Showing Posts For Razor.6392:

Updraft vs Gale (air focus #5)

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Posted by: Razor.6392

Razor.6392

With gale you don’t have to face target

Edit: nevermind. well, I guess that’s not very consistent with focus water #4

I would be happy if gale had a 40 seconds base CD instead of 50. Everything else is a plus.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

(edited by Razor.6392)

Updraft vs Gale (air focus #5)

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Posted by: Razor.6392

Razor.6392

Updraft —-———————————————————————Gale
AoE——————————————————————————-Single target
40 seconds CD—————————————————————-50 seconds CD
Knockdown is arguably longer———————————————Shorter knockdown
Gives swiftness—————————————————————No added bonus
Extra dodge——————————————————————-No dodge
Instant cast———————————————————————Delayed cast
Melee range———————————————————————900 range

So basically, the only advantage that Gale has over Updraft is that it can be casted from afar.

I don’t think that outweighs the MASSIVE cons in every other aspect when compared to updraft.

Discuss. I really think that Gale needs mass buffs.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

is staff viable in wvw?

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Posted by: Razor.6392

Razor.6392

I think you all know Red Guard

No.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Updraft vs Gale (air focus #5)

in Suggestions

Posted by: Razor.6392

Razor.6392

I hope mods don’t mind my bumping

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Updraft vs Gale (air focus #5)

in Suggestions

Posted by: Razor.6392

Razor.6392

lol moved, sigh…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

I thought after the RtL nerfs...

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Posted by: Razor.6392

Razor.6392

Well ok, you lose a little damage, but you gain very useful utility spells.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Updraft vs Gale (air focus #5)

in Suggestions

Posted by: Razor.6392

Razor.6392

Elementalist thread.

Updraft —-———————————————————————Gale
AoE——————————————————————————-Single target
40 seconds CD—————————————————————-50 seconds CD
Knockdown is arguably longer———————————————Shorter knockdown
Gives swiftness—————————————————————No added bonus
Extra dodge——————————————————————-No dodge
Instant cast———————————————————————Delayed cast
Melee range———————————————————————900 range

So basically, the only advantage that Gale has over Updraft is that it can be casted from afar.

I don’t think that outweighs the MASSIVE cons in every other aspect when compared to updraft.

ANet, can you reduce Gale’s CD to at least 40 and give it something else? damage maybe? or maybe make the cast instant?

What is this…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

(edited by Razor.6392)

I thought after the RtL nerfs...

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Posted by: Razor.6392

Razor.6392

d/d strong aspect was RtL, and now with RtL almost permanently down and with its range nerfed (“bug fix”) I find no reason to use an off hand dagger anymore.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

I thought after the RtL nerfs...

in Elementalist

Posted by: Razor.6392

Razor.6392

D/F would take over, but it seems that most people still label focus as trash (now more than ever, because SW doesn’t block treb shots anymore).

Why is that? D/D is useless atm in my opinion.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Your 5 Favorite Things About your Ele

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Posted by: Razor.6392

Razor.6392

1. Versatility:
Support, damage, conditions, crowd control, combo fields and loads of boons. Whatever weapon choice or trait combo you will also bring some of the above to the table.

2. Mobility:
D/D offers a really fun and mobile gameplay. burning speed, magnetic grab and mainly ride the lightning bring a unique flavor to gw2’s combat, making you feel like an element-based ninja. Well, I guess they are still not as slow as an engineer or a necro…

3. AoE burst:
Spec’d as a glass cannon, the AoE damage numbers that an ele can pull off are huge. It certainly won’t match the single target burst of some classes though, but when you factor together the overall damage that you’ve inflicted, it outclasses everyone with ease.

4. Flashy spells:
Warrior, thief (lol aoe stealth cute house), necro, ranger… meh, most classes have boring abilities and animations that aren’t even visually attractive or seem to have a significant effect on the battlefield, because of that, they often go unnoticed. That’s not the case with the elementalist at all.

5. Above average skill floor:
It takes some practice to master the elementalist class, it is not the hardest to play at all in my opinion, but the initial skill floor usually discourages most button-mashing players from giving a try to this class. I’m not gonna lie, I don’t like playing popular classes / characters / champions / etc.

4 reasons instead of 5, still powerful enough to keep me going. Let’s see if ANet destroys more of the aspects listed above…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

(edited by Razor.6392)

is staff viable in wvw?

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Posted by: Razor.6392

Razor.6392

really… condition damage, healing power? apothecary? wat?

so this is why I have an extremely easy time beating most nub elementalists in wvw…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Avenger title ruined, not new at ANet.

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Posted by: Razor.6392

Razor.6392

I said it doesn’t really matter, but apparently making a thread means that I’m mad as HELL and I’m quitting this game.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Avenger title ruined, not new at ANet.

in PvP

Posted by: Razor.6392

Razor.6392

You should not feel offended for not understanding something that is crystal clear, it was not my fault that you just couldn’t deal with a topic that involved a concept so simple such as logic.

Here is the simple logic you are failing to see. The Avenger title has one set of requirements, the other title has a different set of requirements. You seem to be the only one that cares that the word “Avenger” is contained within both of them. PvP players seeing Avenger of the Dispossessed know that the title means very little to them and PvP. PvE players seeing Avenger know that the title has nothing to do with PvE. Players that play both are aware of both titles and their requirements.

So again, why does this matter?

I said in the OP that it doesn’t matter that much, but it shouldn’t have happened.

According to you, obtaining Ascendant and Mist Walker (highest titles available from pvp) from HoM is perfectly fine as well.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Avenger title ruined, not new at ANet.

in PvP

Posted by: Razor.6392

Razor.6392

You should not feel offended for not understanding something that is crystal clear, it was not my fault that you just couldn’t deal with a topic that involved a concept so simple such as logic.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Avenger title ruined, not new at ANet.

in PvP

Posted by: Razor.6392

Razor.6392

(People like me…. sorry I dont share you conceded opinion and rely on other peoples opinions of in game titles to raise my self esteem)

Oh, a personal attack. Sorry but I won’t join this time.

Looks like I was right after all.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Avenger title ruined, not new at ANet.

in PvP

Posted by: Razor.6392

Razor.6392

I noticed what the op is talking about, but figured, those who know pvp certainly know the difference. People that know the game knows avenger of the dispose takes less time than combat healer.

I do some pve too, and avenger is sorta rarer (not anymore) than say… combat healer, any event title (master carver etc) or been there done that.

you get the point, being unique in a mmo has always been something that people have strived for. Whether it is because of gear, titles or special achievements that set you apart from the rest in one way or another.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Dat Curve!

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Posted by: Razor.6392

Razor.6392

If only there was a valuable reason for people to hit r80…

kitten

kittens might be a powerful reason for some people, but I kinda like dogs tbh

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Dat Curve!

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Posted by: Razor.6392

Razor.6392

If only there was a valuable reason for people to hit r80…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Nerf blurred frenzy?

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Posted by: Razor.6392

Razor.6392

At jportell, do you wish to know what your gtfo skill is when you engage melee? Yes, thats right. Swap to staff and press n2. BF is such a major spoil it’s not even funny, and one of the main reasons, you don’t need to spec at least somewhat tanky and can instead roll on glass-cannon specs.
There is no such thing as a ‘melee mesmer’, as statedly nicely and clearly by Med.
Stop whining like a 5 yo, because it gets old seeing all your posts scream ’don’t balance my fav profession, qq’ while ignoring all sound analyses and arguments as to why the nerf is more than warranted.

ignore jportell, pointless to argue with him.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Avenger title ruined, not new at ANet.

in PvP

Posted by: Razor.6392

Razor.6392

3 choices:
1. Wear Champion -insert class- title
2. Get Ransaker
3. Use a different title

I know, I’m farming tourneys for champion magus title (that will be worthless on my alts, but whatever), but still, it shouldn’t be like this.

why have to fix something that was not supposed to be broken?

wouldn’t ‘vindicator of the dispossessed’ have worked?

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Nerf blurred frenzy?

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Posted by: Razor.6392

Razor.6392

Yep, it is absolutely kitten how long this ability has remained where it is lol.

2 seconds invuln every 10 … surely screames balanced, right?

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Avenger title ruined, not new at ANet.

in PvP

Posted by: Razor.6392

Razor.6392

String Avenger != String Avenger of the Dispossessed

If completing flame and frost gave you Avenger then Id understand but the title is only similar because 1 word is the same between them. That, and its a title…

lol

so which one looks superior to you? I’m just an “avenger” while every single person is an “avenger of the dispossessed”. It just doesn’t make any sense, don’t have to be a genius or phd in common sense to understand.

An example, so it can be simpler to understand for people like you:

Title #1: Takes on average 70 hours to get it and is kinda rare.
Knight

Then another title is released

Title #2: Takes on average 5 hours to get it and everybody and their mothers have it.
Knight of a thousand nightmares

Get it yet? it does not make sense.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Avenger title ruined, not new at ANet.

in PvP

Posted by: Razor.6392

Razor.6392

Nothing gamebreaking, just like the whole “Ascendant” and “mist walker” fiasco (highest available titles pvp in gw2 easily available from HoM), we now get this.

What’s the point of “Avenger” when you guys release “Avenger of the dispossessed”? I know this is basically meaningless to complain about, and most people will say “lol its just a random title move on” but I’d like to go deeper, what was the point of this?

This new title renders the old “Avenger” completely useless and irrelevant, even when the means of achieving it are 200x more time consuming (and because of that, significantly harder) than the living story one.

That’d be all, once again I’m disappointed at the poor decisions that seem to plague this game, as little as they might be.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Uhh... they destroyed ele lol.

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Posted by: Razor.6392

Razor.6392

you’re pretty pathetic if you think your class is dead just because they put it in it’s place. dumb bunker builds healing right through my damage and getting away from what should be kills is ridiculous. and then to top off the cherry on the kitten pie, they can burst me down just as fast? you deserve to be nerfed.

adapt, and learn to play, rather than hopping on a bandwagon just because it’s stupid strong.

Did you even read? I’m not a fotm bunker player.

The thing about ANet balancing, is that they don’t hesitate when it comes to nerfing a class down, even if the only imbalanced aspect from said class is ONE very specific build or gimmick.

They instead, nerf stuff that affects the class as a whole, every single build and its variables, to make that class weaker in every way.

The result? Problematic build is now weaker, and the other builds are useless. This kind of nerfing has been going on for the last 4 months or so. Glass d/d can’t take it anymore, they made it worthless. Bunker might be balanced now, but at what cost? I’m sure that there could have been other way around…

Anyway, dat balance man. I feel like I could have done a better job, being 100% honest here.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Elementalist Patch Notes April 30th

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Posted by: Razor.6392

Razor.6392

Welp, glad I quit the game a while back. Anet devs either don’t have the first clue what they’re doing when it comes to ele, or they secretly want everyone to run full bunker and nothing else. Again they nerf us in a way that barely affects bunkers but prison kitten everything else.

^ This.

Bunkers were actually nerfed significantly, but glass and other non 0/10/0/30/30 builds were downright DESTROYED.

For the last month I think I have logged in maybe a combined of 3 hours… I believe that said amount will drop even lower now…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Uhh... they destroyed ele lol.

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Posted by: Razor.6392

Razor.6392

I rarely play anymore, I can’t seem to get past the character selection screen before I tell myself to just log off. But whatever, on topic now:

a) Mist form wasn’t exclusive to D/D 0/10/0/30/30 etc
b) Same thing about RtL, this is what gets me though… not only the CD was nerfed, but also the range! Talk about going overboard.

Only the cleansing water trait nerf directly hits that build, it was something that I proposed back then and I’m glad that they finally did it, but obviously they could not just stop there.

This is one of those mass nerfs, where they, instead of being cautious and slow on their approach, just take the easy way out and go wild, stacking nerfs to the point of making things useless. Anet did a great job.

Soo… conclusions:

1. Glass dps D/D ele is DEAD, for good. You cannot afford to be squishy because you don’t have mobility anymore, even a glass d/d necro would be more viable. The mist form destruction also hurts.

2. D/D bunker was severely hit, they’ll manage though. Their survivability in hand-to-hand combat is still unparalleled (despite the signet nerf)

3. Staff ele is still bad for pvp, but at least it’s now better than glass d/d.

4. D/F is gonna be the most used combo from now on.

I still can’t believe ANet gave in to the complaints and downright destroyed RtL, I think it would have been wise to reduce its range for now to see how it performs, and then take further action after carefully analyzing everything. But nope, they went for both things at once. A skill receiving a nerf of such caliber (twice the cooldown when used to escape or to move from X to Y) is, simply put, a very, very poor decision balance-wise.

Well, see you in another month when ANet feels like giving out compensation buffs to those poor souls that enjoyed playing glass d/d.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Network Error

in Account & Technical Support

Posted by: Razor.6392

Razor.6392

JQ aswell.

I love you google, I was already starting to despair because I recently changed some hardware config.

Edit: inb4 attention shifts to guests in JQ.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Counter mesmer using heavy retaliation

in PvP

Posted by: Razor.6392

Razor.6392

ITT: mesmer players going to crazy extents to justify their terribly designed class, once again.

kinda pathetic at this point…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Illusionary Berserker

in PvP

Posted by: Razor.6392

Razor.6392

It won’t do any less than 1800-3000 damage. It’s a fire and forget ability that takes absolutely no skill to use.

I wish mesmers weren’t so cheap in their mechanics. They are supposed to confuse their foes but they rarely do it, they just overwhelm them instead with numbers and frustrating mechanics.

And if it was working right it would guarantee over 3k everytime… And mesmers aren’t cheap in their mechanics and these mechanics are all we got… I just find it funny that you hate mesmers SOOOO much you seem to feel it necessary to post on a BROKEN ability… That rarely if ever works properly… It’s kind of like illusionary leap “will I wind up connecting or just blurred frenzying the air” Anet just amazes me that every other patch they break this skill to the point where the GS is only really good for might stacking (because d/d eles can get 16+ stacks from 3 abilities) and hoping the zerker connects… Our might stacking from shattered strength got wrecked and we still can’t get as close to other classes on our own… So once again stop whining l2Dodge or use that RTL updraft

And in response to the “insane amount of damage” churning earth can hit for 6k easily… So should that be nerfed? Lets not forget the bleeding that comes out of it.

Yeah man, those centaurs have no chance against churning earth lol.

oh, is it pvp that you’re talking about? I’m sorry, I was too busy watching an ele casting churning earth while I carefully stepped outside the circle.

Oh he might have lightning flash? I’ll dodge roll at the end of the cast then.

Seriously, churning earth is one skill that you just cannot complain about, it’s not even a fair comparison. I hope you’re trying to be sarcastic. It’s predictable, and it’s a good example of risk / reward. If you land it (really hard to do it against non bots) then you get rewarded greatly.

edit: why are you bringing up eles again? eles are what they are because of their survivability, not because of their ridiculous damage, so again, not an accurate comparison.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

(edited by Razor.6392)

Illusionary Berserker

in PvP

Posted by: Razor.6392

Razor.6392

It won’t do any less than 1800-3000 damage. It’s a fire and forget ability that takes absolutely no skill to use.

I wish mesmers weren’t so cheap in their mechanics. They are supposed to confuse their foes but they rarely do it, they just overwhelm them instead with numbers and frustrating mechanics.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Illusionary Berserker

in PvP

Posted by: Razor.6392

Razor.6392

It always hits me for ridiculous damage though. I must be that unlucky.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Illusionary Berserker

in PvP

Posted by: Razor.6392

Razor.6392

Lol, if I leave the phantasms alive I get destroyed in the next attack rotation. There are only so many things that I can keep track of (iLeap, random shatters, phantasms, the real mesmer and his movements + position reset aka stealth or blinks)

Maybe I’m just not a good player!

It’s kinda ridiculous how many things you must pay attention to when facing a single player… if that player is a mesmer.

You can also kite the melee phantasms like iBerserker. NPCs cannot jump or go up things that require jumping or off ledges. Just jump up, watch the phantasm run the long way around to get to you, and when it gets to you, jump back down. This technique is useful for a variety of summons / ranger pets as well.

kiting basically means running away while you’re getting spatial surge’d up the kitten it’s not really a viable option when solo fighting someone.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Guild wars 2 pvp is really good

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Posted by: Razor.6392

Razor.6392

It’s actually nice. Not talking about the pvp scene and features tho, talking about the combat.

Just needs some more balance…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Illusionary Berserker

in PvP

Posted by: Razor.6392

Razor.6392

Lol, if I leave the phantasms alive I get destroyed in the next attack rotation. There are only so many things that I can keep track of (iLeap, random shatters, phantasms, the real mesmer and his movements + position reset aka stealth or blinks)

Maybe I’m just not a good player!

It’s kinda ridiculous how many things you must pay attention to when facing a single player… if that player is a mesmer.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Illusionary Berserker

in PvP

Posted by: Razor.6392

Razor.6392

What im saying is, that when im focusing phantasms, I’m doing no damage to the mesmer, while he is doing damage to me.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Illusionary Berserker

in PvP

Posted by: Razor.6392

Razor.6392

I don’t want to sound like a noob.

Disregarding the fact that it can be dodged (even a 400k dmg nuke could be dodged, does that mean that it is balanced?)… I think this little ability provides too much.

5k damage every 5 seconds or so, on top of a cripple and a very short cooldown. I’m not 100% sure, but I think the cooldown starts ticking down as soon as it is casted, which makes matters worse.

Either waste 2 seconds killing it (while the mesmer takes free shots at you) or take heavy damage every now and then. That’s the problem with phantasms, you either waste precious time killing them, or you are doomed to lose anyway.

And then we have blurred frenzy (another 2 seconds of invulnerability / free shots) on top of the fact that spatial surge is a channel, so it’s almost pointless to waste dodges on it.

Will probably be flamed for this, but I think that this little clone does too much for a single button press from a balance standpoint. Fire and forget.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

(edited by Razor.6392)

Anyone ever tried perma fury/swiftness?

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Posted by: Razor.6392

Razor.6392

and then what? there’s no point in having permanent swift / fury if your traits, utilities and build is bad.

you could go 30 arcana and switch out either 20% signet cdr or fire 9 and still have the same duration on boons more or less.

signets are just bad :|

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Setting Boundaries in Custom Arenas

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Posted by: Razor.6392

Razor.6392

Tl;dr but if there’s such thing as custom arena hosts, I’ll ban every single mesmer user from mine.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Super box...fun?

in Super Adventure Box

Posted by: Razor.6392

Razor.6392

You don’t have to do it, you know?

I don’t know what concept you have of “fun”, but by all means go back to do whatever it stands as fun for you in gw2.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Cleansing water now has 10s ICD

in Elementalist

Posted by: Razor.6392

Razor.6392

too obvious, bob

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Is there no pride anymore in this game?

in PvP

Posted by: Razor.6392

Razor.6392

So this one guy, we were having an argument about which class is more OP and it got pretty intense in LA map chat so we decided to do something about it. A challenge with a bet. He logged on his warrior while I logged my staff ele and we went to battle. 20 gold was on the line and a mystic forge conduit, So before it begins I get a whisper from one of his guildies and he told me that he was gonna fraps it, I’m like okay, right-click duel and we’re fighting already. I’m not gonna lie and say it was hard because it ended pretty easily, I pretty much one shot him with my supreme burst and finished him off with some quick-hit autoattacks. He started crying and moaning about how OP staff ele was so I had to explain him my pro strat so he could shut up but no he would still complain just about anything at all.

Fast forward to 2 mins ago, the warrior and his guildie vanished and I’m left here writing this rage post.

The warriors name was Aprflz and his guildie Cptobviouss

ban pls

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Super Adventure Box - Go!

in Super Adventure Box

Posted by: Razor.6392

Razor.6392

excellent fun 10/10. Great job ANet.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Super/Fused weapons.

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Posted by: Razor.6392

Razor.6392

You can try the super adventure box even at level 1 PVE

It’s awesome fun, I don’t think there’s a single person out there that would not enjoy the content and dedication that ANet has put into it.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

ALL STATS ACCESSORY AND DIVINITY RUNES?

in Elementalist

Posted by: Razor.6392

Razor.6392

if both PVT and Celestial have the same damage output then wouldn’t it be better to use PVT ? because PVT gives you more toughness and vitality compared to using all stats accessories. If the dmage output is almost the same then it’s better to have more survivability.

Celestial gear also gives you healing power, which is more useful for long-term survival.

Wheter PVT outperforms Celestial depends on how much conditions you cause. For example, if you play D/D and mostly go for Air for your damage, then PVT would be better. But if you use Fire more often, you’ll also have a good chunk of damage in burning, so Celestial would be better.

The main point I wanted to make though, is that the dps difference is very small. Picking one or the other is unlikely to make the difference between winning or losing a fight. The most you can say, is that PVT will be slightly better at spiking/bursting, and Celestial is better at party support (due to the added healing power). But again, the difference is marginal.

in other words: both are good at doing no damage.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

[SUGGESTION] Ride The Lightning

in Elementalist

Posted by: Razor.6392

Razor.6392

Why not just nerf cleansing water / soothing disruption? that would be enough.

Add a 5s cooldown to cleansing water, and remove vigor from soothing disruption.

What would you give to soothing disruption instead than vigor? 2s retaliation? 3s chill on nearby foes?8s cripple?

Plus I don’t agree on cleansing water nerf( useless anyway because attunement CD is 9-10s) because I feel it must be always worth to go for a grandmaster trait no matter how powerful it is, you could add a 20s internal CD on it, so that people would still benefit from it but it’ll only be available every 2 times you switch to water, this would open a window for the opponent

Remove a condition when you get regen.

Coupled with soothing disruption, you get regen on demand for each of your cantrips, and if you use the glyph (rare, but still) then there’s yet another access to a condi removal (correct me if I’m wrong, I never used that build).

I suggested before to replace vigor gain (soothing disruption) for 25% energy refill, but everyone labeled my ideas as trash lol.

Anyway, once those traits are nerfed, anet could buff the fire trait line, the air grandmaster traits, and even ele’s base stats, among other things.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Obligatory 'best name I've seen' thread...

in Guild Wars 2 Discussion

Posted by: Razor.6392

Razor.6392

Pumped up kits.

engineer

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

ALL STATS ACCESSORY AND DIVINITY RUNES?

in Elementalist

Posted by: Razor.6392

Razor.6392

PVT actually beats a build damage-wise?! (jk, they come on par)

what is this…

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Eles are considered OP and not Mesmers?

in PvP

Posted by: Razor.6392

Razor.6392

L2P and a Mesmer is hardly as difficult to defeat compared to a good Ele. Mesmers are the bane of new/inexperienced players. Play one yourself for a while and it’s a whole different story. Play an Ele for a while? Doesn’t matter. They’re still going to stomp you in an even fight (assuming they’re of at least equal skill to yourself).

Mesmer player detected? At least when facing an ele you only have to pay attention to what the ele is doing.

There’s no “oh kitten wtfburst inc” when facing an ele unless you consider updraft+burning speed on the same level of leap + blurred frenzy + shatter. Then you realize that that burst has a short cd, and you’re never safe.

There’s also only 1 ele to kill, against a mesmer you constantly have to be destroying illusions and wasting time while the mesmer takes free shots at you.

And before people says that I don’t know which one is the real one, kitten, I know perfectly which is the real one, but that still does nothing when they have like 3 different, instant access to stealth to reset the fight.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

[SUGGESTION] Ride The Lightning

in Elementalist

Posted by: Razor.6392

Razor.6392

Why not just nerf cleansing water / soothing disruption? that would be enough.

Add a 5s cooldown to cleansing water, and remove vigor from soothing disruption.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.

Eles are considered OP and not Mesmers?

in PvP

Posted by: Razor.6392

Razor.6392

Mesmers are overpowered in the sense of how frustrating their mechanics are.

they have way too many forgiving panic buttons, too much burst and too much team utility to be considered in line with the rest of the classes.

I play an ele, but I don’t roll the infamous cantrip 0/10/0/30/30 build. I play 0/20/0/20/30 zerker and I don’t feel more OP than your average guy. I do admit however, that eles need nerfs for the bunker build. If only they touched the problematic build without destroying my (or other) spec… that would be great.

But since it’s ANet, all I can expect is more RtL nerfs, that boon hate thing (that also affects my build greatly), and more random “fixes”.

Level 60 pvp
Ele & thief main (full ascended)
Down with the braindead faceroll classes.