Showing Posts For Shivan.9438:

wow another Teleporting Ranger hacker

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Wow… that ain’t even mad lag, that’s just straight up freaking hacking. Looks like Anet needs to get on the stick and quit worrying about gem store re-skins of pre-existing gear.

AFK Farmers in Silverwastes

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Posted by: Shivan.9438

Shivan.9438

The overall point is that people ARE breaking the rules of the game by doing this. They aren’t playing it as intended even on the most basic of levels, they’re away from the computer and not playing and getting loot. For people who are saying they’re AFK because of legit reasons… sure I can understand, a parent or a loved one is in trouble and they had to rush away, that’s perfectly understandable and the only acceptable reason.

If a person falls asleep at the keyboard while playing the game, it’s obvious that the game is either too boring or they need sleep. In either case, they can log off, they’re one of the reasons why overflow maps existed and one of the reasons why the megaserver was made.

To use a pet to keep in combat while the player is away isn’t a creative use of game mechanics, it’s cheating. Everyone else has to put in effort to play the game and these people don’t. That’s not how the was intended to be played. To defend AFK famers is just as deplorable as doing it themselves and I’m willing to bet the people who defend it are the ones doing it.

Anet needs to do something about this. The easiest solution would be to ban them for not being present at the computer and play it to earn loot like everyone else, or patch the NPC’s to not rez players.

AFK Farmers in Silverwastes

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Posted by: Shivan.9438

Shivan.9438

Title says it all. Used to there was one per map, now there are five, sometimes six on every map. I know it’s minimal loot; two sand and three badges, but really? With five in front of Red Bastion and four at the entrance to Labyrinth, it’s going to get to the point that maps are full and can’t reach breach.

This needs to stop. As of last year.

Edit – I’d like to be able to play on the same map as my friends, but an AFK slot is a wasted slot.

Mats vs. Crafting.

in Crafting

Posted by: Shivan.9438

Shivan.9438

Thanks for the replies.

I guess it’s back to farming and selling mats and hope for a good recipe drop and craft something to sell really quick before everyone else picks up on it.

Mats vs. Crafting.

in Crafting

Posted by: Shivan.9438

Shivan.9438

Kinda annoyed at the fact that the mats for crafting cost more than what you make. This destroys any incentive (for me at least) to bother picking up a craft. Why bother farming mats to make an insignia when you can just sell the mats and make more than what the insignia sells for? Will this be changed in the future? Or will there be recipes added that can actually provide something that can be sold for higher than for what the mats are worth? Right now I sit at 401 in Tailoring and I see absolutely no reason to push for anything higher. Ascended gear is just an ego boost since you can do everything in the game in exotic gear and even in rares. How can you turn a profit with crafting when what you make sells for less than the mats used to make it?

My backpack is kinda wierd now.

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

I’d like to know where you can turn off the big red glow that pops up when you try to salvage an item. I know what I can and can’t salvage, I don’t need the dev’s telling me with a big red blob..

Anet and RPers

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Posted by: Shivan.9438

Shivan.9438

It is kinda BS that they close off these areas. If they wanted them closed, they should have done so from the very beginning. If anything they need to leave these places alone, make more open buildings and make player housing a priority. By not throwing a bone to the Rp’ers, it just drives away people who’d be willing to swipe a credit card at the gem store.

The story doesn't feel like a story anymore

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Posted by: Shivan.9438

Shivan.9438

It doesn’t feel like a story. This happened in WoW. The original story and level of immersion took a back seat in favor of using it as a means to justify technical/mechanical changes in the game or adding a nerf or buff.

Recount would be great

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Posted by: Shivan.9438

Shivan.9438

I vote no.

Recount and Omen always wind up as ways for elitists to take over pugging. Not to mention some tend to spend more time watching the DPS meter rather than the fight.

That Bell. (Bell Spamming)

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Not where I said “Immature players.” Meaning trolls that walk around following people creating garbled noise because they thinks it’s funny to be disruptive. If the instrument is being used to create music aka used as intended by the devs, then no.

That Bell. (Bell Spamming)

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Because that particular player follows people around spamming that bell and people who play the game as intended shouldn’t have to make way for a troll.

And I’m not going to turn down a master volume and push out other people who play the lute or harp as the dev’s intented. People need to stop giving trolls and other rude players the right of way in this game.

If he’s following you around and spamming his bell, you can report him for trolling/harrassment.

I did, but the fact remains is that Anet needs to think about this kind of thing before putting it into the game. A simple question of – “Can this be used by immature players to annoy the ever living kitten out of everyone around them until they’re banned?” And if the is yes, then don’t put it in the game.

This video sums up the game for me

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Bumping, Anet needs to see this.

That Bell. (Bell Spamming)

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

There are other players who use their instruments in a mature manner. They shouldn’t be turned down because 1 player decides to act like a jerk.

If it’s just one player..Why dont you simply move away from that particular player ?

It’s better to light a candle than curse the darkness.

Because that particular player follows people around spamming that bell and people who play the game as intended shouldn’t have to make way for a troll.

And I’m not going to turn down a master volume and push out other people who play the lute or harp as the dev’s intented. People need to stop giving trolls and other rude players the right of way in this game.

That Bell. (Bell Spamming)

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

There are other players who use their instruments in a mature manner. They shouldn’t be turned down because 1 player decides to act like a jerk.

That Bell. (Bell Spamming)

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Thank you Arena Net for putting the bell in the game.

Now I have to play with my game sounds off because you’ve given jerks, trolls and other immature players another noise maker that can spammed over and over to annoy other players. It’s been going on for a long time and I’ve done my best to ignore it, but when people use hot key programs to spam the bell faster than a 1 click per second basis, it’s more than annoying, it’s abuse.

Either take that bell out of the game or put a cool down on it. Or maybe think about things like this before putting them in the game at all.

GG.

The Shatterer.

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

I also would be ok with a dragon which you can tank

Not hating on your idea, but tanking a dragon is silly. Look at what a dragon can do and somehow a lone mortal being is supposed to withstand claw attacks, breath weapon attacks from a being 100 times it’s size and strength along with a battery of magic attacks?

That’s like stopping a tank with a can of tuna. I believe it was Thackery that said entire nations couldn’t stop a dragon. Inb4 “but a 5 man dungeon party can”

I know it’s silly too and I don’t think it should be done that way. Teq, Shatterer and Claw are Lt’s of of the dragons themselves and it takes a big group to down them so how can 5 bring down the bigger one? Just.. silly.

Bad Priority List ANet?

in Bugs: Game, Forum, Website

Posted by: Shivan.9438

Shivan.9438

Because while fixing bugs does help, changing things about peoples characters makes them look at their character and thus keeps them playing.

Oh my bad! Here I thought it was the useless outfits they keep putting in the gem store and the lame living story they keep adding every few weeks.

Things that get your character killed repeatedly for no reason I guess is just NO BIG DEAL

For now, sadly, dying repeatedly isn’t a big deal because not enough people are dying to make it worth looking into. But if you read the forums and I’d wager 7/10 posts consist of vanity changes instead of bug changes, what is Anet going to go with?

Why Guild Wars needs an expansion

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Creating an expansion isn’t easy or time/cost effective.

Look how long it took to make GW2 with all of it’s bugs, glitches, exploits, etc still in the game even after all the changes it went through in the betas. To create an expansion that would offer content to keep veterans playing would take a massive amount of time and resources that Anet obviously doesn’t have or are willing or able to spend. If so, core GW2 would be better than it is now.

Not to mention which expansion to make?
Cantha? – It’s been done. But there’s a lot of changes to make. It’s been 200+ years. What’s happened to the Jade Sea? Echovald Forrest? The Celestial Ministry? The damage from the Afflicted? Is it time/cost effective to re-write changes to make the expansion worth developing?

Elonia? – Is there enough pre-existing lore/content to make the expansion worth it without having to write more or retcon for the sake of selling it?

Plus there are still places in Tryia that are closed off, but explorable in GW1. Crystal Desert, more of the Shiverpeaks. And this is main land Tyria, not having to cross the ocean to get to Cantha. The developers have their hands full with just the core game, an expansion without the full world being opened up would be utterly ridiculous time/money wise.

For me, the Irony is, they were able to do it for Guild Wars, which ran on Lower end machines, and had less players, so had less cash to play with.

Now they have Millions of subscribers, a simpler skills system to balance ( and can’t)… less classes, and for some reason, they cannot or will not get the resources to put out a decent expansion?

Why not? The Anet that put out Guild Wars managed to do a LOT more with a LOT less.

I sincerely doubt it’s Not because they are not able, and I just think that they either are not willing, or do not feel they need to….

Maybe they grew complacent?

As long as we keep shopping at the gem store, no need to Put out an expansion i guess.

Remember though, Anet is owned by NC Soft. So in order for Anet to make money, NC Soft has to make money. The only games made by Anet is the GW franchise. While NC Soft has made other games and lost money during and after GW because there was no big subscription base to keep them afloat like Blizzard and WoW. Not to mention the Anet of old is not the Anet of now. It’s been a few years, business philosophies change, gaming interests change. NC soft couldn’t release something new with it’s premier franchise: GW in the middle of an MMO cluster-kitten and lose face.

While WoW was going strong NC Soft released a chunk of MMO’s (Lineage, Aion, City of Heroes, City of Villains and others) that inevitably competed against Blizzard and didn’t stand up. Those games lost money when they went F2P because the business model of micro-transactions wasn’t fully embraced by the gaming community. So now Anet has to rely on game sales and gem store in order to make it’s money unless they get a budget increase from NC Soft.

Bad Priority List ANet?

in Bugs: Game, Forum, Website

Posted by: Shivan.9438

Shivan.9438

Because while fixing bugs does help, changing things about peoples characters makes them look at their character and thus keeps them playing.

The Shatterer.

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

I don’t like Siege weapons the way Teq does it, where there are six weapons that have a massive impact on the battle. It’s too much responsibility in too few hands on a 150 player event. I suggested this way back when Teq was first overhauled, but I would prefer to have NPCs on the turrets.

Same opinion here.

Ideas for shatterer revamp:
1) Remove mortars. Make sure the large charr turrets can only be manned and repaired by NPCs.

2) The charr turrets should spawn one minute before the start of the shatterer (THEY are the so called “vigil siege weapons”). These turrets remove invulnerability buff (same as tequatl except that players aren’t manning turrets).

3) Have bigger waves of mobs attacking the charr turrets and the NPC that repair them => this forces us to have defence teams.

4) During the current “crital phase”, have cristals heal the shatterer quickly, forcing the players to rapidly destroy them (timer related challenge). Each destroyed cristal gives the remaining ones a 25% damage reduction buff (i.e, you have to kill the cristals at the same time).

5) Add a breath attack to the dragon to eliminate the safe spots.

And that’s it. These 5 changes are enough to make this dragon more interesting. You teach players to :
- coordinate kills (cristals)
- split up (defending turrets)
- protect and revive key NPCs (defence teams)

You have to be careful with making coordination changes in world boss fights. Zerging a boss is common and a LOT of players are used to doing it. The Crown Pavilion changes tore up the community because they couldn’t just zerg around and win, and all they really did was eliminate the farming of trash mobs and make sure all the bosses had to be downed at the same time.

Imagine what would happen if some of the changes suggested in this thread were implemented?

Why Guild Wars needs an expansion

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Creating an expansion isn’t easy or time/cost effective.

Look how long it took to make GW2 with all of it’s bugs, glitches, exploits, etc still in the game even after all the changes it went through in the betas. To create an expansion that would offer content to keep veterans playing would take a massive amount of time and resources that Anet obviously doesn’t have or are willing or able to spend. If so, core GW2 would be better than it is now.

Not to mention which expansion to make?
Cantha? – It’s been done. But there’s a lot of changes to make. It’s been 200+ years. What’s happened to the Jade Sea? Echovald Forrest? The Celestial Ministry? The damage from the Afflicted? Is it time/cost effective to re-write changes to make the expansion worth developing?

Elonia? – Is there enough pre-existing lore/content to make the expansion worth it without having to write more or retcon for the sake of selling it?

Plus there are still places in Tryia that are closed off, but explorable in GW1. Crystal Desert, more of the Shiverpeaks. And this is main land Tyria, not having to cross the ocean to get to Cantha. The developers have their hands full with just the core game, an expansion without the full world being opened up would be utterly ridiculous time/money wise.

The Shatterer.

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

One thing to be careful of is having all the dragon fights the same. Teq and Claw are sadly the exact same and it’s really sad. Both put up walls, bring in adds, fear, do a shockwave attack that knocks you away and you have cannons that bring them out of the sky.

If you want to do something inventive with Shatterer, then do something different. Take a look at what all dragons can do from mythology to table top games like D&D and borrow from those. A dragon flying into the air and using it’s breath weapon on people below is pretty much standard. So have Shatterer fly up into the air and bombard the ground with it’s breath weapon that puts a debuff on the party if they’re not in a safe zone (under some sheet metal or something) instead of knocking people away. It can flap it’s wings and stir up a dust storm composed of crystal shards that puts a debuff on the party.

Blind – Crystal dust in your eyes.
Cripple – Crystal shards in your legs
Bleeding – Being cut from shards flying at you.

(edited by Shivan.9438)

What are 3 features that you wish the most?

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Posted by: Shivan.9438

Shivan.9438

Feature One – Set up a way to join maps based on IP. Have it show the IP of the map your friends are on beside their name on your friends list and just type /join IP(whatever) thereby putting you on the same map. This eliminates the need for having to wait for everyone to drop group, taxi people over, then regroup. This eliminates that pesky ritual for people who are on the same home server, but different maps.

Feature Two – Somewhere on the screen, preferably on the side, give us blank spots to drag waypoints for quick access instead of having to open the map, and click. Just mouse over and click DR or wherever and it takes us there. How about 10 or so blank spots for our choosing.

Feature Three – Not really a feature, but let us salvage karma gear. Sure people who are sitting on the cap can make substantial amount of money, but it’ll be a one time gain. And once they run out, they’ll be back to 0 and have to save it all up again. Leave it soulbound but salvageable. The reason I think this is a good idea is because for one, temple gear maybe just a little under par with exotic, but by the same you save up enough karma to buy some temple gear, you’ll have enough gold to go by a full set of exotic and thus better gear.

That or Lower the cost of temple gear or raise the stats on it so it’s actually on par with exotic.

(edited by Shivan.9438)

Breaking the ice (exploit)

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

We are already working on a fix for this event chain. In the mean time, please report players that are being overly toxic (chat) during these events for “Verbal Abuse” as this is a violation of the User Agreement and Rules of Conduct.

I wonder if Anet will ever learn that it is them who are making the toxic environment…

Players want to farm. It will continue until you either:

A. Ban every player in the game and shut down the game
B. Remove every mob in the game

Maybe figure out what players want and give it to them instead of trying to rule your game with an iron fist of depression.

How about option C?

C. A.net people log into the game unflagged, then stroll around DR or any other capital city and watch as well known trolls (who some have been around since release) continuously break rules in the EULA, TOS and sometimes US law and say with a straight face that it’s not the players who are toxic.

Take a stroll around the world itself and watch map chat then log off and say that you’re not sickened by what’s posted and say that it’s farming a boss or a series of champs over and over that makes the community bad.

I remember playing GW 1 and seeing players hold themselves to high standards and would actually say “Watch your language please.” and people would get in line.

http://www.guildwars.com/support/legal/rulesofconduct.php

When that actually meant something and was upheld by both players and staff.

While playing Guild Wars, you must respect the rights of others and their rights to play and enjoy the game. To this end, you may not defraud, harass, threaten, or cause distress and/or unwanted attention to other players. You will not report players maliciously, or cause them to be investigated without reason.

What happened to that rule being enforced?

You may not post or link to any sexually explicit, harmful, threatening, abusive, defamatory, obscene, hateful, or racially or ethnically offensive imagery or content.

When communicating in Guild Wars using Global Chat (including, without limitation, server wide chat and use of the whisper command), you may not spam, flood, or make duplicate posts.

Oh.. I know what happened. The age of microtransactions happened and now a trolls money is just as good as someone who wants to play the game in a nice and friendly way.

Breaking the ice (exploit)

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Hey, Arena Net.

Why don’t you guys just go ahead and take a trip down to Orr and nerf all the champs into vets, so that way it doesn’t become toxic, like the Queensdale train? Because after all, let’s not drag it out and let every. single. place. in the game and let them become toxic. While you guys are active, let’s dose up the Frostgorge train too. Because sooner or later someone is going to come squealing and crying about being called a bad name or told to not kill the champs out of order so everything will run smooth.

When there are no places left to farm and all the T6 mats are so high that you have to buy gems then convert it gold, maybe the players will grow thicker skin and quit being babies and just shut up and follow the train and quit ruining what’s left in the game that’s still good.

Does Anet ever punish trolls?

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Shivan.9438

I’m curious about this as well. Just exactly what is A.Net’s official stance on trolls and doing things to intentionally upset other players.

Jellyfish as new playable race

in Living World

Posted by: Shivan.9438

Shivan.9438

Nah nah nah.. Dave Willis, as the voice of Meat Wad from Aqua Teen Hunger Force.

About that blix exploit....

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Posted by: Shivan.9438

Shivan.9438

Look at this. The blix either succeeds if players interact and attempt to complete the objectives. The events fails if no one is trying to complete the event, so it’s working as intended.

I don’t get why people don’t understand this at all….

People don’t “understand it” because your logic is backwards and misguided.

Yes, the blix event has a succeed state and a fail state. No one is denying that. It succeeds if players attempt to complete it in large enough numbers to make it happen. It fails if they do not attempt to complete it. That’s not a startling revelation.

But it isn’t working as intended for one simple reason that your mind can’t seem to grasp.

There should never be more incentive to fail an event than there is to complete it. The part of the mission that isn’t working is not that it can fail, but rather that failing it is the most profitable way of going about it, as it has an ungodly short retry time on failure coupled with profitable mobs and very little end-incentive for success.

Well then it’s going back to the issue of rewards isn’kitten

Why is it more rewarding to fail the event? Well shoot it has everything to do with the champions that spawn. Alright, let’s get rid of them/make them drop nothing.

Onto the next locations. Wash, rinse and repeat till all of open is dead. There will be nothing left but world bosses, dungeons and unfortunately, living story.

No one has said that the rewards should be abolished. That would be asinine.

Rewards need to be REDISTRIBUTED. Until that happens, we’ll get more dull farming trains (in the best case scenario) or even more exploit trains like this one (in the worst case scenario).

What should redistribution mean for rewards?

Map-exclusive rewards.
Unique skins and skills to unlock.

More incentive to do and complete events.
Higher dynamic event gold and karma rewards. Also a random piece of gear that could even be one of the map’s exclusive rewards. Its minimum quality is based on your tier (bronze, silver, or gold) of participation. (Only on event success).

Much greater incentive to do so-called “mini-dungeons.”
Their current effort to reward ratios leave these compelling bits of content almost completely ignored.

Map-wide buffs for holding certain objectives.
Succeeding at major dynamic event chains should grant players a passive increase in their gold, exp, magic find, and karma gain rates while in that map.

All of those ideas are fantastic. +1 for it. This is marvelous!!

A map wide bonus for holding Grenth, Mel and Arah, increases loot map wide when doing events like Plinx and Blix. Increased Karma and money for wanting gold reward would lead to organized escorts and defenses of temples would draw more players to said escorts and events, and cause champs to spawn. That is smooth. Kudos to you!!

About that blix exploit....

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Remediate the toxicity. I’d like to think that meant banning the trolls, ya know, the people who stand in the circle with 5 of their friends spamming insults and worse. The same people who spam map chat with tinypic links to god know what. The people who emote spam map chat with hot key programs that flood the chat like a river.

I guess it’s time to start cutting off the arms of people who need only a finger or two amputated. Or better yet, let’s just put a bullet in the head of any person about to undergo the knife? I mean it’s all about getting rid of the toxicity right? Let’s not ban the people who were responsible for getting everyone upset. Let’s not step up the punishment for people who cause the toxicity. Let’s not try to fix the root cause of the problem, which isn’t blix or the farm or any farm, but the people who take a massive dump in everyone’s face because they think it’s funny.

This isn’t just an isolated incident either. QD train, Frostgorge train, blix and countless others. The trains run fine until people come along to derail it, only then is when Anet decides to do something.

And not doing anything about that problem only makes it worse. Trolling should be one of the most important things to look for in a video game and should carry one of the highest punishments. This wasn’t about play styles, this was about people being jerks and hiding behind the veil of “this isn’t how the game was meant to be played.” Let’s take a look back at how many people wanted the event to succeed for the loot vs the people who wanted it to succeed because it was funny to see people get ticked off about it.

To defend your exploiting, you divert the attention to other people who are commiting wrongs in chat.

They should be dealt with, but so should the exploit.

Two wrongs dont make a right.

This whole post screams that you think if you cant exploit for easy gold, then the people who reported the exploit should also be punished.

It has nothing to do me or anyone else doing the exploit. It’s about people who cause disruption in the game that causes the community to become toxic, the trolls. If you bothered to read what I posted, you’d see that. But you assumed that I’m defending the exploit when I’m not even talking about it directly, but the people who cause the problems for others because they think it’s funny.

No this thread is about this exploit being fixed by the devs next patch.

It is not about whatever anger you have regarding some of the people who offended you.

Try and remember their named and report them directly to the GMs in game. Don’t try and shame them on an unrelated forum thread.

I don’t really care if it gets fixed or not. And the matter is related. The whole blix farm wouldn’t have been brought up until it got all the negative attention from the trolls ticking people off. Was I mad that the train got derailed? Not at all, I went back to kitten ing around with my guild and chatting. But to assume that people are mad because it’s getting fixed? Not all of them, some are mad because now the trolls won. I guess maybe trolling the trolls would get Anet to look at trolling, but that’s into the whole “Yo dawg, I heard you like…” and I don’t like that meme.

About that blix exploit....

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Remediate the toxicity. I’d like to think that meant banning the trolls, ya know, the people who stand in the circle with 5 of their friends spamming insults and worse. The same people who spam map chat with tinypic links to god know what. The people who emote spam map chat with hot key programs that flood the chat like a river.

I guess it’s time to start cutting off the arms of people who need only a finger or two amputated. Or better yet, let’s just put a bullet in the head of any person about to undergo the knife? I mean it’s all about getting rid of the toxicity right? Let’s not ban the people who were responsible for getting everyone upset. Let’s not step up the punishment for people who cause the toxicity. Let’s not try to fix the root cause of the problem, which isn’t blix or the farm or any farm, but the people who take a massive dump in everyone’s face because they think it’s funny.

This isn’t just an isolated incident either. QD train, Frostgorge train, blix and countless others. The trains run fine until people come along to derail it, only then is when Anet decides to do something.

And not doing anything about that problem only makes it worse. Trolling should be one of the most important things to look for in a video game and should carry one of the highest punishments. This wasn’t about play styles, this was about people being jerks and hiding behind the veil of “this isn’t how the game was meant to be played.” Let’s take a look back at how many people wanted the event to succeed for the loot vs the people who wanted it to succeed because it was funny to see people get ticked off about it.

To defend your exploiting, you divert the attention to other people who are commiting wrongs in chat.

They should be dealt with, but so should the exploit.

Two wrongs dont make a right.

This whole post screams that you think if you cant exploit for easy gold, then the people who reported the exploit should also be punished.

It has nothing to do me or anyone else doing the exploit. It’s about people who cause disruption in the game that causes the community to become toxic, the trolls. If you bothered to read what I posted, you’d see that. But you assumed that I’m defending the exploit when I’m not even talking about it directly, but the people who cause the problems for others because they think it’s funny.

About that blix exploit....

in Guild Wars 2 Discussion

Posted by: Shivan.9438

Shivan.9438

Remediate the toxicity. I’d like to think that meant banning the trolls, ya know, the people who stand in the circle with 5 of their friends spamming insults and worse. The same people who spam map chat with tinypic links to god know what. The people who emote spam map chat with hot key programs that flood the chat like a river.

I guess it’s time to start cutting off the arms of people who need only a finger or two amputated. Or better yet, let’s just put a bullet in the head of any person about to undergo the knife? I mean it’s all about getting rid of the toxicity right? Let’s not ban the people who were responsible for getting everyone upset. Let’s not step up the punishment for people who cause the toxicity. Let’s not try to fix the root cause of the problem, which isn’t blix or the farm or any farm, but the people who take a massive dump in everyone’s face because they think it’s funny.

This isn’t just an isolated incident either. QD train, Frostgorge train, blix and countless others. The trains run fine until people come along to derail it, only then is when Anet decides to do something.

And not doing anything about that problem only makes it worse. Trolling should be one of the most important things to look for in a video game and should carry one of the highest punishments. This wasn’t about play styles, this was about people being jerks and hiding behind the veil of “this isn’t how the game was meant to be played.” Let’s take a look back at how many people wanted the event to succeed for the loot vs the people who wanted it to succeed because it was funny to see people get ticked off about it.

Suggestion: Armor and Weapon Vendor/Gold Sink

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Posted by: Shivan.9438

Shivan.9438

I can get behind that idea.

About that blix exploit....

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Posted by: Shivan.9438

Shivan.9438

the farming community is actually pretty nice, its like a pool of gasoline running a machine.
but then the matches(anti farmers rich elites) come along and light the gasoline and guess what kitten explodes.

the toxic players aren’t the farmers who just want to make money and not have to be some TP warrior who drive the prices up of goods for their own gain so they don’t have to farm to pay for the increased prices of goods.
the toxic players are the ones preventing people from making money and having a good time.
what do you think happens when you stop a farm? people go do other events? no they sit around and wait or go find something else to farm.
ending farms just kill the map and bring it back it its regular dead self.

They don’t need to be rich.

no but who profits the most from stopping goods and gold from coming into the market and dragging the prices down?

TP flippers and people that know hidden farming spots always try to stop new farms from showing up.

Oh wow! A TP flippers conspiracy…how novel…

Apparently you don’t play MMO’s that much. In WoW, one guy was undercutting me in the Auction House on ore to the point that even if his ore sold, he was still below vendor price. You’d be surprised how far someone will go in order to keep a good farming spot hidden or to sell mats and not let people in on how good it is.

TY for the presence on the forums today

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Posted by: Shivan.9438

Shivan.9438

Bumping this thread because it should be seen. Despite all the negativity from me and other posters, there’s been three comments from Dev’s on this forum and I feel that it’s from the recent drama. The fact that the Devs are posting lets us know they’re looking our way. While we might not agree with their choices we should thank them for talking to us.

Why no green commander tag?

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Posted by: Shivan.9438

Shivan.9438

Because they’re the color of Doritos.
Blue – Cool Ranch
Red – Nacho Cheeze
Yellow – Pizza
Purple – Purple Drank, because we need something to wash all those chips down.

About that blix exploit....

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Posted by: Shivan.9438

Shivan.9438

Its interesting how much time and effort the so-called “trolls” spend in trying to deter others’ gameplay. They will even try to do so via the forums. What I find most interesting is that despite the numerous “instances” of any map, if one wanted to complete this event for their personal record, they could do so by just switching to another instance of the map instead of complaining. The community as a whole has become toxic, not the farmers…and you can thank the trolls who indulge in schadenfreude for this.

This has been the case for many, many nerfs/changes. If you are a troll, you are not invited in my squads. Thanks.

Exactly, if left alone, the farmers are peaceful until someone comes along and messes it up. True there are some people who complete the event because they’re not aware of the farm that’s going on. But it’s the trolls that make the community toxic by frustrating people on purpose.

TY for the presence on the forums today

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Posted by: Shivan.9438

Shivan.9438

Yes, thank you.

About that blix exploit....

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Posted by: Shivan.9438

Shivan.9438

i’ve taken some time to research this exploit and was succesful in disrupting the exploit and make gameplay continue as normal.
it was fun, i had a couple laughs we were all on the spot and went down.
as you can see the chat was very happy with the work i delivered so they decided to thank me with most of their gratitude.

Wow, how mature.

If anyone deserves to get banned, it’s players like you who go out of their way to start trouble. Just hope you never decide to farm, because if you do, better make room for lots of crow to stuff down.

If i ever decide to farm i’m sure your party has the next free slot for me to join brother, i’ll drink to that.

Hey, I farm, I admit it. I have things I want to buy in game for my characters, but I don’t go around making posts on forums about trolling people or disrupt game play for others.

About that blix exploit....

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Posted by: Shivan.9438

Shivan.9438

This is a video game, intended to play and have fun. Just because someone has the ability to be a jerk doesn’t mean they have the right. Whether or not the event is being completed, to purposefully set out to troll others is pathetic, and this is no way comparable to someone shooting at first responders who are attempting to save human life. This is a group of people farming for loot that will be spent as quickly as it’s earned and someone bragging about being a jerk. For someone to get on a kick about “not playing as the dev’s intended” they can go brown nose the devs at E3 or go white knight on 4chan. Its just a very thinly veiled excuse for wanting to cause trouble.

If failing an event and farming it rewards more money, then perhaps the loot gained from completing it should be increased to make it worth doing.

(edited by Shivan.9438)

About that blix exploit....

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Posted by: Shivan.9438

Shivan.9438

i’ve taken some time to research this exploit and was succesful in disrupting the exploit and make gameplay continue as normal.
it was fun, i had a couple laughs we were all on the spot and went down.
as you can see the chat was very happy with the work i delivered so they decided to thank me with most of their gratitude.

Wow, how mature.

If anyone deserves to get banned, it’s players like you who go out of their way to start trouble. Just hope you never decide to farm, because if you do, better make room for lots of crow to stuff down.

Anet is out of touch

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Posted by: Shivan.9438

Shivan.9438

Well my theory on the commander colors was an attempt to add another gold sink to fight inflation. I hope they realize it’s a misguided shot (as many of the commanders that would actually USE such color coding probably aren’t the types gold farming).

You can’t fight inflation and have capitalism at the same time. The only way to stop inflation is to put a cap on how much can be charged for a person’s goods, otherwise someone will think their materials are better and sell them for a higher price. What would help to take some of the gold out of the market is to not allow people to buy gems and convert them to gold. By allowing it to happen this injects free money into the economy that isn’t earned. There’s not enough mats or hard assets to back up the gold. That in turn devalues the currency because everyone for the moment is rich. That drives the price of mats up to match but when that influx of money stops, mats will be still high with no money to bring things back down. This throws the balance of supply and demand way off and cause a recession or in a worse case scenario a depression.

The next way to take gold out of the game is to stop nerfing farming spots, open up more zones (new content) and remove the diminishing returns on loot. When you have DR on loot, people have to move onto another spot. Just so happens that other people are farming that spot too, so the place becomes crowded. With new zones opened up there are more places to farm and it relieves the pressure. It allows the gold to be made easier and thus spent easier. When you nerf a farming spot with the idea that if there’s less gold to be made there will be less gold to spend. That’s true, but you also run a very high risk of people not farming/working – Unemployment.

I sometimes wonder if people actually know how an economy works.

(edited by Shivan.9438)

Now more than Ever (repost)

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Posted by: Shivan.9438

Shivan.9438

Remember way back when we had that election, remember when Anet was all “we want the players to shape the game!”…yeaaaah

Exactly. I remember when the comment was made about wanting things to be less grindy, only to find out that it’s even worse than WoW. I envision a guy wearing a black suit with coat tails, a monocle, a long mustache and wringing his hangs while giving this gargamel like laugh…

“Yes, we’ll make the game less grindy… sure we will. We’ll make farming and acquiring money so atrociously unprofitable they’ll have no choice BUT to buy gems and convert it to gold!!”

Now more than Ever (repost)

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Posted by: Shivan.9438

Shivan.9438

Anet can’t speak to us. Not because of some business practice or anything, but because they’ve dug themselves a hole since launch and if they say something there’s going to be a lot of people looking down at them screaming – “It rubs the lotion on it’s skin..”

About that blix exploit....

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Posted by: Shivan.9438

Shivan.9438

Local chat only gets bad when you find those farming groups (like the people exploiting Blix) who KNOW they’re not playing the game the way its intended, and just don’t care. They’re focused entirely on grinding their phat loots, and get unfathomably furious when that gravy train is disrupted.

They are the absolute dregs of the GW2 community. I will honestly say outside of those cesspools, the in game community in GW2 is among the best I’ve ever experienced in an MMO.

We’re gonna put diminishing returns on loot so you can’t farm. Then we’re gonna nerf good farming spots into the ground, all to make the game less grindy. Riiiiight. Keep swiping your credit card for gems.

Of course people are going to get mad when a good thing gets disrupted.

Farming in Orr

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Posted by: Shivan.9438

Shivan.9438

Farming also wouldn’t be a problem if A.net would quit nerfing every good spot into the ground. That’s another major contributor to heavy farming. When the well dries up the group finds a new place to drink from. Even legit farming places where you could grind plain old mobs for fangs and claws get the knife.

Farming in Orr

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Posted by: Shivan.9438

Shivan.9438

It’d just be nice to have a clear answer on things like this. I’ve always been the type to hold the game makers responsible for exploits instead of the players. They’re the ones making the game, so it’s up to them to test out things like this. That’s the whole purpose of beta testing. Then when public betas started it gave development teams a fresh eye on how to iron out bugs. Sort of like casino’s hiring ex thieves and con artists to spot others like them. But now it’s just a tool used for advertising. This whole issue could have been fixed or avoided in the design stages of the game with just a little foresight. Not to mention the rules for exploiting aren’t very encompassing. It leaves A.net with the ability to watch and if they don’t like something, they can hammer people over it and simply say – “This isn’t what we intended.” And not have to be held accountable for creative gaming.

A simple decision from A.net – “Failing events over and over for the purposes of (Whatever)” would make things nice and easy. Instead they remain quiet and nerf things into the ground, inevitably making it harder to make money. Pretty soon the only way to make money in this game is to dungeon grind. Sorry, but that’s one of the reasons I quit WoW.

I’m not gonna grind. And I’m certainly not gonna spend my hard earned cash on a game that feels like a rushed beta and no clear definitions on what’s legit and what isn’t. Sometimes playing this game makes me feel like I’m walking across a mine field and if you step on a mine, you get banned.

Farming in Orr

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Posted by: Shivan.9438

Shivan.9438

Can you not jump at the chance to tattle on everything that happens? Orr farming is unprofitable enough, if it isn’t harming you or the community in a substantial way then leave it alone :/

People have been banned and knowledge of the exploit not made known to the majority until after the ban. What A. Net considers harmful might be different from others. They’re the ones that have the final say. Unless someone asks, no one knows.

Farming in Orr

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Posted by: Shivan.9438

Shivan.9438

What I’d like to know, does Arena Net consider this an actual exploit? Something they’d ban people for doing? Links to any official comments by developers or staff?

Jumping Feedback Thread

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Posted by: Shivan.9438

Shivan.9438

For those not getting it or for those who aren’t really trying to see our viewpoint and wanting to label it as crying, I’ll make it simple.

Jumping puzzles like the spiral in Caledon are purely optional. The Festival of the Four Winds was purely optional. You didn’t and don’t have to do them. You can play the rest of game without doing them. You can run dungeons, farm, do fractals, S1 of personal story. You can play the rest of the game with no hindrance.

This on the other hand, is forced mechanics. If you don’t do this, then you don’t progress. It’s their way or the high way, which is poor decision making and poor game design. If players don’t like the content or a certain part of the game there should be an alternative other than ‘you don’t progress.’ There are no alternatives to get around it if the mechanics are indeed buggy, or if you have bad net or a bad computer or health problems.

Is the personal story optional? Yes. Can you play the game without doing it? Yes. (That’s if future content isn’t hinged on these types of mechanics and the blunt way of implementing them and if people don’t voice their dislike of certain mechanics then it will most likely be added and ruin the game of those that don’t like it.) But one of the key points is – what’s the point of having personal story if the way to complete it isn’t fun or buggy? People who like the jumping puzzles and aspects will do them because they like it. People who don’t should be offered a way to get around it. Do some side missions, collect items and turn them in for a jumping gun with X amount of charges.

Don’t shove it in our faces and say “Deal with it.” That’s not how you treat customers nor is it a way to make a great game. Edit If you played WoW and raged at buggy phasing, then you no leg to stand on when it comes to forced mechanics and how it’s something you’re ‘just going to have to deal with.’

(edited by Shivan.9438)

Jumping Feedback Thread

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Posted by: Shivan.9438

Shivan.9438

Platform/Base jumping has been a game genre all by itself. It’s taken over a lot of games and I feel that it was implemented into GW2 in order to tickle the fancy of the players who like it. Not saying it’s a bad thing, but it’s not my idea of a good time nor is it of many others. It’s certainly an acquired taste. To force it into story progression without an alternative is kinda lame. I think that it should be used on a limited basis and not the only way to progress in the game.

Someone above me said something about waiting for a guide to come out and that’s truly sad. When your only choices in playing a game are do it and not have fun, or don’t do it it and miss out, it makes me wonder if the people who come up with these ideas are actually thinking about the opinions of those that might not agree with said idea or even care.

A real bummer, looks like I won’t be doing S2, I was kinda hoping for something better than a free ticket to kill Zhaitan in this new content.

(edited by Shivan.9438)