As a Condition Necromancer (or Reaper) you really CANT kill a GOOD Tempest in 1vs1. Nothing to say about that.
You can use Viper or Carrior or Rabid and have good power or critical rate, and take away 2k of hp from a cele slass isn’t too hard, for shure.
BUT the Ele (expecially if tempest) can HEAL it’s wounds really Quickly with a Large Amount of Active and Passive Skills/traits, making him invulnerable to conditions again, making you deal absolutly no damage. And if you’re near to deal your condition damage why he’s hp fall a lot under 90%, more than a dodge can heal, he just active a movement/block/immunity skill and you’re again there to catch him while he heals up to 100% hp, making all your work useless.
Why I have to remember you all that a Ele (expecially a Tempest) don’t only heal himself while you’re fighting him, he also deal Damage. Both Condi and Direct damage. A good ele can simply spam burn and lightning or fire overcharge and one or two AoE and turn back in water, healing all hp lost and eventually conditions quickly.
Then, whyle you need not lesser than 40-50 seconds to take his hp down enough to deal a minimum of condition damage, hoping that it will be enough to keep his hp down 90% still with all the heals he can use and the permanent regeneration buff plus the passive regeneration of the water attunement, he simply kill you with passive traits of dodge/attunement and some easy AoE.
I fought some Tempests in 2vs2/3vs3 and I find them still able to keep they’re life UP to 90-100% all the time.
WHY?
Why No One with a little of sense will ever target a Tempest in a Team Fight!!!!!!
They’re really hard to kill with condi immunity, block, immunity, movement skills everywhere and a insane amount of AoE heal. And if you spend all the time to kill a single ele all the other team will burst you down.
In 2vs2 if you have a Necromancer condition and a direct class against a single tempest is barely ok, why you know that for half of the fight your Necromancer condition will do nothing (relevant) to kill that ele, why the ele will heal himself so many times and so good that you will still need a lot of time to keep it’s Hp down 90% enough to make your necromancer ally able to deal damage.
Then if there’s the unlucky situation that you’re a necromancer condi and another condi build (unless the reaper that can also inflict really good direct damage, we all know that the revenant is OP) and find a tempest… change point, the fight will only end with the win of the Tempest or you killing him fater 5 minutes of useless fight, making your allies fight 3vs4, losing the match.
In the end, if you’re a Necromancer and find a Tempest with Diamond Skin go away, leave the point to him and go to help your team in mid if you’re in close or far.
Then, at the end of the fight, log out, delete the Necromancer (that is not the best condi class of the game, it’s only the best boon corrupter, making that class be a mid-rate condition damage class, still in Reaper) and make a Revenant or a Cele Tempest, turn back into the fight, find a Condi Reaper, brutally kill him with no mercy and GG, you learn how to play that game!
Actually the Reaper is one fo the worst class to chose. Is more or less like the Thief: if you’ve a good team you can inflict your damage and make something really good. If you’ve not a perfect team or the enemy chose to focus you, you’re more or less useless (and more or less every team focus the necro first, for obvious reasons — Necro=easy to burst in a sec --).
The Reaper is used only why is really cool and someone still think it’s a Meta Class, while it’s not. It’s good, can kill some classes/spec (if you’re good to use it), but the Reaper isn’t for shure a “meta” class and will not even be one.
If you want to be in the meta try other classes like revenant, ele, guardian, druid or engi (in they’re specializzation builds) and be happy.
If you still want to play your Reaper (why it’s really funny to play and can still do good things in a match), prepare to be really hard countered by almost all the other Meta spec in every kind of build you will chose.
Tempest and Condi Revenant (and good direct damage revenant) will make you unable to deal condi damage and kill you easy. scrapper will CC you till the end in the exact moment when you stop to obtain stability from the RS3. Chronomancer will transform you into a moa for 20 seconds, killing you really easy, or be barely untouchable if use the chronobunker, killing you with direct or condition damage while you can’t touch him. Ranger will burst you down with direct or condition damage (or both if cele) and heal himself all the time with all his healing skills. but you can fight a Druid why you can inflict poison and reduce his healing effect, granting you a window to inflict damage and kill him.
in the end:
If you’re a Condi Reaper and find a Tempest with Diamond Skin or a Condition Revenant the only thing you can do is try to survive to hold the point and hope that someone will come to save you before the enemy kill you reciving no damage from you.