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GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

I’m heading to bed and will likely not return to this thread. I’ve said what I needed to say and I’m tired of repeating myself. Again I wouldn’t hold your breath for a feature like this to be introduced, but good luck in your guild endeavours (@everyone who is having problems and wants this feature).

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Of course.
A guild is completely worthless without its members. The members are just as much if not more part of the guild than the actual creater and/or leader.

I agree with you. My guild would not have lasted almost 10 years without its members. Again, that’s not what this thread is about. And this whole time I’ve never disagreed with your point in the quoted post.

I’d say members are more important because you can’t have a functioning guild without them. That doesn’t change the fact that it’s the leader’s guild that they made and others joined.

As the post above me says, and as I’ve said, if you have doubts about your leader, have a bad leader in general, or want things to be done a certain way, make your own guild and avoid problems that way.

I’d also invite you to read my edit about the game being subscription-less in my previous post.

(edited by TehPwnerer.7215)

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

So, all those upgrades made with influence that the MEMBERS have gained (or even payed for in some cases) does not matter in anyway what so ever?
Because it is his guild?

Lets say ArenaNet decides to remove all of your armor and weapons. Would just still say that its cool because it is their game?

I’d be pissed. Just like OP is pissed his guild leader left. Read the TOS – Anet can revoke your crap at any time for any reason (or no reason at all). That is not the point of this thread.

But to answer your question: yes. Once again, and I am getting tired of repeating myself, it does suck that this does happen. But if a guild leader decides he’s done and wants to quit for however long, then it’s up to him to make arrangements or not.

Another reason I wouldn’t count on this ridiculous feature you are begging for is because it’s a subscription-less game. And they’ve openly said this game is friendly to be played along-side other games with the ability to return at any time. As in: if a guild leader wants to take a break, either adapt to the change or wait it out, but that will still be his guild if or when he returns.

(edited by TehPwnerer.7215)

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

I’m not saying that at all. When did I say that? I’m simply saying it’s not up to you to decide how anybody runs their own guild. And if that’s an issue and if you are worried about that in your guild then it’s probably a good time to find a new one or make your own.

Don’t put words in my mouth. Thanks.

But it is exactly what you are saying.

You are saying we should not have a system where someone that has left the game gets removed from a position after a certain time of inactivity. Which would make the situation I showed very possible.

It did happen in Lord of the Rings Online for me.
Was in one of the oldest and most recognized kins on the server. And suddenly the leader (and his second) stops logging in at all.

At that time we had ONE officer that was active. And it took quite some time (I believe 3 months) for the game to change the leader to the second leader (and then 1 more month (she stopped playing after him) for her to lose it and give it to the Officer.

During that time we were very limited about what we could do, seeing as that one officer could not be online at all times and we could not promote more since we did not have a leader.

That means we where crippled for 4 MONTHS and thanks to this system we finally managed to get the kin “back”.

With the system you talk about we would NEVER have gotten the kin back.

No it is not what I am saying.

You could have gotten it back any time, and why you waited for 4 months is your own personal choice. The leader of your guild in LOTRO made the guild and has the right to do with it what he wants. It’s a crap situation when something like that happens but ultimately it’s not in your control anyway.

I’m not saying I’m for that behavior – because I’m not. I’m simply saying, once again, that crap happens and it sucks but you need to be able to move on if it does. It’s not up to you or Anet to tell a Guild Leader what to do with the guild they created. If you want to dictate how a guild is managed, you need to make your own because aside from that you will have no control over what someone on the other side of the game does with their life and their guild.

Whether or not it was (is) the best on that given server doesn’t mean anything to me. If the leader of the best guild in the world decided to quit the game and say screw it – he’d be within his right. It’d suck but you know what? It’s his guild – he can do that if he wants.

I don’t know why you feel entitled to run something that you didn’t create. If a guild leader decides to quit it’s up to them to do it gracefully or not. Most would hope that they do it properly and either hand it off (their choice) or just flat out leave (another one of their choices).

You don’t get to choose because you didn’t make the guild. Hard fact, but it’s the truth. .

(edited by TehPwnerer.7215)

End game reward. Pact Victory Token

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TehPwnerer.7215

I actually agree with this. The uniques in GW1 were on par with the “best” weapons in the game stat-wise. I do think it’s a bit funny how when I beat the story I had full exotics and my reward didn’t even include anything good. Some level 78 greens and some WvW plans.

The token was fun, I got to spend it on a piece for an alt but I could have just as easily spent it on anything for a skin for my main character via transmute. I do agree though, the reward should be a bit more than it is.

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

So it would be worse for someone that has left the game to lose their position as a leader of a guild than it would be for a whole guild to rebuild all the reputation and recognition in a new guild?

Whole guild > Guild leader.

I’m not saying that at all. When did I say that? It’s an unfortunate thing to have a Gleader unexpectly and randomly leave for no reason. I’ve seen it happen to many guilds before.

I’m simply saying it’s not up to you to decide how anybody runs their own guild. As a guild leader, I think very little of those who leave and abandon their guilds especially with no reason or even so much as a notice, but you know something? That’s not your business or mine or ArenaNets. If that’s how that particular individual wants to run the guild THEY made, then that’s their perogative not yours. If that’s an issue and if you are worried about that in your guild then it’s probably a good time to find a new one or make your own.

Don’t put words in my mouth. Thanks.

Whole guild > Guild leader.

Also, just saying, there wouldn’t even be a “whole guild” if that “guild leader” didn’t make the guild first. He or she created it, he or she can do with it what they wish. Nowhere in the TOS agreement for GW2 does it say Guild Leaders need to be fair or run their guild a certain way.

(edited by TehPwnerer.7215)

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Actually Mkalafut, you are the one set in your ways if you stopped reading. Also if you stopped reading you would note, I’ve never had a bad experience. Way to assume, next time read it all before responding.

Once again, if your officers are unable to lead in your absence, then get new officers. The entire point of them is so they can lead and take some of the burden from the leader, or outright lead in the guild leader’s absense.

Think ejecting them is too harsh? Then auto place them to co-leader (currently you can have multiple leader level individuals that also are inable to demote other leaders, only a leader can demote themself). Thus you never lose your “oh so precious” rank. Other games I’ve been in would demote a guild leader to officer status and promote a random officer if the guild leader did not log in for 30 days. Seriously, it’s not a huge deal, if you aren’t there to lead and do what is expected of the position you shouldn’t be there. At the end of the day IT IS A GAME. It should not be a huge depressing thing to find out you aren’t guild leader anymore when you get back from whatever RL event took you from the game.

I’m not sure if you are directing that at me or what but I don’t have any problems mentioned in this thread within my guild.

Once again, if you have a problem with a guild – leave it. If the guild leader is an egotystical tool who has a superiority complex and rules with an iron fist, leave. It’s not up to anybody but the guild leader to decide how things are run within the guild they created.

S—- does happen and yes I realize some good guilds do lose a leader every now and then. Rebuild the guild with the active members and move on under a new name. Sooner or later word will get around that the guild rebuilt.

And you’re right. At the end of the day it is a game. It comes second to real life, and if a leader has other priorities then tough luck I guess. If you are really this worried about your guild leader packing up and leaving you to dry, do yourself a favor and make your own guild sooner rather than later.

Crisis overted.

Edit: I log in every day. Myself as GM, as well as my officers, leadership and members are active and online daily. I am speaking objectively here, not personally. As in, even if they enact this sytem it wouldn’t matter to me since I’m on daily. However there still is a problem with Anet regulating guilds this way.

Again, I am not an idiot. S—- happens and good guilds sometimes are left leaderless for God knows why, but you know what? It’s a game, life moves on. Remake the guild with the active people and run it your own way and you’ll never have to wonder whether or not your leadership will leave unexpectedly.

(edited by TehPwnerer.7215)

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Not to mention, once again, that it’s not up to anybody but the guild leader how they run their guild. If you want to have a say in how a guild is ran, make your own or become an officer of one, but it’s not up to you or ArenaNet to decide how people run their guilds that they made.

Guilds are communities, yes. But at the end of the day the guild has 1 leader (or however many some guilds have) but if you aren’t one and you don’t like what’s going on, request change. If nothing is done (or the Gleader quit the game randomly) then suck it up and find a new guild. It’s a no-brainer.

Whether you like that or not is really up to you to work out for yourself, but people have lives outside of a game and if someone wants to run a guild, work a full time job, and manage a family (example), then you gotta either suck it up or find another guild.

Unlocked Dyes Account Bound

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TehPwnerer.7215

Good pun! lol

If they were account bound, years down the line all dyes would essentially be worthless aside from legendary creation. The way it’s set up now, if you want all dyes on all your characters you have some good time and gold sinking ahead of you.

It also means that Anet can sell more dye packs in the gem store. If everyone has all the dyes eventually, gem sales stop permanently. Not good for business.

Change female heavy Arah armor back to its beta model

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Posted by: TehPwnerer.7215

TehPwnerer.7215

So the answer is yes. You want Anet devs to invest time and resources into uncovering the left breast of the character when they can spend time on other more important issues?

Assuming it’s not a bug they invested the time and resources to cover it in the first place so yes. Not unreasonable to ask them to undo that seeing as how the original concept is more suited to the design.

Read my post right above yours. It was likely a bug

Change female heavy Arah armor back to its beta model

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Im pretty sure that is a bug considering the concept art.
http://wiki.guildwars2.com/images/2/23/Heavy_armor_02_concept_art.jpg

This should be the end of the thread.

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Guild leader means you are there to LEAD your people. If you can’t lead, then step down and move aside for someone who CAN be there.

Also, if you have lead your people properly, the only officers you have are people you can trust, therefore it is someone who, barring you have a HUGE lapse of judgement, have officers who upon your return will promote you again to leadership or, you will return to the guild as an officer and get to know where people are at.

Sorry but I’ve lead many good guilds and even a few great ones (several continue to this day in the game’s they were created for as I tend to create guilds for an RP purpose that is singular for a given game). As a guild leader the first thing you need to do is check your ego at the door. Your guild doesn’t exist for your whims or your wants, it exists because of the community you form under it’s banner. You gather like minded people, or people who form a family of sorts that is happy to be together and have fun together. I see far too many “leaders” (put in quotes as you obviously aren’t true leaders) that are selfish in the extreme and believe they are the reason for everything the guild has done, reality check: you aren’t. The guild exists and continues because of the people, not the because of any one individual.

I’ve left games and passed leadership onto who the guild wanted more than once because of RL issues, every time I returned they handed me back the position without me saying a word simply because everyone respected one another and recognized how much of my personal time I sacrificed for everyone else (hint, the guild leader should NOT be the first person with a legendary weapon…it screams of personal greed and how you view the guild). Actually talk to people and learn about them, and your officers will back you up. Spend no time with people, hardly talk, or allow yourself to get caught up in a click (something that larger guilds inevitably begin forming, and something a leader should never allow themselves to form around themself) and yeah then you will return and hardly know anything. Actuallys pend time doing what you should as a leader and when you come back the only things that will have changed is new faces, new alts, and changes to the game people will happily catch you up on.

A leader should know that when bad times come, his people will ensure the guild survives and continues, even removing them from the leadership position if need be to ensure the guild continues to thrive. When you are able to come back, they should welcome you easily if you were true to them. If you were a bit of a jerk, well then you deserve a cold reception.

Note the “you” in all of this is the theoretical individual in question, no personal meaning at all is intended.

Nothing that does what you and OP are suggesting should be automated. Not every guild should suffer to s—-ty automatic mechanics because there are others who haven’t a clue on how to properly lead a guild.

It’s also not your place (or anyone’s) to decide how a guild leader leads or handles their own guild. If they want to do a crap job they can suffer and lose their members, but it should not be up to Anet to put in something that revokes their position.

People can think for themselves and move to other guilds if their situation is that bad. I apologize but when you started the lecture about how to lead a guild I stopped reading. I didn’t come here for “how to run a guild” advice, I came here to say that this is a bad idea and people can fix their situation themselves.

I realize now that anything I say will not matter to you or OP since you are set in your ways and obviously had a bad experience, but if you honestly think that someone becoming homeless from Hurricane Sandy is suddenly “NOT CAPABLE of leading their guild” (and thus would lose his guild after he’s homeless for x days to be automatically removed from leader) there are more issues here than I originally realized.

(edited by TehPwnerer.7215)

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

No . A mutiny should never be something that can be put to a vote .

Agreed. If they were the leader I’m sure they wouldn’t be begging for tools to usurp their position. If they have a crappy guild leader there’s no reason for them to stay in that guild either. But it should not be ArenaNet’s job to decide for everybody.

(edited by TehPwnerer.7215)

Unlocked Dyes Account Bound

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Search function. And no, I prefer dyes to be this way so that down the road when everyone has every dye on their main, there is still a market for dyes and a reason to collect them (for alts).

Think down the road. It’s a bad idea.

Change female heavy Arah armor back to its beta model

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Posted by: TehPwnerer.7215

TehPwnerer.7215

So the answer is yes. You want Anet devs to invest time and resources into uncovering the left breast of the character when they can spend time on other more important issues?

That is literally the only thing different from beta to now is the one breast was uncovered and is now covered. There are plenty better (more revealing) sets if you’re looking to have a “sexy” plate wearer.

I’m sorry but I’d bet money that that breast will forever remain covered on the Arah set.

Of these eight, only the Arah armor was skimpy, all the others are in the practical armor category. Those that enjoy this type of armor are rejoyed of course, but those that don’t are left behind.

Really there are more important matters than your character looking skimpy, and as you said yourself there are plenty of other armor sets in game that can provide you with your “visual enjoyment” (why you are using GW2 for that necessity is beyond me, but to each their own).

(edited by TehPwnerer.7215)

EB Jumping Puzzle needs to be its own Map

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Agreed with Forest^

Wouldn’t work. The jumping puzzles are a risk/reward system for those who do them. If you could just go to a map without having to travel to a jumping puzzle, then the challenge would be lost and it’d basically be a pvp map (with the inevitable campers) with a chest at the end of it.

Did I mention it’d get camped constantly by griefers?

WvW-Guild reward defending claimed objective

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TehPwnerer.7215

I agree, very well thought out post. It seems like everything is zerg zerg zerg. Instant gratification or bust. There does need to be more incentive for defending keeps, and there needs to be more reasons for guilds to ban together and defend, attack, etc. I do agree.

Dungeon Party Search.

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Posted by: TehPwnerer.7215

TehPwnerer.7215

My thoughts are:

There is a perfectly functional search function.
Hope this helps.

Profession Change

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TehPwnerer.7215

^this. Use the search function please.

But to copy paste what I put in the other thread:

I disagree. All this does is allow you to constantly change around without playing the game – which is pointless.

It also wouldn’t work anyway. If I was a Necromancer, how would ArenaNet handle switching to a Guardian? What about my armor? My weapons? It wouldn’t work, sorry.

An idea I had

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TehPwnerer.7215

I disagree. All this does is allow you to constantly change around without playing the game – which is pointless.

It also wouldn’t work anyway. If I was a Necromancer, how would ArenaNet handle switching to a Guardian? What about my armor? My weapons? It wouldn’t work, sorry.

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Inactive leader? By all means a month of inactivity should auto punt them and create a vote where members just click a checkmark beside the officer that they feel warrents the leader status. Simple, straightforward, automatic.

You’re a guild leader in the national guard, you were in Hurricane Sandy and no longer have a home, you were struck with an illness and hospitalized, you’ve lead an amazing guild for years and years and built it from the ground up with hard work and dedication.

You’ve been pulled away because of one of the situations in the first paragraph and return to find that the guild is no longer yours and all that work you did is now gone and you have nothing to show for it except for someone you never knew is in charge of what you made.

I think you see where I’m going with this. If anything is put in to automatically revoke a guild leader his or her guild, it would cause outrage. It’s unreasonable to request such a feature that would automatically boot a leader from their position because of extreme circumstances.

Granted, s—- does happen and guild leaders do sometimes bail, but I’ve only ever seen that happen twice in my entire gaming career (a long time). That’s a minority of the cases though, and while the OP was unlucky enough to get caught up in it, it’s not the norm – and would only punish legitimate guild leaders that lost their home to a natural disaster, got sick and had to be inactive for a while, etc…

I hope you see my point here and why any feature like this is only punishing to fair, decent people who simply had bad luck. If your guild leader up and left for no reason either something happened in real life beyond his or her control, or they weren’t fit to run a guild in the first place and you’re now better off and can find a new place to call home in the gaming world.

Either way the best option is simply wait it out and if time passes long enough to where nothing is being done, you need to realize it’s time to move on.

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

No.

I created a gaming community over 10 years ago on various games. We ended up mostly playing GW1 and WoW. We quit WoW shortly after Firelands (2nd major content update in Cataclysm expansion) and during that time they added a feature like this.

When we quit the game as a guild, there was an understanding that those who remained who do so just for the guild perks (I wasn’t going to kick everyone who had gotten max rep with the guild so they’d have to start over) and that the guild was never going to be playing it again.

What’d they do? They added a feature to usurp guild leadership in the event that the guild leader is inactive too long. So now I had to go back and kick everyone because I wasn’t going to let someone take over what I had built and use it for their own means. If a guild leader decides to quit and doesn’t tell anybody, I realize that sucks – but there are plenty of other guilds you can join with active leaders without stealing something from someone else.

If I was deployed to Iraq, for example, my guild would understand – but I’d come back with someone else leading my guild? And be lucky if I logged in still even a member of that guild? No thanks. If there is a tyrannical leader, you have the freedom to shove it in his face and leave. Let his guild die with his poor attitude.

What nerve and GULL do you have?! All I hear is “I, I, I, I, I” in your entire thing. Well guess what…a guild is NOT A GUILD OF ONE! Community built guilds created prior to the game’s launch take a lot of people to make. Our current officers did wonders from making recruitment Youtube videos to designing the website, and even set up of the VOIP server. Oh, and you think all that comes cheap? Every month guild members donated through our website prior to launch so that we’d have funds for such things.

Also, there was no “we” in this situation of him quitting . If you’d bother to read the original post, our guild leader ABANDONED US: no words, no contact, no nothing. We’ve tried reaching him by every means he’s provided both in-game and out, but to no advancement. So it’s nothing like your example of your entire guild deciding to split.

P.S. Guilds aren’t there to server the leader, as your tone so puts it. They’re there to bring together like-minded players to enjoy the game and build a bonding friendship throughout the time. Guild leaders are there to SERVE THE GUILD through leadership.

P.P.S. To kick everyone out of a guild and delete/disband it just because some people want to continue on where you give up…well that’s just as bad as a guild leader stealing everything from a bank and splitting/leaving….it’s just demonically selfish.

So find another guild. I don’t need a chump like you to judge me or how I run my guild (which has been around almost a decade – and no, I am not tyrannical and I know it’s not all about me) and I’m not going to bother to address the rest of your post because judging by your reaction I gauge your age to be around 12. Good luck in your search for a new guild.

You know nothing about me, so call me selfish or an a—hole all you want, it really won’t affect me. Read the post below. I deleted my long post I had for you. Even if I had left it up I doubt you would have read it more than a sentence before you questioned my morals and raged some more.

(edited by TehPwnerer.7215)

Appearance Options

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Please use the search.. There are a million and one threads about this.

Change female heavy Arah armor back to its beta model

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Um…

The only difference is that now both boobs are fully covered up. Does this really deserve its own thread? I’m not flaming I am just legitimately wondering what the big deal is?

There is no loss of balance in the armor or anything different except for literally that 1 thing.

Costume / Hat Maker & Rare Material Storage

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Much like I did in Guild Wars 1, I bought a ton of storage slots and extra bag slots for my main characters already. Between keeping costumes I’ve purchased, rare materials, and extra materials that I’ve filled the slot for in the materials tab, transmute weapons and the like, I have virtually no storage space.

First up: rare material storage.

In Guild Wars 1 we were able to store all materials – even the rare ones – in the material storage. The ability to do this would open up roughly 2 entire bank slots for me. Is there any word on adding a “Rare” section to the current tab, or adding a tab for rare materials?

If not, how come? We had it in Guild Wars 1, it makes sense to have them again since the need for it is obviously there.

Second, and my main point of the thread: costumes and hat storage.

In Guild Wars 1 there were NPCs that took in festival hats and costumes purchased or acquired and would serve as a storage / distributor for the costumes and hats you’ve unlocked or purchased on your account.

This would solve 2 issues.
1) having the ability to wear the costumes on all characters at once without mucking around with the bank,
2) save slots in the bank by bringing back the separate NPC storage means of holding our hats and costumes.

This is a serious issue. Myself and many other players who have purchased multiple bank slots are literally out of space because of the rare materials and costumes. I know for a fact I am not going to delete the costumes I paid for to create space, nor should I be required to.

I am not going to leave the costumes on one character or another because all of the town clothes on my characters match the personality of the character and regular armor scheme. It’s the way I choose to play.

I’m hoping that the lack of these features aren’t a money grab to get us to buy more storage slots and just a matter of other matters taking priority.

I’m just hoping to get an official Dev response on whether or not these are actually in the works or confirmed to not come at all. I can’t see a reason why they wouldn’t bring these features back to the new game, but we’ll see what they do.

What do you, the players think? I know most GW1 players would agree that the convenience and awesome ability to acquire any of your unlocked hats and costumes would be a welcomed feature to return to Guild Wars 2.

Guild Tab

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TehPwnerer.7215

The current guild interface is absolutely awful, but there is good news. Rumor has it there is a monster guild update coming soon. How long is soon? Good question, but apparently it’s in the works.

Axe Server Transfer - Balance WvW

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Agreed. The 7 day cooldown is great and all, but really the fact that people can just all flock to 1 server to WvW with is pretty lame.

GUILDS: Voting System Needed

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Posted by: TehPwnerer.7215

TehPwnerer.7215

No.

I created a gaming community over 10 years ago on various games. We ended up mostly playing GW1 and WoW. We quit WoW shortly after Firelands (2nd major content update in Cataclysm expansion) and during that time they added a feature like this.

When we quit the game as a guild, there was an understanding that those who remained who do so just for the guild perks (I wasn’t going to kick everyone who had gotten max rep with the guild so they’d have to start over) and that the guild was never going to be playing it again.

What’d they do? They added a feature to usurp guild leadership in the event that the guild leader is inactive too long. So now I had to go back and kick everyone because I wasn’t going to let someone take over what I had built and use it for their own means. If a guild leader decides to quit and doesn’t tell anybody, I realize that sucks – but there are plenty of other guilds you can join with active leaders without stealing something from someone else.

If I was deployed to Iraq, for example, my guild would understand – but I’d come back with someone else leading my guild? And be lucky if I logged in still even a member of that guild? No thanks. If there is a tyrannical leader, you have the freedom to shove it in his face and leave. Let his guild die with his poor attitude.

New Soldier Class

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Posted by: TehPwnerer.7215

TehPwnerer.7215

Interesting read. You definitely did your homework on this one. I think it’d be a viable addition in an expansion maybe when we return to Cantha. This could be a class we get tacked on with the Tengu race addition or something.

Talon Silverwing, anyone?

World PvP

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TehPwnerer.7215

Just play in WvW. I don’t want to see the PvE game mucked up with PvP elementas. If I want to PvP I’ll go to WvW or the mists I don’t want people attacking me when I’m enjoying the world.

Why no mana?

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Because the game works around skill cooldowns and not mana.

Select items in Trading Post

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Agreed. Pretty inconvenient. The take all button is fine for when I’m doing something on one specific character but if I order things for other characters, it’d be nice to be able to pick up specific things and leave others.

Good suggestion! I’d even suggest adding this to the stickied thread about game-changing suggestions.

Game Improvement - Suggestions

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

There are some great suggestions here. Keep up the good work guys! I also added a suggestion in another thread about adding in previous GW1 dungeons like UW and FoW.

The FoW armor from tokens can be Obsidian Armor, weapons can be Chaos Weapons (similar to the Chaos Axe / gloves from GW1) for each weapon type, and maybe even adding a Gift of Woe or something for a new Legendary (Obsidian Edge?).

Here is the link to my suggestion post, but seriously guys even just from page 1 alone, you guys are adding some great suggestions – keep it up!

https://forum-en.gw2archive.eu/forum/game/suggestions/A-Suggestion-for-potential-Dungeons/first#post887315

Serious oversight on Total Transformation Kit

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

That’s actually a very good point, thank you for bringing that up. I was actually about to do this today but now knowing they don’t come with name changes as well I will probably hold off until they do.

Good catch.

A Suggestion for potential Dungeons

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Ran this by a few of my GW1 buddies and current guild members who played Guild Wars 1 and even some who have not played Guild Wars 1. After showing them some videos of it and explaining the dungeons to them (and showing them Chaos Axes lol) they are all on board with this too.

Psy Emotion

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Whenever I see gangnam style on TV or wherever I’m just like “ugh, not again.”

Same. So played at this point.

Psy Emotion

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

No. I’m sick of that overplayed trash song / video.

Maybe it's too late, but how about this?

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

@Squirrelbane, I agree. For example, if someone wanted to, they could spend 40$ and buy 100g from a website or even buy gems and convert to gold. That takes a lot of skill and definitely proves that you have abilities in WvW. /sarcasm off

@Olba, So if I got a bunch of my guildies to lend me 1 gold each does that suddenly make me competent enough to lead in WvW? Or actually perform the commander role as intended rather than just a blue icon over my character? The answer is no. And I do not think that something designed to encourage World vs World organization should be based on gold alone.

Because also get this. Down the road, anybody who ever earns 100g who wants to get commander for kittens and grins can do so and step into WvW. Suddenly we have ~150 commanders per map in WvW running around trying to lead zergs and bark out orders. At least with an accumulated demonstrative earning system, you can ensure that the person wearing the commander icon and title knows a thing or two about WvW.

The big list of little things

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Trade suggestions:
- Player to player trading, allowing people to stand next to each other and hand over items rather than having to email one another.

For some reason I`m against that, when people will be able to trade like this it will be a constant chat flood of “selling/buying” like it was in the first days of release(will be even worse)

People will still do that for higher quality items anyway. Why would I want to sell an item on TP for 100g if I only get 90g after the fees? Alternatively, why would I risk giving that item to someone who may not pay?

A Suggestion for potential Dungeons

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Hi Mkalafut, u old GW1 pro

Fully support this.
There was a deep sense of adventure, wonder and history with some of GW1s dungeons that gave them an engrossing, personal and memorable quality that is somewhat lacking in GW2s dungeons.
The storymodes are very good, but they lack the depth of those in GW2.

A return of some of those dungeons would be fantastic.

Thank you for your feedback and I’m glad to see you think it’s a very good idea. I really was saddened when I learned that they weren’t going to delve into any more of the realms for the other Gods, but hopefully we’ll see a return in GW2! Please spread this thread to any of your friends who played GW1 who you still talk to, I’m trying to get the word out on this and make it popular so devs see it ^^

Stop exploiting dungeons and bosses...

in Fractals, Dungeons & Raids

Posted by: TehPwnerer.7215

TehPwnerer.7215

Guys remember back when they removed per-boss token rewards? Because people would farm an entire dungeon armor set by killing 1 boss then doing it over and over and over again?

You people who are farming Arah and other dungeon first bosses because they’re easier, take less time, and award more money, loot, karma and tokens over time are going to ruin the game for the rest of us who don’t. Seriously, they started to give us more things per boss and you guys are already back at this again?

Just play the game as intended for crying out loud. You guys are just as bad as the people who kill the shatterer from the side on the hill. Grow a pair and stop using cheap tactics to get what you want. Play the game how it’s meant to be played.

Maybe it's too late, but how about this?

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Make the ability to become a Commander require actual WvW involvement. I’m suggesting the requirements be a number of the tokens you get off of slain players, capturing and defending structures as well as a required amount of time in WvW actively participating to be elligable to become a Commander.

I don’t know, I’m just throwing out an idea that isn’t just “Be rich and suddenly have the ability to lead people in WvW!”

A Suggestion for potential Dungeons

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Hey there. I’m suggesting the return for classic GW1 dungeons Fissure of Woe, the Underworld, and others which we weren’t lucky enough to visit in GW1. I will go over a few things in this post and will be as specific as possible.

In Guild Wars 1, we would pay tribute to a God and visit their realm in the Mists. We only got to see a few of them, leaving other spirits of other Gods (along with their shrines) essentially there for dialogue and nothing else (buffs in the world maybe – but even if you had 1,000 gold on you you and your party could go from the Southern Shiverpeaks to the Underworld! – Which was AWESOME by the way).

I’d love to see that idea completed in Guild Wars 2 with not only the return of previous realms we visited in GW1, but the ones we didn’t get to visit – like the realm of Melandru and Dwayna, for example.

Now I’m not suggesting a copy paste of the mecahnics and quests of the original dungeons because while that system worked in GW1 I don’t think it’d work in GW2 (especially not with the 5 player limit (maybe FoW or UW can be the first 10 man’s introduced? Just a thought)). What I am suggesting is allowing us to revisit those awesome dungeons once more.

There is a TON of story for story modes for all of the realms – not even just Grenth and Balthazar. I’d love to see some awesome story and explorable modes for the dungeon that represents each God’s realm in the mists.

Gear can be modeled around the specific dungeons. For example, Fissure of Woe (2.0) can feature Chaos weapons and maybe the armor that the Skeletal soldiers wear (Or even Obsidian Armor – since there were skins for heavy, medium, and light in GW1) as dungeon rewards? Maybe with the new gifts bring back some classic skins like Obsidian Edge (New Legendary made with the Gift of Woe?) and the Dhuum’s Reaper (If Scythes make it back into the game – or heck even make it a staff skin for all I care)?

To summarize, I am suggesting the return of some of the classic dungeons from Guild Wars 1 with revamped storylines / explorable modes, gear modeled around those specific dungeon themes, and the long-awaited introduction of some other realms for the other Gods which we did not visit in Guild Wars 1.

Let me know what you guys think! Please keep it civil and constructive, thanks!

A plea for hardcore gamers

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

This isn’t WoW. Hardcore in this game is farming titles, 100% map completion, and getting a legendary.

Solo dungeons again

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Good thing im in a good guild.

You said it. Mine does regular story runs for those who need them, but the fact that people are that scummy now is really discouraging.

“LFM Ascalon Catacombs story mode!”
*reply*Me and my buddies will run you for 8 gold

Face-to-Face trading?

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Is there any word on whether or not face to face trading will return from GW1 (And literally every other MMO ever)? Mailing is fine, trading post is ok, but if I am standing in front of someone on my server I shouldn’t have to mail them or require them to buy it (thus making less money) from the trading post.

I’ve been trying to sell some very sought after items lately and I am not going to just trust people that they’ll mail me the gold (I’ve been ripped off on items for ~1g and under before and reported every one of them for scamming) and I am just not willing to mess around with risking losing tons of money on what could be a scammer for a high-value item.

If there’s been a response from Anet about them working on it or whatever, that’s fine I’d love to hear it, but my only 2 options are take a huge cut from this rare item by selling it on TP or risk the guy not giving me the cash. (Because oh yeah nobody will send you money first – they want the item first.)

Thanks.

In-game 'gifting' system for gems

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

Not a bad idea, though I do think it’d be a tough one to introduce with so many problems present that require more immediate attention. Down the road – who knows?

How about a 'smart' dodge mechanic?

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

I play a warrior, and gasp I actually use close range weapons in all PvE content. The way I see it, it’s not a walk of shame – it’s a triumphant return. IMO the dodge mechanic works perfectly, and most melee weapons have leap abilities that get you right back into the fight.

WvW Commander Suggestion

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

It’d be an added perk to actually spending the 100g. Good idea.

Solo dungeons again

in Suggestions

Posted by: TehPwnerer.7215

TehPwnerer.7215

I used to be severely against this. But given the current state of the community and how people are literally forcing you to pay for a group for story mode, I’d say I agree. Dumb it down, give nearly no loot, but allow the story mode to be compelted by a decent solo player so they can experience the game.