everyone is a shatter nor a phantasm… Some of us run hybrids… And this would hurt us too.. No other suggestion is needed here. People are just sad that someone has a direct counter to their build… Bunkers will still destroy phantasm mesmers and GC’s have to dodge one or two bursts and are able to burn the phantasm mesmer down fast.
Also they destroyed the Greatsword phantasm this patch so you were saying?
It’s obvious that warriors are the most damaging class in the game, but raw damage doesn’t necessarily equal viability.
Ex:
Warriors
10/10 damage
2/10 utility
0/10 unpredictability
9.5/10 easy to counter
Mesmers
8.5/10 damage
8/10 utility
7/10 unpredictability
let’s put a 5/10 easy to counter here.
Which one is better in your opinion? Stop comparing classes like that. Mesmers need some toning down and you know it :P
(edited by Razor.6392)
Learn to dodge and you will be fine. Having awareness in team fights is important. If you dont have it you are going to get burst.
Of course this guy would defend mesmers.
@OP I agree 100%. Mesmers are just ridiculously braindead to play and have too much utility / burst / conditions going for them.
The phantasms need to go. Delete that and they will be completely fine. (of course they would receive other abilities)
(edited by Razor.6392)
full zerker’s risky unless you know your toon perfectly.
No man PVT all the way otherwise you die wtf you want your teamss to waste time reviving you over and over i tried berserker you cant survive like that in dungeons lol so run pvt all the pros run pvt l2p ele support class not dps reroll warrior bro if you want dps
boon
Does this still work? And if you know what I’m talking about, can you post the detailed method?
Thanks in advance.
Edit title and make it plural because I’m adding a tip of my own!
Hotjoiners: Sometimes it’s better to finish a downed enemy so your nearby allies can rally. It’s even better than sitting while reviving someone at times.
So please, DO NOT AUTOATTACK THEM TO DEATH, try to finish them quickly before I die. Because if I die… they will rally and YOU will go down.
Nothing better than some smart hotjoiners, not finishing their opponent nor reviving their low hp ally next to it. 100% useless.
(edited by Razor.6392)
dw one day you guys will learn how to properly use elementalist.
don’t lose hope.
meanwhile keep running dat pvt to not “die in 1 hit”
Having a mesmer main actually is almost like being new to the game. Without so many forgiving mechanics to help you out in the battlefield you’ll feel exposed if you play any other profession, especially elementalist.
its perfectly possible to outsustain thieves or any class in a 1v2 using that silly build.
1v3? I don’t see why not if the ele knows what he’s doing. eventually he might have to run away though.
Clueless.
O look I just got told by another pve hero.
There, I bolded the part “if the ele knows what he’s doing”.
its perfectly possible to outsustain thieves or any class in a 1v2 using that silly build.
1v3? I don’t see why not if the ele knows what he’s doing. eventually he might have to run away though.
(edited by Razor.6392)
Just want to know if there are other humans that are capable of soloing the champion flame legion shaman.
Location: Iron marches → Scorchlands – “The blasted hearth” POI.
I don’t think other class that isn’t an ele could do it. prove me wrong?
I’d go for PVT gear
I chuckle everytime I read that.
Mesmer is overpowered, what’s new?
scepter is the new op? I can’t ever kill anyone with it. Not enough damage.
weaponset for killing anything = d/d, it has the highest potential in 1v1 out of any other weapon set.
I also like staff, it works against bads. My favorite ability is magnetic aura on killshot warriors or other ranged professions.
(edited by Razor.6392)
Cantrips and even arcane skills are invaluable. No skill in this game is 100% useless so of course even Focus/fire4 will seem like a good skill if you want to make it sound that way.
A lame passive with an unreliable activation will never find its way into my utility bar, or anyone’s with a tiny bit of common sense :|
get knight’s / valkyries.
I didn’t say D/D or gtfo. I use all 3 different weapons and to me signets are simply outclassed in pvp, and even worse at pve.
Just my opinion.
you can use the earth magic build, as you call it, but you won’t be nearly as effective as a player using a decent build, and by decent I don’t mean spamming 0/10/0/30/30.
the signets and their passives are pretty bad. they’re better in pvp (active-wise) but still outclassed horribly.
If I ran around with no armor on and still managed to beat the pve content, would that mean that my strat is viable, or reasonable?
also happens with shatterstone.
6 months old bug, pretty sure it’s been there since the betas so it’s even older.
Ranger op qq thread.
I agree. Extremely annoying.
Ok, you get to keep the signets up even after you use them, the thing is that both the passives AND actives are largely underwhelming, so there is no reason to:
a) keep the passives, because they’re almost unnoticeable, and bad.
b) be encouraged to use the actives mindlessly, because they’re also subpar.
c) spend 30 points in earth just to benefit your signets.
not only you’re screwing yourself over by choosing to run signets, you’re DOUBLE screwing yourself over because of the pointless 30-earth investment.
Sorry to be so blunt, but that build will have no success in pve or pvp. (Seriously, the only useful signet active is the earth one, and that’s only at the dredge fractal).
Add dueling or public ffa arenas and I’ll be very, very happy.
nerf mesmers already.
mesmers are ridiculously OP. I find it ridiculous how both mesmers and guardians have been universally accepted as balanced by now.
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