[GWAM] and [LUST]
Mess with the best, die like the rest.
It will never happen. Because we don’t get exspantions, we get “living story”.
It’s safe to assume we’d never get a new class or race which you’d normally find on an expansion.
Yes indeedy.
New race is on its way. Anet during an interview was asked about a new race, and they said they couldn’t comment on that (which means they are either thinking about it or working on it). Profession they said no for right now because the next class will have to be a heavy and have unique class mechanics which is not covered by the other classes. So basically if you can figure out a heavy class that doesn’t copy the others they will probably make it happen.
As I said before there is 4-5 LS updates before 2014 so there is still a chance that they will appear (not counting the already announced one since that has 1 universal skill). So including the LS coming up there is 5-6 LS updates still.
You guys do realize that there is 4-5 more updates before 2014. So there is still a pretty large chance that the skills will appear
No, because the intent was that max stats would be easily obtainable so we could actually enjoy the game rather than grind. That was the case with exotics because they were trivial to get. Because they were trivial to get, it allowed people to have several different sets which allowed them to experiment with a variety of builds. Ascended is a gigantic limitation and a detriment in an already fairly shallow game.
Just stop it and admit that you’re willing to grind until your eyes bleed for a full ascended set because you want that advantage over others. You want to smoke them and you’ve no interest in “skill” or a more level playing field.
You are still thinking of your play style. There is still some players who havn’t even gained their first set of exotics. They would say exotics are hard to get (I know a few). This fact alone defeats your argument. Ascended can be gained even by casual players using laurels, exotics can not. Your trying to defend exotics which is then hurting your argument for ascended based on logic.
You gained exotics and use them in WvW to “smoke” other players or a more level playing field. You do realize based on how this type of argument works I can easily switch out any gear into its place and show you how your argument sounds to Ascended people.
They aren’t hard to get for anybody. Don’t even try to compare exotics to the process that is ascended gearing.
When I hit 80, I dropped $10 (combined with the money I earned just from leveling ) and had two sets, plus runes/orbs/sigils, (crafted/purchased).
A step below that would be simply mailing gear to new 80s.
And like I said before, I wouldn’t care if they capped gear at a level below exotics. It doesn’t matter to me.
Funny enough I grinded more for my exotics and people grind dungeons for tokens. Ascended can be gained easily without grinding for it. Hell i gained 200 fragments just from WvW in 2 days. You used real money which some people can’t afford to do. There is also people who can’t play every day to run a dungeon for tokens. Sure crafting to 400 and making exotics is easiest way to get exotics but if you think about it it crafting to 500 and crafting ascended is also the easiest way to get ascended weapons. Ascended rings and amulets can be gained via laurels which any casual can get. Hell i know people who never had an exotic but have 2 ascended pieces.
Stop thinking of yourself and think of other people. Your play style is not the only one that exists.
So your saying you want PvP gear within WvW basically. Which is not the point of WvW cause if Anet wanted it that way they would have done it at the start. Ascended has nothing to do with this than.
No, because the intent was that max stats would be easily obtainable so we could actually enjoy the game rather than grind. That was the case with exotics because they were trivial to get. Because they were trivial to get, it allowed people to have several different sets which allowed them to experiment with a variety of builds. Ascended is a gigantic limitation and a detriment in an already fairly shallow game.
Just stop it and admit that you’re willing to grind until your eyes bleed for a full ascended set because you want that advantage over others. You want to smoke them and you’ve no interest in “skill” or a more level playing field.
You are still thinking of your play style. There is still some players who havn’t even gained their first set of exotics. They would say exotics are hard to get (I know a few). This fact alone defeats your argument. Ascended can be gained even by casual players using laurels, exotics can not. Your trying to defend exotics which is then hurting your argument for ascended based on logic.
You gained exotics and use them in WvW to “smoke” other players or a more level playing field. You do realize based on how this type of argument works I can easily switch out any gear into its place and show you how your argument sounds to Ascended people.
edit: I never grinded for my ascended. If you think you need to grind you are so wrong and need to rethink how you play.
eisberg is right in this instance that WvWvW is PvPvE. By definition it is PvE since all aspects of PvE exist in WvW.
I almost feel like a parody of this thread lol.
Everyone is arguing about the effect of Ascended in WvW. Lets step back and use logic.
Since X gear is hurting WvW for being S stats more powerful than Y gear, so X gear should be lowered to Y gear or removed from WvW.
By this same argument you guys are making about ascended gear it effects all gear.
If X = exotic and Y = normal
Since Exotics is hurting WvW for being S stats more powerful than normal gear, so exotic gear should be lowered to normal gear or removed from WvW.
Your exact same argument placed in a logical format. If you argue against the case i made about Exotics being lowered to normal you will being fighting against your own argument no matter reasons you give.
Since it failed to edit my post i will do it this way. From anecdotal evidence gear doesn’t make a difference. My lvl30 mesmer in masterworks beat a lvl80 mesmer in exotics without losing 50% hp. He had better gear and everything but lost due to difference in skill.
It’s impossible to scientifically test this as players skill changes over time and are situational. The best evidence we have is anecdotal and is what we have to go off of. I can easily make a controlled test that can test this, but the results of the test would be deceptive. Since having 2 people fight using the same gear then giving the loser the better gear would prove nothing. Since the loser lost he may have gained insight in how to counter his opponent. His skill increased where as the winner might get kitteny the next fight and lose to decrease in skill.
So best evidence of skill > gear is through anecdotal evidence as it shows specific situations where gear should have had a clear advantage but failed to deliver said advantage.
Terrible argument. Those with better gear have an advantage from their stats being bigger. If they lose to someone with worse gear it’s because their skill level is so low that the stats advantage wasn’t enough for them to win.
Skill level and stats advantage are two completely different things.
But yet we have seen evidence (on many occasions) that even with a massive stat advantage people losing. Skill advantage outweighs gear advantage. It is also highly improbable to find 2 players in the same skill level to test if gear really has an advantage.
Are you also aware that PVP gear is completely different from PVE gear? It doesn’t even have stats without the runes. Also, there is no earrings or rings. Backpacks don’t have stats and are only for show. So of course there is no ascended in PVP just cause there is no true armour rarity there in general. Which destroys your first argument.
As stated I said it in another post. Look through my post history it wont be hard to find. Armour has yet to be told on how much it till take to get. If it is anything like weapons it won’t take long. The longest and hardest point was getting to 500 crafting but once there ascended weapons are easy to get. Hell right now I am working on getting another 3 weapons just cause I feel like it.
Your argument for ascended still fails thou. What if a person with masterworks armour and weapons decides to roam? Why should he have a disadvantage over someone in rare or exotics? Your same argument with different values. If you say cause exotic is easy to get than your argument really fails as to some who play less it isn’t easy to get. Come up with a different argument cause the numbers between masterworks and exotic is greater than exotic to ascended.
I’m in no way attacking you sudden, just a friendly debate – trust me.
I am fully aware of the delta’s in regards to stats per area of play. I’m also aware of scaled players. The debate isn’t about when one chooses to enter WvW but one of stat inflation from gear. To complicate it (which we may agree to disagree) further is that WvW “is not” only about the mass battle. It is also composed of those who elect to go solo, tactical, or in small war bands. In those formats of play stats come into play.
I would agree with the argument if it was merely 1 point. However, it isn’t and each new piece adds up.
So let me ask a question. Having PvE gear in WvW adds what exactly?
If its no big deal then why does Arena Net balance traits around s/t PvP and PvE?
Lol never said you were attacking me.
As I pointed out in a post (that came out after this one you quoted) the point that I was making (which directly responds to what you are already asking in this post).
WvW is about PvPvE that exists in other games such as WoW. Anet wanted to take a slightly different path with it thou. It is a design choice. Also, PvE gear in WvW allows for greater flexibility compared to the rigidness of the PvP gear. There are large aspects of PvE within WvW which is why it makes sense to have PvE gear instead of PvP gear. Basically a design choice that makes WvW unique in regards to other games.
Since this whole thread is hasty generalizations…
How kitten hurt would the anti-ascended crowd be if they got their wish and everything was evenly set like spvp and they still sucked? I mean, right now you can use the “well he had ascended gear!” as a defense mechanism. When you still get thrown in the dumpster on an even field what will happen to your ego then?
No, I think you guys are best off not finding out that the emperor has no clothes. The reality of the situation might be too upsetting for you.
Ah, there’s the DnT attitude I’ve come to expect. Yes, we all sucketh majorly. However, I would rather know that I suck for certain. Who knows it may improve the community as all of us bads will quit the game and leave it pristine for the rest of you.
Edit: Also if ANet didn’t insist that I grind out the same kitten ascended weapon for each of my alts, I wouldn’t give a kitten. I always just have 1 main.
The difference is, I don’t claim to be good at pvp, but I am fairly experienced in spvp. But plenty of WvW’ers (some of whom are QQing in this thread) do claim to be good. Based on my admittedly limited experience in WvW (like 10 hours a month) I can assure you that most WvWer’s are pretty terrible.
So I can definitely call them bad without claiming to be good myself.
I have to agree with you on this one. From what I seen in WvW most players do not know the capabilities of their opponent class and take stupid risks. Such as one of my most favorite way to kill people is luring them to a cliff and point blank shot them off of it and watch as they fall to their deaths. I have done that trick over 100 times (10 times to the same bloody warrior…. when will they ever learn).
Ascended weapons and soon to be armour should be left as is till you can come up with a more valid argument than its imbalanced. WvW is never balanced around the player but around the servers. Plus I have 3 ascended weapons so I know how hard they are to gain. They aren’t hard at all. I got one from a drop, and the other 2 are crafted. If you claim they are hard to gain than like I said in another post your doing it wrong and rethink how your doing it.
Enlighten everyone how they are doing it wrong when not every has the same amount of play time or interests in other aspects of the game that could yield ascended items. This argument is a lot like peeing in the when. The only outcome is that your leg or pants will get wet…
There is a reason why these items are not allowed in the formal PvP maps.
Upon release of ascended gear it didn’t matter. A ring here, earring there, wasn’t so huge of a deal. Add in a back piece and weapons, well, stats increased yet again. Come Q1 or there about you now have armor. Now how do those stats start to look?
Now let us factor in the game play triad. There is PvE, there restricted PvP in the form of s/t PvP, and lastly there is the free for all WvW. PvE it doesn’t really matter those stats because there is a group of people and one can learn the static content. There are people pugging 50 level fractals after all. There is the free for all WvW battles in which case hiding behind a zerg gear doesn’t matter. 100% agree with you or anyone in regards to that argument. However, not everyone hides behind a zerg and prefers to go alone or run in small tactical teams. Roaming to control or deny bloodlust comes to mind. New edge of madness maps could be another. Flipping supply camps or stopping supply routes or yaks.
Stats do matter over time and ascended gear isn’t easy to obtain. That is another debate which I really don’t care to do here in this thread. However, if you look at the aspect of play, and options within WvW, one can factually argue that ascended gear changes the battle. If nothing else it does give you an edge just because 1 + 1 = 2.
Isn’t math a wonderful thing?
Yeah, but didn’t you read this thread? Ascended gear doesn’t matter, it makes no difference, and 1+1=1.
They want it so badly even though it makes “no difference” because WvW isn’t “balanced.” It’s hilarious.
Ok lets lower your exotics to masterworks to be on par with some other players. Cause it makes no difference and WvW isn’t balanced. It would make it more balanced and more on par with everyone. How you like invalidating your exotics to masterworks level?
I believe that gear DOES make a difference in WvW and would help to balance WvW. I don’t see the need to make it worse.
I don’t care if you scale down my gear to fine quality, as long as it happens to everyone else. But your argument really doesn’t work because exotics are trivial to get and they were supposed to be a step up from masterwork and that was it. Again, they are TRIVIAL to get. Drop $20, buy some gold, and get a full set.
Since it failed to edit my post i will do it this way. From anecdotal evidence gear doesn’t make a difference. My lvl30 mesmer in masterworks beat a lvl80 mesmer in exotics without losing 50% hp. He had better gear and everything but lost due to difference in skill.
It’s impossible to scientifically test this as players skill changes over time and are situational. The best evidence we have is anecdotal and is what we have to go off of. I can easily make a controlled test that can test this, but the results of the test would be deceptive. Since having 2 people fight using the same gear then giving the loser the better gear would prove nothing. Since the loser lost he may have gained insight in how to counter his opponent. His skill increased where as the winner might get kitteny the next fight and lose to decrease in skill.
So best evidence of skill > gear is through anecdotal evidence as it shows specific situations where gear should have had a clear advantage but failed to deliver said advantage.
Ascended weapons and soon to be armour should be left as is till you can come up with a more valid argument than its imbalanced. WvW is never balanced around the player but around the servers. Plus I have 3 ascended weapons so I know how hard they are to gain. They aren’t hard at all. I got one from a drop, and the other 2 are crafted. If you claim they are hard to gain than like I said in another post your doing it wrong and rethink how your doing it.
Enlighten everyone how they are doing it wrong when not every has the same amount of play time or interests in other aspects of the game that could yield ascended items. This argument is a lot like peeing in the when. The only outcome is that your leg or pants will get wet…
There is a reason why these items are not allowed in the formal PvP maps.
Upon release of ascended gear it didn’t matter. A ring here, earring there, wasn’t so huge of a deal. Add in a back piece and weapons, well, stats increased yet again. Come Q1 or there about you now have armor. Now how do those stats start to look?
Now let us factor in the game play triad. There is PvE, there restricted PvP in the form of s/t PvP, and lastly there is the free for all WvW. PvE it doesn’t really matter those stats because there is a group of people and one can learn the static content. There are people pugging 50 level fractals after all. There is the free for all WvW battles in which case hiding behind a zerg gear doesn’t matter. 100% agree with you or anyone in regards to that argument. However, not everyone hides behind a zerg and prefers to go alone or run in small tactical teams. Roaming to control or deny bloodlust comes to mind. New edge of madness maps could be another. Flipping supply camps or stopping supply routes or yaks.
Stats do matter over time and ascended gear isn’t easy to obtain. That is another debate which I really don’t care to do here in this thread. However, if you look at the aspect of play, and options within WvW, one can factually argue that ascended gear changes the battle. If nothing else it does give you an edge just because 1 + 1 = 2.
Isn’t math a wonderful thing?
Yeah, but didn’t you read this thread? Ascended gear doesn’t matter, it makes no difference, and 1+1=1.
They want it so badly even though it makes “no difference” because WvW isn’t “balanced.” It’s hilarious.
Ok lets lower your exotics to masterworks to be on par with some other players. Cause it makes no difference and WvW isn’t balanced. It would make it more balanced and more on par with everyone. How you like invalidating your exotics to masterworks level?
I believe that gear DOES make a difference in WvW and would help to balance WvW. I don’t see the need to make it worse.
I don’t care if you scale down my gear to fine quality, as long as it happens to everyone else. But your argument really doesn’t work because exotics are trivial to get and they were supposed to be a step up from masterwork and that was it. Again, they are TRIVIAL to get. Drop $20, buy some gold, and get a full set.
My argument does work cause I know 9 people who don’t have exotics yet. The point is that not everyone has exotics and most of the people here complaining about ascended wear exotics and wouldn’t like it if they were dropped below to match other users. my argument brought everyone’s argument against ascended together. Such as one person posted about casuals not being able to get ascended so I brought in masterworks which is used by even more casual players cause they can’t afford ascended.
My other point being that if you want to scale down Ascended it should be scaled down to masterworks level rarity. That way everyone becomes on par with the most casual players and people in exotics or rare will also suffer the same fate. People in Ascended is a minority, lvl80s in masterworks is a minority, people in exotics or rares lvl80 are the majority. 2 opposite sides of a bell curve. Goal is to eliminate the bell curve not just the upper portion of the bell curve.
(edited by Suddenflame.2601)
Ascended weapons and soon to be armour should be left as is till you can come up with a more valid argument than its imbalanced. WvW is never balanced around the player but around the servers. Plus I have 3 ascended weapons so I know how hard they are to gain. They aren’t hard at all. I got one from a drop, and the other 2 are crafted. If you claim they are hard to gain than like I said in another post your doing it wrong and rethink how your doing it.
Enlighten everyone how they are doing it wrong when not every has the same amount of play time or interests in other aspects of the game that could yield ascended items. This argument is a lot like peeing in the when. The only outcome is that your leg or pants will get wet…
There is a reason why these items are not allowed in the formal PvP maps.
Upon release of ascended gear it didn’t matter. A ring here, earring there, wasn’t so huge of a deal. Add in a back piece and weapons, well, stats increased yet again. Come Q1 or there about you now have armor. Now how do those stats start to look?
Now let us factor in the game play triad. There is PvE, there restricted PvP in the form of s/t PvP, and lastly there is the free for all WvW. PvE it doesn’t really matter those stats because there is a group of people and one can learn the static content. There are people pugging 50 level fractals after all. There is the free for all WvW battles in which case hiding behind a zerg gear doesn’t matter. 100% agree with you or anyone in regards to that argument. However, not everyone hides behind a zerg and prefers to go alone or run in small tactical teams. Roaming to control or deny bloodlust comes to mind. New edge of madness maps could be another. Flipping supply camps or stopping supply routes or yaks.
Stats do matter over time and ascended gear isn’t easy to obtain. That is another debate which I really don’t care to do here in this thread. However, if you look at the aspect of play, and options within WvW, one can factually argue that ascended gear changes the battle. If nothing else it does give you an edge just because 1 + 1 = 2.
Isn’t math a wonderful thing?
Yeah, but didn’t you read this thread? Ascended gear doesn’t matter, it makes no difference, and 1+1=1.
They want it so badly even though it makes “no difference” because WvW isn’t “balanced.” It’s hilarious.
Ok lets lower your exotics to masterworks to be on par with some other players. Cause it makes no difference and WvW isn’t balanced. It would make it more balanced and more on par with everyone. How you like invalidating your exotics to masterworks level?
Ascended weapons and soon to be armour should be left as is till you can come up with a more valid argument than its imbalanced. WvW is never balanced around the player but around the servers. Plus I have 3 ascended weapons so I know how hard they are to gain. They aren’t hard at all. I got one from a drop, and the other 2 are crafted. If you claim they are hard to gain than like I said in another post your doing it wrong and rethink how your doing it.
Enlighten everyone how they are doing it wrong when not every has the same amount of play time or interests in other aspects of the game that could yield ascended items. This argument is a lot like peeing in the when. The only outcome is that your leg or pants will get wet…
There is a reason why these items are not allowed in the formal PvP maps.
Upon release of ascended gear it didn’t matter. A ring here, earring there, wasn’t so huge of a deal. Add in a back piece and weapons, well, stats increased yet again. Come Q1 or there about you now have armor. Now how do those stats start to look?
Now let us factor in the game play triad. There is PvE, there restricted PvP in the form of s/t PvP, and lastly there is the free for all WvW. PvE it doesn’t really matter those stats because there is a group of people and one can learn the static content. There are people pugging 50 level fractals after all. There is the free for all WvW battles in which case hiding behind a zerg gear doesn’t matter. 100% agree with you or anyone in regards to that argument. However, not everyone hides behind a zerg and prefers to go alone or run in small tactical teams. Roaming to control or deny bloodlust comes to mind. New edge of madness maps could be another. Flipping supply camps or stopping supply routes or yaks.
Stats do matter over time and ascended gear isn’t easy to obtain. That is another debate which I really don’t care to do here in this thread. However, if you look at the aspect of play, and options within WvW, one can factually argue that ascended gear changes the battle. If nothing else it does give you an edge just because 1 + 1 = 2.
Isn’t math a wonderful thing?
Are you also aware that PVP gear is completely different from PVE gear? It doesn’t even have stats without the runes. Also, there is no earrings or rings. Backpacks don’t have stats and are only for show. So of course there is no ascended in PVP just cause there is no true armour rarity there in general. Which destroys your first argument.
As stated I said it in another post. Look through my post history it wont be hard to find. Armour has yet to be told on how much it till take to get. If it is anything like weapons it won’t take long. The longest and hardest point was getting to 500 crafting but once there ascended weapons are easy to get. Hell right now I am working on getting another 3 weapons just cause I feel like it.
Your argument for ascended still fails thou. What if a person with masterworks armour and weapons decides to roam? Why should he have a disadvantage over someone in rare or exotics? Your same argument with different values. If you say cause exotic is easy to get than your argument really fails as to some who play less it isn’t easy to get. Come up with a different argument cause the numbers between masterworks and exotic is greater than exotic to ascended.
As stated before countless times GW2 is skill over gear. The skill of the player will always outweigh the gear that they are wearing. Understanding your class and that of your opponent allows you to plan and act according to the given situation. I have won countless battles just because my opponent underestimates my ranger. If I lose in a 1v1 fight in WvW I chalk it up to skill not to what gear they are wearing.
Ascended as a whole should be left alone and not downscaled to exotic level. My Ranger doesn’t have any ascended weapons so you can’t say I am just trying to keep my power up. By saying you want to scale down Ascended means that you lack skill.
Lets bring this up shall we. Why not power everything down to Masterwork lvl? Why Exotic? Just because you were able to obtain your exotic and classify it as easy what gives you the right to be stronger than a person more casual than you that can’t get an exotic set yet? The same logic applies using your arguments against ascended.
I can take all your arguments and use them to justify lowering it to masterworks which I have a feeling you would not want. Hell I can take all your arguments and justify to lowering it all to fine rarity.
Leave ascended alone or else your argument fails cause it caters only to what you want by ignoring the player base below you. I know a few people with lvl80s who are wearing masterworks only. What gives you the right to have anything higher than them? Just cause you played more?
Ascended weapons and soon to be armour should be left as is till you can come up with a more valid argument than its imbalanced. WvW is never balanced around the player but around the servers. Plus I have 3 ascended weapons so I know how hard they are to gain. They aren’t hard at all. I got one from a drop, and the other 2 are crafted. If you claim they are hard to gain than like I said in another post your doing it wrong and rethink how your doing it.
Ascended weapons do not cost 200g to make. It takes about 200g to go from 400 to 500 crafting thou. But once you reach 500 crafting you can make a large number of ascended weapons without worry. I got 3 ascended weapons already and can easily make more if I so choose. Ascended are not hard to get at all. Hell sometimes they are easier to get than exotic (amulets for instance).
Crafting ascended weapons is the only reason to go from 400 to 500 therefore it is a fundamental part of the cost of ascended.
The numbers aren’t important with the gap is small, it’s the execution by the players that will determine the outcome.
>10% is not a small gap, its significant and will get more significant with asc armor. Will it matter in all situations? Of course not but in cases of equal skill it matters, if a zerg mainly has asc and another doesn’t and both have good commanders it will make a difference.
Doesn’t matter if it is fundamental or not the costs as separate. Such as I could say it cost me 200g to make 1 ascended weapon. Someone else could say it cost them 210g to make 5 ascended weapons. Which one is more costly? The 5 weapons but if take it away the 200g cost to lvl to 500 the first weapon cost nothing and the 5 weapons cost only 2g each. Hell over time someone could have 50 ascended weapons.
Separate the costs cause clumping them together is deceptive, and that’s how people misrepresent information.
… I believe the weapons cost 200g each, the trinkets/accessories using Laurels would take almost a year to get and the back piece is not even available, and that’s assuming you do your daily every single day. Fractals should not be required to play PvP competitively.
Hugely exaggerated on about every point, which makes it hard to take your post seriously to begin with. While you do have a point in trying to discuss the effects of ascended gear on wvw, please go get your facts straight before doing so.
Neither is crafting ascended weapons that outrageously expensive, nor does it take a year to get ascended pieces for one character. Ascended back pieces are available, even though restricted to a specific type of content currently.
Let’s see…
Amulet: 30 Laurels x 1
Rings: 35 Laurens ea x 2
Accessories: 40 Laurels + 50 Ecto x 2I count 180 Laurels, let’s assume you have a life and don’t play every single day of the year because you know, god forbid people have a job/family, it will probably take you 2/3 of a year just to get the Amulet, Accessories and Rings on 1 character.
With regards to the weapons being 200g, I don’t know if that’s true or not but that’s what most people in these forums say, I have 0 intention of getting them so I don’t know if that’s true or not but anything more then 25-50g for a single weapon I would consider it to be outside the reach of someone who plays PvP, most classes need at the very minimum 4 weapons to do PvP so unless you’re buying gems > gold I really doubt most WvWvW players can afford it just doing world vs world.
Back piece: Can you even get this one without doing fractals?
I only have 1 ascended piece which is the amulet so please feel free to correct me and let me know where I exaggerate my point?
I have a full set of Ascended on my Warrior, so 6 pieces, My guardian has 3 pieces of ascended, my ranger has 5 pieces of ascended, my mesmer has 1 piece, my ele has 3 pieces.
So lets see here:
Amulets: 5 × 30 = 150 laurels
Rings: 8 × 35 = 280 laurels
Accessories: 4 × 40 = 160 laurels
Total: 590 laurels
Ascended weapons do not cost 200g to make. It takes about 200g to go from 400 to 500 crafting thou. But once you reach 500 crafting you can make a large number of ascended weapons without worry. I got 3 ascended weapons already and can easily make more if I so choose. Ascended are not hard to get at all. Hell sometimes they are easier to get than exotic (amulets for instance).
Also completing your monthly gives you 10 laurels. so you can get 40 laurels per month. Which is 4.5 months to get everything just using laurels. Big question thou who in the right mind would waste 40 laurels + ecto for an accessory when you can get 12 guild commendations + gold and get the accessory?
Why waste 35 laurels when you can just run a FOTM per day (lvl10+ really really not hard to get to nor hard to find a group for) and just get the rings that way. You can waste 35 days to get a ring or waste 10 days to get a ring…… option B sounds a lot smarter.
If you going to complain about how long do note there are other options available for each ascended item. You may dislike FOTM but than you are personally making that choice not to do the content and should not complain that you have to do it another route. Hell most games do not give you another option to get BiS gear. In WoW you have to raid. If you do not like raiding your SOL.
Ascended Weapons you have to craft or get lucky. I know for certain that they do drop cause I got lucky than I crafted my other 2.
This happens with my warrior when i try to pick up a banner. When it fails to pick up the banner (not sure why it fails) my skills wont activate expect for shouts.
Also now that I am able to log on (I was away from my main comp) I have 1693hrs in 419 days which is 4hrs per day.
I guess you get a lot more than the 0-4 or so per jp chest from doing WvW stuff?
Don’t keep track. I do it for fun not for the rewards. I just deposit all materials without looking usually. Only time i look is when the bank is full and i actually have to deal with it.
Well grats then you’re way of playing for fun seems to be the most efficient way of farming both bloodstone and fragments! Wow!
Seems to be even tho I am starting to hate having store all that bloodstone since i dont want waste any more obsidian.
Techincally the only material i am actively farming is Charged Quartz but its time gated material.
The only other time I had to actively grind was Dragonite Ore to make my 2nd weapon and that was weeks ago. I managed to get that dragonite ore in 3 days (would have been faster if i knew more than 1 character per day per chest on the first day. Plus if i had more than 3 lvl80s with 100% map completion).
I guess you get a lot more than the 0-4 or so per jp chest from doing WvW stuff?
Don’t keep track. I do it for fun not for the rewards. I just deposit all materials without looking usually. Only time i look is when the bank is full and i actually have to deal with it.
I have 3 ascended weapons and have enough materials to make another 9 from just playing. .
A bit more he said.
Oh kitten so that’s 6000 fragments…if I’m not mistaken it takes 500 per wep? I don’t think I’ve gotten that many dragonite and blodstone combined. Double grats I guess?
Bloodstone is far far too easy I currently got like 38 bricks with 7 piles of 250 just sitting in bank. Its really really not hard to get and i get it way too often.
FYI I have never done a champ train.
If you are grinding for ascended weapons then your just doing it wrong and should rethink your stragey. Like i said before: Time gated is not equal to grind.
Oh cool how do I get empyreal fragments without grinding jp’s/chests?
I get them from playing WvW. They drop from camp supervisors and other things. Also the wiki states they can be dropped from any chest. So just open a chest and you can get some.
Ah I see…thing is, I don’t do WvW, I don’t really like doing jp’s over again after I’ve done them once and I don’t run across chests frequently enough to get 500 of them in a reasonable amount of time. So I’m pretty much forced to grind jp’s/chest locations if I want an ascended weapon.
Well if you want the fragments that much just look at the wiki. It will tell you the location of all chests that can contain fragments. There is many chests not associated with Jps that can have fragments.
http://wiki.guildwars2.com/wiki/Empyreal_Fragment
Take a look. Dragonite Ore technically is the only one that needs to be “grinded” since it only comes from Keep lords, Castle lords, and World bosses.
Exactly, I have to go find chests and open them daily, which is not the way I generally play the game, in order to get enough mats. Dragonite comes from exactly the same amount of places that the fragments come from.
Saddly dragonite comes from less places. It may not how you play but it is good to go out and try new things or to replay areas. Such as redoing JPs and minidungeons you havnt played yet or havn’t played in months. Also could bring other people. Such as i tend to help newer people when I do JPs.
Your definition of grind is definitely different than mine, as is the way you play for fun apparently. Happily, the way you play apparently allowed you to get 1500 fragments since ascended was released(I think you said you had 3 ascended weapons), while I’ve had to grind just to get 100. Grats!
I flip camps often and attack towers often as well plus I did my daily JPs (2 in LA. I would do the one for the Daily achievement and the other just cause i like hearing the captain and his shark.)
Playing 5 hours a day is not casual. If you think that is normal, you need help.
That’s quite rude, trying to dictate what other people do in their lives.
I go to work 9 hours a day, school 2 hours a day, have a wife and still find time to play. It’s all about time management.
He already lost any connection to reality if he thinks, spending 5 hours on a computer game a day is casual. I might get an infraction for this, but seriously, loosing grasp to reality is a sign to get help.
Dude as stated I have a GF, go to School (University 4th year Full Time Student with 5 classes) and work (22hrs per week during school and 40hrs per week during summer). Do I loose connection to reality? no. Do I play that much? Yes. Where do I find time is the better question isn’kitten
If you are grinding for ascended weapons then your just doing it wrong and should rethink your stragey. Like i said before: Time gated is not equal to grind.
Oh cool how do I get empyreal fragments without grinding jp’s/chests?
I get them from playing WvW. They drop from camp supervisors and other things. Also the wiki states they can be dropped from any chest. So just open a chest and you can get some.
Ah I see…thing is, I don’t do WvW, I don’t really like doing jp’s over again after I’ve done them once and I don’t run across chests frequently enough to get 500 of them in a reasonable amount of time. So I’m pretty much forced to grind jp’s/chest locations if I want an ascended weapon.
Well if you want the fragments that much just look at the wiki. It will tell you the location of all chests that can contain fragments. There is many chests not associated with Jps that can have fragments.
http://wiki.guildwars2.com/wiki/Empyreal_Fragment
Take a look. Dragonite Ore technically is the only one that needs to be “grinded” since it only comes from Keep lords, Castle lords, and World bosses.
Exactly, I have to go find chests and open them daily, which is not the way I generally play the game, in order to get enough mats. Dragonite comes from exactly the same amount of places that the fragments come from.
Saddly dragonite comes from less places. It may not how you play but it is good to go out and try new things or to replay areas. Such as redoing JPs and minidungeons you havnt played yet or havn’t played in months. Also could bring other people. Such as i tend to help newer people when I do JPs.
I actually have so much dragonite it’s starting to fill my bank. World bosses are pretty clearly tracked, and are the best source of dragonite there is.
I don’t do World Bosses often so I have even less of it. I got a ton of fragments and dust tho just cause they appear often in locations where I play. World Bosses I have to go out of my way to kill them mind you I do find it fun doing Dwayna since there is the priestess fight that very little people come to help so it becomes like 3 people against it.
If you are grinding for ascended weapons then your just doing it wrong and should rethink your stragey. Like i said before: Time gated is not equal to grind.
Oh cool how do I get empyreal fragments without grinding jp’s/chests?
I get them from playing WvW. They drop from camp supervisors and other things. Also the wiki states they can be dropped from any chest. So just open a chest and you can get some.
Ah I see…thing is, I don’t do WvW, I don’t really like doing jp’s over again after I’ve done them once and I don’t run across chests frequently enough to get 500 of them in a reasonable amount of time. So I’m pretty much forced to grind jp’s/chest locations if I want an ascended weapon.
Well if you want the fragments that much just look at the wiki. It will tell you the location of all chests that can contain fragments. There is many chests not associated with Jps that can have fragments.
http://wiki.guildwars2.com/wiki/Empyreal_Fragment
Take a look. Dragonite Ore technically is the only one that needs to be “grinded” since it only comes from Keep lords, Castle lords, and World bosses.
Exactly, I have to go find chests and open them daily, which is not the way I generally play the game, in order to get enough mats. Dragonite comes from exactly the same amount of places that the fragments come from.
Saddly dragonite comes from less places. It may not how you play but it is good to go out and try new things or to replay areas. Such as redoing JPs and minidungeons you havnt played yet or havn’t played in months. Also could bring other people. Such as i tend to help newer people when I do JPs.
1600hrs. based on that number I am a causal player. Congratz you proved nothing. I got 9300AP which based on leaderboards is not that high either.
You are a funny one.
Over roughly a period of 400 days since release you spend 200 working days (8h a day) on GW2. working five days a week means you spent 40 weeks of work on this game…
I really hope you are sarcastic with this casual thing, if not, well, sorry.
1600hrs / 5hrs = 320. So if I was to play 5hrs per day I would have 1600hrs in less than a year. I go to School and work as well have a GF. Casual yes I am. There is people more casual than me yes but there is probably equally just as many people that play more than me.
If you are grinding for ascended weapons then your just doing it wrong and should rethink your stragey. Like i said before: Time gated is not equal to grind.
Oh cool how do I get empyreal fragments without grinding jp’s/chests?
I get them from playing WvW. They drop from camp supervisors and other things. Also the wiki states they can be dropped from any chest. So just open a chest and you can get some.
Ah I see…thing is, I don’t do WvW, I don’t really like doing jp’s over again after I’ve done them once and I don’t run across chests frequently enough to get 500 of them in a reasonable amount of time. So I’m pretty much forced to grind jp’s/chest locations if I want an ascended weapon.
Well if you want the fragments that much just look at the wiki. It will tell you the location of all chests that can contain fragments. There is many chests not associated with Jps that can have fragments.
http://wiki.guildwars2.com/wiki/Empyreal_Fragment
Take a look. Dragonite Ore technically is the only one that needs to be “grinded” since it only comes from Keep lords, Castle lords, and World bosses.
If you are grinding for ascended weapons then your just doing it wrong and should rethink your stragey. Like i said before: Time gated is not equal to grind.
Oh cool how do I get empyreal fragments without grinding jp’s/chests?
I get them from playing WvW. They drop from camp supervisors and other things. Also the wiki states they can be dropped from any chest. So just open a chest and you can get some.
(edited by Suddenflame.2601)
Running your daily circle for ori and wood. What is the purpose of running to those nodes. Because you are on the way to somewhere?
So you are telling me I am doing it wrong if I do not spend half an hour a day running around gathering stuff instead of playing the game?
Are you serious, you can not see the grind that is right in front of your eyes?Yes your doing it wrong still. I havn’t ran around gathering those in months cause i changed my method and having fun while getting materials. Play the game not try to grind for those and you will see different results. Hell i don’t run to all the World bosses just to get my daily rare for some ecto. I get my rares from drops from playing and I get a lot of rares cause I play for fun. I have 3 ascended weapons and have enough materials to make another 9 from just playing. Did i grind? Nope didnt even make an effort but here i am with enough materials.
Log in your game.
Type /age
See result.You are not the average player. You play so much that you get alot of stuff.
It is like telling people playing an asian grinder, the game is not grindy, just kill stuff at your own pace and you will sooner or later level up…
1600hrs. based on that number I am a causal player. Congratz you proved nothing. I got 9300AP which based on leaderboards is not that high either.
Which doing some math states i been playing less than 4hrs per day.
(edited by Suddenflame.2601)
Running your daily circle for ori and wood. What is the purpose of running to those nodes. Because you are on the way to somewhere?
So you are telling me I am doing it wrong if I do not spend half an hour a day running around gathering stuff instead of playing the game?
Are you serious, you can not see the grind that is right in front of your eyes?
Yes your doing it wrong still. I havn’t ran around gathering those in months cause i changed my method and having fun while getting materials. Play the game not try to grind for those and you will see different results. Hell i don’t run to all the World bosses just to get my daily rare for some ecto. I get my rares from drops from playing and I get a lot of rares cause I play for fun. I have 3 ascended weapons and have enough materials to make another 9 from just playing. Did i grind? Nope didnt even make an effort but here i am with enough materials.
not the grindy Anet has advertised.
Grind is grind in the end. It doesn’t matter if it’s for BiS or cosmetics or a mini or whatever else.
Grind is grind true but Anet said no grind for BiS not cosmetic items. People are mad over the grind about the cosmetic items but Anet has already stated its stance on it. People have to read and listen to what is being said rather than assuming.
In the manifesto that people love to bring up constantly. Anet stated there is no grind for BiS gear but they never said there wouldn’t be a grind for anything else. They have held true to that statement. If you are grinding for ascended weapons then your just doing it wrong and should rethink your stragey. Like i said before: Time gated is not equal to grind.
It is not a attempt to do with mindless zerging. It is a attempt to remove massive que lines while at the same time allowing people to play WvW. Mindless zerging is not easy to remove and they are still working on ways of getting rid of it.
Grinding resources is still a grind. If it is time gated, even worse.
Now you have a time gated grind, welcome to the new world (that is the old one).
At what point do you have to grind for materials? Hell i got a stockpile from just playing the game normally. If your grinding for the materials then your not playing right and should take a break.
It seems this topic has been derailed on ascended talk. 10000 of the same object is grindy but not the grindy Anet has advertised about. It is a grind to get cosmetic items (GW1 had the same principle) but it is not a grind to get BiS gear. Anyone who says that it is a grind has either
1.) Hasn’t really got their ascended crafted
2.) Just going with what other people have said.
Ascended is time gated. Time Gated is not equal to grind. Hell I am sitting on tons of materials for more ascended weapons but I need to wait per day. Time gated content can be dodged by buying it. If you don’t want to buy it you got to wait. With this in mind I can make a decent number of weapons without grinding at all.
Hopefully they implement it the same as the weapons. Which to me were implemented quite well (they’re very easy to get).
If this were true, you wouldn’t see people complaining about it. In particular, people with ALT’s. I have rarely seen people with more than one ascended weapon, and know from my casual playing friends, that none of them even have one ascended weapon. This does not make them “easy to get” Getting to crafting level of 500 alone is not “easy to get” since the majority of players do in fact have trouble getting the near 200 gold worth of materials to get to that point, much less the materials then needed to give them their ascended.
But I actually do not want to argue over how difficult it is to get ascended…but this does show the controversy regarding ascended weapons.
Instead, I want to keep this productive. Does anyone have ideas for implementing Ascended armor that would be less controversial than ascended weapons?
I got 2 crafted ascended and if i really wanted i could have about 5 right now. They are easy to get once you reach 500 in the crafting. Before that 500 in crafting thou it is hard.
Fastest and easiest fix for this is:
- Split traits between land and water traits.
- Full armor change. A set of armor for land use and water use
- More under water types of gear
These 3 things would vastly improve underwater combat.
Getting one set of ascended armor and weapon for one character already takes forever. I doubt the players would enjoy farming for a second set for underwater combat.
Standardize all stats for each profession is the best way to go.
Dude I don’t know what game you been playing, but I was able to make 2 ascended weapons in 3 days after reaching lvl500 in crafting. When ascended armour comes out I doubt it will take much longer. The one that takes the longest amount of time to make is celestial which takes 40 days just to get all the charged crystal. So the longest time in the game would be to make Celestial Ascended armour and weapons but at max 40 days cause in that 40 days you would get enough ascended materials just to make like 10 weapons.
This is only true if you do not have alts. This game does not need to be even more alt-unfriendly than it already is.
I have 10 characters and having no trouble at all.
10 full ascended characters? If you are in my guild you would be in the minority. A very small minority.
impossible to have 10 fully ascended characters lol. So far have 1 fully ascended and 2 very close. 1 a little farther just needing accessories and another i just got to lvl80 today that has like 2 pieces of ascended and working my way.
Then you agree with me that it will be a pain to craft new sets of ascended gear for each character for underwater combat.
Nope I do not agree with that conclusion. This game is not about instant gratification but long term goals. Hell Ascended weapons just came out, and I already have 3 without really trying. Meaning I could easily equip all my characters without worrying
Has nothing to do with warriors. Its RNG based while being hit. While being hit while mining you have a chance of getting ruined materials.
I’m sorry, but you’re very wrong. Warrior traits that activate shake it off and balanced stance, if activated by a mob or even a temple statue, will result in the node being ruined EVERY time. It’s a bug that’s been reported for months. It is not RNG. It’s the same with other professions that have traits that have an action when activated.
I have had this problem without either of those activating and on other classes such as ranger. It has happened to me on my warrior and ranger but it is so rare that it occurs. If it is a bug shouldn’t it appear more then 3 times in 1600hours of playing?
No, aggro in GW2 is largely random and taking aggro is pretty pointless in most situations since you could have just cleaved them all down if you were using a decent build.
The damage from these builds is not decent, try a proper DPS spec (in any class even) and you will find that this build hits like a wet noodle. The best support in this game is killing your enemies, and warriors excel at that.
Aggro is not random. http://wiki.guildwars2.com/wiki/Aggro there you go.
The goal is to always kill the enemy it is not a form of support. I also run damage specs on my other characters so I know exactly how decent damage it is doing. Also,the build has been very efficient at many aspects of WvW, Dungeons (really helpful here in new TA path), and general PvE. Have you tried any other builds other then DPS?
Building Damage specs on any class makes them excel at it does not make the warrior anything special.
Fastest and easiest fix for this is:
- Split traits between land and water traits.
- Full armor change. A set of armor for land use and water use
- More under water types of gear
These 3 things would vastly improve underwater combat.
Getting one set of ascended armor and weapon for one character already takes forever. I doubt the players would enjoy farming for a second set for underwater combat.
Standardize all stats for each profession is the best way to go.
Dude I don’t know what game you been playing, but I was able to make 2 ascended weapons in 3 days after reaching lvl500 in crafting. When ascended armour comes out I doubt it will take much longer. The one that takes the longest amount of time to make is celestial which takes 40 days just to get all the charged crystal. So the longest time in the game would be to make Celestial Ascended armour and weapons but at max 40 days cause in that 40 days you would get enough ascended materials just to make like 10 weapons.
This is only true if you do not have alts. This game does not need to be even more alt-unfriendly than it already is.
I have 10 characters and having no trouble at all.
10 full ascended characters? If you are in my guild you would be in the minority. A very small minority.
impossible to have 10 fully ascended characters lol. So far have 1 fully ascended and 2 very close. 1 a little farther just needing accessories and another i just got to lvl80 today that has like 2 pieces of ascended and working my way.
The build also in dungeons seems to gain attention of all bosses and all minions as well. So pretty much you become the source of Aggro.
If those are really for PvE then there’s nothing to be constructive about, those builds are just plain bad. You’re barely supporting anyone with that build while sacrificing most of your dps.
was expecting someone to say that. Tested builds out and they are excellent in PVE and Dungeons. Damage is decent as well and supporting the teammates is great as well. Do the math a little and you shall see.
Mainly the punishment. See rule change in announcements if you haven’t already.
Basically any attempt to criticize anything Anet does now, or does not know about a class or a game mechanic, can be called a “disguised” personal attack.
These forums are now useless. I’d go into more details but I have to use a different site now
Your mistaking the wording. You can criticize, but you have to be constructive criticism not negative criticism. Basically,you can state you dislike something but can not say that Anet is stupid or insult them. Also,when you criticize make sure to state your reasons why you disagree. Also putting in your suggestions on how to fix the problem would be helpful as well.
Fastest and easiest fix for this is:
- Split traits between land and water traits.
- Full armor change. A set of armor for land use and water use
- More under water types of gear
These 3 things would vastly improve underwater combat.
Getting one set of ascended armor and weapon for one character already takes forever. I doubt the players would enjoy farming for a second set for underwater combat.
Standardize all stats for each profession is the best way to go.
Dude I don’t know what game you been playing, but I was able to make 2 ascended weapons in 3 days after reaching lvl500 in crafting. When ascended armour comes out I doubt it will take much longer. The one that takes the longest amount of time to make is celestial which takes 40 days just to get all the charged crystal. So the longest time in the game would be to make Celestial Ascended armour and weapons but at max 40 days cause in that 40 days you would get enough ascended materials just to make like 10 weapons.
This is only true if you do not have alts. This game does not need to be even more alt-unfriendly than it already is.
I have 10 characters and having no trouble at all.
Hi, and good day to you all
Been playing gw2 for almost a year now and currently have 3 lvl 80 characters. As a regular player i farm nodes most of the time and noticed something weird while gathering with 1 of my toon(warrior).
I’m not quite sure about this but whenever i harvest t6 materials such as ori ores or ancient wood while being hit by something (could be while combat) would then result to a ruined material.
This only happens whenever i am using my warrior toon and i remember one of my friend telling me something with the same issue about his warrior.. Anyone having the same problem?
Has nothing to do with warriors. Its RNG based while being hit. While being hit while mining you have a chance of getting ruined materials.
Not sure what you guys are complaining about. I have gained like a million karma since the nerf. karma is still easy to gain to the point i have never worried about it.
Both similar builds to what I use (built these while away from home). Only constructive feedback please.
Fastest and easiest fix for this is:
- Split traits between land and water traits.
- Full armor change. A set of armor for land use and water use
- More under water types of gear
These 3 things would vastly improve underwater combat.
I’ll take #2 only if they give my Charr a wetsuit he can wear underwater. I’m a diver irl…don’t judge me.
You can have a wet suit! lol it seems odd that they are swimming with heavy armour.
Fastest and easiest fix for this is:
- Split traits between land and water traits.
- Full armor change. A set of armor for land use and water use
- More under water types of gear
These 3 things would vastly improve underwater combat.
Getting one set of ascended armor and weapon for one character already takes forever. I doubt the players would enjoy farming for a second set for underwater combat.
Standardize all stats for each profession is the best way to go.
Dude I don’t know what game you been playing, but I was able to make 2 ascended weapons in 3 days after reaching lvl500 in crafting. When ascended armour comes out I doubt it will take much longer. The one that takes the longest amount of time to make is celestial which takes 40 days just to get all the charged crystal. So the longest time in the game would be to make Celestial Ascended armour and weapons but at max 40 days cause in that 40 days you would get enough ascended materials just to make like 10 weapons.
They’re actually shockingly easy to make tbh. It’s much harder to get crafting to 500 than it is to make an ascended weapon. Like, once I got Weaponsmith to 500 ascended weapons just started pouring in.
Also, come on guys. GW2 is not grindy. There is a difference between not getting your instant gratification and grinding.
I agree with you here. Once I got my weaponsmithing to lvl500 I was able to make 2 ascended weapons in 3 days. Hell I could make a large amount of ascended weapons in no time at all. The ascended item that takes the longest to get is the accessories just due to their really high laurel costs or guild commendation costs, but I haven’t heard anyone complain about that one very much.
Fastest and easiest fix for this is:
These 3 things would vastly improve underwater combat.
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