Showing Posts For TheFantasticGman.9451:

I'm Going To Main Druid No Matter What

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Didn’t need a healer in dungeons before, won’t suddenly need one now.

But you do want Spotter, FS, SS, GoE, and now GotL. These easily put Ranger above even Warrior in terms of offensive team support, not even factoring the healer qualities of Druid.

lolwut?

Above a EA PS Zerk warrior? lol! You made my side hurt!

Since when did we need a healer in dungeons and fractals? Healer qualities aren’t needed… Anytime we need heals in Fractal 50s you just blast a water field a couple of times and call it a day.

Speaking from a PVE-only point of view…

Good ranger Pve/dungion long bow build?

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Cool thanks for the guides the runes are very expensive might take me awhile to get it all done D but they are very helpfull thank you

Skip the scholar runes, they’re way too expensive. Rune of the Ranger is better and a lot cheaper. Also the dungeon meta is going to go away after HoT releases. Anet is in the process of killing dungeons completely in favor of raids.

Scholar runes are cheap … And dungeon meta isn’t going anywhere after HoT because dungeons aren’t going to change after HoT… Except for the reason to do them since rewards are getting nerfed further to make them a lot less profitable. If the meta changes its only going to change in the direction to get them done that much faster sinc, again, there will be even less rewards overall for completing them. They will literally be dead content to me after HoT drops… Just like WvW and PVP.

Speaking from a PVE-only point of view…

Post BWE3 Druid Changes

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Hey all,

Since the third beta weekend there’s been a lot of great feedback – thanks!

Below are some of the more solid changes to the Druid since the beta weekend that were made to address some concerns regarding net damage loss in a raid, celestial avatar form feeling gated by staff and glyph reward scaling.

  • Grace of the Land: This trait has been re-worked. Instead of its former behavior, allies affected by your celestial avatar abilities gain 3% damage and condition damage increase for 8 seconds. This buff stacks 5 times.
  • Lingering Light: This trait has been re-worked. Instead of its former behavior, when you heal an ally their next outgoing attack will heal them (based upon your healing) and blind their target.
  • Glyph of Unity: This skill now has a 400 initial effect radius and a 600 radius leash.
  • Glyph of Empowerment: The radius for this skill has been increased to 600.
  • Glyph of Alignment: Increased the weakness and cripple duration on this skill from 3s to 5s. Reduced the cast damage by 66%. This skill now applies 3 stacks of poison.
  • Ancestral Grace: Is now an evade and will immediately end upon reaching your destination.
  • Celestial Avatar Form: Entering this form now has a 10s CD. Charging of Astral force by healing has been reduced by 40%. Charging of Astral force by outgoing strikes has been increased by 200%. You now retain half your current astral force if you decide to break form early.
  • Celestial Avatar Form: Skills that heal have had their base heals reduced by 15-25% and increased their healing coefficients from 100-145%. This should leave base heals solid while really rewarding players who elect to use healing power stats.
  • (Celestial Avatar) Lunar Impact: Reduced the daze on this skill from 3s to 2s. This skill is now ground targeted and will blast finish correctly.

Well wishes,
~Irenio

Bonus: Bristleback Pet F2 is no longer the Sharpen Spines ability. The F2 is now Spike Barrage to give you more rewarding control.

Wait, you only raised it from 0.25% to 0.5% for charging Astral Force?? LOL! I see that’s why you said 200% instead of the 0.5% that it is now. Gotta PR it right!

Speaking from a PVE-only point of view…

RANGER TRAITS [ARGUED WITH SOLUTIONS]

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

The traits you talked about that work only for melee rangers are used in PvE. I understand you are looking at this from PvP perspective but do add that to the start of the thread. Some of these changes were pretty confusing to read when you hadn’t given the context.

What works for PvP works for PvE even better, and not the other way around, so things should be balanced around PvP, this is simple fact and it’s proven throughout long conversations on balance theme.

I disagree wholeheartedly. Many skills need to be split between the two….

Speaking from a PVE-only point of view…

Time to change the Sword.

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

The only thing that needs to be changed about the AA is it needs to break the animation easier when dodging or using the #2&3 skills.

I’d be cool with them making the leap portion having an evade tied to it like the GS

Speaking from a PVE-only point of view…

PLEASE fix Mai Trin relogging bug

in Fractals, Dungeons & Raids

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

@ Amineo Or learn how to do the fight and bring a build that can cleanse itself and doesn’t get one shot by cannons. Cause ya know. Thats a thing.

Sometimes the AOE’s are invisible and you die of nothing, it’s apparently a CPU problem so… Yeah people should learn about building a better PC…

Err. Honestly if thats happening they should be filing bug reports with anet and getting support. Not finding out how to exploit the game.

And you think it hasn’t been reported? Really? Hint: It’s been reported for Mai Trin and other fractals, coughmoltenduocough.

Speaking from a PVE-only point of view…

Bow should not be Mandatory

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

The bows are mandatory in PVP? What? I don’t even play PVP and I know this is a false statement.

Speaking from a PVE-only point of view…

WORLD FIRST VALE GUARDIAN KILL

in Fractals, Dungeons & Raids

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

It’s a beta. There are no world firsts in beta especially when most of the playerbase can’t get in.

Yup… which is why I don’t understand, but whatever. Even if it is live it still is pointless, just like the teq and triple wurm “first no one gives a real **** kill” threads.

Speaking from a PVE-only point of view…

Fractal 50 vs 49

in Fractals, Dungeons & Raids

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Drop rate differences are abysmally low.

There’s also pretty rare chance of getting weapon/armor chests, so doing 2 weeks and not getting any chests is very common and to be expected.

What? Seriously? It’s extremely abnormal for me to go a week with zero ascended chest drops from 50s. I usually get 1-3 chests a week from 50s even more if you factor in 30s and 40s. I get fractal weapons and boxes at least 1/3 of the time, and rings or nothing 2/3 of the time. Take last night as an example. I did my regular 50 and got a fractal mace. Right after did my 40 and got the fractal longbow. Sadly already had both… Only missing the harpoon gun to complete the fractal weapon collection.

My rng is all over the place. One week I can get 2+ skins, couple of armor/weapon zojja chests, fractal tonic, 10 gold+ exotics and then nothing for months.

Aye, mine fluctuates around as well, but it’s almost guaranteed out of the 7 runs at 50 I will get at least one chest a week. Lately though (past 3 weeks) I’ve been getting more fractal skins than chests, which sucks because I want the chests. Lemme put it this way, I’ve only crafted two sets of ascended because they drop so much in fractals I’ve stopped making them.

Speaking from a PVE-only point of view…

Turn off friendly AOE particle effects?

in Guild Wars 2: Heart of Thorns

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Been asking for this for years. Still very much needed especially on enemies such as Mossman.

Speaking from a PVE-only point of view…

Druid Hands On Impressions | Ten Ton Hammer

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

A major design flaw. Like, raid stopping design flaw. Why make 10 player instance if you can buff/heal the 9 others + pets/minions/etc

Speaking from a PVE-only point of view…

Druid and Healing Power Scaling

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Decrase base amount of heal on ALL heal skills in game + regen. Make it scaling better with healing power, and make healing other people in pve pvp and WvWvW more rewarding. Right now no1 cares about these heals.

I care about heals in PVE, I just care about them from blasting a water field, not giving up a team members DPS to a healing build. If they move towards making a healer build required in instanced content I’ll not be participating in the new content past what is required to get the rewards I want. Which means I’ll eventually lose interest and play something else.

Speaking from a PVE-only point of view…

Druid and Healing Power Scaling

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

The more Irenio posts the more I’m convinced we need at least another BWE with the Druid.

Speaking from a PVE-only point of view…

Idea: Lower all healing, boost heal scaling

in Fractals, Dungeons & Raids

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

No thanks. They can keep that solely for the Druid.

Speaking from a PVE-only point of view…

Fractal 50 vs 49

in Fractals, Dungeons & Raids

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Drop rate differences are abysmally low.

There’s also pretty rare chance of getting weapon/armor chests, so doing 2 weeks and not getting any chests is very common and to be expected.

What? Seriously? It’s extremely abnormal for me to go a week with zero ascended chest drops from 50s. I usually get 1-3 chests a week from 50s even more if you factor in 30s and 40s. I get fractal weapons and boxes at least 1/3 of the time, and rings or nothing 2/3 of the time. Take last night as an example. I did my regular 50 and got a fractal mace. Right after did my 40 and got the fractal longbow. Sadly already had both… Only missing the harpoon gun to complete the fractal weapon collection.

Speaking from a PVE-only point of view…

Druid not worth it!

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

But if the elite spec was just a straight upgrade to ranger DPS there’d be no point in anyone ever using ranger, and that would be sad.

I paid for the Druid just like I paid for every aspect of HoT. I want the elite spec to at least be useful to me in dungeons and fractals. I want to get my money’s worth out of the elite spec that I looked forward to the most… Sadly, there’s just too much of a DPS loss taking the Druid spec for my tastes. Maybe if there was party wide offensive support it’d be worth it, but it’s not. I mean, I expected the Druid to be support, I just didn’t expect the utter lack of offensive support in the traitline.

With all due respect, become a more concious consumer maybe and don’t buy something you know nothing about.

Oh, trust me. I learned my lesson with HoT concerning Anet.. I won’t be pre-purchasing any more of Anet’s products until all information is out no matter what “goodies” they throw into the pile.

Speaking from a PVE-only point of view…

BWE3 Extension - Raid Availability Open

in Guild Wars 2: Heart of Thorns

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Unfortunately I need to sleep, and then get up and go to work for a living.

+1!

Would love to give it a try after work though… Best answer would be another beta weekend

Speaking from a PVE-only point of view…

Druid not worth it!

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

I didn’t say anything about speed running… but ok. As it stands right now that much healing just isn’t needed. Maybe that’ll change, but then do we take a Druid or Tempest or Rev? of course, why would we take a person focused on healing if it wasn’t forced on us?

I really would like spirits to be like the wisps… That’d be nice. Like, you know, they couldn’t die.

Speaking from a PVE-only point of view…

(edited by TheFantasticGman.9451)

Druid not worth it!

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

But if the elite spec was just a straight upgrade to ranger DPS there’d be no point in anyone ever using ranger, and that would be sad.

I paid for the Druid just like I paid for every aspect of HoT. I want the elite spec to at least be useful to me in dungeons and fractals. I want to get my money’s worth out of the elite spec that I looked forward to the most… Sadly, there’s just too much of a DPS loss taking the Druid spec for my tastes. Maybe if there was party wide offensive support it’d be worth it, but it’s not. I mean, I expected the Druid to be support, I just didn’t expect the utter lack of offensive support in the traitline.

Speaking from a PVE-only point of view…

Druid is Meta

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

It already is.

Raids have mechanics of AoE damage auras that can’t be avoided. Healing it yourself is not really possible. Unless you are an Ele. Everything is possible with Ele.

So, it’s meta because it’s required for raids?

Not a single word about being PvE meta.
It will most probably, though, become a Raid meta.

Mah bad. Didn’t know we were talking PVP still.

Speaking from a PVE-only point of view…

Druid not worth it!

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

OP paid for a product. He wants to get his money’s worth out of it. For him it was the Druid doing want he wanted it to do. He has every right to complain just as much as others have the right praise it.

Speaking from a PVE-only point of view…

Druid is Meta

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Title of this thread should be “Druid is PVP Meta” so I wouldn’t have had to click it. I mean, after hours of play on the Druid it is abundantly clear Druid won’t be in PVE meta until healing is a forced role.

It already is.

Raids have mechanics of AoE damage auras that can’t be avoided. Healing it yourself is not really possible. Unless you are an Ele. Everything is possible with Ele.

So, it’s meta because it’s required for raids?

Speaking from a PVE-only point of view…

Druid > Scrapper

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Scapper > Druid

At least in PVE…. Or is this a PVP thread? They really need the option to tag a thread for a game mode when making it.

Speaking from a PVE-only point of view…

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Yup. Back in again after the squad I was in disbanded.

Speaking from a PVE-only point of view…

"Please don't fix the Bristleback" campaign!

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Yeah, gonna get fixed. Heard complaints in map chat that the pet blocked too much of the screen.

Speaking from a PVE-only point of view…

Druid is Meta

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Title of this thread should be “Druid is PVP Meta” so I wouldn’t have had to click it. I mean, after hours of play on the Druid it is abundantly clear Druid won’t be in PVE meta until healing is a forced role.

Speaking from a PVE-only point of view…

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

So, I got back in. Tagged up. Tried to switch maps, and got booted again.

I’m getting the same Network Error code again, Cleary.

Speaking from a PVE-only point of view…

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

I’m logged in….

Speaking from a PVE-only point of view…

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Well, fun while it lasted I guess.

Speaking from a PVE-only point of view…

Network Error w/Code

in Bugs: Game, Forum, Website

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Please check your Internet Connetion and try again.
(Code=1022:5:1:874:101)

That happened immediately after updating from to the 7th patch.

Speaking from a PVE-only point of view…

(edited by Moderator)

BW3 Difficulty Nerf [merged]

in Guild Wars 2: Heart of Thorns

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

There’s now no difference between the current defiance and the new break bars. It’s literally stupid. How did this get approved??

Speaking from a PVE-only point of view…

Beta Weekend Druid Feedback Thread

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Build I settled into for my playstyle for BWE3 Druid after a few hours of experimenting:

http://gw2skills.net/editor/?vNAQNAsXTnEqAlsgVsAuCCctgl9ADOumX/rL3uAwoj5CEwGBnMMTNB-TBSBABFp8jOzfXt/wNq/0qSQU03AwTAIvTBApAiYMA-e

Druid Feedback:
1) Astral Force gains too slow on damage
a. Please make it 1.5%

2) Wyvern knockback is extremely annoying
a. Please make it a knockdown
b. Attack speeds are way too slow
c. AOE was where it was at and not where it need to be (in melee range)

3) Nearly no damage done in Astral Form
a. Add damage

4) Quick Draw doesn’t work with the staff
a. Make it work

5) Natural Convergence radius too small
a. Needs 600 unit range

6) Can’t blast my own water field when in Astral Form. Meaning, when I hit 4 it takes so long to change by the time I hit three and the blast hits, the water field is already gone.
a. Make it so I can blast my own water field in Astral Form

7) Natural Convergence rooting… ain’t worth it for the risk
a. Please increase the damage

8) Staff damage on 1-5 is just pitiful
a. Increase it substantially

9) Healing Glyph on is bad
a. Can barely feel it

10) Glyphs in general aren’t worth taking
a. Add some additional effects (like stun break and stability aoe or offensive boons) and/or damage
b. Range needs to be 360 range default on all of them
c. Elite needs 600 range

11) Heal Scaling is still bad
a. Astral Form doesn’t burst heal for enough
b. Add better healing coefficients

12) Liked the Tiger and Smokescale pets
a. Didn’t use the Bristleback but that bug is annoying when it can block most of my screen

Pre-Edit: It takes too long to build astral force without healing… Pretty sure that was intended though.

Speaking from a PVE-only point of view…

(edited by TheFantasticGman.9451)

Druid Reveal Feedback Thread

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

That wyvern random knockback is already annoying

Speaking from a PVE-only point of view…

Can we get a buff to shortbow now?

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Want to buff shortbow? Reverse the animation “fix” and reverse the range nerf.

Done.

Speaking from a PVE-only point of view…

Shout UTILITY thread remade

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

To be honest the only two shouts I’ve used are Sic em and S&R pre-nerf. After got nerfed to only red downed and not dead it got regulated to uselessness to me, so it doesn’t see my bar. Sic’em I use for the very nice DPS buff. Since I only play PVE and mostly Fractals at that, there’s no need for gaurd… Honestly I can’t even remember if there’s another shout in the… SotP I use because all the other elites are just bad and not worth it. Entangle is good for Grawl Shaman transformed…. Or ooze in Arah. I hadn’t used WHaO in Gods know how long… Years? I don’t know. It’s just always been right near the bottom of choices. Before I had to choose between TU or HS, but since the trap change HS is not worth it. WHaO was a 3rd shout on my bar (sometimes) for a day. It was nice. But, shouts in general have just been ultra mega bad for my DPS Ranger except for Sic Em and SotP.

What would make me use shouts in PVE again, you ask?

WHaO: uncap the might stacking and limit durations to something useful like 10 seconds minimum.
Guard: add 600 unit aoe 5 player + protection + resistance for 5sec
Protect Me: add protection + swiftness for 5 sec minimum
Search and Rescue: revert the nerf so it resses defeated players

Speaking from a PVE-only point of view…

(edited by TheFantasticGman.9451)

We Heal as One Feedback [merged]

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Another solution is, why not just remove quickness from the boons that are copied over? Is that hard to code, is that not a thing?

Literally the first thought I had when I read how they were nerfing it.

Speaking from a PVE-only point of view…

We Heal as One Feedback [merged]

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Because they are trash builds… Except for that one day, you remember, when WHaO would copy boons like a boss? Yeah, that was a very good day when a NM build wasn’t trash.

And if you don’t want to be called a lar don’t tell lies. It’s pretty simple. You said it’s been on meta battle awhile, it hasn’t. It’s been on there all of one day. That’s the lie.

No the meta build has been there quite some time. It just changed out one trait line.

You’re right. It is dumb to try to show you where you lied because youre blinders are strong… Anyway, the point, so everyone knows, was the 20% boon duration in the meta build he reference which you get from NM only. Stating the build on meta battle has been there for “quite some time” is simply not true if you look through the history that is easy to see. Without said 20% boon duration there is no perma might self applied in a DPS build with BM that was there on meta battle 48 hours ago.

Speaking from a PVE-only point of view…

We Heal as One Feedback [merged]

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Because they are trash builds… Except for that one day, you remember, when WHaO would copy boons like a boss? Yeah, that was a very good day when a NM build wasn’t trash.

And if you don’t want to be called a lar don’t tell lies. It’s pretty simple. You said it’s been on meta battle awhile, it hasn’t. It’s been on there all of one day. That’s the lie.

Speaking from a PVE-only point of view…

We Heal as One Feedback [merged]

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Don’t be mad I’m calling you out on the lie that NM was a meta battle build for more than a day. Truth hurts, doesn’kitten If you’re willing to lie about that, bluntly, to try to prove your point, how much else are you willing to lie about to prove your point?

Speaking from a PVE-only point of view…

We Heal as One Feedback [merged]

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

I don’t run boon duration on my DPS ranger, Mcrocha. It was strictly used for spikes. I could not have permanent might stacks. Even in groups with a EA PS war and two eles, one being d/d.

Even in your scenerio, Mcrocha, that’s still not permanent unless you don’t mean lasts for ever.

NM gives 20% boon duration. And permanent means it can just be reapplied before the cd comes back up.

If you’re running NM you’re running a crap build for PVE, which is why I said I don’t run boon duration. You’re not going to have the stats for 25 might stacks to matter anyway if you’re running NM ‘cause likely you’re not running dps gear…. because why you run dps gear and not dps boosting trait lines? That’d be a waste. So, yeah, no boon duration.

The meta build would disagree with you.
http://metabattle.com/wiki/Build:Ranger_-_S/A_LB_Spotter

NEWSFLASH: that build is no longer valid. Did you see the posting date? Of course you didn’t. Get that trash outta here now.

How is it no longer valid, it has been the meta build for quite some time.

If by “quite some time” you mean one day, then yeah, you’re right. But back in reality where we all live, no, that only came into existence with the pre-nerfed whao. I mean, you can live in fantasy land and pretend it has been meta if you want but everyone knows you’re lying.

LOL dont embarass yourself. It was modified today, but that doesn’t mean it was posted today. If you care to check, you can go on the view history option of the page in the top right corner and see for yourself since I am obviously lying.

Edit: grammar

Uh, yeah, do what you preach. Go look at the history for what the build was for 9/26/2015. Have fun and my point stands.

Speaking from a PVE-only point of view…

We Heal as One Feedback [merged]

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Mcrocha, anyone can easily see you’ve lost all crediability. Please, do yourself a favor, exit stage right before you do any more damage to yourself.

If anyone was wondering, before 1 day ago that the build was posted on Metabattle they had Beast Mastery as the last line.

Speaking from a PVE-only point of view…

We Heal as One Feedback [merged]

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

I don’t run boon duration on my DPS ranger, Mcrocha. It was strictly used for spikes. I could not have permanent might stacks. Even in groups with a EA PS war and two eles, one being d/d.

Even in your scenerio, Mcrocha, that’s still not permanent unless you don’t mean lasts for ever.

NM gives 20% boon duration. And permanent means it can just be reapplied before the cd comes back up.

If you’re running NM you’re running a crap build for PVE, which is why I said I don’t run boon duration. You’re not going to have the stats for 25 might stacks to matter anyway if you’re running NM ‘cause likely you’re not running dps gear…. because why you run dps gear and not dps boosting trait lines? That’d be a waste. So, yeah, no boon duration.

The meta build would disagree with you.
http://metabattle.com/wiki/Build:Ranger_-_S/A_LB_Spotter

NEWSFLASH: that build is no longer valid. Did you see the posting date? Of course you didn’t. Get that trash outta here now.

How is it no longer valid, it has been the meta build for quite some time.

If by “quite some time” you mean one day, then yeah, you’re right. But back in reality where we all live, no, that only came into existence with the pre-nerfed whao. I mean, you can live in fantasy land and pretend it has been meta if you want but everyone knows you’re lying.

Speaking from a PVE-only point of view…

We Heal as One Feedback [merged]

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

I don’t run boon duration on my DPS ranger, Mcrocha. It was strictly used for spikes. I could not have permanent might stacks. Even in groups with a EA PS war and two eles, one being d/d.

Even in your scenerio, Mcrocha, that’s still not permanent unless you don’t mean lasts for ever.

NM gives 20% boon duration. And permanent means it can just be reapplied before the cd comes back up.

If you’re running NM you’re running a crap build for PVE, which is why I said I don’t run boon duration. You’re not going to have the stats for 25 might stacks to matter anyway if you’re running NM ‘cause likely you’re not running dps gear…. because why you run dps gear and not dps boosting trait lines? That’d be a waste. So, yeah, no boon duration.

The meta build would disagree with you.
http://metabattle.com/wiki/Build:Ranger_-_S/A_LB_Spotter

NEWSFLASH: that build is no longer valid. Did you see the posting date? Of course you didn’t. Get that trash outta here now.

Speaking from a PVE-only point of view…

We Heal as One Feedback [merged]

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

I don’t run boon duration on my DPS ranger, Mcrocha. It was strictly used for spikes. I could not have permanent might stacks. Even in groups with a EA PS war and two eles, one being d/d.

Even in your scenerio, Mcrocha, that’s still not permanent unless you don’t mean lasts for ever.

NM gives 20% boon duration. And permanent means it can just be reapplied before the cd comes back up.

If you’re running NM you’re running a crap build for PVE, which is why I said I don’t run boon duration. You’re not going to have the stats for 25 might stacks to matter anyway if you’re running NM ‘cause likely you’re not running dps gear…. because why you run dps gear and not dps boosting trait lines? That’d be a waste. So, yeah, no boon duration.

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

I don’t run boon duration on my DPS ranger, Mcrocha. It was strictly used for spikes. I could not have permanent might stacks. Even in groups with a EA PS war and two eles, one being d/d.

Even in your scenerio, Mcrocha, that’s still not permanent unless you don’t mean lasts for ever.

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Used it post patch and can barely feel WHaO now…

Why in name of all that was good and kind was Might transferring capped? I can understand fixing a bug that lets you infinitely stack boons but Might wasn’t one of those boons affected since it stacks in intensity, not duration. It was literally never a part of the problem here. The best you could do was gain a big stack of might for a few seconds, burst and then watch it trickle away. The response here wasn’t a fix, this was butchery.

Rangers have several ways to apply long duration might stacks like 15s on Clarion Bond. It was very possible to have big stacks of might for around 15s consistently.

That’s still not a problem though. Exactly the opposite of a problem. That is a good use of boons, and it’s time limited. The problem was that you could infinitely stack every single stacks duration boon permanently. That’s not okay, but completely gutting the skill and putting a hard cap on a boon that wasn’t part of the problem is above and beyond overkill.

They could just make it so it only copies boons while in combat. This would allow rangers to get stronger as the fight goes on, but prevent people from stacking so much that they enter fights fully buffed.

If people want to front load damage they have to deal with the risk vs. reward of blowing cooldowns and their heal to buff themselves when they first engage a fight. Otherwise they have to put a lot of thought into when they use their cooldowns and heal. Either way they wouldn’t have permanent boons.

Or they could just make it not copy quickness but all the others? Since, apparently, quickness was the problem and what everbody was QQ’ing about

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(edited by TheFantasticGman.9451)

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Well, they REKT it.

That just saps any hope I had left for the Ranger being worth a flying kitten ever. Tired of being jacked around by the Devs with the Ranger. I’m ashamed I let myself start liking my Ranger again.

10 sec duration and only 3 stacks of might. What a god kitten waste of a skill again.

Because a heal skill that was fine as it was before the changes, getting an added effect of sharing 3 stacks of might is REKT.

Cool story bruh

Skill was made useless

End of story that is WHaO for me

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

This nerf was not intended for PvP, but rather PvE, where permanent quickness is not intended for any class to have. The fact that this skill was released without any sort of modifier to incoming boons (as in, boons are shared with static durations) was an oversight, and a very stupid one I might add.

In PvE content I easily maintained perma quickness on myself and my pet and had an incredibly easy time solo stacking myself and my pet to 25 stacks of might, using only clarion bond, warhorn #5, zephyr’s speed, juvenile jungle stalker f2, and then WHaO. It took me literally two seconds to stack to 25 might, all the while retaining permanent quickness. That is broken, and there’s no denying it.

Regardless of the flaws the ranger class, this skill in itself was much too powerful and should not have been released at the state it was in. Do not complain about the incoming nerf. It is deserved and a right balance change. Also, understand that, even with static durations, being able to gain all boons from your pet is still strong and has good synergy.

It is a fair change.

No. Fair would’ve been just removing quickness from the boons that could be copied. Instead they brought a nuke to a knife fight and made the skill worthless again.

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Well, they REKT it.

That just saps any hope I had left for the Ranger being worth a flying kitten ever. Tired of being jacked around by the Devs with the Ranger. I’m ashamed I let myself start liking my Ranger again.

And only 3 stacks of might. What a god kitten waste of a skill again.

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

10 seconds.. ONLY 3 MIGHT STACKS.

GUTTED. Back to being worthless with you HEAL AS ONE!!!

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