Sure I’ll take a 400HPS passive heal on my thief if that’s what it means to be brought in line with the warrior.
I lol’d:
Safe to say that you need to L2P. Don’t worry, we were all beginners at one point.
God, YB is as bad as BP with hiding in the towers. Almost an hour in their BL and I couldn’t get one person to actually duel me. Always gotta be 3:1 or better. One guy of higher rank than me actually hid inside a camp, behind the guards of all things. Wouldn’t come out and play, so I walked off, went in a big circle, came back, and capped it anyway. I am disappoint.
I was just thinking the same thing as Adris. For it to be truly balanced in the sense of animations and visuals, models should be forced to be the same.
I ran 30/0/25/0/15, GS/Axe+Horn, mostly Zerk/Knight gear. That’s my normal “versatile” PvE setup when I want a balance of durability and offense. Made for a remarkably easy fight.
Ok so we want players to play content for fun, but we want them to work if they want items (which they can use to further their fun)? How about some of you get a job, then you can have all the work you want and then remember that this is supposed to be entertainment, not a substitute for the real world you don’t want to be a part of.
Jesus christ, some people…
Excuse you? I have a kittening job. I’m going to go do it ten minutes from now. Where the hell do you get such arrogance that you can accuse me of not working because I dare to suggest that people might have to put forth a little more effort to succeed at something that thousands of others play?
The audacity of “some people” to not actually properly read or think about the posts they respond to. Yeah, I’m talking about you. And yeah, I’m criticizing your zerging because I’d rather see clever action and effort rewarded than the easiest route because that is more healthy for the game long-term.
Next time you want to insult someone and suggest they work, maybe try thinking first.
You’re lucky that I even decided to bother reading the rest of your post after the first sentence.
I’m not here to argue with somebody who’s going to try to pull the “you’re stupid, therefore I’m right” argument.
Did you really expect anything more from this forum? >_>
Actually you need to man up and go to the duel or stop talking smack.
Not even going to scroll back to read either of your posts, the game provides a clear venue for demonstrating your skills, time to get in the ring.
lol? Who the hell are you?
First of all, this is none of your concern. You have absolutely no business telling me such, especially after openly admitting that you haven’t read any of my posts. Secondly, dueling in a video game does not substitute for a legitimate argument and I have no interest or obligation to play with this person.
Do you have anything else you’d like to get shut down or are you done embarrassing yourself?
Oh I agree. That’s why I say “start of balance”. We need more than just some tweaks to our heals.
I won’t lie, I do want the ridiculous champ farm to be nerfed. The idea that brainless zerging around should be so highly rewarding for people is terrible. Make people actually work and think for high rewards. Right now we’re just promoting inflation.
Then I guess everybody should be thankful they are not in tier 1. Speccing for zerg balls is lame.
This. I’m so tired of seeing, “Use this for WvW.” Then you discover that half of them are talking about brainless zerging. I mostly avoid huge battles these days. There’s not as much loot, but I feel like the fights are more rewarding and that roaming/small scale is exactly where one needs to look if they want to find and use player prowess.
I’m tires of hearing this response. The OP did nothing to test, provides no data or screen shots. Barely told us anything about anything except the fact he’s getting owned by heartseeker. Called a bug and posted here.
Seriously, what do you expect to get when you come here simply complaining about our profession?
I’d expect no less if I went onto the warrior boards. And complained about skull crack and then called a bug ontop of that. I’d never do such a thing because I have a much better understanding of the game than the OP.
I have no sympathy for noobs who complain. Especially ones who try to disguise thier complaint under the term bug without actually providing evidence or testing of said bug.
I just now noticed that you actually responded to me, but it seems others have replied to you in my place anyway. Anyway, stop trying to rationalize rude behavior. OP was asking a question about a game mechanic because it functions so absurdly that he legitimately thought it was a bug. I can think of far worse things to say about the thief class than he has.
Thieves and eles have definitely been hit the hardest.
Eles? Maybe. But thieves, nooo. That class can still use a beatdown or some very extensive changes.
I don’t have time in my day for your infantile internet posturing and duel challenges. And I have far more /age than you, FYI.
Somehow that makes it even worse. You clearly don’t know your own class.
So explain to me how thieves going invisible isn’t a one trick pony? How mesmers’ reliance on a ton of clones in every fight isn’t a one trick pony? What about elementalists – is using all four attunements to achieve a desired result a one trick pony? Maybe guardians being almost exclusively bunker and heal focused is a one trick pony. Are necromancer spamming conditions being one trick ponies?
Let me shine a little light on this game for you: It’s extremely limited and every single build is reliant on basically one gimmick to accomplish its end goal because that’s all the developers saw fit to give us. Like the classes I listed above, warriors are using their ability to stun lock others as a means to an end.
What your ignorant posts say to me is that you don’t want balance, you just want warriors to go back to being free kills for classes which are favored by game imbalance because you are unwilling or incapable of changing your playstyle to actually deal with something which has been shown to have a large number of counters. We didn’t wait months for such a small fix so that some tryhard failures can come over and cry until it’s all undone. So until you can also comes up with a rational, feasible solution to these completely ridiculous criticisms you make that won’t put warriors back into the same terrible boat as they were before, kindly remove your presence from threads like this and from our forum in general because all you are going to accomplish is getting laughed at and annoying people who actually know what the hell they’re talking about.
They want to nerf it because they want “an easy kill”. The start of balance means their inability to play well is put on display and that clearly makes people very uncomfortable, rofl
they just need to remove the stupid -condition duration food for WvW, then this build will melt aswell. with this build you can go very tanky against power and conditions roll off speedily aswell – manages to get good damage because of this 50% crit chance kitten and thus – yes its OP. remove that food and its an easy kill.
Your entire argument just fell apart where you said that it should be “an easy kill”. You clearly don’t want balance.
I run Apothecary mixed with a few other things to tweak my stats in WvW. Very good at wearing down single foes while you roam. As of late I care less about being effective in large scale fights and more about being able to take out any single player I encounter. Personal preference though.
Stealth = no dmg. The longer a thief stealths, the more downside the fight gets because the warrior has 550 hp regen /sec not to mention time for his stances to come back up. SO really, stealth is more of a liability to a warrior. The reason there is so much QQ about this spec is that warrior regen right now is way through the roof. You can no longer play the war of attrition vs a warrior. And you can’t hope to burst em down due to high base health and shield block/ endure pain.
THIS IS WHY THIS BUILD IS OVERPOWERED. IT HAS NO COUNTERS.
Immune to CC (we went over it, food is OP) immune to conditions, can’t be burst, can’t be worn down.
Baloney. Stealth allows you to not only retreat when and where you want and/or heal, but can be used to set up more high burst damage at an unknown time. The reason you’re crying about warrior right now is because you can’t fall back on your noob stealth crutch and expect to win 100% of the time against warriors.
As for your last line, no class is “immune” to CC. Stability is the only thing that accomplishes that. Condition immunity comes from a single skill which has a short uptime. Warriors can easily be hit with burst and are actually more susceptible to it while running Healing Signet. They can be worn down the same as any other class with the buffed signet simply by applying poison.
I do think that you should – and I love saying this to thieves, of all players – “L2P”.
That may be the case in zerg vs zerg fights, but in solo & small group roaming conditions are viable.
This. For those of us who do more than just run around smashing 1 and rolling our faces on our keyboard in a huge zerg, bleeding people out is very viable.
I always felt like the High Wizard was a cool fight as well. Lots of different mechanics, movement, and mobs. If they could make it a little more threatening and smarter, that would be a great fight I think.
I’ve got almost a hundred contacts and well over a hundred “followers”, but few people I’d call friends. There are loads of nice people but the game doesn’t lend itself to making close personal connections all that often I guess.
No. Less instant kills, less annoying CC. I’d much rather see a vast AI improvement and attack patterns which actually engage players than this gimmicky crap. It will take players all of five minutes to find the next exploit to overcome crap like this if it were implemented on world bosses and we’d be right back in the same boat as before.
I still like my ele, though I don’t play it in WvW so much because ranks aren’t account bound. I imagine most eles are just angry that the tables have flipped so much in certain ways.
I don’t want to go back to being kited around till I die while I wait for my heal, which doesn’t do enough to be back off cooldown.
This is what other class mains expect and want, though. Now they actually have to think and try and it really shows how the past months have spoiled them.
Another Warrior. Otherwise you’ll lose your partner fast in open PvE – warriors are incredible fast with greatsword + sword/warhorn + perma swiftness.
Basically this. As nice as some other classes are, you’ll often lose them if you’re trying to get from place to place quickly.
I suggest deleting thief.
EB warriors… whats wrong with you guys….. “I’m running away and I don’t care about my buddies” come on! show some kindness with your people
geez….
I mean those who played at yaks bl…
Anyways it was fun to chase you all around with my ele hehe
When I “run” it’s either because I see no point in fighting a 30 man zerg and/or because I want to see how many zerglings are willing to die one at a time because they string themselves out following me. I managed to dismantle a group of seven like this a couple of nights ago.
I recommend assassination.
Wow, you people need to give this a rest. Endless thread after thread whining about Healing Signet. Baaawww, warriors aren’t free kills to brainless players running sustain builds anymore. Month after month of warriors being told to “L2P” and overcome their innate disadvantages, the class is finally given something which starts to equalize us, and you people throw tantrums because you can’t immediately overcome it with the same strategies you’ve been relying on from the start.
Tough kitten.
Not entirely sure why you would want celestial
This.
Did he seriously just say that warriors are as annoying as thieves now?
Wow.
PIX
EDIT: Dammit, posted before I did. XD
8/10, creative use of the eyepatch with other stuff, though I can’t see the colors to judge. Too many people just use a full set of whatever; I like that you’ve mixed things. I wish the lighting was better.
A few of my characters. Also my warrior twice, because /ponder. Ele now actually has some sweet purple daggers and a lightning back to match his setup, but you wouldn’t be able to see them well in that shot anyway.
(edited by Sil.4560)
Considering the cost, time investment and potential impact you’d imagine this would be more of an issue and something worth making an official comment on?
You’d imagine that, but then…
I would have figured we could sell the winning candidate’s pins for twice that of the other type or something. Rewarding those who chose not to use theirs is just…odd.
Stability basically ruins that entire boss.
this is just wrong.
thieves always will have one of the lowest health pools in the game, have no invulnerability/blocking nonsense, have medium armor, and are generally forced to spec for high damage lest you do far too little.warriors literally have god mode with endure pain, a 3.75 stun on a 7 sec cooldown (the thief elite skill basilisk venom only stuns for 1.5 seconds and is on a 45 sec cooldown)
face it, warriors need to be nerfed badly. thieves can be countered easily. there is no counter for this bullkitten.
Oh lord. You have complete invisibility and the ability to teleport while doing absurdly high damage to foes who probably won’t even see you until you’ve already hit them with at least one ridiculously high powered attack. If you die as a thief in a duel in somewhere like WvW you’re either afk or completely incompetent. I don’t even want to hear about “invulnerability/blocking nonsense” from a class that has access to stealth of all things.
oh-look-it’s-this-thread-again.jpg
So you are running a banner without regen? Did you trait CD reduction? I’ve been playing with the idea of trying this out. Fill me in on your experiences between regen and non-regen banners.
Oh, no, I usually don’t run a banner at all. I mostly meant it’s similar in that I focus on conditions and regenerating my HP.
Unfortunately a lot of people will use “playing to win” as an excuse to support a game setup which is legitimately in need of attention. I’m not supporting this thread at all, but think a healthy amount of criticism is just as important as the need to view one’s own skills and methods objectively.
Yeah, I wasn’t terribly impressed with the article either. It seems to presume that games are never in need of balance fixes or imposed rules to prevent behavior that actually detracts from the overall skill required.
This thread reminds me, I need to buy some burger trays to set down by BP towers.
If the sword was 900m range I would agree with you, however warriors are easy to kite and my necromancer’s scepter outdamages it with condition damage. Hilarious right?
Don’t listen to me though, I love fighting lolconditionwarriors, its like a free kill to my daily. <3
Pray you do not encounter me in WvW.
Oh look, another person who doesn’t understand basic game mechanics come to complain about Healing Signet.
I can take Trahearne.
I run a very similar build to this in WvW. It’s hilariously effective.
I’m actually really hoping they come up with more PvE enemies which move and evade – maybe some better AI – instead of the usual gimmicky crap and LOL MOAR HP & DMG.
Hm, yeah, I don’t know that I’d want to lose the cripple. I’ve often wished I had poison though, to the point of using a Doom sigil.